… | |
… | |
138 | } |
138 | } |
139 | |
139 | |
140 | static void |
140 | static void |
141 | clear_map (player *pl) |
141 | clear_map (player *pl) |
142 | { |
142 | { |
143 | memset (&pl->socket->lastmap, 0, sizeof (pl->socket->lastmap)); |
143 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
144 | |
144 | |
145 | if (pl->socket->newmapcmd == 1) |
145 | if (pl->ns->newmapcmd == 1) |
146 | pl->socket->send_packet ("newmap"); |
146 | pl->ns->send_packet ("newmap"); |
147 | |
147 | |
148 | pl->socket->floorbox_reset (); |
148 | pl->ns->floorbox_reset (); |
149 | } |
149 | } |
150 | |
150 | |
151 | /** check for map change and send new map data */ |
151 | /** check for map change and send new map data */ |
152 | static void |
152 | static void |
153 | check_map_change (player *pl) |
153 | check_map_change (player *pl) |
154 | { |
154 | { |
155 | client &socket = *pl->socket; |
155 | client &socket = *pl->ns; |
156 | object *ob = pl->ob; |
156 | object *ob = pl->ob; |
157 | char buf[MAX_BUF]; /* eauugggh */ |
157 | char buf[MAX_BUF]; /* eauugggh */ |
158 | |
158 | |
159 | if (socket.current_map != ob->map) |
159 | if (socket.current_map != ob->map) |
160 | { |
160 | { |
… | |
… | |
280 | buf += 8; |
280 | buf += 8; |
281 | |
281 | |
282 | // initial map and its origin |
282 | // initial map and its origin |
283 | maptile *map = pl->ob->map; |
283 | maptile *map = pl->ob->map; |
284 | sint16 dx, dy; |
284 | sint16 dx, dy; |
285 | int mapx = pl->socket->mapx / 2 - pl->ob->x; |
285 | int mapx = pl->ns->mapx / 2 - pl->ob->x; |
286 | int mapy = pl->socket->mapy / 2 - pl->ob->y; |
286 | int mapy = pl->ns->mapy / 2 - pl->ob->y; |
287 | int max_distance = 8; // limit maximum path length to something generous |
287 | int max_distance = 8; // limit maximum path length to something generous |
288 | |
288 | |
289 | while (*buf && map && max_distance) |
289 | while (*buf && map && max_distance) |
290 | { |
290 | { |
291 | int dir = *buf++; |
291 | int dir = *buf++; |
… | |
… | |
342 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
342 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
343 | } |
343 | } |
344 | else |
344 | else |
345 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
345 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
346 | |
346 | |
347 | pl->socket->send_packet (bigbuf); |
347 | pl->ns->send_packet (bigbuf); |
348 | } |
348 | } |
349 | |
349 | |
350 | /** This is the Setup cmd - easy first implementation */ |
350 | /** This is the Setup cmd - easy first implementation */ |
351 | void |
351 | void |
352 | SetUp (char *buf, int len, client * ns) |
352 | SetUp (char *buf, int len, client * ns) |
… | |
… | |
569 | * it either has to be here or init_sockets needs to be exported. |
569 | * it either has to be here or init_sockets needs to be exported. |
570 | */ |
570 | */ |
571 | void |
571 | void |
572 | AddMeCmd (char *buf, int len, client * ns) |
572 | AddMeCmd (char *buf, int len, client * ns) |
573 | { |
573 | { |
|
|
574 | if (INVOKE_CLIENT (ADDME, ns)) |
|
|
575 | return; |
|
|
576 | |
574 | if (ns->status != Ns_Add || add_player (ns)) |
577 | if (ns->pl || add_player (ns)) |
575 | ns->send_packet ("addme_failed"); |
578 | ns->send_packet ("addme_failed"); |
576 | else |
579 | else |
577 | ns->send_packet ("addme_success"); |
580 | ns->send_packet ("addme_success"); |
578 | } |
581 | } |
579 | |
582 | |
… | |
… | |
719 | if (!(ns->faces_sent[smoothface] & NS_FACESENT_FACE)) |
722 | if (!(ns->faces_sent[smoothface] & NS_FACESENT_FACE)) |
720 | esrv_send_face (ns, smoothface, 0); |
723 | esrv_send_face (ns, smoothface, 0); |
721 | |
724 | |
722 | ns->faces_sent[face] |= NS_FACESENT_SMOOTH; |
