… | |
… | |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | * Copyright (©) 2001,2007 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
|
|
20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
|
|
24 | |
|
|
25 | //+GPL |
23 | |
26 | |
24 | /** |
27 | /** |
25 | * \file |
28 | * \file |
26 | * Client handling. |
29 | * Client handling. |
27 | * |
30 | * |
… | |
… | |
63 | * This table translates the attack numbers as used within the |
66 | * This table translates the attack numbers as used within the |
64 | * program to the value we use when sending STATS command to the |
67 | * program to the value we use when sending STATS command to the |
65 | * client. If a value is -1, then we don't send that to the |
68 | * client. If a value is -1, then we don't send that to the |
66 | * client. |
69 | * client. |
67 | */ |
70 | */ |
68 | short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
71 | static short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
69 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
72 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
70 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
73 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
71 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
74 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
72 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
75 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
73 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
76 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
… | |
… | |
98 | */ |
101 | */ |
99 | mx = ns->mapx; |
102 | mx = ns->mapx; |
100 | my = ns->mapy; |
103 | my = ns->mapy; |
101 | |
104 | |
102 | /* the x and y here are coordinates for the new map, i.e. if we moved |
105 | /* the x and y here are coordinates for the new map, i.e. if we moved |
103 | * (dx,dy), newmap[x][y] = oldmap[x-dx][y-dy]. For this reason, |
106 | * (dx,dy), newmap[x][y] = oldmap[x-dx][y-dy]. For this reason, |
104 | * if the destination x or y coordinate is outside the viewable |
107 | * if the destination x or y coordinate is outside the viewable |
105 | * area, we clear the values - otherwise, the old values |
108 | * area, we clear the values - otherwise, the old values |
106 | * are preserved, and the check_head thinks it needs to clear them. |
109 | * are preserved, and the check_head thinks it needs to clear them. |
107 | */ |
110 | */ |
108 | for (x = 0; x < mx; x++) |
111 | for (x = 0; x < mx; x++) |
109 | { |
|
|
110 | for (y = 0; y < my; y++) |
112 | for (y = 0; y < my; y++) |
111 | { |
|
|
112 | if (x >= ns->mapx || y >= ns->mapy) |
113 | if (x >= ns->mapx || y >= ns->mapy) |
113 | /* clear cells outside the viewable area */ |
114 | /* clear cells outside the viewable area */ |
114 | memset (&newmap.cells[x][y], 0, sizeof (struct MapCell)); |
115 | memset (&newmap.cells[x][y], 0, sizeof (struct MapCell)); |
115 | else if ((x + dx) < 0 || (x + dx) >= ns->mapx || (y + dy) < 0 || (y + dy) >= ns->mapy) |
116 | else if ((x + dx) < 0 || (x + dx) >= ns->mapx || (y + dy) < 0 || (y + dy) >= ns->mapy) |
116 | /* clear newly visible tiles within the viewable area */ |
117 | /* clear newly visible tiles within the viewable area */ |
117 | memset (&(newmap.cells[x][y]), 0, sizeof (struct MapCell)); |
118 | memset (&(newmap.cells[x][y]), 0, sizeof (struct MapCell)); |
118 | else |
119 | else |
119 | memcpy (&(newmap.cells[x][y]), &(ns->lastmap.cells[x + dx][y + dy]), sizeof (struct MapCell)); |
120 | memcpy (&(newmap.cells[x][y]), &(ns->lastmap.cells[x + dx][y + dy]), sizeof (struct MapCell)); |
120 | } |
|
|
121 | } |
|
|
122 | |
121 | |
123 | memcpy (&(ns->lastmap), &newmap, sizeof (struct Map)); |
122 | memcpy (&(ns->lastmap), &newmap, sizeof (struct Map)); |
124 | |
123 | |
125 | /* Make sure that the next "map1" command will be sent (even if it is |
124 | /* Make sure that the next "map1" command will be sent (even if it is |
126 | * empty). |
125 | * empty). |
… | |
… | |
145 | |
144 | |
146 | static void |
145 | static void |
147 | send_map_info (player *pl) |
146 | send_map_info (player *pl) |
148 | { |
147 | { |
149 | client &socket = *pl->ns; |
148 | client &socket = *pl->ns; |
150 | object *ob = pl->observe; |
149 | object *ob = pl->viewpoint; |
