1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | * Copyright (©) 2001 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
… | |
… | |
44 | |
44 | |
45 | #include <global.h> |
45 | #include <global.h> |
46 | #include <sproto.h> |
46 | #include <sproto.h> |
47 | |
47 | |
48 | #include <living.h> |
48 | #include <living.h> |
49 | #include <commands.h> |
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|
50 | |
49 | |
51 | /* This block is basically taken from socket.c - I assume if it works there, |
50 | /* This block is basically taken from socket.c - I assume if it works there, |
52 | * it should work here. |
51 | * it should work here. |
53 | */ |
52 | */ |
54 | #include <sys/types.h> |
53 | #include <sys/types.h> |
… | |
… | |
577 | */ |
576 | */ |
578 | pl->count = 0; |
577 | pl->count = 0; |
579 | |
578 | |
580 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
579 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
581 | int time = pl->ob->has_active_speed () |
580 | int time = pl->ob->has_active_speed () |
582 | ? (int) (MAX_TIME / fabs (pl->ob->speed)) |
581 | ? (int) (MAX_TIME / pl->ob->speed) |
583 | : MAX_TIME * 100; |
582 | : MAX_TIME * 100; |
584 | |
583 | |
585 | /* Send confirmation of command execution now */ |
584 | /* Send confirmation of command execution now */ |
586 | packet sl ("comc"); |
585 | packet sl ("comc"); |
587 | sl << uint16 (cmdid) << uint32 (time); |
586 | sl << uint16 (cmdid) << uint32 (time); |
… | |
… | |
630 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
629 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
631 | } |
630 | } |
632 | } |
631 | } |
633 | |
632 | |
634 | /** |
633 | /** |
635 | * Client tells its version. If there is a mismatch, we close the |
634 | * Client tells its version info. |
636 | * socket. In real life, all we should care about is the client having |
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|
637 | * something older than the server. If we assume the client will be |
|
|
638 | * backwards compatible, having it be a later version should not be a |
|
|
639 | * problem. |
|
|
640 | */ |
635 | */ |
641 | void |
636 | void |
642 | VersionCmd (char *buf, int len, client * ns) |
637 | VersionCmd (char *buf, int len, client *ns) |
643 | { |
638 | { |
644 | if (!buf) |
639 | INVOKE_CLIENT (VERSION, ns, ARG_DATA (buf, len)); |
645 | { |
|
|
646 | LOG (llevError, "CS: received corrupted version command\n"); |
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|
647 | return; |
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|
648 | } |
|
|
649 | |
|
|
650 | ns->cs_version = atoi (buf); |
|
|
651 | ns->sc_version = ns->cs_version; |
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652 | |
|
|
653 | LOG (llevDebug, "connection from client <%s>\n", buf); |
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|
654 | |
|
|
655 | //TODO: should log here just for statistics |
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|
656 | |
|
|
657 | //if (VERSION_CS != ns->cs_version) |
|
|
658 | // unchecked; |
|
|
659 | |
|
|
660 | char *cp = strchr (buf + 1, ' '); |
|
|
661 | if (!cp) |
|
|
662 | return; |
|
|
663 | |
|
|
664 | ns->sc_version = atoi (cp); |
|
|
665 | |
|
|
666 | //if (VERSION_SC != ns->sc_version) |
|
|
667 | // unchecked; |
|
|
668 | |
|
|
669 | cp = strchr (cp + 1, ' '); |
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670 | |
|
|
671 | if (cp) |
|
|
672 | { |
|
|
673 | ns->version = cp + 1; |
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674 | |
|
|
675 | if (ns->sc_version < 1026) |
|
|
676 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
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677 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
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|
678 | } |
|
|
679 | } |
640 | } |
680 | |
641 | |
681 | /** sound related functions. */ |
642 | /** sound related functions. */ |
682 | void |
643 | void |
683 | SetSound (char *buf, int len, client * ns) |
644 | SetSound (char *buf, int len, client * ns) |
… | |
… | |
735 | */ |
696 | */ |
736 | static void |
697 | static void |
737 | rangetostring (player *pl, char *obuf) |
698 | rangetostring (player *pl, char *obuf) |
738 | { |
699 | { |
739 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
700 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
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|
701 | |
|
|
702 | #if 0 |
|
|
703 | // print ranged/chosen_skill etc. objects every call |
|
|
704 | printf ("%s %s => %s (%s)\n", |
|
|
705 | pl->ranged_ob ? &pl->ranged_ob->name : "-", |
|
|
706 | pl->combat_ob ? &pl->combat_ob->name : "-", |
|
|
707 | pl->ob->current_weapon ? &pl->ob->current_weapon->name : "-", |
|
|
708 | pl->ob->chosen_skill ? &pl->ob->chosen_skill->name : "-" |
|
|
709 | ); |
|
|
710 | #endif |
740 | |
711 | |
741 | if (pl->ranged_ob) |
712 | if (pl->ranged_ob) |
742 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
713 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
743 | |
714 | |
744 | if (pl->combat_ob) |
715 | if (pl->combat_ob) |
… | |
… | |
981 | prefetch_surrounding_maps (maptile *map, int distance) |