725 | ns->faces_sent[face] |= NS_FACESENT_SMOOTH; |
723 | |
726 | |
724 | packet sl; |
727 | packet sl ("smooth"); |
725 | |
728 | |
726 | sl << "smooth " |
|
|
727 | << uint16 (face) |
729 | sl << uint16 (face) |
728 | << uint16 (smoothface); |
730 | << uint16 (smoothface); |
729 | |
731 | |
730 | ns->send_packet (sl); |
732 | ns->send_packet (sl); |
731 | } |
733 | } |
732 | |
734 | |
… | |
… | |
809 | int time = FABS (pl->ob->speed) < 0.001 |
811 | int time = FABS (pl->ob->speed) < 0.001 |
810 | ? time = MAX_TIME * 100 |
812 | ? time = MAX_TIME * 100 |
811 | : time = (int) (MAX_TIME / FABS (pl->ob->speed)); |
813 | : time = (int) (MAX_TIME / FABS (pl->ob->speed)); |
812 | |
814 | |
813 | /* Send confirmation of command execution now */ |
815 | /* Send confirmation of command execution now */ |
814 | packet sl; |
816 | packet sl ("comc"); |
815 | sl << "comc " << uint16 (cmdid) << uint32 (time); |
817 | sl << uint16 (cmdid) << uint32 (time); |
816 | pl->socket->send_packet (sl); |
818 | pl->ns->send_packet (sl); |
817 | } |
819 | } |
818 | |
|
|
819 | |
820 | |
820 | /** This is a reply to a previous query. */ |
821 | /** This is a reply to a previous query. */ |
821 | void |
822 | void |
822 | ReplyCmd (char *buf, int len, player *pl) |
823 | ReplyCmd (char *buf, int len, client *ns) |
823 | { |
824 | { |
|
|
825 | if (ns->state == ST_CUSTOM) |
|
|
826 | { |
|
|
827 | INVOKE_CLIENT (REPLY, ns, ARG_DATA (buf, len)); |
|
|
828 | return; |
|
|
829 | } |
|
|
830 | |
|
|
831 | if (!ns->pl) |
|
|
832 | return; //TODO: depends on the exact reply we are after |
|
|
833 | //TODO: but right now, we always have a ns->pl |
|
|
834 | |
|
|
835 | player *pl = ns->pl; |
|
|
836 | |
824 | /* This is to synthesize how the data would be stored if it |
837 | /* This is to synthesize how the data would be stored if it |
825 | * was normally entered. A bit of a hack, and should be cleaned up |
838 | * was normally entered. A bit of a hack, and should be cleaned up |
826 | * once all the X11 code is removed from the server. |
839 | * once all the X11 code is removed from the server. |
827 | * |
840 | * |
828 | * We pass 13 to many of the functions because this way they |
841 | * We pass 13 to many of the functions because this way they |
… | |
… | |
831 | */ |
844 | */ |
832 | snprintf (pl->write_buf, sizeof (pl->write_buf), ":%s", buf); |
845 | snprintf (pl->write_buf, sizeof (pl->write_buf), ":%s", buf); |
833 | |
846 | |
834 | /* this avoids any hacking here */ |
847 | /* this avoids any hacking here */ |
835 | |
848 | |
836 | switch (pl->state) |
849 | switch (ns->state) |
837 | { |
850 | { |
838 | case ST_PLAYING: |
851 | case ST_PLAYING: |
839 | LOG (llevError, "Got reply message with ST_PLAYING input state\n"); |
852 | LOG (llevError, "Got reply message with ST_PLAYING input state\n"); |
840 | break; |
853 | break; |
841 | |
854 | |
… | |
… | |
849 | case ST_ROLL_STAT: |
862 | case ST_ROLL_STAT: |
850 | key_roll_stat (pl->ob, buf[0]); |
863 | key_roll_stat (pl->ob, buf[0]); |
851 | break; |
864 | break; |
852 | |
865 | |
853 | case ST_CHANGE_CLASS: |
866 | case ST_CHANGE_CLASS: |
854 | |
|
|
855 | key_change_class (pl->ob, buf[0]); |
867 | key_change_class (pl->ob, buf[0]); |
856 | break; |
868 | break; |
857 | |
869 | |
858 | case ST_CONFIRM_QUIT: |
870 | case ST_CONFIRM_QUIT: |
859 | key_confirm_quit (pl->ob, buf[0]); |
871 | key_confirm_quit (pl->ob, buf[0]); |
860 | break; |
872 | break; |
861 | |
873 | |
862 | case ST_CONFIGURE: |
874 | case ST_CONFIGURE: |
863 | LOG (llevError, "In client input handling, but into configure state\n"); |
875 | LOG (llevError, "In client input handling, but into configure state\n"); |
