1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | * Copyright (©) 2001,2007 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
… | |
… | |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * |
20 | * |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
22 | */ |
23 | |
23 | |
24 | /** |
24 | /** |
25 | * \file |
25 | * \file |
26 | * Client handling. |
26 | * Client handling. |
… | |
… | |
98 | */ |
98 | */ |
99 | mx = ns->mapx; |
99 | mx = ns->mapx; |
100 | my = ns->mapy; |
100 | my = ns->mapy; |
101 | |
101 | |
102 | /* the x and y here are coordinates for the new map, i.e. if we moved |
102 | /* the x and y here are coordinates for the new map, i.e. if we moved |
103 | * (dx,dy), newmap[x][y] = oldmap[x-dx][y-dy]. For this reason, |
103 | * (dx,dy), newmap[x][y] = oldmap[x-dx][y-dy]. For this reason, |
104 | * if the destination x or y coordinate is outside the viewable |
104 | * if the destination x or y coordinate is outside the viewable |
105 | * area, we clear the values - otherwise, the old values |
105 | * area, we clear the values - otherwise, the old values |
106 | * are preserved, and the check_head thinks it needs to clear them. |
106 | * are preserved, and the check_head thinks it needs to clear them. |
107 | */ |
107 | */ |
108 | for (x = 0; x < mx; x++) |
108 | for (x = 0; x < mx; x++) |
109 | { |
|
|
110 | for (y = 0; y < my; y++) |
109 | for (y = 0; y < my; y++) |
111 | { |
|
|
112 | if (x >= ns->mapx || y >= ns->mapy) |
110 | if (x >= ns->mapx || y >= ns->mapy) |
113 | /* clear cells outside the viewable area */ |
111 | /* clear cells outside the viewable area */ |
114 | memset (&newmap.cells[x][y], 0, sizeof (struct MapCell)); |
112 | memset (&newmap.cells[x][y], 0, sizeof (struct MapCell)); |
115 | else if ((x + dx) < 0 || (x + dx) >= ns->mapx || (y + dy) < 0 || (y + dy) >= ns->mapy) |
113 | else if ((x + dx) < 0 || (x + dx) >= ns->mapx || (y + dy) < 0 || (y + dy) >= ns->mapy) |
116 | /* clear newly visible tiles within the viewable area */ |
114 | /* clear newly visible tiles within the viewable area */ |
117 | memset (&(newmap.cells[x][y]), 0, sizeof (struct MapCell)); |
115 | memset (&(newmap.cells[x][y]), 0, sizeof (struct MapCell)); |
118 | else |
116 | else |
119 | memcpy (&(newmap.cells[x][y]), &(ns->lastmap.cells[x + dx][y + dy]), sizeof (struct MapCell)); |
117 | memcpy (&(newmap.cells[x][y]), &(ns->lastmap.cells[x + dx][y + dy]), sizeof (struct MapCell)); |
120 | } |
|
|
121 | } |
|
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122 | |
118 | |
123 | memcpy (&(ns->lastmap), &newmap, sizeof (struct Map)); |
119 | memcpy (&(ns->lastmap), &newmap, sizeof (struct Map)); |
124 | |
120 | |
125 | /* Make sure that the next "map1" command will be sent (even if it is |
121 | /* Make sure that the next "map1" command will be sent (even if it is |
126 | * empty). |
122 | * empty). |
… | |
… | |
129 | } |
125 | } |
130 | |
126 | |
131 | static void |
127 | static void |
132 | clear_map (player *pl) |
128 | clear_map (player *pl) |
133 | { |
129 | { |
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130 | pl->ns->mapinfo_queue_clear (); |
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131 | |
134 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
132 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
135 | |
133 | |
136 | pl->ns->force_newmap = false; |
134 | pl->ns->force_newmap = false; |
137 | |
135 | |
138 | if (pl->ns->newmapcmd == 1) |
136 | if (pl->ns->newmapcmd == 1) |
139 | pl->ns->send_packet ("newmap"); |
137 | pl->ns->send_packet ("newmap"); |
140 | |
138 | |
141 | pl->ns->floorbox_reset (); |
139 | pl->ns->floorbox_reset (); |
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140 | } |
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141 | |
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142 | static void |
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143 | send_map_info (player *pl) |
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144 | { |
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145 | client &socket = *pl->ns; |
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146 | object *ob = pl->observe; |
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147 | |
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148 | if (socket.mapinfocmd) |
|
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149 | { |
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150 | if (ob->map && ob->map->path[0]) |
|
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151 | { |
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152 | int flags = 0; |
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153 | |
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154 | if (ob->map->tile_path[0]) flags |= 1; |
|
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155 | if (ob->map->tile_path[1]) flags |= 2; |
|
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156 | if (ob->map->tile_path[2]) flags |= 4; |
|
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157 | if (ob->map->tile_path[3]) flags |= 8; |
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158 | |
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159 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
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160 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
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161 | ob->map->width, ob->map->height, &ob->map->path); |
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162 | } |
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163 | else |
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164 | socket.send_packet ("mapinfo current"); |
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165 | } |
142 | } |
166 | } |
143 | |
167 | |
144 | /** check for map/region change and send new map data */ |
168 | /** check for map/region change and send new map data */ |
145 | static void |
169 | static void |
146 | check_map_change (player *pl) |
170 | check_map_change (player *pl) |
147 | { |
171 | { |
148 | client &socket = *pl->ns; |
172 | client &socket = *pl->ns; |
149 | object *ob = pl->observe; |
173 | object *ob = pl->observe; |
150 | |
174 | |
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175 | region *reg = ob->region (); |
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176 | if (socket.current_region != reg) |
|
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177 | { |
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178 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
|
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179 | socket.current_region = reg; |
|
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180 | } |
|
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181 | |
|
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182 | // first try to aovid a full newmap on tiled map scrolls |
|
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183 | if (socket.current_map != ob->map && !socket.force_newmap) |
|
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184 | { |
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185 | rv_vector rv; |
|
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186 | |
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187 | get_rangevector_from_mapcoord (socket.current_map, socket.current_x, socket.current_y, ob, &rv, 0); |
|
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188 | |
|
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189 | // manhattan distance is very handy here |
|
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190 | if (rv.distance < 8) // 8 works nicely for speed << 70 and buggy gcfclient |
|
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191 | { |
|
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192 | socket.current_map = ob->map; |
|
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193 | socket.current_x = ob->x; |
|
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194 | socket.current_y = ob->y; |
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195 | |
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196 | socket_map_scroll (&socket, rv.distance_x, rv.distance_y); |
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197 | socket.floorbox_reset (); |
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198 | send_map_info (pl); |
|
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199 | } |
|
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200 | } |
|
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201 | |
151 | if (socket.current_map != ob->map || socket.force_newmap) |
202 | if (socket.current_map != ob->map || socket.force_newmap) |
152 | { |
203 | { |
153 | clear_map (pl); |
204 | clear_map (pl); |
154 | socket.current_map = ob->map; |
205 | socket.current_map = ob->map; |
155 | |
206 | send_map_info (pl); |
156 | if (socket.mapinfocmd) |
|
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157 | { |
|
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158 | if (ob->map && ob->map->path[0]) |
|
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159 | { |
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160 | int flags = 0; |
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161 | |
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162 | if (ob->map->tile_path[0]) flags |= 1; |
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163 | if (ob->map->tile_path[1]) flags |= 2; |
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164 | if (ob->map->tile_path[2]) flags |= 4; |
|
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165 | if (ob->map->tile_path[3]) flags |= 8; |
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166 | |
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167 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
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168 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
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169 | ob->map->width, ob->map->height, &ob->map->path); |
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170 | } |
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171 | else |
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172 | socket.send_packet ("mapinfo current"); |
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173 | } |
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174 | } |
207 | } |
175 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
208 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
176 | { |
209 | { |
177 | int dx = ob->x - socket.current_x; |
210 | int dx = ob->x - socket.current_x; |
178 | int dy = ob->y - socket.current_y; |
211 | int dy = ob->y - socket.current_y; |
… | |
… | |
186 | } |
219 | } |
187 | } |
220 | } |
188 | |
221 | |
189 | socket.current_x = ob->x; |
222 | socket.current_x = ob->x; |
190 | socket.current_y = ob->y; |
223 | socket.current_y = ob->y; |
191 | |
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192 | region *reg = ob->region (); |
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193 | if (socket.current_region != reg) |
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194 | { |
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195 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
|
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196 | socket.current_region = reg; |
|
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197 | } |
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198 | } |
224 | } |
199 | |
225 | |
200 | /** |
226 | /** |
201 | * RequestInfo is sort of a meta command. There is some specific |
227 | * RequestInfo is sort of a meta command. There is some specific |
202 | * request of information, but we call other functions to provide |
228 | * request of information, but we call other functions to provide |
… | |
… | |
