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Comparing deliantra/server/socket/request.C (file contents):
Revision 1.33 by root, Thu Dec 14 01:21:58 2006 UTC vs.
Revision 1.35 by root, Thu Dec 14 02:37:37 2006 UTC

41 * if a face has not already been sent to the client, it is sent now. 41 * if a face has not already been sent to the client, it is sent now.
42 * 42 *
43 * mapcellchanged, compactlayer, compactstack, perform the map compressing 43 * mapcellchanged, compactlayer, compactstack, perform the map compressing
44 * operations 44 * operations
45 * 45 *
46 * esrv_map_doneredraw finishes the map update, and ships across the
47 * map updates.
48 *
49 */ 46 */
50 47
51#include <global.h> 48#include <global.h>
52#include <sproto.h> 49#include <sproto.h>
53 50
96 -1, /* life stealing */ 93 -1, /* life stealing */
97 -1 /* Disease - not fully done yet */ 94 -1 /* Disease - not fully done yet */
98}; 95};
99 96
100static void 97static void
101socket_map_scroll (NewSocket * ns, int dx, int dy) 98socket_map_scroll (client_socket * ns, int dx, int dy)
102{ 99{
103 struct Map newmap; 100 struct Map newmap;
104 int x, y, mx, my; 101 int x, y, mx, my;
105 102
106 { 103 {
156} 153}
157 154
158static void 155static void
159clear_map (player *pl) 156clear_map (player *pl)
160{ 157{
161 NewSocket & socket = pl->socket; 158 client_socket & socket = pl->socket;
162 159
163 memset (&socket.lastmap, 0, sizeof (socket.lastmap)); 160 memset (&socket.lastmap, 0, sizeof (socket.lastmap));
164 161
165 if (socket.newmapcmd == 1) 162 if (socket.newmapcmd == 1)
166 socket.send_packet ("newmap"); 163 socket.send_packet ("newmap");
171 168
172/** check for map change and send new map data */ 169/** check for map change and send new map data */
173static void 170static void
174check_map_change (player *pl) 171check_map_change (player *pl)
175{ 172{
176 NewSocket & socket = pl->socket; 173 client_socket & socket = pl->socket;
177 object *ob = pl->ob; 174 object *ob = pl->ob;
178 char buf[MAX_BUF]; /* eauugggh */ 175 char buf[MAX_BUF]; /* eauugggh */
179 176
180 if (socket.current_map != ob->map) 177 if (socket.current_map != ob->map)
181 { 178 {
319 pl->socket.send_packet (bigbuf); 316 pl->socket.send_packet (bigbuf);
320} 317}
321 318
322/** This is the Setup cmd - easy first implementation */ 319/** This is the Setup cmd - easy first implementation */
323void 320void
324SetUp (char *buf, int len, NewSocket * ns) 321SetUp (char *buf, int len, client_socket * ns)
325{ 322{
326 int s, slen; 323 int s, slen;
327 char *cmd, *param, cmdback[HUGE_BUF]; 324 char *cmd, *param, cmdback[HUGE_BUF];
328 325
329 /* run through the cmds of setup 326 /* run through the cmds of setup
539 * This is what takes care of it. We tell the client how things worked out. 536 * This is what takes care of it. We tell the client how things worked out.
540 * I am not sure if this file is the best place for this function. however, 537 * I am not sure if this file is the best place for this function. however,
541 * it either has to be here or init_sockets needs to be exported. 538 * it either has to be here or init_sockets needs to be exported.
542 */ 539 */
543void 540void
544AddMeCmd (char *buf, int len, NewSocket * ns) 541AddMeCmd (char *buf, int len, client_socket * ns)
545{ 542{
546 Settings oldsettings; 543 Settings oldsettings;
547 544
548 oldsettings = settings; 545 oldsettings = settings;
549 if (ns->status != Ns_Add || add_player (ns)) 546 if (ns->status != Ns_Add || add_player (ns))
563 settings = oldsettings; 560 settings = oldsettings;
564} 561}
565 562
566/** Reply to ExtendedInfos command */ 563/** Reply to ExtendedInfos command */
567void 564void
568ToggleExtendedInfos (char *buf, int len, NewSocket * ns) 565ToggleExtendedInfos (char *buf, int len, client_socket * ns)
569{ 566{
570 char cmdback[MAX_BUF]; 567 char cmdback[MAX_BUF];
571 char command[50]; 568 char command[50];
572 int info, nextinfo; 569 int info, nextinfo;
573 570
624#define MSG_TYPE_MONUMENT 5 621#define MSG_TYPE_MONUMENT 5
625#define MSG_TYPE_SCRIPTED_DIALOG 6*/ 622#define MSG_TYPE_SCRIPTED_DIALOG 6*/
626 623
627/** Reply to ExtendedInfos command */ 624/** Reply to ExtendedInfos command */
628void 625void
629ToggleExtendedText (char *buf, int len, NewSocket * ns) 626ToggleExtendedText (char *buf, int len, client_socket * ns)
630{ 627{
631 char cmdback[MAX_BUF]; 628 char cmdback[MAX_BUF];
632 char temp[10]; 629 char temp[10];
633 char command[50]; 630 char command[50];
634 int info, nextinfo, i, flag; 631 int info, nextinfo, i, flag;
685 * a piece of data from us that we know the client wants. So 682 * a piece of data from us that we know the client wants. So
686 * if we know the client wants it, might as well push it to the 683 * if we know the client wants it, might as well push it to the
687 * client. 684 * client.
