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Comparing deliantra/server/socket/request.C (file contents):
Revision 1.50 by root, Thu Dec 21 23:37:06 2006 UTC vs.
Revision 1.59 by pippijn, Sat Jan 6 14:42:31 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
3 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2001 Mark Wedel 5 Copyright (C) 2001 Mark Wedel
5 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
6 7
7 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
176 flags |= 4; 177 flags |= 4;
177 if (ob->map->tile_path[3]) 178 if (ob->map->tile_path[3])
178 flags |= 8; 179 flags |= 8;
179 180
180 snprintf (buf, MAX_BUF, "mapinfo - spatial %d %d %d %d %d %s", 181 snprintf (buf, MAX_BUF, "mapinfo - spatial %d %d %d %d %d %s",
181 flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, ob->map->path); 182 flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, &ob->map->path);
182 } 183 }
183 else 184 else
184 snprintf (buf, MAX_BUF, "mapinfo current"); 185 snprintf (buf, MAX_BUF, "mapinfo current");
185 186
186 socket.send_packet (buf); 187 socket.send_packet (buf);
290 { 291 {
291 int dir = *buf++; 292 int dir = *buf++;
292 293
293 switch (dir) 294 switch (dir)
294 { 295 {
295 case '1': 296 case '1':
296 dx = 0; 297 dx = 0;
297 dy = -1; 298 dy = -1;
298 map = get_map_from_coord (map, &dx, &dy); 299 map = map->xy_find (dx, dy);
299 map && (mapy -= map->height); 300 map && (mapy -= map->height);
300 break; 301 break;
301 case '2': 302 case '2':
302 mapx += map->width; 303 mapx += map->width;
303 dx = map->width; 304 dx = map->width;
304 dy = 0; 305 dy = 0;
305 map = get_map_from_coord (map, &dx, &dy); 306 map = map->xy_find (dx, dy);
306 break; 307 break;
307 case '3': 308 case '3':
308 mapy += map->height; 309 mapy += map->height;
309 dx = 0; 310 dx = 0;
310 dy = map->height; 311 dy = map->height;
311 map = get_map_from_coord (map, &dx, &dy); 312 map = map->xy_find (dx, dy);
312 break; 313 break;
313 case '4': 314 case '4':
314 dx = -1; 315 dx = -1;
315 dy = 0; 316 dy = 0;
316 map = get_map_from_coord (map, &dx, &dy); 317 map = map->xy_find (dx, dy);
317 map && (mapx -= map->width); 318 map && (mapx -= map->width);
318 break; 319 break;
319 } 320 }
320 321
321 --max_distance; 322 --max_distance;
322 } 323 }
323 324
334 if (map->tile_path[2]) 335 if (map->tile_path[2])
335 flags |= 4; 336 flags |= 4;
336 if (map->tile_path[3]) 337 if (map->tile_path[3])
337 flags |= 8; 338 flags |= 8;
338 339
339 snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, map->path); 340 snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path);
340 } 341 }
341 else 342 else
342 snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); 343 snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token);
343 } 344 }
344 else 345 else
399 { 400 {
400 ns->sound = atoi (param); 401 ns->sound = atoi (param);
401 safe_strcat (cmdback, param, &slen, HUGE_BUF); 402 safe_strcat (cmdback, param, &slen, HUGE_BUF);
402 } 403 }
403 else if (!strcmp (cmd, "exp64")) 404 else if (!strcmp (cmd, "exp64"))
404 {
405 ns->exp64 = atoi (param);
406 safe_strcat (cmdback, param, &slen, HUGE_BUF); 405 safe_strcat (cmdback, param, &slen, HUGE_BUF);
407 }
408 else if (!strcmp (cmd, "spellmon")) 406 else if (!strcmp (cmd, "spellmon"))
409 { 407 {
410 ns->monitor_spells = atoi (param); 408 ns->monitor_spells = atoi (param);
411 safe_strcat (cmdback, param, &slen, HUGE_BUF); 409 safe_strcat (cmdback, param, &slen, HUGE_BUF);
412 } 410 }
569 * it either has to be here or init_sockets needs to be exported. 567 * it either has to be here or init_sockets needs to be exported.
570 */ 568 */
571void 569void
572AddMeCmd (char *buf, int len, client * ns) 570AddMeCmd (char *buf, int len, client * ns)
573{ 571{
574 if (INVOKE_CLIENT (ADDME, ns)) 572 INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len));
575 return;
576
577 if (ns->pl || add_player (ns))
578 ns->send_packet ("addme_failed");
579 else
580 ns->send_packet ("addme_success");
581} 573}
582 574
583/** Reply to ExtendedInfos command */ 575/** Reply to ExtendedInfos command */
584void 576void
585ToggleExtendedInfos (char *buf, int len, client * ns) 577ToggleExtendedInfos (char *buf, int len, client * ns)
850 { 842 {
851 case ST_PLAYING: 843 case ST_PLAYING:
852 LOG (llevError, "Got reply message with ST_PLAYING input state\n"); 844 LOG (llevError, "Got reply message with ST_PLAYING input state\n");
853 break; 845 break;
854 846
855 case ST_PLAY_AGAIN:
856 /* We can check this for return value (2==quit). Maybe we
857 * should, and do something appropriate?