246 | { |
272 | { |
247 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
273 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
248 | } |
274 | } |
249 | |
275 | |
250 | void |
276 | void |
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277 | client::mapinfo_queue_clear () |
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278 | { |
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279 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
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280 | free (*i); |
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281 | |
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282 | mapinfo_queue.clear (); |
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283 | } |
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284 | |
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285 | bool |
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286 | client::mapinfo_try (char *buf) |
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287 | { |
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288 | char *token = buf; |
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289 | buf += strlen (buf) + 9; |
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290 | |
|
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291 | // initial map and its origin |
|
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292 | maptile *map = pl->observe->map; |
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293 | int mapx = pl->ns->mapx / 2 - pl->observe->x; |
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294 | int mapy = pl->ns->mapy / 2 - pl->observe->y; |
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295 | int max_distance = 8; // limit maximum path length to something generous |
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296 | |
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297 | while (*buf && map && max_distance) |
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298 | { |
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299 | int dir = *buf++ - '1'; |
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300 | |
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301 | if (dir >= 0 && dir <= 3) |
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302 | { |
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303 | if (!map->tile_path [dir]) |
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304 | map = 0; |
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305 | else if (map->tile_available (dir, false)) |
|
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306 | { |
|
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307 | maptile *neigh = map->tile_map [dir]; |
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308 | |
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309 | switch (dir) |
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310 | { |
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311 | case 0: mapy -= neigh->height; break; |
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312 | case 2: mapy += map ->height; break; |
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313 | case 3: mapx -= neigh->width ; break; |
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314 | case 1: mapx += map ->width ; break; |
|
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315 | } |
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316 | |
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317 | map = neigh; |
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318 | --max_distance; |
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319 | } |
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320 | else |
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321 | return 0; |
|
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322 | } |
|
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323 | else |
|
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324 | max_distance = 0; |
|
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325 | } |
|
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326 | |
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327 | if (!max_distance) |
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328 | send_packet_printf ("mapinfo %s error", token); |
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329 | else if (!map || !map->path) |
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330 | send_packet_printf ("mapinfo %s nomap", token); |
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331 | else |
|
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332 | { |
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333 | int flags = 0; |
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334 | |
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335 | if (map->tile_path[0]) flags |= 1; |
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336 | if (map->tile_path[1]) flags |= 2; |
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337 | if (map->tile_path[2]) flags |= 4; |
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338 | if (map->tile_path[3]) flags |= 8; |
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339 | |
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340 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
|
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341 | } |
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342 | |
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343 | return 1; |
|
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344 | } |
|
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345 | |
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346 | void |
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347 | client::mapinfo_queue_run () |
|
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348 | { |
|
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349 | if (mapinfo_queue.empty () || !pl) |
