1 | |
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2 | /* |
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3 | * static char *rcsid_init_c = |
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4 | * "$Id: request.C,v 1.16 2006/09/10 13:43:33 root Exp $"; |
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5 | */ |
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6 | |
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7 | /* |
1 | /* |
8 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
9 | |
3 | |
10 | Copyright (C) 2001 Mark Wedel |
4 | Copyright (C) 2001 Mark Wedel |
11 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
… | |
… | |
22 | |
16 | |
23 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
24 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
26 | |
20 | |
27 | The author can be reached via e-mail to crossfire-devel@real-time.com |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
28 | */ |
22 | */ |
29 | |
23 | |
30 | /** |
24 | /** |
31 | * \file |
25 | * \file |
32 | * Client handling. |
26 | * Client handling. |
… | |
… | |
47 | * if a face has not already been sent to the client, it is sent now. |
41 | * if a face has not already been sent to the client, it is sent now. |
48 | * |
42 | * |
49 | * mapcellchanged, compactlayer, compactstack, perform the map compressing |
43 | * mapcellchanged, compactlayer, compactstack, perform the map compressing |
50 | * operations |
44 | * operations |
51 | * |
45 | * |
52 | * esrv_map_doneredraw finishes the map update, and ships across the |
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53 | * map updates. |
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54 | * |
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55 | * esrv_map_scroll tells the client to scroll the map, and does similarily |
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56 | * for the locally cached copy. |
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57 | */ |
46 | */ |
58 | |
47 | |
59 | #include <global.h> |
48 | #include <global.h> |
60 | #include <sproto.h> |
49 | #include <sproto.h> |
61 | |
50 | |
… | |
… | |
65 | #include <commands.h> |
54 | #include <commands.h> |
66 | |
55 | |
67 | /* This block is basically taken from socket.c - I assume if it works there, |
56 | /* This block is basically taken from socket.c - I assume if it works there, |
68 | * it should work here. |
57 | * it should work here. |
69 | */ |
58 | */ |
70 | #ifndef WIN32 /* ---win32 exclude unix headers */ |
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71 | # include <sys/types.h> |
59 | #include <sys/types.h> |
72 | # include <sys/time.h> |
60 | #include <sys/time.h> |
73 | # include <sys/socket.h> |
61 | #include <sys/socket.h> |
74 | # include <netinet/in.h> |
62 | #include <netinet/in.h> |
75 | # include <netdb.h> |
63 | #include <netdb.h> |
76 | #endif /* win32 */ |
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77 | |
64 | |
78 | #ifdef HAVE_UNISTD_H |
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79 | # include <unistd.h> |
65 | #include <unistd.h> |
80 | #endif |
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81 | |
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82 | #ifdef HAVE_SYS_TIME_H |
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83 | # include <sys/time.h> |
66 | #include <sys/time.h> |
84 | #endif |
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85 | |
67 | |
86 | #include "sounds.h" |
68 | #include "sounds.h" |
87 | |
69 | |
88 | /** |
70 | /** |
89 | * This table translates the attack numbers as used within the |
71 | * This table translates the attack numbers as used within the |
… | |
… | |
106 | -1, /* life stealing */ |
88 | -1, /* life stealing */ |
107 | -1 /* Disease - not fully done yet */ |
89 | -1 /* Disease - not fully done yet */ |
108 | }; |
90 | }; |
109 | |
91 | |
110 | static void |
92 | static void |
111 | socket_map_scroll (NewSocket * ns, int dx, int dy) |
93 | socket_map_scroll (client_socket * ns, int dx, int dy) |
112 | { |
94 | { |
113 | struct Map newmap; |
95 | struct Map newmap; |
114 | int x, y, mx, my; |
96 | int x, y, mx, my; |
115 | |
97 | |
116 | { |
98 | { |
117 | char buf[MAXSOCKBUF]; |
99 | packet sl; |
118 | |
100 | |
119 | sprintf (buf, "map_scroll %d %d", dx, dy); |
101 | sl.printf ("map_scroll %d %d", dx, dy); |
120 | Write_String_To_Socket (ns, buf, strlen (buf)); |
102 | ns->send_packet (sl); |
121 | } |
103 | } |
122 | |
104 | |
123 | /* If we are using the Map1aCmd, we may in fact send |
105 | /* If we are using the Map1aCmd, we may in fact send |
124 | * head information that is outside the viewable map. |
106 | * head information that is outside the viewable map. |
125 | * So set the mx,my to the max value we want to |
107 | * So set the mx,my to the max value we want to |
… | |
… | |
145 | for (x = 0; x < mx; x++) |
127 | for (x = 0; x < mx; x++) |
146 | { |
128 | { |
147 | for (y = 0; y < my; y++) |
129 | for (y = 0; y < my; y++) |
148 | { |
130 | { |
149 | if (x >= ns->mapx || y >= ns->mapy) |
131 | if (x >= ns->mapx || y >= ns->mapy) |
150 | { |
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151 | /* clear cells outside the viewable area */ |
132 | /* clear cells outside the viewable area */ |
152 | memset (&newmap.cells[x][y], 0, sizeof (struct MapCell)); |
133 | memset (&newmap.cells[x][y], 0, sizeof (struct MapCell)); |
153 | } |
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154 | else if ((x + dx) < 0 || (x + dx) >= ns->mapx || (y + dy) < 0 || (y + dy) >= ns->mapy) |
134 | else if ((x + dx) < 0 || (x + dx) >= ns->mapx || (y + dy) < 0 || (y + dy) >= ns->mapy) |
155 | { |
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156 | /* clear newly visible tiles within the viewable area */ |
135 | /* clear newly visible tiles within the viewable area */ |
157 | memset (&(newmap.cells[x][y]), 0, sizeof (struct MapCell)); |
136 | memset (&(newmap.cells[x][y]), 0, sizeof (struct MapCell)); |
158 | } |
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159 | else |
137 | else |
160 | { |
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161 | memcpy (&(newmap.cells[x][y]), &(ns->lastmap.cells[x + dx][y + dy]), sizeof (struct MapCell)); |
138 | memcpy (&(newmap.cells[x][y]), &(ns->lastmap.cells[x + dx][y + dy]), sizeof (struct MapCell)); |
162 | } |
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163 | } |
139 | } |
164 | } |
140 | } |
165 | |
141 | |
166 | memcpy (&(ns->lastmap), &newmap, sizeof (struct Map)); |
142 | memcpy (&(ns->lastmap), &newmap, sizeof (struct Map)); |
167 | |
143 | |
… | |
… | |
172 | } |
148 | } |
173 | |
149 | |
174 | static void |
150 | static void |
175 | clear_map (player *pl) |
151 | clear_map (player *pl) |
176 | { |
152 | { |
177 | NewSocket & socket = pl->socket; |
153 | client_socket &socket = *pl->socket; |
178 | |
154 | |
179 | memset (&socket.lastmap, 0, sizeof (socket.lastmap)); |
155 | memset (&socket.lastmap, 0, sizeof (socket.lastmap)); |
180 | |
156 | |
181 | if (socket.newmapcmd == 1) |
157 | if (socket.newmapcmd == 1) |
182 | Write_String_To_Socket (&socket, "newmap", 6); |
158 | socket.send_packet ("newmap"); |
183 | |
159 | |
184 | socket.update_look = 1; |
160 | socket.update_look = 1; |
185 | socket.look_position = 0; |
161 | socket.look_position = 0; |
186 | } |
162 | } |
187 | |
163 | |
188 | /** check for map change and send new map data */ |
164 | /** check for map change and send new map data */ |
189 | static void |
165 | static void |
190 | check_map_change (player *pl) |
166 | check_map_change (player *pl) |
191 | { |
167 | { |
192 | NewSocket & socket = pl->socket; |
168 | client_socket &socket = *pl->socket; |
193 | object *ob = pl->ob; |
169 | object *ob = pl->ob; |
194 | char buf[MAX_BUF]; /* eauugggh */ |
170 | char buf[MAX_BUF]; /* eauugggh */ |
195 | |
171 | |
196 | if (socket.current_map != ob->map) |
172 | if (socket.current_map != ob->map) |
197 | { |
173 | { |
… | |
… | |
218 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, ob->map->path); |
194 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, ob->map->path); |
219 | } |
195 | } |
220 | else |
196 | else |
221 | snprintf (buf, MAX_BUF, "mapinfo current"); |
197 | snprintf (buf, MAX_BUF, "mapinfo current"); |
222 | |
198 | |
223 | Write_String_To_Socket (&socket, buf, strlen (buf)); |
199 | socket.send_packet (buf); |
224 | } |
200 | } |
225 | } |
201 | } |
226 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
202 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
227 | { |
203 | { |
228 | int dx = ob->x - socket.current_x; |
204 | int dx = ob->x - socket.current_x; |
… | |
… | |
266 | if (!strncmp (buf, "spatial ", 8)) |
242 | if (!strncmp (buf, "spatial ", 8)) |
267 | { |
243 | { |
268 | buf += 8; |
244 | buf += 8; |
269 | |
245 | |
270 | // initial map and its origin |
246 | // initial map and its origin |
271 | mapstruct *map = pl->ob->map; |
247 | maptile *map = pl->ob->map; |
272 | sint16 dx, dy; |
248 | sint16 dx, dy; |
273 | int mapx = pl->socket.mapx / 2 - pl->ob->x; |
249 | int mapx = pl->socket->mapx / 2 - pl->ob->x; |
274 | int mapy = pl->socket.mapy / 2 - pl->ob->y; |
250 | int mapy = pl->socket->mapy / 2 - pl->ob->y; |
275 | int max_distance = 8; // limit maximum path length to something generous |
251 | int max_distance = 8; // limit maximum path length to something generous |
276 | |
252 | |
277 | while (*buf && map && max_distance) |
253 | while (*buf && map && max_distance) |
278 | { |
254 | { |
279 | int dir = *buf++; |
255 | int dir = *buf++; |
… | |
… | |
330 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
306 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
331 | } |
307 | } |
332 | else |
308 | else |
333 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
309 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
334 | |
310 | |
335 | Write_String_To_Socket (&pl->socket, bigbuf, strlen (bigbuf)); |
311 | pl->socket->send_packet (bigbuf); |
336 | } |
312 | } |
337 | |
313 | |
338 | /** This is the Setup cmd - easy first implementation */ |
314 | /** This is the Setup cmd - easy first implementation */ |
339 | void |
315 | void |
340 | SetUp (char *buf, int len, NewSocket * ns) |
316 | SetUp (char *buf, int len, client_socket * ns) |
341 | { |
317 | { |
342 | int s, slen; |
318 | int s, slen; |
343 | char *cmd, *param, cmdback[HUGE_BUF]; |
319 | char *cmd, *param, cmdback[HUGE_BUF]; |
344 | |
320 | |
345 | /* run through the cmds of setup |
321 | /* run through the cmds of setup |
… | |
… | |
347 | * |
323 | * |
348 | * we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
324 | * we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
349 | * The client then must sort this out |
325 | * The client then must sort this out |
350 | */ |
326 | */ |
351 | |
327 | |
352 | LOG (llevInfo, "Get SetupCmd:: %s\n", buf); |
328 | //LOG (llevInfo, "Get SetupCmd:: %s\n", buf); |
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329 | |
353 | strcpy (cmdback, "setup"); |
330 | strcpy (cmdback, "setup"); |
354 | for (s = 0; s < len;) |
331 | for (s = 0; s < len; ) |
355 | { |
332 | { |
356 | |
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357 | cmd = &buf[s]; |
333 | cmd = &buf[s]; |
358 | |
334 | |
359 | /* find the next space, and put a null there */ |
335 | /* find the next space, and put a null there */ |
360 | for (; buf[s] && buf[s] != ' '; s++); |
336 | for (; buf[s] && buf[s] != ' '; s++) |
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337 | ; |
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338 | |
361 | buf[s++] = 0; |
339 | buf[s++] = 0; |
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340 | |
362 | while (buf[s] == ' ') |
341 | while (buf[s] == ' ') |
363 | s++; |
342 | s++; |
364 | |
343 | |
365 | if (s >= len) |
344 | if (s >= len) |
366 | break; |
345 | break; |
367 | |
346 | |
368 | param = &buf[s]; |
347 | param = &buf[s]; |
369 | |
348 | |
370 | for (; buf[s] && buf[s] != ' '; s++); |
349 | for (; buf[s] && buf[s] != ' '; s++) |
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350 | ; |
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351 | |
371 | buf[s++] = 0; |
352 | buf[s++] = 0; |
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353 | |
372 | while (buf[s] == ' ') |
354 | while (buf[s] == ' ') |
373 | s++; |
355 | s++; |
374 | |
356 | |
375 | slen = strlen (cmdback); |
357 | slen = strlen (cmdback); |
376 | safe_strcat (cmdback, " ", &slen, HUGE_BUF); |
358 | safe_strcat (cmdback, " ", &slen, HUGE_BUF); |
… | |
… | |
537 | * report a failure to the client. |
519 | * report a failure to the client. |
538 | */ |
520 | */ |
539 | safe_strcat (cmdback, "FALSE", &slen, HUGE_BUF); |
521 | safe_strcat (cmdback, "FALSE", &slen, HUGE_BUF); |
540 | } |
522 | } |
541 | } /* for processing all the setup commands */ |
523 | } /* for processing all the setup commands */ |
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524 | |
