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/cvs/deliantra/server/socket/request.C
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Comparing deliantra/server/socket/request.C (file contents):
Revision 1.51 by root, Fri Dec 22 16:34:00 2006 UTC vs.
Revision 1.57 by root, Thu Jan 4 00:08:08 2007 UTC

176 flags |= 4; 176 flags |= 4;
177 if (ob->map->tile_path[3]) 177 if (ob->map->tile_path[3])
178 flags |= 8; 178 flags |= 8;
179 179
180 snprintf (buf, MAX_BUF, "mapinfo - spatial %d %d %d %d %d %s", 180 snprintf (buf, MAX_BUF, "mapinfo - spatial %d %d %d %d %d %s",
181 flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, ob->map->path); 181 flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, &ob->map->path);
182 } 182 }
183 else 183 else
184 snprintf (buf, MAX_BUF, "mapinfo current"); 184 snprintf (buf, MAX_BUF, "mapinfo current");
185 185
186 socket.send_packet (buf); 186 socket.send_packet (buf);
334 if (map->tile_path[2]) 334 if (map->tile_path[2])
335 flags |= 4; 335 flags |= 4;
336 if (map->tile_path[3]) 336 if (map->tile_path[3])
337 flags |= 8; 337 flags |= 8;
338 338
339 snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, map->path); 339 snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path);
340 } 340 }
341 else 341 else
342 snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); 342 snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token);
343 } 343 }
344 else 344 else
399 { 399 {
400 ns->sound = atoi (param); 400 ns->sound = atoi (param);
401 safe_strcat (cmdback, param, &slen, HUGE_BUF); 401 safe_strcat (cmdback, param, &slen, HUGE_BUF);
402 } 402 }
403 else if (!strcmp (cmd, "exp64")) 403 else if (!strcmp (cmd, "exp64"))
404 {
405 ns->exp64 = atoi (param);
406 safe_strcat (cmdback, param, &slen, HUGE_BUF); 404 safe_strcat (cmdback, param, &slen, HUGE_BUF);
407 }
408 else if (!strcmp (cmd, "spellmon")) 405 else if (!strcmp (cmd, "spellmon"))
409 { 406 {
410 ns->monitor_spells = atoi (param); 407 ns->monitor_spells = atoi (param);
411 safe_strcat (cmdback, param, &slen, HUGE_BUF); 408 safe_strcat (cmdback, param, &slen, HUGE_BUF);
412 } 409 }
917{ 914{
918 ns->sound = atoi (buf); 915 ns->sound = atoi (buf);
919} 916}
920 917
921/** client wants the map resent */ 918/** client wants the map resent */
922
923void 919void
924MapRedrawCmd (char *buf, int len, player *pl) 920MapRedrawCmd (char *buf, int len, player *pl)
925{ 921{
926/* This function is currently disabled; just clearing the map state results in 922/* This function is currently disabled; just clearing the map state results in
927 * display errors. It should clear the cache and send a newmap command. 923 * display errors. It should clear the cache and send a newmap command.
1013void 1009void
1014esrv_update_stats (player *pl) 1010esrv_update_stats (player *pl)
1015{ 1011{
1016 char buf[MAX_BUF]; 1012 char buf[MAX_BUF];
1017 uint16 flags; 1013 uint16 flags;
1014
1015 if (!pl->ns)
1016 return;
1018 1017
1019 packet sl ("stats"); 1018 packet sl ("stats");
1020 1019
1021 if (pl->ob) 1020 if (pl->ob)
1022 { 1021 {
1033 AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS); 1032 AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS);
1034 AddIfShort (pl->last_stats.Pow, pl->ob->stats.Pow, CS_STAT_POW); 1033 AddIfShort (pl->last_stats.Pow, pl->ob->stats.Pow, CS_STAT_POW);
1035 AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); 1034 AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA);
1036 } 1035 }
1037 1036
1038 if (pl->ns->exp64)
1039 for (int s = 0; s < NUM_SKILLS; s++) 1037 for (int s = 0; s < NUM_SKILLS; s++)
1040 if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) 1038 if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp)
1041 { 1039 {
1042 /* Always send along the level if exp changes. This is only 1040 /* Always send along the level if exp changes. This is only
1043 * 1 extra byte, but keeps processing simpler. 1041 * 1 extra byte, but keeps processing simpler.