688 */ 685 */
689static void 686static void
690SendSmooth (NewSocket * ns, uint16 face) 687SendSmooth (client_socket * ns, uint16 face)
691{ 688{
692 uint16 smoothface; 689 uint16 smoothface;
693 690
694 /* If we can't find a face, return and set it so we won't try to send this 691 /* If we can't find a face, return and set it so we won't try to send this
695 * again. 692 * again.
719 /** 716 /**
720 * Tells client the picture it has to use 717 * Tells client the picture it has to use
721 * to smooth a picture number given as argument. 718 * to smooth a picture number given as argument.
722 */ 719 */
723void 720void
724AskSmooth (char *buf, int len, NewSocket * ns) 721AskSmooth (char *buf, int len, client_socket * ns)
725{ 722{
726 uint16 facenbr; 723 uint16 facenbr;
727 724
728 facenbr = atoi (buf); 725 facenbr = atoi (buf);
729 SendSmooth (ns, facenbr); 726 SendSmooth (ns, facenbr);
921 * something older than the server. If we assume the client will be 918 * something older than the server. If we assume the client will be
922 * backwards compatible, having it be a later version should not be a 919 * backwards compatible, having it be a later version should not be a
923 * problem. 920 * problem.
924 */ 921 */
925void 922void
926VersionCmd (char *buf, int len, NewSocket * ns) 923VersionCmd (char *buf, int len, client_socket * ns)
927{ 924{
928 char *cp; 925 char *cp;
929 char version_warning[256]; 926 char version_warning[256];
930 927
931 if (!buf) 928 if (!buf)
979} 976}
980 977
981/** sound related functions. */ 978/** sound related functions. */
982 979
983void 980void
984SetSound (char *buf, int len, NewSocket * ns) 981SetSound (char *buf, int len, client_socket * ns)
985{ 982{
986 ns->sound = atoi (buf); 983 ns->sound = atoi (buf);
987} 984}
988 985
989/** client wants the map resent */ 986/** client wants the map resent */
1047/** 1044/**
1048 * Asks the client to query the user. This way, the client knows 1045 * Asks the client to query the user. This way, the client knows
1049 * it needs to send something back (vs just printing out a message) 1046 * it needs to send something back (vs just printing out a message)
1050 */ 1047 */
1051void 1048void
1052send_query (NewSocket * ns, uint8 flags, char *text) 1049send_query (client_socket * ns, uint8 flags, char *text)
1053{ 1050{
1054 char buf[MAX_BUF]; 1051 char buf[MAX_BUF];
1055 1052
1056 sprintf (buf, "query %d %s", flags, text ? text : ""); 1053 sprintf (buf, "query %d %s", flags, text ? text : "");
1057 ns->send_packet (buf); 1054 ns->send_packet (buf);
1184 AddIfString (pl->socket.stats.range, buf, CS_STAT_RANGE); 1181 AddIfString (pl->socket.stats.range, buf, CS_STAT_RANGE);
1185 set_title (pl->ob, buf); 1182 set_title (pl->ob, buf);
1186 AddIfString (pl->socket.stats.title, buf, CS_STAT_TITLE); 1183 AddIfString (pl->socket.stats.title, buf, CS_STAT_TITLE);
1187 1184
1188 /* Only send it away if we have some actual data */ 1185 /* Only send it away if we have some actual data */
1189 if (sl.len > 6) 1186 if (sl.length () > 6)
1190 {
1191#ifdef ESRV_DEBUG
1192 LOG (llevDebug, "Sending stats command, %d bytes long.\n", sl.len);
1193#endif
1194 Send_With_Handling (&pl->socket, &sl); 1187 Send_With_Handling (&pl->socket, &sl);
1195 }
1196
1197} 1188}
1198 1189
1199/** 1190/**
1200 * Tells the client that here is a player it should start using. 1191 * Tells the client that here is a player it should start using.
