1 | |
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2 | /* |
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3 | * static char *rcsid_init_c = |
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4 | * "$Id: request.C,v 1.17 2006/09/12 19:20:09 root Exp $"; |
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5 | */ |
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6 | |
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7 | /* |
1 | /* |
8 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
9 | |
3 | |
10 | Copyright (C) 2001 Mark Wedel |
4 | Copyright (C) 2001 Mark Wedel |
11 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
… | |
… | |
22 | |
16 | |
23 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
24 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
26 | |
20 | |
27 | The author can be reached via e-mail to crossfire-devel@real-time.com |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
28 | */ |
22 | */ |
29 | |
23 | |
30 | /** |
24 | /** |
31 | * \file |
25 | * \file |
32 | * Client handling. |
26 | * Client handling. |
… | |
… | |
50 | * operations |
44 | * operations |
51 | * |
45 | * |
52 | * esrv_map_doneredraw finishes the map update, and ships across the |
46 | * esrv_map_doneredraw finishes the map update, and ships across the |
53 | * map updates. |
47 | * map updates. |
54 | * |
48 | * |
55 | * esrv_map_scroll tells the client to scroll the map, and does similarily |
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|
56 | * for the locally cached copy. |
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|
57 | */ |
49 | */ |
58 | |
50 | |
59 | #include <global.h> |
51 | #include <global.h> |
60 | #include <sproto.h> |
52 | #include <sproto.h> |
61 | |
53 | |
… | |
… | |
65 | #include <commands.h> |
57 | #include <commands.h> |
66 | |
58 | |
67 | /* This block is basically taken from socket.c - I assume if it works there, |
59 | /* This block is basically taken from socket.c - I assume if it works there, |
68 | * it should work here. |
60 | * it should work here. |
69 | */ |
61 | */ |
70 | #ifndef WIN32 /* ---win32 exclude unix headers */ |
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|
71 | # include <sys/types.h> |
62 | #include <sys/types.h> |
72 | # include <sys/time.h> |
63 | #include <sys/time.h> |
73 | # include <sys/socket.h> |
64 | #include <sys/socket.h> |
74 | # include <netinet/in.h> |
65 | #include <netinet/in.h> |
75 | # include <netdb.h> |
66 | #include <netdb.h> |
76 | #endif /* win32 */ |
|
|
77 | |
67 | |
78 | #ifdef HAVE_UNISTD_H |
68 | #ifdef HAVE_UNISTD_H |
79 | # include <unistd.h> |
69 | # include <unistd.h> |
80 | #endif |
70 | #endif |
81 | |
71 | |
… | |
… | |
145 | for (x = 0; x < mx; x++) |
135 | for (x = 0; x < mx; x++) |
146 | { |
136 | { |
147 | for (y = 0; y < my; y++) |
137 | for (y = 0; y < my; y++) |
148 | { |
138 | { |
149 | if (x >= ns->mapx || y >= ns->mapy) |
139 | if (x >= ns->mapx || y >= ns->mapy) |
150 | { |
|
|
151 | /* clear cells outside the viewable area */ |
140 | /* clear cells outside the viewable area */ |
152 | memset (&newmap.cells[x][y], 0, sizeof (struct MapCell)); |
141 | memset (&newmap.cells[x][y], 0, sizeof (struct MapCell)); |
153 | } |
|
|
154 | else if ((x + dx) < 0 || (x + dx) >= ns->mapx || (y + dy) < 0 || (y + dy) >= ns->mapy) |
142 | else if ((x + dx) < 0 || (x + dx) >= ns->mapx || (y + dy) < 0 || (y + dy) >= ns->mapy) |
155 | { |
|
|
156 | /* clear newly visible tiles within the viewable area */ |
143 | /* clear newly visible tiles within the viewable area */ |
157 | memset (&(newmap.cells[x][y]), 0, sizeof (struct MapCell)); |
144 | memset (&(newmap.cells[x][y]), 0, sizeof (struct MapCell)); |
158 | } |
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|
159 | else |
145 | else |
160 | { |
|
|
161 | memcpy (&(newmap.cells[x][y]), &(ns->lastmap.cells[x + dx][y + dy]), sizeof (struct MapCell)); |
146 | memcpy (&(newmap.cells[x][y]), &(ns->lastmap.cells[x + dx][y + dy]), sizeof (struct MapCell)); |
162 | } |
|
|
163 | } |
147 | } |
164 | } |
148 | } |
165 | |
149 | |
166 | memcpy (&(ns->lastmap), &newmap, sizeof (struct Map)); |
150 | memcpy (&(ns->lastmap), &newmap, sizeof (struct Map)); |
167 | |
151 | |
… | |
… | |
266 | if (!strncmp (buf, "spatial ", 8)) |
250 | if (!strncmp (buf, "spatial ", 8)) |
267 | { |
251 | { |
268 | buf += 8; |
252 | buf += 8; |
269 | |
253 | |
270 | // initial map and its origin |
254 | // initial map and its origin |
271 | mapstruct *map = pl->ob->map; |
255 | maptile *map = pl->ob->map; |
272 | sint16 dx, dy; |
256 | sint16 dx, dy; |
273 | int mapx = pl->socket.mapx / 2 - pl->ob->x; |
257 | int mapx = pl->socket.mapx / 2 - pl->ob->x; |
274 | int mapy = pl->socket.mapy / 2 - pl->ob->y; |
258 | int mapy = pl->socket.mapy / 2 - pl->ob->y; |
275 | int max_distance = 8; // limit maximum path length to something generous |
259 | int max_distance = 8; // limit maximum path length to something generous |
276 | |
260 | |
… | |
… | |
698 | */ |
682 | */ |
699 | static void |
683 | static void |
700 | SendSmooth (NewSocket * ns, uint16 face) |
684 | SendSmooth (NewSocket * ns, uint16 face) |
701 | { |
685 | { |
702 | uint16 smoothface; |
686 | uint16 smoothface; |
703 | unsigned char reply[MAX_BUF]; |
|
|
704 | SockList sl; |
|
|
705 | |
687 | |
706 | /* If we can't find a face, return and set it so we won't try to send this |
688 | /* If we can't find a face, return and set it so we won't try to send this |
707 | * again. |
689 | * again. |
708 | */ |
690 | */ |
709 | if ((!FindSmooth (face, &smoothface)) && (!FindSmooth (smooth_face->number, &smoothface))) |
691 | if ((!FindSmooth (face, &smoothface)) && (!FindSmooth (smooth_face->number, &smoothface))) |
… | |
… | |
717 | if (!(ns->faces_sent[smoothface] & NS_FACESENT_FACE)) |
699 | if (!(ns->faces_sent[smoothface] & NS_FACESENT_FACE)) |
718 | esrv_send_face (ns, smoothface, 0); |
700 | esrv_send_face (ns, smoothface, 0); |
719 | |
701 | |
720 | ns->faces_sent[face] |= NS_FACESENT_SMOOTH; |
702 | ns->faces_sent[face] |= NS_FACESENT_SMOOTH; |
721 | |
703 | |
722 | sl.buf = reply; |
704 | SockList sl (MAXSOCKBUF); |
723 | strcpy ((char *) sl.buf, "smooth "); |
705 | |
724 | sl.len = strlen ((char *) sl.buf); |
706 | sl << "smooth " |
725 | SockList_AddShort (&sl, face); |
707 | << uint16 (face) |
726 | SockList_AddShort (&sl, smoothface); |
708 | << uint16 (smoothface); |
|
|
709 | |
727 | Send_With_Handling (ns, &sl); |
710 | Send_With_Handling (ns, &sl); |
|
|
711 | sl.free (); |
728 | } |
712 | } |
729 | |
713 | |
730 | /** |
714 | /** |
731 | * Tells client the picture it has to use |
715 | * Tells client the picture it has to use |
732 | * to smooth a picture number given as argument. |
716 | * to smooth a picture number given as argument. |
… | |
… | |
738 | |
722 | |
739 | facenbr = atoi (buf); |
723 | facenbr = atoi (buf); |
740 | SendSmooth (ns, facenbr); |
724 | SendSmooth (ns, facenbr); |
741 | } |
725 | } |
742 | |
726 | |
743 | |
|
|
744 | |
|
|
745 | |
|
|
746 | |
|
|
747 | /** |
727 | /** |
748 | * This handles the general commands from the client (ie, north, fire, cast, |
728 | * This handles the general commands from the client (ie, north, fire, cast, |
749 | * etc.) |
729 | * etc.) |
750 | */ |
730 | */ |
751 | void |
731 | void |
… | |
… | |
804 | */ |
784 | */ |
805 | void |
785 | void |
806 | NewPlayerCmd (uint8 * buf, int len, player *pl) |
786 | NewPlayerCmd (uint8 * buf, int len, player *pl) |
807 | { |
787 | { |
808 | int time, repeat; |
788 | int time, repeat; |
|
|
789 | char command[MAX_BUF]; |
809 | short packet; |
790 | short packet; |
810 | unsigned char command[MAX_BUF]; |
|
|
811 | SockList sl; |
|
|
812 | |
791 | |
813 | if (len < 7) |
792 | if (len < 7) |
814 | { |
793 | { |
815 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
794 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
816 | return; |
795 | return; |
… | |
… | |
818 | |
797 | |
819 | packet = GetShort_String (buf); |
798 | packet = GetShort_String (buf); |
820 | repeat = GetInt_String (buf + 2); |
799 | repeat = GetInt_String (buf + 2); |
821 | /* -1 is special - no repeat, but don't update */ |
800 | /* -1 is special - no repeat, but don't update */ |
822 | if (repeat != -1) |
801 | if (repeat != -1) |
