1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2001 Mark Wedel |
5 | * Copyright (C) 2001 Mark Wedel |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /** |
25 | /** |
25 | * \file |
26 | * \file |
26 | * Client handling. |
27 | * Client handling. |
27 | * |
28 | * |
… | |
… | |
290 | { |
291 | { |
291 | int dir = *buf++; |
292 | int dir = *buf++; |
292 | |
293 | |
293 | switch (dir) |
294 | switch (dir) |
294 | { |
295 | { |
295 | case '1': |
296 | case '1': |
296 | dx = 0; |
297 | dx = 0; |
297 | dy = -1; |
298 | dy = -1; |
298 | map = get_map_from_coord (map, &dx, &dy); |
299 | map = map->xy_find (dx, dy); |
299 | map && (mapy -= map->height); |
300 | map && (mapy -= map->height); |
300 | break; |
301 | break; |
301 | case '2': |
302 | case '2': |
302 | mapx += map->width; |
303 | mapx += map->width; |
303 | dx = map->width; |
304 | dx = map->width; |
304 | dy = 0; |
305 | dy = 0; |
305 | map = get_map_from_coord (map, &dx, &dy); |
306 | map = map->xy_find (dx, dy); |
306 | break; |
307 | break; |
307 | case '3': |
308 | case '3': |
308 | mapy += map->height; |
309 | mapy += map->height; |
309 | dx = 0; |
310 | dx = 0; |
310 | dy = map->height; |
311 | dy = map->height; |
311 | map = get_map_from_coord (map, &dx, &dy); |
312 | map = map->xy_find (dx, dy); |
312 | break; |
313 | break; |
313 | case '4': |
314 | case '4': |
314 | dx = -1; |
315 | dx = -1; |
315 | dy = 0; |
316 | dy = 0; |
316 | map = get_map_from_coord (map, &dx, &dy); |
317 | map = map->xy_find (dx, dy); |
317 | map && (mapx -= map->width); |
318 | map && (mapx -= map->width); |
318 | break; |
319 | break; |
319 | } |
320 | } |
320 | |
321 | |
321 | --max_distance; |
322 | --max_distance; |
322 | } |
323 | } |
323 | |
324 | |
… | |
… | |
845 | |
846 | |
846 | case ST_CHANGE_CLASS: |
847 | case ST_CHANGE_CLASS: |
847 | key_change_class (pl->ob, buf[0]); |
848 | key_change_class (pl->ob, buf[0]); |
848 | break; |
849 | break; |
849 | |
850 | |
850 | case ST_CONFIRM_QUIT: |
|
|
851 | key_confirm_quit (pl->ob, buf[0]); |
|
|
852 | break; |
|
|
853 | |
|
|
854 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
851 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
855 | receive_party_password (pl->ob, 13); |
852 | receive_party_password (pl->ob, 13); |
856 | break; |
853 | break; |
857 | |
854 | |
858 | default: |
855 | default: |
… | |
… | |
914 | { |
911 | { |
915 | ns->sound = atoi (buf); |
912 | ns->sound = atoi (buf); |
916 | } |
913 | } |
917 | |
914 | |
918 | /** client wants the map resent */ |
915 | /** client wants the map resent */ |
919 | |
|
|
920 | void |
916 | void |
921 | MapRedrawCmd (char *buf, int len, player *pl) |
917 | MapRedrawCmd (char *buf, int len, player *pl) |
922 | { |
918 | { |
923 | /* This function is currently disabled; just clearing the map state results in |
919 | /* This function is currently disabled; just clearing the map state results in |
924 | * display errors. It should clear the cache and send a newmap command. |
920 | * display errors. It should clear the cache and send a newmap command. |
… | |
… | |
1011 | esrv_update_stats (player *pl) |
1007 | esrv_update_stats (player *pl) |
1012 | { |
1008 | { |
1013 | char buf[MAX_BUF]; |
1009 | char buf[MAX_BUF]; |
1014 | uint16 flags; |
1010 | uint16 flags; |
1015 | |
1011 | |
|
|
1012 | client *ns = pl->ns; |
1016 | if (!pl->ns) |
1013 | if (!ns) |
1017 | return; |
1014 | return; |
1018 | |
1015 | |
|
|
1016 | object *ob = pl->ob; |
|
|
1017 | if (!ob) |
|
|
1018 | return; |
|
|
1019 | |
1019 | packet sl ("stats"); |
1020 | packet sl ("stats"); |
1020 | |
1021 | |
1021 | if (pl->ob) |
|
|
1022 | { |
|
|
1023 | AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); |
1022 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
1024 | AddIfShort (pl->last_stats.maxhp, pl->ob->stats.maxhp, CS_STAT_MAXHP); |
1023 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
