… | |
… | |
60 | #include <sys/time.h> |
60 | #include <sys/time.h> |
61 | #include <sys/socket.h> |
61 | #include <sys/socket.h> |
62 | #include <netinet/in.h> |
62 | #include <netinet/in.h> |
63 | #include <netdb.h> |
63 | #include <netdb.h> |
64 | |
64 | |
65 | #ifdef HAVE_UNISTD_H |
|
|
66 | # include <unistd.h> |
65 | #include <unistd.h> |
67 | #endif |
|
|
68 | |
|
|
69 | #ifdef HAVE_SYS_TIME_H |
|
|
70 | # include <sys/time.h> |
66 | #include <sys/time.h> |
71 | #endif |
|
|
72 | |
67 | |
73 | #include "sounds.h" |
68 | #include "sounds.h" |
74 | |
69 | |
75 | /** |
70 | /** |
76 | * This table translates the attack numbers as used within the |
71 | * This table translates the attack numbers as used within the |
… | |
… | |
93 | -1, /* life stealing */ |
88 | -1, /* life stealing */ |
94 | -1 /* Disease - not fully done yet */ |
89 | -1 /* Disease - not fully done yet */ |
95 | }; |
90 | }; |
96 | |
91 | |
97 | static void |
92 | static void |
98 | socket_map_scroll (NewSocket * ns, int dx, int dy) |
93 | socket_map_scroll (client_socket * ns, int dx, int dy) |
99 | { |
94 | { |
100 | struct Map newmap; |
95 | struct Map newmap; |
101 | int x, y, mx, my; |
96 | int x, y, mx, my; |
102 | |
97 | |
103 | { |
98 | { |
… | |
… | |
153 | } |
148 | } |
154 | |
149 | |
155 | static void |
150 | static void |
156 | clear_map (player *pl) |
151 | clear_map (player *pl) |
157 | { |
152 | { |
158 | NewSocket & socket = pl->socket; |
153 | client_socket &socket = *pl->socket; |
159 | |
154 | |
160 | memset (&socket.lastmap, 0, sizeof (socket.lastmap)); |
155 | memset (&socket.lastmap, 0, sizeof (socket.lastmap)); |
161 | |
156 | |
162 | if (socket.newmapcmd == 1) |
157 | if (socket.newmapcmd == 1) |
163 | socket.send_packet ("newmap"); |
158 | socket.send_packet ("newmap"); |
… | |
… | |
168 | |
163 | |
169 | /** check for map change and send new map data */ |
164 | /** check for map change and send new map data */ |
170 | static void |
165 | static void |
171 | check_map_change (player *pl) |
166 | check_map_change (player *pl) |
172 | { |
167 | { |
173 | NewSocket & socket = pl->socket; |
168 | client_socket &socket = *pl->socket; |
174 | object *ob = pl->ob; |
169 | object *ob = pl->ob; |
175 | char buf[MAX_BUF]; /* eauugggh */ |
170 | char buf[MAX_BUF]; /* eauugggh */ |
176 | |
171 | |
177 | if (socket.current_map != ob->map) |
172 | if (socket.current_map != ob->map) |
178 | { |
173 | { |
… | |
… | |
249 | buf += 8; |
244 | buf += 8; |
250 | |
245 | |
251 | // initial map and its origin |
246 | // initial map and its origin |
252 | maptile *map = pl->ob->map; |
247 | maptile *map = pl->ob->map; |
253 | sint16 dx, dy; |
248 | sint16 dx, dy; |
254 | int mapx = pl->socket.mapx / 2 - pl->ob->x; |
249 | int mapx = pl->socket->mapx / 2 - pl->ob->x; |
255 | int mapy = pl->socket.mapy / 2 - pl->ob->y; |
250 | int mapy = pl->socket->mapy / 2 - pl->ob->y; |
256 | int max_distance = 8; // limit maximum path length to something generous |
251 | int max_distance = 8; // limit maximum path length to something generous |
257 | |
252 | |
258 | while (*buf && map && max_distance) |
253 | while (*buf && map && max_distance) |
259 | { |
254 | { |
260 | int dir = *buf++; |
255 | int dir = *buf++; |
… | |
… | |
311 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
306 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
312 | } |
307 | } |
313 | else |
308 | else |
314 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
309 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
315 | |
310 | |
316 | pl->socket.send_packet (bigbuf); |
311 | pl->socket->send_packet (bigbuf); |
317 | } |
312 | } |
318 | |
313 | |
319 | /** This is the Setup cmd - easy first implementation */ |
314 | /** This is the Setup cmd - easy first implementation */ |
320 | void |
315 | void |
321 | SetUp (char *buf, int len, NewSocket * ns) |
316 | SetUp (char *buf, int len, client_socket * ns) |
322 | { |
317 | { |
323 | int s, slen; |
318 | int s, slen; |
324 | char *cmd, *param, cmdback[HUGE_BUF]; |
319 | char *cmd, *param, cmdback[HUGE_BUF]; |
325 | |
320 | |
326 | /* run through the cmds of setup |
321 | /* run through the cmds of setup |
… | |
… | |
536 | * This is what takes care of it. We tell the client how things worked out. |
531 | * This is what takes care of it. We tell the client how things worked out. |
537 | * I am not sure if this file is the best place for this function. however, |
532 | * I am not sure if this file is the best place for this function. however, |
538 | * it either has to be here or init_sockets needs to be exported. |
533 | * it either has to be here or init_sockets needs to be exported. |
539 | */ |
534 | */ |
540 | void |
535 | void |