823 | { |
|
|
824 | pl->count = repeat; |
802 | pl->count = repeat; |
825 | } |
803 | |
826 | if ((len - 4) >= MAX_BUF) |
804 | if ((len - 4) >= MAX_BUF) |
827 | len = MAX_BUF - 5; |
805 | len = MAX_BUF - 5; |
828 | |
806 | |
829 | strncpy ((char *) command, (char *) buf + 6, len - 4); |
807 | strncpy ((char *) command, (char *) buf + 6, len - 4); |
830 | command[len - 4] = '\0'; |
808 | command[len - 4] = '\0'; |
… | |
… | |
840 | return; |
818 | return; |
841 | } |
819 | } |
842 | |
820 | |
843 | /* This should not happen anymore. */ |
821 | /* This should not happen anymore. */ |
844 | if (pl->ob->speed_left < -1.0) |
822 | if (pl->ob->speed_left < -1.0) |
845 | { |
|
|
846 | LOG (llevError, "Player has negative time - shouldn't do command.\n"); |
823 | LOG (llevError, "Player has negative time - shouldn't do command.\n"); |
847 | } |
824 | |
848 | /* In c_new.c */ |
825 | /* In c_new.c */ |
849 | execute_newserver_command (pl->ob, (char *) command); |
826 | execute_newserver_command (pl->ob, (char *) command); |
850 | /* Perhaps something better should be done with a left over count. |
827 | /* Perhaps something better should be done with a left over count. |
851 | * Cleaning up the input should probably be done first - all actions |
828 | * Cleaning up the input should probably be done first - all actions |
852 | * for the command that issued the count should be done before any other |
829 | * for the command that issued the count should be done before any other |
853 | * commands. |
830 | * commands. |
854 | */ |
831 | */ |
855 | pl->count = 0; |
832 | pl->count = 0; |
856 | |
833 | |
857 | /* Send confirmation of command execution now */ |
|
|
858 | sl.buf = command; |
|
|
859 | strcpy ((char *) sl.buf, "comc "); |
|
|
860 | sl.len = 5; |
|
|
861 | SockList_AddShort (&sl, packet); |
|
|
862 | if (FABS (pl->ob->speed) < 0.001) |
834 | if (FABS (pl->ob->speed) < 0.001) |
863 | time = MAX_TIME * 100; |
835 | time = MAX_TIME * 100; |
864 | else |
836 | else |
865 | time = (int) (MAX_TIME / FABS (pl->ob->speed)); |
837 | time = (int) (MAX_TIME / FABS (pl->ob->speed)); |
866 | SockList_AddInt (&sl, time); |
838 | |
|
|
839 | /* Send confirmation of command execution now */ |
|
|
840 | |
|
|
841 | SockList sl (MAXSOCKBUF); |
|
|
842 | sl << "comc " << uint16 (packet) << uint32 (time); |
867 | Send_With_Handling (&pl->socket, &sl); |
843 | Send_With_Handling (&pl->socket, &sl); |
|
|
844 | sl.free (); |
868 | } |
845 | } |
869 | |
846 | |
870 | |
847 | |
871 | /** This is a reply to a previous query. */ |
848 | /** This is a reply to a previous query. */ |
872 | void |
849 | void |
… | |
… | |
984 | /* these are old dxclients */ |
961 | /* these are old dxclients */ |
985 | /* Version 1024 added support for singular + plural name values - |
962 | /* Version 1024 added support for singular + plural name values - |
986 | * requiing this minimal value reduces complexity of that code, and it |
963 | * requiing this minimal value reduces complexity of that code, and it |
987 | * has been around for a long time. |
964 | * has been around for a long time. |
988 | */ |
965 | */ |
989 | if (!strcmp (" CF DX CLIENT", cp) || ns->sc_version < 1024) |
966 | if (ns->sc_version < 1026) |
990 | { |
967 | { |
991 | sprintf (version_warning, "drawinfo %d %s", NDI_RED, |
968 | sprintf (version_warning, "drawinfo %d %s", NDI_RED, |
992 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
969 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
993 | Write_String_To_Socket (ns, version_warning, strlen (version_warning)); |
970 | Write_String_To_Socket (ns, version_warning, strlen (version_warning)); |
994 | } |
971 | } |
… | |
… | |
1075 | Write_String_To_Socket (ns, buf, strlen (buf)); |
1052 | Write_String_To_Socket (ns, buf, strlen (buf)); |
1076 | } |
1053 | } |
1077 | |
1054 | |
1078 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
1055 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
1079 | Old = New; \ |
1056 | Old = New; \ |
1080 | SockList_AddChar(&sl, Type); \ |
1057 | sl << uint8 (Type) << uint64 (New); \ |
1081 | SockList_AddInt64(&sl, New); \ |
|
|
1082 | } |
1058 | } |
1083 | |
1059 | |
1084 | #define AddIfInt(Old,New,Type) if (Old != New) {\ |
1060 | #define AddIfInt(Old,New,Type) if (Old != New) {\ |
1085 | Old = New; \ |
1061 | Old = New; \ |
1086 | SockList_AddChar(&sl, Type); \ |
1062 | sl << uint8 (Type) << uint32 (New); \ |
1087 | SockList_AddInt(&sl, New); \ |
|
|
1088 | } |
1063 | } |
1089 | |
1064 | |
1090 | #define AddIfShort(Old,New,Type) if (Old != New) {\ |
1065 | #define AddIfShort(Old,New,Type) if (Old != New) {\ |
1091 | Old = New; \ |
1066 | Old = New; \ |
1092 | SockList_AddChar(&sl, Type); \ |
1067 | sl << uint8 (Type) << uint16 (New); \ |
1093 | SockList_AddShort(&sl, New); \ |
|
|
1094 | } |
1068 | } |
1095 | |
1069 | |
1096 | #define AddIfFloat(Old,New,Type) if (Old != New) {\ |
1070 | #define AddIfFloat(Old,New,Type) if (Old != New) {\ |
1097 | Old = New; \ |
1071 | Old = New; \ |
1098 | SockList_AddChar(&sl, Type); \ |
1072 | sl << uint8 (Type) << uint32 (New*FLOAT_MULTI); \ |
1099 | SockList_AddInt(&sl,(long)(New*FLOAT_MULTI));\ |
|
|
1100 | } |
1073 | } |
1101 | |
1074 | |
1102 | #define AddIfString(Old,New,Type) if (Old == NULL || strcmp(Old,New)) {\ |
1075 | #define AddIfString(Old,New,Type) if (Old == NULL || strcmp(Old,New)) {\ |
1103 | if (Old) free(Old);\ |
|
|
1104 | Old = strdup_local(New);\ |
1076 | free(Old); Old = strdup (New);\ |
1105 | SockList_AddChar(&sl, Type); \ |
1077 | sl << uint8 (Type) << data8 (New); \ |
1106 | SockList_AddChar(&sl, ( char )strlen(New)); \ |
|
|
1107 | strcpy((char*)sl.buf + sl.len, New); \ |
|
|
1108 | sl.len += strlen(New); \ |
|
|
1109 | } |
1078 | } |
1110 | |
1079 | |
1111 | /** |
1080 | /** |
1112 | * Sends a statistics update. We look at the old values, |
1081 | * Sends a statistics update. We look at the old values, |
1113 | * and only send what has changed. Stat mapping values are in newclient.h |
1082 | * and only send what has changed. Stat mapping values are in newclient.h |
… | |
… | |
1115 | * commands for now. |
1084 | * commands for now. |
1116 | */ |
1085 | */ |
1117 | void |
1086 | void |
1118 | esrv_update_stats (player *pl) |
1087 | esrv_update_stats (player *pl) |
1119 | { |
1088 | { |
1120 | SockList sl; |
|
|
1121 | char buf[MAX_BUF]; |
1089 | char buf[MAX_BUF]; |
1122 | uint16 flags; |
1090 | uint16 flags; |
1123 | |
1091 | |
1124 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
1092 | SockList sl (MAXSOCKBUF); |
1125 | strcpy ((char *) sl.buf, "stats "); |
1093 | sl << "stats "; |
1126 | sl.len = strlen ((char *) sl.buf); |
|
|
1127 | |
1094 | |
1128 | if (pl->ob != NULL) |
1095 | if (pl->ob != NULL) |
1129 | { |
1096 | { |
1130 | AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); |
1097 | AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); |
1131 | AddIfShort (pl->last_stats.maxhp, pl->ob->stats.maxhp, CS_STAT_MAXHP); |
1098 | AddIfShort (pl->last_stats.maxhp, pl->ob->stats.maxhp, CS_STAT_MAXHP); |
… | |
… | |
1139 | AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS); |
1106 | AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS); |
1140 | AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX); |
1107 | AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX); |
1141 | AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); |
1108 | AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); |
1142 | AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); |
1109 | AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); |
1143 | } |
1110 | } |
|
|
1111 | |
1144 | if (pl->socket.exp64) |
1112 | if (pl->socket.exp64) |
1145 | { |
1113 | { |
1146 | uint8 s; |
1114 | uint8 s; |
1147 | |
1115 | |
1148 | for (s = 0; s < NUM_SKILLS; s++) |
1116 | for (s = 0; s < NUM_SKILLS; s++) |
1149 | { |
1117 | { |
1150 | if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) |
1118 | if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) |
1151 | { |
1119 | { |
1152 | |
|
|
1153 | /* Always send along the level if exp changes. This is only |
1120 | /* Always send along the level if exp changes. This is only |
1154 | * 1 extra byte, but keeps processing simpler. |
1121 | * 1 extra byte, but keeps processing simpler. |
