1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | * Copyright (©) 2001,2007 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | * it under the terms of the GNU General Public License as published by |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, but |
13 | * This program is distributed in the hope that it will be useful, |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License along |
18 | * You should have received a copy of the GNU General Public License |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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21 | * |
20 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** |
24 | /** |
… | |
… | |
471 | |
470 | |
472 | ns->send_packet (cmdback); |
471 | ns->send_packet (cmdback); |
473 | } |
472 | } |
474 | |
473 | |
475 | /** |
474 | /** |
476 | * client requested an image. send it rate-limited |
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477 | * before flushing. |
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478 | */ |
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479 | void |
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480 | AskFaceCmd (char *buf, int len, client *ns) |
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481 | { |
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482 | ns->askface.push_back (atoi (buf)); |
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483 | } |
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484 | |
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485 | /** |
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486 | * Tells client the picture it has to use |
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487 | * to smooth a picture number given as argument. |
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488 | */ |
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489 | void |
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490 | AskSmooth (char *buf, int len, client *ns) |
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491 | { |
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492 | ns->send_face (atoi (buf)); |
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493 | ns->flush_fx (); |
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494 | } |
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495 | |
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496 | /** |
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497 | * This handles the general commands from the client (ie, north, fire, cast, |
475 | * This handles the general commands from the client (ie, north, fire, cast, |
498 | * etc.) |
476 | * etc.) |
499 | */ |
477 | */ |
500 | void |
478 | void |
501 | PlayerCmd (char *buf, int len, player *pl) |
479 | PlayerCmd (char *buf, int len, player *pl) |
… | |
… | |
533 | void |
511 | void |
534 | NewPlayerCmd (char *buf, int len, player *pl) |
512 | NewPlayerCmd (char *buf, int len, player *pl) |
535 | { |
513 | { |
536 | if (len <= 6) |
514 | if (len <= 6) |
537 | { |
515 | { |
538 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
516 | LOG (llevDebug, "%s: corrupt ncom command <%s>: not long enough (%d) - discarding\n", pl->ns->host, buf, len); |
539 | return; |
517 | return; |
540 | } |
518 | } |
541 | |
519 | |
542 | uint16 cmdid = net_uint16 ((uint8 *)buf); |
520 | uint16 cmdid = net_uint16 ((uint8 *)buf); |
543 | sint32 repeat = net_sint32 ((uint8 *)buf + 2); |
521 | sint32 repeat = net_sint32 ((uint8 *)buf + 2); |
… | |
… | |
731 | static void |
709 | static void |
732 | rangetostring (player *pl, char *obuf) |
710 | rangetostring (player *pl, char *obuf) |
733 | { |
711 | { |
734 | dynbuf_text buf; |
712 | dynbuf_text buf; |
735 | |
713 | |
736 | if (pl->observe->contr) |
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737 | pl = pl->observe->contr; |
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738 | |
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739 | if (pl->ranged_ob) |
714 | if (pl->ranged_ob) |
740 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
715 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
741 | |
716 | |
742 | if (pl->combat_ob) |
717 | if (pl->combat_ob) |
743 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
718 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
… | |
… | |
750 | |
725 | |
751 | //TODO: maybe golem should become the current_weapon, quite simply? |
726 | //TODO: maybe golem should become the current_weapon, quite simply? |
752 | if (pl->golem) |
727 | if (pl->golem) |
753 | buf << " Golem*: " << pl->golem->name; |
728 | buf << " Golem*: " << pl->golem->name; |
754 | |
729 | |
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730 | buf << '\0'; |
755 | buf.linearise (obuf); |
731 | buf.linearise (obuf); |
756 | obuf [buf.size ()] = 0; |
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757 | } |
732 | } |
758 | |
733 | |
759 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
734 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
760 | Old = New; \ |
735 | Old = New; \ |
761 | sl << uint8 (Type) << uint64 (New); \ |
736 | sl << uint8 (Type) << uint64 (New); \ |
… | |
… | |
798 | return; |
773 | return; |
799 | |
774 | |
800 | object *ob = pl->observe; |
775 | object *ob = pl->observe; |
801 | if (!ob) |
776 | if (!ob) |
802 | return; |
777 | return; |
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778 | |
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779 | player *opl = ob->contr ? static_cast<player *>(ob->contr) : pl; |
803 | |
780 | |
804 | packet sl ("stats"); |
781 | packet sl ("stats"); |
805 | |
782 | |
806 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
783 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
807 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
784 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
… | |
… | |
816 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
793 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
817 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
794 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
818 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
795 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
819 | |
796 | |
820 | for (int s = 0; s < NUM_SKILLS; s++) |
797 | for (int s = 0; s < NUM_SKILLS; s++) |
821 | if (object *skill = pl->last_skill_ob[s]) |
798 | if (object *skill = opl->last_skill_ob[s]) |
822 | if (skill->stats.exp != ns->last_skill_exp [s]) |
799 | if (skill->stats.exp != ns->last_skill_exp [s]) |