542 | LOG (llevInfo, "SendBack SetupCmd:: %s\n", cmdback); |
525 | LOG (llevInfo, "SendBack SetupCmd:: %s\n", cmdback); |
543 | Write_String_To_Socket (ns, cmdback, strlen (cmdback)); |
526 | ns->send_packet (cmdback); |
544 | } |
527 | } |
545 | |
528 | |
546 | /** |
529 | /** |
547 | * The client has requested to be added to the game. |
530 | * The client has requested to be added to the game. |
548 | * This is what takes care of it. We tell the client how things worked out. |
531 | * This is what takes care of it. We tell the client how things worked out. |
549 | * I am not sure if this file is the best place for this function. however, |
532 | * I am not sure if this file is the best place for this function. however, |
550 | * it either has to be here or init_sockets needs to be exported. |
533 | * it either has to be here or init_sockets needs to be exported. |
551 | */ |
534 | */ |
552 | void |
535 | void |
553 | AddMeCmd (char *buf, int len, NewSocket * ns) |
536 | AddMeCmd (char *buf, int len, client_socket * ns) |
554 | { |
537 | { |
555 | Settings oldsettings; |
538 | Settings oldsettings; |
556 | |
539 | |
557 | oldsettings = settings; |
540 | oldsettings = settings; |
558 | if (ns->status != Ns_Add || add_player (ns)) |
541 | if (ns->status != Ns_Add || add_player (ns)) |
559 | { |
542 | ns->send_packet ("addme_failed"); |
560 | Write_String_To_Socket (ns, "addme_failed", 12); |
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561 | } |
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562 | else |
543 | else |
563 | { |
544 | ns->send_packet ("addme_success"); |
564 | /* Basically, the add_player copies the socket structure into |
545 | |
565 | * the player structure, so this one (which is from init_sockets) |
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566 | * is not needed anymore. The write below should still work, as the |
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567 | * stuff in ns is still relevant. |
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568 | */ |
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569 | Write_String_To_Socket (ns, "addme_success", 13); |
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570 | socket_info.nconns--; |
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571 | ns->status = Ns_Avail; |
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572 | } |
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573 | settings = oldsettings; |
546 | settings = oldsettings; |
574 | } |
547 | } |
575 | |
548 | |
576 | /** Reply to ExtendedInfos command */ |
549 | /** Reply to ExtendedInfos command */ |
577 | void |
550 | void |
578 | ToggleExtendedInfos (char *buf, int len, NewSocket * ns) |
551 | ToggleExtendedInfos (char *buf, int len, client_socket * ns) |
579 | { |
552 | { |
580 | char cmdback[MAX_BUF]; |
553 | char cmdback[MAX_BUF]; |
581 | char command[50]; |
554 | char command[50]; |
582 | int info, nextinfo; |
555 | int info, nextinfo; |
583 | |
556 | |
584 | cmdback[0] = '\0'; |
557 | cmdback[0] = '\0'; |
585 | nextinfo = 0; |
558 | nextinfo = 0; |
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559 | |
586 | while (1) |
560 | while (1) |
587 | { |
561 | { |
588 | /* 1. Extract an info */ |
562 | /* 1. Extract an info */ |
589 | info = nextinfo; |
563 | info = nextinfo; |
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564 | |
590 | while ((info < len) && (buf[info] == ' ')) |
565 | while ((info < len) && (buf[info] == ' ')) |
591 | info++; |
566 | info++; |
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567 | |
592 | if (info >= len) |
568 | if (info >= len) |
593 | break; |
569 | break; |
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570 | |
594 | nextinfo = info + 1; |
571 | nextinfo = info + 1; |
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572 | |
595 | while ((nextinfo < len) && (buf[nextinfo] != ' ')) |
573 | while ((nextinfo < len) && (buf[nextinfo] != ' ')) |
596 | nextinfo++; |
574 | nextinfo++; |
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575 | |
597 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
576 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
598 | continue; |
577 | continue; |
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578 | |
599 | strncpy (command, &(buf[info]), nextinfo - info); |
579 | strncpy (command, &(buf[info]), nextinfo - info); |
600 | command[nextinfo - info] = '\0'; |
580 | |
601 | /* 2. Interpret info */ |
581 | /* 2. Interpret info */ |
602 | if (!strcmp ("smooth", command)) |
582 | if (!strcmp ("smooth", command)) |
603 | { |
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604 | /* Toggle smoothing */ |
583 | /* Toggle smoothing */ |
605 | ns->EMI_smooth = !ns->EMI_smooth; |
584 | ns->EMI_smooth = !ns->EMI_smooth; |
606 | } |
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607 | else |
585 | else |
608 | { |
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609 | /*bad value */ |
586 | /*bad value */; |
610 | } |
587 | |
611 | /*3. Next info */ |
588 | /*3. Next info */ |
612 | } |
589 | } |
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590 | |
613 | strcpy (cmdback, "ExtendedInfoSet"); |
591 | strcpy (cmdback, "ExtendedInfoSet"); |
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592 | |
614 | if (ns->EMI_smooth) |
593 | if (ns->EMI_smooth) |
615 | { |
594 | { |
616 | strcat (cmdback, " "); |
595 | strcat (cmdback, " "); |
617 | strcat (cmdback, "smoothing"); |
596 | strcat (cmdback, "smoothing"); |
618 | } |
597 | } |
619 | Write_String_To_Socket (ns, cmdback, strlen (cmdback)); |
598 | |
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599 | ns->send_packet (cmdback); |
620 | } |
600 | } |
621 | |
601 | |
622 | /* |
602 | /* |
623 | #define MSG_TYPE_BOOK 1 |
603 | #define MSG_TYPE_BOOK 1 |
624 | #define MSG_TYPE_CARD 2 |
604 | #define MSG_TYPE_CARD 2 |
… | |
… | |
627 | #define MSG_TYPE_MONUMENT 5 |
607 | #define MSG_TYPE_MONUMENT 5 |
628 | #define MSG_TYPE_SCRIPTED_DIALOG 6*/ |
608 | #define MSG_TYPE_SCRIPTED_DIALOG 6*/ |
629 | |
609 | |
630 | /** Reply to ExtendedInfos command */ |
610 | /** Reply to ExtendedInfos command */ |
631 | void |
611 | void |
632 | ToggleExtendedText (char *buf, int len, NewSocket * ns) |
612 | ToggleExtendedText (char *buf, int len, client_socket * ns) |
633 | { |
613 | { |
634 | char cmdback[MAX_BUF]; |
614 | char cmdback[MAX_BUF]; |
635 | char temp[10]; |
615 | char temp[10]; |
636 | char command[50]; |
616 | char command[50]; |
637 | int info, nextinfo, i, flag; |
617 | int info, nextinfo, i, flag; |
638 | |
618 | |
639 | cmdback[0] = '\0'; |
619 | cmdback[0] = '\0'; |
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620 | |
640 | nextinfo = 0; |
621 | nextinfo = 0; |
641 | while (1) |
622 | while (1) |
642 | { |
623 | { |
643 | /* 1. Extract an info */ |
624 | /* 1. Extract an info */ |
644 | info = nextinfo; |
625 | info = nextinfo; |
|
|
626 | |
645 | while ((info < len) && (buf[info] == ' ')) |
627 | while ((info < len) && (buf[info] == ' ')) |
646 | info++; |
628 | info++; |
|
|
629 | |
647 | if (info >= len) |
630 | if (info >= len) |
648 | break; |
631 | break; |
|
|
632 | |
649 | nextinfo = info + 1; |
633 | nextinfo = info + 1; |
|
|
634 | |
650 | while ((nextinfo < len) && (buf[nextinfo] != ' ')) |
635 | while ((nextinfo < len) && (buf[nextinfo] != ' ')) |
651 | nextinfo++; |
636 | nextinfo++; |
|
|
637 | |
652 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
638 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
653 | continue; |
639 | continue; |
|
|
640 | |
654 | strncpy (command, &(buf[info]), nextinfo - info); |
641 | strncpy (command, &(buf[info]), nextinfo - info); |
655 | command[nextinfo - info] = '\0'; |
642 | command[nextinfo - info] = '\0'; |
656 | /* 2. Interpret info */ |
643 | /* 2. Interpret info */ |
657 | i = sscanf (command, "%d", &flag); |
644 | i = sscanf (command, "%d", &flag); |
|
|
645 | |
658 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
646 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
659 | ns->supported_readables |= (1 << flag); |
647 | ns->supported_readables |= (1 << flag); |
660 | /*3. Next info */ |
648 | /*3. Next info */ |
661 | } |
649 | } |
|
|
650 | |
662 | /* Send resulting state */ |
651 | /* Send resulting state */ |
663 | strcpy (cmdback, "ExtendedTextSet"); |
652 | strcpy (cmdback, "ExtendedTextSet"); |
|
|
653 | |
664 | for (i = 0; i <= MSG_TYPE_LAST; i++) |
654 | for (i = 0; i <= MSG_TYPE_LAST; i++) |
665 | if (ns->supported_readables & (1 << i)) |
655 | if (ns->supported_readables & (1 << i)) |
666 | { |
656 | { |
667 | strcat (cmdback, " "); |
657 | strcat (cmdback, " "); |
668 | snprintf (temp, sizeof (temp), "%d", i); |
658 | snprintf (temp, sizeof (temp), "%d", i); |
669 | strcat (cmdback, temp); |
659 | strcat (cmdback, temp); |
670 | } |
660 | } |
671 | Write_String_To_Socket (ns, cmdback, strlen (cmdback)); |
661 | |
|
|
662 | ns->send_packet (cmdback); |
672 | } |
663 | } |
673 | |
664 | |
674 | /** |
665 | /** |
675 | * A lot like the old AskSmooth (in fact, now called by AskSmooth). |
666 | * A lot like the old AskSmooth (in fact, now called by AskSmooth). |
676 | * Basically, it makes no sense to wait for the client to request a |
667 | * Basically, it makes no sense to wait for the client to request a |
677 | * a piece of data from us that we know the client wants. So |
668 | * a piece of data from us that we know the client wants. So |
678 | * if we know the client wants it, might as well push it to the |
669 | * if we know the client wants it, might as well push it to the |
679 | * client. |
670 | * client. |
680 | */ |
671 | */ |
681 | static void |
672 | static void |
682 | SendSmooth (NewSocket * ns, uint16 face) |
673 | SendSmooth (client_socket * ns, uint16 face) |
683 | { |
674 | { |
684 | uint16 smoothface; |
675 | uint16 smoothface; |
685 | unsigned char reply[MAX_BUF]; |
|
|
686 | SockList sl; |
|
|
687 | |
676 | |
688 | /* If we can't find a face, return and set it so we won't try to send this |
677 | /* If we can't find a face, return and set it so we won't try to send this |
689 | * again. |
678 | * again. |
690 | */ |
679 | */ |
691 | if ((!FindSmooth (face, &smoothface)) && (!FindSmooth (smooth_face->number, &smoothface))) |
680 | if ((!FindSmooth (face, &smoothface)) && (!FindSmooth (smooth_face->number, &smoothface))) |
… | |
… | |
699 | if (!(ns->faces_sent[smoothface] & NS_FACESENT_FACE)) |
688 | if (!(ns->faces_sent[smoothface] & NS_FACESENT_FACE)) |
700 | esrv_send_face (ns, smoothface, 0); |
689 | esrv_send_face (ns, smoothface, 0); |
701 | |
690 | |
702 | ns->faces_sent[face] |= NS_FACESENT_SMOOTH; |
691 | ns->faces_sent[face] |= NS_FACESENT_SMOOTH; |
703 | |
692 | |
704 | sl.buf = reply; |
693 | packet sl; |
705 | strcpy ((char *) sl.buf, "smooth "); |
694 | |
706 | sl.len = strlen ((char *) sl.buf); |
695 | sl << "smooth " |
707 | SockList_AddShort (&sl, face); |
696 | << uint16 (face) |
708 | SockList_AddShort (&sl, smoothface); |
697 | << uint16 (smoothface); |
709 | Send_With_Handling (ns, &sl); |
698 | |
|
|
699 | ns->send_packet (sl); |
710 | } |
700 | } |
711 | |
701 | |
712 | /** |
702 | /** |
713 | * Tells client the picture it has to use |
703 | * Tells client the picture it has to use |
714 | * to smooth a picture number given as argument. |
704 | * to smooth a picture number given as argument. |
715 | */ |
705 | */ |
716 | void |
706 | void |
717 | AskSmooth (char *buf, int len, NewSocket * ns) |
707 | AskSmooth (char *buf, int len, client_socket * ns) |
718 | { |
708 | { |
719 | uint16 facenbr; |
709 | uint16 facenbr; |
720 | |
710 | |
721 | facenbr = atoi (buf); |
711 | facenbr = atoi (buf); |
722 | SendSmooth (ns, facenbr); |
712 | SendSmooth (ns, facenbr); |
723 | } |
713 | } |
724 | |
|
|
725 | |
|
|
726 | |
|
|
727 | |
|
|
728 | |
714 | |
729 | /** |
715 | /** |
730 | * This handles the general commands from the client (ie, north, fire, cast, |
716 | * This handles the general commands from the client (ie, north, fire, cast, |
731 | * etc.) |
717 | * etc.) |
732 | */ |
718 | */ |
… | |
… | |
783 | * etc.). It is a lot like PlayerCmd above, but is called with the |
769 | * etc.). It is a lot like PlayerCmd above, but is called with the |
784 | * 'ncom' method which gives more information back to the client so it |
770 | * 'ncom' method which gives more information back to the client so it |
785 | * can throttle. |
771 | * can throttle. |
786 | */ |
772 | */ |
787 | void |
773 | void |
788 | NewPlayerCmd (uint8 * buf, int len, player *pl) |
774 | NewPlayerCmd (char *buf, int len, player *pl) |
789 | { |
775 | { |
790 | int time, repeat; |
776 | int time, repeat; |
791 | short packet; |
|
|
792 | unsigned char command[MAX_BUF]; |
777 | char command[MAX_BUF]; |
793 | SockList sl; |
778 | int pktlen; |
794 | |
779 | |
795 | if (len < 7) |
780 | if (len < 7) |
796 | { |
781 | { |
797 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
