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Comparing deliantra/server/socket/request.C (file contents):
Revision 1.143 by root, Tue Dec 23 06:58:24 2008 UTC vs.
Revision 1.155 by root, Thu Nov 5 16:03:07 2009 UTC

3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001,2007 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
24
25//+GPL
23 26
24/** 27/**
25 * \file 28 * \file
26 * Client handling. 29 * Client handling.
27 * 30 *
141 144
142static void 145static void
143send_map_info (player *pl) 146send_map_info (player *pl)
144{ 147{
145 client &socket = *pl->ns; 148 client &socket = *pl->ns;
146 object *ob = pl->observe; 149 object *ob = pl->viewpoint;
147 150
148 if (socket.mapinfocmd) 151 if (socket.mapinfocmd)
149 { 152 {
150 if (ob->map && ob->map->path[0]) 153 if (ob->map && ob->map->path[0])
151 { 154 {
168/** check for map/region change and send new map data */ 171/** check for map/region change and send new map data */
169static void 172static void
170check_map_change (player *pl) 173check_map_change (player *pl)
171{ 174{
172 client &socket = *pl->ns; 175 client &socket = *pl->ns;
173 object *ob = pl->observe; 176 object *ob = pl->viewpoint;
174 177
175 region *reg = ob->region (); 178 region *reg = ob->region ();
176 if (socket.current_region != reg) 179 if (socket.current_region != reg)
177 { 180 {
178 INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); 181 INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region));
208 else if (socket.current_x != ob->x || socket.current_y != ob->y) 211 else if (socket.current_x != ob->x || socket.current_y != ob->y)
209 { 212 {
210 int dx = ob->x - socket.current_x; 213 int dx = ob->x - socket.current_x;
211 int dy = ob->y - socket.current_y; 214 int dy = ob->y - socket.current_y;
212 215
213 if (socket.buggy_mapscroll && (abs (dx) > 8 || abs (dy) > 8))
214 clear_map (pl); // current (<= 1.9.1) clients have unchecked buffer overflows
215 else
216 {
217 socket_map_scroll (&socket, ob->x - socket.current_x, ob->y - socket.current_y); 216 socket_map_scroll (&socket, ob->x - socket.current_x, ob->y - socket.current_y);
218 socket.floorbox_reset (); 217 socket.floorbox_reset ();
219 }
220 } 218 }
221 219
222 socket.current_x = ob->x; 220 socket.current_x = ob->x;
223 socket.current_y = ob->y; 221 socket.current_y = ob->y;
224} 222}
241 { 239 {
242 *params++ = 0; 240 *params++ = 0;
243 break; 241 break;
244 } 242 }
245 243
246 if (!strcmp (buf, "image_info"))
247 send_image_info (ns, params);
248 else if (!strcmp (buf, "image_sums"))
249 send_image_sums (ns, params);
250 else if (!strcmp (buf, "skill_info")) 244 if (!strcmp (buf, "skill_info"))
251 send_skill_info (ns, params); 245 send_skill_info (ns, params);
252 else if (!strcmp (buf, "spell_paths")) 246 else if (!strcmp (buf, "spell_paths"))
253 send_spell_paths (ns, params); 247 send_spell_paths (ns, params);
254 else 248 else
255 { 249 {
271ExtiCmd (char *buf, int len, client *ns) 265ExtiCmd (char *buf, int len, client *ns)
272{ 266{
273 INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); 267 INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len));
274} 268}
275 269
270//-GPL
271
276void 272void
277client::mapinfo_queue_clear () 273client::mapinfo_queue_clear ()
278{ 274{
279 for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) 275 for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i)
280 free (*i); 276 free (*i);
287{ 283{
288 char *token = buf; 284 char *token = buf;
289 buf += strlen (buf) + 9; 285 buf += strlen (buf) + 9;
290 286
291 // initial map and its origin 287 // initial map and its origin
292 maptile *map = pl->observe->map; 288 maptile *map = pl->viewpoint->map;
293 int mapx = pl->ns->mapx / 2 - pl->observe->x; 289 int mapx = pl->ns->mapx / 2 - pl->viewpoint->x;
294 int mapy = pl->ns->mapy / 2 - pl->observe->y; 290 int mapy = pl->ns->mapy / 2 - pl->viewpoint->y;
295 int max_distance = 8; // limit maximum path length to something generous 291 int max_distance = 8; // limit maximum path length to something generous
296 292
297 while (*buf && map && max_distance) 293 while (*buf && map && max_distance)
298 { 294 {
299 int dir = *buf++ - '1'; 295 int dir = *buf++ - '1';
404AddMeCmd (char *buf, int len, client *ns) 400AddMeCmd (char *buf, int len, client *ns)
405{ 401{
406 INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); 402 INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len));
407} 403}
408 404
409/** Reply to ExtendedInfos command */ 405//+GPL
410void
411ToggleExtendedInfos (char *buf, int len, client * ns)
412{
413 char cmdback[MAX_BUF];
414 char command[50];
415 int info, nextinfo;
416
417 cmdback[0] = '\0';
418 nextinfo = 0;
419
420 while (1)
421 {
422 /* 1. Extract an info */
423 info = nextinfo;
424
425 while ((info < len) && (buf[info] == ' '))
426 info++;
427
428 if (info >= len)
429 break;
430
431 nextinfo = info + 1;
432
433 while ((nextinfo < len) && (buf[nextinfo] != ' '))
434 nextinfo++;
435
436 if (nextinfo - info >= 49) /*Erroneous info asked */
437 continue;
438
439 strncpy (command, &(buf[info]), nextinfo - info);
440
441 /* 2. Interpret info */
442 if (!strcmp ("smooth", command))
443 /* Toggle smoothing */
444 ns->EMI_smooth = !ns->EMI_smooth;
445 else
446 /*bad value */;
447
448 /*3. Next info */
449 }
450
451 strcpy (cmdback, "ExtendedInfoSet");
452
453 if (ns->EMI_smooth)
454 {
455 strcat (cmdback, " ");
456 strcat (cmdback, "smoothing");
457 }
458
459 ns->send_packet (cmdback);
460}
461 406
462/* 407/*
463#define MSG_TYPE_BOOK 1 408#define MSG_TYPE_BOOK 1
464#define MSG_TYPE_CARD 2 409#define MSG_TYPE_CARD 2
465#define MSG_TYPE_PAPER 3 410#define MSG_TYPE_PAPER 3
482 while (1) 427 while (1)
483 { 428 {
484 /* 1. Extract an info */ 429 /* 1. Extract an info */
485 info = nextinfo; 430 info = nextinfo;
486 431
487 while ((info < len) && (buf[info] == ' ')) 432 while ((info < len) && (buf [info] == ' '))
488 info++; 433 info++;
489 434
490 if (info >= len) 435 if (info >= len)
491 break; 436 break;
492 437
493 nextinfo = info + 1; 438 nextinfo = info + 1;
494 439
495 while ((nextinfo < len) && (buf[nextinfo] != ' ')) 440 while ((nextinfo < len) && (buf [nextinfo] != ' '))
496 nextinfo++; 441 nextinfo++;
497 442
498 if (nextinfo - info >= 49) /*Erroneous info asked */ 443 if (nextinfo - info >= 49) /*Erroneous info asked */
499 continue; 444 continue;
500 445
501 strncpy (command, &(buf[info]), nextinfo - info); 446 memcpy (command, buf + info, nextinfo - info);
502 command[nextinfo - info] = '\0'; 447 command [nextinfo - info] = 0;
448
503 /* 2. Interpret info */ 449 /* 2. Interpret info */
504 i = sscanf (command, "%d", &flag); 450 i = sscanf (command, "%d", &flag);
505 451
506 if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) 452 if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST))
507 ns->supported_readables |= (1 << flag); 453 ns->supported_readables |= (1 << flag);
541 return; 487 return;
542 488
543 buf++; 489 buf++;
544 } 490 }
545 491
546 execute_newserver_command (pl->ob, (char *) buf); 492 execute_newserver_command (pl->ob, (char *)buf);
547 493
548 /* Perhaps something better should be done with a left over count. 494 /* Perhaps something better should be done with a left over count.
549 * Cleaning up the input should probably be done first - all actions 495 * Cleaning up the input should probably be done first - all actions
550 * for the command that issued the count should be done before any other 496 * for the command that issued the count should be done before any other
551 * commands. 497 * commands.
