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/cvs/deliantra/server/socket/request.C
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Comparing deliantra/server/socket/request.C (file contents):
Revision 1.51 by root, Fri Dec 22 16:34:00 2006 UTC vs.
Revision 1.59 by pippijn, Sat Jan 6 14:42:31 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
3 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2001 Mark Wedel 5 Copyright (C) 2001 Mark Wedel
5 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
6 7
7 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
176 flags |= 4; 177 flags |= 4;
177 if (ob->map->tile_path[3]) 178 if (ob->map->tile_path[3])
178 flags |= 8; 179 flags |= 8;
179 180
180 snprintf (buf, MAX_BUF, "mapinfo - spatial %d %d %d %d %d %s", 181 snprintf (buf, MAX_BUF, "mapinfo - spatial %d %d %d %d %d %s",
181 flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, ob->map->path); 182 flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, &ob->map->path);
182 } 183 }
183 else 184 else
184 snprintf (buf, MAX_BUF, "mapinfo current"); 185 snprintf (buf, MAX_BUF, "mapinfo current");
185 186
186 socket.send_packet (buf); 187 socket.send_packet (buf);
290 { 291 {
291 int dir = *buf++; 292 int dir = *buf++;
292 293
293 switch (dir) 294 switch (dir)
294 { 295 {
295 case '1': 296 case '1':
296 dx = 0; 297 dx = 0;
297 dy = -1; 298 dy = -1;
298 map = get_map_from_coord (map, &dx, &dy); 299 map = map->xy_find (dx, dy);
299 map && (mapy -= map->height); 300 map && (mapy -= map->height);
300 break; 301 break;
301 case '2': 302 case '2':
302 mapx += map->width; 303 mapx += map->width;
303 dx = map->width; 304 dx = map->width;
304 dy = 0; 305 dy = 0;
305 map = get_map_from_coord (map, &dx, &dy); 306 map = map->xy_find (dx, dy);
306 break; 307 break;
307 case '3': 308 case '3':
308 mapy += map->height; 309 mapy += map->height;
309 dx = 0; 310 dx = 0;
310 dy = map->height; 311 dy = map->height;
311 map = get_map_from_coord (map, &dx, &dy); 312 map = map->xy_find (dx, dy);
312 break; 313 break;
313 case '4': 314 case '4':
314 dx = -1; 315 dx = -1;
315 dy = 0; 316 dy = 0;
316 map = get_map_from_coord (map, &dx, &dy); 317 map = map->xy_find (dx, dy);
317 map && (mapx -= map->width); 318 map && (mapx -= map->width);
318 break; 319 break;
319 } 320 }
320 321
321 --max_distance; 322 --max_distance;
322 } 323 }
323 324
334 if (map->tile_path[2]) 335 if (map->tile_path[2])
335 flags |= 4; 336 flags |= 4;
336 if (map->tile_path[3]) 337 if (map->tile_path[3])
337 flags |= 8; 338 flags |= 8;
338 339
339 snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, map->path); 340 snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path);
340 } 341 }
341 else 342 else
342 snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); 343 snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token);
343 } 344 }
344 else 345 else
399 { 400 {
400 ns->sound = atoi (param); 401 ns->sound = atoi (param);
401 safe_strcat (cmdback, param, &slen, HUGE_BUF); 402 safe_strcat (cmdback, param, &slen, HUGE_BUF);
402 } 403 }
403 else if (!strcmp (cmd, "exp64")) 404 else if (!strcmp (cmd, "exp64"))
404 {
405 ns->exp64 = atoi (param);
406 safe_strcat (cmdback, param, &slen, HUGE_BUF); 405 safe_strcat (cmdback, param, &slen, HUGE_BUF);
407 }
408 else if (!strcmp (cmd, "spellmon")) 406 else if (!strcmp (cmd, "spellmon"))
409 { 407 {
410 ns->monitor_spells = atoi (param); 408 ns->monitor_spells = atoi (param);
411 safe_strcat (cmdback, param, &slen, HUGE_BUF); 409 safe_strcat (cmdback, param, &slen, HUGE_BUF);
412 } 410 }
917{ 915{
918 ns->sound = atoi (buf); 916 ns->sound = atoi (buf);
919} 917}
920 918
921/** client wants the map resent */ 919/** client wants the map resent */
922
923void 920void
924MapRedrawCmd (char *buf, int len, player *pl) 921MapRedrawCmd (char *buf, int len, player *pl)
925{ 922{
926/* This function is currently disabled; just clearing the map state results in 923/* This function is currently disabled; just clearing the map state results in
927 * display errors. It should clear the cache and send a newmap command. 924 * display errors. It should clear the cache and send a newmap command.
