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Comparing deliantra/server/socket/request.C (file contents):
Revision 1.177 by root, Sat Oct 16 22:51:52 2010 UTC vs.
Revision 1.186 by root, Tue Jan 3 11:25:37 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001 Mark Wedel 5 * Copyright (©) 2001 Mark Wedel
6 * Copyright (©) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
158 client &socket = *pl->ns; 158 client &socket = *pl->ns;
159 object *ob = pl->viewpoint; 159 object *ob = pl->viewpoint;
160 160
161 if (socket.mapinfocmd) 161 if (socket.mapinfocmd)
162 { 162 {
163 if (ob->map && ob->map->path[0]) 163 if (ob->map && ob->map->path)
164 { 164 {
165 int flags = 0; 165 int flags = 0;
166 166
167 // due to historical glitches, the bit ordering and map index ordering differs
167 if (ob->map->tile_path[0]) flags |= 1; 168 if (ob->map->tile_path [TILE_NORTH]) flags |= 0x01;
168 if (ob->map->tile_path[1]) flags |= 2; 169 if (ob->map->tile_path [TILE_EAST ]) flags |= 0x02;
169 if (ob->map->tile_path[2]) flags |= 4; 170 if (ob->map->tile_path [TILE_SOUTH]) flags |= 0x04;
170 if (ob->map->tile_path[3]) flags |= 8; 171 if (ob->map->tile_path [TILE_WEST ]) flags |= 0x08;
172 // these two are debatable
173 if (ob->map->tile_path [TILE_UP ]) flags |= 0x10;
174 if (ob->map->tile_path [TILE_DOWN ]) flags |= 0x20;
171 175
172 socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", 176 socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s",
173 flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, 177 flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y,
174 ob->map->width, ob->map->height, &ob->map->path); 178 ob->map->width, ob->map->height, &ob->map->path);
175 } 179 }
341 345
342 while (*buf && map && max_distance) 346 while (*buf && map && max_distance)
343 { 347 {
344 int dir = *buf++ - '1'; 348 int dir = *buf++ - '1';
345 349
346 if (dir >= 0 && dir <= 3) 350 // due to historical glitches, the mapinfo index and tile index differs
351 static unsigned char dirmap [] = { TILE_NORTH, TILE_EAST, TILE_SOUTH, TILE_WEST, TILE_UP, TILE_DOWN };
352
353 // maybe we should only allow the four flat directions
354 if (IN_RANGE_EXC (dir, 0, array_length (dirmap)))
347 { 355 {
356 dir = dirmap [dir];
357
348 if (!map->tile_path [dir]) 358 if (!map->tile_path [dir])
349 map = 0; 359 map = 0;
350 else if (map->tile_available (dir, false)) 360 else if (map->tile_available (dir, false))
351 { 361 {
352 maptile *neigh = map->tile_map [dir]; 362 maptile *neigh = map->tile_map [dir];
375 send_packet_printf ("mapinfo %s nomap", token); 385 send_packet_printf ("mapinfo %s nomap", token);
376 else 386 else
377 { 387 {
378 int flags = 0; 388 int flags = 0;
379 389
390 // due to historical glitches, the bit ordering and map index ordering differs
380 if (map->tile_path[0]) flags |= 1; 391 if (map->tile_path [TILE_NORTH]) flags |= 0x01;
381 if (map->tile_path[1]) flags |= 2; 392 if (map->tile_path [TILE_EAST ]) flags |= 0x02;
382 if (map->tile_path[2]) flags |= 4; 393 if (map->tile_path [TILE_SOUTH]) flags |= 0x04;
383 if (map->tile_path[3]) flags |= 8; 394 if (map->tile_path [TILE_WEST ]) flags |= 0x08;
395 // these two are debatable
396 if (map->tile_path [TILE_UP ]) flags |= 0x10;
397 if (map->tile_path [TILE_DOWN ]) flags |= 0x20;
384 398
385 send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); 399 send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path);
386 } 400 }
387 401
388 return 1; 402 return 1;
873 887
874 /* Nothing changed */ 888 /* Nothing changed */
875 return 0; 889 return 0;
876} 890}
877 891
878//-GPL
879
880// prefetch maps in an area of PREFETCH x PREFETCH around the player
881#define PREFETCH 40
882
883// prefetch a generous area around the player
884static void
885prefetch_surrounding_maps (object *op)
886{
887 for (maprect *rect = op->map->split_to_tiles (mapwalk_buf,
888 op->x - PREFETCH , op->y - PREFETCH ,
889 op->x + PREFETCH + 1, op->y + PREFETCH + 1);
890 rect->m;
891 ++rect)
892 rect->m->touch ();
893}
894
895//+GPL
896
897/** 892/**
898 * Draws client map. 893 * Draws client map.
899 */ 894 */
900void 895void
901draw_client_map (player *pl) 896draw_client_map (player *pl)
906 901
907 /* If player is just joining the game, he isn't here yet, so the map 902 /* If player is just joining the game, he isn't here yet, so the map
908 * can get swapped out. If so, don't try to send them a map. All will 903 * can get swapped out. If so, don't try to send them a map. All will
909 * be OK once they really log in. 904 * be OK once they really log in.
910 */ 905 */
911 if (!ob->map || ob->map->in_memory != MAP_ACTIVE) 906 if (!ob->map || ob->map->state != MAP_ACTIVE)
912 return; 907 return;
913 908
914 int startlen, oldlen; 909 int startlen, oldlen;
915 910
916 check_map_change (pl); 911 check_map_change (pl);
917 prefetch_surrounding_maps (pl->ob); 912 pl->ob->prefetch_surrounding_maps ();
918 913
919 /* do LOS after calls to update_position */ 914 /* do LOS after calls to update_position */
920 /* unfortunately, we need to udpate los when observing, currently */ 915 /* unfortunately, we need to udpate los when observing, currently */
921 if (pl->do_los || pl->viewpoint != pl->ob) 916 if (pl->do_los || pl->viewpoint != pl->ob)
922 { 917 {

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