|
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350 | return; |
|
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351 | |
|
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352 | for (int i = 0; i < mapinfo_queue.size (); ++i) |
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353 | if (mapinfo_try (mapinfo_queue [i])) |
|
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354 | { |
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355 | free (mapinfo_queue [i]); |
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356 | mapinfo_queue.erase (i); |
|
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357 | } |
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358 | else |
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359 | ++i; |
|
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360 | } |
|
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361 | |
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362 | void |
251 | MapInfoCmd (char *buf, int len, player *pl) |
363 | MapInfoCmd (char *buf, int len, player *pl) |
252 | { |
364 | { |
253 | // <mapinfo tag spatial tile-path |
365 | // <mapinfo tag spatial tile-path |
254 | // >mapinfo tag spatial flags x y w h hash |
366 | // >mapinfo tag spatial flags x y w h hash |
255 | |
367 | |
256 | char bigbuf[MAX_BUF], *token; |
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257 | |
|
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258 | token = buf; |
368 | char *token = buf; |
259 | // copy token |
369 | |
260 | if (!(buf = strchr (buf, ' '))) |
370 | if (!(buf = strchr (buf, ' '))) |
261 | return; |
371 | return; |
262 | |
372 | |
263 | *buf++ = 0; |
|
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264 | |
|
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265 | if (!strncmp (buf, "spatial ", 8)) |
373 | if (!strncmp (buf, " spatial ", 9)) |
266 | { |
374 | { |
267 | buf += 8; |
375 | char *copy = strdup (token); |
|
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376 | copy [buf - token] = 0; |
268 | |
377 | |
269 | // initial map and its origin |
378 | #if 0 |
270 | maptile *map = pl->ob->map; |
379 | // this makes only sense when we flush the buffer immediately |
271 | sint16 dx, dy; |
380 | if (pl->ns->mapinfo_try (copy)) |
272 | int mapx = pl->ns->mapx / 2 - pl->ob->x; |
381 | free (copy); |
273 | int mapy = pl->ns->mapy / 2 - pl->ob->y; |
|
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274 | int max_distance = 8; // limit maximum path length to something generous |
|
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275 | |
|
|
276 | while (*buf && map && max_distance) |
|
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277 | { |
|
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278 | int dir = *buf++; |
|
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279 | |
|
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280 | switch (dir) |
|
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281 | { |
|
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282 | case '1': |
|
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283 | dx = 0; |
|
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284 | dy = -1; |
|
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285 | map = map->xy_find (dx, dy); |
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286 | map && (mapy -= map->height); |
|
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287 | break; |
|
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288 | case '2': |
|
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289 | mapx += map->width; |
|
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290 | dx = map->width; |
|
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291 | dy = 0; |
|
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292 | map = map->xy_find (dx, dy); |
|
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293 | break; |
|
|
294 | case '3': |
|
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295 | mapy += map->height; |
|
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296 | dx = 0; |
|
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297 | dy = map->height; |
|
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298 | map = map->xy_find (dx, dy); |
|
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299 | break; |
|
|
300 | case '4': |
|
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301 | dx = -1; |
|
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302 | dy = 0; |
|
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303 | map = map->xy_find (dx, dy); |
|
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304 | map && (mapx -= map->width); |
|
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305 | break; |
|
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306 | } |
|
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307 | |
|
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308 | --max_distance; |
|
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309 | } |
|
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310 | |
|
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311 | if (!max_distance) |
|
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312 | snprintf (bigbuf, MAX_BUF, "mapinfo %s error", token); |
|
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313 | else if (map && map->path[0]) |
|
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314 | { |
|
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315 | int flags = 0; |
|
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316 | |
|
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317 | if (map->tile_path[0]) flags |= 1; |
|
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318 | if (map->tile_path[1]) flags |= 2; |
|
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319 | if (map->tile_path[2]) flags |= 4; |
|