864 | pl->state = ST_PLAYING; |
876 | ns->state = ST_PLAYING; |
865 | break; |
877 | break; |
866 | |
878 | |
867 | case ST_GET_NAME: |
879 | case ST_GET_NAME: |
868 | receive_player_name (pl->ob, 13); |
880 | receive_player_name (pl->ob, 13); |
869 | break; |
881 | break; |
… | |
… | |
876 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
888 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
877 | receive_party_password (pl->ob, 13); |
889 | receive_party_password (pl->ob, 13); |
878 | break; |
890 | break; |
879 | |
891 | |
880 | default: |
892 | default: |
881 | LOG (llevError, "Unknown input state: %d\n", pl->state); |
893 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
882 | } |
894 | } |
883 | } |
895 | } |
884 | |
896 | |
885 | /** |
897 | /** |
886 | * Client tells its version. If there is a mismatch, we close the |
898 | * Client tells its version. If there is a mismatch, we close the |
… | |
… | |
1033 | esrv_update_stats (player *pl) |
1045 | esrv_update_stats (player *pl) |
1034 | { |
1046 | { |
1035 | char buf[MAX_BUF]; |
1047 | char buf[MAX_BUF]; |
1036 | uint16 flags; |
1048 | uint16 flags; |
1037 | |
1049 | |
1038 | packet sl; |
1050 | packet sl ("stats"); |
1039 | sl << "stats "; |
|
|
1040 | |
1051 | |
1041 | if (pl->ob) |
1052 | if (pl->ob) |
1042 | { |
1053 | { |
1043 | AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); |
1054 | AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); |
1044 | AddIfShort (pl->last_stats.maxhp, pl->ob->stats.maxhp, CS_STAT_MAXHP); |
1055 | AddIfShort (pl->last_stats.maxhp, pl->ob->stats.maxhp, CS_STAT_MAXHP); |
… | |
… | |
1053 | AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX); |
1064 | AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX); |
1054 | AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); |
1065 | AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); |
1055 | AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); |
1066 | AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); |
1056 | } |
1067 | } |
1057 | |
1068 | |
1058 | if (pl->socket->exp64) |
1069 | if (pl->ns->exp64) |
1059 | for (int s = 0; s < NUM_SKILLS; s++) |
1070 | for (int s = 0; s < NUM_SKILLS; s++) |
1060 | if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) |
1071 | if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) |
1061 | { |
1072 | { |
1062 | /* Always send along the level if exp changes. This is only |
1073 | /* Always send along the level if exp changes. This is only |
1063 | * 1 extra byte, but keeps processing simpler. |
1074 | * 1 extra byte, but keeps processing simpler. |
… | |
… | |
1067 | << uint64 (pl->last_skill_ob[s]->stats.exp); |
1078 | << uint64 (pl->last_skill_ob[s]->stats.exp); |
1068 | |
1079 | |
1069 | pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; |
1080 | pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; |
1070 | } |
1081 | } |
1071 | |
1082 | |
1072 | if (pl->socket->exp64) |
1083 | if (pl->ns->exp64) |
1073 | { AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64) } |
1084 | { AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64) } |
1074 | else |
1085 | else |
1075 | { AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP) } |
1086 | { AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP) } |
1076 | |
1087 | |
1077 | AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); |
1088 | AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); |
… | |
… | |
1090 | if (pl->run_on) |
1101 | if (pl->run_on) |
1091 | flags |= SF_RUNON; |
1102 | flags |= SF_RUNON; |
1092 | |
1103 | |
1093 | AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS); |