858 */
859 receive_play_again (pl->ob, buf[0]);
860 break;
861
862 case ST_ROLL_STAT:
863 key_roll_stat (pl->ob, buf[0]);
864 break;
865
866 case ST_CHANGE_CLASS: 847 case ST_CHANGE_CLASS:
867 key_change_class (pl->ob, buf[0]); 848 key_change_class (pl->ob, buf[0]);
868 break; 849 break;
869 850
870 case ST_CONFIRM_QUIT: 851 case ST_CONFIRM_QUIT:
871 key_confirm_quit (pl->ob, buf[0]); 852 key_confirm_quit (pl->ob, buf[0]);
872 break;
873
874 case ST_CONFIGURE:
875 LOG (llevError, "In client input handling, but into configure state\n");
876 ns->state = ST_PLAYING;
877 break;
878
879 case ST_GET_NAME:
880 receive_player_name (pl->ob, 13);
881 break;
882
883 case ST_GET_PASSWORD:
884 case ST_CONFIRM_PASSWORD:
885 receive_player_password (pl->ob, 13);
886 break; 853 break;
887 854
888 case ST_GET_PARTY_PASSWORD: /* Get password for party */ 855 case ST_GET_PARTY_PASSWORD: /* Get password for party */
889 receive_party_password (pl->ob, 13); 856 receive_party_password (pl->ob, 13);
890 break; 857 break;
948{ 915{
949 ns->sound = atoi (buf); 916 ns->sound = atoi (buf);
950} 917}
951 918
952/** client wants the map resent */ 919/** client wants the map resent */
953
954void 920void
955MapRedrawCmd (char *buf, int len, player *pl) 921MapRedrawCmd (char *buf, int len, player *pl)
956{ 922{
957/* This function is currently disabled; just clearing the map state results in 923/* This function is currently disabled; just clearing the map state results in
958 * display errors. It should clear the cache and send a newmap command. 924 * display errors. It should clear the cache and send a newmap command.
1044void 1010void
1045esrv_update_stats (player *pl) 1011esrv_update_stats (player *pl)
1046{ 1012{
1047 char buf[MAX_BUF]; 1013 char buf[MAX_BUF];
1048 uint16 flags; 1014 uint16 flags;
1015
1016 if (!pl->ns)
1017 return;
1049 1018
1050 packet sl ("stats"); 1019 packet sl ("stats");
1051 1020
1052 if (pl->ob) 1021 if (pl->ob)
1053 { 1022 {
1056 AddIfShort (pl->last_stats.sp, pl->ob->stats.sp, CS_STAT_SP); 1025 AddIfShort (pl->last_stats.sp, pl->ob->stats.sp, CS_STAT_SP);
1057 AddIfShort (pl->last_stats.maxsp, pl->ob->stats.maxsp, CS_STAT_MAXSP); 1026 AddIfShort (pl->last_stats.maxsp, pl->ob->stats.maxsp, CS_STAT_MAXSP);
1058 AddIfShort (pl->last_stats.grace, pl->ob->stats.grace, CS_STAT_GRACE); 1027 AddIfShort (pl->last_stats.grace, pl->ob->stats.grace, CS_STAT_GRACE);
1059 AddIfShort (pl->last_stats.maxgrace, pl->ob->stats.maxgrace, CS_STAT_MAXGRACE); 1028 AddIfShort (pl->last_stats.maxgrace, pl->ob->stats.maxgrace, CS_STAT_MAXGRACE);
1060 AddIfShort (pl->last_stats.Str, pl->ob->stats.Str, CS_STAT_STR); 1029 AddIfShort (pl->last_stats.Str, pl->ob->stats.Str, CS_STAT_STR);
1061 AddIfShort (pl->last_stats.Int, pl->ob->stats.Int, CS_STAT_INT);
1062 AddIfShort (pl->last_stats.Pow, pl->ob->stats.Pow, CS_STAT_POW);
1063 AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS);
1064 AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX); 1030 AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX);
1065 AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); 1031 AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON);
1032 AddIfShort (pl->last_stats.Int, pl->ob->stats.Int, CS_STAT_INT);
1033 AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS);
1034 AddIfShort (pl->last_stats.Pow, pl->ob->stats.Pow, CS_STAT_POW);
1066 AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); 1035 AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA);
1067 } 1036 }
1068 1037
1069 if (pl->ns->exp64)
1070 for (int s = 0; s < NUM_SKILLS; s++) 1038 for (int s = 0; s < NUM_SKILLS; s++)
1071 if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) 1039 if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp)
1072 { 1040 {
1073 /* Always send along the level if exp changes. This is only 1041 /* Always send along the level if exp changes. This is only
1074 * 1 extra byte, but keeps processing simpler. 1042 * 1 extra byte, but keeps processing simpler.
