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Comparing deliantra/server/socket/request.C (file contents):
Revision 1.56 by root, Mon Jan 1 12:28:47 2007 UTC vs.
Revision 1.66 by root, Thu Feb 15 04:04:23 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
3 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2001 Mark Wedel 5 * Copyright (C) 2001 Mark Wedel
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version. 11 * (at your option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 21 *
21 The author can be reached via e-mail to <crossfire@schmorp.de> 22 * The author can be reached via e-mail to <crossfire@schmorp.de>
22*/ 23 */
23 24
24/** 25/**
25 * \file 26 * \file
26 * Client handling. 27 * Client handling.
27 * 28 *
146 pl->ns->send_packet ("newmap"); 147 pl->ns->send_packet ("newmap");
147 148
148 pl->ns->floorbox_reset (); 149 pl->ns->floorbox_reset ();
149} 150}
150 151
151/** check for map change and send new map data */ 152/** check for map/region change and send new map data */
152static void 153static void
153check_map_change (player *pl) 154check_map_change (player *pl)
154{ 155{
155 client &socket = *pl->ns; 156 client &socket = *pl->ns;
156 object *ob = pl->ob; 157 object *ob = pl->ob;
200 } 201 }
201 } 202 }
202 203
203 socket.current_x = ob->x; 204 socket.current_x = ob->x;
204 socket.current_y = ob->y; 205 socket.current_y = ob->y;
206
207 region *reg = ob->region ();
208 if (socket.current_region != reg)
209 {
210 socket.current_region = reg;
211 socket.send_packet_printf ("drawinfo 0 You are now %s.\n(use whereami for more details)", &reg->longname);
212 }
205} 213}
206 214
207/** 215/**
208 * RequestInfo is sort of a meta command. There is some specific 216 * RequestInfo is sort of a meta command. There is some specific
209 * request of information, but we call other functions to provide 217 * request of information, but we call other functions to provide
290 { 298 {
291 int dir = *buf++; 299 int dir = *buf++;
292 300
293 switch (dir) 301 switch (dir)
294 { 302 {
295 case '1': 303 case '1':
296 dx = 0; 304 dx = 0;
297 dy = -1; 305 dy = -1;
298 map = get_map_from_coord (map, &dx, &dy); 306 map = map->xy_find (dx, dy);
299 map && (mapy -= map->height); 307 map && (mapy -= map->height);
300 break; 308 break;
301 case '2': 309 case '2':
302 mapx += map->width; 310 mapx += map->width;
303 dx = map->width; 311 dx = map->width;
304 dy = 0; 312 dy = 0;
305 map = get_map_from_coord (map, &dx, &dy); 313 map = map->xy_find (dx, dy);
306 break; 314 break;
307 case '3': 315 case '3':
308 mapy += map->height; 316 mapy += map->height;
309 dx = 0; 317 dx = 0;
310 dy = map->height; 318 dy = map->height;
311 map = get_map_from_coord (map, &dx, &dy); 319 map = map->xy_find (dx, dy);
312 break; 320 break;
313 case '4': 321 case '4':
314 dx = -1; 322 dx = -1;
315 dy = 0; 323 dy = 0;
316 map = get_map_from_coord (map, &dx, &dy); 324 map = map->xy_find (dx, dy);
317 map && (mapx -= map->width); 325 map && (mapx -= map->width);
318 break; 326 break;
319 } 327 }
320 328
321 --max_distance; 329 --max_distance;
322 } 330 }
323 331
797 * commands. 805 * commands.