1104 | AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS); |
1094 | |
1105 | |
1095 | if (pl->socket->sc_version < 1025) |
1106 | if (pl->ns->sc_version < 1025) |
1096 | { AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
1107 | { AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
1097 | else |
1108 | else |
1098 | for (int i = 0; i < NROFATTACKS; i++) |
1109 | for (int i = 0; i < NROFATTACKS; i++) |
1099 | { |
1110 | { |
1100 | /* Skip ones we won't send */ |
1111 | /* Skip ones we won't send */ |
… | |
… | |
1102 | continue; |
1113 | continue; |
1103 | |
1114 | |
1104 | AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]); |
1115 | AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]); |
1105 | } |
1116 | } |
1106 | |
1117 | |
1107 | if (pl->socket->monitor_spells) |
1118 | if (pl->ns->monitor_spells) |
1108 | { |
1119 | { |
1109 | AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1120 | AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1110 | AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL); |
1121 | AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL); |
1111 | AddIfInt (pl->last_path_denied, pl->ob->path_denied, CS_STAT_SPELL_DENY); |
1122 | AddIfInt (pl->last_path_denied, pl->ob->path_denied, CS_STAT_SPELL_DENY); |
1112 | } |
1123 | } |
1113 | |
1124 | |
1114 | rangetostring (pl->ob, buf); /* we want use the new fire & run system in new client */ |
1125 | rangetostring (pl->ob, buf); /* we want use the new fire & run system in new client */ |
1115 | AddIfString (pl->socket->stats.range, buf, CS_STAT_RANGE); |
1126 | AddIfString (pl->ns->stats.range, buf, CS_STAT_RANGE); |
1116 | set_title (pl->ob, buf); |
1127 | set_title (pl->ob, buf); |
1117 | AddIfString (pl->socket->stats.title, buf, CS_STAT_TITLE); |
1128 | AddIfString (pl->ns->stats.title, buf, CS_STAT_TITLE); |
1118 | |
1129 | |
1119 | /* Only send it away if we have some actual data */ |
1130 | /* Only send it away if we have some actual data */ |
1120 | if (sl.length () > 6) |
1131 | if (sl.length () > 6) |
1121 | pl->socket->send_packet (sl); |
1132 | pl->ns->send_packet (sl); |
1122 | } |
1133 | } |
1123 | |
1134 | |
1124 | /** |
1135 | /** |
1125 | * Tells the client that here is a player it should start using. |
1136 | * Tells the client that here is a player it should start using. |
1126 | */ |
1137 | */ |
1127 | void |
1138 | void |
1128 | esrv_new_player (player *pl, uint32 weight) |
1139 | esrv_new_player (player *pl, uint32 weight) |
1129 | { |
1140 | { |
1130 | pl->last_weight = weight; |
1141 | pl->last_weight = weight; |
1131 | |
1142 | |
1132 | packet sl; |
1143 | packet sl ("player"); |
1133 | sl << "player "; |
|
|
1134 | |
1144 | |
1135 | sl << uint32 (pl->ob->count) |
1145 | sl << uint32 (pl->ob->count) |
1136 | << uint32 (weight) |
1146 | << uint32 (weight) |
1137 | << uint32 (pl->ob->face->number) |
1147 | << uint32 (pl->ob->face->number) |
1138 | << data8 (pl->ob->name); |
1148 | << data8 (pl->ob->name); |
1139 | |
1149 | |
1140 | pl->socket->send_packet (sl); |
1150 | pl->ns->send_packet (sl); |
1141 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1151 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1142 | } |
1152 | } |
1143 | |
1153 | |
1144 | /** |
1154 | /** |
1145 | * Need to send an animation sequence to the client. |
1155 | * Need to send an animation sequence to the client. |
… | |
… | |
1159 | { |
1169 | { |
1160 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
1170 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
1161 | return; |
1171 | return; |
1162 | } |
1172 | } |
1163 | |
1173 | |
1164 | packet sl; |
1174 | packet sl ("anim"); |
1165 | |
1175 | |
1166 | sl << "anim " |