1155 | */ |
1122 | */ |
1156 | SockList_AddChar (&sl, (char) (s + CS_STAT_SKILLINFO)); |
1123 | sl << uint8 (s + CS_STAT_SKILLINFO) |
1157 | SockList_AddChar (&sl, (char) pl->last_skill_ob[s]->level); |
1124 | << uint8 (pl->last_skill_ob[s]->level) |
1158 | SockList_AddInt64 (&sl, pl->last_skill_ob[s]->stats.exp); |
1125 | << uint64 (pl->last_skill_ob[s]->stats.exp); |
|
|
1126 | |
1159 | pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; |
1127 | pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; |
1160 | } |
1128 | } |
1161 | } |
1129 | } |
1162 | } |
1130 | } |
|
|
1131 | |
1163 | if (pl->socket.exp64) |
1132 | if (pl->socket.exp64) |
1164 | { |
|
|
1165 | AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64); |
1133 | { AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64) } |
1166 | } |
|
|
1167 | else |
1134 | else |
1168 | { |
|
|
1169 | AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP); |
1135 | { AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP) } |
1170 | } |
1136 | |
1171 | AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); |
1137 | AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); |
1172 | AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC); |
1138 | AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC); |
1173 | AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC); |
1139 | AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC); |
1174 | AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM); |
1140 | AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM); |
1175 | AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED); |
1141 | AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED); |
1176 | AddIfShort (pl->last_stats.food, pl->ob->stats.food, CS_STAT_FOOD); |
1142 | AddIfShort (pl->last_stats.food, pl->ob->stats.food, CS_STAT_FOOD); |
1177 | AddIfFloat (pl->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP); |
1143 | AddIfFloat (pl->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP); |
1178 | AddIfInt (pl->last_weight_limit, (sint32) weight_limit[pl->ob->stats.Str], CS_STAT_WEIGHT_LIM); |
1144 | AddIfInt (pl->last_weight_limit, (sint32) weight_limit[pl->ob->stats.Str], CS_STAT_WEIGHT_LIM); |
1179 | flags = 0; |
1145 | flags = 0; |
|
|
1146 | |
1180 | if (pl->fire_on) |
1147 | if (pl->fire_on) |
1181 | flags |= SF_FIREON; |
1148 | flags |= SF_FIREON; |
|
|
1149 | |
1182 | if (pl->run_on) |
1150 | if (pl->run_on) |
1183 | flags |= SF_RUNON; |
1151 | flags |= SF_RUNON; |
1184 | |
1152 | |
1185 | AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS); |
1153 | AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS); |
|
|
1154 | |
1186 | if (pl->socket.sc_version < 1025) |
1155 | if (pl->socket.sc_version < 1025) |
1187 | { |
|
|
1188 | AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR); |
1156 | { AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
1189 | } |
|
|
1190 | else |
1157 | else |
1191 | { |
1158 | { |
1192 | int i; |
1159 | int i; |
1193 | |
1160 | |
1194 | for (i = 0; i < NROFATTACKS; i++) |
1161 | for (i = 0; i < NROFATTACKS; i++) |
1195 | { |
1162 | { |
1196 | /* Skip ones we won't send */ |
1163 | /* Skip ones we won't send */ |
1197 | if (atnr_cs_stat[i] == -1) |
1164 | if (atnr_cs_stat[i] == -1) |
1198 | continue; |
1165 | continue; |
|
|
1166 | |
1199 | AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]); |
1167 | AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]); |
1200 | } |
1168 | } |
1201 | } |
1169 | } |
|
|
1170 | |
1202 | if (pl->socket.monitor_spells) |
1171 | if (pl->socket.monitor_spells) |
1203 | { |
1172 | { |
1204 | AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1173 | AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1205 | AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL); |
1174 | AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL); |
1206 | AddIfInt (pl->last_path_denied, pl->ob->path_denied, CS_STAT_SPELL_DENY); |
1175 | AddIfInt (pl->last_path_denied, pl->ob->path_denied, CS_STAT_SPELL_DENY); |
1207 | } |
1176 | } |
|
|
1177 | |
1208 | rangetostring (pl->ob, buf); /* we want use the new fire & run system in new client */ |
1178 | rangetostring (pl->ob, buf); /* we want use the new fire & run system in new client */ |
1209 | AddIfString (pl->socket.stats.range, buf, CS_STAT_RANGE); |
1179 | AddIfString (pl->socket.stats.range, buf, CS_STAT_RANGE); |
1210 | set_title (pl->ob, buf); |
1180 | set_title (pl->ob, buf); |
1211 | AddIfString (pl->socket.stats.title, buf, CS_STAT_TITLE); |
1181 | AddIfString (pl->socket.stats.title, buf, CS_STAT_TITLE); |
1212 | |
1182 | |
… | |
… | |
1216 | #ifdef ESRV_DEBUG |
1186 | #ifdef ESRV_DEBUG |
1217 | LOG (llevDebug, "Sending stats command, %d bytes long.\n", sl.len); |
1187 | LOG (llevDebug, "Sending stats command, %d bytes long.\n", sl.len); |
1218 | #endif |
1188 | #endif |
1219 | Send_With_Handling (&pl->socket, &sl); |
1189 | Send_With_Handling (&pl->socket, &sl); |
1220 | } |
1190 | } |
1221 | free (sl.buf); |
|
|
1222 | } |
|
|
1223 | |
1191 | |
|
|
1192 | sl.free (); |
|
|
1193 | } |
1224 | |
1194 | |
1225 | /** |
1195 | /** |
1226 | * Tells the client that here is a player it should start using. |
1196 | * Tells the client that here is a player it should start using. |
1227 | */ |
1197 | */ |
1228 | void |
1198 | void |
1229 | esrv_new_player (player *pl, uint32 weight) |
1199 | esrv_new_player (player *pl, uint32 weight) |
1230 | { |
1200 | { |
1231 | SockList sl; |
|
|
1232 | |
|
|
1233 | pl->last_weight = weight; |
1201 | pl->last_weight = weight; |
1234 | |
1202 | |
1235 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
1203 | SockList sl (MAXSOCKBUF); |
|
|
1204 | sl << "player "; |
1236 | |
1205 | |
1237 | strcpy ((char *) sl.buf, "player "); |
1206 | sl << uint32 (pl->ob->count) |
1238 | sl.len = strlen ((char *) sl.buf); |
1207 | << uint32 (weight) |
1239 | SockList_AddInt (&sl, pl->ob->count); |
1208 | << uint32 (pl->ob->face->number) |
1240 | SockList_AddInt (&sl, weight); |
1209 | << data8 (pl->ob->name); |
1241 | SockList_AddInt (&sl, pl->ob->face->number); |
|
|
1242 | |
|
|
1243 | SockList_AddChar (&sl, (char) strlen (pl->ob->name)); |
|
|
1244 | strcpy ((char *) sl.buf + sl.len, pl->ob->name); |
|
|
1245 | sl.len += strlen (pl->ob->name); |
|
|
1246 | |
1210 | |
1247 | Send_With_Handling (&pl->socket, &sl); |
1211 | Send_With_Handling (&pl->socket, &sl); |
1248 | free (sl.buf); |
1212 | sl.free (); |
1249 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1213 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1250 | } |
1214 | } |
1251 | |
|
|
1252 | |
1215 | |
1253 | /** |
1216 | /** |
1254 | * Need to send an animation sequence to the client. |
1217 | * Need to send an animation sequence to the client. |
1255 | * We will send appropriate face commands to the client if we haven't |
1218 | * We will send appropriate face commands to the client if we haven't |
1256 | * sent them the face yet (this can become quite costly in terms of |
1219 | * sent them the face yet (this can become quite costly in terms of |
… | |
… | |
1258 | * when the player logs in and picks stuff up. |
1221 | * when the player logs in and picks stuff up. |
1259 | */ |
1222 | */ |
1260 | void |
1223 | void |
1261 | esrv_send_animation (NewSocket * ns, short anim_num) |
1224 | esrv_send_animation (NewSocket * ns, short anim_num) |
1262 | { |
1225 | { |
1263 | SockList sl; |
|
|
1264 | int i; |
1226 | int i; |
1265 | |
1227 | |
1266 | /* Do some checking on the anim_num we got. Note that the animations |
1228 | /* Do some checking on the anim_num we got. Note that the animations |
1267 | * are added in contigous order, so if the number is in the valid |
1229 | * are added in contigous order, so if the number is in the valid |
1268 | * range, it must be a valid animation. |
1230 | * range, it must be a valid animation. |
… | |
… | |
1271 | { |
1233 | { |
1272 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
1234 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
1273 | return; |
1235 | return; |
1274 | } |
1236 | } |
1275 | |
1237 | |
1276 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
1238 | SockList sl (MAXSOCKBUF); |
1277 | strcpy ((char *) sl.buf, "anim "); |
1239 | |
1278 | sl.len = 5; |
