1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | * Copyright (©) 2001 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
… | |
… | |
220 | socket.current_x = ob->x; |
220 | socket.current_x = ob->x; |
221 | socket.current_y = ob->y; |
221 | socket.current_y = ob->y; |
222 | } |
222 | } |
223 | |
223 | |
224 | /** |
224 | /** |
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225 | * This sends the skill number to name mapping. We ignore |
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226 | * the params - we always send the same info no matter what. |
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227 | */ |
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228 | static void |
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229 | send_skill_info (client *ns, char *params) |
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230 | { |
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231 | packet sl; |
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232 | sl << "replyinfo skill_info\n"; |
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233 | |
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234 | for (int i = 1; i < NUM_SKILLS; i++) |
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235 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
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236 | |
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237 | if (sl.length () > MAXSOCKBUF) |
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238 | { |
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239 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
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240 | fatal (0); |
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241 | } |
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242 | |
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243 | ns->send_packet (sl); |
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244 | } |
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245 | |
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246 | /** |
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247 | * This sends the spell path to name mapping. We ignore |
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248 | * the params - we always send the same info no matter what. |
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249 | */ |
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250 | static void |
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251 | send_spell_paths (client * ns, char *params) |
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252 | { |
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253 | packet sl; |
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254 | |
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255 | sl << "replyinfo spell_paths\n"; |
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256 | |
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257 | for (int i = 0; i < NRSPELLPATHS; i++) |
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258 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
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259 | |
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260 | if (sl.length () > MAXSOCKBUF) |
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261 | { |
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262 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
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263 | fatal (0); |
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264 | } |
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265 | |
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266 | ns->send_packet (sl); |
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267 | } |
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268 | |
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269 | /** |
225 | * RequestInfo is sort of a meta command. There is some specific |
270 | * RequestInfo is sort of a meta command. There is some specific |
226 | * request of information, but we call other functions to provide |
271 | * request of information, but we call other functions to provide |
227 | * that information. |
272 | * that information. |
228 | */ |
273 | */ |
229 | void |
274 | void |
… | |
… | |
531 | * commands. |
576 | * commands. |
532 | */ |
577 | */ |
533 | pl->count = 0; |
578 | pl->count = 0; |
534 | |
579 | |
535 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
580 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
536 | int time = fabs (pl->ob->speed) < 0.001 |
581 | int time = pl->ob->has_active_speed () |
537 | ? time = MAX_TIME * 100 |
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|
538 | : time = (int) (MAX_TIME / fabs (pl->ob->speed)); |
582 | ? (int) (MAX_TIME / pl->ob->speed) |
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583 | : MAX_TIME * 100; |
539 | |
584 | |
540 | /* Send confirmation of command execution now */ |
585 | /* Send confirmation of command execution now */ |
541 | packet sl ("comc"); |
586 | packet sl ("comc"); |
542 | sl << uint16 (cmdid) << uint32 (time); |
587 | sl << uint16 (cmdid) << uint32 (time); |
543 | pl->ns->send_packet (sl); |
588 | pl->ns->send_packet (sl); |
… | |
… | |
690 | */ |
735 | */ |
691 | static void |
736 | static void |
692 | rangetostring (player *pl, char *obuf) |
737 | rangetostring (player *pl, char *obuf) |
693 | { |
738 | { |
694 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
739 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
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740 | |
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741 | printf ("%s %s => %s (%s)\n",//D |
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742 | pl->ranged_ob ? &pl->ranged_ob->name : "-", |
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743 | pl->combat_ob ? &pl->combat_ob->name : "-", |
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744 | pl->ob->current_weapon ? &pl->ob->current_weapon->name : "-", |
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745 | pl->ob->chosen_skill ? &pl->ob->chosen_skill->name : "-" |
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746 | ); |
695 | |
747 | |
696 | if (pl->ranged_ob) |
748 | if (pl->ranged_ob) |
697 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
749 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
698 | |
750 | |
699 | if (pl->combat_ob) |
751 | if (pl->combat_ob) |