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320 | if (map->tile_path[3]) flags |= 8; |
|
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321 | |
|
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322 | snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
|
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323 | } |
|
|
324 | else |
382 | else |
325 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
383 | #endif |
|
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384 | pl->ns->mapinfo_queue.push_back (copy); |
326 | } |
385 | } |
327 | else |
386 | else |
328 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
387 | pl->ns->send_packet_printf ("mapinfo %s unsupported", token); |
329 | |
|
|
330 | pl->ns->send_packet (bigbuf); |
|
|
331 | } |
388 | } |
332 | |
389 | |
333 | /** This is the Setup cmd */ |
390 | /** This is the Setup cmd */ |
334 | void |
391 | void |
335 | SetUp (char *buf, int len, client * ns) |
392 | SetUp (char *buf, int len, client * ns) |
… | |
… | |
653 | * syntax is: move (to) (tag) (nrof) |
710 | * syntax is: move (to) (tag) (nrof) |
654 | */ |
711 | */ |
655 | void |
712 | void |
656 | MoveCmd (char *buf, int len, player *pl) |
713 | MoveCmd (char *buf, int len, player *pl) |
657 | { |
714 | { |
658 | int vals[3], i; |
715 | int to, tag, nrof; |
659 | |
716 | |
660 | /* A little funky here. We only cycle for 2 records, because |
717 | if (3 != sscanf (buf, "%d %d %d", &to, &tag, &nrof)) |
661 | * we obviously are not going to find a space after the third |
|
|
662 | * record. Perhaps we should just replace this with a |
|
|
663 | * sscanf? |
|
|
664 | */ |
|
|
665 | for (i = 0; i < 2; i++) |
|
|
666 | { |
718 | { |
667 | vals[i] = atoi (buf); |
|
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668 | |
|
|
669 | if (!(buf = strchr (buf, ' '))) |
|
|
670 | { |
|
|
671 | LOG (llevError, "Incomplete move command: %s\n", buf); |
719 | LOG (llevError, "Incomplete move command: %s\n", buf); |
672 | return; |
720 | return; |
673 | } |
|
|
674 | |
|
|
675 | buf++; |
|
|
676 | } |
721 | } |
677 | |
722 | |
678 | vals[2] = atoi (buf); |
723 | esrv_move_object (pl->ob, to, tag, nrof); |
679 | |
|
|
680 | /* LOG(llevDebug,"Move item %d (nrof=%d) to %d.\n", vals[1], vals[2], vals[0]);*/ |
|
|
681 | esrv_move_object (pl->ob, vals[0], vals[1], vals[2]); |
|
|
682 | } |
724 | } |
683 | |
725 | |
684 | /****************************************************************************** |
726 | /****************************************************************************** |
685 | * |
727 | * |
686 | * Start of commands the server sends to the client. |
728 | * Start of commands the server sends to the client. |
… | |
… | |
787 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
829 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
788 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
830 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
789 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
831 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
790 | |
832 | |
791 | for (int s = 0; s < NUM_SKILLS; s++) |
833 | for (int s = 0; s < NUM_SKILLS; s++) |
792 | if (object *skill = opl->last_skill_ob[s]) |
834 | if (object *skill = opl->last_skill_ob [s]) |
793 | if (skill->stats.exp != ns->last_skill_exp [s]) |
835 | if (skill->stats.exp != ns->last_skill_exp [s]) |
794 | { |
836 | { |
795 | ns->last_skill_exp [s] = skill->stats.exp; |
837 | ns->last_skill_exp [s] = skill->stats.exp; |
796 | |
838 | |
797 | /* Always send along the level if exp changes. This is only |
839 | /* Always send along the level if exp changes. This is only |
… | |
… | |
853 | |
895 | |
854 | /** |
896 | /** |
855 | * Tells the client that here is a player it should start using. |
897 | * Tells the client that here is a player it should start using. |
856 | */ |
898 | */ |
857 | void |
899 | void |
858 | esrv_new_player (player *pl, uint32 weight) |
900 | esrv_new_player (player *pl) |
859 | { |
901 | { |
|
|
902 | sint32 weight = pl->ob->client_weight (); |
|
|
903 | |
860 | packet sl ("player"); |
904 | packet sl ("player"); |
861 | |
905 | |
862 | sl << uint32 (pl->ob->count) |
906 | sl << uint32 (pl->ob->count) |
863 | << uint32 (weight) |
907 | << uint32 (weight) |
864 | << uint32 (pl->ob->face) |
908 | << uint32 (pl->ob->face) |
865 | << data8 (pl->ob->name); |
909 | << data8 (pl->ob->name); |
866 | |
910 | |
867 | pl->ns->last_weight = weight; |
911 | pl->ns->last_weight = weight; |
868 | pl->ns->send_packet (sl); |
912 | pl->ns->send_packet (sl); |
869 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
|
|
870 | } |
913 | } |
871 | |
914 | |
872 | /****************************************************************************** |
915 | /****************************************************************************** |
873 | * |
916 | * |
874 | * Start of map related commands. |
917 | * Start of map related commands. |
… | |
… | |
931 | |
974 | |
932 | if (!ns.faces_sent[face_num]) |
975 | if (!ns.faces_sent[face_num]) |
933 | if (ob) |
976 | if (ob) |
934 | ns.send_faces (ob); |
977 | ns.send_faces (ob); |
935 | else |
978 | else |
936 | ns.send_face (face_num); |
979 | ns.send_face (face_num, 10); |
937 | |
980 | |
938 | sl << uint16 (face_num); |
981 | sl << uint16 (face_num); |
939 | return 1; |
982 | return 1; |
940 | } |
983 | } |
941 | |
984 | |
… | |
… | |
992 | { |
1035 | { |
993 | object *ob = pl->observe; |
1036 | object *ob = pl->observe; |
994 | if (!ob->active) |
1037 | if (!ob->active) |
995 | return; |
1038 | return; |
996 | |
1039 | |
997 | maptile *plmap = ob->map; |
|
|
998 | |
|
|
999 | /* If player is just joining the game, he isn't here yet, so the map |
1040 | /* If player is just joining the game, he isn't here yet, so the map |
1000 | * can get swapped out. If so, don't try to send them a map. All will |
1041 | * can get swapped out. If so, don't try to send them a map. All will |
