--- deliantra/server/socket/request.C 2007/06/05 13:05:03 1.104 +++ deliantra/server/socket/request.C 2007/07/29 19:11:47 1.118 @@ -1,23 +1,22 @@ /* - * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. + * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. * * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team * Copyright (©) 2001,2007 Mark Wedel * Copyright (©) 1992,2007 Frank Tore Johansen * - * Crossfire TRT is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the Free - * Software Foundation; either version 2 of the License, or (at your option) - * any later version. + * Crossfire TRT is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * for more details. + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License along - * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 - * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . * * The authors can be reached via e-mail to */ @@ -193,8 +192,8 @@ region *reg = ob->region (); if (socket.current_region != reg) { + INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); socket.current_region = reg; - socket.send_packet_printf ("drawinfo 0 You are now %s.\n(use whereami for more details)", ®->longname); } } @@ -204,29 +203,17 @@ * that information. */ void -RequestInfo (char *buf, int len, client * ns) +RequestInfo (char *buf, int len, client *ns) { - char *params = NULL, *cp; - - /* No match */ - char bigbuf[MAX_BUF]; - int slen; - - /* Set up replyinfo before we modify any of the buffers - this is used - * if we don't find a match. - */ - strcpy (bigbuf, "replyinfo "); - slen = strlen (bigbuf); - safe_strcat (bigbuf, buf, &slen, MAX_BUF); + char *params; /* find the first space, make it null, and update the * params pointer. */ - for (cp = buf; *cp != '\0'; cp++) - if (*cp == ' ') + for (params = buf; *params; params++) + if (*params == ' ') { - *cp = '\0'; - params = cp + 1; + *params++ = 0; break; } @@ -239,7 +226,13 @@ else if (!strcmp (buf, "spell_paths")) send_spell_paths (ns, params); else - ns->send_packet (bigbuf, len); + { + // undo tokenisation above and send replyinfo with the request unchanged + if (*params) + *--params = ' '; + + ns->send_packet_printf ("replyinfo %s", buf); + } } void @@ -473,27 +466,6 @@ } /** - * client requested an image. send it rate-limited - * before flushing. - */ -void -AskFaceCmd (char *buf, int len, client *ns) -{ - ns->askface.push_back (atoi (buf)); -} - -/** - * Tells client the picture it has to use - * to smooth a picture number given as argument. - */ -void -AskSmooth (char *buf, int len, client *ns) -{ - ns->send_face (atoi (buf)); - ns->flush_fx (); -} - -/** * This handles the general commands from the client (ie, north, fire, cast, * etc.) */ @@ -535,7 +507,7 @@ { if (len <= 6) { - LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); + LOG (llevDebug, "%s: corrupt ncom command <%s>: not long enough (%d) - discarding\n", pl->ns->host, buf, len); return; } @@ -749,8 +721,8 @@ if (pl->golem) buf << " Golem*: " << pl->golem->name; + buf << '\0'; buf.linearise (obuf); - obuf [buf.size ()] = 0; } #define AddIfInt64(Old,New,Type) if (Old != New) {\ @@ -798,6 +770,8 @@ if (!ob) return; + player *opl = ob->contr ? static_cast(ob->contr) : pl; + packet sl ("stats"); AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); @@ -815,7 +789,7 @@ AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); for (int s = 0; s < NUM_SKILLS; s++) - if (object *skill = pl->last_skill_ob[s]) + if (object *skill = opl->last_skill_ob[s]) if (skill->stats.exp != ns->last_skill_exp [s]) { ns->last_skill_exp [s] = skill->stats.exp; @@ -840,10 +814,10 @@ flags = 0; - if (pl->fire_on) + if (opl->fire_on) flags |= SF_FIREON; - if (pl->run_on) + if (opl->run_on) flags |= SF_RUNON; AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); @@ -867,7 +841,7 @@ AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); } - rangetostring (pl, buf); /* we want use the new fire & run system in new client */ + rangetostring (opl, buf); /* we want use the new fire & run system in new client */ AddIfString (ns->stats.range, buf, CS_STAT_RANGE); set_title (ob, buf); AddIfString (ns->stats.title, buf, CS_STAT_TITLE); @@ -959,7 +933,7 @@ if (ob) ns.send_faces (ob); else - ns.send_face (face_num); + ns.send_face (face_num, 10); sl << uint16 (face_num); return 1; @@ -1030,12 +1004,10 @@ return; int x, y, ax, ay, startlen, max_x, max_y, oldlen; - sint16 nx, ny; int estartlen, eoldlen; uint8 eentrysize; uint16 ewhatstart, ewhatflag; uint8 extendedinfos; - maptile *m; check_map_change (pl); prefetch_surrounding_maps (pl->ob); @@ -1111,9 +1083,25 @@ for (y = ob->y - socket.mapy / 2; y < max_y; y++, ay++) { + sint16 nx, ny; + maptile *m = 0; + ax = 0; for (x = ob->x - socket.mapx / 2; x < max_x; x++, ax++) { + // check to see if we can simply go one right quickly + ++nx; + if (m && nx >= m->width) + m = 0; + + if (!m) + { + nx = x; ny = y; m = plmap; + + if (!xy_normalise (m, nx, ny)) + m = 0; + } + int emask, mask; emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; @@ -1122,10 +1110,6 @@ /* If the coordinates are not valid, or it is too dark to see, * we tell the client as such */ - nx = x; - ny = y; - m = get_map_from_coord (plmap, &nx, &ny); - if (!m) { /* space is out of map. Update space and clear values @@ -1216,6 +1200,7 @@ lastcell.count = d; mapspace &ms = m->at (nx, ny); + ms.update (); if (socket.extmap) { @@ -1405,7 +1390,7 @@ for (int i = 1; i < NUM_SKILLS; i++) sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); - if (sl.length () >= MAXSOCKBUF) + if (sl.length () > MAXSOCKBUF) { LOG (llevError, "Buffer overflow in send_skill_info!\n"); fatal (0); @@ -1428,7 +1413,7 @@ for (int i = 0; i < NRSPELLPATHS; i++) sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); - if (sl.length () >= MAXSOCKBUF) + if (sl.length () > MAXSOCKBUF) { LOG (llevError, "Buffer overflow in send_spell_paths!\n"); fatal (0); @@ -1547,6 +1532,8 @@ spell->face = face_find ("burnout.x11", blank_face); } + pl->ns->send_face (spell->face); + /* send the current values */ sl << uint32 (spell->count) << uint16 (spell->level) @@ -1591,16 +1578,17 @@ * won't take us over the length limit for the socket, if it does, * we need to send what we already have, and restart packet formation */ + if (spell->type != SPELL) + continue; + /* Seeing crashes by overflowed buffers. Quick arithemetic seems * to show add_spell is 26 bytes + 2 strings. However, the overun * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem * like it will fix this */ - if (spell->type != SPELL) - continue; - - if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) + if (sl.length () > (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) { + pl->ns->flush_fx (); pl->ns->send_packet (sl); sl.reset (); @@ -1618,13 +1606,14 @@ else append_spell (pl, sl, spell); - if (sl.length () >= MAXSOCKBUF) + if (sl.length () > MAXSOCKBUF) { LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); fatal (0); } /* finally, we can send the packet */ + pl->ns->flush_fx (); pl->ns->send_packet (sl); }