151 | |
150 | |
152 | if (socket.mapinfocmd) |
151 | if (socket.mapinfocmd) |
153 | { |
152 | { |
154 | if (ob->map && ob->map->path[0]) |
153 | if (ob->map && ob->map->path[0]) |
155 | { |
154 | { |
… | |
… | |
172 | /** check for map/region change and send new map data */ |
171 | /** check for map/region change and send new map data */ |
173 | static void |
172 | static void |
174 | check_map_change (player *pl) |
173 | check_map_change (player *pl) |
175 | { |
174 | { |
176 | client &socket = *pl->ns; |
175 | client &socket = *pl->ns; |
177 | object *ob = pl->observe; |
176 | object *ob = pl->viewpoint; |
178 | |
177 | |
179 | region *reg = ob->region (); |
178 | region *reg = ob->region (); |
180 | if (socket.current_region != reg) |
179 | if (socket.current_region != reg) |
181 | { |
180 | { |
182 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
181 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
… | |
… | |
212 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
211 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
213 | { |
212 | { |
214 | int dx = ob->x - socket.current_x; |
213 | int dx = ob->x - socket.current_x; |
215 | int dy = ob->y - socket.current_y; |
214 | int dy = ob->y - socket.current_y; |
216 | |
215 | |
217 | if (socket.buggy_mapscroll && (abs (dx) > 8 || abs (dy) > 8)) |
|
|
218 | clear_map (pl); // current (<= 1.9.1) clients have unchecked buffer overflows |
|
|
219 | else |
|
|
220 | { |
|
|
221 | socket_map_scroll (&socket, ob->x - socket.current_x, ob->y - socket.current_y); |
216 | socket_map_scroll (&socket, ob->x - socket.current_x, ob->y - socket.current_y); |
222 | socket.floorbox_reset (); |
217 | socket.floorbox_reset (); |
223 | } |
|
|
224 | } |
218 | } |
225 | |
219 | |
226 | socket.current_x = ob->x; |
220 | socket.current_x = ob->x; |
227 | socket.current_y = ob->y; |
221 | socket.current_y = ob->y; |
228 | } |
222 | } |
… | |
… | |
245 | { |
239 | { |
246 | *params++ = 0; |
240 | *params++ = 0; |
247 | break; |
241 | break; |
248 | } |
242 | } |
249 | |
243 | |
250 | if (!strcmp (buf, "image_info")) |
|
|
251 | send_image_info (ns, params); |
|
|
252 | else if (!strcmp (buf, "image_sums")) |
|
|
253 | send_image_sums (ns, params); |
|
|
254 | else if (!strcmp (buf, "skill_info")) |
244 | if (!strcmp (buf, "skill_info")) |
255 | send_skill_info (ns, params); |
245 | send_skill_info (ns, params); |
256 | else if (!strcmp (buf, "spell_paths")) |
246 | else if (!strcmp (buf, "spell_paths")) |
257 | send_spell_paths (ns, params); |
247 | send_spell_paths (ns, params); |
258 | else |
248 | else |
259 | { |
249 | { |
… | |
… | |
275 | ExtiCmd (char *buf, int len, client *ns) |
265 | ExtiCmd (char *buf, int len, client *ns) |
276 | { |
266 | { |
277 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
267 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
278 | } |
268 | } |
279 | |
269 | |
|
|
270 | //-GPL |
|
|
271 | |
280 | void |
272 | void |
281 | client::mapinfo_queue_clear () |
273 | client::mapinfo_queue_clear () |
282 | { |
274 | { |
283 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
275 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
284 | free (*i); |
276 | free (*i); |
… | |
… | |
291 | { |
283 | { |
292 | char *token = buf; |
284 | char *token = buf; |
293 | buf += strlen (buf) + 9; |
285 | buf += strlen (buf) + 9; |
294 | |
286 | |
295 | // initial map and its origin |
287 | // initial map and its origin |
296 | maptile *map = pl->observe->map; |
288 | maptile *map = pl->viewpoint->map; |
297 | int mapx = pl->ns->mapx / 2 - pl->observe->x; |
289 | int mapx = pl->ns->mapx / 2 - pl->viewpoint->x; |
298 | int mapy = pl->ns->mapy / 2 - pl->observe->y; |
290 | int mapy = pl->ns->mapy / 2 - pl->viewpoint->y; |
299 | int max_distance = 8; // limit maximum path length to something generous |
291 | int max_distance = 8; // limit maximum path length to something generous |
300 | |
292 | |
301 | while (*buf && map && max_distance) |
293 | while (*buf && map && max_distance) |
302 | { |
294 | { |
303 | int dir = *buf++ - '1'; |
295 | int dir = *buf++ - '1'; |
… | |
… | |
408 | AddMeCmd (char *buf, int len, client *ns) |
400 | AddMeCmd (char *buf, int len, client *ns) |
409 | { |
401 | { |
410 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
