… | |
… | |
141 | pl->ns->send_packet ("newmap"); |
141 | pl->ns->send_packet ("newmap"); |
142 | |
142 | |
143 | pl->ns->floorbox_reset (); |
143 | pl->ns->floorbox_reset (); |
144 | } |
144 | } |
145 | |
145 | |
|
|
146 | static void |
|
|
147 | send_map_info (player *pl) |
|
|
148 | { |
|
|
149 | client &socket = *pl->ns; |
|
|
150 | object *ob = pl->observe; |
|
|
151 | |
|
|
152 | if (socket.mapinfocmd) |
|
|
153 | { |
|
|
154 | if (ob->map && ob->map->path[0]) |
|
|
155 | { |
|
|
156 | int flags = 0; |
|
|
157 | |
|
|
158 | if (ob->map->tile_path[0]) flags |= 1; |
|
|
159 | if (ob->map->tile_path[1]) flags |= 2; |
|
|
160 | if (ob->map->tile_path[2]) flags |= 4; |
|
|
161 | if (ob->map->tile_path[3]) flags |= 8; |
|
|
162 | |
|
|
163 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
|
|
164 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
|
|
165 | ob->map->width, ob->map->height, &ob->map->path); |
|
|
166 | } |
|
|
167 | else |
|
|
168 | socket.send_packet ("mapinfo current"); |
|
|
169 | } |
|
|
170 | } |
|
|
171 | |
146 | /** check for map/region change and send new map data */ |
172 | /** check for map/region change and send new map data */ |
147 | static void |
173 | static void |
148 | check_map_change (player *pl) |
174 | check_map_change (player *pl) |
149 | { |
175 | { |
150 | client &socket = *pl->ns; |
176 | client &socket = *pl->ns; |
151 | object *ob = pl->observe; |
177 | object *ob = pl->observe; |
152 | |
178 | |
|
|
179 | region *reg = ob->region (); |
|
|
180 | if (socket.current_region != reg) |
|
|
181 | { |
|
|
182 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
|
|
183 | socket.current_region = reg; |
|
|
184 | } |
|
|
185 | |
153 | // first try to aovid a full newmap on tiled map scrolls |
186 | // first try to aovid a full newmap on tiled map scrolls |
154 | if (socket.current_map != ob->map) |
187 | if (socket.current_map != ob->map && !socket.force_newmap) |
155 | { |
188 | { |
156 | rv_vector rv; |
189 | rv_vector rv; |
157 | |
190 | |
158 | get_rangevector_from_mapcoord (socket.current_map, socket.current_x, socket.current_y, ob, &rv, 0); |
191 | get_rangevector_from_mapcoord (socket.current_map, socket.current_x, socket.current_y, ob, &rv, 0); |
159 | |
192 | |
… | |
… | |
164 | socket.current_x = ob->x; |
197 | socket.current_x = ob->x; |
165 | socket.current_y = ob->y; |
198 | socket.current_y = ob->y; |
166 | |
199 | |
167 | socket_map_scroll (&socket, rv.distance_x, rv.distance_y); |
200 | socket_map_scroll (&socket, rv.distance_x, rv.distance_y); |
168 | socket.floorbox_reset (); |
201 | socket.floorbox_reset (); |
|
|
202 | send_map_info (pl); |
169 | } |
203 | } |
170 | } |
204 | } |
171 | |
205 | |
172 | if (socket.current_map != ob->map || socket.force_newmap) |
206 | if (socket.current_map != ob->map || socket.force_newmap) |
173 | { |
207 | { |
174 | clear_map (pl); |
208 | clear_map (pl); |
175 | socket.current_map = ob->map; |
209 | socket.current_map = ob->map; |
176 | |
210 | send_map_info (pl); |
177 | if (socket.mapinfocmd) |
|
|
178 | { |
|
|
179 | if (ob->map && ob->map->path[0]) |
|
|
180 | { |
|
|
181 | int flags = 0; |
|
|
182 | |
|
|
183 | if (ob->map->tile_path[0]) flags |= 1; |
|
|
184 | if (ob->map->tile_path[1]) flags |= 2; |
|
|
185 | if (ob->map->tile_path[2]) flags |= 4; |
|
|
186 | if (ob->map->tile_path[3]) flags |= 8; |
|
|
187 | |
|
|
188 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
|
|
189 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
|
|
190 | ob->map->width, ob->map->height, &ob->map->path); |
|
|
191 | } |
|
|
192 | else |
|
|
193 | socket.send_packet ("mapinfo current"); |
|
|
194 | } |
|
|
195 | } |
211 | } |
196 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
212 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
197 | { |
213 | { |
198 | int dx = ob->x - socket.current_x; |
214 | int dx = ob->x - socket.current_x; |
199 | int dy = ob->y - socket.current_y; |
215 | int dy = ob->y - socket.current_y; |
… | |
… | |
207 | } |
223 | } |
208 | } |
224 | } |
209 | |
225 | |
210 | socket.current_x = ob->x; |
226 | socket.current_x = ob->x; |
211 | socket.current_y = ob->y; |
227 | socket.current_y = ob->y; |
212 | |
|
|
213 | region *reg = ob->region (); |
|
|
214 | if (socket.current_region != reg) |
|
|
215 | { |
|
|
216 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
|
|
217 | socket.current_region = reg; |
|
|
218 | } |
|
|
219 | } |
228 | } |
220 | |
229 | |
221 | /** |
230 | /** |
222 | * RequestInfo is sort of a meta command. There is some specific |
231 | * RequestInfo is sort of a meta command. There is some specific |
223 | * request of information, but we call other functions to provide |
232 | * request of information, but we call other functions to provide |
… | |
… | |
824 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
833 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
825 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
834 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
826 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
835 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
827 | |
836 | |
828 | for (int s = 0; s < NUM_SKILLS; s++) |
837 | for (int s = 0; s < NUM_SKILLS; s++) |
829 | if (object *skill = opl->last_skill_ob[s]) |
838 | if (object *skill = opl->last_skill_ob [s]) |
830 | if (skill->stats.exp != ns->last_skill_exp [s]) |
839 | if (skill->stats.exp != ns->last_skill_exp [s]) |
831 | { |
840 | { |
832 | ns->last_skill_exp [s] = skill->stats.exp; |
841 | ns->last_skill_exp [s] = skill->stats.exp; |
833 | |
842 | |
834 | /* Always send along the level if exp changes. This is only |
843 | /* Always send along the level if exp changes. This is only |
… | |
… | |
903 | << uint32 (pl->ob->face) |
912 | << uint32 (pl->ob->face) |
904 | << data8 (pl->ob->name); |
913 | << data8 (pl->ob->name); |
905 | |
914 | |
906 | pl->ns->last_weight = weight; |
915 | pl->ns->last_weight = weight; |
907 | pl->ns->send_packet (sl); |
916 | pl->ns->send_packet (sl); |
908 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
|
|
909 | } |
917 | } |
910 | |
918 | |
911 | /****************************************************************************** |
919 | /****************************************************************************** |
912 | * |
920 | * |
913 | * Start of map related commands. |
921 | * Start of map related commands. |
… | |
… | |
1031 | { |
1039 | { |
1032 | object *ob = pl->observe; |
1040 | object *ob = pl->observe; |
1033 | if (!ob->active) |
1041 | if (!ob->active) |
1034 | return; |
1042 | return; |
1035 | |
1043 | |
1036 | maptile *plmap = ob->map; |
|
|
1037 | |
|
|
1038 | /* If player is just joining the game, he isn't here yet, so the map |
1044 | /* If player is just joining the game, he isn't here yet, so the map |
1039 | * can get swapped out. If so, don't try to send them a map. All will |
1045 | * can get swapped out. If so, don't try to send them a map. All will |
1040 | * be OK once they really log in. |
1046 | * be OK once they really log in. |
1041 | */ |
1047 | */ |
1042 | if (!plmap || plmap->in_memory != MAP_ACTIVE) |
1048 | if (!ob->map || ob->map->in_memory != MAP_ACTIVE) |
1043 | return; |
1049 | return; |
1044 | |
1050 | |
1045 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
1051 | int startlen, oldlen; |
1046 | int estartlen, eoldlen; |
1052 | int estartlen, eoldlen; |
1047 | uint8 eentrysize; |
1053 | uint8 eentrysize; |
1048 | uint16 ewhatstart, ewhatflag; |
1054 | uint16 ewhatstart, ewhatflag; |
1049 | uint8 extendedinfos; |
1055 | uint8 extendedinfos; |
1050 | |
1056 | |
… | |
… | |
1107 | << uint8 (eentrysize); |
1113 | << uint8 (eentrysize); |
1108 | |
1114 | |
1109 | estartlen = esl.length (); |
1115 | estartlen = esl.length (); |
1110 | } |
1116 | } |
1111 | |
1117 | |
1112 | /* x,y are the real map locations. ax, ay are viewport relative |
|
|
1113 | * locations. |
|
|
1114 | */ |
|
|
1115 | ay = 0; |
|
|
1116 | |
|
|
1117 | /* We could do this logic as conditionals in the if statement, |
1118 | /* We could do this logic as conditionals in the if statement, |
1118 | * but that started to get a bit messy to look at. |
1119 | * but that started to get a bit messy to look at. |
1119 | */ |
1120 | */ |
1120 | max_x = ob->x + (socket.mapx + 1) / 2; |
1121 | int hx = socket.mapx / 2; |
1121 | max_y = ob->y + (socket.mapy + 1) / 2; |
1122 | int hy = socket.mapy / 2; |
1122 | |
1123 | |
1123 | for (y = ob->y - socket.mapy / 2; y < max_y; y++, ay++) |
1124 | for (int dx = -hx; dx <= hx; dx++) |
1124 | { |
1125 | { |
1125 | sint16 nx, ny; |
1126 | sint16 nx, ny; |
1126 | maptile *m = 0; |
1127 | maptile *m = 0; |
1127 | |
1128 | |
1128 | ax = 0; |
1129 | for (int dy = -hy; dy <= hy; dy++) |
1129 | for (x = ob->x - socket.mapx / 2; x < max_x; x++, ax++) |
|
|
1130 | { |
1130 | { |
1131 | // check to see if we can simply go one right quickly |
1131 | // check to see if we can simply go one down quickly |
1132 | ++nx; |
|
|
1133 | if (m && nx >= m->width) |
1132 | if (m && ++ny >= m->height) |
1134 | m = 0; |
1133 | m = 0; |
1135 | |
1134 | |
|
|
1135 | // no, so do it the slow way |
1136 | if (!m) |
1136 | if (!m) |
1137 | { |
1137 | { |
1138 | nx = x; ny = y; m = plmap; |
1138 | nx = ob->x + dx; ny = ob->y + dy; m = ob->map; |
1139 | |
1139 | |
1140 | if (xy_normalise (m, nx, ny)) |
1140 | if (xy_normalise (m, nx, ny)) |
1141 | m->touch (); |
1141 | m->touch (); |
1142 | else |
1142 | else |
1143 | m = 0; |
1143 | m = 0; |
1144 | } |
1144 | } |
1145 | |
1145 | |
|
|
1146 | int ax = dx + hx; |
|
|
1147 | int ay = dy + hy; |
|
|
1148 | |
1146 | int emask, mask; |
1149 | int emask, mask; |
1147 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1150 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1148 | |
1151 | |
1149 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1152 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1150 | |
1153 | |
1151 | /* If the coordinates are not valid, or it is too dark to see, |
1154 | /* If the coordinates are not valid, or it is too dark to see, |
1152 | * we tell the client as such |
1155 | * we tell the client as such |
1153 | */ |
1156 | */ |
1154 | if (!m) |
1157 | if (!m) |
1155 | { |
1158 | { |
1156 | /* space is out of map. Update space and clear values |
1159 | /* space is out of map. Update space and clear values |
1157 | * if this hasn't already been done. If the space is out |
1160 | * if this hasn't already been done. If the space is out |
1158 | * of the map, it shouldn't have a head |
1161 | * of the map, it shouldn't have a head. |
1159 | */ |
1162 | */ |
1160 | if (lastcell.count != -1) |
1163 | if (lastcell.count != -1) |
1161 | { |
1164 | { |
1162 | sl << uint16 (mask); |
1165 | sl << uint16 (mask); |
1163 | map_clearcell (&lastcell, -1); |
1166 | map_clearcell (&lastcell, -1); |
1164 | } |
1167 | } |
1165 | |
1168 | |
1166 | continue; |
1169 | continue; |
1167 | } |
1170 | } |
1168 | |
1171 | |
1169 | int d = pl->blocked_los[ax][ay]; |
1172 | int d = pl->blocked_los_uc (dx, dy); |
1170 | |
1173 | |
1171 | if (d > 3) |
1174 | if (d > 3) |
1172 | { |
1175 | { |
1173 | |
|
|
1174 | int need_send = 0, count; |
1176 | int need_send = 0, count; |
1175 | |
1177 | |
1176 | /* This block deals with spaces that are not visible for whatever |
1178 | /* This block deals with spaces that are not visible for whatever |
1177 | * reason. Still may need to send the head for this space. |
1179 | * reason. Still may need to send the head for this space. |
1178 | */ |
1180 | */ |
… | |
… | |
1184 | if (lastcell.count != -1) |
1186 | if (lastcell.count != -1) |
1185 | need_send = 1; |
1187 | need_send = 1; |
1186 | |
1188 | |
1187 | count = -1; |
1189 | count = -1; |
1188 | |
1190 | |
1189 | /* properly clear a previously sent big face */ |
|
|
1190 | if (lastcell.faces[0] || lastcell.faces[1] || lastcell.faces[2] |
1191 | if (lastcell.faces[0] || lastcell.faces[1] || lastcell.faces[2] |
1191 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
1192 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