798 */ 806 */
799 pl->count = 0; 807 pl->count = 0;
800 808
801 //TODO: schmorp thinks whatever this calculates, it makes no sense at all 809 //TODO: schmorp thinks whatever this calculates, it makes no sense at all
802 int time = FABS (pl->ob->speed) < 0.001 810 int time = fabs (pl->ob->speed) < 0.001
803 ? time = MAX_TIME * 100 811 ? time = MAX_TIME * 100
804 : time = (int) (MAX_TIME / FABS (pl->ob->speed)); 812 : time = (int) (MAX_TIME / fabs (pl->ob->speed));
805 813
806 /* Send confirmation of command execution now */ 814 /* Send confirmation of command execution now */
807 packet sl ("comc"); 815 packet sl ("comc");
808 sl << uint16 (cmdid) << uint32 (time); 816 sl << uint16 (cmdid) << uint32 (time);
809 pl->ns->send_packet (sl); 817 pl->ns->send_packet (sl);
845 853
846 case ST_CHANGE_CLASS: 854 case ST_CHANGE_CLASS:
847 key_change_class (pl->ob, buf[0]); 855 key_change_class (pl->ob, buf[0]);
848 break; 856 break;
849 857
850 case ST_CONFIRM_QUIT:
851 key_confirm_quit (pl->ob, buf[0]);
852 break;
853
854 case ST_GET_PARTY_PASSWORD: /* Get password for party */ 858 case ST_GET_PARTY_PASSWORD: /* Get password for party */
855 receive_party_password (pl->ob, 13); 859 receive_party_password (pl->ob, 13);
856 break; 860 break;
857 861
858 default: 862 default:
914{ 918{
915 ns->sound = atoi (buf); 919 ns->sound = atoi (buf);
916} 920}
917 921
918/** client wants the map resent */ 922/** client wants the map resent */
919
920void 923void
921MapRedrawCmd (char *buf, int len, player *pl) 924MapRedrawCmd (char *buf, int len, player *pl)
922{ 925{
923/* This function is currently disabled; just clearing the map state results in 926/* This function is currently disabled; just clearing the map state results in
924 * display errors. It should clear the cache and send a newmap command. 927 * display errors. It should clear the cache and send a newmap command.
1011esrv_update_stats (player *pl) 1014esrv_update_stats (player *pl)
1012{ 1015{
1013 char buf[MAX_BUF]; 1016 char buf[MAX_BUF];
1014 uint16 flags; 1017 uint16 flags;
1015 1018
1019 client *ns = pl->ns;
1016 if (!pl->ns) 1020 if (!ns)
1017 return; 1021 return;
1018 1022
1023 object *ob = pl->ob;
1024 if (!ob)
1025 return;
1026
1019 packet sl ("stats"); 1027 packet sl ("stats");
1020 1028
1021 if (pl->ob)
1022 {
1023 AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); 1029 AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP);
1024 AddIfShort (pl->last_stats.maxhp, pl->ob->stats.maxhp, CS_STAT_MAXHP); 1030 AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP);
1025 AddIfShort (pl->last_stats.sp, pl->ob->stats.sp, CS_STAT_SP); 1031 AddIfShort (ns->last_stats.sp, ob->stats.sp, CS_STAT_SP);
1026 AddIfShort (pl->last_stats.maxsp, pl->ob->stats.maxsp, CS_STAT_MAXSP); 1032 AddIfShort (ns->last_stats.maxsp, ob->stats.maxsp, CS_STAT_MAXSP);
1027 AddIfShort (pl->last_stats.grace, pl->ob->stats.grace, CS_STAT_GRACE); 1033 AddIfShort (ns->last_stats.grace, ob->stats.grace, CS_STAT_GRACE);
1028 AddIfShort (pl->last_stats.maxgrace, pl->ob->stats.maxgrace, CS_STAT_MAXGRACE); 1034 AddIfShort (ns->last_stats.maxgrace, ob->stats.maxgrace, CS_STAT_MAXGRACE);
1029 AddIfShort (pl->last_stats.Str, pl->ob->stats.Str, CS_STAT_STR); 1035 AddIfShort (ns->last_stats.Str, ob->stats.Str, CS_STAT_STR);
1030 AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX); 1036 AddIfShort (ns->last_stats.Dex, ob->stats.Dex, CS_STAT_DEX);
1031 AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); 1037 AddIfShort (ns->last_stats.Con, ob->stats.Con, CS_STAT_CON);
1032 AddIfShort (pl->last_stats.Int, pl->ob->stats.Int, CS_STAT_INT); 1038 AddIfShort (ns->last_stats.Int, ob->stats.Int, CS_STAT_INT);
1033 AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS); 1039 AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS);
1034 AddIfShort (pl->last_stats.Pow, pl->ob->stats.Pow, CS_STAT_POW); 1040 AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW);
1035 AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); 1041 AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA);
1036 }
1037 1042
1038 for (int s = 0; s < NUM_SKILLS; s++) 1043 for (int s = 0; s < NUM_SKILLS; s++)
1039 if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) 1044 if (object *skill = pl->last_skill_ob[s])
1045 if (skill->stats.exp != ns->last_skill_exp [s])
1040 { 1046 {
1047 ns->last_skill_exp [s] = skill->stats.exp;
1048
1041 /* Always send along the level if exp changes. This is only 1049 /* Always send along the level if exp changes. This is only
1042 * 1 extra byte, but keeps processing simpler. 1050 * 1 extra byte, but keeps processing simpler.