402 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
411 | } |
403 | } |
412 | |
404 | |
413 | /** Reply to ExtendedInfos command */ |
405 | //+GPL |
414 | void |
|
|
415 | ToggleExtendedInfos (char *buf, int len, client * ns) |
|
|
416 | { |
|
|
417 | char cmdback[MAX_BUF]; |
|
|
418 | char command[50]; |
|
|
419 | int info, nextinfo; |
|
|
420 | |
|
|
421 | cmdback[0] = '\0'; |
|
|
422 | nextinfo = 0; |
|
|
423 | |
|
|
424 | while (1) |
|
|
425 | { |
|
|
426 | /* 1. Extract an info */ |
|
|
427 | info = nextinfo; |
|
|
428 | |
|
|
429 | while ((info < len) && (buf[info] == ' ')) |
|
|
430 | info++; |
|
|
431 | |
|
|
432 | if (info >= len) |
|
|
433 | break; |
|
|
434 | |
|
|
435 | nextinfo = info + 1; |
|
|
436 | |
|
|
437 | while ((nextinfo < len) && (buf[nextinfo] != ' ')) |
|
|
438 | nextinfo++; |
|
|
439 | |
|
|
440 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
|
|
441 | continue; |
|
|
442 | |
|
|
443 | strncpy (command, &(buf[info]), nextinfo - info); |
|
|
444 | |
|
|
445 | /* 2. Interpret info */ |
|
|
446 | if (!strcmp ("smooth", command)) |
|
|
447 | /* Toggle smoothing */ |
|
|
448 | ns->EMI_smooth = !ns->EMI_smooth; |
|
|
449 | else |
|
|
450 | /*bad value */; |
|
|
451 | |
|
|
452 | /*3. Next info */ |
|
|
453 | } |
|
|
454 | |
|
|
455 | strcpy (cmdback, "ExtendedInfoSet"); |
|
|
456 | |
|
|
457 | if (ns->EMI_smooth) |
|
|
458 | { |
|
|
459 | strcat (cmdback, " "); |
|
|
460 | strcat (cmdback, "smoothing"); |
|
|
461 | } |
|
|
462 | |
|
|
463 | ns->send_packet (cmdback); |
|
|
464 | } |
|
|
465 | |
406 | |
466 | /* |
407 | /* |
467 | #define MSG_TYPE_BOOK 1 |
408 | #define MSG_TYPE_BOOK 1 |
468 | #define MSG_TYPE_CARD 2 |
409 | #define MSG_TYPE_CARD 2 |
469 | #define MSG_TYPE_PAPER 3 |
410 | #define MSG_TYPE_PAPER 3 |
… | |
… | |
486 | while (1) |
427 | while (1) |
487 | { |
428 | { |
488 | /* 1. Extract an info */ |
429 | /* 1. Extract an info */ |
489 | info = nextinfo; |
430 | info = nextinfo; |
490 | |
431 | |
491 | while ((info < len) && (buf[info] == ' ')) |
432 | while ((info < len) && (buf [info] == ' ')) |
492 | info++; |
433 | info++; |
493 | |
434 | |
494 | if (info >= len) |
435 | if (info >= len) |
495 | break; |
436 | break; |
496 | |
437 | |
497 | nextinfo = info + 1; |
438 | nextinfo = info + 1; |
498 | |
439 | |
499 | while ((nextinfo < len) && (buf[nextinfo] != ' ')) |
440 | while ((nextinfo < len) && (buf [nextinfo] != ' ')) |
500 | nextinfo++; |
441 | nextinfo++; |
501 | |
442 | |
502 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
443 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
503 | continue; |
444 | continue; |
504 | |
445 | |
505 | strncpy (command, &(buf[info]), nextinfo - info); |
446 | memcpy (command, buf + info, nextinfo - info); |
506 | command[nextinfo - info] = '\0'; |
447 | command [nextinfo - info] = 0; |
|
|
448 | |
507 | /* 2. Interpret info */ |
449 | /* 2. Interpret info */ |
508 | i = sscanf (command, "%d", &flag); |
450 | i = sscanf (command, "%d", &flag); |
509 | |
451 | |
510 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
452 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
511 | ns->supported_readables |= (1 << flag); |
453 | ns->supported_readables |= (1 << flag); |
… | |
… | |
545 | return; |
487 | return; |
546 | |
488 | |
547 | buf++; |
489 | buf++; |
548 | } |
490 | } |
549 | |
491 | |
550 | execute_newserver_command (pl->ob, (char *) buf); |
492 | execute_newserver_command (pl->ob, (char *)buf); |
551 | |
493 | |
552 | /* Perhaps something better should be done with a left over count. |
494 | /* Perhaps something better should be done with a left over count. |
553 | * Cleaning up the input should probably be done first - all actions |
495 | * Cleaning up the input should probably be done first - all actions |
554 | * for the command that issued the count should be done before any other |
496 | * for the command that issued the count should be done before any other |
555 | * commands. |
497 | * commands. |
… | |
… | |
747 | * Get player's current range attack in obuf. |
689 | * Get player's current range attack in obuf. |
748 | */ |
690 | */ |
749 | static void |
691 | static void |
750 | rangetostring (player *pl, char *obuf) |
692 | rangetostring (player *pl, char *obuf) |