|
|
1167 | << uint16 (anim_num) |
1176 | sl << uint16 (anim_num) |
1168 | << uint16 (0); /* flags - not used right now */ |
1177 | << uint16 (0); /* flags - not used right now */ |
1169 | |
1178 | |
1170 | /* Build up the list of faces. Also, send any information (ie, the |
1179 | /* Build up the list of faces. Also, send any information (ie, the |
1171 | * the face itself) down to the client. |
1180 | * the face itself) down to the client. |
1172 | */ |
1181 | */ |
… | |
… | |
1593 | * we need 2 bytes for coordinates and 2 bytes for faces, such a trade off |
1602 | * we need 2 bytes for coordinates and 2 bytes for faces, such a trade off |
1594 | * maps no sense. Instead, we actually really only use 12 bits for coordinates, |
1603 | * maps no sense. Instead, we actually really only use 12 bits for coordinates, |
1595 | * and use the other 4 bits for other informatiion. For full documentation |
1604 | * and use the other 4 bits for other informatiion. For full documentation |
1596 | * of what we send, see the doc/Protocol file. |
1605 | * of what we send, see the doc/Protocol file. |
1597 | * I will describe internally what we do: |
1606 | * I will describe internally what we do: |
1598 | * the socket->lastmap shows how the map last looked when sent to the client. |
1607 | * the ns->lastmap shows how the map last looked when sent to the client. |
1599 | * in the lastmap structure, there is a cells array, which is set to the |
1608 | * in the lastmap structure, there is a cells array, which is set to the |
1600 | * maximum viewable size (As set in config.h). |
1609 | * maximum viewable size (As set in config.h). |
1601 | * in the cells, there are faces and a count value. |
1610 | * in the cells, there are faces and a count value. |
1602 | * we use the count value to hold the darkness value. If -1, then this space |
1611 | * we use the count value to hold the darkness value. If -1, then this space |
1603 | * is not viewable. |
1612 | * is not viewable. |
… | |
… | |
1614 | uint8 eentrysize; |
1623 | uint8 eentrysize; |
1615 | uint16 ewhatstart, ewhatflag; |
1624 | uint16 ewhatstart, ewhatflag; |
1616 | uint8 extendedinfos; |
1625 | uint8 extendedinfos; |
1617 | maptile *m; |
1626 | maptile *m; |
1618 | |
1627 | |
1619 | client &socket = *pl->contr->socket; |
1628 | client &socket = *pl->contr->ns; |
1620 | |
1629 | |
1621 | check_map_change (pl->contr); |
1630 | check_map_change (pl->contr); |
1622 | |
1631 | |
1623 | packet sl; |
1632 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1624 | packet esl; |
1633 | packet esl; |
1625 | |
1634 | |
1626 | sl << (socket.mapmode == Map1Cmd ? "map1 " : "map1a "); |
|
|
1627 | startlen = sl.length (); |
1635 | startlen = sl.length (); |
1628 | |
1636 | |
1629 | /*Extendedmapinfo structure initialisation */ |
1637 | /*Extendedmapinfo structure initialisation */ |
1630 | if (socket.ext_mapinfos) |
1638 | if (socket.ext_mapinfos) |
1631 | { |
1639 | { |
… | |
… | |
1675 | for (y = pl->y - socket.mapy / 2; y < max_y; y++, ay++) |
1683 | for (y = pl->y - socket.mapy / 2; y < max_y; y++, ay++) |
1676 | { |
1684 | { |
1677 | ax = 0; |
1685 | ax = 0; |
1678 | for (x = pl->x - socket.mapx / 2; x < max_x; x++, ax++) |
1686 | for (x = pl->x - socket.mapx / 2; x < max_x; x++, ax++) |
1679 | { |
1687 | { |
1680 | |
|
|
1681 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1688 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1682 | |
1689 | |
1683 | /* If this space is out of the normal viewable area, we only check |
1690 | /* If this space is out of the normal viewable area, we only check |
1684 | * the heads value ax or ay will only be greater than what |
1691 | * the heads value ax or ay will only be greater than what |
1685 | * the client wants if using the map1a command - this is because |
1692 | * the client wants if using the map1a command - this is because |
… | |
… | |
2015 | if (pm == NULL || pm->in_memory != MAP_IN_MEMORY) |
2022 | if (pm == NULL || pm->in_memory != MAP_IN_MEMORY) |
2016 | return; |
2023 | return; |
2017 | |
2024 | |
2018 | memset (&newmap, 0, sizeof (struct Map)); |
2025 | memset (&newmap, 0, sizeof (struct Map)); |
2019 | |
2026 | |
2020 | for (j = (pl->y - pl->contr->socket->mapy / 2); j < (pl->y + (pl->contr->socket->mapy + 1) / 2); j++) |
2027 | for (j = (pl->y - pl->contr->ns->mapy / 2); j < (pl->y + (pl->contr->ns->mapy + 1) / 2); j++) |
2021 | { |
|
|
2022 | for (i = (pl->x - pl->contr->socket->mapx / 2); i < (pl->x + (pl->contr->socket->mapx + 1) / 2); i++) |
2028 | for (i = (pl->x - pl->contr->ns->mapx / 2); i < (pl->x + (pl->contr->ns->mapx + 1) / 2); i++) |
2023 | { |
2029 | { |
2024 | ax = i; |
2030 | ax = i; |
2025 | ay = j; |
2031 | ay = j; |
2026 | m = pm; |
2032 | m = pm; |
2027 | mflags = get_map_flags (m, &m, ax, ay, &ax, &ay); |
2033 | mflags = get_map_flags (m, &m, ax, ay, &ax, &ay); |
2028 | |
2034 | |
2029 | if (mflags & P_OUT_OF_MAP) |
2035 | if (mflags & P_OUT_OF_MAP) |
2030 | continue; |
2036 | continue; |
2031 | |
2037 | |
2032 | if (mflags & P_NEED_UPDATE) |
|
|
2033 | update_position (m, ax, ay); |
|
|
2034 | |
|
|
2035 | /* If a map is visible to the player, we don't want to swap it out |
2038 | /* If a map is visible to the player, we don't want to swap it out |
2036 | * just to reload it. This should really call something like |
2039 | * just to reload it. This should really call something like |
2037 | * swap_map, but this is much more efficient and 'good enough' |
2040 | * swap_map, but this is much more efficient and 'good enough' |
2038 | */ |
2041 | */ |
2039 | if (mflags & P_NEW_MAP) |
2042 | if (mflags & P_NEW_MAP) |
2040 | m->timeout = 50; |
2043 | m->timeout = 50; |
2041 | } |
2044 | } |
2042 | } |
2045 | |
2043 | /* do LOS after calls to update_position */ |
2046 | /* do LOS after calls to update_position */ |
2044 | if (pl->contr->do_los) |
2047 | if (pl->contr->do_los) |
2045 | { |
2048 | { |
2046 | update_los (pl); |
2049 | update_los (pl); |
2047 | pl->contr->do_los = 0; |
2050 | pl->contr->do_los = 0; |
… | |
… | |
2062 | |
2065 | |
2063 | /*****************************************************************************/ |
2066 | /*****************************************************************************/ |
2064 | void |
2067 | void |
2065 | send_plugin_custom_message (object *pl, char *buf) |
2068 | send_plugin_custom_message (object *pl, char *buf) |
2066 | { |
2069 | { |
2067 | pl->contr->socket->send_packet (buf); |
2070 | pl->contr->ns->send_packet (buf); |
2068 | } |
2071 | } |
2069 | |
2072 | |
2070 | /** |
2073 | /** |
2071 | * This sends the skill number to name mapping. We ignore |
2074 | * This sends the skill number to name mapping. We ignore |
2072 | * the params - we always send the same info no matter what. |
2075 | * the params - we always send the same info no matter what. |
… | |
… | |
2117 | * it then sends an updspell packet for each spell that has changed in this way |
2120 | * it then sends an updspell packet for each spell that has changed in this way |
2118 | */ |
2121 | */ |
2119 | void |
2122 | void |
2120 | esrv_update_spells (player *pl) |
2123 | esrv_update_spells (player *pl) |
2121 | { |
2124 | { |
2122 | if (!pl->socket->monitor_spells) |
2125 | if (!pl->ns->monitor_spells) |
2123 | return; |
2126 | return; |
2124 | |
2127 | |
2125 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