782 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
798 | return; |
783 | return; |
799 | } |
784 | } |
800 | |
785 | |
801 | packet = GetShort_String (buf); |
786 | pktlen = net_uint16 ((uint8 *)buf); |
802 | repeat = GetInt_String (buf + 2); |
787 | repeat = net_uint32 ((uint8 *)buf + 2); |
|
|
788 | |
803 | /* -1 is special - no repeat, but don't update */ |
789 | /* -1 is special - no repeat, but don't update */ |
804 | if (repeat != -1) |
790 | if (repeat != -1) |
805 | { |
|
|
806 | pl->count = repeat; |
791 | pl->count = repeat; |
807 | } |
792 | |
808 | if ((len - 4) >= MAX_BUF) |
793 | if ((len - 4) >= MAX_BUF) |
809 | len = MAX_BUF - 5; |
794 | len = MAX_BUF - 5; |
810 | |
795 | |
811 | strncpy ((char *) command, (char *) buf + 6, len - 4); |
796 | strncpy ((char *) command, (char *) buf + 6, len - 4); |
812 | command[len - 4] = '\0'; |
797 | command[len - 4] = 0; |
813 | |
|
|
814 | /* The following should never happen with a proper or honest client. |
|
|
815 | * Therefore, the error message doesn't have to be too clear - if |
|
|
816 | * someone is playing with a hacked/non working client, this gives them |
|
|
817 | * an idea of the problem, but they deserve what they get |
|
|
818 | */ |
|
|
819 | if (pl->state != ST_PLAYING) |
|
|
820 | { |
|
|
821 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "You can not issue commands - state is not ST_PLAYING (%s)", buf); |
|
|
822 | return; |
|
|
823 | } |
|
|
824 | |
798 | |
825 | /* This should not happen anymore. */ |
799 | /* This should not happen anymore. */ |
826 | if (pl->ob->speed_left < -1.0) |
800 | if (pl->ob->speed_left < -1.0) |
827 | { |
|
|
828 | LOG (llevError, "Player has negative time - shouldn't do command.\n"); |
801 | LOG (llevError, "Player has negative time - shouldn't do command.\n"); |
829 | } |
802 | |
830 | /* In c_new.c */ |
803 | /* In c_new.c */ |
831 | execute_newserver_command (pl->ob, (char *) command); |
804 | execute_newserver_command (pl->ob, (char *) command); |
832 | /* Perhaps something better should be done with a left over count. |
805 | /* Perhaps something better should be done with a left over count. |
833 | * Cleaning up the input should probably be done first - all actions |
806 | * Cleaning up the input should probably be done first - all actions |
834 | * for the command that issued the count should be done before any other |
807 | * for the command that issued the count should be done before any other |
835 | * commands. |
808 | * commands. |
836 | */ |
809 | */ |
837 | pl->count = 0; |
810 | pl->count = 0; |
838 | |
811 | |
839 | /* Send confirmation of command execution now */ |
|
|
840 | sl.buf = command; |
|
|
841 | strcpy ((char *) sl.buf, "comc "); |
|
|
842 | sl.len = 5; |
|
|
843 | SockList_AddShort (&sl, packet); |
|
|
844 | if (FABS (pl->ob->speed) < 0.001) |
812 | if (FABS (pl->ob->speed) < 0.001) |
845 | time = MAX_TIME * 100; |
813 | time = MAX_TIME * 100; |
846 | else |
814 | else |
847 | time = (int) (MAX_TIME / FABS (pl->ob->speed)); |
815 | time = (int) (MAX_TIME / FABS (pl->ob->speed)); |
848 | SockList_AddInt (&sl, time); |
816 | |
849 | Send_With_Handling (&pl->socket, &sl); |
817 | /* Send confirmation of command execution now */ |
|
|
818 | |
|
|
819 | packet sl; |
|
|
820 | sl << "comc " << uint16 (pktlen) << uint32 (time); |
|
|
821 | pl->socket->send_packet (sl); |
850 | } |
822 | } |
851 | |
823 | |
852 | |
824 | |
853 | /** This is a reply to a previous query. */ |
825 | /** This is a reply to a previous query. */ |
854 | void |
826 | void |
… | |
… | |
921 | * something older than the server. If we assume the client will be |
893 | * something older than the server. If we assume the client will be |
922 | * backwards compatible, having it be a later version should not be a |
894 | * backwards compatible, having it be a later version should not be a |
923 | * problem. |
895 | * problem. |
924 | */ |
896 | */ |
925 | void |
897 | void |
926 | VersionCmd (char *buf, int len, NewSocket * ns) |
898 | VersionCmd (char *buf, int len, client_socket * ns) |
927 | { |
899 | { |
928 | char *cp; |
900 | char *cp; |
929 | char version_warning[256]; |
901 | char version_warning[256]; |
930 | |
902 | |
931 | if (!buf) |
903 | if (!buf) |
… | |
… | |
966 | /* these are old dxclients */ |
938 | /* these are old dxclients */ |
967 | /* Version 1024 added support for singular + plural name values - |
939 | /* Version 1024 added support for singular + plural name values - |
968 | * requiing this minimal value reduces complexity of that code, and it |
940 | * requiing this minimal value reduces complexity of that code, and it |
969 | * has been around for a long time. |
941 | * has been around for a long time. |
970 | */ |
942 | */ |
971 | if (!strcmp (" CF DX CLIENT", cp) || ns->sc_version < 1024) |
943 | if (ns->sc_version < 1026) |
972 | { |
944 | { |
973 | sprintf (version_warning, "drawinfo %d %s", NDI_RED, |
945 | sprintf (version_warning, "drawinfo %d %s", NDI_RED, |
974 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
946 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
975 | Write_String_To_Socket (ns, version_warning, strlen (version_warning)); |
947 | ns->send_packet (version_warning); |
976 | } |
948 | } |
977 | |
949 | |
978 | } |
950 | } |
979 | } |
951 | } |
980 | |
952 | |
981 | /** sound related functions. */ |
953 | /** sound related functions. */ |
982 | |
954 | |
983 | void |
955 | void |
984 | SetSound (char *buf, int len, NewSocket * ns) |
956 | SetSound (char *buf, int len, client_socket * ns) |
985 | { |
957 | { |
986 | ns->sound = atoi (buf); |
958 | ns->sound = atoi (buf); |
987 | } |
959 | } |
988 | |
960 | |
989 | /** client wants the map resent */ |
961 | /** client wants the map resent */ |
… | |
… | |
999 | */ |
971 | */ |
1000 | #if 0 |
972 | #if 0 |
1001 | /* Okay, this is MAJOR UGLY. but the only way I know how to |
973 | /* Okay, this is MAJOR UGLY. but the only way I know how to |
1002 | * clear the "cache" |
974 | * clear the "cache" |
1003 | */ |
975 | */ |
1004 | memset (&pl->socket.lastmap, 0, sizeof (struct Map)); |
976 | memset (&pl->socket->lastmap, 0, sizeof (struct Map)); |
1005 | draw_client_map (pl->ob); |
977 | draw_client_map (pl->ob); |
1006 | #endif |
978 | #endif |
1007 | } |
979 | } |
1008 | |
980 | |
1009 | /** |
981 | /** |
… | |
… | |
1047 | /** |
1019 | /** |
1048 | * Asks the client to query the user. This way, the client knows |
1020 | * Asks the client to query the user. This way, the client knows |
1049 | * it needs to send something back (vs just printing out a message) |
1021 | * it needs to send something back (vs just printing out a message) |
1050 | */ |
1022 | */ |
1051 | void |
1023 | void |
1052 | send_query (NewSocket * ns, uint8 flags, char *text) |
1024 | send_query (client_socket * ns, uint8 flags, char *text) |
1053 | { |
1025 | { |
1054 | char buf[MAX_BUF]; |
1026 | char buf[MAX_BUF]; |
1055 | |
1027 | |
1056 | sprintf (buf, "query %d %s", flags, text ? text : ""); |
1028 | sprintf (buf, "query %d %s", flags, text ? text : ""); |
1057 | Write_String_To_Socket (ns, buf, strlen (buf)); |
1029 | ns->send_packet (buf); |
1058 | } |
1030 | } |
1059 | |
1031 | |
1060 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
1032 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
1061 | Old = New; \ |
1033 | Old = New; \ |
1062 | SockList_AddChar(&sl, Type); \ |
1034 | sl << uint8 (Type) << uint64 (New); \ |
1063 | SockList_AddInt64(&sl, New); \ |
|
|
1064 | } |
1035 | } |
1065 | |
1036 | |
1066 | #define AddIfInt(Old,New,Type) if (Old != New) {\ |
1037 | #define AddIfInt(Old,New,Type) if (Old != New) {\ |
1067 | Old = New; \ |
1038 | Old = New; \ |
1068 | SockList_AddChar(&sl, Type); \ |
1039 | sl << uint8 (Type) << uint32 (New); \ |
1069 | SockList_AddInt(&sl, New); \ |
|
|
1070 | } |
1040 | } |
1071 | |
1041 | |
1072 | #define AddIfShort(Old,New,Type) if (Old != New) {\ |
1042 | #define AddIfShort(Old,New,Type) if (Old != New) {\ |
1073 | Old = New; \ |
1043 | Old = New; \ |
1074 | SockList_AddChar(&sl, Type); \ |
1044 | sl << uint8 (Type) << uint16 (New); \ |
1075 | SockList_AddShort(&sl, New); \ |
|
|
1076 | } |
1045 | } |
1077 | |
1046 | |
1078 | #define AddIfFloat(Old,New,Type) if (Old != New) {\ |
1047 | #define AddIfFloat(Old,New,Type) if (Old != New) {\ |
1079 | Old = New; \ |
1048 | Old = New; \ |
1080 | SockList_AddChar(&sl, Type); \ |
1049 | sl << uint8 (Type) << uint32 (New*FLOAT_MULTI); \ |
1081 | SockList_AddInt(&sl,(long)(New*FLOAT_MULTI));\ |
|
|
1082 | } |
1050 | } |
1083 | |
1051 | |
1084 | #define AddIfString(Old,New,Type) if (Old == NULL || strcmp(Old,New)) {\ |
1052 | #define AddIfString(Old,New,Type) if (Old == NULL || strcmp(Old,New)) {\ |
1085 | if (Old) free(Old);\ |
|
|
1086 | Old = strdup_local(New);\ |
1053 | free(Old); Old = strdup (New);\ |
1087 | SockList_AddChar(&sl, Type); \ |
1054 | sl << uint8 (Type) << data8 (New); \ |
1088 | SockList_AddChar(&sl, ( char )strlen(New)); \ |
|
|
1089 | strcpy((char*)sl.buf + sl.len, New); \ |
|
|
1090 | sl.len += strlen(New); \ |
|
|
1091 | } |
1055 | } |
1092 | |
1056 | |
1093 | /** |
1057 | /** |
1094 | * Sends a statistics update. We look at the old values, |
1058 | * Sends a statistics update. We look at the old values, |
1095 | * and only send what has changed. Stat mapping values are in newclient.h |
1059 | * and only send what has changed. Stat mapping values are in newclient.h |
… | |
… | |
1097 | * commands for now. |
1061 | * commands for now. |
1098 | */ |
1062 | */ |
1099 | void |
1063 | void |
1100 | esrv_update_stats (player *pl) |
1064 | esrv_update_stats (player *pl) |
1101 | { |
1065 | { |
1102 | SockList sl; |
|
|
1103 | char buf[MAX_BUF]; |
1066 | char buf[MAX_BUF]; |
1104 | uint16 flags; |
1067 | uint16 flags; |
1105 | |
1068 | |
1106 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
1069 | packet sl; |
1107 | strcpy ((char *) sl.buf, "stats "); |
1070 | sl << "stats "; |
1108 | sl.len = strlen ((char *) sl.buf); |
|
|
1109 | |
1071 | |
1110 | if (pl->ob != NULL) |
1072 | if (pl->ob != NULL) |
1111 | { |
1073 | { |
1112 | AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); |
1074 | AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); |
1113 | AddIfShort (pl->last_stats.maxhp, pl->ob->stats.maxhp, CS_STAT_MAXHP); |
1075 | AddIfShort (pl->last_stats.maxhp, pl->ob->stats.maxhp, CS_STAT_MAXHP); |
… | |
… | |
1121 | AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS); |
1083 | AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS); |
1122 | AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX); |
1084 | AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX); |
1123 | AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); |
1085 | AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); |
1124 | AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); |
1086 | AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); |
1125 | } |
1087 | } |
|
|
1088 | |
1126 | if (pl->socket.exp64) |
1089 | if (pl->socket->exp64) |
1127 | { |
1090 | { |
1128 | uint8 s; |
1091 | uint8 s; |
1129 | |
1092 | |
1130 | for (s = 0; s < NUM_SKILLS; s++) |
1093 | for (s = 0; s < NUM_SKILLS; s++) |
1131 | { |
1094 | { |
1132 | if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) |
1095 | if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) |
1133 | { |
1096 | { |
1134 | |
|
|
1135 | /* Always send along the level if exp changes. This is only |
1097 | /* Always send along the level if exp changes. This is only |
1136 | * 1 extra byte, but keeps processing simpler. |
1098 | * 1 extra byte, but keeps processing simpler. |
1137 | */ |
1099 | */ |
1138 | SockList_AddChar (&sl, (char) (s + CS_STAT_SKILLINFO)); |
1100 | sl << uint8 (s + CS_STAT_SKILLINFO) |
1139 | SockList_AddChar (&sl, (char) pl->last_skill_ob[s]->level); |
1101 | << uint8 (pl->last_skill_ob[s]->level) |
1140 | SockList_AddInt64 (&sl, pl->last_skill_ob[s]->stats.exp); |
1102 | << uint64 (pl->last_skill_ob[s]->stats.exp); |
|
|
1103 | |
1141 | pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; |
1104 | pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; |
1142 | } |
1105 | } |
1143 | } |
1106 | } |
1144 | } |
1107 | } |
|
|
1108 | |
1145 | if (pl->socket.exp64) |
1109 | if (pl->socket->exp64) |
1146 | { |
|
|
1147 | AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64); |
1110 | { AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64) } |
1148 | } |
|
|
1149 | else |
1111 | else |
1150 | { |
|
|
1151 | AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP); |
1112 | { AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP) } |
1152 | } |
1113 | |
1153 | AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); |
1114 | AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); |
1154 | AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC); |
1115 | AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC); |
1155 | AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC); |