1240 | sl << "anim " |
1279 | SockList_AddShort (&sl, anim_num); |
1241 | << uint16 (anim_num) |
1280 | SockList_AddShort (&sl, 0); /* flags - not used right now */ |
1242 | << uint16 (0); /* flags - not used right now */ |
|
|
1243 | |
1281 | /* Build up the list of faces. Also, send any information (ie, the |
1244 | /* Build up the list of faces. Also, send any information (ie, the |
1282 | * the face itself) down to the client. |
1245 | * the face itself) down to the client. |
1283 | */ |
1246 | */ |
1284 | for (i = 0; i < animations[anim_num].num_animations; i++) |
1247 | for (i = 0; i < animations[anim_num].num_animations; i++) |
1285 | { |
1248 | { |
1286 | if (!(ns->faces_sent[animations[anim_num].faces[i]] & NS_FACESENT_FACE)) |
1249 | if (!(ns->faces_sent[animations[anim_num].faces[i]] & NS_FACESENT_FACE)) |
1287 | esrv_send_face (ns, animations[anim_num].faces[i], 0); |
1250 | esrv_send_face (ns, animations[anim_num].faces[i], 0); |
1288 | SockList_AddShort (&sl, animations[anim_num].faces[i]); /* flags - not used right now */ |
1251 | sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ |
1289 | } |
1252 | } |
|
|
1253 | |
1290 | Send_With_Handling (ns, &sl); |
1254 | Send_With_Handling (ns, &sl); |
1291 | free (sl.buf); |
1255 | sl.free (); |
|
|
1256 | |
1292 | ns->anims_sent[anim_num] = 1; |
1257 | ns->anims_sent[anim_num] = 1; |
1293 | } |
1258 | } |
1294 | |
1259 | |
1295 | |
1260 | |
1296 | /****************************************************************************** |
1261 | /****************************************************************************** |
… | |
… | |
1310 | { |
1275 | { |
1311 | LOG (llevError, "Too many faces in map cell %d %d\n", x, y); |
1276 | LOG (llevError, "Too many faces in map cell %d %d\n", x, y); |
1312 | return; |
1277 | return; |
1313 | abort (); |
1278 | abort (); |
1314 | } |
1279 | } |
|
|
1280 | |
1315 | newmap->cells[x][y].faces[newmap->cells[x][y].count] = face_num; |
1281 | newmap->cells[x][y].faces[newmap->cells[x][y].count] = face_num; |
1316 | newmap->cells[x][y].count++; |
1282 | newmap->cells[x][y].count++; |
|
|
1283 | |
1317 | if (!(ns->faces_sent[face_num] & NS_FACESENT_FACE)) |
1284 | if (!(ns->faces_sent[face_num] & NS_FACESENT_FACE)) |
1318 | esrv_send_face (ns, face_num, 0); |
1285 | esrv_send_face (ns, face_num, 0); |
1319 | } |
1286 | } |
1320 | |
1287 | |
1321 | struct LayerCell |
1288 | struct LayerCell |
… | |
… | |
1428 | static void |
1395 | static void |
1429 | esrv_map_doneredraw (NewSocket * ns, struct Map *newmap) |
1396 | esrv_map_doneredraw (NewSocket * ns, struct Map *newmap) |
1430 | { |
1397 | { |
1431 | static long frames, bytes, tbytes, tframes; |
1398 | static long frames, bytes, tbytes, tframes; |
1432 | char *cur; |
1399 | char *cur; |
1433 | SockList sl; |
|
|
1434 | |
1400 | |
1435 | |
1401 | SockList sl (MAXSOCKBUF); |
1436 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
1402 | sl << "map "; |
1437 | strcpy ((char *) sl.buf, "map "); |
|
|
1438 | sl.len = strlen ((char *) sl.buf); |
|
|
1439 | |
1403 | |
1440 | cur = (char *) compactlayer (ns, (unsigned char *) sl.buf + sl.len, MAP_LAYERS, newmap); |
1404 | cur = (char *) compactlayer (ns, (unsigned char *) sl.buf + sl.len, MAP_LAYERS, newmap); |
1441 | sl.len = cur - (char *) sl.buf; |
1405 | sl.len = cur - (char *) sl.buf; |
1442 | |
1406 | |
1443 | /* LOG(llevDebug, "Sending map command.\n");*/ |
1407 | /* LOG(llevDebug, "Sending map command.\n");*/ |
1444 | |
1408 | |
1445 | if (sl.len > (int) strlen ("map ") || ns->sent_scroll) |
1409 | if (sl.len > (int) strlen ("map ") || ns->sent_scroll) |
1446 | { |
1410 | { |
1447 | /* All of this is just accounting stuff */ |
1411 | /* All of this is just accounting stuff */ |
1448 | if (tframes > 100) |
1412 | if (tframes > 100) |
1449 | { |
|
|
1450 | tframes = tbytes = 0; |
1413 | tframes = tbytes = 0; |
1451 | } |
1414 | |
1452 | tframes++; |
1415 | tframes++; |
1453 | frames++; |
1416 | frames++; |
1454 | tbytes += sl.len; |
1417 | tbytes += sl.len; |
1455 | bytes += sl.len; |
1418 | bytes += sl.len; |
1456 | memcpy (&ns->lastmap, newmap, sizeof (struct Map)); |
1419 | memcpy (&ns->lastmap, newmap, sizeof (struct Map)); |
1457 | Send_With_Handling (ns, &sl); |
1420 | Send_With_Handling (ns, &sl); |
1458 | ns->sent_scroll = 0; |
1421 | ns->sent_scroll = 0; |
1459 | } |
1422 | } |
1460 | free (sl.buf); |
1423 | |
|
|
1424 | sl.free (); |
1461 | } |
1425 | } |
1462 | |
1426 | |
1463 | |
1427 | |
1464 | /** Clears a map cell */ |
1428 | /** Clears a map cell */ |
1465 | static void |
1429 | static void |
1466 | map_clearcell (struct MapCell *cell, int face0, int face1, int face2, int count) |
1430 | map_clearcell (struct MapCell *cell, int face0, int face1, int face2, int count) |
1467 | { |
1431 | { |
1468 | cell->faces[0] = face0; |
1432 | cell->faces[0] = face0; |
1469 | cell->faces[1] = face1; |
1433 | cell->faces[1] = face1; |
1470 | cell->faces[2] = face2; |
1434 | cell->faces[2] = face2; |
1471 | cell->count = count; |
1435 | cell->count = count; |
1472 | cell->stat_hp = 0; |
1436 | cell->stat_hp = 0; |
|
|
1437 | cell->flags = 0; |
1473 | cell->player = 0; |
1438 | cell->player = 0; |
1474 | } |
1439 | } |
1475 | |
1440 | |
1476 | #define MAX_HEAD_POS MAX(MAX_CLIENT_X, MAX_CLIENT_Y) |
1441 | #define MAX_HEAD_POS MAX(MAX_CLIENT_X, MAX_CLIENT_Y) |
1477 | #define MAX_LAYERS 3 |
1442 | #define MAX_LAYERS 3 |
1478 | |
1443 | |
… | |
… | |
1506 | * needs to get sent - if so, it adds the data, sending the head |
1471 | * needs to get sent - if so, it adds the data, sending the head |
1507 | * if needed, and returning 1. If this no data needs to get |
1472 | * if needed, and returning 1. If this no data needs to get |
1508 | * sent, it returns zero. |
1473 | * sent, it returns zero. |
1509 | */ |
1474 | */ |
1510 | static int |
1475 | static int |
1511 | check_head (SockList & sl, NewSocket & ns, int ax, int ay, int layer) |
1476 | check_head (SockList &sl, NewSocket &ns, int ax, int ay, int layer) |
1512 | { |
1477 | { |
1513 | short face_num; |
1478 | short face_num; |
1514 | |
1479 | |
1515 | if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]) |
1480 | if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]) |
1516 | face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number; |
1481 | face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number; |
… | |
… | |
1520 | if (face_num != ns.lastmap.cells[ax][ay].faces[layer]) |
1485 | if (face_num != ns.lastmap.cells[ax][ay].faces[layer]) |
1521 | { |
1486 | { |
1522 | SockList_AddShort (&sl, face_num); |
1487 | SockList_AddShort (&sl, face_num); |
1523 | if (face_num && !(ns.faces_sent[face_num] & NS_FACESENT_FACE)) |
1488 | if (face_num && !(ns.faces_sent[face_num] & NS_FACESENT_FACE)) |
1524 | esrv_send_face (&ns, face_num, 0); |
1489 | esrv_send_face (&ns, face_num, 0); |
|
|
1490 | |
1525 | heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer] = NULL; |
1491 | heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer] = NULL; |
1526 | ns.lastmap.cells[ax][ay].faces[layer] = face_num; |
1492 | ns.lastmap.cells[ax][ay].faces[layer] = face_num; |
1527 | return 1; |
1493 | return 1; |
1528 | } |
1494 | } |
1529 | |
1495 | |
… | |
… | |
1549 | * the case, it seems to make more sense to have these layer values |
1515 | * the case, it seems to make more sense to have these layer values |
1550 | * actually match. |
1516 | * actually match. |
1551 | */ |
1517 | */ |
1552 | |
1518 | |
1553 | static int |
1519 | static int |
1554 | update_space (SockList * sl, NewSocket * ns, mapstruct *mp, int mx, int my, int sx, int sy, int layer) |
1520 | update_space (SockList &sl, NewSocket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
1555 | { |
1521 | { |
1556 | object *ob, *head; |
1522 | object *ob, *head; |
1557 | uint16 face_num; |
1523 | uint16 face_num; |
1558 | int bx, by, i; |
1524 | int bx, by, i; |
1559 | |
1525 | |
1560 | /* If there is a multipart object stored away, treat that as more important. |
1526 | /* If there is a multipart object stored away, treat that as more important. |
1561 | * If not, then do the normal processing. |
1527 | * If not, then do the normal processing. |
1562 | */ |
1528 | */ |
1563 | |
|
|