743 * Get player's current range attack in obuf. 689 * Get player's current range attack in obuf.
744 */ 690 */
745static void 691static void
746rangetostring (player *pl, char *obuf) 692rangetostring (player *pl, char *obuf)
747{ 693{
748 dynbuf_text buf; 694 dynbuf_text &buf = msg_dynbuf; buf.clear ();
749 695
750 if (pl->ranged_ob) 696 if (pl->ranged_ob)
751 buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; 697 buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name;
752 698
753 if (pl->combat_ob) 699 if (pl->combat_ob)
984 930
985 /* Nothing changed */ 931 /* Nothing changed */
986 return 0; 932 return 0;
987} 933}
988 934
989/** 935//-GPL
990 * Returns the size of a data for a map square as returned by
991 * mapextended. There are CLIENTMAPX*CLIENTMAPY*LAYERS entries
992 * available.
993 */
994int
995getExtendedMapInfoSize (client * ns)
996{
997 int result = 0;
998
999 if (ns->ext_mapinfos)
1000 {
1001 if (ns->EMI_smooth)
1002 result += 1; /*One byte for smoothlevel */
1003 }
1004
1005 return result;
1006}
1007 936
1008// prefetch (and touch) all maps within a specific distancd 937// prefetch (and touch) all maps within a specific distancd
1009static void 938static void
1010prefetch_surrounding_maps (maptile *map, int distance) 939prefetch_surrounding_maps (maptile *map, int distance)
1011{ 940{
1012 map->last_access = runtime; 941 map->touch ();
1013 942
1014 if (--distance) 943 if (--distance)
1015 for (int dir = 4; --dir; ) 944 for (int dir = 4; --dir; )
1016 if (const shstr &path = map->tile_path [dir]) 945 if (const shstr &path = map->tile_path [dir])
1017 if (maptile *&neigh = map->tile_map [dir]) 946 if (maptile *&neigh = map->tile_map [dir])
1025prefetch_surrounding_maps (object *op) 954prefetch_surrounding_maps (object *op)
1026{ 955{
1027 prefetch_surrounding_maps (op->map, 3); 956 prefetch_surrounding_maps (op->map, 3);
1028} 957}
1029 958
959//+GPL
960
1030/** 961/**
1031 * Draws client map. 962 * Draws client map.
1032 */ 963 */
1033void 964void
1034draw_client_map (player *pl) 965draw_client_map (player *pl)
1035{ 966{
1036 object *ob = pl->observe; 967 object *ob = pl->viewpoint;
1037 if (!ob->active) 968 if (!pl->observe->active)
1038 return; 969 return;
1039 970
1040 /* If player is just joining the game, he isn't here yet, so the map 971 /* If player is just joining the game, he isn't here yet, so the map
1041 * can get swapped out. If so, don't try to send them a map. All will 972 * can get swapped out. If so, don't try to send them a map. All will
1042 * be OK once they really log in. 973 * be OK once they really log in.
1043 */ 974 */
1044 if (!ob->map || ob->map->in_memory != MAP_ACTIVE) 975 if (!ob->map || ob->map->in_memory != MAP_ACTIVE)
1045 return; 976 return;
1046 977
1047 int startlen, oldlen; 978 int startlen, oldlen;
1048 int estartlen, eoldlen;
1049 uint8 eentrysize;
1050 uint16 ewhatstart, ewhatflag;
1051 uint8 extendedinfos;
1052 979
1053 check_map_change (pl); 980 check_map_change (pl);
1054 prefetch_surrounding_maps (pl->ob); 981 prefetch_surrounding_maps (pl->ob);
1055 982
1056 /* do LOS after calls to update_position */ 983 /* do LOS after calls to update_position */
1057 /* unfortunately, we need to udpate los when observing, currently */ 984 /* unfortunately, we need to udpate los when observing, currently */
1058 if (pl->do_los || pl->observe != pl->ob) 985 if (pl->do_los || pl->viewpoint != pl->ob)
1059 { 986 {
1060 pl->do_los = 0; 987 pl->do_los = 0;
1061 pl->update_los (); 988 pl->update_los ();
1062 } 989 }
1063 990
1085 */ 1012 */
1086 1013
1087 client &socket = *pl->ns; 1014 client &socket = *pl->ns;
1088 1015
1089 packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); 1016 packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a");
1090 packet esl;
1091 1017
1092 startlen = sl.length (); 1018 startlen = sl.length ();
1093 1019
1094 /*Extendedmapinfo structure initialisation */
1095 if (socket.ext_mapinfos)
1096 {
1097 extendedinfos = EMI_NOREDRAW;
1098
1099 if (socket.EMI_smooth)
1100 extendedinfos |= EMI_SMOOTH;
1101
1102 ewhatstart = esl.length ();
1103 ewhatflag = extendedinfos; /*The EMI_NOREDRAW bit
1104 could need to be taken away */
1105 eentrysize = getExtendedMapInfoSize (&socket);
1106 esl << "mapextended "
1107 << uint8 (extendedinfos)
1108 << uint8 (eentrysize);
1109
1110 estartlen = esl.length ();
1111 }
1112
1113 /* We could do this logic as conditionals in the if statement,
1114 * but that started to get a bit messy to look at.