1201 */ 1192 */
1222 * sent them the face yet (this can become quite costly in terms of 1213 * sent them the face yet (this can become quite costly in terms of
1223 * how much we are sending - on the other hand, this should only happen 1214 * how much we are sending - on the other hand, this should only happen
1224 * when the player logs in and picks stuff up. 1215 * when the player logs in and picks stuff up.
1225 */ 1216 */
1226void 1217void
1227esrv_send_animation (NewSocket * ns, short anim_num) 1218esrv_send_animation (client_socket * ns, short anim_num)
1228{ 1219{
1229 int i; 1220 int i;
1230 1221
1231 /* Do some checking on the anim_num we got. Note that the animations 1222 /* Do some checking on the anim_num we got. Note that the animations
1232 * are added in contigous order, so if the number is in the valid 1223 * are added in contigous order, so if the number is in the valid
1269/** 1260/**
1270 * This adds face_num to a map cell at x,y. If the client doesn't have 1261 * This adds face_num to a map cell at x,y. If the client doesn't have
1271 * the face yet, we will also send it. 1262 * the face yet, we will also send it.
1272 */ 1263 */
1273static void 1264static void
1274esrv_map_setbelow (NewSocket * ns, int x, int y, short face_num, struct Map *newmap) 1265esrv_map_setbelow (client_socket * ns, int x, int y, short face_num, struct Map *newmap)
1275{ 1266{
1276 if (newmap->cells[x][y].count >= MAP_LAYERS) 1267 if (newmap->cells[x][y].count >= MAP_LAYERS)
1277 { 1268 {
1278 LOG (llevError, "Too many faces in map cell %d %d\n", x, y); 1269 LOG (llevError, "Too many faces in map cell %d %d\n", x, y);
1279 return; 1270 return;
1299 struct LayerCell lcells[MAP_CLIENT_X * MAP_CLIENT_Y]; 1290 struct LayerCell lcells[MAP_CLIENT_X * MAP_CLIENT_Y];
1300}; 1291};
1301 1292
1302/** Checkes if map cells have changed */ 1293/** Checkes if map cells have changed */
1303static int 1294static int
1304mapcellchanged (NewSocket * ns, int i, int j, struct Map *newmap) 1295mapcellchanged (client_socket * ns, int i, int j, struct Map *newmap)
1305{ 1296{
1306 int k; 1297 int k;
1307 1298
1308 if (ns->lastmap.cells[i][j].count != newmap->cells[i][j].count) 1299 if (ns->lastmap.cells[i][j].count != newmap->cells[i][j].count)
1309 return 1; 1300 return 1;
1322 * cnum is the client number, cur is the the buffer we put all of 1313 * cnum is the client number, cur is the the buffer we put all of
1323 * this data into. we return the end of the data. layers is 1314 * this data into. we return the end of the data. layers is
1324 * how many layers of data we should back. 1315 * how many layers of data we should back.
1325 */ 1316 */
1326static uint8 * 1317static uint8 *
1327compactlayer (NewSocket * ns, unsigned char *cur, int numlayers, struct Map *newmap) 1318compactlayer (client_socket * ns, unsigned char *cur, int numlayers, struct Map *newmap)
1328{ 1319{
1329 int x, y, k; 1320 int x, y, k;
1330 int face; 1321 int face;
1331 unsigned char *fcur; 1322 unsigned char *fcur;
1332 struct MapLayer layers[MAP_LAYERS]; 1323 struct MapLayer layers[MAP_LAYERS];
1392 *fcur = *fcur | 128; /* mark for end of faces at this layer */ 1383 *fcur = *fcur | 128; /* mark for end of faces at this layer */
1393 } 1384 }
1394 return cur; 1385 return cur;
1395} 1386}
1396 1387
1397static void
1398esrv_map_doneredraw (NewSocket * ns, struct Map *newmap)
1399{
1400 static long frames, bytes, tbytes, tframes;
1401 char *cur;
1402
1403 packet sl;
1404 sl << "map ";
1405
1406 cur = (char *) compactlayer (ns, (unsigned char *) sl.buf + sl.len, MAP_LAYERS, newmap);
1407 sl.len = cur - (char *) sl.buf;
1408
1409/* LOG(llevDebug, "Sending map command.\n");*/
1410
1411 if (sl.len > (int) strlen ("map ") || ns->sent_scroll)
1412 {
1413 /* All of this is just accounting stuff */
1414 if (tframes > 100)
1415 tframes = tbytes = 0;
1416
1417 tframes++;
1418 frames++;
1419 tbytes += sl.len;
1420 bytes += sl.len;
1421 memcpy (&ns->lastmap, newmap, sizeof (struct Map));
1422 Send_With_Handling (ns, &sl);
1423 ns->sent_scroll = 0;
1424 }
1425
1426}
1427
1428
1429/** Clears a map cell */ 1388/** Clears a map cell */
1430static void 1389static void
1431map_clearcell (struct MapCell *cell, int face0, int face1, int face2, int count) 1390map_clearcell (struct MapCell *cell, int face0, int face1, int face2, int count)
1432{ 1391{
1433 cell->faces[0] = face0; 1392 cell->faces[0] = face0;
1472 * needs to get sent - if so, it adds the data, sending the head 1431 * needs to get sent - if so, it adds the data, sending the head
1473 * if needed, and returning 1. If this no data needs to get 1432 * if needed, and returning 1. If this no data needs to get
1474 * sent, it returns zero. 1433 * sent, it returns zero.