1025 | AddIfShort (pl->last_stats.sp, pl->ob->stats.sp, CS_STAT_SP); |
1024 | AddIfShort (ns->last_stats.sp, ob->stats.sp, CS_STAT_SP); |
1026 | AddIfShort (pl->last_stats.maxsp, pl->ob->stats.maxsp, CS_STAT_MAXSP); |
1025 | AddIfShort (ns->last_stats.maxsp, ob->stats.maxsp, CS_STAT_MAXSP); |
1027 | AddIfShort (pl->last_stats.grace, pl->ob->stats.grace, CS_STAT_GRACE); |
1026 | AddIfShort (ns->last_stats.grace, ob->stats.grace, CS_STAT_GRACE); |
1028 | AddIfShort (pl->last_stats.maxgrace, pl->ob->stats.maxgrace, CS_STAT_MAXGRACE); |
1027 | AddIfShort (ns->last_stats.maxgrace, ob->stats.maxgrace, CS_STAT_MAXGRACE); |
1029 | AddIfShort (pl->last_stats.Str, pl->ob->stats.Str, CS_STAT_STR); |
1028 | AddIfShort (ns->last_stats.Str, ob->stats.Str, CS_STAT_STR); |
1030 | AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX); |
1029 | AddIfShort (ns->last_stats.Dex, ob->stats.Dex, CS_STAT_DEX); |
1031 | AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); |
1030 | AddIfShort (ns->last_stats.Con, ob->stats.Con, CS_STAT_CON); |
1032 | AddIfShort (pl->last_stats.Int, pl->ob->stats.Int, CS_STAT_INT); |
1031 | AddIfShort (ns->last_stats.Int, ob->stats.Int, CS_STAT_INT); |
1033 | AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS); |
1032 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
1034 | AddIfShort (pl->last_stats.Pow, pl->ob->stats.Pow, CS_STAT_POW); |
1033 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
1035 | AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); |
1034 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
1036 | } |
|
|
1037 | |
1035 | |
1038 | for (int s = 0; s < NUM_SKILLS; s++) |
1036 | for (int s = 0; s < NUM_SKILLS; s++) |
1039 | if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) |
1037 | if (object *skill = pl->last_skill_ob[s]) |
|
|
1038 | if (skill->stats.exp != ns->last_skill_exp [s]) |
1040 | { |
1039 | { |
|
|
1040 | ns->last_skill_exp [s] = skill->stats.exp; |
|
|
1041 | |
1041 | /* Always send along the level if exp changes. This is only |
1042 | /* Always send along the level if exp changes. This is only |
1042 | * 1 extra byte, but keeps processing simpler. |
1043 | * 1 extra byte, but keeps processing simpler. |
1043 | */ |
1044 | */ |
1044 | sl << uint8 (s + CS_STAT_SKILLINFO) |
1045 | sl << uint8 (s + CS_STAT_SKILLINFO) |
1045 | << uint8 (pl->last_skill_ob[s]->level) |
1046 | << uint8 (skill->level) |
1046 | << uint64 (pl->last_skill_ob[s]->stats.exp); |
1047 | << uint64 (skill->stats.exp); |
1047 | |
|
|
1048 | pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; |
|
|
1049 | } |
1048 | } |
1050 | |
1049 | |
1051 | AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64); |
1050 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
1052 | AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); |
1051 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
1053 | AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC); |
1052 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
1054 | AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC); |
1053 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
1055 | AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM); |
1054 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
1056 | AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED); |
1055 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED); |
1057 | AddIfShort (pl->last_stats.food, pl->ob->stats.food, CS_STAT_FOOD); |
1056 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
1058 | AddIfFloat (pl->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP); |
1057 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP); |
1059 | AddIfInt (pl->last_weight_limit, (sint32) weight_limit[pl->ob->stats.Str], CS_STAT_WEIGHT_LIM); |
1058 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
|
|
1059 | |
1060 | flags = 0; |
1060 | flags = 0; |
1061 | |
1061 | |
1062 | if (pl->fire_on) |
1062 | if (pl->fire_on) |
1063 | flags |= SF_FIREON; |
1063 | flags |= SF_FIREON; |
1064 | |
1064 | |
1065 | if (pl->run_on) |
1065 | if (pl->run_on) |
1066 | flags |= SF_RUNON; |
1066 | flags |= SF_RUNON; |
1067 | |
1067 | |
1068 | AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS); |
1068 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
1069 | |
1069 | |
1070 | if (pl->ns->sc_version < 1025) |
1070 | if (ns->sc_version < 1025) |
1071 | { AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
1071 | { AddIfShort (ns->last_resist[ATNR_PHYSICAL], ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
1072 | else |
1072 | else |
1073 | for (int i = 0; i < NROFATTACKS; i++) |
1073 | for (int i = 0; i < NROFATTACKS; i++) |
1074 | { |
1074 | { |
1075 | /* Skip ones we won't send */ |
1075 | /* Skip ones we won't send */ |
1076 | if (atnr_cs_stat[i] == -1) |
1076 | if (atnr_cs_stat[i] == -1) |
1077 | continue; |
1077 | continue; |
1078 | |
1078 | |
1079 | AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]); |
1079 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
1080 | } |
1080 | } |
1081 | |
1081 | |
1082 | if (pl->ns->monitor_spells) |
1082 | if (pl->ns->monitor_spells) |
1083 | { |
1083 | { |
1084 | AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1084 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1085 | AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL); |
1085 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
1086 | AddIfInt (pl->last_path_denied, pl->ob->path_denied, CS_STAT_SPELL_DENY); |
1086 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
1087 | } |
1087 | } |
1088 | |
1088 | |
1089 | rangetostring (pl->ob, buf); /* we want use the new fire & run system in new client */ |
1089 | rangetostring (ob, buf); /* we want use the new fire & run system in new client */ |
1090 | AddIfString (pl->ns->stats.range, buf, CS_STAT_RANGE); |
1090 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
1091 | set_title (pl->ob, buf); |
1091 | set_title (ob, buf); |
1092 | AddIfString (pl->ns->stats.title, buf, CS_STAT_TITLE); |
1092 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
1093 | |
1093 | |
1094 | /* Only send it away if we have some actual data */ |
1094 | /* Only send it away if we have some actual data */ |
1095 | if (sl.length () > 6) |
1095 | if (sl.length () > 6) |
1096 | pl->ns->send_packet (sl); |
1096 | ns->send_packet (sl); |
1097 | } |
1097 | } |
1098 | |
1098 | |
1099 | /** |
1099 | /** |
1100 | * Tells the client that here is a player it should start using. |
1100 | * Tells the client that here is a player it should start using. |
1101 | */ |
1101 | */ |
1102 | void |
1102 | void |
1103 | esrv_new_player (player *pl, uint32 weight) |
1103 | esrv_new_player (player *pl, uint32 weight) |
1104 | { |
1104 | { |
1105 | pl->last_weight = weight; |
|
|
1106 | |
|
|
1107 | packet sl ("player"); |
1105 | packet sl ("player"); |
1108 | |
1106 | |
1109 | sl << uint32 (pl->ob->count) |
1107 | sl << uint32 (pl->ob->count) |
1110 | << uint32 (weight) |
1108 | << uint32 (weight) |
1111 | << uint32 (pl->ob->face->number) |
1109 | << uint32 (pl->ob->face->number) |
1112 | << data8 (pl->ob->name); |
1110 | << data8 (pl->ob->name); |
1113 | |
1111 | |
|
|
1112 | pl->ns->last_weight = weight; |
1114 | pl->ns->send_packet (sl); |
1113 | pl->ns->send_packet (sl); |
1115 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1114 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1116 | } |
1115 | } |
1117 | |
1116 | |
1118 | /** |
1117 | /** |
… | |
… | |
1553 | } |
1552 | } |
1554 | |
1553 | |
1555 | return result; |
1554 | return result; |
1556 | } |
1555 | } |
1557 | |
1556 | |
|
|
1557 | // prefetch (and touch) all maps within a specific distancd |
|
|
1558 | static void |
|
|
