ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/socket/request.C
(Generate patch)

Comparing deliantra/server/socket/request.C (file contents):
Revision 1.61 by root, Mon Jan 8 18:18:36 2007 UTC vs.
Revision 1.68 by root, Sun Mar 4 19:36:12 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
3 3 *
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 Copyright (C) 2001 Mark Wedel 5 * Copyright (C) 2001 Mark Wedel
6 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
7 7 *
8 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
11 (at your option) any later version. 11 * (at your option) any later version.
12 12 *
13 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details. 16 * GNU General Public License for more details.
17 17 *
18 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 21 *
22 The author can be reached via e-mail to <crossfire@schmorp.de> 22 * The author can be reached via e-mail to <crossfire@schmorp.de>
23*/ 23 */
24 24
25/** 25/**
26 * \file 26 * \file
27 * Client handling. 27 * Client handling.
28 * 28 *
36 * have the prototype of (char *data, int datalen, int client_num). This 36 * have the prototype of (char *data, int datalen, int client_num). This
37 * way, we can use one dispatch table. 37 * way, we can use one dispatch table.
38 * 38 *
39 * esrv_map_new starts updating the map 39 * esrv_map_new starts updating the map
40 * 40 *
41 * esrv_map_setbelow allows filling in all of the faces for the map.
42 * if a face has not already been sent to the client, it is sent now.
43 *
44 */ 41 */
45 42
46#include <global.h> 43#include <global.h>
47#include <sproto.h> 44#include <sproto.h>
48 45
147 pl->ns->send_packet ("newmap"); 144 pl->ns->send_packet ("newmap");
148 145
149 pl->ns->floorbox_reset (); 146 pl->ns->floorbox_reset ();
150} 147}
151 148
152/** check for map change and send new map data */ 149/** check for map/region change and send new map data */
153static void 150static void
154check_map_change (player *pl) 151check_map_change (player *pl)
155{ 152{
156 client &socket = *pl->ns; 153 client &socket = *pl->ns;
157 object *ob = pl->ob; 154 object *ob = pl->ob;
201 } 198 }
202 } 199 }
203 200
204 socket.current_x = ob->x; 201 socket.current_x = ob->x;
205 socket.current_y = ob->y; 202 socket.current_y = ob->y;
203
204 region *reg = ob->region ();
205 if (socket.current_region != reg)
206 {
207 socket.current_region = reg;
208 socket.send_packet_printf ("drawinfo 0 You are now %s.\n(use whereami for more details)", &reg->longname);
209 }
206} 210}
207 211
208/** 212/**
209 * RequestInfo is sort of a meta command. There is some specific 213 * RequestInfo is sort of a meta command. There is some specific
210 * request of information, but we call other functions to provide 214 * request of information, but we call other functions to provide
701 uint16 smoothface; 705 uint16 smoothface;
702 706
703 /* If we can't find a face, return and set it so we won't try to send this 707 /* If we can't find a face, return and set it so we won't try to send this
704 * again. 708 * again.
705 */ 709 */
706 if ((!FindSmooth (face, &smoothface)) && (!FindSmooth (smooth_face->number, &smoothface))) 710 if (!FindSmooth (face, &smoothface))
707 { 711 {
708 712
709 LOG (llevError, "could not findsmooth for %d. Neither default (%s)\n", face, &smooth_face->name); 713 LOG (llevError, "could not findsmooth for %d.\n", face);
710 ns->faces_sent[face] |= NS_FACESENT_SMOOTH; 714 ns->faces_sent[face] |= NS_FACESENT_SMOOTH;
711 return; 715 return;
712 } 716 }
713 717
714 if (!(ns->faces_sent[smoothface] & NS_FACESENT_FACE)) 718 if (!(ns->faces_sent[smoothface] & NS_FACESENT_FACE))
722 << uint16 (smoothface); 726 << uint16 (smoothface);
723 727
724 ns->send_packet (sl); 728 ns->send_packet (sl);
725} 729}
726 730
727 /** 731/**
728 * Tells client the picture it has to use 732 * Tells client the picture it has to use
729 * to smooth a picture number given as argument. 733 * to smooth a picture number given as argument.
730 */ 734 */
731void 735void
732AskSmooth (char *buf, int len, client *ns) 736AskSmooth (char *buf, int len, client *ns)
733{ 737{
734 SendSmooth (ns, atoi (buf)); 738 SendSmooth (ns, atoi (buf));
735} 739}
798 * commands. 802 * commands.