1116 | AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC); |
1156 | AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM); |
1117 | AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM); |
1157 | AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED); |
1118 | AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED); |
1158 | AddIfShort (pl->last_stats.food, pl->ob->stats.food, CS_STAT_FOOD); |
1119 | AddIfShort (pl->last_stats.food, pl->ob->stats.food, CS_STAT_FOOD); |
1159 | AddIfFloat (pl->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP); |
1120 | AddIfFloat (pl->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP); |
1160 | AddIfInt (pl->last_weight_limit, (sint32) weight_limit[pl->ob->stats.Str], CS_STAT_WEIGHT_LIM); |
1121 | AddIfInt (pl->last_weight_limit, (sint32) weight_limit[pl->ob->stats.Str], CS_STAT_WEIGHT_LIM); |
1161 | flags = 0; |
1122 | flags = 0; |
|
|
1123 | |
1162 | if (pl->fire_on) |
1124 | if (pl->fire_on) |
1163 | flags |= SF_FIREON; |
1125 | flags |= SF_FIREON; |
|
|
1126 | |
1164 | if (pl->run_on) |
1127 | if (pl->run_on) |
1165 | flags |= SF_RUNON; |
1128 | flags |= SF_RUNON; |
1166 | |
1129 | |
1167 | AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS); |
1130 | AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS); |
|
|
1131 | |
1168 | if (pl->socket.sc_version < 1025) |
1132 | if (pl->socket->sc_version < 1025) |
1169 | { |
|
|
1170 | AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR); |
1133 | { AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
1171 | } |
|
|
1172 | else |
1134 | else |
1173 | { |
1135 | { |
1174 | int i; |
1136 | int i; |
1175 | |
1137 | |
1176 | for (i = 0; i < NROFATTACKS; i++) |
1138 | for (i = 0; i < NROFATTACKS; i++) |
1177 | { |
1139 | { |
1178 | /* Skip ones we won't send */ |
1140 | /* Skip ones we won't send */ |
1179 | if (atnr_cs_stat[i] == -1) |
1141 | if (atnr_cs_stat[i] == -1) |
1180 | continue; |
1142 | continue; |
|
|
1143 | |
1181 | AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]); |
1144 | AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]); |
1182 | } |
1145 | } |
1183 | } |
1146 | } |
|
|
1147 | |
1184 | if (pl->socket.monitor_spells) |
1148 | if (pl->socket->monitor_spells) |
1185 | { |
1149 | { |
1186 | AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1150 | AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1187 | AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL); |
1151 | AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL); |
1188 | AddIfInt (pl->last_path_denied, pl->ob->path_denied, CS_STAT_SPELL_DENY); |
1152 | AddIfInt (pl->last_path_denied, pl->ob->path_denied, CS_STAT_SPELL_DENY); |
1189 | } |
1153 | } |
|
|
1154 | |
1190 | rangetostring (pl->ob, buf); /* we want use the new fire & run system in new client */ |
1155 | rangetostring (pl->ob, buf); /* we want use the new fire & run system in new client */ |
1191 | AddIfString (pl->socket.stats.range, buf, CS_STAT_RANGE); |
1156 | AddIfString (pl->socket->stats.range, buf, CS_STAT_RANGE); |
1192 | set_title (pl->ob, buf); |
1157 | set_title (pl->ob, buf); |
1193 | AddIfString (pl->socket.stats.title, buf, CS_STAT_TITLE); |
1158 | AddIfString (pl->socket->stats.title, buf, CS_STAT_TITLE); |
1194 | |
1159 | |
1195 | /* Only send it away if we have some actual data */ |
1160 | /* Only send it away if we have some actual data */ |
1196 | if (sl.len > 6) |
1161 | if (sl.length () > 6) |
1197 | { |
1162 | pl->socket->send_packet (sl); |
1198 | #ifdef ESRV_DEBUG |
|
|
1199 | LOG (llevDebug, "Sending stats command, %d bytes long.\n", sl.len); |
|
|
1200 | #endif |
|
|
1201 | Send_With_Handling (&pl->socket, &sl); |
|
|
1202 | } |
|
|
1203 | free (sl.buf); |
|
|
1204 | } |
1163 | } |
1205 | |
|
|
1206 | |
1164 | |
1207 | /** |
1165 | /** |
1208 | * Tells the client that here is a player it should start using. |
1166 | * Tells the client that here is a player it should start using. |
1209 | */ |
1167 | */ |
1210 | void |
1168 | void |
1211 | esrv_new_player (player *pl, uint32 weight) |
1169 | esrv_new_player (player *pl, uint32 weight) |
1212 | { |
1170 | { |
1213 | SockList sl; |
|
|
1214 | |
|
|
1215 | pl->last_weight = weight; |
1171 | pl->last_weight = weight; |
1216 | |
1172 | |
1217 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
1173 | packet sl; |
|
|
1174 | sl << "player "; |
1218 | |
1175 | |
1219 | strcpy ((char *) sl.buf, "player "); |
1176 | sl << uint32 (pl->ob->count) |
1220 | sl.len = strlen ((char *) sl.buf); |
1177 | << uint32 (weight) |
1221 | SockList_AddInt (&sl, pl->ob->count); |
1178 | << uint32 (pl->ob->face->number) |
1222 | SockList_AddInt (&sl, weight); |
1179 | << data8 (pl->ob->name); |
1223 | SockList_AddInt (&sl, pl->ob->face->number); |
|
|
1224 | |
1180 | |
1225 | SockList_AddChar (&sl, (char) strlen (pl->ob->name)); |
1181 | pl->socket->send_packet (sl); |
1226 | strcpy ((char *) sl.buf + sl.len, pl->ob->name); |
|
|
1227 | sl.len += strlen (pl->ob->name); |
|
|
1228 | |
|
|
1229 | Send_With_Handling (&pl->socket, &sl); |
|
|
1230 | free (sl.buf); |
|
|
1231 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1182 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1232 | } |
1183 | } |
1233 | |
|
|
1234 | |
1184 | |
1235 | /** |
1185 | /** |
1236 | * Need to send an animation sequence to the client. |
1186 | * Need to send an animation sequence to the client. |
1237 | * We will send appropriate face commands to the client if we haven't |
1187 | * We will send appropriate face commands to the client if we haven't |
1238 | * sent them the face yet (this can become quite costly in terms of |
1188 | * sent them the face yet (this can become quite costly in terms of |
1239 | * how much we are sending - on the other hand, this should only happen |
1189 | * how much we are sending - on the other hand, this should only happen |
1240 | * when the player logs in and picks stuff up. |
1190 | * when the player logs in and picks stuff up. |
1241 | */ |
1191 | */ |
1242 | void |
1192 | void |
1243 | esrv_send_animation (NewSocket * ns, short anim_num) |
1193 | esrv_send_animation (client_socket * ns, short anim_num) |
1244 | { |
1194 | { |
1245 | SockList sl; |
|
|
1246 | int i; |
1195 | int i; |
1247 | |
1196 | |
1248 | /* Do some checking on the anim_num we got. Note that the animations |
1197 | /* Do some checking on the anim_num we got. Note that the animations |
1249 | * are added in contigous order, so if the number is in the valid |
1198 | * are added in contigous order, so if the number is in the valid |
1250 | * range, it must be a valid animation. |
1199 | * range, it must be a valid animation. |
… | |
… | |
1253 | { |
1202 | { |
1254 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
1203 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
1255 | return; |
1204 | return; |
1256 | } |
1205 | } |
1257 | |
1206 | |
1258 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
1207 | packet sl; |
1259 | strcpy ((char *) sl.buf, "anim "); |
1208 | |
1260 | sl.len = 5; |
1209 | sl << "anim " |
1261 | SockList_AddShort (&sl, anim_num); |
1210 | << uint16 (anim_num) |
1262 | SockList_AddShort (&sl, 0); /* flags - not used right now */ |
1211 | << uint16 (0); /* flags - not used right now */ |
|
|
1212 | |
1263 | /* Build up the list of faces. Also, send any information (ie, the |
1213 | /* Build up the list of faces. Also, send any information (ie, the |
1264 | * the face itself) down to the client. |
1214 | * the face itself) down to the client. |
1265 | */ |
1215 | */ |
1266 | for (i = 0; i < animations[anim_num].num_animations; i++) |
1216 | for (i = 0; i < animations[anim_num].num_animations; i++) |
1267 | { |
1217 | { |
1268 | if (!(ns->faces_sent[animations[anim_num].faces[i]] & NS_FACESENT_FACE)) |
1218 | if (!(ns->faces_sent[animations[anim_num].faces[i]] & NS_FACESENT_FACE)) |
1269 | esrv_send_face (ns, animations[anim_num].faces[i], 0); |
1219 | esrv_send_face (ns, animations[anim_num].faces[i], 0); |
1270 | SockList_AddShort (&sl, animations[anim_num].faces[i]); /* flags - not used right now */ |
1220 | sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ |
1271 | } |
1221 | } |
1272 | Send_With_Handling (ns, &sl); |
1222 | |
1273 | free (sl.buf); |
1223 | ns->send_packet (sl); |
|
|
1224 | |
1274 | ns->anims_sent[anim_num] = 1; |
1225 | ns->anims_sent[anim_num] = 1; |
1275 | } |
1226 | } |
1276 | |
1227 | |
1277 | |
1228 | |
1278 | /****************************************************************************** |
1229 | /****************************************************************************** |
… | |
… | |
1284 | /** |
1235 | /** |
1285 | * This adds face_num to a map cell at x,y. If the client doesn't have |
1236 | * This adds face_num to a map cell at x,y. If the client doesn't have |
1286 | * the face yet, we will also send it. |
1237 | * the face yet, we will also send it. |
1287 | */ |
1238 | */ |
1288 | static void |
1239 | static void |
1289 | esrv_map_setbelow (NewSocket * ns, int x, int y, short face_num, struct Map *newmap) |
1240 | esrv_map_setbelow (client_socket * ns, int x, int y, short face_num, struct Map *newmap) |
1290 | { |
1241 | { |
1291 | if (newmap->cells[x][y].count >= MAP_LAYERS) |
1242 | if (newmap->cells[x][y].count >= MAP_LAYERS) |
1292 | { |
1243 | { |
1293 | LOG (llevError, "Too many faces in map cell %d %d\n", x, y); |
1244 | LOG (llevError, "Too many faces in map cell %d %d\n", x, y); |
1294 | return; |
1245 | return; |
1295 | abort (); |
1246 | abort (); |
1296 | } |
1247 | } |
|
|
1248 | |
1297 | newmap->cells[x][y].faces[newmap->cells[x][y].count] = face_num; |
1249 | newmap->cells[x][y].faces[newmap->cells[x][y].count] = face_num; |
1298 | newmap->cells[x][y].count++; |
1250 | newmap->cells[x][y].count++; |
|
|
1251 | |
1299 | if (!(ns->faces_sent[face_num] & NS_FACESENT_FACE)) |
1252 | if (!(ns->faces_sent[face_num] & NS_FACESENT_FACE)) |
1300 | esrv_send_face (ns, face_num, 0); |
1253 | esrv_send_face (ns, face_num, 0); |
1301 | } |
1254 | } |
1302 | |
1255 | |
1303 | struct LayerCell |
1256 | struct LayerCell |
… | |
… | |
1312 | struct LayerCell lcells[MAP_CLIENT_X * MAP_CLIENT_Y]; |
1265 | struct LayerCell lcells[MAP_CLIENT_X * MAP_CLIENT_Y]; |
1313 | }; |
1266 | }; |
1314 | |
1267 | |
1315 | /** Checkes if map cells have changed */ |
1268 | /** Checkes if map cells have changed */ |
1316 | static int |
1269 | static int |
1317 | mapcellchanged (NewSocket * ns, int i, int j, struct Map *newmap) |
1270 | mapcellchanged (client_socket * ns, int i, int j, struct Map *newmap) |
1318 | { |
1271 | { |
1319 | int k; |
1272 | int k; |
1320 | |
1273 | |
1321 | if (ns->lastmap.cells[i][j].count != newmap->cells[i][j].count) |
1274 | if (ns->lastmap.cells[i][j].count != newmap->cells[i][j].count) |
1322 | return 1; |
1275 | return 1; |
… | |
… | |
1335 | * cnum is the client number, cur is the the buffer we put all of |
1288 | * cnum is the client number, cur is the the buffer we put all of |
1336 | * this data into. we return the end of the data. layers is |
1289 | * this data into. we return the end of the data. layers is |
1337 | * how many layers of data we should back. |
1290 | * how many layers of data we should back. |
1338 | */ |
1291 | */ |
1339 | static uint8 * |
1292 | static uint8 * |
1340 | compactlayer (NewSocket * ns, unsigned char *cur, int numlayers, struct Map *newmap) |
1293 | compactlayer (client_socket * ns, unsigned char *cur, int numlayers, struct Map *newmap) |
1341 | { |
1294 | { |
1342 | int x, y, k; |
1295 | int x, y, k; |
1343 | int face; |
1296 | int face; |
1344 | unsigned char *fcur; |
1297 | unsigned char *fcur; |
1345 | struct MapLayer layers[MAP_LAYERS]; |
1298 | struct MapLayer layers[MAP_LAYERS]; |
… | |
… | |
1405 | *fcur = *fcur | 128; /* mark for end of faces at this layer */ |
1358 | *fcur = *fcur | 128; /* mark for end of faces at this layer */ |
1406 | } |
1359 | } |
1407 | return cur; |
1360 | return cur; |
1408 | } |
1361 | } |
1409 | |
1362 | |
1410 | static void |
|
|
1411 | esrv_map_doneredraw (NewSocket * ns, struct Map *newmap) |
|
|
1412 | { |
|
|
1413 | static long frames, bytes, tbytes, tframes; |
|
|
1414 | char *cur; |
|
|
1415 | SockList sl; |
|
|
1416 | |
|
|
1417 | |
|
|
1418 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
|
|
1419 | strcpy ((char *) sl.buf, "map "); |
|
|
1420 | sl.len = strlen ((char *) sl.buf); |
|
|
1421 | |
|
|
1422 | cur = (char *) compactlayer (ns, (unsigned char *) sl.buf + sl.len, MAP_LAYERS, newmap); |
|
|
1423 | sl.len = cur - (char *) sl.buf; |
|
|
1424 | |
|
|
1425 | /* LOG(llevDebug, "Sending map command.\n");*/ |
|
|
1426 | |
|
|
1427 | if (sl.len > (int) strlen ("map ") || ns->sent_scroll) |
|
|
1428 | { |
|
|
1429 | /* All of this is just accounting stuff */ |
|
|
1430 | if (tframes > 100) |
|
|
1431 | { |
|
|
1432 | tframes = tbytes = 0; |
|
|
1433 | } |
|
|
1434 | tframes++; |
|
|
1435 | frames++; |
|
|
1436 | tbytes += sl.len; |
|
|
1437 | bytes += sl.len; |
|
|