1559 | prefetch_surrounding_maps (maptile *map, int distance) |
|
|
1560 | { |
|
|
1561 | map->last_access = runtime; |
|
|
1562 | |
|
|
1563 | if (--distance) |
|
|
1564 | for (int dir = 4; --dir; ) |
|
|
1565 | if (const shstr &path = map->tile_path [dir]) |
|
|
1566 | if (maptile *&neigh = map->tile_map [dir]) |
|
|
1567 | prefetch_surrounding_maps (neigh, distance); |
|
|
1568 | else |
|
|
1569 | neigh = maptile::find_async (path, map); |
|
|
1570 | } |
|
|
1571 | |
|
|
1572 | // prefetch a generous area around the player |
|
|
1573 | static void |
|
|
1574 | prefetch_surrounding_maps (object *op) |
|
|
1575 | { |
|
|
1576 | prefetch_surrounding_maps (op->map, 3); |
|
|
1577 | } |
|
|
1578 | |
1558 | /** |
1579 | /** |
1559 | * This function uses the new map1 protocol command to send the map |
1580 | * This function uses the new map1 protocol command to send the map |
1560 | * to the client. It is necessary because the old map command supports |
1581 | * to the client. It is necessary because the old map command supports |
1561 | * a maximum map size of 15x15. |
1582 | * a maximum map size of 15x15. |
1562 | * This function is much simpler than the old one. This is because |
1583 | * This function is much simpler than the old one. This is because |
… | |
… | |
1589 | uint8 extendedinfos; |
1610 | uint8 extendedinfos; |
1590 | maptile *m; |
1611 | maptile *m; |
1591 | |
1612 | |
1592 | client &socket = *pl->contr->ns; |
1613 | client &socket = *pl->contr->ns; |
1593 | |
1614 | |
|
|
1615 | if (!pl->active) |
|
|
1616 | return; |
|
|
1617 | |
1594 | check_map_change (pl->contr); |
1618 | check_map_change (pl->contr); |
|
|
1619 | prefetch_surrounding_maps (pl); |
1595 | |
1620 | |
1596 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1621 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1597 | packet esl; |
1622 | packet esl; |
1598 | |
1623 | |
1599 | startlen = sl.length (); |
1624 | startlen = sl.length (); |
… | |
… | |
1718 | map_clearcell (&lastcell, 0, 0, 0, -1); |
1743 | map_clearcell (&lastcell, 0, 0, 0, -1); |
1719 | } |
1744 | } |
1720 | } |
1745 | } |
1721 | else if (d > 3) |
1746 | else if (d > 3) |
1722 | { |
1747 | { |
|
|
1748 | m->touch (); |
|
|
1749 | |
1723 | int need_send = 0, count; |
1750 | int need_send = 0, count; |
1724 | |
1751 | |
1725 | /* This block deals with spaces that are not visible for whatever |
1752 | /* This block deals with spaces that are not visible for whatever |
1726 | * reason. Still may need to send the head for this space. |
1753 | * reason. Still may need to send the head for this space. |
1727 | */ |
1754 | */ |
… | |
… | |
1760 | else |
1787 | else |
1761 | sl.reset (oldlen); |
1788 | sl.reset (oldlen); |
1762 | } |
1789 | } |
1763 | else |
1790 | else |
1764 | { |
1791 | { |
|
|
1792 | m->touch (); |
|
|
1793 | |
1765 | /* In this block, the space is visible or there are head objects |
1794 | /* In this block, the space is visible or there are head objects |
1766 | * we need to send. |
1795 | * we need to send. |
1767 | */ |
1796 | */ |
1768 | |
1797 | |
1769 | /* Rather than try to figure out what everything that we might |
1798 | /* Rather than try to figure out what everything that we might |
… | |
… | |
1963 | void |
1992 | void |
1964 | draw_client_map (object *pl) |
1993 | draw_client_map (object *pl) |
1965 | { |
1994 | { |
1966 | int i, j; |
1995 | int i, j; |
1967 | sint16 ax, ay, nx, ny; /* ax and ay goes from 0 to max-size of arrays */ |
1996 | sint16 ax, ay, nx, ny; /* ax and ay goes from 0 to max-size of arrays */ |
1968 | New_Face *face, *floor; |
1997 | facetile *face, *floor; |
1969 | New_Face *floor2; |
1998 | facetile *floor2; |
1970 | int d, mflags; |
1999 | int d, mflags; |
1971 | struct Map newmap; |
2000 | struct Map newmap; |
1972 | maptile *m, *pm; |
2001 | maptile *m, *pm; |
1973 | |
2002 | |
1974 | if (pl->type != PLAYER) |
2003 | if (pl->type != PLAYER) |