1115 */
1116 int hx = socket.mapx / 2; 1020 int hx = socket.mapx / 2;
1117 int hy = socket.mapy / 2; 1021 int hy = socket.mapy / 2;
1118 1022
1119 for (int dx = -hx; dx <= hx; dx++) 1023 ordered_mapwalk_begin (ob, -hx, -hy, hx, hy)
1024 int ax = dx + hx;
1025 int ay = dy + hy;
1026
1027 int mask = (ax << 10) | (ay << 4);
1028 MapCell &lastcell = socket.lastmap.cells[ax][ay];
1029
1030 /* If the coordinates are not valid, or it is too dark to see,
1031 * we tell the client as such
1032 */
1033 if (!m)
1120 { 1034 {
1121 sint16 nx, ny; 1035 /* space is out of map. Update space and clear values
1122 maptile *m = 0; 1036 * if this hasn't already been done. If the space is out
1123 1037 * of the map, it shouldn't have a head.
1124 for (int dy = -hy; dy <= hy; dy++) 1038 */
1039 if (lastcell.count != -1)
1125 { 1040 {
1126 // check to see if we can simply go one down quickly 1041 sl << uint16 (mask);
1127 if (m && ++ny >= m->height) 1042 map_clearcell (&lastcell, -1);
1043 }
1044
1045 continue;
1046 }
1047
1048 int d = pl->blocked_los_uc (dx, dy);
1049
1050 if (d > 3)
1051 {
1052 /* This block deals with spaces that are not visible for whatever
1053 * reason. Still may need to send the head for this space.
1054 */
1055 if (lastcell.count != -1
1056 || lastcell.faces[0]
1057 || lastcell.faces[1]
1058 || lastcell.faces[2]
1059 || lastcell.stat_hp
1060 || lastcell.flags
1061 || lastcell.player)
1062 sl << uint16 (mask);
1063
1064 /* properly clear a previously sent big face */
1065 map_clearcell (&lastcell, -1);
1066 }
1067 else
1068 {
1069 /* In this block, the space is visible.
1070 */
1071
1072 /* Rather than try to figure out what everything that we might
1073 * need to send is, then form the packet after that,
1074 * we presume that we will in fact form a packet, and update
1075 * the bits by what we do actually send. If we send nothing,
1076 * we just back out sl.length () to the old value, and no harm
1077 * is done.
1078 * I think this is simpler than doing a bunch of checks to see
1079 * what if anything we need to send, setting the bits, then
1080 * doing those checks again to add the real data.