1438 | memcpy (&ns->lastmap, newmap, sizeof (struct Map)); |
|
|
1439 | Send_With_Handling (ns, &sl); |
|
|
1440 | ns->sent_scroll = 0; |
|
|
1441 | } |
|
|
1442 | free (sl.buf); |
|
|
1443 | } |
|
|
1444 | |
|
|
1445 | |
|
|
1446 | /** Clears a map cell */ |
1363 | /** Clears a map cell */ |
1447 | static void |
1364 | static void |
1448 | map_clearcell (struct MapCell *cell, int face0, int face1, int face2, int count) |
1365 | map_clearcell (struct MapCell *cell, int face0, int face1, int face2, int count) |
1449 | { |
1366 | { |
1450 | cell->faces[0] = face0; |
1367 | cell->faces[0] = face0; |
1451 | cell->faces[1] = face1; |
1368 | cell->faces[1] = face1; |
1452 | cell->faces[2] = face2; |
1369 | cell->faces[2] = face2; |
1453 | cell->count = count; |
1370 | cell->count = count; |
1454 | cell->stat_hp = 0; |
1371 | cell->stat_hp = 0; |
|
|
1372 | cell->flags = 0; |
1455 | cell->player = 0; |
1373 | cell->player = 0; |
1456 | } |
1374 | } |
1457 | |
1375 | |
1458 | #define MAX_HEAD_POS MAX(MAX_CLIENT_X, MAX_CLIENT_Y) |
1376 | #define MAX_HEAD_POS MAX(MAX_CLIENT_X, MAX_CLIENT_Y) |
1459 | #define MAX_LAYERS 3 |
1377 | #define MAX_LAYERS 3 |
1460 | |
1378 | |
… | |
… | |
1488 | * needs to get sent - if so, it adds the data, sending the head |
1406 | * needs to get sent - if so, it adds the data, sending the head |
1489 | * if needed, and returning 1. If this no data needs to get |
1407 | * if needed, and returning 1. If this no data needs to get |
1490 | * sent, it returns zero. |
1408 | * sent, it returns zero. |
1491 | */ |
1409 | */ |
1492 | static int |
1410 | static int |
1493 | check_head (SockList & sl, NewSocket & ns, int ax, int ay, int layer) |
1411 | check_head (packet &sl, client_socket &ns, int ax, int ay, int layer) |
1494 | { |
1412 | { |
1495 | short face_num; |
1413 | short face_num; |
1496 | |
1414 | |
1497 | if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]) |
1415 | if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]) |
1498 | face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number; |
1416 | face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number; |
1499 | else |
1417 | else |
1500 | face_num = 0; |
1418 | face_num = 0; |
1501 | |
1419 | |
1502 | if (face_num != ns.lastmap.cells[ax][ay].faces[layer]) |
1420 | if (face_num != ns.lastmap.cells[ax][ay].faces[layer]) |
1503 | { |
1421 | { |
1504 | SockList_AddShort (&sl, face_num); |
1422 | sl << uint16 (face_num); |
1505 | if (face_num && !(ns.faces_sent[face_num] & NS_FACESENT_FACE)) |
1423 | if (face_num && !(ns.faces_sent[face_num] & NS_FACESENT_FACE)) |
1506 | esrv_send_face (&ns, face_num, 0); |
1424 | esrv_send_face (&ns, face_num, 0); |
|
|
1425 | |
1507 | heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer] = NULL; |
1426 | heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer] = NULL; |
1508 | ns.lastmap.cells[ax][ay].faces[layer] = face_num; |
1427 | ns.lastmap.cells[ax][ay].faces[layer] = face_num; |
1509 | return 1; |
1428 | return 1; |
1510 | } |
1429 | } |
1511 | |
1430 | |
… | |
… | |
1531 | * the case, it seems to make more sense to have these layer values |
1450 | * the case, it seems to make more sense to have these layer values |
1532 | * actually match. |
1451 | * actually match. |
1533 | */ |
1452 | */ |
1534 | |
1453 | |
1535 | static int |
1454 | static int |
1536 | update_space (SockList * sl, NewSocket * ns, mapstruct *mp, int mx, int my, int sx, int sy, int layer) |
1455 | update_space (packet &sl, client_socket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
1537 | { |
1456 | { |
1538 | object *ob, *head; |
1457 | object *ob, *head; |
1539 | uint16 face_num; |
1458 | uint16 face_num; |
1540 | int bx, by, i; |
1459 | int bx, by, i; |
1541 | |
1460 | |
1542 | /* If there is a multipart object stored away, treat that as more important. |
1461 | /* If there is a multipart object stored away, treat that as more important. |
1543 | * If not, then do the normal processing. |
1462 | * If not, then do the normal processing. |
1544 | */ |
1463 | */ |
1545 | |
|
|
1546 | head = heads[(sy * MAX_HEAD_POS + sx) * MAX_LAYERS + layer]; |
1464 | head = heads[(sy * MAX_HEAD_POS + sx) * MAX_LAYERS + layer]; |
1547 | |
1465 | |
1548 | /* Check to see if this head is part of the set of objects |
1466 | /* Check to see if this head is part of the set of objects |
1549 | * we would normally send for this space. If so, then |
1467 | * we would normally send for this space. If so, then |
1550 | * don't use the head value. We need to do the check |
1468 | * don't use the head value. We need to do the check |
… | |
… | |
1715 | |
1633 | |
1716 | /* Another hack - because of heads and whatnot, this face may match one |
1634 | /* Another hack - because of heads and whatnot, this face may match one |
1717 | * we already sent for a lower layer. In that case, don't send |
1635 | * we already sent for a lower layer. In that case, don't send |
1718 | * this one. |
1636 | * this one. |
1719 | */ |
1637 | */ |
1720 | if (face_num && layer + 1 < MAP_LAYERS && ns->lastmap.cells[sx][sy].faces[layer + 1] == face_num) |
1638 | if (face_num && layer + 1 < MAP_LAYERS && ns.lastmap.cells[sx][sy].faces[layer + 1] == face_num) |
1721 | { |
|
|
1722 | face_num = 0; |
1639 | face_num = 0; |
1723 | } |
|
|
1724 | |
1640 | |
1725 | /* We've gotten what face we want to use for the object. Now see if |
1641 | /* We've gotten what face we want to use for the object. Now see if |
1726 | * if it has changed since we last sent it to the client. |
1642 | * if it has changed since we last sent it to the client. |
1727 | */ |
1643 | */ |
1728 | if (ns->lastmap.cells[sx][sy].faces[layer] != face_num) |
1644 | if (ns.lastmap.cells[sx][sy].faces[layer] != face_num) |
1729 | { |
1645 | { |
1730 | ns->lastmap.cells[sx][sy].faces[layer] = face_num; |
1646 | ns.lastmap.cells[sx][sy].faces[layer] = face_num; |
1731 | if (!(ns->faces_sent[face_num] & NS_FACESENT_FACE)) |
1647 | if (!(ns.faces_sent[face_num] & NS_FACESENT_FACE)) |
1732 | esrv_send_face (ns, face_num, 0); |
1648 | esrv_send_face (&ns, face_num, 0); |
1733 | SockList_AddShort (sl, face_num); |
1649 | |
|
|
1650 | sl << uint16 (face_num); |
1734 | return 1; |
1651 | return 1; |
1735 | } |
1652 | } |
|
|
1653 | |
1736 | /* Nothing changed */ |
1654 | /* Nothing changed */ |
1737 | return 0; |
1655 | return 0; |
1738 | } |
1656 | } |
1739 | |
1657 | |
1740 | /** |
1658 | /** |
… | |
… | |
1755 | * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ |
1673 | * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ |
1756 | * take. |
1674 | * take. |
1757 | */ |
1675 | */ |
1758 | |
1676 | |
1759 | static inline int |
1677 | static inline int |
1760 | update_smooth (SockList * sl, NewSocket * ns, mapstruct *mp, int mx, int my, int sx, int sy, int layer) |
1678 | update_smooth (packet &sl, client_socket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
1761 | { |
1679 | { |
1762 | object *ob; |
1680 | object *ob; |
1763 | int smoothlevel; /* old face_num; */ |
1681 | int smoothlevel; /* old face_num; */ |
1764 | |
1682 | |
1765 | ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); |
1683 | ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); |
… | |
… | |
1770 | if (!ob || ob->face == blank_face || MAP_NOSMOOTH (mp)) |
1688 | if (!ob || ob->face == blank_face || MAP_NOSMOOTH (mp)) |
1771 | smoothlevel = 0; |
1689 | smoothlevel = 0; |
1772 | else |
1690 | else |
1773 | { |
1691 | { |
1774 | smoothlevel = ob->smoothlevel; |
1692 | smoothlevel = ob->smoothlevel; |
1775 | if (smoothlevel && !(ns->faces_sent[ob->face->number] & NS_FACESENT_SMOOTH)) |
1693 | if (smoothlevel && !(ns.faces_sent[ob->face->number] & NS_FACESENT_SMOOTH)) |
1776 | SendSmooth (ns, ob->face->number); |
1694 | SendSmooth (&ns, ob->face->number); |
1777 | } /* else not already head object or blank face */ |
1695 | } /* else not already head object or blank face */ |
1778 | |
1696 | |
1779 | /* We've gotten what face we want to use for the object. Now see if |
1697 | /* We've gotten what face we want to use for the object. Now see if |
1780 | * if it has changed since we last sent it to the client. |
1698 | * if it has changed since we last sent it to the client. |
1781 | */ |
1699 | */ |
1782 | if (smoothlevel > 255) |
1700 | if (smoothlevel > 255) |
1783 | smoothlevel = 255; |
1701 | smoothlevel = 255; |
1784 | else if (smoothlevel < 0) |
1702 | else if (smoothlevel < 0) |
1785 | smoothlevel = 0; |
1703 | smoothlevel = 0; |
|
|
1704 | |
1786 | if (ns->lastmap.cells[sx][sy].smooth[layer] != smoothlevel) |
1705 | if (ns.lastmap.cells[sx][sy].smooth[layer] != smoothlevel) |
1787 | { |
1706 | { |
1788 | ns->lastmap.cells[sx][sy].smooth[layer] = smoothlevel; |
1707 | ns.lastmap.cells[sx][sy].smooth[layer] = smoothlevel; |
1789 | SockList_AddChar (sl, (uint8) (smoothlevel & 0xFF)); |
1708 | sl << uint8 (smoothlevel); |
1790 | return 1; |
1709 | return 1; |
1791 | } |
1710 | } |
|
|
1711 | |
1792 | /* Nothing changed */ |
1712 | /* Nothing changed */ |
1793 | return 0; |
1713 | return 0; |
1794 | } |
1714 | } |
1795 | |
1715 | |
1796 | /** |
1716 | /** |
1797 | * Returns the size of a data for a map square as returned by |
1717 | * Returns the size of a data for a map square as returned by |
1798 | * mapextended. There are CLIENTMAPX*CLIENTMAPY*LAYERS entries |
1718 | * mapextended. There are CLIENTMAPX*CLIENTMAPY*LAYERS entries |
1799 | * available. |
1719 | * available. |
1800 | */ |
1720 | */ |
1801 | int |
1721 | int |
1802 | getExtendedMapInfoSize (NewSocket * ns) |
1722 | getExtendedMapInfoSize (client_socket * ns) |
1803 | { |
1723 | { |
1804 | int result = 0; |
1724 | int result = 0; |
1805 | |
1725 | |
1806 | if (ns->ext_mapinfos) |
1726 | if (ns->ext_mapinfos) |
1807 | { |
1727 | { |
… | |
… | |
1837 | draw_client_map1 (object *pl) |
1757 | draw_client_map1 (object *pl) |
1838 | { |
1758 | { |
1839 | int x, y, ax, ay, d, startlen, max_x, max_y, oldlen; |
1759 | int x, y, ax, ay, d, startlen, max_x, max_y, oldlen; |
1840 | sint16 nx, ny; |
1760 | sint16 nx, ny; |
1841 | int estartlen, eoldlen; |
1761 | int estartlen, eoldlen; |
1842 | SockList sl; |
|
|
1843 | SockList esl; /*For extended Map info */ |
|
|
1844 | uint16 mask, emask; |
1762 | uint16 mask, emask; |
1845 | uint8 eentrysize; |
1763 | uint8 eentrysize; |
1846 | uint16 ewhatstart, ewhatflag; |
1764 | uint16 ewhatstart, ewhatflag; |
1847 | uint8 extendedinfos; |
1765 | uint8 extendedinfos; |
1848 | mapstruct *m; |
1766 | maptile *m; |
1849 | |
1767 | |
1850 | NewSocket & socket = pl->contr->socket; |
1768 | client_socket &socket = *pl->contr->socket; |
1851 | |
1769 | |
1852 | check_map_change (pl->contr); |
1770 | check_map_change (pl->contr); |
1853 | |
1771 | |
1854 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
1772 | packet sl; |
1855 | if (socket.mapmode == Map1Cmd) |
1773 | packet esl; |
1856 | strcpy ((char *) sl.buf, "map1 "); |
1774 | |
1857 | else |
1775 | sl << (socket.mapmode == Map1Cmd ? "map1 " : "map1a "); |
1858 | strcpy ((char *) sl.buf, "map1a "); |
|
|
1859 | sl.len = strlen ((char *) sl.buf); |
|
|
1860 | startlen = sl.len; |
1776 | startlen = sl.length (); |
|
|
1777 | |
1861 | /*Extendedmapinfo structure initialisation */ |
1778 | /*Extendedmapinfo structure initialisation */ |
1862 | if (socket.ext_mapinfos) |
1779 | if (socket.ext_mapinfos) |
1863 | { |
1780 | { |
1864 | esl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
|
|
1865 | strcpy ((char *) esl.buf, "mapextended "); |
|
|
1866 | esl.len = strlen ((char *) esl.buf); |
|
|
1867 | extendedinfos = EMI_NOREDRAW; |
1781 | extendedinfos = EMI_NOREDRAW; |
|
|
1782 | |
1868 | if (socket.EMI_smooth) |
1783 | if (socket.EMI_smooth) |
1869 | extendedinfos |= EMI_SMOOTH; |
1784 | extendedinfos |= EMI_SMOOTH; |
|
|
1785 | |
1870 | ewhatstart = esl.len; |
1786 | ewhatstart = esl.length (); |
1871 | ewhatflag = extendedinfos; /*The EMI_NOREDRAW bit |
1787 | ewhatflag = extendedinfos; /*The EMI_NOREDRAW bit |
1872 | could need to be taken away */ |
1788 | could need to be taken away */ |
1873 | SockList_AddChar (&esl, extendedinfos); |
|
|
1874 | eentrysize = getExtendedMapInfoSize (&socket); |
1789 | eentrysize = getExtendedMapInfoSize (&socket); |
1875 | SockList_AddChar (&esl, eentrysize); |
1790 | esl << "mapextended " |
|
|
1791 | << uint8 (extendedinfos) |
|
|
1792 | << uint8 (eentrysize); |
|
|
1793 | |
1876 | estartlen = esl.len; |
1794 | estartlen = esl.length (); |
1877 | } |
1795 | } |
1878 | else |
1796 | else |
1879 | { |
1797 | { |
1880 | /* suppress compiler warnings */ |
1798 | /* suppress compiler warnings */ |
1881 | ewhatstart = 0; |
1799 | ewhatstart = 0; |
1882 | ewhatflag = 0; |
1800 | ewhatflag = 0; |
1883 | estartlen = 0; |
1801 | estartlen = 0; |
1884 | } |
1802 | } |
|
|
1803 | |
1885 | /* Init data to zero */ |
1804 | /* Init data to zero */ |
1886 | memset (heads, 0, sizeof (object *) * MAX_HEAD_POS * MAX_HEAD_POS * MAX_LAYERS); |