1001 | * be OK once they really log in. |
1042 | * be OK once they really log in. |
1002 | */ |
1043 | */ |
1003 | if (!plmap || plmap->in_memory != MAP_IN_MEMORY) |
1044 | if (!ob->map || ob->map->in_memory != MAP_ACTIVE) |
1004 | return; |
1045 | return; |
1005 | |
1046 | |
1006 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
1047 | int startlen, oldlen; |
1007 | int estartlen, eoldlen; |
1048 | int estartlen, eoldlen; |
1008 | uint8 eentrysize; |
1049 | uint8 eentrysize; |
1009 | uint16 ewhatstart, ewhatflag; |
1050 | uint16 ewhatstart, ewhatflag; |
1010 | uint8 extendedinfos; |
1051 | uint8 extendedinfos; |
1011 | |
1052 | |
1012 | check_map_change (pl); |
1053 | check_map_change (pl); |
1013 | prefetch_surrounding_maps (pl->ob); |
1054 | prefetch_surrounding_maps (pl->ob); |
1014 | |
1055 | |
1015 | /* do LOS after calls to update_position */ |
1056 | /* do LOS after calls to update_position */ |
1016 | if (ob != pl->ob) |
1057 | /* unfortunately, we need to udpate los when observing, currently */ |
1017 | clear_los (pl); |
1058 | if (pl->do_los || pl->observe != pl->ob) |
1018 | else if (pl->do_los) |
|
|
1019 | { |
1059 | { |
1020 | update_los (ob); |
|
|
1021 | pl->do_los = 0; |
1060 | pl->do_los = 0; |
|
|
1061 | pl->update_los (); |
1022 | } |
1062 | } |
1023 | |
1063 | |
1024 | /** |
1064 | /** |
1025 | * This function uses the new map1 protocol command to send the map |
1065 | * This function uses the new map1 protocol command to send the map |
1026 | * to the client. It is necessary because the old map command supports |
1066 | * to the client. It is necessary because the old map command supports |
… | |
… | |
1068 | << uint8 (eentrysize); |
1108 | << uint8 (eentrysize); |
1069 | |
1109 | |
1070 | estartlen = esl.length (); |
1110 | estartlen = esl.length (); |
1071 | } |
1111 | } |
1072 | |
1112 | |
1073 | /* x,y are the real map locations. ax, ay are viewport relative |
|
|
1074 | * locations. |
|
|
1075 | */ |
|
|
1076 | ay = 0; |
|
|
1077 | |
|
|
1078 | /* We could do this logic as conditionals in the if statement, |
1113 | /* We could do this logic as conditionals in the if statement, |
1079 | * but that started to get a bit messy to look at. |
1114 | * but that started to get a bit messy to look at. |
1080 | */ |
1115 | */ |
1081 | max_x = ob->x + (socket.mapx + 1) / 2; |
1116 | int hx = socket.mapx / 2; |
1082 | max_y = ob->y + (socket.mapy + 1) / 2; |
1117 | int hy = socket.mapy / 2; |
1083 | |
1118 | |
1084 | for (y = ob->y - socket.mapy / 2; y < max_y; y++, ay++) |
1119 | for (int dx = -hx; dx <= hx; dx++) |
1085 | { |
1120 | { |
1086 | sint16 nx, ny; |
1121 | sint16 nx, ny; |
1087 | maptile *m = 0; |
1122 | maptile *m = 0; |
1088 | |
1123 | |
1089 | ax = 0; |
1124 | for (int dy = -hy; dy <= hy; dy++) |
1090 | for (x = ob->x - socket.mapx / 2; x < max_x; x++, ax++) |
|
|
1091 | { |
1125 | { |
1092 | // check to see if we can simply go one right quickly |
1126 | // check to see if we can simply go one down quickly |
1093 | ++nx; |
|
|
1094 | if (m && nx >= m->width) |
1127 | if (m && ++ny >= m->height) |
1095 | m = 0; |
1128 | m = 0; |
1096 | |
1129 | |
|
|
1130 | // no, so do it the slow way |
1097 | if (!m) |
1131 | if (!m) |
1098 | { |
1132 | { |
1099 | nx = x; ny = y; m = plmap; |
1133 | nx = ob->x + dx; ny = ob->y + dy; m = ob->map; |
1100 | |
1134 | |
1101 | if (!xy_normalise (m, nx, ny)) |
1135 | if (xy_normalise (m, nx, ny)) |
|
|
1136 | m->touch (); |
|
|
1137 | else |
1102 | m = 0; |
1138 | m = 0; |
1103 | } |
1139 | } |
|
|
1140 | |
|
|
1141 | int ax = dx + hx; |
|
|
1142 | int ay = dy + hy; |
1104 | |
1143 | |
1105 | int emask, mask; |
1144 | int emask, mask; |
1106 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1145 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1107 | |
1146 | |
1108 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1147 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
… | |
… | |
1110 | /* If the coordinates are not valid, or it is too dark to see, |
1149 | /* If the coordinates are not valid, or it is too dark to see, |
1111 | * we tell the client as such |
1150 | * we tell the client as such |
1112 | */ |
1151 | */ |
1113 | if (!m) |
1152 | if (!m) |
1114 | { |
1153 | { |
1115 | /* space is out of map. Update space and clear values |
1154 | /* space is out of map. Update space and clear values |
1116 | * if this hasn't already been done. If the space is out |
1155 | * if this hasn't already been done. If the space is out |
1117 | * of the map, it shouldn't have a head |
1156 | * of the map, it shouldn't have a head. |
1118 | */ |
1157 | */ |
1119 | if (lastcell.count != -1) |
1158 | if (lastcell.count != -1) |
1120 | { |
1159 | { |
1121 | sl << uint16 (mask); |
1160 | sl << uint16 (mask); |
1122 | map_clearcell (&lastcell, -1); |
1161 | map_clearcell (&lastcell, -1); |
1123 | } |
1162 | } |
1124 | |
1163 | |
1125 | continue; |
1164 | continue; |
1126 | } |
1165 | } |
1127 | |
1166 | |
1128 | m->touch (); |
|
|
1129 | |
|
|
1130 | int d = pl->blocked_los[ax][ay]; |
1167 | int d = pl->blocked_los_uc (dx, dy); |
1131 | |
1168 | |
1132 | if (d > 3) |
1169 | if (d > 3) |
1133 | { |
1170 | { |
1134 | |
|
|
1135 | int need_send = 0, count; |
1171 | int need_send = 0, count; |
1136 | |
1172 | |
1137 | /* This block deals with spaces that are not visible for whatever |
1173 | /* This block deals with spaces that are not visible for whatever |
1138 | * reason. Still may need to send the head for this space. |
1174 | * reason. Still may need to send the head for this space. |
1139 | */ |
1175 | */ |
… | |
… | |
1145 | if (lastcell.count != -1) |
1181 | if (lastcell.count != -1) |
1146 | need_send = 1; |
1182 | need_send = 1; |
1147 | |
1183 | |
1148 | count = -1; |
1184 | count = -1; |
1149 | |
1185 | |
1150 | /* properly clear a previously sent big face */ |
|
|
1151 | if (lastcell.faces[0] || lastcell.faces[1] || lastcell.faces[2] |
1186 | if (lastcell.faces[0] || lastcell.faces[1] || lastcell.faces[2] |