541 | AddMeCmd (char *buf, int len, NewSocket * ns) |
536 | AddMeCmd (char *buf, int len, client_socket * ns) |
542 | { |
537 | { |
543 | Settings oldsettings; |
538 | Settings oldsettings; |
544 | |
539 | |
545 | oldsettings = settings; |
540 | oldsettings = settings; |
546 | if (ns->status != Ns_Add || add_player (ns)) |
541 | if (ns->status != Ns_Add || add_player (ns)) |
547 | ns->send_packet ("addme_failed"); |
542 | ns->send_packet ("addme_failed"); |
548 | else |
543 | else |
549 | { |
|
|
550 | /* Basically, the add_player copies the socket structure into |
|
|
551 | * the player structure, so this one (which is from init_sockets) |
|
|
552 | * is not needed anymore. The write below should still work, as the |
|
|
553 | * stuff in ns is still relevant. |
|
|
554 | */ |
|
|
555 | ns->send_packet ("addme_success"); |
544 | ns->send_packet ("addme_success"); |
556 | socket_info.nconns--; |
|
|
557 | ns->status = Ns_Avail; |
|
|
558 | } |
|
|
559 | |
545 | |
560 | settings = oldsettings; |
546 | settings = oldsettings; |
561 | } |
547 | } |
562 | |
548 | |
563 | /** Reply to ExtendedInfos command */ |
549 | /** Reply to ExtendedInfos command */ |
564 | void |
550 | void |
565 | ToggleExtendedInfos (char *buf, int len, NewSocket * ns) |
551 | ToggleExtendedInfos (char *buf, int len, client_socket * ns) |
566 | { |
552 | { |
567 | char cmdback[MAX_BUF]; |
553 | char cmdback[MAX_BUF]; |
568 | char command[50]; |
554 | char command[50]; |
569 | int info, nextinfo; |
555 | int info, nextinfo; |
570 | |
556 | |
… | |
… | |
621 | #define MSG_TYPE_MONUMENT 5 |
607 | #define MSG_TYPE_MONUMENT 5 |
622 | #define MSG_TYPE_SCRIPTED_DIALOG 6*/ |
608 | #define MSG_TYPE_SCRIPTED_DIALOG 6*/ |
623 | |
609 | |
624 | /** Reply to ExtendedInfos command */ |
610 | /** Reply to ExtendedInfos command */ |
625 | void |
611 | void |
626 | ToggleExtendedText (char *buf, int len, NewSocket * ns) |
612 | ToggleExtendedText (char *buf, int len, client_socket * ns) |
627 | { |
613 | { |
628 | char cmdback[MAX_BUF]; |
614 | char cmdback[MAX_BUF]; |
629 | char temp[10]; |
615 | char temp[10]; |
630 | char command[50]; |
616 | char command[50]; |
631 | int info, nextinfo, i, flag; |
617 | int info, nextinfo, i, flag; |
… | |
… | |
682 | * a piece of data from us that we know the client wants. So |
668 | * a piece of data from us that we know the client wants. So |
683 | * if we know the client wants it, might as well push it to the |
669 | * if we know the client wants it, might as well push it to the |
684 | * client. |
670 | * client. |
685 | */ |
671 | */ |
686 | static void |
672 | static void |
687 | SendSmooth (NewSocket * ns, uint16 face) |
673 | SendSmooth (client_socket * ns, uint16 face) |
688 | { |
674 | { |
689 | uint16 smoothface; |
675 | uint16 smoothface; |
690 | |
676 | |
691 | /* If we can't find a face, return and set it so we won't try to send this |
677 | /* If we can't find a face, return and set it so we won't try to send this |
692 | * again. |
678 | * again. |
… | |
… | |
708 | |
694 | |
709 | sl << "smooth " |
695 | sl << "smooth " |
710 | << uint16 (face) |
696 | << uint16 (face) |
711 | << uint16 (smoothface); |
697 | << uint16 (smoothface); |
712 | |
698 | |
713 | Send_With_Handling (ns, &sl); |
699 | ns->send_packet (sl); |
714 | } |
700 | } |
715 | |
701 | |
716 | /** |
702 | /** |
717 | * Tells client the picture it has to use |
703 | * Tells client the picture it has to use |
718 | * to smooth a picture number given as argument. |
704 | * to smooth a picture number given as argument. |
719 | */ |
705 | */ |
720 | void |
706 | void |
721 | AskSmooth (char *buf, int len, NewSocket * ns) |
707 | AskSmooth (char *buf, int len, client_socket * ns) |
722 | { |
708 | { |
723 | uint16 facenbr; |
709 | uint16 facenbr; |
724 | |
710 | |
725 | facenbr = atoi (buf); |
711 | facenbr = atoi (buf); |
726 | SendSmooth (ns, facenbr); |
712 | SendSmooth (ns, facenbr); |
… | |
… | |
841 | |
827 | |
842 | /* Send confirmation of command execution now */ |
828 | /* Send confirmation of command execution now */ |
843 | |
829 | |
844 | packet sl; |
830 | packet sl; |
845 | sl << "comc " << uint16 (pktlen) << uint32 (time); |
831 | sl << "comc " << uint16 (pktlen) << uint32 (time); |
846 | Send_With_Handling (&pl->socket, &sl); |
832 | pl->socket->send_packet (sl); |
847 | } |
833 | } |
848 | |
834 | |
849 | |
835 | |
850 | /** This is a reply to a previous query. */ |
836 | /** This is a reply to a previous query. */ |
851 | void |
837 | void |
… | |
… | |
918 | * something older than the server. If we assume the client will be |
904 | * something older than the server. If we assume the client will be |
919 | * backwards compatible, having it be a later version should not be a |