1192 | need_send = 1; |
1193 | need_send = 1; |
1193 | |
1194 | |
|
|
1195 | /* properly clear a previously sent big face */ |
1194 | map_clearcell (&lastcell, count); |
1196 | map_clearcell (&lastcell, count); |
1195 | |
1197 | |
1196 | if ((mask & 0xf) || need_send) |
1198 | if ((mask & 0xf) || need_send) |
1197 | sl[oldlen + 1] = mask & 0xff; |
1199 | sl[oldlen + 1] = mask & 0xff; |
1198 | else |
1200 | else |
… | |
… | |
1254 | { |
1256 | { |
1255 | if (op->stats.maxhp > op->stats.hp |
1257 | if (op->stats.maxhp > op->stats.hp |
1256 | && op->stats.maxhp > 0 |
1258 | && op->stats.maxhp > 0 |
1257 | && (op->type == PLAYER |
1259 | && (op->type == PLAYER |
1258 | || op->type == DOOR // does not work, have maxhp 0 |
1260 | || op->type == DOOR // does not work, have maxhp 0 |
1259 | || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR))) |
1261 | || QUERY_FLAG (op, FLAG_MONSTER) |
|
|
1262 | || QUERY_FLAG (op, FLAG_ALIVE) |
|
|
1263 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
1260 | { |
1264 | { |
1261 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1265 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1262 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1266 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1263 | } |
1267 | } |
1264 | |
1268 | |
1265 | if (op->msg && op->msg[0] == '@') |
1269 | if (op->has_dialogue ()) |
1266 | flags |= 1; |
1270 | flags |= 1; |
1267 | |
1271 | |
1268 | if (op->type == PLAYER && op != ob) |
1272 | if (op->type == PLAYER) |
1269 | player = op->count; |
1273 | player = op == ob ? pl->ob->count |
|
|
1274 | : op == pl->ob ? ob->count |
|
|
1275 | : op->count; |
1270 | } |
1276 | } |
1271 | |
1277 | |
1272 | if (lastcell.stat_hp != stat_hp) |
1278 | if (lastcell.stat_hp != stat_hp) |
1273 | { |
1279 | { |
1274 | lastcell.stat_hp = stat_hp; |
1280 | lastcell.stat_hp = stat_hp; |
… | |
… | |
1317 | |
1323 | |
1318 | /* Middle face */ |
1324 | /* Middle face */ |
1319 | if (update_space (sl, socket, ms, lastcell, 1)) |
1325 | if (update_space (sl, socket, ms, lastcell, 1)) |
1320 | mask |= 0x2; |
1326 | mask |= 0x2; |
1321 | |
1327 | |
|
|
1328 | if (ob->invisible |
|
|
1329 | && ob->invisible & (ob->invisible < 50 ? 1 : 7) |
1322 | if (ms.player () == ob |
1330 | && ms.player () == ob) |
1323 | && (ob->invisible & (ob->invisible < 50 ? 1 : 7))) |
|
|
1324 | { |
1331 | { |
1325 | // force player to be visible to himself if invisible |
1332 | // force player to be visible to himself if invisible |
1326 | if (lastcell.faces[0] != ob->face) |
1333 | if (lastcell.faces[0] != ob->face) |
1327 | { |
1334 | { |
1328 | lastcell.faces[0] = ob->face; |
1335 | lastcell.faces[0] = ob->face; |
… | |
… | |
1424 | { |
1431 | { |
1425 | packet sl; |
1432 | packet sl; |
1426 | sl << "replyinfo skill_info\n"; |
1433 | sl << "replyinfo skill_info\n"; |
1427 | |
1434 | |
1428 | for (int i = 1; i < NUM_SKILLS; i++) |
1435 | for (int i = 1; i < NUM_SKILLS; i++) |
1429 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); |
1436 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
1430 | |
1437 | |
1431 | if (sl.length () > MAXSOCKBUF) |
1438 | if (sl.length () > MAXSOCKBUF) |
1432 | { |
1439 | { |
1433 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
1440 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
1434 | fatal (0); |
1441 | fatal (0); |
… | |
… | |
1478 | if (spell->type == SPELL) |
1485 | if (spell->type == SPELL) |
1479 | { |
1486 | { |
1480 | int flags = 0; |
1487 | int flags = 0; |
1481 | |
1488 | |
1482 | /* check if we need to update it */ |
1489 | /* check if we need to update it */ |
1483 | if (spell->last_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1490 | if (spell->cached_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1484 | { |
1491 | { |
1485 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1492 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1486 | flags |= UPD_SP_MANA; |
1493 | flags |= UPD_SP_MANA; |
1487 | } |
1494 | } |
1488 | |
1495 | |