1152 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
1187 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
1153 | need_send = 1; |
1188 | need_send = 1; |
1154 | |
1189 | |
|
|
1190 | /* properly clear a previously sent big face */ |
1155 | map_clearcell (&lastcell, count); |
1191 | map_clearcell (&lastcell, count); |
1156 | |
1192 | |
1157 | if ((mask & 0xf) || need_send) |
1193 | if ((mask & 0xf) || need_send) |
1158 | sl[oldlen + 1] = mask & 0xff; |
1194 | sl[oldlen + 1] = mask & 0xff; |
1159 | else |
1195 | else |
… | |
… | |
1209 | uint8 flags = 0; |
1245 | uint8 flags = 0; |
1210 | tag_t player = 0; |
1246 | tag_t player = 0; |
1211 | |
1247 | |
1212 | // send hp information, if applicable |
1248 | // send hp information, if applicable |
1213 | if (object *op = ms.faces_obj [0]) |
1249 | if (object *op = ms.faces_obj [0]) |
1214 | { |
|
|
1215 | if (op->head || op->invisible) |
1250 | if (op->is_head () && !op->invisible) |
1216 | ; // do not show |
|
|
1217 | else if (op->type == PLAYER |
|
|
1218 | || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR)) |
|
|
1219 | { |
1251 | { |
1220 | if (op->stats.maxhp > 0 && (unsigned) op->stats.maxhp > (unsigned) op->stats.hp) |
1252 | if (op->stats.maxhp > op->stats.hp |
|
|
1253 | && op->stats.maxhp > 0 |
|
|
1254 | && (op->type == PLAYER |
|
|
1255 | || op->type == DOOR // does not work, have maxhp 0 |
|
|
1256 | || QUERY_FLAG (op, FLAG_MONSTER) |
|
|
1257 | || QUERY_FLAG (op, FLAG_ALIVE) |
|
|
1258 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
1221 | { |
1259 | { |
1222 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1260 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1223 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1261 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1224 | } |
1262 | } |
1225 | } |
|
|
1226 | |
1263 | |
1227 | if (op->msg && op->msg[0] == '@') |
1264 | if (op->has_dialogue ()) |
1228 | flags |= 1; |
1265 | flags |= 1; |
1229 | |
1266 | |
1230 | if (op->type == PLAYER && op != ob) |
1267 | if (op->type == PLAYER) |
1231 | player = op->count; |
1268 | player = op == ob ? pl->ob->count |
|
|
1269 | : op == pl->ob ? ob->count |
|
|
1270 | : op->count; |
1232 | } |
1271 | } |
1233 | |
1272 | |
1234 | if (lastcell.stat_hp != stat_hp) |
1273 | if (lastcell.stat_hp != stat_hp) |
1235 | { |
1274 | { |
1236 | lastcell.stat_hp = stat_hp; |
1275 | lastcell.stat_hp = stat_hp; |
1237 | |
1276 | |
… | |
… | |
1279 | |
1318 | |
1280 | /* Middle face */ |
1319 | /* Middle face */ |
1281 | if (update_space (sl, socket, ms, lastcell, 1)) |
1320 | if (update_space (sl, socket, ms, lastcell, 1)) |
1282 | mask |= 0x2; |
1321 | mask |= 0x2; |
1283 | |
1322 | |
|
|
1323 | if (ob->invisible |
|
|
1324 | && ob->invisible & (ob->invisible < 50 ? 1 : 7) |
1284 | if (ms.player () == ob |
1325 | && ms.player () == ob) |
1285 | && (ob->invisible & (ob->invisible < 50 ? 1 : 7))) |
|
|
1286 | { |
1326 | { |
1287 | // force player to be visible to himself if invisible |
1327 | // force player to be visible to himself if invisible |
1288 | if (lastcell.faces[0] != ob->face) |
1328 | if (lastcell.faces[0] != ob->face) |
1289 | { |
1329 | { |
1290 | lastcell.faces[0] = ob->face; |
1330 | lastcell.faces[0] = ob->face; |
… | |
… | |
1386 | { |
1426 | { |
1387 | packet sl; |
1427 | packet sl; |
1388 | sl << "replyinfo skill_info\n"; |
1428 | sl << "replyinfo skill_info\n"; |
1389 | |
1429 | |
1390 | for (int i = 1; i < NUM_SKILLS; i++) |
1430 | for (int i = 1; i < NUM_SKILLS; i++) |
1391 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); |
1431 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
1392 | |
1432 | |
1393 | if (sl.length () >= MAXSOCKBUF) |
1433 | if (sl.length () > MAXSOCKBUF) |
1394 | { |
1434 | { |
1395 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
1435 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
1396 | fatal (0); |
1436 | fatal (0); |
1397 | } |
1437 | } |
1398 | |
1438 | |
… | |
… | |
1411 | sl << "replyinfo spell_paths\n"; |
1451 | sl << "replyinfo spell_paths\n"; |
1412 | |
1452 | |
1413 | for (int i = 0; i < NRSPELLPATHS; i++) |
1453 | for (int i = 0; i < NRSPELLPATHS; i++) |
1414 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
1454 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
1415 | |
1455 | |
1416 | if (sl.length () >= MAXSOCKBUF) |
1456 | if (sl.length () > MAXSOCKBUF) |
1417 | { |
1457 | { |
1418 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
1458 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
1419 | fatal (0); |
1459 | fatal (0); |
1420 | } |
1460 | } |
1421 | |
1461 | |
… | |
… | |
1440 | if (spell->type == SPELL) |
1480 | if (spell->type == SPELL) |
1441 | { |
1481 | { |
1442 | int flags = 0; |
1482 | int flags = 0; |
1443 | |
1483 | |
1444 | /* check if we need to update it */ |
1484 | /* check if we need to update it */ |
1445 | if (spell->last_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1485 | if (spell->cached_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1446 | { |
1486 | { |
1447 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1487 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1448 | flags |= UPD_SP_MANA; |
1488 | flags |= UPD_SP_MANA; |
1449 | } |
1489 | } |
1450 | |
1490 | |
1451 | if (spell->last_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1491 | if (spell->cached_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1452 | { |
1492 | { |
1453 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1493 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1454 | flags |= UPD_SP_GRACE; |
1494 | flags |= UPD_SP_GRACE; |
1455 | } |
1495 | } |
1456 | |
1496 | |
1457 | if (spell->last_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1497 | if (spell->cached_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1458 | { |
1498 | { |
1459 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1499 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1460 | flags |= UPD_SP_DAMAGE; |