905 | * backwards compatible, having it be a later version should not be a |
920 | * problem. |
906 | * problem. |
921 | */ |
907 | */ |
922 | void |
908 | void |
923 | VersionCmd (char *buf, int len, NewSocket * ns) |
909 | VersionCmd (char *buf, int len, client_socket * ns) |
924 | { |
910 | { |
925 | char *cp; |
911 | char *cp; |
926 | char version_warning[256]; |
912 | char version_warning[256]; |
927 | |
913 | |
928 | if (!buf) |
914 | if (!buf) |
… | |
… | |
976 | } |
962 | } |
977 | |
963 | |
978 | /** sound related functions. */ |
964 | /** sound related functions. */ |
979 | |
965 | |
980 | void |
966 | void |
981 | SetSound (char *buf, int len, NewSocket * ns) |
967 | SetSound (char *buf, int len, client_socket * ns) |
982 | { |
968 | { |
983 | ns->sound = atoi (buf); |
969 | ns->sound = atoi (buf); |
984 | } |
970 | } |
985 | |
971 | |
986 | /** client wants the map resent */ |
972 | /** client wants the map resent */ |
… | |
… | |
996 | */ |
982 | */ |
997 | #if 0 |
983 | #if 0 |
998 | /* Okay, this is MAJOR UGLY. but the only way I know how to |
984 | /* Okay, this is MAJOR UGLY. but the only way I know how to |
999 | * clear the "cache" |
985 | * clear the "cache" |
1000 | */ |
986 | */ |
1001 | memset (&pl->socket.lastmap, 0, sizeof (struct Map)); |
987 | memset (&pl->socket->lastmap, 0, sizeof (struct Map)); |
1002 | draw_client_map (pl->ob); |
988 | draw_client_map (pl->ob); |
1003 | #endif |
989 | #endif |
1004 | } |
990 | } |
1005 | |
991 | |
1006 | /** |
992 | /** |
… | |
… | |
1044 | /** |
1030 | /** |
1045 | * Asks the client to query the user. This way, the client knows |
1031 | * Asks the client to query the user. This way, the client knows |
1046 | * it needs to send something back (vs just printing out a message) |
1032 | * it needs to send something back (vs just printing out a message) |
1047 | */ |
1033 | */ |
1048 | void |
1034 | void |
1049 | send_query (NewSocket * ns, uint8 flags, char *text) |
1035 | send_query (client_socket * ns, uint8 flags, char *text) |
1050 | { |
1036 | { |
1051 | char buf[MAX_BUF]; |
1037 | char buf[MAX_BUF]; |
1052 | |
1038 | |
1053 | sprintf (buf, "query %d %s", flags, text ? text : ""); |
1039 | sprintf (buf, "query %d %s", flags, text ? text : ""); |
1054 | ns->send_packet (buf); |
1040 | ns->send_packet (buf); |
… | |
… | |
1109 | AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX); |
1095 | AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX); |
1110 | AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); |
1096 | AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); |
1111 | AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); |
1097 | AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); |
1112 | } |
1098 | } |
1113 | |
1099 | |
1114 | if (pl->socket.exp64) |
1100 | if (pl->socket->exp64) |
1115 | { |
1101 | { |
1116 | uint8 s; |
1102 | uint8 s; |
1117 | |
1103 | |
1118 | for (s = 0; s < NUM_SKILLS; s++) |
1104 | for (s = 0; s < NUM_SKILLS; s++) |
1119 | { |
1105 | { |
… | |
… | |
1129 | pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; |
1115 | pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; |
1130 | } |
1116 | } |
1131 | } |
1117 | } |
1132 | } |
1118 | } |
1133 | |
1119 | |
1134 | if (pl->socket.exp64) |
1120 | if (pl->socket->exp64) |
1135 | { AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64) } |
1121 | { AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64) } |
1136 | else |
1122 | else |
1137 | { AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP) } |
1123 | { AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP) } |
1138 | |
1124 | |
1139 | AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); |
1125 | AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); |
… | |
… | |
1152 | if (pl->run_on) |
1138 | if (pl->run_on) |
1153 | flags |= SF_RUNON; |
1139 | flags |= SF_RUNON; |
1154 | |
1140 | |
1155 | AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS); |
1141 | AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS); |
1156 | |
1142 | |
1157 | if (pl->socket.sc_version < 1025) |
1143 | if (pl->socket->sc_version < 1025) |
1158 | { AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
1144 | { AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
1159 | else |
1145 | else |
1160 | { |
1146 | { |
1161 | int i; |
1147 | int i; |
1162 | |
1148 | |
… | |
… | |
1168 | |
1154 | |
1169 | AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]); |
1155 | AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]); |
1170 | } |
1156 | } |
1171 | } |
1157 | } |
1172 | |
1158 | |
1173 | if (pl->socket.monitor_spells) |
1159 | if (pl->socket->monitor_spells) |
1174 | { |
1160 | { |