… | |
… | |
793 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
845 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
794 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
846 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
795 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
847 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
796 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
848 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
797 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
849 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
798 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f/TICK); |
850 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f / TICK); |
799 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
851 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
800 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
852 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f / TICK); |
801 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
853 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
802 | |
854 | |
803 | flags = 0; |
855 | flags = 0; |
804 | |
856 | |
805 | if (opl->fire_on) |
857 | if (opl->fire_on) |
… | |
… | |
808 | if (opl->run_on) |
860 | if (opl->run_on) |
809 | flags |= SF_RUNON; |
861 | flags |= SF_RUNON; |
810 | |
862 | |
811 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
863 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
812 | |
864 | |
813 | if (ns->sc_version < 1025) |
|
|
814 | { AddIfShort (ns->last_resist[ATNR_PHYSICAL], ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
|
|
815 | else |
|
|
816 | for (int i = 0; i < NROFATTACKS; i++) |
865 | for (int i = 0; i < NROFATTACKS; i++) |
817 | { |
866 | { |
818 | /* Skip ones we won't send */ |
867 | /* Skip ones we won't send */ |
819 | if (atnr_cs_stat[i] == -1) |
868 | if (atnr_cs_stat[i] == -1) |
820 | continue; |
869 | continue; |
821 | |
870 | |
822 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
871 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
823 | } |
872 | } |
824 | |
873 | |
825 | if (pl->ns->monitor_spells) |
874 | if (pl->ns->monitor_spells) |
826 | { |
875 | { |
827 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
876 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
828 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
877 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
… | |
… | |
939 | prefetch_surrounding_maps (maptile *map, int distance) |
988 | prefetch_surrounding_maps (maptile *map, int distance) |
940 | { |
989 | { |
941 | map->touch (); |
990 | map->touch (); |
942 | |
991 | |
943 | if (--distance) |
992 | if (--distance) |
944 | for (int dir = 4; --dir; ) |
993 | for (int dir = 4; dir--; ) |
945 | if (const shstr &path = map->tile_path [dir]) |
994 | if (const shstr &path = map->tile_path [dir]) |
946 | if (maptile *&neigh = map->tile_map [dir]) |
995 | if (maptile *&neigh = map->tile_map [dir]) |
947 | prefetch_surrounding_maps (neigh, distance); |
996 | prefetch_surrounding_maps (neigh, distance); |
948 | else |
997 | else |
949 | neigh = maptile::find_async (path, map); |
998 | neigh = maptile::find_async (path, map); |
… | |
… | |
1042 | map_clearcell (&lastcell, -1); |
1091 | map_clearcell (&lastcell, -1); |
1043 | } |
1092 | } |
1044 | |
1093 | |
1045 | continue; |
1094 | continue; |
1046 | } |
1095 | } |
1047 | |
1096 | |
1048 | int d = pl->blocked_los_uc (dx, dy); |
1097 | int d = pl->blocked_los_uc (dx, dy); |
1049 | |
1098 | |
1050 | if (d > 3) |
1099 | if (d > 3) |
1051 | { |
1100 | { |
1052 | /* This block deals with spaces that are not visible for whatever |
1101 | /* This block deals with spaces that are not visible for whatever |
… | |
… | |
1221 | socket.send_packet (sl); |
1270 | socket.send_packet (sl); |
1222 | socket.sent_scroll = 0; |
1271 | socket.sent_scroll = 0; |
1223 | } |
1272 | } |
1224 | } |
1273 | } |
1225 | |
1274 | |
1226 | /*****************************************************************************/ |
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1227 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
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1228 | /* a player. Of course, the client need to know the command to be able to */ |
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1229 | /* manage it ! */ |
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1230 | /*****************************************************************************/ |
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1231 | void |
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1232 | send_plugin_custom_message (object *pl, char *buf) |
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1233 | { |
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1234 | pl->contr->ns->send_packet (buf); |
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1235 | } |
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1236 | |
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1237 | /** |
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1238 | * This sends the skill number to name mapping. We ignore |
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1239 | * the params - we always send the same info no matter what. |
|
|
1240 | */ |
|
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1241 | void |
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1242 | send_skill_info (client *ns, char *params) |
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1243 | { |
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1244 | packet sl; |
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1245 | sl << "replyinfo skill_info\n"; |
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1246 | |
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1247 | for (int i = 1; i < NUM_SKILLS; i++) |
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1248 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
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1249 | |
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1250 | if (sl.length () > MAXSOCKBUF) |
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1251 | { |
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1252 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
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1253 | fatal (0); |
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1254 | } |
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1255 | |