1043 */ 1051 */
1044 sl << uint8 (s + CS_STAT_SKILLINFO) 1052 sl << uint8 (s + CS_STAT_SKILLINFO)
1045 << uint8 (pl->last_skill_ob[s]->level) 1053 << uint8 (skill->level)
1046 << uint64 (pl->last_skill_ob[s]->stats.exp); 1054 << uint64 (skill->stats.exp);
1047
1048 pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp;
1049 } 1055 }
1050 1056
1051 AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64); 1057 AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64);
1052 AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); 1058 AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL);
1053 AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC); 1059 AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC);
1054 AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC); 1060 AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC);
1055 AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM); 1061 AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM);
1056 AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED); 1062 AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED);
1057 AddIfShort (pl->last_stats.food, pl->ob->stats.food, CS_STAT_FOOD); 1063 AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD);
1058 AddIfFloat (pl->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP); 1064 AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP);
1059 AddIfInt (pl->last_weight_limit, (sint32) weight_limit[pl->ob->stats.Str], CS_STAT_WEIGHT_LIM); 1065 AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM);
1066
1060 flags = 0; 1067 flags = 0;
1061 1068
1062 if (pl->fire_on) 1069 if (pl->fire_on)
1063 flags |= SF_FIREON; 1070 flags |= SF_FIREON;
1064 1071
1065 if (pl->run_on) 1072 if (pl->run_on)
1066 flags |= SF_RUNON; 1073 flags |= SF_RUNON;
1067 1074
1068 AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS); 1075 AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS);
1069 1076
1070 if (pl->ns->sc_version < 1025) 1077 if (ns->sc_version < 1025)
1071 { AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } 1078 { AddIfShort (ns->last_resist[ATNR_PHYSICAL], ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) }
1072 else 1079 else
1073 for (int i = 0; i < NROFATTACKS; i++) 1080 for (int i = 0; i < NROFATTACKS; i++)
1074 { 1081 {
1075 /* Skip ones we won't send */ 1082 /* Skip ones we won't send */
1076 if (atnr_cs_stat[i] == -1) 1083 if (atnr_cs_stat[i] == -1)
1077 continue; 1084 continue;
1078 1085
1079 AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]); 1086 AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]);
1080 } 1087 }
1081 1088
1082 if (pl->ns->monitor_spells) 1089 if (pl->ns->monitor_spells)
1083 { 1090 {
1084 AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE); 1091 AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE);
1085 AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL); 1092 AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL);
1086 AddIfInt (pl->last_path_denied, pl->ob->path_denied, CS_STAT_SPELL_DENY); 1093 AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY);
1087 } 1094 }
1088 1095
1089 rangetostring (pl->ob, buf); /* we want use the new fire & run system in new client */ 1096 rangetostring (ob, buf); /* we want use the new fire & run system in new client */
1090 AddIfString (pl->ns->stats.range, buf, CS_STAT_RANGE); 1097 AddIfString (ns->stats.range, buf, CS_STAT_RANGE);
1091 set_title (pl->ob, buf); 1098 set_title (ob, buf);
1092 AddIfString (pl->ns->stats.title, buf, CS_STAT_TITLE); 1099 AddIfString (ns->stats.title, buf, CS_STAT_TITLE);
1093 1100
1094 /* Only send it away if we have some actual data */ 1101 /* Only send it away if we have some actual data */
1095 if (sl.length () > 6) 1102 if (sl.length () > 6)
1096 pl->ns->send_packet (sl); 1103 ns->send_packet (sl);
1097} 1104}
1098 1105
1099/** 1106/**
1100 * Tells the client that here is a player it should start using. 1107 * Tells the client that here is a player it should start using.