1805 | memset (heads, 0, sizeof (object *) * MAX_HEAD_POS * MAX_HEAD_POS * MAX_LAYERS); |
1887 | |
1806 | |
1888 | /* x,y are the real map locations. ax, ay are viewport relative |
1807 | /* x,y are the real map locations. ax, ay are viewport relative |
1889 | * locations. |
1808 | * locations. |
… | |
… | |
1893 | /* We could do this logic as conditionals in the if statement, |
1812 | /* We could do this logic as conditionals in the if statement, |
1894 | * but that started to get a bit messy to look at. |
1813 | * but that started to get a bit messy to look at. |
1895 | */ |
1814 | */ |
1896 | max_x = pl->x + (socket.mapx + 1) / 2; |
1815 | max_x = pl->x + (socket.mapx + 1) / 2; |
1897 | max_y = pl->y + (socket.mapy + 1) / 2; |
1816 | max_y = pl->y + (socket.mapy + 1) / 2; |
|
|
1817 | |
1898 | if (socket.mapmode == Map1aCmd) |
1818 | if (socket.mapmode == Map1aCmd) |
1899 | { |
1819 | { |
1900 | max_x += MAX_HEAD_OFFSET; |
1820 | max_x += MAX_HEAD_OFFSET; |
1901 | max_y += MAX_HEAD_OFFSET; |
1821 | max_y += MAX_HEAD_OFFSET; |
1902 | } |
1822 | } |
… | |
… | |
1917 | */ |
1837 | */ |
1918 | if (ax >= socket.mapx || ay >= socket.mapy) |
1838 | if (ax >= socket.mapx || ay >= socket.mapy) |
1919 | { |
1839 | { |
1920 | int i, got_one; |
1840 | int i, got_one; |
1921 | |
1841 | |
1922 | oldlen = sl.len; |
1842 | oldlen = sl.length (); |
1923 | |
1843 | |
1924 | SockList_AddShort (&sl, mask); |
1844 | sl << uint16 (mask); |
1925 | |
1845 | |
1926 | if (check_head (sl, socket, ax, ay, 2)) |
1846 | if (check_head (sl, socket, ax, ay, 2)) mask |= 0x4; |
1927 | mask |= 0x4; |
|
|
1928 | if (check_head (sl, socket, ax, ay, 1)) |
1847 | if (check_head (sl, socket, ax, ay, 1)) mask |= 0x2; |
1929 | mask |= 0x2; |
|
|
1930 | if (check_head (sl, socket, ax, ay, 0)) |
1848 | if (check_head (sl, socket, ax, ay, 0)) mask |= 0x1; |
1931 | mask |= 0x1; |
|
|
1932 | |
1849 | |
1933 | /* If all we are doing is sending 0 (blank) faces, we don't |
1850 | /* If all we are doing is sending 0 (blank) faces, we don't |
1934 | * actually need to send that - just the coordinates |
1851 | * actually need to send that - just the coordinates |
1935 | * with no faces tells the client to blank out the |
1852 | * with no faces tells the client to blank out the |
1936 | * space. |
1853 | * space. |
1937 | */ |
1854 | */ |
1938 | got_one = 0; |
1855 | got_one = 0; |
1939 | for (i = oldlen + 2; i < sl.len; i++) |
1856 | for (i = oldlen + 2; i < sl.length (); i++) |
1940 | { |
|
|
1941 | if (sl.buf[i]) |
1857 | if (sl[i]) |
1942 | got_one = 1; |
1858 | got_one = 1; |
1943 | } |
|
|
1944 | |
1859 | |
1945 | if (got_one && (mask & 0xf)) |
1860 | if (got_one && (mask & 0xf)) |
1946 | { |
|
|
1947 | sl.buf[oldlen + 1] = mask & 0xff; |
1861 | sl[oldlen + 1] = mask & 0xff; |
1948 | } |
|
|
1949 | else |
1862 | else |
1950 | { /*either all faces blank, either no face at all */ |
1863 | { /*either all faces blank, either no face at all */ |
1951 | if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates */ |
1864 | if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates */ |
1952 | sl.len = oldlen + 2; |
1865 | sl.reset (oldlen + 2); |
1953 | else |
1866 | else |
1954 | sl.len = oldlen; |
1867 | sl.reset (oldlen); |
1955 | } |
1868 | } |
|
|
1869 | |
1956 | /*What concerns extendinfos, nothing to be done for now |
1870 | /*What concerns extendinfos, nothing to be done for now |
1957 | * (perhaps effects layer later) |
1871 | * (perhaps effects layer later) |
1958 | */ |
1872 | */ |
1959 | continue; /* don't do processing below */ |
1873 | continue; /* don't do processing below */ |
1960 | } |
1874 | } |
1961 | |
1875 | |
1962 | MapCell & lastcell = socket.lastmap.cells[ax][ay]; |
1876 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1963 | |
1877 | |
1964 | d = pl->contr->blocked_los[ax][ay]; |
1878 | d = pl->contr->blocked_los[ax][ay]; |
1965 | |
1879 | |
1966 | /* If the coordinates are not valid, or it is too dark to see, |
1880 | /* If the coordinates are not valid, or it is too dark to see, |
1967 | * we tell the client as such |
1881 | * we tell the client as such |
1968 | */ |
1882 | */ |
1969 | nx = x; |
1883 | nx = x; |
1970 | ny = y; |
1884 | ny = y; |
1971 | m = get_map_from_coord (pl->map, &nx, &ny); |
1885 | m = get_map_from_coord (pl->map, &nx, &ny); |
|
|
1886 | |
1972 | if (!m) |
1887 | if (!m) |
1973 | { |
1888 | { |
1974 | /* space is out of map. Update space and clear values |
1889 | /* space is out of map. Update space and clear values |
1975 | * if this hasn't already been done. If the space is out |
1890 | * if this hasn't already been done. If the space is out |
1976 | * of the map, it shouldn't have a head |
1891 | * of the map, it shouldn't have a head |
1977 | */ |
1892 | */ |
1978 | if (lastcell.count != -1) |
1893 | if (lastcell.count != -1) |
1979 | { |
1894 | { |
1980 | SockList_AddShort (&sl, mask); |
1895 | sl << uint16 (mask); |
1981 | map_clearcell (&lastcell, 0, 0, 0, -1); |
1896 | map_clearcell (&lastcell, 0, 0, 0, -1); |
1982 | } |
1897 | } |
1983 | } |
1898 | } |
1984 | else if (d > 3) |
1899 | else if (d > 3) |
1985 | { |
1900 | { |
… | |
… | |
1987 | |
1902 | |
1988 | /* This block deals with spaces that are not visible for whatever |
1903 | /* This block deals with spaces that are not visible for whatever |
1989 | * reason. Still may need to send the head for this space. |
1904 | * reason. Still may need to send the head for this space. |
1990 | */ |
1905 | */ |
1991 | |
1906 | |
1992 | oldlen = sl.len; |
1907 | oldlen = sl.length (); |
1993 | |
1908 | |
1994 | SockList_AddShort (&sl, mask); |
1909 | sl << uint16 (mask); |
|
|
1910 | |
1995 | if (lastcell.count != -1) |
1911 | if (lastcell.count != -1) |
1996 | need_send = 1; |
1912 | need_send = 1; |
|
|
1913 | |
1997 | count = -1; |
1914 | count = -1; |
1998 | |
1915 | |
1999 | if (socket.mapmode == Map1aCmd && have_head (ax, ay)) |
1916 | if (socket.mapmode == Map1aCmd && have_head (ax, ay)) |
2000 | { |
1917 | { |
2001 | /* Now check to see if any heads need to be sent */ |
1918 | /* Now check to see if any heads need to be sent */ |
2002 | |
1919 | |
2003 | if (check_head (sl, socket, ax, ay, 2)) |
1920 | if (check_head (sl, socket, ax, ay, 2)) mask |= 0x4; |
2004 | mask |= 0x4; |
|
|
2005 | if (check_head (sl, socket, ax, ay, 1)) |
1921 | if (check_head (sl, socket, ax, ay, 1)) mask |= 0x2; |
2006 | mask |= 0x2; |
|
|
2007 | if (check_head (sl, socket, ax, ay, 0)) |
1922 | if (check_head (sl, socket, ax, ay, 0)) mask |= 0x1; |
2008 | mask |= 0x1; |
|
|
2009 | |
1923 | |
2010 | lastcell.count = count; |
1924 | lastcell.count = count; |
2011 | |
|
|
2012 | } |
1925 | } |
2013 | else |
1926 | else |
2014 | { |
1927 | { |
2015 | struct MapCell *cell = &lastcell; |
|
|
2016 | |
|
|
2017 | /* properly clear a previously sent big face */ |
1928 | /* properly clear a previously sent big face */ |
2018 | if (cell->faces[0] != 0 || cell->faces[1] != 0 || cell->faces[2] != 0) |
1929 | if (lastcell.faces[0] != 0 || lastcell.faces[1] != 0 || lastcell.faces[2] != 0 |
|
|
1930 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
2019 | need_send = 1; |
1931 | need_send = 1; |
|
|
1932 | |
2020 | map_clearcell (&lastcell, 0, 0, 0, count); |
1933 | map_clearcell (&lastcell, 0, 0, 0, count); |
2021 | } |
1934 | } |
2022 | |
1935 | |
2023 | if ((mask & 0xf) || need_send) |
1936 | if ((mask & 0xf) || need_send) |
2024 | { |
|
|
2025 | sl.buf[oldlen + 1] = mask & 0xff; |
1937 | sl[oldlen + 1] = mask & 0xff; |
2026 | } |
|
|
2027 | else |
1938 | else |
2028 | { |
|
|
2029 | sl.len = oldlen; |
1939 | sl.reset (oldlen); |
2030 | } |
|
|
2031 | } |
1940 | } |
2032 | else |
1941 | else |
2033 | { |
1942 | { |
2034 | /* In this block, the space is visible or there are head objects |
1943 | /* In this block, the space is visible or there are head objects |
2035 | * we need to send. |
1944 | * we need to send. |
… | |
… | |
2037 | |
1946 | |
2038 | /* Rather than try to figure out what everything that we might |
1947 | /* Rather than try to figure out what everything that we might |
2039 | * need to send is, then form the packet after that, |
1948 | * need to send is, then form the packet after that, |
2040 | * we presume that we will in fact form a packet, and update |
1949 | * we presume that we will in fact form a packet, and update |
2041 | * the bits by what we do actually send. If we send nothing, |
1950 | * the bits by what we do actually send. If we send nothing, |
2042 | * we just back out sl.len to the old value, and no harm |
1951 | * we just back out sl.length () to the old value, and no harm |
2043 | * is done. |
1952 | * is done. |
2044 | * I think this is simpler than doing a bunch of checks to see |
1953 | * I think this is simpler than doing a bunch of checks to see |
2045 | * what if anything we need to send, setting the bits, then |
1954 | * what if anything we need to send, setting the bits, then |
2046 | * doing those checks again to add the real data. |
1955 | * doing those checks again to add the real data. |
2047 | */ |
1956 | */ |
2048 | oldlen = sl.len; |
1957 | oldlen = sl.length (); |
2049 | mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1958 | mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
2050 | eoldlen = esl.len; |
1959 | eoldlen = esl.length (); |
2051 | emask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1960 | emask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
2052 | SockList_AddShort (&sl, mask); |
1961 | sl << uint16 (mask); |
2053 | |
1962 | |
2054 | if (socket.ext_mapinfos) |
1963 | if (socket.ext_mapinfos) |
2055 | SockList_AddShort (&esl, emask); |
1964 | esl << uint16 (emask); |
2056 | |
1965 | |
2057 | unsigned char dummy; |
1966 | unsigned char dummy; |
2058 | unsigned char *last_ext = &dummy; |
1967 | unsigned char *last_ext = &dummy; |
2059 | |
1968 | |
2060 | /* Darkness changed */ |
1969 | /* Darkness changed */ |
… | |
… | |
2063 | mask |= 0x8; |
1972 | mask |= 0x8; |
2064 | |
1973 | |
2065 | if (socket.extmap) |
1974 | if (socket.extmap) |
2066 | { |
1975 | { |
2067 | *last_ext |= 0x80; |
1976 | *last_ext |= 0x80; |
2068 | last_ext = sl.buf + sl.len; |
1977 | last_ext = &sl[sl.length ()]; |
2069 | SockList_AddChar (&sl, d); |
1978 | sl << uint8 (d); |
2070 | } |
1979 | } |
2071 | else |
1980 | else |
2072 | SockList_AddChar (&sl, 255 - 64 * d); |
1981 | sl << uint8 (255 - 64 * d); |
2073 | } |
1982 | } |
2074 | |
1983 | |
2075 | lastcell.count = d; |
1984 | lastcell.count = d; |
2076 | |
1985 | |
2077 | if (socket.extmap) |
1986 | if (socket.extmap) |
2078 | { |
1987 | { |
2079 | uint8 stat_hp = 0; |
1988 | uint8 stat_hp = 0; |
2080 | uint8 stat_width = 0; |
1989 | uint8 stat_width = 0; |
|
|
1990 | uint8 flags = 0; |
2081 | tag_t player = 0; |
1991 | UUID player = 0; |
2082 | |
1992 | |
2083 | // send hp information, if applicable |
1993 | // send hp information, if applicable |
2084 | if (object *op = GET_MAP_FACE_OBJ (m, nx, ny, 0)) |
1994 | if (object *op = GET_MAP_FACE_OBJ (m, nx, ny, 0)) |
2085 | { |
1995 | { |
2086 | if (op->head || op->invisible) |
1996 | if (op->head || op->invisible) |
… | |
… | |
2093 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
2003 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
2094 | stat_width = op->arch->tail_x; |
2004 | stat_width = op->arch->tail_x; |
2095 | } |
2005 | } |
2096 | } |
2006 | } |
2097 | |
2007 | |
|
|
2008 | if (op->msg && op->msg[0] == '@') |
|
|
2009 | flags |= 1; |
|
|
2010 | |
2098 | if (op->type == PLAYER && op != pl) |
2011 | if (op->type == PLAYER && op != pl) |
2099 | player = op->count; |
2012 | player = op->count; |
2100 | } |
2013 | } |
2101 | |
2014 | |
2102 | if (lastcell.stat_hp != stat_hp) |
2015 | if (lastcell.stat_hp != stat_hp) |
2103 | { |
2016 | { |
2104 | lastcell.stat_hp = stat_hp; |
2017 | lastcell.stat_hp = stat_hp; |
2105 | |
2018 | |
2106 | mask |= 0x8; |
2019 | mask |= 0x8; |
2107 | *last_ext |= 0x80; |
2020 | *last_ext |= 0x80; |
2108 | last_ext = sl.buf + sl.len; |
2021 | last_ext = &sl[sl.length ()]; |
2109 | SockList_AddChar (&sl, 5); |
2022 | |
2110 | SockList_AddChar (&sl, stat_hp); |
2023 | sl << uint8 (5) << uint8 (stat_hp); |
2111 | |
2024 | |
2112 | if (stat_width > 1) |
2025 | if (stat_width > 1) |
2113 | { |
2026 | { |
2114 | *last_ext |= 0x80; |
2027 | *last_ext |= 0x80; |
2115 | last_ext = sl.buf + sl.len; |
2028 | last_ext = &sl[sl.length ()]; |
2116 | SockList_AddChar (&sl, 6); |
2029 | |
2117 | SockList_AddChar (&sl, stat_width); |
2030 | sl << uint8 (6) << uint8 (stat_width); |
2118 | } |
2031 | } |
2119 | } |
2032 | } |
2120 | |
2033 | |
2121 | if (lastcell.player !=player) |
2034 | if (lastcell.player != player) |
2122 | { |
2035 | { |
2123 | lastcell.player = player; |
2036 | lastcell.player = player; |
2124 | |
2037 | |
2125 | mask |= 0x8; |
2038 | mask |= 0x8; |
2126 | *last_ext |= 0x80; |
2039 | *last_ext |= 0x80; |
2127 | last_ext = sl.buf + sl.len; |
2040 | last_ext = &sl[sl.length ()]; |
2128 | SockList_AddChar (&sl, 0x47); |
2041 | |