1081 */
1082 oldlen = sl.length ();
1083
1084 sl << uint16 (mask);
1085
1086 unsigned char dummy;
1087 unsigned char *last_ext = &dummy;
1088
1089 /* Darkness changed */
1090 if (lastcell.count != d)
1091 {
1128 m = 0; 1092 mask |= 0x8;
1129 1093
1130 // no, so do it the slow way 1094 *last_ext |= 0x80;
1131 if (!m) 1095 last_ext = &sl[sl.length ()];
1096 sl << uint8 (d);
1097 }
1098
1099 lastcell.count = d;
1100
1101 mapspace &ms = m->at (nx, ny);
1102 ms.update ();
1103
1104 // extmap handling
1105 uint8 stat_hp = 0;
1106 uint8 stat_width = 0;
1107 uint8 flags = 0;
1108 tag_t player = 0;
1109
1110 // send hp information, if applicable
1111 if (object *op = ms.faces_obj [0])
1112 if (op->is_head () && !op->invisible)
1132 { 1113 {
1133 nx = ob->x + dx; ny = ob->y + dy; m = ob->map; 1114 if (op->stats.maxhp > op->stats.hp
1134 1115 && op->stats.maxhp > 0
1135 if (xy_normalise (m, nx, ny)) 1116 && (op->type == PLAYER
1136 m->touch (); 1117 || op->type == DOOR // does not work, have maxhp 0
1137 else 1118 || QUERY_FLAG (op, FLAG_MONSTER)
1119 || QUERY_FLAG (op, FLAG_ALIVE)
1120 || QUERY_FLAG (op, FLAG_GENERATOR)))
1138 m = 0; 1121 {
1122 stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp;
1123 stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge
1124 }
1125
1126 if (expect_false (op->has_dialogue ()))
1127 flags |= 1;
1128
1129 if (expect_false (op->type == PLAYER))
1130 player = op == ob ? pl->ob->count
1131 : op == pl->ob ? ob->count
1132 : op->count;
1139 } 1133 }
1140 1134
1141 int ax = dx + hx; 1135 if (expect_false (lastcell.stat_hp != stat_hp))
1142 int ay = dy + hy;
1143
1144 int emask, mask;
1145 emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4;
1146
1147 MapCell &lastcell = socket.lastmap.cells[ax][ay];
1148
1149 /* If the coordinates are not valid, or it is too dark to see,
1150 * we tell the client as such
1151 */
1152 if (!m)
1153 { 1136 {
1154 /* space is out of map. Update space and clear values 1137 lastcell.stat_hp = stat_hp;
1155 * if this hasn't already been done. If the space is out 1138
1156 * of the map, it shouldn't have a head. 1139 mask |= 0x8;
1157 */ 1140 *last_ext |= 0x80;
1158 if (lastcell.count != -1) 1141 last_ext = &sl[sl.length ()];
1142
1143 sl << uint8 (5) << uint8 (stat_hp);
1144
1145 if (stat_width > 1)
1159 { 1146 {
1160 sl << uint16 (mask);
1161 map_clearcell (&lastcell, -1);
1162 }
1163
1164 continue;
1165 }
1166
1167 int d = pl->blocked_los_uc (dx, dy);
1168
1169 if (d > 3)
1170 {
1171 int need_send = 0, count;
1172
1173 /* This block deals with spaces that are not visible for whatever
1174 * reason. Still may need to send the head for this space.
1175 */
1176
1177 oldlen = sl.length ();
1178
1179 sl << uint16 (mask);
1180
1181 if (lastcell.count != -1)
1182 need_send = 1;
1183
1184 count = -1;
1185
1186 if (lastcell.faces[0] || lastcell.faces[1] || lastcell.faces[2]
1187 || lastcell.stat_hp || lastcell.flags || lastcell.player)
1188 need_send = 1;
1189
1190 /* properly clear a previously sent big face */
1191 map_clearcell (&lastcell, count);
1192
1193 if ((mask & 0xf) || need_send)
1194 sl[oldlen + 1] = mask & 0xff;
1195 else
1196 sl.reset (oldlen);
1197 }
1198 else
1199 {
1200 /* In this block, the space is visible.
1201 */
1202
1203 /* Rather than try to figure out what everything that we might
1204 * need to send is, then form the packet after that,
1205 * we presume that we will in fact form a packet, and update
1206 * the bits by what we do actually send. If we send nothing,
1207 * we just back out sl.length () to the old value, and no harm
1208 * is done.
1209 * I think this is simpler than doing a bunch of checks to see
1210 * what if anything we need to send, setting the bits, then
1211 * doing those checks again to add the real data.