1101 */ 1108 */
1102void 1109void
1103esrv_new_player (player *pl, uint32 weight) 1110esrv_new_player (player *pl, uint32 weight)
1104{ 1111{
1105 pl->last_weight = weight;
1106
1107 packet sl ("player"); 1112 packet sl ("player");
1108 1113
1109 sl << uint32 (pl->ob->count) 1114 sl << uint32 (pl->ob->count)
1110 << uint32 (weight) 1115 << uint32 (weight)
1111 << uint32 (pl->ob->face->number) 1116 << uint32 (pl->ob->face->number)
1112 << data8 (pl->ob->name); 1117 << data8 (pl->ob->name);
1113 1118
1119 pl->ns->last_weight = weight;
1114 pl->ns->send_packet (sl); 1120 pl->ns->send_packet (sl);
1115 SET_FLAG (pl->ob, FLAG_CLIENT_SENT); 1121 SET_FLAG (pl->ob, FLAG_CLIENT_SENT);
1116} 1122}
1117 1123
1118/** 1124/**
1553 } 1559 }
1554 1560
1555 return result; 1561 return result;
1556} 1562}
1557 1563
1564// prefetch (and touch) all maps within a specific distancd
1565static void
1566prefetch_surrounding_maps (maptile *map, int distance)
1567{
1568 map->last_access = runtime;
1569
1570 if (--distance)
1571 for (int dir = 4; --dir; )
1572 if (const shstr &path = map->tile_path [dir])
1573 if (maptile *&neigh = map->tile_map [dir])
1574 prefetch_surrounding_maps (neigh, distance);
1575 else
1576 neigh = maptile::find_async (path, map);
1577}
1578
1579// prefetch a generous area around the player
1580static void
1581prefetch_surrounding_maps (object *op)
1582{
1583 prefetch_surrounding_maps (op->map, 3);
1584}
1585
1558/** 1586/**
1559 * This function uses the new map1 protocol command to send the map 1587 * This function uses the new map1 protocol command to send the map
1560 * to the client. It is necessary because the old map command supports 1588 * to the client. It is necessary because the old map command supports
1561 * a maximum map size of 15x15. 1589 * a maximum map size of 15x15.
1562 * This function is much simpler than the old one. This is because 1590 * This function is much simpler than the old one. This is because
1589 uint8 extendedinfos; 1617 uint8 extendedinfos;
1590 maptile *m; 1618 maptile *m;
1591 1619
1592 client &socket = *pl->contr->ns; 1620 client &socket = *pl->contr->ns;
1593 1621
1622 if (!pl->active)
1623 return;
1624
1594 check_map_change (pl->contr); 1625 check_map_change (pl->contr);
1626 prefetch_surrounding_maps (pl);
1595 1627
1596 packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); 1628 packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a");
1597 packet esl; 1629 packet esl;
1598 1630
1599 startlen = sl.length (); 1631 startlen = sl.length ();
1967void 1999void
1968draw_client_map (object *pl) 2000draw_client_map (object *pl)
1969{ 2001{
1970 int i, j; 2002 int i, j;
1971 sint16 ax, ay, nx, ny; /* ax and ay goes from 0 to max-size of arrays */ 2003 sint16 ax, ay, nx, ny; /* ax and ay goes from 0 to max-size of arrays */
1972 New_Face *face, *floor; 2004 facetile *face, *floor;
1973 New_Face *floor2; 2005 facetile *floor2;
1974 int d, mflags; 2006 int d, mflags;
1975 struct Map newmap; 2007 struct Map newmap;
1976 maptile *m, *pm; 2008 maptile *m, *pm;
1977 2009
1978 if (pl->type != PLAYER) 2010 if (pl->type != PLAYER)

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