… | |
… | |
399 | { |
399 | { |
400 | ns->sound = atoi (param); |
400 | ns->sound = atoi (param); |
401 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
401 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
402 | } |
402 | } |
403 | else if (!strcmp (cmd, "exp64")) |
403 | else if (!strcmp (cmd, "exp64")) |
404 | { |
|
|
405 | ns->exp64 = atoi (param); |
|
|
406 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
404 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
407 | } |
|
|
408 | else if (!strcmp (cmd, "spellmon")) |
405 | else if (!strcmp (cmd, "spellmon")) |
409 | { |
406 | { |
410 | ns->monitor_spells = atoi (param); |
407 | ns->monitor_spells = atoi (param); |
411 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
408 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
412 | } |
409 | } |
… | |
… | |
1014 | esrv_update_stats (player *pl) |
1011 | esrv_update_stats (player *pl) |
1015 | { |
1012 | { |
1016 | char buf[MAX_BUF]; |
1013 | char buf[MAX_BUF]; |
1017 | uint16 flags; |
1014 | uint16 flags; |
1018 | |
1015 | |
|
|
1016 | if (!pl->ns) |
|
|
1017 | return; |
|
|
1018 | |
1019 | packet sl ("stats"); |
1019 | packet sl ("stats"); |
1020 | |
1020 | |
1021 | if (pl->ob) |
1021 | if (pl->ob) |
1022 | { |
1022 | { |
1023 | AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); |
1023 | AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); |
… | |
… | |
1033 | AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS); |
1033 | AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS); |
1034 | AddIfShort (pl->last_stats.Pow, pl->ob->stats.Pow, CS_STAT_POW); |
1034 | AddIfShort (pl->last_stats.Pow, pl->ob->stats.Pow, CS_STAT_POW); |
1035 | AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); |
1035 | AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); |
1036 | } |
1036 | } |
1037 | |
1037 | |
1038 | if (pl->ns->exp64) |
|
|
1039 | for (int s = 0; s < NUM_SKILLS; s++) |
1038 | for (int s = 0; s < NUM_SKILLS; s++) |
1040 | if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) |
1039 | if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) |
1041 | { |
1040 | { |
1042 | /* Always send along the level if exp changes. This is only |
1041 | /* Always send along the level if exp changes. This is only |
1043 | * 1 extra byte, but keeps processing simpler. |
1042 | * 1 extra byte, but keeps processing simpler. |
1044 | */ |
1043 | */ |
1045 | sl << uint8 (s + CS_STAT_SKILLINFO) |
1044 | sl << uint8 (s + CS_STAT_SKILLINFO) |
1046 | << uint8 (pl->last_skill_ob[s]->level) |
1045 | << uint8 (pl->last_skill_ob[s]->level) |
1047 | << uint64 (pl->last_skill_ob[s]->stats.exp); |
1046 | << uint64 (pl->last_skill_ob[s]->stats.exp); |
1048 | |
1047 | |
1049 | pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; |
1048 | pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; |
1050 | } |
1049 | } |
1051 | |
1050 | |
1052 | if (pl->ns->exp64) |
|
|
1053 | { AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64) } |
1051 | AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64); |
1054 | else |
|
|
1055 | { AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP) } |
|
|
1056 | |
|
|
1057 | AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); |
1052 | AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); |
1058 | AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC); |
1053 | AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC); |
1059 | AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC); |
1054 | AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC); |
1060 | AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM); |
1055 | AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM); |
1061 | AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED); |
1056 | AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED); |
… | |
… | |
2089 | * it then sends an updspell packet for each spell that has changed in this way |
2084 | * it then sends an updspell packet for each spell that has changed in this way |
2090 | */ |
2085 | */ |
2091 | void |
2086 | void |
2092 | esrv_update_spells (player *pl) |
2087 | esrv_update_spells (player *pl) |
2093 | { |
2088 | { |
|
|
2089 | if (!pl->ns) |
|
|
2090 | return; |
|
|
2091 | |
2094 | if (!pl->ns->monitor_spells) |
2092 | if (!pl->ns->monitor_spells) |
2095 | return; |
2093 | return; |
2096 | |
2094 | |
2097 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
2095 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
2098 | { |
2096 | { |