1044 */ 1042 */
1045 sl << uint8 (s + CS_STAT_SKILLINFO) 1043 sl << uint8 (s + CS_STAT_SKILLINFO)
1046 << uint8 (pl->last_skill_ob[s]->level) 1044 << uint8 (pl->last_skill_ob[s]->level)
1047 << uint64 (pl->last_skill_ob[s]->stats.exp); 1045 << uint64 (pl->last_skill_ob[s]->stats.exp);
1048 1046
1049 pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; 1047 pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp;
1050 } 1048 }
1051 1049
1052 if (pl->ns->exp64)
1053 { AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64) } 1050 AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64);
1054 else
1055 { AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP) }
1056
1057 AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); 1051 AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL);
1058 AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC); 1052 AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC);
1059 AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC); 1053 AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC);
1060 AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM); 1054 AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM);
1061 AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED); 1055 AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED);
1511 ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); 1505 ob = GET_MAP_FACE_OBJ (mp, mx, my, layer);
1512 1506
1513 /* If there is no object for this space, or if the face for the object 1507 /* If there is no object for this space, or if the face for the object
1514 * is the blank face, set the smoothlevel to zero. 1508 * is the blank face, set the smoothlevel to zero.
1515 */ 1509 */
1516 if (!ob || ob->face == blank_face || MAP_NOSMOOTH (mp)) 1510 if (!ob || ob->face == blank_face)
1517 smoothlevel = 0; 1511 smoothlevel = 0;
1518 else 1512 else
1519 { 1513 {
1520 smoothlevel = ob->smoothlevel; 1514 smoothlevel = ob->smoothlevel;
1521 if (smoothlevel && !(ns.faces_sent[ob->face->number] & NS_FACESENT_SMOOTH)) 1515 if (smoothlevel && !(ns.faces_sent[ob->face->number] & NS_FACESENT_SMOOTH))
1723 map_clearcell (&lastcell, 0, 0, 0, -1); 1717 map_clearcell (&lastcell, 0, 0, 0, -1);
1724 } 1718 }
1725 } 1719 }
1726 else if (d > 3) 1720 else if (d > 3)
1727 { 1721 {
1722 m->touch ();
1723
1728 int need_send = 0, count; 1724 int need_send = 0, count;
1729 1725
1730 /* This block deals with spaces that are not visible for whatever 1726 /* This block deals with spaces that are not visible for whatever
1731 * reason. Still may need to send the head for this space. 1727 * reason. Still may need to send the head for this space.
1732 */ 1728 */
1765 else 1761 else
1766 sl.reset (oldlen); 1762 sl.reset (oldlen);
1767 } 1763 }
1768 else 1764 else
1769 { 1765 {
1766 m->touch ();
1767
1770 /* In this block, the space is visible or there are head objects 1768 /* In this block, the space is visible or there are head objects
1771 * we need to send. 1769 * we need to send.
1772 */ 1770 */
1773 1771
1774 /* Rather than try to figure out what everything that we might 1772 /* Rather than try to figure out what everything that we might
2089 * it then sends an updspell packet for each spell that has changed in this way 2087 * it then sends an updspell packet for each spell that has changed in this way
2090 */ 2088 */
2091void 2089void
2092esrv_update_spells (player *pl) 2090esrv_update_spells (player *pl)
2093{ 2091{
2092 if (!pl->ns)
2093 return;
2094
2094 if (!pl->ns->monitor_spells) 2095 if (!pl->ns->monitor_spells)
2095 return; 2096 return;
2096 2097
2097 for (object *spell = pl->ob->inv; spell; spell = spell->below) 2098 for (object *spell = pl->ob->inv; spell; spell = spell->below)
2098 { 2099 {

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