1475 */ 1434 */
1476static int 1435static int
1477check_head (packet &sl, NewSocket &ns, int ax, int ay, int layer) 1436check_head (packet &sl, client_socket &ns, int ax, int ay, int layer)
1478{ 1437{
1479 short face_num; 1438 short face_num;
1480 1439
1481 if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]) 1440 if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer])
1482 face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number; 1441 face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number;
1516 * the case, it seems to make more sense to have these layer values 1475 * the case, it seems to make more sense to have these layer values
1517 * actually match. 1476 * actually match.
1518 */ 1477 */
1519 1478
1520static int 1479static int
1521update_space (packet &sl, NewSocket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) 1480update_space (packet &sl, client_socket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer)
1522{ 1481{
1523 object *ob, *head; 1482 object *ob, *head;
1524 uint16 face_num; 1483 uint16 face_num;
1525 int bx, by, i; 1484 int bx, by, i;
1526 1485
1739 * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ 1698 * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ
1740 * take. 1699 * take.
1741 */ 1700 */
1742 1701
1743static inline int 1702static inline int
1744update_smooth (packet &sl, NewSocket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) 1703update_smooth (packet &sl, client_socket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer)
1745{ 1704{
1746 object *ob; 1705 object *ob;
1747 int smoothlevel; /* old face_num; */ 1706 int smoothlevel; /* old face_num; */
1748 1707
1749 ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); 1708 ob = GET_MAP_FACE_OBJ (mp, mx, my, layer);
1783 * Returns the size of a data for a map square as returned by 1742 * Returns the size of a data for a map square as returned by
1784 * mapextended. There are CLIENTMAPX*CLIENTMAPY*LAYERS entries 1743 * mapextended. There are CLIENTMAPX*CLIENTMAPY*LAYERS entries
1785 * available. 1744 * available.
1786 */ 1745 */
1787int 1746int
1788getExtendedMapInfoSize (NewSocket * ns) 1747getExtendedMapInfoSize (client_socket * ns)
1789{ 1748{
1790 int result = 0; 1749 int result = 0;
1791 1750
1792 if (ns->ext_mapinfos) 1751 if (ns->ext_mapinfos)
1793 { 1752 {
1829 uint8 eentrysize; 1788 uint8 eentrysize;
1830 uint16 ewhatstart, ewhatflag; 1789 uint16 ewhatstart, ewhatflag;
1831 uint8 extendedinfos; 1790 uint8 extendedinfos;
1832 maptile *m; 1791 maptile *m;
1833 1792
1834 NewSocket &socket = pl->contr->socket; 1793 client_socket &socket = pl->contr->socket;
1835 1794
1836 check_map_change (pl->contr); 1795 check_map_change (pl->contr);
1837 1796
1838 packet sl; 1797 packet sl;
1839 packet esl; 1798 packet esl;
1840 1799
1841 sl << (socket.mapmode == Map1Cmd ? "map1 " : "map1a "); 1800 sl << (socket.mapmode == Map1Cmd ? "map1 " : "map1a ");
1842 startlen = sl.len; 1801 startlen = sl.length ();
1843 1802
1844 /*Extendedmapinfo structure initialisation */ 1803 /*Extendedmapinfo structure initialisation */
1845 if (socket.ext_mapinfos) 1804 if (socket.ext_mapinfos)
1846 { 1805 {
1847 extendedinfos = EMI_NOREDRAW; 1806 extendedinfos = EMI_NOREDRAW;
1848 1807
1849 if (socket.EMI_smooth) 1808 if (socket.EMI_smooth)
1850 extendedinfos |= EMI_SMOOTH; 1809 extendedinfos |= EMI_SMOOTH;
1851 1810
1852 ewhatstart = esl.len; 1811 ewhatstart = esl.length ();