1564 | head = heads[(sy * MAX_HEAD_POS + sx) * MAX_LAYERS + layer]; |
1529 | head = heads[(sy * MAX_HEAD_POS + sx) * MAX_LAYERS + layer]; |
1565 | |
1530 | |
1566 | /* Check to see if this head is part of the set of objects |
1531 | /* Check to see if this head is part of the set of objects |
1567 | * we would normally send for this space. If so, then |
1532 | * we would normally send for this space. If so, then |
1568 | * don't use the head value. We need to do the check |
1533 | * don't use the head value. We need to do the check |
… | |
… | |
1733 | |
1698 | |
1734 | /* Another hack - because of heads and whatnot, this face may match one |
1699 | /* Another hack - because of heads and whatnot, this face may match one |
1735 | * we already sent for a lower layer. In that case, don't send |
1700 | * we already sent for a lower layer. In that case, don't send |
1736 | * this one. |
1701 | * this one. |
1737 | */ |
1702 | */ |
1738 | if (face_num && layer + 1 < MAP_LAYERS && ns->lastmap.cells[sx][sy].faces[layer + 1] == face_num) |
1703 | if (face_num && layer + 1 < MAP_LAYERS && ns.lastmap.cells[sx][sy].faces[layer + 1] == face_num) |
1739 | { |
|
|
1740 | face_num = 0; |
1704 | face_num = 0; |
1741 | } |
|
|
1742 | |
1705 | |
1743 | /* We've gotten what face we want to use for the object. Now see if |
1706 | /* We've gotten what face we want to use for the object. Now see if |
1744 | * if it has changed since we last sent it to the client. |
1707 | * if it has changed since we last sent it to the client. |
1745 | */ |
1708 | */ |
1746 | if (ns->lastmap.cells[sx][sy].faces[layer] != face_num) |
1709 | if (ns.lastmap.cells[sx][sy].faces[layer] != face_num) |
1747 | { |
1710 | { |
1748 | ns->lastmap.cells[sx][sy].faces[layer] = face_num; |
1711 | ns.lastmap.cells[sx][sy].faces[layer] = face_num; |
1749 | if (!(ns->faces_sent[face_num] & NS_FACESENT_FACE)) |
1712 | if (!(ns.faces_sent[face_num] & NS_FACESENT_FACE)) |
1750 | esrv_send_face (ns, face_num, 0); |
1713 | esrv_send_face (&ns, face_num, 0); |
1751 | SockList_AddShort (sl, face_num); |
1714 | |
|
|
1715 | sl << uint16 (face_num); |
1752 | return 1; |
1716 | return 1; |
1753 | } |
1717 | } |
|
|
1718 | |
1754 | /* Nothing changed */ |
1719 | /* Nothing changed */ |
1755 | return 0; |
1720 | return 0; |
1756 | } |
1721 | } |
1757 | |
1722 | |
1758 | /** |
1723 | /** |
… | |
… | |
1773 | * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ |
1738 | * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ |
1774 | * take. |
1739 | * take. |
1775 | */ |
1740 | */ |
1776 | |
1741 | |
1777 | static inline int |
1742 | static inline int |
1778 | update_smooth (SockList * sl, NewSocket * ns, mapstruct *mp, int mx, int my, int sx, int sy, int layer) |
1743 | update_smooth (SockList &sl, NewSocket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
1779 | { |
1744 | { |
1780 | object *ob; |
1745 | object *ob; |
1781 | int smoothlevel; /* old face_num; */ |
1746 | int smoothlevel; /* old face_num; */ |
1782 | |
1747 | |
1783 | ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); |
1748 | ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); |
… | |
… | |
1788 | if (!ob || ob->face == blank_face || MAP_NOSMOOTH (mp)) |
1753 | if (!ob || ob->face == blank_face || MAP_NOSMOOTH (mp)) |
1789 | smoothlevel = 0; |
1754 | smoothlevel = 0; |
1790 | else |
1755 | else |
1791 | { |
1756 | { |
1792 | smoothlevel = ob->smoothlevel; |
1757 | smoothlevel = ob->smoothlevel; |
1793 | if (smoothlevel && !(ns->faces_sent[ob->face->number] & NS_FACESENT_SMOOTH)) |
1758 | if (smoothlevel && !(ns.faces_sent[ob->face->number] & NS_FACESENT_SMOOTH)) |
1794 | SendSmooth (ns, ob->face->number); |
1759 | SendSmooth (&ns, ob->face->number); |
1795 | } /* else not already head object or blank face */ |
1760 | } /* else not already head object or blank face */ |
1796 | |
1761 | |
1797 | /* We've gotten what face we want to use for the object. Now see if |
1762 | /* We've gotten what face we want to use for the object. Now see if |
1798 | * if it has changed since we last sent it to the client. |
1763 | * if it has changed since we last sent it to the client. |
1799 | */ |
1764 | */ |
1800 | if (smoothlevel > 255) |
1765 | if (smoothlevel > 255) |
1801 | smoothlevel = 255; |
1766 | smoothlevel = 255; |
1802 | else if (smoothlevel < 0) |
1767 | else if (smoothlevel < 0) |
1803 | smoothlevel = 0; |
1768 | smoothlevel = 0; |
|
|
1769 | |
1804 | if (ns->lastmap.cells[sx][sy].smooth[layer] != smoothlevel) |
1770 | if (ns.lastmap.cells[sx][sy].smooth[layer] != smoothlevel) |
1805 | { |
1771 | { |
1806 | ns->lastmap.cells[sx][sy].smooth[layer] = smoothlevel; |
1772 | ns.lastmap.cells[sx][sy].smooth[layer] = smoothlevel; |
1807 | SockList_AddChar (sl, (uint8) (smoothlevel & 0xFF)); |
1773 | sl << uint8 (smoothlevel); |
1808 | return 1; |
1774 | return 1; |
1809 | } |
1775 | } |
|
|
1776 | |
1810 | /* Nothing changed */ |
1777 | /* Nothing changed */ |
1811 | return 0; |
1778 | return 0; |
1812 | } |
1779 | } |
1813 | |
1780 | |
1814 | /** |
1781 | /** |
… | |
… | |
1855 | draw_client_map1 (object *pl) |
1822 | draw_client_map1 (object *pl) |
1856 | { |
1823 | { |
1857 | int x, y, ax, ay, d, startlen, max_x, max_y, oldlen; |
1824 | int x, y, ax, ay, d, startlen, max_x, max_y, oldlen; |
1858 | sint16 nx, ny; |
1825 | sint16 nx, ny; |
1859 | int estartlen, eoldlen; |
1826 | int estartlen, eoldlen; |
1860 | SockList sl; |
|
|
1861 | SockList esl; /*For extended Map info */ |
|
|
1862 | uint16 mask, emask; |
1827 | uint16 mask, emask; |
1863 | uint8 eentrysize; |
1828 | uint8 eentrysize; |
1864 | uint16 ewhatstart, ewhatflag; |
1829 | uint16 ewhatstart, ewhatflag; |
1865 | uint8 extendedinfos; |
1830 | uint8 extendedinfos; |
1866 | mapstruct *m; |
1831 | maptile *m; |
1867 | |
1832 | |
1868 | NewSocket & socket = pl->contr->socket; |
1833 | NewSocket &socket = pl->contr->socket; |
1869 | |
1834 | |
1870 | check_map_change (pl->contr); |
1835 | check_map_change (pl->contr); |
1871 | |
1836 | |
1872 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
1837 | SockList sl (MAXSOCKBUF); |
1873 | if (socket.mapmode == Map1Cmd) |
1838 | SockList esl (MAXSOCKBUF); |
1874 | strcpy ((char *) sl.buf, "map1 "); |
1839 | |
1875 | else |
1840 | sl << (socket.mapmode == Map1Cmd ? "map1 " : "map1a "); |
1876 | strcpy ((char *) sl.buf, "map1a "); |
|
|
1877 | sl.len = strlen ((char *) sl.buf); |
|
|
1878 | startlen = sl.len; |
1841 | startlen = sl.len; |
|
|
1842 | |
1879 | /*Extendedmapinfo structure initialisation */ |
1843 | /*Extendedmapinfo structure initialisation */ |
1880 | if (socket.ext_mapinfos) |
1844 | if (socket.ext_mapinfos) |
1881 | { |
1845 | { |
1882 | esl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
|
|
1883 | strcpy ((char *) esl.buf, "mapextended "); |
|
|
1884 | esl.len = strlen ((char *) esl.buf); |
|
|
1885 | extendedinfos = EMI_NOREDRAW; |
1846 | extendedinfos = EMI_NOREDRAW; |
|
|
1847 | |
1886 | if (socket.EMI_smooth) |
1848 | if (socket.EMI_smooth) |
1887 | extendedinfos |= EMI_SMOOTH; |
1849 | extendedinfos |= EMI_SMOOTH; |
|
|
1850 | |
1888 | ewhatstart = esl.len; |
1851 | ewhatstart = esl.len; |
1889 | ewhatflag = extendedinfos; /*The EMI_NOREDRAW bit |
1852 | ewhatflag = extendedinfos; /*The EMI_NOREDRAW bit |
1890 | could need to be taken away */ |
1853 | could need to be taken away */ |
1891 | SockList_AddChar (&esl, extendedinfos); |
|
|
1892 | eentrysize = getExtendedMapInfoSize (&socket); |
1854 | eentrysize = getExtendedMapInfoSize (&socket); |
1893 | SockList_AddChar (&esl, eentrysize); |
1855 | esl << "mapextended " |
|
|
1856 | << uint8 (extendedinfos) |
|
|
1857 | << uint8 (eentrysize); |
1894 | estartlen = esl.len; |
1858 | estartlen = esl.len; |
1895 | } |
1859 | } |
1896 | else |
1860 | else |
1897 | { |
1861 | { |
1898 | /* suppress compiler warnings */ |
1862 | /* suppress compiler warnings */ |
1899 | ewhatstart = 0; |
1863 | ewhatstart = 0; |
1900 | ewhatflag = 0; |
1864 | ewhatflag = 0; |
1901 | estartlen = 0; |
1865 | estartlen = 0; |
1902 | } |
1866 | } |
|
|
1867 | |
1903 | /* Init data to zero */ |
1868 | /* Init data to zero */ |
1904 | memset (heads, 0, sizeof (object *) * MAX_HEAD_POS * MAX_HEAD_POS * MAX_LAYERS); |
1869 | memset (heads, 0, sizeof (object *) * MAX_HEAD_POS * MAX_HEAD_POS * MAX_LAYERS); |