1075 */ 1043 */
1076 sl << uint8 (s + CS_STAT_SKILLINFO) 1044 sl << uint8 (s + CS_STAT_SKILLINFO)
1077 << uint8 (pl->last_skill_ob[s]->level) 1045 << uint8 (pl->last_skill_ob[s]->level)
1078 << uint64 (pl->last_skill_ob[s]->stats.exp); 1046 << uint64 (pl->last_skill_ob[s]->stats.exp);
1079 1047
1080 pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; 1048 pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp;
1081 } 1049 }
1082 1050
1083 if (pl->ns->exp64)
1084 { AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64) } 1051 AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64);
1085 else
1086 { AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP) }
1087
1088 AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); 1052 AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL);
1089 AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC); 1053 AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC);
1090 AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC); 1054 AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC);
1091 AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM); 1055 AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM);
1092 AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED); 1056 AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED);
1542 ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); 1506 ob = GET_MAP_FACE_OBJ (mp, mx, my, layer);
1543 1507
1544 /* If there is no object for this space, or if the face for the object 1508 /* If there is no object for this space, or if the face for the object
1545 * is the blank face, set the smoothlevel to zero. 1509 * is the blank face, set the smoothlevel to zero.
1546 */ 1510 */
1547 if (!ob || ob->face == blank_face || MAP_NOSMOOTH (mp)) 1511 if (!ob || ob->face == blank_face)
1548 smoothlevel = 0; 1512 smoothlevel = 0;
1549 else 1513 else
1550 { 1514 {
1551 smoothlevel = ob->smoothlevel; 1515 smoothlevel = ob->smoothlevel;
1552 if (smoothlevel && !(ns.faces_sent[ob->face->number] & NS_FACESENT_SMOOTH)) 1516 if (smoothlevel && !(ns.faces_sent[ob->face->number] & NS_FACESENT_SMOOTH))
1625 uint8 extendedinfos; 1589 uint8 extendedinfos;
1626 maptile *m; 1590 maptile *m;
1627 1591
1628 client &socket = *pl->contr->ns; 1592 client &socket = *pl->contr->ns;
1629 1593
1594 if (!pl->active ())
1595 return;
1596
1630 check_map_change (pl->contr); 1597 check_map_change (pl->contr);
1631 1598
1632 packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); 1599 packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a");
1633 packet esl; 1600 packet esl;
1634 1601
1754 map_clearcell (&lastcell, 0, 0, 0, -1); 1721 map_clearcell (&lastcell, 0, 0, 0, -1);
1755 } 1722 }
1756 } 1723 }
1757 else if (d > 3) 1724 else if (d > 3)
1758 { 1725 {
1726 m->touch ();
1727
1759 int need_send = 0, count; 1728 int need_send = 0, count;
1760 1729
1761 /* This block deals with spaces that are not visible for whatever 1730 /* This block deals with spaces that are not visible for whatever
1762 * reason. Still may need to send the head for this space. 1731 * reason. Still may need to send the head for this space.
1763 */ 1732 */
1796 else 1765 else
1797 sl.reset (oldlen); 1766 sl.reset (oldlen);
1798 } 1767 }
1799 else 1768 else
1800 { 1769 {
1770 m->touch ();
1771
1801 /* In this block, the space is visible or there are head objects 1772 /* In this block, the space is visible or there are head objects
1802 * we need to send. 1773 * we need to send.
1803 */ 1774 */
1804 1775
1805 /* Rather than try to figure out what everything that we might 1776 /* Rather than try to figure out what everything that we might
2120 * it then sends an updspell packet for each spell that has changed in this way 2091 * it then sends an updspell packet for each spell that has changed in this way
2121 */ 2092 */
2122void 2093void
2123esrv_update_spells (player *pl) 2094esrv_update_spells (player *pl)
2124{ 2095{
2096 if (!pl->ns)
2097 return;
2098
2125 if (!pl->ns->monitor_spells) 2099 if (!pl->ns->monitor_spells)
2126 return; 2100 return;
2127 2101
2128 for (object *spell = pl->ob->inv; spell; spell = spell->below) 2102 for (object *spell = pl->ob->inv; spell; spell = spell->below)
2129 { 2103 {

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