2128 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
2126 | { |
2129 | { |
2127 | if (spell->type == SPELL) |
2130 | if (spell->type == SPELL) |
… | |
… | |
2157 | |
2160 | |
2158 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
2161 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
2159 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
2162 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
2160 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
2163 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
2161 | |
2164 | |
2162 | pl->socket->send_packet (sl); |
2165 | pl->ns->send_packet (sl); |
2163 | } |
2166 | } |
2164 | } |
2167 | } |
2165 | } |
2168 | } |
2166 | } |
2169 | } |
2167 | |
2170 | |
2168 | void |
2171 | void |
2169 | esrv_remove_spell (player *pl, object *spell) |
2172 | esrv_remove_spell (player *pl, object *spell) |
2170 | { |
2173 | { |
2171 | if (!pl->socket->monitor_spells) |
2174 | if (!pl->ns->monitor_spells) |
2172 | return; |
2175 | return; |
2173 | |
2176 | |
2174 | if (!pl || !spell || spell->env != pl->ob) |
2177 | if (!pl || !spell || spell->env != pl->ob) |
2175 | { |
2178 | { |
2176 | LOG (llevError, "Invalid call to esrv_remove_spell"); |
2179 | LOG (llevError, "Invalid call to esrv_remove_spell"); |
2177 | return; |
2180 | return; |
2178 | } |
2181 | } |
2179 | |
2182 | |
2180 | packet sl; |
2183 | packet sl ("delspell"); |
2181 | |
2184 | |
2182 | sl << "delspell " |
|
|
2183 | << uint32 (spell->count); |
2185 | sl << uint32 (spell->count); |
2184 | |
2186 | |
2185 | pl->socket->send_packet (sl); |
2187 | pl->ns->send_packet (sl); |
2186 | } |
2188 | } |
2187 | |
2189 | |
2188 | /* appends the spell *spell to the Socklist we will send the data to. */ |
2190 | /* appends the spell *spell to the Socklist we will send the data to. */ |
2189 | static void |
2191 | static void |
2190 | append_spell (player *pl, packet &sl, object *spell) |
2192 | append_spell (player *pl, packet &sl, object *spell) |
… | |
… | |
2238 | { |
2240 | { |
2239 | LOG (llevError, "esrv_add_spells, tried to add a spell to a NULL player"); |
2241 | LOG (llevError, "esrv_add_spells, tried to add a spell to a NULL player"); |
2240 | return; |
2242 | return; |
2241 | } |
2243 | } |
2242 | |
2244 | |
2243 | if (!pl->socket->monitor_spells) |
2245 | if (!pl->ns->monitor_spells) |
2244 | return; |
2246 | return; |
2245 | |
2247 | |
2246 | packet sl; |
2248 | packet sl ("addspell"); |
2247 | sl << "addspell "; |
|
|
2248 | |
2249 | |
2249 | if (!spell) |
2250 | if (!spell) |
2250 | { |
2251 | { |
2251 | for (spell = pl->ob->inv; spell != NULL; spell = spell->below) |
2252 | for (spell = pl->ob->inv; spell != NULL; spell = spell->below) |
2252 | { |
2253 | { |
… | |
… | |
2266 | if (spell->type != SPELL) |
2267 | if (spell->type != SPELL) |
2267 | continue; |
2268 | continue; |
2268 | |
2269 | |
2269 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
2270 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
2270 | { |
2271 | { |
2271 | pl->socket->send_packet (sl); |
2272 | pl->ns->send_packet (sl); |
2272 | |
2273 | |
2273 | sl.reset (); |
2274 | sl.reset (); |
2274 | sl << "addspell "; |
2275 | sl << "addspell "; |
2275 | } |
2276 | } |
2276 | |
2277 | |
… | |
… | |
2290 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
2291 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
2291 | fatal (0); |
2292 | fatal (0); |
2292 | } |
2293 | } |
2293 | |
2294 | |
2294 | /* finally, we can send the packet */ |
2295 | /* finally, we can send the packet */ |
2295 | pl->socket->send_packet (sl); |
2296 | pl->ns->send_packet (sl); |
2296 | } |
2297 | } |
2297 | |
2298 | |