1853 ewhatflag = extendedinfos; /*The EMI_NOREDRAW bit 1812 ewhatflag = extendedinfos; /*The EMI_NOREDRAW bit
1854 could need to be taken away */ 1813 could need to be taken away */
1855 eentrysize = getExtendedMapInfoSize (&socket); 1814 eentrysize = getExtendedMapInfoSize (&socket);
1856 esl << "mapextended " 1815 esl << "mapextended "
1857 << uint8 (extendedinfos) 1816 << uint8 (extendedinfos)
1858 << uint8 (eentrysize); 1817 << uint8 (eentrysize);
1818
1859 estartlen = esl.len; 1819 estartlen = esl.length ();
1860 } 1820 }
1861 else 1821 else
1862 { 1822 {
1863 /* suppress compiler warnings */ 1823 /* suppress compiler warnings */
1864 ewhatstart = 0; 1824 ewhatstart = 0;
1902 */ 1862 */
1903 if (ax >= socket.mapx || ay >= socket.mapy) 1863 if (ax >= socket.mapx || ay >= socket.mapy)
1904 { 1864 {
1905 int i, got_one; 1865 int i, got_one;
1906 1866
1907 oldlen = sl.len; 1867 oldlen = sl.length ();
1908 1868
1909 sl << uint16 (mask); 1869 sl << uint16 (mask);
1910 1870
1911 if (check_head (sl, socket, ax, ay, 2)) mask |= 0x4; 1871 if (check_head (sl, socket, ax, ay, 2)) mask |= 0x4;
1912 if (check_head (sl, socket, ax, ay, 1)) mask |= 0x2; 1872 if (check_head (sl, socket, ax, ay, 1)) mask |= 0x2;
1916 * actually need to send that - just the coordinates 1876 * actually need to send that - just the coordinates
1917 * with no faces tells the client to blank out the 1877 * with no faces tells the client to blank out the
1918 * space. 1878 * space.
1919 */ 1879 */
1920 got_one = 0; 1880 got_one = 0;
1921 for (i = oldlen + 2; i < sl.len; i++) 1881 for (i = oldlen + 2; i < sl.length (); i++)
1922 if (sl.buf[i]) 1882 if (sl.buf[i])
1923 got_one = 1; 1883 got_one = 1;
1924 1884
1925 if (got_one && (mask & 0xf)) 1885 if (got_one && (mask & 0xf))
1926 sl.buf[oldlen + 1] = mask & 0xff; 1886 sl.buf[oldlen + 1] = mask & 0xff;
1927 else 1887 else
1928 { /*either all faces blank, either no face at all */ 1888 { /*either all faces blank, either no face at all */
1929 if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates */ 1889 if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates */
1930 sl.len = oldlen + 2; 1890 sl.reset (oldlen + 2);
1931 else 1891 else
1932 sl.len = oldlen; 1892 sl.reset (oldlen);
1933 } 1893 }
1934 1894
1935 /*What concerns extendinfos, nothing to be done for now 1895 /*What concerns extendinfos, nothing to be done for now
1936 * (perhaps effects layer later) 1896 * (perhaps effects layer later)
1937 */ 1897 */
1967 1927
1968 /* This block deals with spaces that are not visible for whatever 1928 /* This block deals with spaces that are not visible for whatever
1969 * reason. Still may need to send the head for this space. 1929 * reason. Still may need to send the head for this space.
1970 */ 1930 */
1971 1931
1972 oldlen = sl.len; 1932 oldlen = sl.length ();
1973 1933
1974 sl << uint16 (mask); 1934 sl << uint16 (mask);
1975 1935
1976 if (lastcell.count != -1) 1936 if (lastcell.count != -1)
1977 need_send = 1; 1937 need_send = 1;
1999 } 1959 }
2000 1960
2001 if ((mask & 0xf) || need_send) 1961 if ((mask & 0xf) || need_send)
2002 sl.buf[oldlen + 1] = mask & 0xff; 1962 sl.buf[oldlen + 1] = mask & 0xff;
2003 else 1963 else
2004 sl.len = oldlen; 1964 sl.reset (oldlen);
2005 } 1965 }
2006 else 1966 else
2007 { 1967 {
2008 /* In this block, the space is visible or there are head objects 1968 /* In this block, the space is visible or there are head objects
2009 * we need to send. 1969 * we need to send.