1013void 1010void
1014esrv_update_stats (player *pl) 1011esrv_update_stats (player *pl)
1015{ 1012{
1016 char buf[MAX_BUF]; 1013 char buf[MAX_BUF];
1017 uint16 flags; 1014 uint16 flags;
1015
1016 if (!pl->ns)
1017 return;
1018 1018
1019 packet sl ("stats"); 1019 packet sl ("stats");
1020 1020
1021 if (pl->ob) 1021 if (pl->ob)
1022 { 1022 {
1033 AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS); 1033 AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS);
1034 AddIfShort (pl->last_stats.Pow, pl->ob->stats.Pow, CS_STAT_POW); 1034 AddIfShort (pl->last_stats.Pow, pl->ob->stats.Pow, CS_STAT_POW);
1035 AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); 1035 AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA);
1036 } 1036 }
1037 1037
1038 if (pl->ns->exp64)
1039 for (int s = 0; s < NUM_SKILLS; s++) 1038 for (int s = 0; s < NUM_SKILLS; s++)
1040 if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) 1039 if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp)
1041 { 1040 {
1042 /* Always send along the level if exp changes. This is only 1041 /* Always send along the level if exp changes. This is only
1043 * 1 extra byte, but keeps processing simpler. 1042 * 1 extra byte, but keeps processing simpler.
1044 */ 1043 */
1045 sl << uint8 (s + CS_STAT_SKILLINFO) 1044 sl << uint8 (s + CS_STAT_SKILLINFO)
1046 << uint8 (pl->last_skill_ob[s]->level) 1045 << uint8 (pl->last_skill_ob[s]->level)
1047 << uint64 (pl->last_skill_ob[s]->stats.exp); 1046 << uint64 (pl->last_skill_ob[s]->stats.exp);
1048 1047
1049 pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; 1048 pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp;
1050 } 1049 }
1051 1050
1052 if (pl->ns->exp64)
1053 { AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64) } 1051 AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64);
1054 else
1055 { AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP) }
1056
1057 AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); 1052 AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL);
1058 AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC); 1053 AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC);
1059 AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC); 1054 AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC);
1060 AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM); 1055 AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM);
1061 AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED); 1056 AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED);
1511 ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); 1506 ob = GET_MAP_FACE_OBJ (mp, mx, my, layer);
1512 1507
1513 /* If there is no object for this space, or if the face for the object 1508 /* If there is no object for this space, or if the face for the object
1514 * is the blank face, set the smoothlevel to zero. 1509 * is the blank face, set the smoothlevel to zero.
1515 */ 1510 */
1516 if (!ob || ob->face == blank_face || MAP_NOSMOOTH (mp)) 1511 if (!ob || ob->face == blank_face)
1517 smoothlevel = 0; 1512 smoothlevel = 0;
1518 else 1513 else
1519 { 1514 {
1520 smoothlevel = ob->smoothlevel; 1515 smoothlevel = ob->smoothlevel;
1521 if (smoothlevel && !(ns.faces_sent[ob->face->number] & NS_FACESENT_SMOOTH)) 1516 if (smoothlevel && !(ns.faces_sent[ob->face->number] & NS_FACESENT_SMOOTH))
1594 uint8 extendedinfos; 1589 uint8 extendedinfos;
1595 maptile *m; 1590 maptile *m;
1596 1591
1597 client &socket = *pl->contr->ns; 1592 client &socket = *pl->contr->ns;
1598 1593
1594 if (!pl->active ())
1595 return;
1596
1599 check_map_change (pl->contr); 1597 check_map_change (pl->contr);
1600 1598
1601 packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); 1599 packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a");
1602 packet esl; 1600 packet esl;
1603 1601
1723 map_clearcell (&lastcell, 0, 0, 0, -1); 1721 map_clearcell (&lastcell, 0, 0, 0, -1);
1724 } 1722 }
1725 } 1723 }
1726 else if (d > 3) 1724 else if (d > 3)
1727 { 1725 {
1726 m->touch ();
1727
1728 int need_send = 0, count; 1728 int need_send = 0, count;
1729 1729
1730 /* This block deals with spaces that are not visible for whatever 1730 /* This block deals with spaces that are not visible for whatever
1731 * reason. Still may need to send the head for this space. 1731 * reason. Still may need to send the head for this space.
1732 */ 1732 */
1765 else 1765 else
1766 sl.reset (oldlen); 1766 sl.reset (oldlen);
1767 } 1767 }
1768 else 1768 else
1769 { 1769 {
1770 m->touch ();
1771
1770 /* In this block, the space is visible or there are head objects 1772 /* In this block, the space is visible or there are head objects
1771 * we need to send. 1773 * we need to send.
1772 */ 1774 */
1773 1775
1774 /* Rather than try to figure out what everything that we might 1776 /* Rather than try to figure out what everything that we might
2089 * it then sends an updspell packet for each spell that has changed in this way 2091 * it then sends an updspell packet for each spell that has changed in this way
2090 */ 2092 */
2091void 2093void
2092esrv_update_spells (player *pl) 2094esrv_update_spells (player *pl)
2093{ 2095{
2096 if (!pl->ns)
2097 return;
2098
2094 if (!pl->ns->monitor_spells) 2099 if (!pl->ns->monitor_spells)
2095 return; 2100 return;
2096 2101
2097 for (object *spell = pl->ob->inv; spell; spell = spell->below) 2102 for (object *spell = pl->ob->inv; spell; spell = spell->below)
2098 { 2103 {

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