1905 | |
1870 | |
1906 | /* x,y are the real map locations. ax, ay are viewport relative |
1871 | /* x,y are the real map locations. ax, ay are viewport relative |
1907 | * locations. |
1872 | * locations. |
… | |
… | |
1911 | /* We could do this logic as conditionals in the if statement, |
1876 | /* We could do this logic as conditionals in the if statement, |
1912 | * but that started to get a bit messy to look at. |
1877 | * but that started to get a bit messy to look at. |
1913 | */ |
1878 | */ |
1914 | max_x = pl->x + (socket.mapx + 1) / 2; |
1879 | max_x = pl->x + (socket.mapx + 1) / 2; |
1915 | max_y = pl->y + (socket.mapy + 1) / 2; |
1880 | max_y = pl->y + (socket.mapy + 1) / 2; |
|
|
1881 | |
1916 | if (socket.mapmode == Map1aCmd) |
1882 | if (socket.mapmode == Map1aCmd) |
1917 | { |
1883 | { |
1918 | max_x += MAX_HEAD_OFFSET; |
1884 | max_x += MAX_HEAD_OFFSET; |
1919 | max_y += MAX_HEAD_OFFSET; |
1885 | max_y += MAX_HEAD_OFFSET; |
1920 | } |
1886 | } |
… | |
… | |
1937 | { |
1903 | { |
1938 | int i, got_one; |
1904 | int i, got_one; |
1939 | |
1905 | |
1940 | oldlen = sl.len; |
1906 | oldlen = sl.len; |
1941 | |
1907 | |
1942 | SockList_AddShort (&sl, mask); |
1908 | sl << uint16 (mask); |
1943 | |
1909 | |
1944 | if (check_head (sl, socket, ax, ay, 2)) |
1910 | if (check_head (sl, socket, ax, ay, 2)) mask |= 0x4; |
1945 | mask |= 0x4; |
|
|
1946 | if (check_head (sl, socket, ax, ay, 1)) |
1911 | if (check_head (sl, socket, ax, ay, 1)) mask |= 0x2; |
1947 | mask |= 0x2; |
|
|
1948 | if (check_head (sl, socket, ax, ay, 0)) |
1912 | if (check_head (sl, socket, ax, ay, 0)) mask |= 0x1; |
1949 | mask |= 0x1; |
|
|
1950 | |
1913 | |
1951 | /* If all we are doing is sending 0 (blank) faces, we don't |
1914 | /* If all we are doing is sending 0 (blank) faces, we don't |
1952 | * actually need to send that - just the coordinates |
1915 | * actually need to send that - just the coordinates |
1953 | * with no faces tells the client to blank out the |
1916 | * with no faces tells the client to blank out the |
1954 | * space. |
1917 | * space. |
1955 | */ |
1918 | */ |
1956 | got_one = 0; |
1919 | got_one = 0; |
1957 | for (i = oldlen + 2; i < sl.len; i++) |
1920 | for (i = oldlen + 2; i < sl.len; i++) |
1958 | { |
|
|
1959 | if (sl.buf[i]) |
1921 | if (sl.buf[i]) |
1960 | got_one = 1; |
1922 | got_one = 1; |
1961 | } |
|
|
1962 | |
1923 | |
1963 | if (got_one && (mask & 0xf)) |
1924 | if (got_one && (mask & 0xf)) |
1964 | { |
|
|
1965 | sl.buf[oldlen + 1] = mask & 0xff; |
1925 | sl.buf[oldlen + 1] = mask & 0xff; |
1966 | } |
|
|
1967 | else |
1926 | else |
1968 | { /*either all faces blank, either no face at all */ |
1927 | { /*either all faces blank, either no face at all */ |
1969 | if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates */ |
1928 | if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates */ |
1970 | sl.len = oldlen + 2; |
1929 | sl.len = oldlen + 2; |
1971 | else |
1930 | else |
1972 | sl.len = oldlen; |
1931 | sl.len = oldlen; |
1973 | } |
1932 | } |
|
|
1933 | |
1974 | /*What concerns extendinfos, nothing to be done for now |
1934 | /*What concerns extendinfos, nothing to be done for now |
1975 | * (perhaps effects layer later) |
1935 | * (perhaps effects layer later) |
1976 | */ |
1936 | */ |
1977 | continue; /* don't do processing below */ |
1937 | continue; /* don't do processing below */ |
1978 | } |
1938 | } |
1979 | |
1939 | |
1980 | MapCell & lastcell = socket.lastmap.cells[ax][ay]; |
1940 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1981 | |
1941 | |
1982 | d = pl->contr->blocked_los[ax][ay]; |
1942 | d = pl->contr->blocked_los[ax][ay]; |
1983 | |
1943 | |
1984 | /* If the coordinates are not valid, or it is too dark to see, |
1944 | /* If the coordinates are not valid, or it is too dark to see, |
1985 | * we tell the client as such |
1945 | * we tell the client as such |
1986 | */ |
1946 | */ |
1987 | nx = x; |
1947 | nx = x; |
1988 | ny = y; |
1948 | ny = y; |
1989 | m = get_map_from_coord (pl->map, &nx, &ny); |
1949 | m = get_map_from_coord (pl->map, &nx, &ny); |
|
|
1950 | |
1990 | if (!m) |
1951 | if (!m) |
1991 | { |
1952 | { |
1992 | /* space is out of map. Update space and clear values |
1953 | /* space is out of map. Update space and clear values |
1993 | * if this hasn't already been done. If the space is out |
1954 | * if this hasn't already been done. If the space is out |
1994 | * of the map, it shouldn't have a head |
1955 | * of the map, it shouldn't have a head |
1995 | */ |
1956 | */ |
1996 | if (lastcell.count != -1) |
1957 | if (lastcell.count != -1) |
1997 | { |
1958 | { |
1998 | SockList_AddShort (&sl, mask); |
1959 | sl << uint16 (mask); |
1999 | map_clearcell (&lastcell, 0, 0, 0, -1); |
1960 | map_clearcell (&lastcell, 0, 0, 0, -1); |
2000 | } |
1961 | } |
2001 | } |
1962 | } |
2002 | else if (d > 3) |
1963 | else if (d > 3) |
2003 | { |
1964 | { |
… | |
… | |
2007 | * reason. Still may need to send the head for this space. |
1968 | * reason. Still may need to send the head for this space. |
2008 | */ |
1969 | */ |
2009 | |
1970 | |
2010 | oldlen = sl.len; |
1971 | oldlen = sl.len; |
2011 | |
1972 | |
2012 | SockList_AddShort (&sl, mask); |
1973 | sl << uint16 (mask); |
|
|
1974 | |
2013 | if (lastcell.count != -1) |
1975 | if (lastcell.count != -1) |
2014 | need_send = 1; |
1976 | need_send = 1; |
|
|
1977 | |
2015 | count = -1; |
1978 | count = -1; |
2016 | |
1979 | |
2017 | if (socket.mapmode == Map1aCmd && have_head (ax, ay)) |
1980 | if (socket.mapmode == Map1aCmd && have_head (ax, ay)) |
2018 | { |
1981 | { |
2019 | /* Now check to see if any heads need to be sent */ |
1982 | /* Now check to see if any heads need to be sent */ |
2020 | |
1983 | |
2021 | if (check_head (sl, socket, ax, ay, 2)) |
1984 | if (check_head (sl, socket, ax, ay, 2)) mask |= 0x4; |
2022 | mask |= 0x4; |
|
|
2023 | if (check_head (sl, socket, ax, ay, 1)) |
1985 | if (check_head (sl, socket, ax, ay, 1)) mask |= 0x2; |
2024 | mask |= 0x2; |
|
|
2025 | if (check_head (sl, socket, ax, ay, 0)) |
1986 | if (check_head (sl, socket, ax, ay, 0)) mask |= 0x1; |
2026 | mask |= 0x1; |
|
|
2027 | |
1987 | |
2028 | lastcell.count = count; |
1988 | lastcell.count = count; |
2029 | |
|
|
2030 | } |
1989 | } |
2031 | else |
1990 | else |
2032 | { |
1991 | { |
2033 | struct MapCell *cell = &lastcell; |
|
|
2034 | |
|
|
2035 | /* properly clear a previously sent big face */ |
1992 | /* properly clear a previously sent big face */ |
2036 | if (cell->faces[0] != 0 || cell->faces[1] != 0 || cell->faces[2] != 0) |
1993 | if (lastcell.faces[0] != 0 || lastcell.faces[1] != 0 || lastcell.faces[2] != 0 |
|
|
1994 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
2037 | need_send = 1; |
1995 | need_send = 1; |
|
|
1996 | |
2038 | map_clearcell (&lastcell, 0, 0, 0, count); |
1997 | map_clearcell (&lastcell, 0, 0, 0, count); |
2039 | } |
1998 | } |
2040 | |
1999 | |
2041 | if ((mask & 0xf) || need_send) |
2000 | if ((mask & 0xf) || need_send) |
2042 | { |
|
|
2043 | sl.buf[oldlen + 1] = mask & 0xff; |
2001 | sl.buf[oldlen + 1] = mask & 0xff; |
2044 | } |
|
|
2045 | else |
2002 | else |
2046 | { |
|
|
2047 | sl.len = oldlen; |
2003 | sl.len = oldlen; |
2048 | } |
|
|
2049 | } |
2004 | } |
2050 | else |
2005 | else |
2051 | { |
2006 | { |
2052 | /* In this block, the space is visible or there are head objects |
2007 | /* In this block, the space is visible or there are head objects |
2053 | * we need to send. |
2008 | * we need to send. |
… | |
… | |
2065 | */ |
2020 | */ |
2066 | oldlen = sl.len; |
2021 | oldlen = sl.len; |
2067 | mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
2022 | mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
2068 | eoldlen = esl.len; |
2023 | eoldlen = esl.len; |
2069 | emask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
2024 | emask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
2070 | SockList_AddShort (&sl, mask); |
2025 | sl << uint16 (mask); |
2071 | |
2026 | |
2072 | if (socket.ext_mapinfos) |
2027 | if (socket.ext_mapinfos) |
2073 | SockList_AddShort (&esl, emask); |
2028 | esl << uint16 (emask); |
2074 | |
2029 | |
2075 | unsigned char dummy; |
2030 | unsigned char dummy; |
2076 | unsigned char *last_ext = &dummy; |
2031 | unsigned char *last_ext = &dummy; |
2077 | |
2032 | |
2078 | /* Darkness changed */ |
2033 | /* Darkness changed */ |
… | |
… | |
2082 | |
2037 | |
2083 | if (socket.extmap) |
2038 | if (socket.extmap) |
2084 | { |
2039 | { |
2085 | *last_ext |= 0x80; |
2040 | *last_ext |= 0x80; |
2086 | last_ext = sl.buf + sl.len; |
2041 | last_ext = sl.buf + sl.len; |
2087 | SockList_AddChar (&sl, d); |
2042 | sl << uint8 (d); |
2088 | } |
2043 | } |
2089 | else |
2044 | else |
2090 | SockList_AddChar (&sl, 255 - 64 * d); |
2045 | sl << uint8 (255 - 64 * d); |
2091 | } |
2046 | } |
2092 | |
2047 | |
2093 | lastcell.count = d; |
2048 | lastcell.count = d; |
2094 | |
2049 | |
2095 | if (socket.extmap) |
2050 | if (socket.extmap) |
2096 | { |
2051 | { |
2097 | uint8 stat_hp = 0; |
2052 | uint8 stat_hp = 0; |
2098 | uint8 stat_width = 0; |
2053 | uint8 stat_width = 0; |
|
|
2054 | uint8 flags = 0; |
2099 | tag_t player = 0; |
2055 | UUID player = 0; |
2100 | |
2056 | |
2101 | // send hp information, if applicable |
2057 | // send hp information, if applicable |
2102 | if (object *op = GET_MAP_FACE_OBJ (m, nx, ny, 0)) |
2058 | if (object *op = GET_MAP_FACE_OBJ (m, nx, ny, 0)) |
2103 | { |
2059 | { |
2104 | if (op->head || op->invisible) |
2060 | if (op->head || op->invisible) |
… | |
… | |
2111 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
2067 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
2112 | stat_width = op->arch->tail_x; |
2068 | stat_width = op->arch->tail_x; |
2113 | } |
2069 | } |
2114 | } |
2070 | } |
2115 | |
2071 | |
|
|
2072 | if (op->msg && op->msg[0] == '@') |
|
|
2073 | flags |= 1; |
|
|
2074 | |
2116 | if (op->type == PLAYER && op != pl) |
2075 | if (op->type == PLAYER && op != pl) |
2117 | player = op->count; |
2076 | player = op->count; |
2118 | } |
2077 | } |
2119 | |
2078 | |
2120 | if (lastcell.stat_hp != stat_hp) |
2079 | if (lastcell.stat_hp != stat_hp) |
… | |
… | |
2122 | lastcell.stat_hp = stat_hp; |
2081 | lastcell.stat_hp = stat_hp; |
2123 | |
2082 | |
2124 | mask |= 0x8; |
2083 | mask |= 0x8; |
2125 | *last_ext |= 0x80; |
2084 | *last_ext |= 0x80; |
2126 | last_ext = sl.buf + sl.len; |
2085 | last_ext = sl.buf + sl.len; |
2127 | SockList_AddChar (&sl, 5); |
2086 | |
2128 | SockList_AddChar (&sl, stat_hp); |
2087 | sl << uint8 (5) << uint8 (stat_hp); |
2129 | |
2088 | |
2130 | if (stat_width > 1) |
2089 | if (stat_width > 1) |
2131 | { |
2090 | { |
2132 | *last_ext |= 0x80; |
2091 | *last_ext |= 0x80; |
2133 | last_ext = sl.buf + sl.len; |
2092 | last_ext = sl.buf + sl.len; |
2134 | SockList_AddChar (&sl, 6); |
2093 | |
2135 | SockList_AddChar (&sl, stat_width); |
2094 | sl << uint8 (6) << uint8 (stat_width); |
2136 | } |
2095 | } |
2137 | } |
2096 | } |
2138 | |
2097 | |
2139 | if (lastcell.player !=player) |
2098 | if (lastcell.player != player) |
2140 | { |
2099 | { |
2141 | lastcell.player = player; |
2100 | lastcell.player = player; |
2142 | |
2101 | |
2143 | mask |= 0x8; |
2102 | mask |= 0x8; |
2144 | *last_ext |= 0x80; |
2103 | *last_ext |= 0x80; |
2145 | last_ext = sl.buf + sl.len; |
2104 | last_ext = sl.buf + sl.len; |
2146 | SockList_AddChar (&sl, 0x47); |
2105 | |
2147 | SockList_AddChar (&sl, 4); |
2106 | sl << uint8 (0x47) << uint8 (8) << (uint64)player; |
2148 | SockList_AddInt (&sl, player); |
2107 | } |
|
|
2108 | |
|
|
2109 | if (lastcell.flags != flags) |
|
|
2110 | { |
|
|
2111 | lastcell.flags = flags; |
|
|
2112 | |
|
|
2113 | mask |= 0x8; |
|
|
2114 | *last_ext |= 0x80; |
|
|
2115 | last_ext = sl.buf + sl.len; |
|
|
2116 | |
|
|
2117 | sl << uint8 (8) << uint8 (flags); |
2149 | } |
2118 | } |
2150 | } |
2119 | } |
2151 | |
2120 | |
2152 | /* Floor face */ |
2121 | /* Floor face */ |
2153 | if (update_space (&sl, &socket, m, nx, ny, ax, ay, 2)) |
2122 | if (update_space (sl, socket, m, nx, ny, ax, ay, 2)) |
2154 | mask |= 0x4; |
2123 | mask |= 0x4; |
2155 | |
2124 | |
2156 | if (socket.EMI_smooth) |
2125 | if (socket.EMI_smooth) |
2157 | if (update_smooth (&esl, &socket, m, nx, ny, ax, ay, 2)) |
2126 | if (update_smooth (esl, socket, m, nx, ny, ax, ay, 2)) |
2158 | emask |= 0x4; |
2127 | emask |= 0x4; |
2159 | |
2128 | |
2160 | /* Middle face */ |
2129 | /* Middle face */ |
2161 | if (update_space (&sl, &socket, m, nx, ny, ax, ay, 1)) |
2130 | if (update_space (sl, socket, m, nx, ny, ax, ay, 1)) |
2162 | mask |= 0x2; |
2131 | mask |= 0x2; |
2163 | |
2132 | |
2164 | if (socket.EMI_smooth) |
2133 | if (socket.EMI_smooth) |
2165 | if (update_smooth (&esl, &socket, m, nx, ny, ax, ay, 1)) |
2134 | if (update_smooth (esl, socket, m, nx, ny, ax, ay, 1)) |
2166 | emask |= 0x2; |
2135 | emask |= 0x2; |
2167 | |
2136 | |
2168 | if (nx == pl->x && ny == pl->y && pl->invisible & (pl->invisible < 50 ? 4 : 1)) |
2137 | if (nx == pl->x && ny == pl->y && pl->invisible & (pl->invisible < 50 ? 4 : 1)) |
2169 | { |
2138 | { |
2170 | if (lastcell.faces[0] != pl->face->number) |
2139 | if (lastcell.faces[0] != pl->face->number) |
2171 | { |
2140 | { |
2172 | lastcell.faces[0] = pl->face->number; |
2141 | lastcell.faces[0] = pl->face->number; |
2173 | mask |= 0x1; |
2142 | mask |= 0x1; |
|
|
2143 | |
2174 | if (!(socket.faces_sent[pl->face->number] & NS_FACESENT_FACE)) |
2144 | if (!(socket.faces_sent[pl->face->number] & NS_FACESENT_FACE)) |
2175 | esrv_send_face (&socket, pl->face->number, 0); |
2145 | esrv_send_face (&socket, pl->face->number, 0); |
2176 | SockList_AddShort (&sl, pl->face->number); |
2146 | |
|
|
2147 | sl << uint16 (pl->face->number); |
2177 | } |
2148 | } |
2178 | } |
2149 | } |
2179 | /* Top face */ |
|
|
2180 | else |
2150 | else |
2181 | { |
2151 | { |
|
|
2152 | /* Top face */ |
2182 | if (update_space (&sl, &socket, m, nx, ny, ax, ay, 0)) |
2153 | if (update_space (sl, socket, m, nx, ny, ax, ay, 0)) |
2183 | mask |= 0x1; |
2154 | mask |= 0x1; |
|
|
2155 | |
2184 | if (socket.EMI_smooth) |
2156 | if (socket.EMI_smooth) |
2185 | if (update_smooth (&esl, &socket, m, nx, ny, ax, ay, 0)) |
2157 | if (update_smooth (esl, socket, m, nx, ny, ax, ay, 0)) |
2186 | { |
|
|
2187 | emask |= 0x1; |
2158 | emask |= 0x1; |
2188 | } |
|
|
2189 | } |
2159 | } |
|
|
2160 | |
2190 | /* Check to see if we are in fact sending anything for this |
2161 | /* Check to see if we are in fact sending anything for this |
2191 | * space by checking the mask. If so, update the mask. |
2162 | * space by checking the mask. If so, update the mask. |
2192 | * if not, reset the len to that from before adding the mask |
2163 | * if not, reset the len to that from before adding the mask |
2193 | * value, so we don't send those bits. |
2164 | * value, so we don't send those bits. |
2194 | */ |
2165 | */ |
2195 | if (mask & 0xf) |
2166 | if (mask & 0xf) |
2196 | { |
|
|
2197 | sl.buf[oldlen + 1] = mask & 0xff; |
2167 | sl.buf[oldlen + 1] = mask & 0xff; |
2198 | } |
|
|
2199 | else |
2168 | else |
2200 | { |
|
|
2201 | sl.len = oldlen; |
2169 | sl.len = oldlen; |
2202 | } |
2170 | |
2203 | if (emask & 0xf) |
2171 | if (emask & 0xf) |
2204 | { |
|
|
2205 | esl.buf[eoldlen + 1] = emask & 0xff; |
2172 | esl.buf[eoldlen + 1] = emask & 0xff; |
2206 | } |
|
|
2207 | else |
2173 | else |
2208 | { |
|
|
2209 | esl.len = eoldlen; |
2174 | esl.len = eoldlen; |
2210 | } |
|
|
2211 | } /* else this is a viewable space */ |
2175 | } /* else this is a viewable space */ |
2212 | } /* for x loop */ |
2176 | } /* for x loop */ |
2213 | } /* for y loop */ |
2177 | } /* for y loop */ |
2214 | |
2178 | |
2215 | /* Verify that we in fact do need to send this */ |
2179 | /* Verify that we in fact do need to send this */ |
… | |
… | |
2221 | * it doesn't need draw! |
2185 | * it doesn't need draw! |
2222 | */ |
2186 | */ |
2223 | ewhatflag &= (~EMI_NOREDRAW); |
2187 | ewhatflag &= (~EMI_NOREDRAW); |
2224 | esl.buf[ewhatstart + 1] = ewhatflag & 0xff; |
2188 | esl.buf[ewhatstart + 1] = ewhatflag & 0xff; |
2225 | } |
2189 | } |
|
|
2190 | |
2226 | if (esl.len > estartlen) |
2191 | if (esl.len > estartlen) |
2227 | { |
|
|
2228 | Send_With_Handling (&socket, &esl); |
2192 | Send_With_Handling (&socket, &esl); |
2229 | } |
|
|
2230 | free (esl.buf); |
|
|
2231 | } |
2193 | } |
|
|
2194 | |
2232 | if (sl.len > startlen || socket.sent_scroll) |
2195 | if (sl.len > startlen || socket.sent_scroll) |
2233 | { |
2196 | { |
2234 | Send_With_Handling (&socket, &sl); |