1175 | AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1161 | AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1176 | AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL); |
1162 | AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL); |
1177 | AddIfInt (pl->last_path_denied, pl->ob->path_denied, CS_STAT_SPELL_DENY); |
1163 | AddIfInt (pl->last_path_denied, pl->ob->path_denied, CS_STAT_SPELL_DENY); |
1178 | } |
1164 | } |
1179 | |
1165 | |
1180 | rangetostring (pl->ob, buf); /* we want use the new fire & run system in new client */ |
1166 | rangetostring (pl->ob, buf); /* we want use the new fire & run system in new client */ |
1181 | AddIfString (pl->socket.stats.range, buf, CS_STAT_RANGE); |
1167 | AddIfString (pl->socket->stats.range, buf, CS_STAT_RANGE); |
1182 | set_title (pl->ob, buf); |
1168 | set_title (pl->ob, buf); |
1183 | AddIfString (pl->socket.stats.title, buf, CS_STAT_TITLE); |
1169 | AddIfString (pl->socket->stats.title, buf, CS_STAT_TITLE); |
1184 | |
1170 | |
1185 | /* Only send it away if we have some actual data */ |
1171 | /* Only send it away if we have some actual data */ |
1186 | if (sl.length () > 6) |
1172 | if (sl.length () > 6) |
1187 | Send_With_Handling (&pl->socket, &sl); |
1173 | pl->socket->send_packet (sl); |
1188 | } |
1174 | } |
1189 | |
1175 | |
1190 | /** |
1176 | /** |
1191 | * Tells the client that here is a player it should start using. |
1177 | * Tells the client that here is a player it should start using. |
1192 | */ |
1178 | */ |
… | |
… | |
1201 | sl << uint32 (pl->ob->count) |
1187 | sl << uint32 (pl->ob->count) |
1202 | << uint32 (weight) |
1188 | << uint32 (weight) |
1203 | << uint32 (pl->ob->face->number) |
1189 | << uint32 (pl->ob->face->number) |
1204 | << data8 (pl->ob->name); |
1190 | << data8 (pl->ob->name); |
1205 | |
1191 | |
1206 | Send_With_Handling (&pl->socket, &sl); |
1192 | pl->socket->send_packet (sl); |
1207 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1193 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1208 | } |
1194 | } |
1209 | |
1195 | |
1210 | /** |
1196 | /** |
1211 | * Need to send an animation sequence to the client. |
1197 | * Need to send an animation sequence to the client. |
… | |
… | |
1213 | * sent them the face yet (this can become quite costly in terms of |
1199 | * sent them the face yet (this can become quite costly in terms of |
1214 | * how much we are sending - on the other hand, this should only happen |
1200 | * how much we are sending - on the other hand, this should only happen |
1215 | * when the player logs in and picks stuff up. |
1201 | * when the player logs in and picks stuff up. |
1216 | */ |
1202 | */ |
1217 | void |
1203 | void |
1218 | esrv_send_animation (NewSocket * ns, short anim_num) |
1204 | esrv_send_animation (client_socket * ns, short anim_num) |
1219 | { |
1205 | { |
1220 | int i; |
1206 | int i; |
1221 | |
1207 | |
1222 | /* Do some checking on the anim_num we got. Note that the animations |
1208 | /* Do some checking on the anim_num we got. Note that the animations |
1223 | * are added in contigous order, so if the number is in the valid |
1209 | * are added in contigous order, so if the number is in the valid |
… | |
… | |
1243 | if (!(ns->faces_sent[animations[anim_num].faces[i]] & NS_FACESENT_FACE)) |
1229 | if (!(ns->faces_sent[animations[anim_num].faces[i]] & NS_FACESENT_FACE)) |
1244 | esrv_send_face (ns, animations[anim_num].faces[i], 0); |
1230 | esrv_send_face (ns, animations[anim_num].faces[i], 0); |
1245 | sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ |
1231 | sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ |
1246 | } |
1232 | } |
1247 | |
1233 | |
1248 | Send_With_Handling (ns, &sl); |
1234 | ns->send_packet (sl); |
1249 | |
1235 | |
1250 | ns->anims_sent[anim_num] = 1; |
1236 | ns->anims_sent[anim_num] = 1; |
1251 | } |
1237 | } |
1252 | |
1238 | |
1253 | |
1239 | |
… | |
… | |
1260 | /** |
1246 | /** |
1261 | * This adds face_num to a map cell at x,y. If the client doesn't have |
1247 | * This adds face_num to a map cell at x,y. If the client doesn't have |
1262 | * the face yet, we will also send it. |
1248 | * the face yet, we will also send it. |
1263 | */ |
1249 | */ |
1264 | static void |
1250 | static void |
1265 | esrv_map_setbelow (NewSocket * ns, int x, int y, short face_num, struct Map *newmap) |
1251 | esrv_map_setbelow (client_socket * ns, int x, int y, short face_num, struct Map *newmap) |
1266 | { |
1252 | { |
1267 | if (newmap->cells[x][y].count >= MAP_LAYERS) |
1253 | if (newmap->cells[x][y].count >= MAP_LAYERS) |
1268 | { |
1254 | { |
1269 | LOG (llevError, "Too many faces in map cell %d %d\n", x, y); |
1255 | LOG (llevError, "Too many faces in map cell %d %d\n", x, y); |
1270 | return; |
1256 | return; |
… | |
… | |
1290 | struct LayerCell lcells[MAP_CLIENT_X * MAP_CLIENT_Y]; |
1276 | struct LayerCell lcells[MAP_CLIENT_X * MAP_CLIENT_Y]; |
1291 | }; |
1277 | }; |
1292 | |
1278 | |
1293 | /** Checkes if map cells have changed */ |
1279 | /** Checkes if map cells have changed */ |
1294 | static int |
1280 | static int |
1295 | mapcellchanged (NewSocket * ns, int i, int j, struct Map *newmap) |
1281 | mapcellchanged (client_socket * ns, int i, int j, struct Map *newmap) |
1296 | { |
1282 | { |
1297 | int k; |
1283 | int k; |
1298 | |
1284 | |
1299 | if (ns->lastmap.cells[i][j].count != newmap->cells[i][j].count) |
1285 | if (ns->lastmap.cells[i][j].count != newmap->cells[i][j].count) |
1300 | return 1; |
1286 | return 1; |
… | |
… | |
1313 | * cnum is the client number, cur is the the buffer we put all of |
1299 | * cnum is the client number, cur is the the buffer we put all of |
1314 | * this data into. we return the end of the data. layers is |
1300 | * this data into. we return the end of the data. layers is |
1315 | * how many layers of data we should back. |
1301 | * how many layers of data we should back. |
1316 | */ |
1302 | */ |
1317 | static uint8 * |
1303 | static uint8 * |
1318 | compactlayer (NewSocket * ns, unsigned char *cur, int numlayers, struct Map *newmap) |
1304 | compactlayer (client_socket * ns, unsigned char *cur, int numlayers, struct Map *newmap) |
1319 | { |
1305 | { |
1320 | int x, y, k; |
1306 | int x, y, k; |
1321 | int face; |
1307 | int face; |
1322 | unsigned char *fcur; |
1308 | unsigned char *fcur; |
1323 | struct MapLayer layers[MAP_LAYERS]; |
1309 | struct MapLayer layers[MAP_LAYERS]; |
… | |
… | |
1431 | * needs to get sent - if so, it adds the data, sending the head |
1417 | * needs to get sent - if so, it adds the data, sending the head |
1432 | * if needed, and returning 1. If this no data needs to get |
1418 | * if needed, and returning 1. If this no data needs to get |
1433 | * sent, it returns zero. |
1419 | * sent, it returns zero. |
1434 | */ |
1420 | */ |
1435 | static int |
1421 | static int |
1436 | check_head (packet &sl, NewSocket &ns, int ax, int ay, int layer) |
1422 | check_head (packet &sl, client_socket &ns, int ax, int ay, int layer) |
1437 | { |
1423 | { |
1438 | short face_num; |
1424 | short face_num; |
1439 | |
1425 | |
1440 | if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]) |
1426 | if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]) |
1441 | face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number; |
1427 | face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number; |
… | |
… | |
1475 | * the case, it seems to make more sense to have these layer values |
1461 | * the case, it seems to make more sense to have these layer values |
1476 | * actually match. |
1462 | * actually match. |
1477 | */ |
1463 | */ |
1478 | |
1464 | |
1479 | static int |
1465 | static int |
1480 | update_space (packet &sl, NewSocket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
1466 | update_space (packet &sl, client_socket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
1481 | { |
1467 | { |
1482 | object *ob, *head; |
1468 | object *ob, *head; |
1483 | uint16 face_num; |
1469 | uint16 face_num; |
1484 | int bx, by, i; |
1470 | int bx, by, i; |
1485 | |
1471 | |
… | |
… | |
1698 | * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ |
1684 | * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ |
1699 | * take. |
1685 | * take. |
1700 | */ |
1686 | */ |
1701 | |
1687 | |
1702 | static inline int |
1688 | static inline int |
1703 | update_smooth (packet &sl, NewSocket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
1689 | update_smooth (packet &sl, client_socket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
1704 | { |
1690 | { |
1705 | object *ob; |
1691 | object *ob; |
1706 | int smoothlevel; /* old face_num; */ |
1692 | int smoothlevel; /* old face_num; */ |
1707 | |
1693 | |
1708 | ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); |
1694 | ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); |
… | |
… | |
1742 | * Returns the size of a data for a map square as returned by |
1728 | * Returns the size of a data for a map square as returned by |
1743 | * mapextended. There are CLIENTMAPX*CLIENTMAPY*LAYERS entries |
1729 | * mapextended. There are CLIENTMAPX*CLIENTMAPY*LAYERS entries |
1744 | * available. |
1730 | * available. |
1745 | */ |
1731 | */ |
1746 | int |
1732 | int |
1747 | getExtendedMapInfoSize (NewSocket * ns) |
1733 | getExtendedMapInfoSize (client_socket * ns) |
1748 | { |
1734 | { |
1749 | int result = 0; |
1735 | int result = 0; |
1750 | |
1736 | |
1751 | if (ns->ext_mapinfos) |
1737 | if (ns->ext_mapinfos) |
1752 | { |
1738 | { |
… | |
… | |
1788 | uint8 eentrysize; |
1774 | uint8 eentrysize; |
1789 | uint16 ewhatstart, ewhatflag; |
1775 | uint16 ewhatstart, ewhatflag; |
1790 | uint8 extendedinfos; |
1776 | uint8 extendedinfos; |
1791 | maptile *m; |
1777 | maptile *m; |
1792 | |
1778 | |
1793 | NewSocket &socket = pl->contr->socket; |
1779 | client_socket &socket = *pl->contr->socket; |
1794 | |
1780 | |
1795 | check_map_change (pl->contr); |
1781 | check_map_change (pl->contr); |
1796 | |
1782 | |
1797 | packet sl; |
1783 | packet sl; |
1798 | packet esl; |
1784 | packet esl; |
… | |
… | |
1877 | * with no faces tells the client to blank out the |
1863 | * with no faces tells the client to blank out the |
1878 | * space. |
1864 | * space. |
1879 | */ |
1865 | */ |
1880 | got_one = 0; |
1866 | got_one = 0; |
1881 | for (i = oldlen + 2; i < sl.length (); i++) |
1867 | for (i = oldlen + 2; i < sl.length (); i++) |
1882 | if (sl.buf[i]) |
1868 | if (sl[i]) |
1883 | got_one = 1; |
1869 | got_one = 1; |
1884 | |
1870 | |
1885 | if (got_one && (mask & 0xf)) |
1871 | if (got_one && (mask & 0xf)) |
1886 | sl.buf[oldlen + 1] = mask & 0xff; |
1872 | sl[oldlen + 1] = mask & 0xff; |
1887 | else |
1873 | else |
1888 | { /*either all faces blank, either no face at all */ |
1874 | { /*either all faces blank, either no face at all */ |
1889 | if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates */ |
1875 | if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates */ |
1890 | sl.reset (oldlen + 2); |
1876 | sl.reset (oldlen + 2); |
1891 | else |
1877 | else |
… | |
… | |
1957 | |
1943 | |
1958 | map_clearcell (&lastcell, 0, 0, 0, count); |
1944 | map_clearcell (&lastcell, 0, 0, 0, count); |
1959 | } |
1945 | } |
1960 | |
1946 | |
1961 | if ((mask & 0xf) || need_send) |
1947 | if ((mask & 0xf) || need_send) |
1962 | sl.buf[oldlen + 1] = mask & 0xff; |
1948 | sl[oldlen + 1] = mask & 0xff; |
1963 | else |
1949 | else |
1964 | sl.reset (oldlen); |
1950 | sl.reset (oldlen); |
1965 | } |
1951 | } |
1966 | else |
1952 | else |
1967 | { |
1953 | { |
… | |
… | |
1997 | mask |= 0x8; |
1983 | mask |= 0x8; |
1998 | |
1984 | |
1999 | if (socket.extmap) |
1985 | if (socket.extmap) |
2000 | { |
1986 | { |
2001 | *last_ext |= 0x80; |
1987 | *last_ext |= 0x80; |
2002 | last_ext = sl.buf + sl.length (); |
1988 | last_ext = &sl[sl.length ()]; |
2003 | sl << uint8 (d); |
1989 | sl << uint8 (d); |
2004 | } |
1990 | } |
2005 | else |
1991 | else |
2006 | sl << uint8 (255 - 64 * d); |
1992 | sl << uint8 (255 - 64 * d); |
2007 | } |
1993 | } |
… | |
… | |
2041 | { |
2027 | { |
2042 | lastcell.stat_hp = stat_hp; |
2028 | lastcell.stat_hp = stat_hp; |
2043 | |
2029 | |
2044 | mask |= 0x8; |
2030 | mask |= 0x8; |
2045 | *last_ext |= 0x80; |
2031 | *last_ext |= 0x80; |
2046 | last_ext = sl.buf + sl.length (); |
2032 | last_ext = &sl[sl.length ()]; |
2047 | |
2033 | |
2048 | sl << uint8 (5) << uint8 (stat_hp); |
2034 | sl << uint8 (5) << uint8 (stat_hp); |
2049 | |
2035 | |
2050 | if (stat_width > 1) |
2036 | if (stat_width > 1) |
2051 | { |
2037 | { |
2052 | *last_ext |= 0x80; |
2038 | *last_ext |= 0x80; |
2053 | last_ext = sl.buf + sl.length (); |
2039 | last_ext = &sl[sl.length ()]; |
2054 | |
2040 | |
2055 | sl << uint8 (6) << uint8 (stat_width); |
2041 | sl << uint8 (6) << uint8 (stat_width); |
2056 | } |
2042 | } |
2057 | } |
2043 | } |
2058 | |
2044 | |
… | |
… | |
2060 | { |
2046 | { |
2061 | lastcell.player = player; |
2047 | lastcell.player = player; |
2062 | |
2048 | |
2063 | mask |= 0x8; |
2049 | mask |= 0x8; |
2064 | *last_ext |= 0x80; |
2050 | *last_ext |= 0x80; |
2065 | last_ext = sl.buf + sl.length (); |
2051 | last_ext = &sl[sl.length ()]; |
2066 | |
2052 | |
2067 | sl << uint8 (0x47) << uint8 (8) << (uint64)player; |
2053 | sl << uint8 (0x47) << uint8 (8) << (uint64)player; |
2068 | } |
2054 | } |
2069 | |
2055 | |
2070 | if (lastcell.flags != flags) |
2056 | if (lastcell.flags != flags) |
2071 | { |
2057 | { |
2072 | lastcell.flags = flags; |
2058 | lastcell.flags = flags; |
2073 | |
2059 | |
2074 | mask |= 0x8; |
2060 | mask |= 0x8; |
2075 | *last_ext |= 0x80; |
2061 | *last_ext |= 0x80; |
2076 | last_ext = sl.buf + sl.length (); |
2062 | last_ext = &sl[sl.length ()]; |
2077 | |
2063 | |
2078 | sl << uint8 (8) << uint8 (flags); |
2064 | sl << uint8 (8) << uint8 (flags); |
2079 | } |
2065 | } |
2080 | } |
2066 | } |
2081 | |
2067 | |
… | |
… | |
2123 | * space by checking the mask. If so, update the mask. |
2109 | * space by checking the mask. If so, update the mask. |
2124 | * if not, reset the len to that from before adding the mask |
2110 | * if not, reset the len to that from before adding the mask |
2125 | * value, so we don't send those bits. |
2111 | * value, so we don't send those bits. |