1500 | flags |= UPD_SP_DAMAGE; |
1461 | } |
1501 | } |
1462 | |
1502 | |
1463 | if (flags) |
1503 | if (flags) |
1464 | { |
1504 | { |
… | |
… | |
1466 | |
1506 | |
1467 | sl << "updspell " |
1507 | sl << "updspell " |
1468 | << uint8 (flags) |
1508 | << uint8 (flags) |
1469 | << uint32 (spell->count); |
1509 | << uint32 (spell->count); |
1470 | |
1510 | |
1471 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
1511 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1472 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
1512 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->cached_grace); |
1473 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
1513 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->cached_eat); |
1474 | |
1514 | |
1475 | pl->ns->send_packet (sl); |
1515 | pl->ns->send_packet (sl); |
1476 | } |
1516 | } |
1477 | } |
1517 | } |
1478 | } |
1518 | } |
… | |
… | |
1508 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1548 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1509 | return; |
1549 | return; |
1510 | } |
1550 | } |
1511 | |
1551 | |
1512 | /* store costs and damage in the object struct, to compare to later */ |
1552 | /* store costs and damage in the object struct, to compare to later */ |
1513 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1553 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1514 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1554 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1515 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1555 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1516 | |
1556 | |
1517 | /* figure out which skill it uses, if it uses one */ |
1557 | /* figure out which skill it uses, if it uses one */ |
1518 | if (spell->skill) |
1558 | if (spell->skill) |
1519 | { |
1559 | if (object *tmp = pl->find_skill (spell->skill)) |
1520 | for (i = 1; i < NUM_SKILLS; i++) |
|
|
1521 | if (!strcmp (spell->skill, skill_names[i])) |
|
|
1522 | { |
|
|
1523 | skill = i + CS_STAT_SKILLINFO; |
1560 | skill = tmp->subtype + CS_STAT_SKILLINFO; |
1524 | break; |
|
|
1525 | } |
|
|
1526 | } |
|
|
1527 | |
1561 | |
1528 | // spells better have a face |
1562 | // spells better have a face |
1529 | if (!spell->face) |
1563 | if (!spell->face) |
1530 | { |
1564 | { |
1531 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1565 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1532 | spell->face = face_find ("burnout.x11", blank_face); |
1566 | spell->face = face_find ("burnout.x11", blank_face); |
1533 | } |
1567 | } |
|
|
1568 | |
|
|
1569 | pl->ns->send_face (spell->face); |
1534 | |
1570 | |
1535 | /* send the current values */ |
1571 | /* send the current values */ |
1536 | sl << uint32 (spell->count) |
1572 | sl << uint32 (spell->count) |
1537 | << uint16 (spell->level) |
1573 | << uint16 (spell->level) |
1538 | << uint16 (spell->casting_time) |
1574 | << uint16 (spell->casting_time) |
1539 | << uint16 (spell->last_sp) |
1575 | << uint16 (spell->cached_sp) |
1540 | << uint16 (spell->last_grace) |
1576 | << uint16 (spell->cached_grace) |
1541 | << uint16 (spell->last_eat) |
1577 | << uint16 (spell->cached_eat) |
1542 | << uint8 (skill) |
1578 | << uint8 (skill) |
1543 | << uint32 (spell->path_attuned) |
1579 | << uint32 (spell->path_attuned) |
1544 | << uint32 (spell->face) |
1580 | << uint32 (spell->face) |
1545 | << data8 (spell->name) |
1581 | << data8 (spell->name) |
1546 | << data16 (spell->msg); |
1582 | << data16 (spell->msg); |
… | |
… | |
1574 | * bytes and 3 strings (because that is the spec) so we need to |
1610 | * bytes and 3 strings (because that is the spec) so we need to |
1575 | * check that the length of those 3 strings, plus the 23 bytes, |
1611 | * check that the length of those 3 strings, plus the 23 bytes, |
1576 | * won't take us over the length limit for the socket, if it does, |
1612 | * won't take us over the length limit for the socket, if it does, |
1577 | * we need to send what we already have, and restart packet formation |
1613 | * we need to send what we already have, and restart packet formation |
1578 | */ |
1614 | */ |
|
|
1615 | if (spell->type != SPELL) |
|
|
1616 | continue; |
|
|
1617 | |
1579 | /* Seeing crashes by overflowed buffers. Quick arithemetic seems |
1618 | /* Seeing crashes by overflowed buffers. Quick arithemetic seems |
1580 | * to show add_spell is 26 bytes + 2 strings. However, the overun |
1619 | * to show add_spell is 26 bytes + 2 strings. However, the overun |
1581 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
1620 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
1582 | * like it will fix this |
1621 | * like it will fix this |
1583 | */ |
1622 | */ |
1584 | if (spell->type != SPELL) |
|
|
1585 | continue; |
|
|
1586 | |
|
|
1587 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
1623 | if (sl.length () > (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
1588 | { |
1624 | { |
|
|
1625 | pl->ns->flush_fx (); |
1589 | pl->ns->send_packet (sl); |
1626 | pl->ns->send_packet (sl); |
1590 | |
1627 | |
1591 | sl.reset (); |
1628 | sl.reset (); |
1592 | sl << "addspell "; |
1629 | sl << "addspell "; |
1593 | } |
1630 | } |
… | |
… | |
1601 | return; |
1638 | return; |
1602 | } |
1639 | } |
1603 | else |
1640 | else |
1604 | append_spell (pl, sl, spell); |
1641 | append_spell (pl, sl, spell); |
1605 | |
1642 | |
1606 | if (sl.length () >= MAXSOCKBUF) |
1643 | if (sl.length () > MAXSOCKBUF) |
1607 | { |
1644 | { |
1608 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1645 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1609 | fatal (0); |
1646 | fatal (0); |
1610 | } |
1647 | } |
1611 | |
1648 | |
1612 | /* finally, we can send the packet */ |
1649 | /* finally, we can send the packet */ |
|
|
1650 | pl->ns->flush_fx (); |
1613 | pl->ns->send_packet (sl); |
1651 | pl->ns->send_packet (sl); |
1614 | } |
1652 | } |
1615 | |
1653 | |