1212 */
1213 oldlen = sl.length ();
1214 eoldlen = esl.length ();
1215
1216 sl << uint16 (mask);
1217
1218 unsigned char dummy;
1219 unsigned char *last_ext = &dummy;
1220
1221 /* Darkness changed */
1222 if (lastcell.count != d && socket.darkness)
1223 {
1224 mask |= 0x8;
1225
1226 if (socket.extmap)
1227 {
1228 *last_ext |= 0x80; 1147 *last_ext |= 0x80;
1229 last_ext = &sl[sl.length ()]; 1148 last_ext = &sl[sl.length ()];
1230 sl << uint8 (d); 1149
1231 } 1150 sl << uint8 (6) << uint8 (stat_width);
1232 else
1233 sl << uint8 (255 - 64 * d);
1234 } 1151 }
1152 }
1235 1153
1236 lastcell.count = d; 1154 if (expect_false (lastcell.player != player))
1237
1238 mapspace &ms = m->at (nx, ny);
1239 ms.update ();
1240
1241 if (socket.extmap)
1242 { 1155 {
1243 uint8 stat_hp = 0; 1156 lastcell.player = player;
1244 uint8 stat_width = 0;
1245 uint8 flags = 0;
1246 tag_t player = 0;
1247 1157
1248 // send hp information, if applicable
1249 if (object *op = ms.faces_obj [0])
1250 if (op->is_head () && !op->invisible)
1251 {
1252 if (op->stats.maxhp > op->stats.hp
1253 && op->stats.maxhp > 0
1254 && (op->type == PLAYER
1255 || op->type == DOOR // does not work, have maxhp 0
1256 || QUERY_FLAG (op, FLAG_MONSTER)
1257 || QUERY_FLAG (op, FLAG_ALIVE)
1258 || QUERY_FLAG (op, FLAG_GENERATOR)))
1259 {
1260 stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp;
1261 stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge
1262 }
1263
1264 if (op->has_dialogue ())
1265 flags |= 1;
1266
1267 if (op->type == PLAYER)
1268 player = op == ob ? pl->ob->count
1269 : op == pl->ob ? ob->count
1270 : op->count;
1271 }
1272
1273 if (lastcell.stat_hp != stat_hp)
1274 {
1275 lastcell.stat_hp = stat_hp;
1276
1277 mask |= 0x8; 1158 mask |= 0x8;
1278 *last_ext |= 0x80; 1159 *last_ext |= 0x80;
1279 last_ext = &sl[sl.length ()]; 1160 last_ext = &sl[sl.length ()];
1280 1161
1281 sl << uint8 (5) << uint8 (stat_hp);
1282
1283 if (stat_width > 1)
1284 {
1285 *last_ext |= 0x80;
1286 last_ext = &sl[sl.length ()];
1287
1288 sl << uint8 (6) << uint8 (stat_width);
1289 }
1290 }
1291
1292 if (lastcell.player != player)
1293 {
1294 lastcell.player = player;
1295
1296 mask |= 0x8;
1297 *last_ext |= 0x80;
1298 last_ext = &sl[sl.length ()];
1299
1300 sl << uint8 (0x47) << uint8 (4) << (uint32)player; 1162 sl << uint8 (0x47) << uint8 (4) << (uint32)player;
1301 } 1163 }
1302 1164
1303 if (lastcell.flags != flags) 1165 if (expect_false (lastcell.flags != flags))
1304 { 1166 {
1305 lastcell.flags = flags; 1167 lastcell.flags = flags;
1306 1168
1307 mask |= 0x8; 1169 mask |= 0x8;
1308 *last_ext |= 0x80; 1170 *last_ext |= 0x80;
1309 last_ext = &sl[sl.length ()]; 1171 last_ext = &sl[sl.length ()];
1310 1172
1311 sl << uint8 (8) << uint8 (flags); 1173 sl << uint8 (8) << uint8 (flags);
1312 }
1313 } 1174 }
1314 1175
1176 // faces
1177
1315 /* Floor face */ 1178 /* Floor face */
1316 if (update_space (sl, socket, ms, lastcell, 2)) 1179 if (update_space (sl, socket, ms, lastcell, 2))
1317 mask |= 0x4; 1180 mask |= 0x4;
1318 1181
1319 /* Middle face */ 1182 /* Middle face */
1320 if (update_space (sl, socket, ms, lastcell, 1)) 1183 if (update_space (sl, socket, ms, lastcell, 1))
1321 mask |= 0x2; 1184 mask |= 0x2;
1322 1185
1323 if (ob->invisible 1186 if (expect_false (ob->invisible)
1324 && ob->invisible & (ob->invisible < 50 ? 1 : 7) 1187 && ob->invisible & (ob->invisible < 50 ? 1 : 7)
1325 && ms.player () == ob) 1188 && ms.player () == ob)
1326 { 1189 {
1327 // force player to be visible to himself if invisible 1190 // force player to be visible to himself if invisible
1328 if (lastcell.faces[0] != ob->face) 1191 if (lastcell.faces[0] != ob->face)
1329 { 1192 {
1330 lastcell.faces[0] = ob->face; 1193 lastcell.faces[0] = ob->face;
1331 1194
1332 mask |= 0x1;
1333 sl << uint16 (ob->face);
1334
1335 socket.send_faces (ob);
1336 }
1337 }
1338 /* Top face */
1339 else if (update_space (sl, socket, ms, lastcell, 0))
1340 mask |= 0x1; 1195 mask |= 0x1;
1196 sl << uint16 (ob->face);
1341 1197
1198 socket.send_faces (ob);
1199 }
1200 }
1201 /* Top face */
1202 else if (update_space (sl, socket, ms, lastcell, 0))
1203 mask |= 0x1;
1204
1342 /* Check to see if we are in fact sending anything for this 1205 /* Check to see if we are in fact sending anything for this
1343 * space by checking the mask. If so, update the mask. 1206 * space by checking the mask. If so, update the mask.