799 */ 803 */
800 pl->count = 0; 804 pl->count = 0;
801 805
802 //TODO: schmorp thinks whatever this calculates, it makes no sense at all 806 //TODO: schmorp thinks whatever this calculates, it makes no sense at all
803 int time = FABS (pl->ob->speed) < 0.001 807 int time = fabs (pl->ob->speed) < 0.001
804 ? time = MAX_TIME * 100 808 ? time = MAX_TIME * 100
805 : time = (int) (MAX_TIME / FABS (pl->ob->speed)); 809 : time = (int) (MAX_TIME / fabs (pl->ob->speed));
806 810
807 /* Send confirmation of command execution now */ 811 /* Send confirmation of command execution now */
808 packet sl ("comc"); 812 packet sl ("comc");
809 sl << uint16 (cmdid) << uint32 (time); 813 sl << uint16 (cmdid) << uint32 (time);
810 pl->ns->send_packet (sl); 814 pl->ns->send_packet (sl);
1159/****************************************************************************** 1163/******************************************************************************
1160 * 1164 *
1161 * Start of map related commands. 1165 * Start of map related commands.
1162 * 1166 *
1163 ******************************************************************************/ 1167 ******************************************************************************/
1164
1165/**
1166 * This adds face_num to a map cell at x,y. If the client doesn't have
1167 * the face yet, we will also send it.
1168 */
1169static void
1170esrv_map_setbelow (client * ns, int x, int y, short face_num, struct Map *newmap)
1171{
1172 if (newmap->cells[x][y].count >= MAP_LAYERS)
1173 {
1174 //TODO: one or the other, can't both have abort and return, verify and act
1175 LOG (llevError, "Too many faces in map cell %d %d\n", x, y);
1176 return;
1177 abort ();
1178 }
1179
1180 newmap->cells[x][y].faces[newmap->cells[x][y].count] = face_num;
1181 newmap->cells[x][y].count++;
1182
1183 if (!(ns->faces_sent[face_num] & NS_FACESENT_FACE))
1184 esrv_send_face (ns, face_num, 0);
1185}
1186 1168
1187/** Clears a map cell */ 1169/** Clears a map cell */
1188static void 1170static void
1189map_clearcell (struct MapCell *cell, int face0, int face1, int face2, int count) 1171map_clearcell (struct MapCell *cell, int face0, int face1, int face2, int count)
1190{ 1172{
1552 } 1534 }
1553 1535
1554 return result; 1536 return result;
1555} 1537}
1556 1538
1539// prefetch (and touch) all maps within a specific distancd
1540static void
1541prefetch_surrounding_maps (maptile *map, int distance)
1542{
1543 map->last_access = runtime;
1544
1545 if (--distance)
1546 for (int dir = 4; --dir; )
1547 if (const shstr &path = map->tile_path [dir])
1548 if (maptile *&neigh = map->tile_map [dir])
1549 prefetch_surrounding_maps (neigh, distance);
1550 else
1551 neigh = maptile::find_async (path, map);
1552}
1553
1554// prefetch a generous area around the player
1555static void
1556prefetch_surrounding_maps (object *op)
1557{
1558 prefetch_surrounding_maps (op->map, 3);
1559}
1560
1557/** 1561/**
1558 * This function uses the new map1 protocol command to send the map 1562 * This function uses the new map1 protocol command to send the map
1559 * to the client. It is necessary because the old map command supports 1563 * to the client. It is necessary because the old map command supports
1560 * a maximum map size of 15x15. 1564 * a maximum map size of 15x15.
1561 * This function is much simpler than the old one. This is because 1565 * This function is much simpler than the old one. This is because
1592 1596
1593 if (!pl->active) 1597 if (!pl->active)
1594 return; 1598 return;
1595 1599
1596 check_map_change (pl->contr); 1600 check_map_change (pl->contr);
1601 prefetch_surrounding_maps (pl);
1597 1602
1598 packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); 1603 packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a");
1599 packet esl; 1604 packet esl;
1600 1605
1601 startlen = sl.length (); 1606 startlen = sl.length ();
1968 */ 1973 */
1969void 1974void
1970draw_client_map (object *pl) 1975draw_client_map (object *pl)
1971{ 1976{
1972 int i, j; 1977 int i, j;
1973 sint16 ax, ay, nx, ny; /* ax and ay goes from 0 to max-size of arrays */ 1978 sint16 ax, ay; /* ax and ay goes from 0 to max-size of arrays */
1974 New_Face *face, *floor;
1975 New_Face *floor2;
1976 int d, mflags; 1979 int mflags;
1977 struct Map newmap; 1980 struct Map newmap;
1978 maptile *m, *pm; 1981 maptile *m, *pm;
1979 1982
1980 if (pl->type != PLAYER) 1983 if (pl->type != PLAYER)
1981 { 1984 {
2162 2165
2163/* appends the spell *spell to the Socklist we will send the data to. */ 2166/* appends the spell *spell to the Socklist we will send the data to. */
2164static void 2167static void
2165append_spell (player *pl, packet &sl, object *spell) 2168append_spell (player *pl, packet &sl, object *spell)
2166{ 2169{
2167 int len, i, skill = 0; 2170 int i, skill = 0;
2168 2171
2169 if (!(spell->name)) 2172 if (!(spell->name))
2170 { 2173 {
2171 LOG (llevError, "item number %d is a spell with no name.\n", spell->count); 2174 LOG (llevError, "item number %d is a spell with no name.\n", spell->count);
2172 return; 2175 return;

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines