--- deliantra/server/socket/request.C 2010/10/16 22:51:52 1.177 +++ deliantra/server/socket/request.C 2012/01/03 11:25:37 1.186 @@ -1,7 +1,7 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2001 Mark Wedel * Copyright (©) 1992 Frank Tore Johansen * @@ -160,14 +160,18 @@ if (socket.mapinfocmd) { - if (ob->map && ob->map->path[0]) + if (ob->map && ob->map->path) { int flags = 0; - if (ob->map->tile_path[0]) flags |= 1; - if (ob->map->tile_path[1]) flags |= 2; - if (ob->map->tile_path[2]) flags |= 4; - if (ob->map->tile_path[3]) flags |= 8; + // due to historical glitches, the bit ordering and map index ordering differs + if (ob->map->tile_path [TILE_NORTH]) flags |= 0x01; + if (ob->map->tile_path [TILE_EAST ]) flags |= 0x02; + if (ob->map->tile_path [TILE_SOUTH]) flags |= 0x04; + if (ob->map->tile_path [TILE_WEST ]) flags |= 0x08; + // these two are debatable + if (ob->map->tile_path [TILE_UP ]) flags |= 0x10; + if (ob->map->tile_path [TILE_DOWN ]) flags |= 0x20; socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, @@ -343,8 +347,14 @@ { int dir = *buf++ - '1'; - if (dir >= 0 && dir <= 3) + // due to historical glitches, the mapinfo index and tile index differs + static unsigned char dirmap [] = { TILE_NORTH, TILE_EAST, TILE_SOUTH, TILE_WEST, TILE_UP, TILE_DOWN }; + + // maybe we should only allow the four flat directions + if (IN_RANGE_EXC (dir, 0, array_length (dirmap))) { + dir = dirmap [dir]; + if (!map->tile_path [dir]) map = 0; else if (map->tile_available (dir, false)) @@ -377,10 +387,14 @@ { int flags = 0; - if (map->tile_path[0]) flags |= 1; - if (map->tile_path[1]) flags |= 2; - if (map->tile_path[2]) flags |= 4; - if (map->tile_path[3]) flags |= 8; + // due to historical glitches, the bit ordering and map index ordering differs + if (map->tile_path [TILE_NORTH]) flags |= 0x01; + if (map->tile_path [TILE_EAST ]) flags |= 0x02; + if (map->tile_path [TILE_SOUTH]) flags |= 0x04; + if (map->tile_path [TILE_WEST ]) flags |= 0x08; + // these two are debatable + if (map->tile_path [TILE_UP ]) flags |= 0x10; + if (map->tile_path [TILE_DOWN ]) flags |= 0x20; send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); } @@ -875,25 +889,6 @@ return 0; } -//-GPL - -// prefetch maps in an area of PREFETCH x PREFETCH around the player -#define PREFETCH 40 - -// prefetch a generous area around the player -static void -prefetch_surrounding_maps (object *op) -{ - for (maprect *rect = op->map->split_to_tiles (mapwalk_buf, - op->x - PREFETCH , op->y - PREFETCH , - op->x + PREFETCH + 1, op->y + PREFETCH + 1); - rect->m; - ++rect) - rect->m->touch (); -} - -//+GPL - /** * Draws client map. */ @@ -908,13 +903,13 @@ * can get swapped out. If so, don't try to send them a map. All will * be OK once they really log in. */ - if (!ob->map || ob->map->in_memory != MAP_ACTIVE) + if (!ob->map || ob->map->state != MAP_ACTIVE) return; int startlen, oldlen; check_map_change (pl); - prefetch_surrounding_maps (pl->ob); + pl->ob->prefetch_surrounding_maps (); /* do LOS after calls to update_position */ /* unfortunately, we need to udpate los when observing, currently */