--- deliantra/server/socket/request.C 2007/08/24 00:26:10 1.119
+++ deliantra/server/socket/request.C 2008/05/06 19:37:01 1.129
@@ -1,11 +1,11 @@
/*
- * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
+ * This file is part of Deliantra, the Roguelike Realtime MMORPG.
*
- * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
+ * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
* Copyright (©) 2001,2007 Mark Wedel
* Copyright (©) 1992,2007 Frank Tore Johansen
*
- * Crossfire TRT is free software: you can redistribute it and/or modify
+ * Deliantra is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
@@ -18,7 +18,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
- * The authors can be reached via e-mail to
+ * The authors can be reached via e-mail to
*/
/**
@@ -265,9 +265,9 @@
buf += strlen (buf) + 9;
// initial map and its origin
- maptile *map = pl->ob->map;
- int mapx = pl->ns->mapx / 2 - pl->ob->x;
- int mapy = pl->ns->mapy / 2 - pl->ob->y;
+ maptile *map = pl->observe->map;
+ int mapx = pl->ns->mapx / 2 - pl->observe->x;
+ int mapy = pl->ns->mapy / 2 - pl->observe->y;
int max_distance = 8; // limit maximum path length to something generous
while (*buf && map && max_distance)
@@ -278,7 +278,7 @@
{
if (!map->tile_path [dir])
map = 0;
- else if (map->tile_available (dir))
+ else if (map->tile_available (dir, false))
{
maptile *neigh = map->tile_map [dir];
@@ -302,7 +302,7 @@
if (!max_distance)
send_packet_printf ("mapinfo %s error", token);
- else if (!map || !map->path[0])
+ else if (!map || !map->path)
send_packet_printf ("mapinfo %s nomap", token);
else
{
@@ -688,30 +688,15 @@
void
MoveCmd (char *buf, int len, player *pl)
{
- int vals[3], i;
+ int to, tag, nrof;
- /* A little funky here. We only cycle for 2 records, because
- * we obviously are not going to find a space after the third
- * record. Perhaps we should just replace this with a
- * sscanf?
- */
- for (i = 0; i < 2; i++)
+ if (3 != sscanf (buf, "%d %d %d", &to, &tag, &nrof))
{
- vals[i] = atoi (buf);
-
- if (!(buf = strchr (buf, ' ')))
- {
- LOG (llevError, "Incomplete move command: %s\n", buf);
- return;
- }
-
- buf++;
+ LOG (llevError, "Incomplete move command: %s\n", buf);
+ return;
}
- vals[2] = atoi (buf);
-
-/* LOG(llevDebug,"Move item %d (nrof=%d) to %d.\n", vals[1], vals[2], vals[0]);*/
- esrv_move_object (pl->ob, vals[0], vals[1], vals[2]);
+ esrv_move_object (pl->ob, to, tag, nrof);
}
/******************************************************************************
@@ -888,8 +873,10 @@
* Tells the client that here is a player it should start using.
*/
void
-esrv_new_player (player *pl, uint32 weight)
+esrv_new_player (player *pl)
{
+ sint32 weight = pl->ob->client_weight ();
+
packet sl ("player");
sl << uint32 (pl->ob->count)
@@ -1033,7 +1020,7 @@
* can get swapped out. If so, don't try to send them a map. All will
* be OK once they really log in.
*/
- if (!plmap || plmap->in_memory != MAP_IN_MEMORY)
+ if (!plmap || plmap->in_memory != MAP_ACTIVE)
return;
int x, y, ax, ay, startlen, max_x, max_y, oldlen;
@@ -1131,7 +1118,9 @@
{
nx = x; ny = y; m = plmap;
- if (!xy_normalise (m, nx, ny))
+ if (xy_normalise (m, nx, ny))
+ m->touch ();
+ else
m = 0;
}
@@ -1158,8 +1147,6 @@
continue;
}
- m->touch ();
-
int d = pl->blocked_los[ax][ay];
if (d > 3)
@@ -1244,25 +1231,24 @@
// send hp information, if applicable
if (object *op = ms.faces_obj [0])
- {
- if (op->head || op->invisible)
- ; // do not show
- else if (op->type == PLAYER
- || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR))
- {
- if (op->stats.maxhp > 0 && (unsigned) op->stats.maxhp > (unsigned) op->stats.hp)
- {
- stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp;
- stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge
- }
- }
-
- if (op->msg && op->msg[0] == '@')
- flags |= 1;
-
- if (op->type == PLAYER && op != ob)
- player = op->count;
- }
+ if (op->is_head () && !op->invisible)
+ {
+ if (op->stats.maxhp > op->stats.hp
+ && op->stats.maxhp > 0
+ && (op->type == PLAYER
+ || op->type == DOOR // does not work, have maxhp 0
+ || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR)))
+ {
+ stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp;
+ stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge
+ }
+
+ if (op->msg && op->msg[0] == '@')
+ flags |= 1;
+
+ if (op->type == PLAYER && op != ob)
+ player = op->count;
+ }
if (lastcell.stat_hp != stat_hp)
{