2129 | SockList_AddChar (&sl, 4); |
2042 | sl << uint8 (0x47) << uint8 (8) << (uint64)player; |
2130 | SockList_AddInt (&sl, player); |
2043 | } |
|
|
2044 | |
|
|
2045 | if (lastcell.flags != flags) |
|
|
2046 | { |
|
|
2047 | lastcell.flags = flags; |
|
|
2048 | |
|
|
2049 | mask |= 0x8; |
|
|
2050 | *last_ext |= 0x80; |
|
|
2051 | last_ext = &sl[sl.length ()]; |
|
|
2052 | |
|
|
2053 | sl << uint8 (8) << uint8 (flags); |
2131 | } |
2054 | } |
2132 | } |
2055 | } |
2133 | |
2056 | |
2134 | /* Floor face */ |
2057 | /* Floor face */ |
2135 | if (update_space (&sl, &socket, m, nx, ny, ax, ay, 2)) |
2058 | if (update_space (sl, socket, m, nx, ny, ax, ay, 2)) |
2136 | mask |= 0x4; |
2059 | mask |= 0x4; |
2137 | |
2060 | |
2138 | if (socket.EMI_smooth) |
2061 | if (socket.EMI_smooth) |
2139 | if (update_smooth (&esl, &socket, m, nx, ny, ax, ay, 2)) |
2062 | if (update_smooth (esl, socket, m, nx, ny, ax, ay, 2)) |
2140 | emask |= 0x4; |
2063 | emask |= 0x4; |
2141 | |
2064 | |
2142 | /* Middle face */ |
2065 | /* Middle face */ |
2143 | if (update_space (&sl, &socket, m, nx, ny, ax, ay, 1)) |
2066 | if (update_space (sl, socket, m, nx, ny, ax, ay, 1)) |
2144 | mask |= 0x2; |
2067 | mask |= 0x2; |
2145 | |
2068 | |
2146 | if (socket.EMI_smooth) |
2069 | if (socket.EMI_smooth) |
2147 | if (update_smooth (&esl, &socket, m, nx, ny, ax, ay, 1)) |
2070 | if (update_smooth (esl, socket, m, nx, ny, ax, ay, 1)) |
2148 | emask |= 0x2; |
2071 | emask |= 0x2; |
2149 | |
2072 | |
2150 | if (nx == pl->x && ny == pl->y && pl->invisible & (pl->invisible < 50 ? 4 : 1)) |
2073 | if (nx == pl->x && ny == pl->y && pl->invisible & (pl->invisible < 50 ? 4 : 1)) |
2151 | { |
2074 | { |
2152 | if (lastcell.faces[0] != pl->face->number) |
2075 | if (lastcell.faces[0] != pl->face->number) |
2153 | { |
2076 | { |
2154 | lastcell.faces[0] = pl->face->number; |
2077 | lastcell.faces[0] = pl->face->number; |
2155 | mask |= 0x1; |
2078 | mask |= 0x1; |
|
|
2079 | |
2156 | if (!(socket.faces_sent[pl->face->number] & NS_FACESENT_FACE)) |
2080 | if (!(socket.faces_sent[pl->face->number] & NS_FACESENT_FACE)) |
2157 | esrv_send_face (&socket, pl->face->number, 0); |
2081 | esrv_send_face (&socket, pl->face->number, 0); |
2158 | SockList_AddShort (&sl, pl->face->number); |
2082 | |
|
|
2083 | sl << uint16 (pl->face->number); |
2159 | } |
2084 | } |
2160 | } |
2085 | } |
2161 | /* Top face */ |
|
|
2162 | else |
2086 | else |
2163 | { |
2087 | { |
|
|
2088 | /* Top face */ |
2164 | if (update_space (&sl, &socket, m, nx, ny, ax, ay, 0)) |
2089 | if (update_space (sl, socket, m, nx, ny, ax, ay, 0)) |
2165 | mask |= 0x1; |
2090 | mask |= 0x1; |
|
|
2091 | |
2166 | if (socket.EMI_smooth) |
2092 | if (socket.EMI_smooth) |
2167 | if (update_smooth (&esl, &socket, m, nx, ny, ax, ay, 0)) |
2093 | if (update_smooth (esl, socket, m, nx, ny, ax, ay, 0)) |
2168 | { |
|
|
2169 | emask |= 0x1; |
2094 | emask |= 0x1; |
2170 | } |
|
|
2171 | } |
2095 | } |
|
|
2096 | |
2172 | /* Check to see if we are in fact sending anything for this |
2097 | /* Check to see if we are in fact sending anything for this |
2173 | * space by checking the mask. If so, update the mask. |
2098 | * space by checking the mask. If so, update the mask. |
2174 | * if not, reset the len to that from before adding the mask |
2099 | * if not, reset the len to that from before adding the mask |
2175 | * value, so we don't send those bits. |
2100 | * value, so we don't send those bits. |
2176 | */ |
2101 | */ |
2177 | if (mask & 0xf) |
2102 | if (mask & 0xf) |
2178 | { |
|
|
2179 | sl.buf[oldlen + 1] = mask & 0xff; |
2103 | sl[oldlen + 1] = mask & 0xff; |
2180 | } |
|
|
2181 | else |
2104 | else |
2182 | { |
|
|
2183 | sl.len = oldlen; |
2105 | sl.reset (oldlen); |
2184 | } |
2106 | |
2185 | if (emask & 0xf) |
2107 | if (emask & 0xf) |
2186 | { |
|
|
2187 | esl.buf[eoldlen + 1] = emask & 0xff; |
2108 | esl[eoldlen + 1] = emask & 0xff; |
2188 | } |
|
|
2189 | else |
2109 | else |
2190 | { |
|
|
2191 | esl.len = eoldlen; |
2110 | esl.reset (eoldlen); |
2192 | } |
|
|
2193 | } /* else this is a viewable space */ |
2111 | } /* else this is a viewable space */ |
2194 | } /* for x loop */ |
2112 | } /* for x loop */ |
2195 | } /* for y loop */ |
2113 | } /* for y loop */ |
2196 | |
2114 | |
2197 | /* Verify that we in fact do need to send this */ |
2115 | /* Verify that we in fact do need to send this */ |
2198 | if (socket.ext_mapinfos) |
2116 | if (socket.ext_mapinfos) |
2199 | { |
2117 | { |
2200 | if (!(sl.len > startlen || socket.sent_scroll)) |
2118 | if (!(sl.length () > startlen || socket.sent_scroll)) |
2201 | { |
2119 | { |
2202 | /* No map data will follow, so don't say the client |
2120 | /* No map data will follow, so don't say the client |
2203 | * it doesn't need draw! |
2121 | * it doesn't need draw! |
2204 | */ |
2122 | */ |
2205 | ewhatflag &= (~EMI_NOREDRAW); |
2123 | ewhatflag &= (~EMI_NOREDRAW); |
2206 | esl.buf[ewhatstart + 1] = ewhatflag & 0xff; |
2124 | esl[ewhatstart + 1] = ewhatflag & 0xff; |
2207 | } |
2125 | } |
|
|
2126 | |
2208 | if (esl.len > estartlen) |
2127 | if (esl.length () > estartlen) |
2209 | { |
2128 | socket.send_packet (esl); |
2210 | Send_With_Handling (&socket, &esl); |
|
|
2211 | } |
|
|
2212 | free (esl.buf); |
|
|
2213 | } |
2129 | } |
|
|
2130 | |
2214 | if (sl.len > startlen || socket.sent_scroll) |
2131 | if (sl.length () > startlen || socket.sent_scroll) |
2215 | { |
2132 | { |
2216 | Send_With_Handling (&socket, &sl); |
2133 | socket.send_packet (sl); |
2217 | socket.sent_scroll = 0; |
2134 | socket.sent_scroll = 0; |
2218 | } |
2135 | } |
2219 | free (sl.buf); |
|
|
2220 | } |
2136 | } |
2221 | |
2137 | |
2222 | /** |
2138 | /** |
2223 | * Draws client map. |
2139 | * Draws client map. |
2224 | */ |
2140 | */ |
… | |
… | |
2229 | sint16 ax, ay, nx, ny; /* ax and ay goes from 0 to max-size of arrays */ |
2145 | sint16 ax, ay, nx, ny; /* ax and ay goes from 0 to max-size of arrays */ |
2230 | New_Face *face, *floor; |
2146 | New_Face *face, *floor; |
2231 | New_Face *floor2; |
2147 | New_Face *floor2; |
2232 | int d, mflags; |
2148 | int d, mflags; |
2233 | struct Map newmap; |
2149 | struct Map newmap; |
2234 | mapstruct *m, *pm; |
2150 | maptile *m, *pm; |
2235 | |
2151 | |
2236 | if (pl->type != PLAYER) |
2152 | if (pl->type != PLAYER) |
2237 | { |
2153 | { |
2238 | LOG (llevError, "draw_client_map called with non player/non eric-server\n"); |
2154 | LOG (llevError, "draw_client_map called with non player/non eric-server\n"); |
2239 | return; |
2155 | return; |
… | |
… | |
2248 | if (pm == NULL || pm->in_memory != MAP_IN_MEMORY) |
2164 | if (pm == NULL || pm->in_memory != MAP_IN_MEMORY) |
2249 | return; |
2165 | return; |
2250 | |
2166 | |
2251 | memset (&newmap, 0, sizeof (struct Map)); |
2167 | memset (&newmap, 0, sizeof (struct Map)); |
2252 | |
2168 | |
2253 | for (j = (pl->y - pl->contr->socket.mapy / 2); j < (pl->y + (pl->contr->socket.mapy + 1) / 2); j++) |
2169 | for (j = (pl->y - pl->contr->socket->mapy / 2); j < (pl->y + (pl->contr->socket->mapy + 1) / 2); j++) |
2254 | { |
2170 | { |
2255 | for (i = (pl->x - pl->contr->socket.mapx / 2); i < (pl->x + (pl->contr->socket.mapx + 1) / 2); i++) |
2171 | for (i = (pl->x - pl->contr->socket->mapx / 2); i < (pl->x + (pl->contr->socket->mapx + 1) / 2); i++) |
2256 | { |
2172 | { |
2257 | ax = i; |
2173 | ax = i; |
2258 | ay = j; |
2174 | ay = j; |
2259 | m = pm; |
2175 | m = pm; |
2260 | mflags = get_map_flags (m, &m, ax, ay, &ax, &ay); |
2176 | mflags = get_map_flags (m, &m, ax, ay, &ax, &ay); |
… | |
… | |
2275 | { |
2191 | { |
2276 | update_los (pl); |
2192 | update_los (pl); |
2277 | pl->contr->do_los = 0; |
2193 | pl->contr->do_los = 0; |
2278 | } |
2194 | } |
2279 | |
2195 | |
2280 | if (pl->contr->socket.mapmode == Map1Cmd || pl->contr->socket.mapmode == Map1aCmd) |
|
|
2281 | { |
|
|
2282 | /* Big maps need a different drawing mechanism to work */ |
2196 | /* Big maps need a different drawing mechanism to work */ |
2283 | draw_client_map1 (pl); |
2197 | draw_client_map1 (pl); |
2284 | return; |
|
|
2285 | } |
|
|
2286 | |
|
|
2287 | if (pl->invisible & (pl->invisible < 50 ? 4 : 1)) |
|
|
2288 | { |
|
|
2289 | esrv_map_setbelow (&pl->contr->socket, pl->contr->socket.mapx / 2, pl->contr->socket.mapy / 2, pl->face->number, &newmap); |
|
|
2290 | } |
|
|
2291 | |
|
|
2292 | /* j and i are the y and x coordinates of the real map (which is |
|
|
2293 | * basically some number of spaces around the player) |
|
|
2294 | * ax and ay are values from within the viewport (ie, 0, 0 is upper |
|
|
2295 | * left corner) and are thus disconnected from the map values. |
|
|
2296 | * Subtract 1 from the max values so that we properly handle cases where |
|
|
2297 | * player has specified an even map. Otherwise, we try to send them too |
|
|
2298 | * much, ie, if mapx is 10, we would try to send from -5 to 5, which is actually |
|
|
2299 | * 11 spaces. Now, we would send from -5 to 4, which is properly. If mapx is |
|
|
2300 | * odd, this still works fine. |
|
|
2301 | */ |
|
|
2302 | ay = 0; |
|
|
2303 | for (j = pl->y - pl->contr->socket.mapy / 2; j <= pl->y + (pl->contr->socket.mapy - 1) / 2; j++, ay++) |
|
|
2304 | { |
|
|
2305 | ax = 0; |
|
|
2306 | for (i = pl->x - pl->contr->socket.mapx / 2; i <= pl->x + (pl->contr->socket.mapx - 1) / 2; i++, ax++) |
|
|
2307 | { |
|
|
2308 | |
|
|
2309 | d = pl->contr->blocked_los[ax][ay]; |
|
|
2310 | /* note the out_of_map and d>3 checks are both within the same |
|
|
2311 | * negation check. |
|
|
2312 | */ |
|
|
2313 | nx = i; |
|
|
2314 | ny = j; |
|
|
2315 | m = get_map_from_coord (pm, &nx, &ny); |
|
|
2316 | if (m && d < 4) |
|
|
2317 | { |
|
|
2318 | face = GET_MAP_FACE (m, nx, ny, 0); |
|
|
2319 | floor2 = GET_MAP_FACE (m, nx, ny, 1); |
|
|
2320 | floor = GET_MAP_FACE (m, nx, ny, 2); |
|
|
2321 | |
|
|
2322 | /* If all is blank, send a blank face. */ |
|
|
2323 | if ((!face || face == blank_face) && (!floor2 || floor2 == blank_face) && (!floor || floor == blank_face)) |
|
|
2324 | { |
|
|
2325 | esrv_map_setbelow (&pl->contr->socket, ax, ay, blank_face->number, &newmap); |
|
|
2326 | } |
|
|
2327 | else |
|
|
2328 | { /* actually have something interesting */ |
|
|
2329 | /* send the darkness mask, if any. */ |
|
|
2330 | if (d && pl->contr->socket.darkness) |
|
|
2331 | esrv_map_setbelow (&pl->contr->socket, ax, ay, dark_faces[d - 1]->number, &newmap); |
|
|
2332 | |
|
|
2333 | if (face && face != blank_face) |
|
|
2334 | esrv_map_setbelow (&pl->contr->socket, ax, ay, face->number, &newmap); |
|
|
2335 | if (floor2 && floor2 != blank_face) |
|
|
2336 | esrv_map_setbelow (&pl->contr->socket, ax, ay, floor2->number, &newmap); |
|
|
2337 | if (floor && floor != blank_face) |
|
|
2338 | esrv_map_setbelow (&pl->contr->socket, ax, ay, floor->number, &newmap); |
|
|
2339 | } |
|
|
2340 | } /* Is a valid space */ |
|
|
2341 | } |
|
|
2342 | } |
|
|
2343 | esrv_map_doneredraw (&pl->contr->socket, &newmap); |
|
|
2344 | |
|
|
2345 | check_map_change (pl->contr); |
|
|
2346 | } |
2198 | } |
2347 | |
2199 | |
2348 | |
2200 | |
2349 | /*****************************************************************************/ |
2201 | /*****************************************************************************/ |
2350 | |
2202 | |
… | |
… | |
2356 | |
2208 | |
2357 | /*****************************************************************************/ |
2209 | /*****************************************************************************/ |
2358 | void |
2210 | void |
2359 | send_plugin_custom_message (object *pl, char *buf) |
2211 | send_plugin_custom_message (object *pl, char *buf) |
2360 | { |
2212 | { |
2361 | cs_write_string (&pl->contr->socket, buf, strlen (buf)); |
2213 | pl->contr->socket->send_packet (buf); |
2362 | } |
2214 | } |
2363 | |
2215 | |
2364 | /** |
2216 | /** |
2365 | * This sends the skill number to name mapping. We ignore |
2217 | * This sends the skill number to name mapping. We ignore |
2366 | * the params - we always send the same info no matter what. |
2218 | * the params - we always send the same info no matter what. |
2367 | */ |
2219 | */ |
2368 | void |
2220 | void |
2369 | send_skill_info (NewSocket * ns, char *params) |
2221 | send_skill_info (client_socket *ns, char *params) |
2370 | { |
2222 | { |
2371 | SockList sl; |
2223 | packet sl; |
2372 | int i; |
2224 | sl << "replyinfo skill_info\n"; |
2373 | |
2225 | |
2374 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
|
|
2375 | strcpy ((char *) sl.buf, "replyinfo skill_info\n"); |
|
|
2376 | for (i = 1; i < NUM_SKILLS; i++) |
2226 | for (int i = 1; i < NUM_SKILLS; i++) |
2377 | { |
2227 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); |
2378 | sprintf ((char *) sl.buf + strlen ((char *) sl.buf), "%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); |
2228 | |
2379 | } |
|
|
2380 | sl.len = strlen ((char *) sl.buf); |
|
|
2381 | if (sl.len >= MAXSOCKBUF) |
2229 | if (sl.length () >= MAXSOCKBUF) |
2382 | { |
2230 | { |