952 | prefetch_surrounding_maps (maptile *map, int distance) |
982 | { |
953 | { |
983 | map->touch (); |
954 | map->touch (); |
984 | |
955 | |
985 | if (--distance) |
956 | if (--distance) |
986 | for (int dir = 4; --dir; ) |
957 | for (int dir = 4; dir--; ) |
987 | if (const shstr &path = map->tile_path [dir]) |
958 | if (const shstr &path = map->tile_path [dir]) |
988 | if (maptile *&neigh = map->tile_map [dir]) |
959 | if (maptile *&neigh = map->tile_map [dir]) |
989 | prefetch_surrounding_maps (neigh, distance); |
960 | prefetch_surrounding_maps (neigh, distance); |
990 | else |
961 | else |
991 | neigh = maptile::find_async (path, map); |
962 | neigh = maptile::find_async (path, map); |
… | |
… | |
1084 | map_clearcell (&lastcell, -1); |
1055 | map_clearcell (&lastcell, -1); |
1085 | } |
1056 | } |
1086 | |
1057 | |
1087 | continue; |
1058 | continue; |
1088 | } |
1059 | } |
1089 | |
1060 | |
1090 | int d = pl->blocked_los_uc (dx, dy); |
1061 | int d = pl->blocked_los_uc (dx, dy); |
1091 | |
1062 | |
1092 | if (d > 3) |
1063 | if (d > 3) |
1093 | { |
1064 | { |
1094 | /* This block deals with spaces that are not visible for whatever |
1065 | /* This block deals with spaces that are not visible for whatever |
… | |
… | |
1279 | |
1250 | |
1280 | if (!pl->ns->monitor_spells) |
1251 | if (!pl->ns->monitor_spells) |
1281 | return; |
1252 | return; |
1282 | |
1253 | |
1283 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1254 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1284 | { |
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|
1285 | if (spell->type == SPELL) |
1255 | if (spell->type == SPELL) |
1286 | { |
1256 | { |
1287 | int flags = 0; |
1257 | int flags = 0; |
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|
1258 | int val; |
1288 | |
1259 | |
1289 | /* check if we need to update it */ |
1260 | /* check if we need to update it */ |
1290 | if (spell->cached_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1261 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
|
|
1262 | if (spell->cached_sp != val) |
1291 | { |
1263 | { |
1292 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1264 | spell->cached_sp = val; |
1293 | flags |= UPD_SP_MANA; |
1265 | flags |= UPD_SP_MANA; |
1294 | } |
1266 | } |
1295 | |
1267 | |
1296 | if (spell->cached_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1268 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
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|
1269 | if (spell->cached_grace != val) |
1297 | { |
1270 | { |
1298 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1271 | spell->cached_grace = val; |
1299 | flags |= UPD_SP_GRACE; |
1272 | flags |= UPD_SP_GRACE; |
1300 | } |
1273 | } |
1301 | |
1274 | |
1302 | if (spell->cached_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1275 | val = casting_level (pl->ob, spell); |
|
|
1276 | if (spell->cached_eat != val) |
1303 | { |
1277 | { |
1304 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1278 | spell->cached_eat = val; |
1305 | flags |= UPD_SP_DAMAGE; |
1279 | flags |= UPD_SP_LEVEL; |
1306 | } |
1280 | } |
1307 | |
1281 | |
1308 | if (flags) |
1282 | if (flags) |
1309 | { |
1283 | { |
1310 | packet sl; |
1284 | packet sl; |
1311 | |
1285 | |
1312 | sl << "updspell " |
1286 | sl << "updspell " |
1313 | << uint8 (flags) |
1287 | << uint8 (flags) |
1314 | << uint32 (spell->count); |
1288 | << uint32 (spell->count); |
1315 | |
1289 | |
1316 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1290 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1317 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->cached_grace); |
1291 | if (flags & UPD_SP_GRACE) sl << uint16 (spell->cached_grace); |
1318 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->cached_eat); |
1292 | if (flags & UPD_SP_LEVEL) sl << uint16 (spell->cached_eat); |
1319 | |
1293 | |
1320 | pl->ns->send_packet (sl); |
1294 | pl->ns->send_packet (sl); |
1321 | } |
1295 | } |
1322 | } |
1296 | } |
1323 | } |
|
|
1324 | } |
1297 | } |
1325 | |
1298 | |
1326 | void |
1299 | void |
1327 | esrv_remove_spell (player *pl, object *spell) |
1300 | esrv_remove_spell (player *pl, object *spell) |
1328 | { |
1301 | { |
… | |
… | |
1355 | } |
1328 | } |
1356 | |
1329 | |
1357 | /* store costs and damage in the object struct, to compare to later */ |
1330 | /* store costs and damage in the object struct, to compare to later */ |
1358 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1331 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1359 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1332 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1360 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1333 | spell->cached_eat = casting_level (pl->ob, spell); |
1361 | |
1334 | |
1362 | /* figure out which skill it uses, if it uses one */ |
1335 | /* figure out which skill it uses, if it uses one */ |
1363 | if (spell->skill) |
1336 | if (spell->skill) |
1364 | if (object *tmp = pl->find_skill (spell->skill)) |
1337 | if (object *tmp = pl->find_skill (spell->skill)) |
1365 | skill = tmp->subtype + CS_STAT_SKILLINFO; |
1338 | skill = tmp->subtype + CS_STAT_SKILLINFO; |