2011 1971
2012 /* Rather than try to figure out what everything that we might 1972 /* Rather than try to figure out what everything that we might
2013 * need to send is, then form the packet after that, 1973 * need to send is, then form the packet after that,
2014 * we presume that we will in fact form a packet, and update 1974 * we presume that we will in fact form a packet, and update
2015 * the bits by what we do actually send. If we send nothing, 1975 * the bits by what we do actually send. If we send nothing,
2016 * we just back out sl.len to the old value, and no harm 1976 * we just back out sl.length () to the old value, and no harm
2017 * is done. 1977 * is done.
2018 * I think this is simpler than doing a bunch of checks to see 1978 * I think this is simpler than doing a bunch of checks to see
2019 * what if anything we need to send, setting the bits, then 1979 * what if anything we need to send, setting the bits, then
2020 * doing those checks again to add the real data. 1980 * doing those checks again to add the real data.
2021 */ 1981 */
2022 oldlen = sl.len; 1982 oldlen = sl.length ();
2023 mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; 1983 mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4;
2024 eoldlen = esl.len; 1984 eoldlen = esl.length ();
2025 emask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; 1985 emask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4;
2026 sl << uint16 (mask); 1986 sl << uint16 (mask);
2027 1987
2028 if (socket.ext_mapinfos) 1988 if (socket.ext_mapinfos)
2029 esl << uint16 (emask); 1989 esl << uint16 (emask);
2037 mask |= 0x8; 1997 mask |= 0x8;
2038 1998
2039 if (socket.extmap) 1999 if (socket.extmap)
2040 { 2000 {
2041 *last_ext |= 0x80; 2001 *last_ext |= 0x80;
2042 last_ext = sl.buf + sl.len; 2002 last_ext = sl.buf + sl.length ();
2043 sl << uint8 (d); 2003 sl << uint8 (d);
2044 } 2004 }
2045 else 2005 else
2046 sl << uint8 (255 - 64 * d); 2006 sl << uint8 (255 - 64 * d);
2047 } 2007 }
2081 { 2041 {
2082 lastcell.stat_hp = stat_hp; 2042 lastcell.stat_hp = stat_hp;
2083 2043
2084 mask |= 0x8; 2044 mask |= 0x8;
2085 *last_ext |= 0x80; 2045 *last_ext |= 0x80;
2086 last_ext = sl.buf + sl.len; 2046 last_ext = sl.buf + sl.length ();
2087 2047
2088 sl << uint8 (5) << uint8 (stat_hp); 2048 sl << uint8 (5) << uint8 (stat_hp);
2089 2049
2090 if (stat_width > 1) 2050 if (stat_width > 1)
2091 { 2051 {
2092 *last_ext |= 0x80; 2052 *last_ext |= 0x80;
2093 last_ext = sl.buf + sl.len; 2053 last_ext = sl.buf + sl.length ();
2094 2054
2095 sl << uint8 (6) << uint8 (stat_width); 2055 sl << uint8 (6) << uint8 (stat_width);
2096 } 2056 }
2097 } 2057 }
2098 2058
2100 { 2060 {
2101 lastcell.player = player; 2061 lastcell.player = player;
2102 2062
2103 mask |= 0x8; 2063 mask |= 0x8;
2104 *last_ext |= 0x80; 2064 *last_ext |= 0x80;
2105 last_ext = sl.buf + sl.len; 2065 last_ext = sl.buf + sl.length ();
2106 2066
2107 sl << uint8 (0x47) << uint8 (8) << (uint64)player; 2067 sl << uint8 (0x47) << uint8 (8) << (uint64)player;
2108 } 2068 }
2109 2069
2110 if (lastcell.flags != flags) 2070 if (lastcell.flags != flags)
2111 { 2071 {
2112 lastcell.flags = flags; 2072 lastcell.flags = flags;
2113 2073
2114 mask |= 0x8; 2074 mask |= 0x8;
2115 *last_ext |= 0x80; 2075 *last_ext |= 0x80;
2116 last_ext = sl.buf + sl.len; 2076 last_ext = sl.buf + sl.length ();
2117 2077
2118 sl << uint8 (8) << uint8 (flags); 2078 sl << uint8 (8) << uint8 (flags);
2119 } 2079 }
2120 } 2080 }
2121 2081
2165 * value, so we don't send those bits. 2125 * value, so we don't send those bits.