2383 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
2231 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
2384 | fatal (0); |
2232 | fatal (0); |
2385 | } |
2233 | } |
2386 | Send_With_Handling (ns, &sl); |
2234 | |
2387 | free (sl.buf); |
2235 | ns->send_packet (sl); |
2388 | } |
2236 | } |
2389 | |
2237 | |
2390 | /** |
2238 | /** |
2391 | * This sends the spell path to name mapping. We ignore |
2239 | * This sends the spell path to name mapping. We ignore |
2392 | * the params - we always send the same info no matter what. |
2240 | * the params - we always send the same info no matter what. |
2393 | */ |
2241 | */ |
2394 | void |
2242 | void |
2395 | send_spell_paths (NewSocket * ns, char *params) |
2243 | send_spell_paths (client_socket * ns, char *params) |
2396 | { |
2244 | { |
2397 | SockList sl; |
2245 | packet sl; |
2398 | int i; |
|
|
2399 | |
2246 | |
2400 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
2247 | sl << "replyinfo spell_paths\n"; |
2401 | strcpy ((char *) sl.buf, "replyinfo spell_paths\n"); |
2248 | |
2402 | for (i = 0; i < NRSPELLPATHS; i++) |
2249 | for (int i = 0; i < NRSPELLPATHS; i++) |
2403 | sprintf ((char *) sl.buf + strlen ((char *) sl.buf), "%d:%s\n", 1 << i, spellpathnames[i]); |
2250 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
2404 | sl.len = strlen ((char *) sl.buf); |
2251 | |
2405 | if (sl.len >= MAXSOCKBUF) |
2252 | if (sl.length () >= MAXSOCKBUF) |
2406 | { |
2253 | { |
2407 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
2254 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
2408 | fatal (0); |
2255 | fatal (0); |
2409 | } |
2256 | } |
2410 | Send_With_Handling (ns, &sl); |
2257 | |
2411 | free (sl.buf); |
2258 | ns->send_packet (sl); |
2412 | } |
2259 | } |
2413 | |
2260 | |
2414 | /** |
2261 | /** |
2415 | * This looks for any spells the player may have that have changed their stats. |
2262 | * This looks for any spells the player may have that have changed their stats. |
2416 | * it then sends an updspell packet for each spell that has changed in this way |
2263 | * it then sends an updspell packet for each spell that has changed in this way |
2417 | */ |
2264 | */ |
2418 | void |
2265 | void |
2419 | esrv_update_spells (player *pl) |
2266 | esrv_update_spells (player *pl) |
2420 | { |
2267 | { |
2421 | SockList sl; |
|
|
2422 | int flags = 0; |
|
|
2423 | object *spell; |
|
|
2424 | |
|
|
2425 | if (!pl->socket.monitor_spells) |
2268 | if (!pl->socket->monitor_spells) |
2426 | return; |
2269 | return; |
|
|
2270 | |
2427 | for (spell = pl->ob->inv; spell != NULL; spell = spell->below) |
2271 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
2428 | { |
2272 | { |
2429 | if (spell->type == SPELL) |
2273 | if (spell->type == SPELL) |
2430 | { |
2274 | { |
|
|
2275 | int flags = 0; |
|
|
2276 | |
2431 | /* check if we need to update it */ |
2277 | /* check if we need to update it */ |
2432 | if (spell->last_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
2278 | if (spell->last_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
2433 | { |
2279 | { |
2434 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
2280 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
2435 | flags |= UPD_SP_MANA; |
2281 | flags |= UPD_SP_MANA; |
2436 | } |
2282 | } |
|
|
2283 | |
2437 | if (spell->last_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
2284 | if (spell->last_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
2438 | { |
2285 | { |
2439 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
2286 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
2440 | flags |= UPD_SP_GRACE; |
2287 | flags |= UPD_SP_GRACE; |
2441 | } |
2288 | } |
|
|
2289 | |
2442 | if (spell->last_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
2290 | if (spell->last_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
2443 | { |
2291 | { |
2444 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
2292 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
2445 | flags |= UPD_SP_DAMAGE; |
2293 | flags |= UPD_SP_DAMAGE; |
2446 | } |
2294 | } |
|
|
2295 | |
2447 | if (flags != 0) |
2296 | if (flags) |
2448 | { |
2297 | { |
2449 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
2298 | packet sl; |
2450 | strcpy ((char *) sl.buf, "updspell "); |
2299 | |
2451 | sl.len = strlen ((char *) sl.buf); |
2300 | sl << "updspell " |
2452 | SockList_AddChar (&sl, flags); |
2301 | << uint8 (flags) |
2453 | SockList_AddInt (&sl, spell->count); |
2302 | << uint32 (spell->count); |
2454 | if (flags & UPD_SP_MANA) |
2303 | |
2455 | SockList_AddShort (&sl, spell->last_sp); |
2304 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
2456 | if (flags & UPD_SP_GRACE) |
2305 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
2457 | SockList_AddShort (&sl, spell->last_grace); |
2306 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
2458 | if (flags & UPD_SP_DAMAGE) |
2307 | |
2459 | SockList_AddShort (&sl, spell->last_eat); |
2308 | pl->socket->send_packet (sl); |
2460 | flags = 0; |
|
|
2461 | Send_With_Handling (&pl->socket, &sl); |
|
|
2462 | free (sl.buf); |
|
|
2463 | } |
2309 | } |
2464 | } |
2310 | } |
2465 | } |
2311 | } |
2466 | } |
2312 | } |
2467 | |
2313 | |
2468 | void |
2314 | void |
2469 | esrv_remove_spell (player *pl, object *spell) |
2315 | esrv_remove_spell (player *pl, object *spell) |
2470 | { |
2316 | { |
2471 | SockList sl; |
|
|
2472 | |
|
|
2473 | if (!pl->socket.monitor_spells) |
2317 | if (!pl->socket->monitor_spells) |
2474 | return; |
2318 | return; |
|
|
2319 | |
2475 | if (!pl || !spell || spell->env != pl->ob) |
2320 | if (!pl || !spell || spell->env != pl->ob) |
2476 | { |
2321 | { |
2477 | LOG (llevError, "Invalid call to esrv_remove_spell"); |
2322 | LOG (llevError, "Invalid call to esrv_remove_spell"); |
2478 | return; |
2323 | return; |
2479 | } |
2324 | } |
2480 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
2325 | |
2481 | strcpy ((char *) sl.buf, "delspell "); |
2326 | packet sl; |
2482 | sl.len = strlen ((char *) sl.buf); |
2327 | |
2483 | SockList_AddInt (&sl, spell->count); |
2328 | sl << "delspell " |
2484 | Send_With_Handling (&pl->socket, &sl); |
2329 | << uint32 (spell->count); |
2485 | free (sl.buf); |
2330 | |
|
|
2331 | pl->socket->send_packet (sl); |
2486 | } |
2332 | } |
2487 | |
2333 | |
2488 | /* appends the spell *spell to the Socklist we will send the data to. */ |
2334 | /* appends the spell *spell to the Socklist we will send the data to. */ |
2489 | static void |
2335 | static void |
2490 | append_spell (player *pl, SockList * sl, object *spell) |
2336 | append_spell (player *pl, packet &sl, object *spell) |
2491 | { |
2337 | { |
2492 | int len, i, skill = 0; |
2338 | int len, i, skill = 0; |
2493 | |
2339 | |
2494 | if (!(spell->name)) |
2340 | if (!(spell->name)) |
2495 | { |
2341 | { |
2496 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
2342 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
2497 | return; |
2343 | return; |
2498 | } |
2344 | } |
2499 | SockList_AddInt (sl, spell->count); |
2345 | |
2500 | SockList_AddShort (sl, spell->level); |
|
|
2501 | SockList_AddShort (sl, spell->casting_time); |
|
|
2502 | /* store costs and damage in the object struct, to compare to later */ |
2346 | /* store costs and damage in the object struct, to compare to later */ |
2503 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
2347 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
2504 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
2348 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
2505 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
2349 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
2506 | /* send the current values */ |
|
|
2507 | SockList_AddShort (sl, spell->last_sp); |
|
|
2508 | SockList_AddShort (sl, spell->last_grace); |
|
|
2509 | SockList_AddShort (sl, spell->last_eat); |
|
|
2510 | |
2350 | |
2511 | /* figure out which skill it uses, if it uses one */ |
2351 | /* figure out which skill it uses, if it uses one */ |
2512 | if (spell->skill) |
2352 | if (spell->skill) |
2513 | { |
2353 | { |
2514 | for (i = 1; i < NUM_SKILLS; i++) |
2354 | for (i = 1; i < NUM_SKILLS; i++) |
… | |
… | |
2516 | { |
2356 | { |
2517 | skill = i + CS_STAT_SKILLINFO; |
2357 | skill = i + CS_STAT_SKILLINFO; |
2518 | break; |
2358 | break; |
2519 | } |
2359 | } |
2520 | } |
2360 | } |
2521 | SockList_AddChar (sl, skill); |
|
|
2522 | |
2361 | |
2523 | SockList_AddInt (sl, spell->path_attuned); |
2362 | /* send the current values */ |
|
|
2363 | sl << uint32 (spell->count) |
|
|
2364 | << uint16 (spell->level) |
|
|
2365 | << uint16 (spell->casting_time) |
|
|
2366 | << uint16 (spell->last_sp) |
|
|
2367 | << uint16 (spell->last_grace) |
|
|
2368 | << uint16 (spell->last_eat) |
|
|
2369 | << uint8 (skill) |
|
|
2370 | << uint32 (spell->path_attuned) |
2524 | SockList_AddInt (sl, (spell->face) ? spell->face->number : 0); |
2371 | << uint32 (spell->face ? spell->face->number : 0) |
2525 | |
2372 | << data8 (spell->name) |
2526 | len = strlen (spell->name); |
2373 | << data16 (spell->msg); |
2527 | SockList_AddChar (sl, (char) len); |
|
|
2528 | memcpy (sl->buf + sl->len, spell->name, len); |
|
|
2529 | sl->len += len; |
|
|
2530 | |
|
|
2531 | if (!spell->msg) |
|
|
2532 | { |
|
|
2533 | SockList_AddShort (sl, 0); |
|
|
2534 | } |
|
|
2535 | else |
|
|
2536 | { |
|
|
2537 | len = strlen (spell->msg); |
|
|
2538 | SockList_AddShort (sl, len); |
|
|
2539 | memcpy (sl->buf + sl->len, spell->msg, len); |
|
|
2540 | sl->len += len; |
|
|
2541 | } |
|
|
2542 | } |
2374 | } |
2543 | |
2375 | |
2544 | /** |
2376 | /** |
2545 | * This tells the client to add the spell *ob, if *ob is NULL, then add |
2377 | * This tells the client to add the spell *ob, if *ob is NULL, then add |
2546 | * all spells in the player's inventory. |
2378 | * all spells in the player's inventory. |
2547 | */ |
2379 | */ |
2548 | void |
2380 | void |
2549 | esrv_add_spells (player *pl, object *spell) |
2381 | esrv_add_spells (player *pl, object *spell) |
2550 | { |
2382 | { |
2551 | SockList sl; |
|
|
2552 | |
|
|
2553 | if (!pl) |
2383 | if (!pl) |
2554 | { |
2384 | { |
2555 | LOG (llevError, "esrv_add_spells, tried to add a spell to a NULL player"); |
2385 | LOG (llevError, "esrv_add_spells, tried to add a spell to a NULL player"); |
2556 | return; |
2386 | return; |
2557 | } |
2387 | } |
|
|
2388 | |
2558 | if (!pl->socket.monitor_spells) |
2389 | if (!pl->socket->monitor_spells) |
2559 | return; |
2390 | return; |
2560 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
2391 | |
2561 | strcpy ((char *) sl.buf, "addspell "); |
2392 | packet sl; |
2562 | sl.len = strlen ((char *) sl.buf); |
2393 | |
|
|
2394 | sl << "addspell "; |
|
|
2395 | |
2563 | if (!spell) |
2396 | if (!spell) |
2564 | { |
2397 | { |
2565 | for (spell = pl->ob->inv; spell != NULL; spell = spell->below) |
2398 | for (spell = pl->ob->inv; spell != NULL; spell = spell->below) |
2566 | { |
2399 | { |
2567 | /* were we to simply keep appending data here, we could exceed |
2400 | /* were we to simply keep appending data here, we could exceed |
… | |
… | |
2577 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
2410 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
2578 | * like it will fix this |
2411 | * like it will fix this |
2579 | */ |
2412 | */ |
2580 | if (spell->type != SPELL) |
2413 | if (spell->type != SPELL) |
2581 | continue; |
2414 | continue; |
|
|
2415 | |
2582 | if (sl.len >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
2416 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
2583 | { |
2417 | { |
2584 | Send_With_Handling (&pl->socket, &sl); |
2418 | pl->socket->send_packet (sl); |
2585 | strcpy ((char *) sl.buf, "addspell "); |
2419 | |
2586 | sl.len = strlen ((char *) sl.buf); |
2420 | sl.reset (); |
|
|
2421 | sl << "addspell "; |
2587 | } |
2422 | } |
|
|
2423 | |
2588 | append_spell (pl, &sl, spell); |
2424 | append_spell (pl, sl, spell); |
2589 | } |
2425 | } |
2590 | } |
2426 | } |
2591 | else if (spell->type != SPELL) |
2427 | else if (spell->type != SPELL) |
2592 | { |
2428 | { |
2593 | LOG (llevError, "Asked to send a non-spell object as a spell"); |
2429 | LOG (llevError, "Asked to send a non-spell object as a spell"); |
2594 | return; |
2430 | return; |
2595 | } |
2431 | } |
2596 | else |
2432 | else |
2597 | append_spell (pl, &sl, spell); |
2433 | append_spell (pl, sl, spell); |
|
|
2434 | |
2598 | if (sl.len >= MAXSOCKBUF) |
2435 | if (sl.length () >= MAXSOCKBUF) |
2599 | { |
2436 | { |
2600 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
2437 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
2601 | fatal (0); |
2438 | fatal (0); |
2602 | } |
2439 | } |
|
|
2440 | |
2603 | /* finally, we can send the packet */ |
2441 | /* finally, we can send the packet */ |
2604 | Send_With_Handling (&pl->socket, &sl); |
2442 | pl->socket->send_packet (sl); |
2605 | free (sl.buf); |
|
|
2606 | } |
2443 | } |
|
|
2444 | |