1489 | if (spell->last_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1496 | if (spell->cached_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1490 | { |
1497 | { |
1491 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1498 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1492 | flags |= UPD_SP_GRACE; |
1499 | flags |= UPD_SP_GRACE; |
1493 | } |
1500 | } |
1494 | |
1501 | |
1495 | if (spell->last_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1502 | if (spell->cached_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1496 | { |
1503 | { |
1497 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1504 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1498 | flags |= UPD_SP_DAMAGE; |
1505 | flags |= UPD_SP_DAMAGE; |
1499 | } |
1506 | } |
1500 | |
1507 | |
1501 | if (flags) |
1508 | if (flags) |
1502 | { |
1509 | { |
… | |
… | |
1504 | |
1511 | |
1505 | sl << "updspell " |
1512 | sl << "updspell " |
1506 | << uint8 (flags) |
1513 | << uint8 (flags) |
1507 | << uint32 (spell->count); |
1514 | << uint32 (spell->count); |
1508 | |
1515 | |
1509 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
1516 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1510 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
1517 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->cached_grace); |
1511 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
1518 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->cached_eat); |
1512 | |
1519 | |
1513 | pl->ns->send_packet (sl); |
1520 | pl->ns->send_packet (sl); |
1514 | } |
1521 | } |
1515 | } |
1522 | } |
1516 | } |
1523 | } |
… | |
… | |
1546 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1553 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1547 | return; |
1554 | return; |
1548 | } |
1555 | } |
1549 | |
1556 | |
1550 | /* store costs and damage in the object struct, to compare to later */ |
1557 | /* store costs and damage in the object struct, to compare to later */ |
1551 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1558 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1552 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1559 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1553 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1560 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1554 | |
1561 | |
1555 | /* figure out which skill it uses, if it uses one */ |
1562 | /* figure out which skill it uses, if it uses one */ |
1556 | if (spell->skill) |
1563 | if (spell->skill) |
1557 | { |
1564 | if (object *tmp = pl->find_skill (spell->skill)) |
1558 | for (i = 1; i < NUM_SKILLS; i++) |
|
|
1559 | if (!strcmp (spell->skill, skill_names[i])) |
|
|
1560 | { |
|
|
1561 | skill = i + CS_STAT_SKILLINFO; |
1565 | skill = tmp->subtype + CS_STAT_SKILLINFO; |
1562 | break; |
|
|
1563 | } |
|
|
1564 | } |
|
|
1565 | |
1566 | |
1566 | // spells better have a face |
1567 | // spells better have a face |
1567 | if (!spell->face) |
1568 | if (!spell->face) |
1568 | { |
1569 | { |
1569 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1570 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
… | |
… | |
1574 | |
1575 | |
1575 | /* send the current values */ |
1576 | /* send the current values */ |
1576 | sl << uint32 (spell->count) |
1577 | sl << uint32 (spell->count) |
1577 | << uint16 (spell->level) |
1578 | << uint16 (spell->level) |
1578 | << uint16 (spell->casting_time) |
1579 | << uint16 (spell->casting_time) |
1579 | << uint16 (spell->last_sp) |
1580 | << uint16 (spell->cached_sp) |
1580 | << uint16 (spell->last_grace) |
1581 | << uint16 (spell->cached_grace) |
1581 | << uint16 (spell->last_eat) |
1582 | << uint16 (spell->cached_eat) |
1582 | << uint8 (skill) |
1583 | << uint8 (skill) |
1583 | << uint32 (spell->path_attuned) |
1584 | << uint32 (spell->path_attuned) |
1584 | << uint32 (spell->face) |
1585 | << uint32 (spell->face) |
1585 | << data8 (spell->name) |
1586 | << data8 (spell->name) |
1586 | << data16 (spell->msg); |
1587 | << data16 (spell->msg); |