1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | Copyright (C) 2001 Mark Wedel |
5 | * Copyright (C) 2001 Mark Wedel |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | |
7 | * |
8 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
9 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
11 | (at your option) any later version. |
11 | * (at your option) any later version. |
12 | |
12 | * |
13 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | |
17 | * |
18 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
21 | * |
22 | The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | /** |
25 | /** |
26 | * \file |
26 | * \file |
27 | * Client handling. |
27 | * Client handling. |
28 | * |
28 | * |
… | |
… | |
1992 | void |
1992 | void |
1993 | draw_client_map (object *pl) |
1993 | draw_client_map (object *pl) |
1994 | { |
1994 | { |
1995 | int i, j; |
1995 | int i, j; |
1996 | sint16 ax, ay, nx, ny; /* ax and ay goes from 0 to max-size of arrays */ |
1996 | sint16 ax, ay, nx, ny; /* ax and ay goes from 0 to max-size of arrays */ |
1997 | New_Face *face, *floor; |
1997 | facetile *face, *floor; |
1998 | New_Face *floor2; |
1998 | facetile *floor2; |
1999 | int d, mflags; |
1999 | int d, mflags; |
2000 | struct Map newmap; |
2000 | struct Map newmap; |
2001 | maptile *m, *pm; |
2001 | maptile *m, *pm; |
2002 | |
2002 | |
2003 | if (pl->type != PLAYER) |
2003 | if (pl->type != PLAYER) |