2126 | */ |
2112 | */ |
2127 | if (mask & 0xf) |
2113 | if (mask & 0xf) |
2128 | sl.buf[oldlen + 1] = mask & 0xff; |
2114 | sl[oldlen + 1] = mask & 0xff; |
2129 | else |
2115 | else |
2130 | sl.reset (oldlen); |
2116 | sl.reset (oldlen); |
2131 | |
2117 | |
2132 | if (emask & 0xf) |
2118 | if (emask & 0xf) |
2133 | esl.buf[eoldlen + 1] = emask & 0xff; |
2119 | esl[eoldlen + 1] = emask & 0xff; |
2134 | else |
2120 | else |
2135 | esl.reset (eoldlen); |
2121 | esl.reset (eoldlen); |
2136 | } /* else this is a viewable space */ |
2122 | } /* else this is a viewable space */ |
2137 | } /* for x loop */ |
2123 | } /* for x loop */ |
2138 | } /* for y loop */ |
2124 | } /* for y loop */ |
… | |
… | |
2144 | { |
2130 | { |
2145 | /* No map data will follow, so don't say the client |
2131 | /* No map data will follow, so don't say the client |
2146 | * it doesn't need draw! |
2132 | * it doesn't need draw! |
2147 | */ |
2133 | */ |
2148 | ewhatflag &= (~EMI_NOREDRAW); |
2134 | ewhatflag &= (~EMI_NOREDRAW); |
2149 | esl.buf[ewhatstart + 1] = ewhatflag & 0xff; |
2135 | esl[ewhatstart + 1] = ewhatflag & 0xff; |
2150 | } |
2136 | } |
2151 | |
2137 | |
2152 | if (esl.length () > estartlen) |
2138 | if (esl.length () > estartlen) |
2153 | Send_With_Handling (&socket, &esl); |
2139 | socket.send_packet (esl); |
2154 | } |
2140 | } |
2155 | |
2141 | |
2156 | if (sl.length () > startlen || socket.sent_scroll) |
2142 | if (sl.length () > startlen || socket.sent_scroll) |
2157 | { |
2143 | { |
2158 | Send_With_Handling (&socket, &sl); |
2144 | socket.send_packet (sl); |
2159 | socket.sent_scroll = 0; |
2145 | socket.sent_scroll = 0; |
2160 | } |
2146 | } |
2161 | } |
2147 | } |
2162 | |
2148 | |
2163 | /** |
2149 | /** |
… | |
… | |
2189 | if (pm == NULL || pm->in_memory != MAP_IN_MEMORY) |
2175 | if (pm == NULL || pm->in_memory != MAP_IN_MEMORY) |
2190 | return; |
2176 | return; |
2191 | |
2177 | |
2192 | memset (&newmap, 0, sizeof (struct Map)); |
2178 | memset (&newmap, 0, sizeof (struct Map)); |
2193 | |
2179 | |
2194 | for (j = (pl->y - pl->contr->socket.mapy / 2); j < (pl->y + (pl->contr->socket.mapy + 1) / 2); j++) |
2180 | for (j = (pl->y - pl->contr->socket->mapy / 2); j < (pl->y + (pl->contr->socket->mapy + 1) / 2); j++) |
2195 | { |
2181 | { |
2196 | for (i = (pl->x - pl->contr->socket.mapx / 2); i < (pl->x + (pl->contr->socket.mapx + 1) / 2); i++) |
2182 | for (i = (pl->x - pl->contr->socket->mapx / 2); i < (pl->x + (pl->contr->socket->mapx + 1) / 2); i++) |
2197 | { |
2183 | { |
2198 | ax = i; |
2184 | ax = i; |
2199 | ay = j; |
2185 | ay = j; |
2200 | m = pm; |
2186 | m = pm; |
2201 | mflags = get_map_flags (m, &m, ax, ay, &ax, &ay); |
2187 | mflags = get_map_flags (m, &m, ax, ay, &ax, &ay); |
… | |
… | |
2233 | |
2219 | |
2234 | /*****************************************************************************/ |
2220 | /*****************************************************************************/ |
2235 | void |
2221 | void |
2236 | send_plugin_custom_message (object *pl, char *buf) |
2222 | send_plugin_custom_message (object *pl, char *buf) |
2237 | { |
2223 | { |
2238 | pl->contr->socket.send_packet (buf); |
2224 | pl->contr->socket->send_packet (buf); |
2239 | } |
2225 | } |
2240 | |
2226 | |
2241 | /** |
2227 | /** |
2242 | * This sends the skill number to name mapping. We ignore |
2228 | * This sends the skill number to name mapping. We ignore |
2243 | * the params - we always send the same info no matter what. |
2229 | * the params - we always send the same info no matter what. |
2244 | */ |
2230 | */ |
2245 | void |
2231 | void |
2246 | send_skill_info (NewSocket *ns, char *params) |
2232 | send_skill_info (client_socket *ns, char *params) |
2247 | { |
2233 | { |
2248 | packet sl; |
2234 | packet sl; |
2249 | sl << "replyinfo skill_info\n"; |
2235 | sl << "replyinfo skill_info\n"; |
2250 | |
2236 | |
2251 | for (int i = 1; i < NUM_SKILLS; i++) |
2237 | for (int i = 1; i < NUM_SKILLS; i++) |
… | |
… | |
2255 | { |
2241 | { |
2256 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
2242 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
2257 | fatal (0); |
2243 | fatal (0); |
2258 | } |
2244 | } |
2259 | |
2245 | |
2260 | Send_With_Handling (ns, &sl); |
2246 | ns->send_packet (sl); |
2261 | } |
2247 | } |
2262 | |
2248 | |
2263 | /** |
2249 | /** |
2264 | * This sends the spell path to name mapping. We ignore |
2250 | * This sends the spell path to name mapping. We ignore |
2265 | * the params - we always send the same info no matter what. |
2251 | * the params - we always send the same info no matter what. |
2266 | */ |
2252 | */ |
2267 | void |
2253 | void |
2268 | send_spell_paths (NewSocket * ns, char *params) |
2254 | send_spell_paths (client_socket * ns, char *params) |