751 | { |
693 | { |
752 | dynbuf_text buf; |
694 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
753 | |
695 | |
754 | if (pl->ranged_ob) |
696 | if (pl->ranged_ob) |
755 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
697 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
756 | |
698 | |
757 | if (pl->combat_ob) |
699 | if (pl->combat_ob) |
… | |
… | |
988 | |
930 | |
989 | /* Nothing changed */ |
931 | /* Nothing changed */ |
990 | return 0; |
932 | return 0; |
991 | } |
933 | } |
992 | |
934 | |
993 | /** |
935 | //-GPL |
994 | * Returns the size of a data for a map square as returned by |
|
|
995 | * mapextended. There are CLIENTMAPX*CLIENTMAPY*LAYERS entries |
|
|
996 | * available. |
|
|
997 | */ |
|
|
998 | int |
|
|
999 | getExtendedMapInfoSize (client * ns) |
|
|
1000 | { |
|
|
1001 | int result = 0; |
|
|
1002 | |
|
|
1003 | if (ns->ext_mapinfos) |
|
|
1004 | { |
|
|
1005 | if (ns->EMI_smooth) |
|
|
1006 | result += 1; /*One byte for smoothlevel */ |
|
|
1007 | } |
|
|
1008 | |
|
|
1009 | return result; |
|
|
1010 | } |
|
|
1011 | |
936 | |
1012 | // prefetch (and touch) all maps within a specific distancd |
937 | // prefetch (and touch) all maps within a specific distancd |
1013 | static void |
938 | static void |
1014 | prefetch_surrounding_maps (maptile *map, int distance) |
939 | prefetch_surrounding_maps (maptile *map, int distance) |
1015 | { |
940 | { |
1016 | map->last_access = runtime; |
941 | map->touch (); |
1017 | |
942 | |
1018 | if (--distance) |
943 | if (--distance) |
1019 | for (int dir = 4; --dir; ) |
944 | for (int dir = 4; --dir; ) |
1020 | if (const shstr &path = map->tile_path [dir]) |
945 | if (const shstr &path = map->tile_path [dir]) |
1021 | if (maptile *&neigh = map->tile_map [dir]) |
946 | if (maptile *&neigh = map->tile_map [dir]) |
… | |
… | |
1029 | prefetch_surrounding_maps (object *op) |
954 | prefetch_surrounding_maps (object *op) |
1030 | { |
955 | { |
1031 | prefetch_surrounding_maps (op->map, 3); |
956 | prefetch_surrounding_maps (op->map, 3); |
1032 | } |
957 | } |
1033 | |
958 | |
|
|
959 | //+GPL |
|
|
960 | |
1034 | /** |
961 | /** |
1035 | * Draws client map. |
962 | * Draws client map. |
1036 | */ |
963 | */ |
1037 | void |
964 | void |
1038 | draw_client_map (player *pl) |
965 | draw_client_map (player *pl) |
1039 | { |
966 | { |
1040 | object *ob = pl->observe; |
967 | object *ob = pl->viewpoint; |
1041 | if (!ob->active) |
968 | if (!pl->observe->active) |
1042 | return; |
969 | return; |
1043 | |
970 | |
1044 | /* If player is just joining the game, he isn't here yet, so the map |
971 | /* If player is just joining the game, he isn't here yet, so the map |
1045 | * can get swapped out. If so, don't try to send them a map. All will |
972 | * can get swapped out. If so, don't try to send them a map. All will |
1046 | * be OK once they really log in. |
973 | * be OK once they really log in. |
1047 | */ |
974 | */ |
1048 | if (!ob->map || ob->map->in_memory != MAP_ACTIVE) |
975 | if (!ob->map || ob->map->in_memory != MAP_ACTIVE) |
1049 | return; |
976 | return; |
1050 | |
977 | |
1051 | int startlen, oldlen; |
978 | int startlen, oldlen; |
1052 | int estartlen, eoldlen; |
|
|
1053 | uint8 eentrysize; |
|
|
1054 | uint16 ewhatstart, ewhatflag; |
|
|
1055 | uint8 extendedinfos; |
|
|
1056 | |
979 | |
1057 | check_map_change (pl); |
980 | check_map_change (pl); |
1058 | prefetch_surrounding_maps (pl->ob); |
981 | prefetch_surrounding_maps (pl->ob); |
1059 | |
982 | |
1060 | /* do LOS after calls to update_position */ |
983 | /* do LOS after calls to update_position */ |
1061 | if (ob != pl->ob) |
984 | /* unfortunately, we need to udpate los when observing, currently */ |
1062 | clear_los (pl); |
985 | if (pl->do_los || pl->viewpoint != pl->ob) |
1063 | else if (pl->do_los) |
|
|
1064 | { |
986 | { |
1065 | update_los (ob); |
|
|
1066 | pl->do_los = 0; |
987 | pl->do_los = 0; |
|
|
988 | pl->update_los (); |
1067 | } |
989 | } |
1068 | |
990 | |
1069 | /** |
991 | /** |
1070 | * This function uses the new map1 protocol command to send the map |
992 | * This function uses the new map1 protocol command to send the map |
1071 | * to the client. It is necessary because the old map command supports |
993 | * to the client. It is necessary because the old map command supports |
… | |
… | |
1090 | */ |
1012 | */ |
1091 | |
1013 | |
1092 | client &socket = *pl->ns; |
1014 | client &socket = *pl->ns; |
1093 | |
1015 | |
1094 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1016 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1095 | packet esl; |
|
|
1096 | |
1017 | |
1097 | startlen = sl.length (); |
1018 | startlen = sl.length (); |
1098 | |
1019 | |
1099 | /*Extendedmapinfo structure initialisation */ |
|
|
1100 | if (socket.ext_mapinfos) |
|
|
1101 | { |
|
|
1102 | extendedinfos = EMI_NOREDRAW; |
|
|
1103 | |
|
|
1104 | if (socket.EMI_smooth) |
|
|
1105 | extendedinfos |= EMI_SMOOTH; |
|
|
1106 | |
|
|
1107 | ewhatstart = esl.length (); |
|
|
1108 | ewhatflag = extendedinfos; /*The EMI_NOREDRAW bit |
|
|
1109 | could need to be taken away */ |
|
|
1110 | eentrysize = getExtendedMapInfoSize (&socket); |
|
|
1111 | esl << "mapextended " |
|
|
1112 | << uint8 (extendedinfos) |
|
|
1113 | << uint8 (eentrysize); |
|
|
1114 | |
|
|
1115 | estartlen = esl.length (); |
|
|
1116 | } |
|
|
1117 | |
|
|
1118 | /* We could do this logic as conditionals in the if statement, |
|
|
1119 | * but that started to get a bit messy to look at. |
|
|
1120 | */ |
|
|
1121 | int hx = socket.mapx / 2; |
1020 | int hx = socket.mapx / 2; |
1122 | int hy = socket.mapy / 2; |
1021 | int hy = socket.mapy / 2; |
1123 | |
1022 | |
1124 | for (int dx = -hx; dx <= hx; dx++) |
1023 | ordered_mapwalk_begin (ob, -hx, -hy, hx, hy) |
|
|
1024 | int ax = dx + hx; |
|
|
1025 | int ay = dy + hy; |
|
|
1026 | |
|
|
1027 | int mask = (ax << 10) | (ay << 4); |
|
|
1028 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
|
|
1029 | |
|
|
1030 | /* If the coordinates are not valid, or it is too dark to see, |
|
|
1031 | * we tell the client as such |
|
|
1032 | */ |
|
|
1033 | if (!m) |
1125 | { |
1034 | { |
1126 | sint16 nx, ny; |
1035 | /* space is out of map. Update space and clear values |
1127 | maptile *m = 0; |
1036 | * if this hasn't already been done. If the space is out |
1128 | |
1037 | * of the map, it shouldn't have a head. |
1129 | for (int dy = -hy; dy <= hy; dy++) |
1038 | */ |
|
|
1039 | if (lastcell.count != -1) |
1130 | { |
1040 | { |
1131 | // check to see if we can simply go one down quickly |
1041 | sl << uint16 (mask); |
1132 | if (m && ++ny >= m->height) |
1042 | map_clearcell (&lastcell, -1); |
|
|
1043 | } |
|
|
1044 | |
|
|
1045 | continue; |
|
|
1046 | } |
|
|
1047 | |
|
|
1048 | int d = pl->blocked_los_uc (dx, dy); |
|
|
1049 | |
|
|
1050 | if (d > 3) |
|
|
1051 | { |
|
|
1052 | /* This block deals with spaces that are not visible for whatever |
|
|
1053 | * reason. Still may need to send the head for this space. |
|
|
1054 | */ |
|
|
1055 | if (lastcell.count != -1 |
|
|
1056 | || lastcell.faces[0] |
|
|
1057 | || lastcell.faces[1] |
|
|
1058 | || lastcell.faces[2] |
|
|
1059 | || lastcell.stat_hp |
|
|
1060 | || lastcell.flags |
|
|
1061 | || lastcell.player) |
|
|
1062 | sl << uint16 (mask); |
|
|
1063 | |
|
|
1064 | /* properly clear a previously sent big face */ |
|
|
1065 | map_clearcell (&lastcell, -1); |
|
|
1066 | } |
|
|
1067 | else |
|
|
1068 | { |
|
|
1069 | /* In this block, the space is visible. |
|
|
1070 | */ |
|
|
1071 | |
|
|
1072 | /* Rather than try to figure out what everything that we might |
|
|
1073 | * need to send is, then form the packet after that, |
|
|
1074 | * we presume that we will in fact form a packet, and update |
|
|
1075 | * the bits by what we do actually send. If we send nothing, |
|
|
1076 | * we just back out sl.length () to the old value, and no harm |
|
|
1077 | * is done. |
|
|
1078 | * I think this is simpler than doing a bunch of checks to see |
|
|
1079 | * what if anything we need to send, setting the bits, then |
|
|
1080 | * doing those checks again to add the real data. |
|
|
1081 | */ |
|
|
1082 | oldlen = sl.length (); |
|
|
1083 | |
|
|
1084 | sl << uint16 (mask); |
|
|
1085 | |
|
|
1086 | unsigned char dummy; |
|
|
1087 | unsigned char *last_ext = &dummy; |
|
|
1088 | |
|
|
1089 | /* Darkness changed */ |
|
|
1090 | if (lastcell.count != d) |
|
|
1091 | { |
1133 | m = 0; |
1092 | mask |= 0x8; |
1134 | |
1093 | |
1135 | // no, so do it the slow way |
1094 | *last_ext |= 0x80; |
1136 | if (!m) |
1095 | last_ext = &sl[sl.length ()]; |
|
|
1096 | sl << uint8 (d); |
|
|
1097 | } |
|
|
1098 | |
|
|
1099 | lastcell.count = d; |
|
|
1100 | |
|
|
1101 | mapspace &ms = m->at (nx, ny); |
|
|
1102 | ms.update (); |
|
|
1103 | |
|
|
1104 | // extmap handling |
|
|
1105 | uint8 stat_hp = 0; |
|
|
1106 | uint8 stat_width = 0; |
|
|
1107 | uint8 flags = 0; |
|
|
1108 | tag_t player = 0; |
|
|
1109 | |
|
|
1110 | // send hp information, if applicable |
|
|
1111 | if (object *op = ms.faces_obj [0]) |
|
|
1112 | if (op->is_head () && !op->invisible) |
1137 | { |
1113 | { |
1138 | nx = ob->x + dx; ny = ob->y + dy; m = ob->map; |
1114 | if (op->stats.maxhp > op->stats.hp |
1139 | |
1115 | && op->stats.maxhp > 0 |
1140 | if (xy_normalise (m, nx, ny)) |
1116 | && (op->type == PLAYER |
1141 | m->touch (); |
1117 | || op->type == DOOR // does not work, have maxhp 0 |
1142 | else |
1118 | || QUERY_FLAG (op, FLAG_MONSTER) |
|
|
1119 | || QUERY_FLAG (op, FLAG_ALIVE) |
|
|
1120 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
1143 | m = 0; |
1121 | { |
|
|
1122 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
|
|
1123 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
|
|
1124 | } |
|
|
1125 | |
|
|
1126 | if (expect_false (op->has_dialogue ())) |
|
|
1127 | flags |= 1; |
|
|
1128 | |
|
|
1129 | if (expect_false (op->type == PLAYER)) |
|
|
1130 | player = op == ob ? pl->ob->count |
|
|
1131 | : op == pl->ob ? ob->count |
|
|
1132 | : op->count; |
1144 | } |
1133 | } |
1145 | |
1134 | |
1146 | int ax = dx + hx; |
1135 | if (expect_false (lastcell.stat_hp != stat_hp)) |
1147 | int ay = dy + hy; |
|
|
1148 | |
|
|
1149 | int emask, mask; |
|
|
1150 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
|
|
1151 | |
|
|
1152 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
|
|
1153 | |
|
|
1154 | /* If the coordinates are not valid, or it is too dark to see, |
|
|
1155 | * we tell the client as such |
|
|
1156 | */ |
|
|
1157 | if (!m) |
|
|
1158 | { |
1136 | { |
1159 | /* space is out of map. Update space and clear values |
1137 | lastcell.stat_hp = stat_hp; |
1160 | * if this hasn't already been done. If the space is out |
1138 | |
1161 | * of the map, it shouldn't have a head. |
1139 | mask |= 0x8; |
1162 | */ |
1140 | *last_ext |= 0x80; |
1163 | if (lastcell.count != -1) |
1141 | last_ext = &sl[sl.length ()]; |
|
|
1142 | |
|
|
1143 | sl << uint8 (5) << uint8 (stat_hp); |
|
|
1144 | |
|
|
1145 | if (stat_width > 1) |
1164 | { |
1146 | { |
1165 | sl << uint16 (mask); |
|
|
1166 | map_clearcell (&lastcell, -1); |
|
|
1167 | } |
|
|
1168 | |
|
|
1169 | continue; |
|
|
1170 | } |
|
|
1171 | |
|
|
1172 | int d = pl->blocked_los_uc (dx, dy); |
|
|
1173 | |
|
|
1174 | if (d > 3) |
|
|
1175 | { |
|
|
1176 | int need_send = 0, count; |
|
|
1177 | |
|
|
1178 | /* This block deals with spaces that are not visible for whatever |
|
|
1179 | * reason. Still may need to send the head for this space. |
|
|
1180 | */ |
|
|
1181 | |
|
|
1182 | oldlen = sl.length (); |
|
|
1183 | |
|
|
1184 | sl << uint16 (mask); |
|
|
1185 | |
|
|
1186 | if (lastcell.count != -1) |
|
|
1187 | need_send = 1; |
|
|
1188 | |
|
|
1189 | count = -1; |
|
|
1190 | |
|
|
1191 | if (lastcell.faces[0] || lastcell.faces[1] || lastcell.faces[2] |
|
|
1192 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
|
|
1193 | need_send = 1; |
|
|
1194 | |
|
|
1195 | /* properly clear a previously sent big face */ |
|
|
1196 | map_clearcell (&lastcell, count); |
|
|
1197 | |
|
|
1198 | if ((mask & 0xf) || need_send) |
|
|
1199 | sl[oldlen + 1] = mask & 0xff; |
|
|
1200 | else |
|
|
1201 | sl.reset (oldlen); |
|
|
1202 | } |
|
|
1203 | else |
|
|
1204 | { |
|
|
1205 | /* In this block, the space is visible. |
|
|
1206 | */ |
|
|
1207 | |
|
|
1208 | /* Rather than try to figure out what everything that we might |
|
|
1209 | * need to send is, then form the packet after that, |
|
|
1210 | * we presume that we will in fact form a packet, and update |
|
|
1211 | * the bits by what we do actually send. If we send nothing, |
|
|
1212 | * we just back out sl.length () to the old value, and no harm |
|
|
1213 | * is done. |
|
|
1214 | * I think this is simpler than doing a bunch of checks to see |
|
|
1215 | * what if anything we need to send, setting the bits, then |
|
|
1216 | * doing those checks again to add the real data. |
|
|
1217 | */ |
|
|
1218 | oldlen = sl.length (); |
|
|
1219 | eoldlen = esl.length (); |
|
|
1220 | |
|
|
1221 | sl << uint16 (mask); |
|
|
1222 | |
|
|
1223 | unsigned char dummy; |
|
|
1224 | unsigned char *last_ext = &dummy; |
|
|
1225 | |
|
|
1226 | /* Darkness changed */ |
|
|
1227 | if (lastcell.count != d && socket.darkness) |
|
|
1228 | { |
|
|
1229 | mask |= 0x8; |
|
|
1230 | |
|
|
1231 | if (socket.extmap) |
|
|
1232 | { |
|
|
1233 | *last_ext |= 0x80; |
1147 | *last_ext |= 0x80; |
1234 | last_ext = &sl[sl.length ()]; |
1148 | last_ext = &sl[sl.length ()]; |
1235 | sl << uint8 (d); |
1149 | |
1236 | } |
1150 | sl << uint8 (6) << uint8 (stat_width); |
1237 | else |
|
|
1238 | sl << uint8 (255 - 64 * d); |
|
|
1239 | } |
1151 | } |
|
|
1152 | } |
1240 | |
1153 | |
1241 | lastcell.count = d; |
1154 | if (expect_false (lastcell.player != player)) |
1242 | |
|
|
1243 | mapspace &ms = m->at (nx, ny); |
|
|
1244 | ms.update (); |
|
|
1245 | |
|
|
1246 | if (socket.extmap) |
|
|
1247 | { |
1155 | { |
1248 | uint8 stat_hp = 0; |
1156 | lastcell.player = player; |
1249 | uint8 stat_width = 0; |
|
|
1250 | uint8 flags = 0; |
|
|
1251 | tag_t player = 0; |
|
|
1252 | |
1157 | |
1253 | // send hp information, if applicable |
|
|
1254 | if (object *op = ms.faces_obj [0]) |
|
|
1255 | if (op->is_head () && !op->invisible) |
|
|
1256 | { |
|
|
1257 | if (op->stats.maxhp > op->stats.hp |
|
|
1258 | && op->stats.maxhp > 0 |
|
|
1259 | && (op->type == PLAYER |
|
|
1260 | || op->type == DOOR // does not work, have maxhp 0 |
|
|
1261 | || QUERY_FLAG (op, FLAG_MONSTER) |
|
|
1262 | || QUERY_FLAG (op, FLAG_ALIVE) |
|
|
1263 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
|
|
1264 | { |
|
|
1265 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
|
|
1266 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
|
|
1267 | } |
|
|
1268 | |
|
|
1269 | if (op->has_dialogue ()) |
|
|
1270 | flags |= 1; |
|
|
1271 | |
|
|
1272 | if (op->type == PLAYER) |
|
|
1273 | player = op == ob ? pl->ob->count |
|
|
1274 | : op == pl->ob ? ob->count |
|
|
1275 | : op->count; |
|
|
1276 | } |
|
|
1277 | |
|
|
1278 | if (lastcell.stat_hp != stat_hp) |
|
|
1279 | { |
|
|
1280 | lastcell.stat_hp = stat_hp; |
|
|
1281 | |
|
|
1282 | mask |= 0x8; |
1158 | mask |= 0x8; |
1283 | *last_ext |= 0x80; |
1159 | *last_ext |= 0x80; |
1284 | last_ext = &sl[sl.length ()]; |
1160 | last_ext = &sl[sl.length ()]; |
1285 | |
1161 | |
1286 | sl << uint8 (5) << uint8 (stat_hp); |
|
|
1287 | |
|
|
1288 | if (stat_width > 1) |
|
|
1289 | { |
|
|
1290 | *last_ext |= 0x80; |
|
|
1291 | last_ext = &sl[sl.length ()]; |
|
|
1292 | |
|
|
1293 | sl << uint8 (6) << uint8 (stat_width); |
|
|
1294 | } |
|
|
1295 | } |
|
|
1296 | |
|
|
1297 | if (lastcell.player != player) |
|
|
1298 | { |
|
|
1299 | lastcell.player = player; |
|
|
1300 | |
|
|
1301 | mask |= 0x8; |
|
|
1302 | *last_ext |= 0x80; |
|
|
1303 | last_ext = &sl[sl.length ()]; |
|
|
1304 | |
|
|
1305 | sl << uint8 (0x47) << uint8 (4) << (uint32)player; |
1162 | sl << uint8 (0x47) << uint8 (4) << (uint32)player; |
1306 | } |
1163 | } |
1307 | |
1164 | |
1308 | if (lastcell.flags != flags) |
1165 | if (expect_false (lastcell.flags != flags)) |
1309 | { |
1166 | { |
1310 | lastcell.flags = flags; |
1167 | lastcell.flags = flags; |
1311 | |
1168 | |
1312 | mask |= 0x8; |
1169 | mask |= 0x8; |
1313 | *last_ext |= 0x80; |
1170 | *last_ext |= 0x80; |
1314 | last_ext = &sl[sl.length ()]; |
1171 | last_ext = &sl[sl.length ()]; |
1315 | |
1172 | |
1316 | sl << uint8 (8) << uint8 (flags); |
1173 | sl << uint8 (8) << uint8 (flags); |
1317 | } |
|
|
1318 | } |
1174 | } |
1319 | |
1175 | |
|
|
1176 | // faces |
|
|
1177 | |
1320 | /* Floor face */ |
1178 | /* Floor face */ |
1321 | if (update_space (sl, socket, ms, lastcell, 2)) |
1179 | if (update_space (sl, socket, ms, lastcell, 2)) |
1322 | mask |= 0x4; |
1180 | mask |= 0x4; |
1323 | |
1181 | |
1324 | /* Middle face */ |
1182 | /* Middle face */ |
1325 | if (update_space (sl, socket, ms, lastcell, 1)) |
1183 | if (update_space (sl, socket, ms, lastcell, 1)) |
1326 | mask |= 0x2; |
1184 | mask |= 0x2; |
1327 | |
1185 | |
1328 | if (ob->invisible |
1186 | if (expect_false (ob->invisible) |