2166 */ 2126 */
2167 if (mask & 0xf) 2127 if (mask & 0xf)
2168 sl.buf[oldlen + 1] = mask & 0xff; 2128 sl.buf[oldlen + 1] = mask & 0xff;
2169 else 2129 else
2170 sl.len = oldlen; 2130 sl.reset (oldlen);
2171 2131
2172 if (emask & 0xf) 2132 if (emask & 0xf)
2173 esl.buf[eoldlen + 1] = emask & 0xff; 2133 esl.buf[eoldlen + 1] = emask & 0xff;
2174 else 2134 else
2175 esl.len = eoldlen; 2135 esl.reset (eoldlen);
2176 } /* else this is a viewable space */ 2136 } /* else this is a viewable space */
2177 } /* for x loop */ 2137 } /* for x loop */
2178 } /* for y loop */ 2138 } /* for y loop */
2179 2139
2180 /* Verify that we in fact do need to send this */ 2140 /* Verify that we in fact do need to send this */
2181 if (socket.ext_mapinfos) 2141 if (socket.ext_mapinfos)
2182 { 2142 {
2183 if (!(sl.len > startlen || socket.sent_scroll)) 2143 if (!(sl.length () > startlen || socket.sent_scroll))
2184 { 2144 {
2185 /* No map data will follow, so don't say the client 2145 /* No map data will follow, so don't say the client
2186 * it doesn't need draw! 2146 * it doesn't need draw!
2187 */ 2147 */
2188 ewhatflag &= (~EMI_NOREDRAW); 2148 ewhatflag &= (~EMI_NOREDRAW);
2189 esl.buf[ewhatstart + 1] = ewhatflag & 0xff; 2149 esl.buf[ewhatstart + 1] = ewhatflag & 0xff;
2190 } 2150 }
2191 2151
2192 if (esl.len > estartlen) 2152 if (esl.length () > estartlen)
2193 Send_With_Handling (&socket, &esl); 2153 Send_With_Handling (&socket, &esl);
2194 } 2154 }
2195 2155
2196 if (sl.len > startlen || socket.sent_scroll) 2156 if (sl.length () > startlen || socket.sent_scroll)
2197 { 2157 {
2198 Send_With_Handling (&socket, &sl); 2158 Send_With_Handling (&socket, &sl);
2199 socket.sent_scroll = 0; 2159 socket.sent_scroll = 0;
2200 } 2160 }
2201} 2161}
2256 { 2216 {
2257 update_los (pl); 2217 update_los (pl);
2258 pl->contr->do_los = 0; 2218 pl->contr->do_los = 0;
2259 } 2219 }
2260 2220
2261 if (pl->contr->socket.mapmode == Map1Cmd || pl->contr->socket.mapmode == Map1aCmd)
2262 {
2263 /* Big maps need a different drawing mechanism to work */ 2221 /* Big maps need a different drawing mechanism to work */
2264 draw_client_map1 (pl); 2222 draw_client_map1 (pl);
2265 return;
2266 }
2267
2268 if (pl->invisible & (pl->invisible < 50 ? 4 : 1))
2269 {
2270 esrv_map_setbelow (&pl->contr->socket, pl->contr->socket.mapx / 2, pl->contr->socket.mapy / 2, pl->face->number, &newmap);
2271 }
2272
2273 /* j and i are the y and x coordinates of the real map (which is
2274 * basically some number of spaces around the player)
2275 * ax and ay are values from within the viewport (ie, 0, 0 is upper
2276 * left corner) and are thus disconnected from the map values.
2277 * Subtract 1 from the max values so that we properly handle cases where
2278 * player has specified an even map. Otherwise, we try to send them too
2279 * much, ie, if mapx is 10, we would try to send from -5 to 5, which is actually
2280 * 11 spaces. Now, we would send from -5 to 4, which is properly. If mapx is
2281 * odd, this still works fine.
2282 */
2283 ay = 0;
2284 for (j = pl->y - pl->contr->socket.mapy / 2; j <= pl->y + (pl->contr->socket.mapy - 1) / 2; j++, ay++)
2285 {
2286 ax = 0;
2287 for (i = pl->x - pl->contr->socket.mapx / 2; i <= pl->x + (pl->contr->socket.mapx - 1) / 2; i++, ax++)
2288 {
2289
2290 d = pl->contr->blocked_los[ax][ay];
2291 /* note the out_of_map and d>3 checks are both within the same
2292 * negation check.