2269 | { |
2255 | { |
2270 | packet sl; |
2256 | packet sl; |
2271 | |
2257 | |
2272 | sl << "replyinfo spell_paths\n"; |
2258 | sl << "replyinfo spell_paths\n"; |
2273 | |
2259 | |
… | |
… | |
2278 | { |
2264 | { |
2279 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
2265 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
2280 | fatal (0); |
2266 | fatal (0); |
2281 | } |
2267 | } |
2282 | |
2268 | |
2283 | Send_With_Handling (ns, &sl); |
2269 | ns->send_packet (sl); |
2284 | } |
2270 | } |
2285 | |
2271 | |
2286 | /** |
2272 | /** |
2287 | * This looks for any spells the player may have that have changed their stats. |
2273 | * This looks for any spells the player may have that have changed their stats. |
2288 | * it then sends an updspell packet for each spell that has changed in this way |
2274 | * it then sends an updspell packet for each spell that has changed in this way |
2289 | */ |
2275 | */ |
2290 | void |
2276 | void |
2291 | esrv_update_spells (player *pl) |
2277 | esrv_update_spells (player *pl) |
2292 | { |
2278 | { |
2293 | if (!pl->socket.monitor_spells) |
2279 | if (!pl->socket->monitor_spells) |
2294 | return; |
2280 | return; |
2295 | |
2281 | |
2296 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
2282 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
2297 | { |
2283 | { |
2298 | if (spell->type == SPELL) |
2284 | if (spell->type == SPELL) |
… | |
… | |
2328 | |
2314 | |
2329 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
2315 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
2330 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
2316 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
2331 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
2317 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
2332 | |
2318 | |
2333 | Send_With_Handling (&pl->socket, &sl); |
2319 | pl->socket->send_packet (sl); |
2334 | } |
2320 | } |
2335 | } |
2321 | } |
2336 | } |
2322 | } |
2337 | } |
2323 | } |
2338 | |
2324 | |
2339 | void |
2325 | void |
2340 | esrv_remove_spell (player *pl, object *spell) |
2326 | esrv_remove_spell (player *pl, object *spell) |
2341 | { |
2327 | { |
2342 | if (!pl->socket.monitor_spells) |
2328 | if (!pl->socket->monitor_spells) |
2343 | return; |
2329 | return; |
2344 | |
2330 | |
2345 | if (!pl || !spell || spell->env != pl->ob) |
2331 | if (!pl || !spell || spell->env != pl->ob) |
2346 | { |
2332 | { |
2347 | LOG (llevError, "Invalid call to esrv_remove_spell"); |
2333 | LOG (llevError, "Invalid call to esrv_remove_spell"); |
… | |
… | |
2351 | packet sl; |
2337 | packet sl; |
2352 | |
2338 | |
2353 | sl << "delspell " |
2339 | sl << "delspell " |
2354 | << uint32 (spell->count); |
2340 | << uint32 (spell->count); |
2355 | |
2341 | |
2356 | Send_With_Handling (&pl->socket, &sl); |
2342 | pl->socket->send_packet (sl); |
2357 | } |
2343 | } |
2358 | |
2344 | |
2359 | /* appends the spell *spell to the Socklist we will send the data to. */ |
2345 | /* appends the spell *spell to the Socklist we will send the data to. */ |
2360 | static void |
2346 | static void |
2361 | append_spell (player *pl, packet &sl, object *spell) |
2347 | append_spell (player *pl, packet &sl, object *spell) |
… | |
… | |
2409 | { |
2395 | { |
2410 | LOG (llevError, "esrv_add_spells, tried to add a spell to a NULL player"); |
2396 | LOG (llevError, "esrv_add_spells, tried to add a spell to a NULL player"); |
2411 | return; |
2397 | return; |
2412 | } |
2398 | } |
2413 | |
2399 | |
2414 | if (!pl->socket.monitor_spells) |
2400 | if (!pl->socket->monitor_spells) |
2415 | return; |
2401 | return; |
2416 | |
2402 | |
2417 | packet sl; |
2403 | packet sl; |
2418 | |
2404 | |
2419 | sl << "addspell "; |
2405 | sl << "addspell "; |
… | |
… | |
2438 | if (spell->type != SPELL) |
2424 | if (spell->type != SPELL) |
2439 | continue; |
2425 | continue; |
2440 | |
2426 | |
2441 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
2427 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
2442 | { |
2428 | { |
2443 | Send_With_Handling (&pl->socket, &sl); |
2429 | pl->socket->send_packet (sl); |
2444 | |
2430 | |
2445 | sl.reset (); |
2431 | sl.reset (); |
2446 | sl << "addspell "; |
2432 | sl << "addspell "; |
2447 | } |
2433 | } |
2448 | |
2434 | |
… | |
… | |
2462 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
2448 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
2463 | fatal (0); |
2449 | fatal (0); |
2464 | } |
2450 | } |
2465 | |
2451 | |
2466 | /* finally, we can send the packet */ |
2452 | /* finally, we can send the packet */ |
2467 | Send_With_Handling (&pl->socket, &sl); |
2453 | pl->socket->send_packet (sl); |
2468 | |
|
|
2469 | } |
2454 | } |
2470 | |
2455 | |