1329 | && ob->invisible & (ob->invisible < 50 ? 1 : 7) |
1187 | && ob->invisible & (ob->invisible < 50 ? 1 : 7) |
1330 | && ms.player () == ob) |
1188 | && ms.player () == ob) |
1331 | { |
1189 | { |
1332 | // force player to be visible to himself if invisible |
1190 | // force player to be visible to himself if invisible |
1333 | if (lastcell.faces[0] != ob->face) |
1191 | if (lastcell.faces[0] != ob->face) |
1334 | { |
1192 | { |
1335 | lastcell.faces[0] = ob->face; |
1193 | lastcell.faces[0] = ob->face; |
1336 | |
1194 | |
1337 | mask |= 0x1; |
|
|
1338 | sl << uint16 (ob->face); |
|
|
1339 | |
|
|
1340 | socket.send_faces (ob); |
|
|
1341 | } |
|
|
1342 | } |
|
|
1343 | /* Top face */ |
|
|
1344 | else if (update_space (sl, socket, ms, lastcell, 0)) |
|
|
1345 | mask |= 0x1; |
1195 | mask |= 0x1; |
|
|
1196 | sl << uint16 (ob->face); |
1346 | |
1197 | |
|
|
1198 | socket.send_faces (ob); |
|
|
1199 | } |
|
|
1200 | } |
|
|
1201 | /* Top face */ |
|
|
1202 | else if (update_space (sl, socket, ms, lastcell, 0)) |
|
|
1203 | mask |= 0x1; |
|
|
1204 | |
1347 | /* Check to see if we are in fact sending anything for this |
1205 | /* Check to see if we are in fact sending anything for this |
1348 | * space by checking the mask. If so, update the mask. |
1206 | * space by checking the mask. If so, update the mask. |
1349 | * if not, reset the len to that from before adding the mask |
1207 | * if not, reset the len to that from before adding the mask |
1350 | * value, so we don't send those bits. |
1208 | * value, so we don't send those bits. |
1351 | */ |
1209 | */ |
1352 | if (mask & 0xf) |
1210 | if (mask & 0xf) |
1353 | sl[oldlen + 1] = mask & 0xff; |
1211 | sl[oldlen + 1] = mask & 0xff; |
1354 | else |
1212 | else |
1355 | sl.reset (oldlen); |
1213 | sl.reset (oldlen); |
1356 | |
|
|
1357 | if (socket.ext_mapinfos) |
|
|
1358 | esl << uint16 (emask); |
|
|
1359 | |
|
|
1360 | if (socket.EMI_smooth) |
|
|
1361 | { |
|
|
1362 | for (int layer = 2+1; layer--; ) |
|
|
1363 | { |
|
|
1364 | object *ob = ms.faces_obj [layer]; |
|
|
1365 | |
|
|
1366 | // If there is no object for this space, or if the face for the object |
|
|
1367 | // is the blank face, set the smoothlevel to zero. |
|
|
1368 | int smoothlevel = ob && ob->face != blank_face ? ob->smoothlevel : 0; |
|
|
1369 | |
|
|
1370 | // We've gotten what face we want to use for the object. Now see if |
|
|
1371 | // if it has changed since we last sent it to the client. |
|
|
1372 | if (lastcell.smooth[layer] != smoothlevel) |
|
|
1373 | { |
|
|
1374 | lastcell.smooth[layer] = smoothlevel; |
|
|
1375 | esl << uint8 (smoothlevel); |
|
|
1376 | emask |= 1 << layer; |
|
|
1377 | } |
|
|
1378 | } |
|
|
1379 | |
|
|
1380 | if (emask & 0xf) |
|
|
1381 | esl[eoldlen + 1] = emask & 0xff; |
|
|
1382 | else |
|
|
1383 | esl.reset (eoldlen); |
|
|
1384 | } |
|
|
1385 | } /* else this is a viewable space */ |
1214 | } /* else this is a viewable space */ |
1386 | } /* for x loop */ |
1215 | ordered_mapwalk_end |
1387 | } /* for y loop */ |
|
|
1388 | |
1216 | |
1389 | socket.flush_fx (); |
1217 | socket.flush_fx (); |
1390 | |
|
|
1391 | /* Verify that we in fact do need to send this */ |
|
|
1392 | if (socket.ext_mapinfos) |
|
|
1393 | { |
|
|
1394 | if (!(sl.length () > startlen || socket.sent_scroll)) |
|
|
1395 | { |
|
|
1396 | /* No map data will follow, so don't say the client |
|
|
1397 | * it doesn't need draw! |
|
|
1398 | */ |
|
|
1399 | ewhatflag &= ~EMI_NOREDRAW; |
|
|
1400 | esl[ewhatstart + 1] = ewhatflag & 0xff; |
|
|
1401 | } |
|
|
1402 | |
|
|
1403 | if (esl.length () > estartlen) |
|
|
1404 | socket.send_packet (esl); |
|
|
1405 | } |
|
|
1406 | |
1218 | |
1407 | if (sl.length () > startlen || socket.sent_scroll) |
1219 | if (sl.length () > startlen || socket.sent_scroll) |
1408 | { |
1220 | { |
1409 | socket.send_packet (sl); |
1221 | socket.send_packet (sl); |
1410 | socket.sent_scroll = 0; |
1222 | socket.sent_scroll = 0; |
… | |
… | |
1654 | /* finally, we can send the packet */ |
1466 | /* finally, we can send the packet */ |
1655 | pl->ns->flush_fx (); |
1467 | pl->ns->flush_fx (); |
1656 | pl->ns->send_packet (sl); |
1468 | pl->ns->send_packet (sl); |
1657 | } |
1469 | } |
1658 | |
1470 | |
|
|
1471 | //-GPL |
|
|
1472 | |