823 | { |
800 | { |
824 | ns->last_skill_exp [s] = skill->stats.exp; |
801 | ns->last_skill_exp [s] = skill->stats.exp; |
825 | |
802 | |
826 | /* Always send along the level if exp changes. This is only |
803 | /* Always send along the level if exp changes. This is only |
… | |
… | |
841 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
818 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
842 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
819 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
843 | |
820 | |
844 | flags = 0; |
821 | flags = 0; |
845 | |
822 | |
846 | if (pl->fire_on) |
823 | if (opl->fire_on) |
847 | flags |= SF_FIREON; |
824 | flags |= SF_FIREON; |
848 | |
825 | |
849 | if (pl->run_on) |
826 | if (opl->run_on) |
850 | flags |= SF_RUNON; |
827 | flags |= SF_RUNON; |
851 | |
828 | |
852 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
829 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
853 | |
830 | |
854 | if (ns->sc_version < 1025) |
831 | if (ns->sc_version < 1025) |
… | |
… | |
868 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
845 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
869 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
846 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
870 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
847 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
871 | } |
848 | } |
872 | |
849 | |
873 | rangetostring (pl, buf); /* we want use the new fire & run system in new client */ |
850 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
874 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
851 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
875 | set_title (ob, buf); |
852 | set_title (ob, buf); |
876 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
853 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
877 | |
854 | |
878 | /* Only send it away if we have some actual data */ |
855 | /* Only send it away if we have some actual data */ |
… | |
… | |
1031 | */ |
1008 | */ |
1032 | if (!plmap || plmap->in_memory != MAP_IN_MEMORY) |
1009 | if (!plmap || plmap->in_memory != MAP_IN_MEMORY) |
1033 | return; |
1010 | return; |
1034 | |
1011 | |
1035 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
1012 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
1036 | sint16 nx, ny; |
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1037 | int estartlen, eoldlen; |
1013 | int estartlen, eoldlen; |
1038 | uint8 eentrysize; |
1014 | uint8 eentrysize; |
1039 | uint16 ewhatstart, ewhatflag; |
1015 | uint16 ewhatstart, ewhatflag; |
1040 | uint8 extendedinfos; |
1016 | uint8 extendedinfos; |
1041 | maptile *m; |
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1042 | |
1017 | |
1043 | check_map_change (pl); |
1018 | check_map_change (pl); |
1044 | prefetch_surrounding_maps (pl->ob); |
1019 | prefetch_surrounding_maps (pl->ob); |
1045 | |
1020 | |
1046 | /* do LOS after calls to update_position */ |
1021 | /* do LOS after calls to update_position */ |
… | |
… | |
1112 | max_x = ob->x + (socket.mapx + 1) / 2; |
1087 | max_x = ob->x + (socket.mapx + 1) / 2; |
1113 | max_y = ob->y + (socket.mapy + 1) / 2; |
1088 | max_y = ob->y + (socket.mapy + 1) / 2; |
1114 | |
1089 | |
1115 | for (y = ob->y - socket.mapy / 2; y < max_y; y++, ay++) |
1090 | for (y = ob->y - socket.mapy / 2; y < max_y; y++, ay++) |
1116 | { |
1091 | { |
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1092 | sint16 nx, ny; |
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1093 | maptile *m = 0; |
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1094 | |
1117 | ax = 0; |
1095 | ax = 0; |
1118 | for (x = ob->x - socket.mapx / 2; x < max_x; x++, ax++) |
1096 | for (x = ob->x - socket.mapx / 2; x < max_x; x++, ax++) |
1119 | { |
1097 | { |
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1098 | // check to see if we can simply go one right quickly |
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1099 | ++nx; |
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1100 | if (m && nx >= m->width) |
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1101 | m = 0; |
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1102 | |
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1103 | if (!m) |
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1104 | { |
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1105 | nx = x; ny = y; m = plmap; |
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1106 | |
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1107 | if (!xy_normalise (m, nx, ny)) |
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1108 | m = 0; |
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1109 | } |
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1110 | |
1120 | int emask, mask; |
1111 | int emask, mask; |
1121 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1112 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1122 | |
1113 | |
1123 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1114 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1124 | |
1115 | |
1125 | /* If the coordinates are not valid, or it is too dark to see, |
1116 | /* If the coordinates are not valid, or it is too dark to see, |
1126 | * we tell the client as such |
1117 | * we tell the client as such |
1127 | */ |
1118 | */ |
1128 | nx = x; |
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1129 | ny = y; |
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1130 | m = get_map_from_coord (plmap, &nx, &ny); |
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1131 | |
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1132 | if (!m) |
1119 | if (!m) |
1133 | { |
1120 | { |
1134 | /* space is out of map. Update space and clear values |
1121 | /* space is out of map. Update space and clear values |
1135 | * if this hasn't already been done. If the space is out |
1122 | * if this hasn't already been done. If the space is out |
1136 | * of the map, it shouldn't have a head |
1123 | * of the map, it shouldn't have a head |
… | |
… | |
1217 | } |
1204 | } |
1218 | |
1205 | |
1219 | lastcell.count = d; |
1206 | lastcell.count = d; |
1220 | |
1207 | |
1221 | mapspace &ms = m->at (nx, ny); |
1208 | mapspace &ms = m->at (nx, ny); |
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1209 | ms.update (); |
1222 | |
1210 | |
1223 | if (socket.extmap) |
1211 | if (socket.extmap) |
1224 | { |
1212 | { |
1225 | uint8 stat_hp = 0; |
1213 | uint8 stat_hp = 0; |
1226 | uint8 stat_width = 0; |
1214 | uint8 stat_width = 0; |