--- deliantra/server/socket/request.C 2006/08/25 17:11:54 1.10 +++ deliantra/server/socket/request.C 2006/08/29 07:34:01 1.11 @@ -1,6 +1,6 @@ /* * static char *rcsid_init_c = - * "$Id: request.C,v 1.10 2006/08/25 17:11:54 root Exp $"; + * "$Id: request.C,v 1.11 2006/08/29 07:34:01 root Exp $"; */ /* @@ -1993,11 +1993,7 @@ return; } - if (pl->contr->transport) { - pm = pl->contr->transport->map; - } - else - pm = pl->map; + pm = pl->map; /* If player is just joining the game, he isn't here yet, so the map * can get swapped out. If so, don't try to send them a map. All will