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1256 | ns->send_packet (sl); |
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1257 | } |
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1258 | |
|
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1259 | /** |
|
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1260 | * This sends the spell path to name mapping. We ignore |
|
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1261 | * the params - we always send the same info no matter what. |
|
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1262 | */ |
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1263 | void |
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1264 | send_spell_paths (client * ns, char *params) |
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1265 | { |
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1266 | packet sl; |
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1267 | |
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1268 | sl << "replyinfo spell_paths\n"; |
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1269 | |
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1270 | for (int i = 0; i < NRSPELLPATHS; i++) |
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1271 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
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1272 | |
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1273 | if (sl.length () > MAXSOCKBUF) |
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1274 | { |
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1275 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
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1276 | fatal (0); |
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1277 | } |
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1278 | |
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1279 | ns->send_packet (sl); |
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1280 | } |
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1281 | |
|
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1282 | /** |
1275 | /** |
1283 | * This looks for any spells the player may have that have changed their stats. |
1276 | * This looks for any spells the player may have that have changed their stats. |
1284 | * it then sends an updspell packet for each spell that has changed in this way |
1277 | * it then sends an updspell packet for each spell that has changed in this way |
1285 | */ |
1278 | */ |
1286 | void |
1279 | void |
1287 | esrv_update_spells (player *pl) |
1280 | esrv_update_spells (player *pl) |
1288 | { |
1281 | { |
1289 | if (!pl->ns) |
1282 | if (!pl->ns) |
1290 | return; |
1283 | return; |
1291 | |
1284 | |
|
|
1285 | pl->ns->update_spells = false; |
|
|
1286 | |
1292 | if (!pl->ns->monitor_spells) |
1287 | if (!pl->ns->monitor_spells) |
1293 | return; |
1288 | return; |
1294 | |
1289 | |
1295 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1290 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1296 | { |
|
|
1297 | if (spell->type == SPELL) |
1291 | if (spell->type == SPELL) |
1298 | { |
1292 | { |
1299 | int flags = 0; |
1293 | int flags = 0; |
|
|
1294 | int val; |
1300 | |
1295 | |
1301 | /* check if we need to update it */ |
1296 | /* check if we need to update it */ |
1302 | if (spell->cached_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1297 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
|
|
1298 | if (spell->cached_sp != val) |
1303 | { |
1299 | { |
1304 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1300 | spell->cached_sp = val; |
1305 | flags |= UPD_SP_MANA; |
1301 | flags |= UPD_SP_MANA; |
1306 | } |
1302 | } |
1307 | |
1303 | |
1308 | if (spell->cached_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1304 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
|
|
1305 | if (spell->cached_grace != val) |
1309 | { |
1306 | { |
1310 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1307 | spell->cached_grace = val; |
1311 | flags |= UPD_SP_GRACE; |
1308 | flags |= UPD_SP_GRACE; |
1312 | } |
1309 | } |
1313 | |
1310 | |
1314 | if (spell->cached_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1311 | val = casting_level (pl->ob, spell); |
|
|
1312 | if (spell->cached_eat != val) |
1315 | { |
1313 | { |
1316 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1314 | spell->cached_eat = val; |
1317 | flags |= UPD_SP_DAMAGE; |
1315 | flags |= UPD_SP_LEVEL; |
1318 | } |
1316 | } |
1319 | |
1317 | |
1320 | if (flags) |
1318 | if (flags) |
1321 | { |
1319 | { |
1322 | packet sl; |
1320 | packet sl; |
1323 | |
1321 | |
1324 | sl << "updspell " |
1322 | sl << "updspell " |
1325 | << uint8 (flags) |
1323 | << uint8 (flags) |
1326 | << uint32 (spell->count); |
1324 | << uint32 (spell->count); |
1327 | |
1325 | |
1328 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1326 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1329 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->cached_grace); |
1327 | if (flags & UPD_SP_GRACE) sl << uint16 (spell->cached_grace); |
1330 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->cached_eat); |
1328 | if (flags & UPD_SP_LEVEL) sl << uint16 (spell->cached_eat); |
1331 | |
1329 | |
1332 | pl->ns->send_packet (sl); |
1330 | pl->ns->send_packet (sl); |
1333 | } |
1331 | } |
1334 | } |
1332 | } |
1335 | } |
|
|
1336 | } |
1333 | } |
1337 | |
1334 | |
1338 | void |
1335 | void |
1339 | esrv_remove_spell (player *pl, object *spell) |
1336 | esrv_remove_spell (player *pl, object *spell) |
1340 | { |
1337 | { |
… | |
… | |
1367 | } |
1364 | } |
1368 | |
1365 | |
1369 | /* store costs and damage in the object struct, to compare to later */ |
1366 | /* store costs and damage in the object struct, to compare to later */ |
1370 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1367 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1371 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1368 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1372 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1369 | spell->cached_eat = casting_level (pl->ob, spell); |
1373 | |
1370 | |
1374 | /* figure out which skill it uses, if it uses one */ |
1371 | /* figure out which skill it uses, if it uses one */ |
1375 | if (spell->skill) |
1372 | if (spell->skill) |
1376 | if (object *tmp = pl->find_skill (spell->skill)) |
1373 | if (object *tmp = pl->find_skill (spell->skill)) |
1377 | skill = tmp->subtype + CS_STAT_SKILLINFO; |
1374 | skill = tmp->subtype + CS_STAT_SKILLINFO; |