2293 */
2294 nx = i;
2295 ny = j;
2296 m = get_map_from_coord (pm, &nx, &ny);
2297 if (m && d < 4)
2298 {
2299 face = GET_MAP_FACE (m, nx, ny, 0);
2300 floor2 = GET_MAP_FACE (m, nx, ny, 1);
2301 floor = GET_MAP_FACE (m, nx, ny, 2);
2302
2303 /* If all is blank, send a blank face. */
2304 if ((!face || face == blank_face) && (!floor2 || floor2 == blank_face) && (!floor || floor == blank_face))
2305 {
2306 esrv_map_setbelow (&pl->contr->socket, ax, ay, blank_face->number, &newmap);
2307 }
2308 else
2309 { /* actually have something interesting */
2310 /* send the darkness mask, if any. */
2311 if (d && pl->contr->socket.darkness)
2312 esrv_map_setbelow (&pl->contr->socket, ax, ay, dark_faces[d - 1]->number, &newmap);
2313
2314 if (face && face != blank_face)
2315 esrv_map_setbelow (&pl->contr->socket, ax, ay, face->number, &newmap);
2316 if (floor2 && floor2 != blank_face)
2317 esrv_map_setbelow (&pl->contr->socket, ax, ay, floor2->number, &newmap);
2318 if (floor && floor != blank_face)
2319 esrv_map_setbelow (&pl->contr->socket, ax, ay, floor->number, &newmap);
2320 }
2321 } /* Is a valid space */
2322 }
2323 }
2324
2325 esrv_map_doneredraw (&pl->contr->socket, &newmap);
2326
2327 check_map_change (pl->contr);
2328} 2223}
2329 2224
2330 2225
2331/*****************************************************************************/ 2226/*****************************************************************************/
2332 2227
2346/** 2241/**
2347 * This sends the skill number to name mapping. We ignore 2242 * This sends the skill number to name mapping. We ignore
2348 * the params - we always send the same info no matter what. 2243 * the params - we always send the same info no matter what.
2349 */ 2244 */
2350void 2245void
2351send_skill_info (NewSocket *ns, char *params) 2246send_skill_info (client_socket *ns, char *params)
2352{ 2247{
2353 packet sl; 2248 packet sl;
2354 sl << "replyinfo skill_info\n"; 2249 sl << "replyinfo skill_info\n";
2355 2250
2356 for (int i = 1; i < NUM_SKILLS; i++) 2251 for (int i = 1; i < NUM_SKILLS; i++)
2357 sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); 2252 sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]);
2358 2253
2359 if (sl.len >= MAXSOCKBUF) 2254 if (sl.length () >= MAXSOCKBUF)
2360 { 2255 {
2361 LOG (llevError, "Buffer overflow in send_skill_info!\n"); 2256 LOG (llevError, "Buffer overflow in send_skill_info!\n");
2362 fatal (0); 2257 fatal (0);
2363 } 2258 }
2364 2259
2368/** 2263/**
2369 * This sends the spell path to name mapping. We ignore 2264 * This sends the spell path to name mapping. We ignore
2370 * the params - we always send the same info no matter what. 2265 * the params - we always send the same info no matter what.
2371 */ 2266 */
2372void 2267void
2373send_spell_paths (NewSocket * ns, char *params) 2268send_spell_paths (client_socket * ns, char *params)
2374{ 2269{
2375 packet sl; 2270 packet sl;
2376 2271
2377 sl << "replyinfo spell_paths\n"; 2272 sl << "replyinfo spell_paths\n";
2378 2273
2379 for (int i = 0; i < NRSPELLPATHS; i++) 2274 for (int i = 0; i < NRSPELLPATHS; i++)
2380 sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); 2275 sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]);
2381 2276
2382 if (sl.len >= MAXSOCKBUF) 2277 if (sl.length () >= MAXSOCKBUF)
2383 { 2278 {
2384 LOG (llevError, "Buffer overflow in send_spell_paths!\n"); 2279 LOG (llevError, "Buffer overflow in send_spell_paths!\n");
2385 fatal (0); 2280 fatal (0);
2386 } 2281 }
2387 2282
2541 * like it will fix this 2436 * like it will fix this
2542 */ 2437 */
2543 if (spell->type != SPELL) 2438 if (spell->type != SPELL)
2544 continue; 2439 continue;
2545 2440
2546 if (sl.len >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) 2441 if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0))))
2547 { 2442 {
2548 Send_With_Handling (&pl->socket, &sl); 2443 Send_With_Handling (&pl->socket, &sl);
2549 strcpy ((char *) sl.buf, "addspell "); 2444
2550 sl.len = strlen ((char *) sl.buf); 2445 sl.reset ();
2446 sl << "addspell ";
2551 } 2447 }
2552 2448
2553 append_spell (pl, sl, spell); 2449 append_spell (pl, sl, spell);
2554 } 2450 }
2555 } 2451 }

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