1344 * if not, reset the len to that from before adding the mask 1207 * if not, reset the len to that from before adding the mask
1345 * value, so we don't send those bits. 1208 * value, so we don't send those bits.
1346 */ 1209 */
1347 if (mask & 0xf) 1210 if (mask & 0xf)
1348 sl[oldlen + 1] = mask & 0xff; 1211 sl[oldlen + 1] = mask & 0xff;
1349 else 1212 else
1350 sl.reset (oldlen); 1213 sl.reset (oldlen);
1351
1352 if (socket.ext_mapinfos)
1353 esl << uint16 (emask);
1354
1355 if (socket.EMI_smooth)
1356 {
1357 for (int layer = 2+1; layer--; )
1358 {
1359 object *ob = ms.faces_obj [layer];
1360
1361 // If there is no object for this space, or if the face for the object
1362 // is the blank face, set the smoothlevel to zero.
1363 int smoothlevel = ob && ob->face != blank_face ? ob->smoothlevel : 0;
1364
1365 // We've gotten what face we want to use for the object. Now see if
1366 // if it has changed since we last sent it to the client.
1367 if (lastcell.smooth[layer] != smoothlevel)
1368 {
1369 lastcell.smooth[layer] = smoothlevel;
1370 esl << uint8 (smoothlevel);
1371 emask |= 1 << layer;
1372 }
1373 }
1374
1375 if (emask & 0xf)
1376 esl[eoldlen + 1] = emask & 0xff;
1377 else
1378 esl.reset (eoldlen);
1379 }
1380 } /* else this is a viewable space */ 1214 } /* else this is a viewable space */
1381 } /* for x loop */ 1215 ordered_mapwalk_end
1382 } /* for y loop */
1383 1216
1384 socket.flush_fx (); 1217 socket.flush_fx ();
1385
1386 /* Verify that we in fact do need to send this */
1387 if (socket.ext_mapinfos)
1388 {
1389 if (!(sl.length () > startlen || socket.sent_scroll))
1390 {
1391 /* No map data will follow, so don't say the client
1392 * it doesn't need draw!
1393 */
1394 ewhatflag &= ~EMI_NOREDRAW;
1395 esl[ewhatstart + 1] = ewhatflag & 0xff;
1396 }
1397
1398 if (esl.length () > estartlen)
1399 socket.send_packet (esl);
1400 }
1401 1218
1402 if (sl.length () > startlen || socket.sent_scroll) 1219 if (sl.length () > startlen || socket.sent_scroll)
1403 { 1220 {
1404 socket.send_packet (sl); 1221 socket.send_packet (sl);
1405 socket.sent_scroll = 0; 1222 socket.sent_scroll = 0;
1649 /* finally, we can send the packet */ 1466 /* finally, we can send the packet */
1650 pl->ns->flush_fx (); 1467 pl->ns->flush_fx ();
1651 pl->ns->send_packet (sl); 1468 pl->ns->send_packet (sl);
1652} 1469}
1653 1470
1471//-GPL
1472

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