2197 | Send_With_Handling (&socket, &sl); |
2235 | socket.sent_scroll = 0; |
2198 | socket.sent_scroll = 0; |
2236 | } |
2199 | } |
2237 | free (sl.buf); |
2200 | |
|
|
2201 | sl.free (); |
|
|
2202 | esl.free (); |
2238 | } |
2203 | } |
2239 | |
2204 | |
2240 | /** |
2205 | /** |
2241 | * Draws client map. |
2206 | * Draws client map. |
2242 | */ |
2207 | */ |
… | |
… | |
2247 | sint16 ax, ay, nx, ny; /* ax and ay goes from 0 to max-size of arrays */ |
2212 | sint16 ax, ay, nx, ny; /* ax and ay goes from 0 to max-size of arrays */ |
2248 | New_Face *face, *floor; |
2213 | New_Face *face, *floor; |
2249 | New_Face *floor2; |
2214 | New_Face *floor2; |
2250 | int d, mflags; |
2215 | int d, mflags; |
2251 | struct Map newmap; |
2216 | struct Map newmap; |
2252 | mapstruct *m, *pm; |
2217 | maptile *m, *pm; |
2253 | |
2218 | |
2254 | if (pl->type != PLAYER) |
2219 | if (pl->type != PLAYER) |
2255 | { |
2220 | { |
2256 | LOG (llevError, "draw_client_map called with non player/non eric-server\n"); |
2221 | LOG (llevError, "draw_client_map called with non player/non eric-server\n"); |
2257 | return; |
2222 | return; |
… | |
… | |
2356 | esrv_map_setbelow (&pl->contr->socket, ax, ay, floor->number, &newmap); |
2321 | esrv_map_setbelow (&pl->contr->socket, ax, ay, floor->number, &newmap); |
2357 | } |
2322 | } |
2358 | } /* Is a valid space */ |
2323 | } /* Is a valid space */ |
2359 | } |
2324 | } |
2360 | } |
2325 | } |
|
|
2326 | |
2361 | esrv_map_doneredraw (&pl->contr->socket, &newmap); |
2327 | esrv_map_doneredraw (&pl->contr->socket, &newmap); |
2362 | |
2328 | |
2363 | check_map_change (pl->contr); |
2329 | check_map_change (pl->contr); |
2364 | } |
2330 | } |
2365 | |
2331 | |
… | |
… | |
2382 | /** |
2348 | /** |
2383 | * This sends the skill number to name mapping. We ignore |
2349 | * This sends the skill number to name mapping. We ignore |
2384 | * the params - we always send the same info no matter what. |
2350 | * the params - we always send the same info no matter what. |
2385 | */ |
2351 | */ |
2386 | void |
2352 | void |
2387 | send_skill_info (NewSocket * ns, char *params) |
2353 | send_skill_info (NewSocket *ns, char *params) |
2388 | { |
2354 | { |
2389 | SockList sl; |
2355 | SockList sl (MAXSOCKBUF); |
2390 | int i; |
2356 | sl << "replyinfo skill_info\n"; |
2391 | |
2357 | |
2392 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
|
|
2393 | strcpy ((char *) sl.buf, "replyinfo skill_info\n"); |
|
|
2394 | for (i = 1; i < NUM_SKILLS; i++) |
2358 | for (int i = 1; i < NUM_SKILLS; i++) |
2395 | { |
2359 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); |
2396 | sprintf ((char *) sl.buf + strlen ((char *) sl.buf), "%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); |
2360 | |
2397 | } |
|
|
2398 | sl.len = strlen ((char *) sl.buf); |
|
|
2399 | if (sl.len >= MAXSOCKBUF) |
2361 | if (sl.len >= MAXSOCKBUF) |
2400 | { |
2362 | { |
2401 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
2363 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
2402 | fatal (0); |
2364 | fatal (0); |
2403 | } |
2365 | } |
|
|
2366 | |
2404 | Send_With_Handling (ns, &sl); |
2367 | Send_With_Handling (ns, &sl); |
2405 | free (sl.buf); |
2368 | sl.free (); |
2406 | } |
2369 | } |
2407 | |
2370 | |
2408 | /** |
2371 | /** |
2409 | * This sends the spell path to name mapping. We ignore |
2372 | * This sends the spell path to name mapping. We ignore |
2410 | * the params - we always send the same info no matter what. |
2373 | * the params - we always send the same info no matter what. |
2411 | */ |
2374 | */ |
2412 | void |
2375 | void |
2413 | send_spell_paths (NewSocket * ns, char *params) |
2376 | send_spell_paths (NewSocket * ns, char *params) |
2414 | { |
2377 | { |
2415 | SockList sl; |
2378 | SockList sl (MAXSOCKBUF); |
2416 | int i; |
|
|
2417 | |
2379 | |
2418 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
2380 | sl << "replyinfo spell_paths\n"; |
2419 | strcpy ((char *) sl.buf, "replyinfo spell_paths\n"); |
2381 | |
2420 | for (i = 0; i < NRSPELLPATHS; i++) |
2382 | for (int i = 0; i < NRSPELLPATHS; i++) |
2421 | sprintf ((char *) sl.buf + strlen ((char *) sl.buf), "%d:%s\n", 1 << i, spellpathnames[i]); |
2383 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
2422 | sl.len = strlen ((char *) sl.buf); |
2384 | |
2423 | if (sl.len >= MAXSOCKBUF) |
2385 | if (sl.len >= MAXSOCKBUF) |
2424 | { |
2386 | { |
2425 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
2387 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
2426 | fatal (0); |
2388 | fatal (0); |
2427 | } |
2389 | } |
|
|
2390 | |
2428 | Send_With_Handling (ns, &sl); |
2391 | Send_With_Handling (ns, &sl); |
2429 | free (sl.buf); |
2392 | sl.free (); |
2430 | } |
2393 | } |
2431 | |
2394 | |
2432 | /** |
2395 | /** |
2433 | * This looks for any spells the player may have that have changed their stats. |
2396 | * This looks for any spells the player may have that have changed their stats. |
2434 | * it then sends an updspell packet for each spell that has changed in this way |
2397 | * it then sends an updspell packet for each spell that has changed in this way |
2435 | */ |
2398 | */ |
2436 | void |
2399 | void |
2437 | esrv_update_spells (player *pl) |
2400 | esrv_update_spells (player *pl) |
2438 | { |
2401 | { |
2439 | SockList sl; |
|
|
2440 | int flags = 0; |
|
|
2441 | object *spell; |
|
|
2442 | |
|
|
2443 | if (!pl->socket.monitor_spells) |
2402 | if (!pl->socket.monitor_spells) |
2444 | return; |
2403 | return; |
|
|
2404 | |
2445 | for (spell = pl->ob->inv; spell != NULL; spell = spell->below) |
2405 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
2446 | { |
2406 | { |
2447 | if (spell->type == SPELL) |
2407 | if (spell->type == SPELL) |
2448 | { |
2408 | { |
|
|
2409 | int flags = 0; |
|
|
2410 | |
2449 | /* check if we need to update it */ |
2411 | /* check if we need to update it */ |
2450 | if (spell->last_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
2412 | if (spell->last_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
2451 | { |
2413 | { |
2452 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
2414 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
2453 | flags |= UPD_SP_MANA; |
2415 | flags |= UPD_SP_MANA; |
2454 | } |
2416 | } |
|
|
2417 | |
2455 | if (spell->last_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
2418 | if (spell->last_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
2456 | { |
2419 | { |
2457 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
2420 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
2458 | flags |= UPD_SP_GRACE; |
2421 | flags |= UPD_SP_GRACE; |
2459 | } |
2422 | } |
|
|
2423 | |
2460 | if (spell->last_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
2424 | if (spell->last_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
2461 | { |
2425 | { |
2462 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
2426 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
2463 | flags |= UPD_SP_DAMAGE; |
2427 | flags |= UPD_SP_DAMAGE; |
2464 | } |
2428 | } |
|
|
2429 | |
2465 | if (flags != 0) |
2430 | if (flags) |
2466 | { |
2431 | { |
2467 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
2432 | SockList sl (MAXSOCKBUF); |
2468 | strcpy ((char *) sl.buf, "updspell "); |
2433 | |
2469 | sl.len = strlen ((char *) sl.buf); |
2434 | sl << "updspell " |
2470 | SockList_AddChar (&sl, flags); |
2435 | << uint8 (flags) |
2471 | SockList_AddInt (&sl, spell->count); |
2436 | << uint32 (spell->count); |
2472 | if (flags & UPD_SP_MANA) |
2437 | |
2473 | SockList_AddShort (&sl, spell->last_sp); |
2438 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
2474 | if (flags & UPD_SP_GRACE) |
2439 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
2475 | SockList_AddShort (&sl, spell->last_grace); |
2440 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
2476 | if (flags & UPD_SP_DAMAGE) |
2441 | |
2477 | SockList_AddShort (&sl, spell->last_eat); |
|
|
2478 | flags = 0; |
|
|
2479 | Send_With_Handling (&pl->socket, &sl); |
2442 | Send_With_Handling (&pl->socket, &sl); |
2480 | free (sl.buf); |
2443 | sl.free (); |
2481 | } |
2444 | } |
2482 | } |
2445 | } |
2483 | } |
2446 | } |
2484 | } |
2447 | } |
2485 | |
2448 | |
2486 | void |
2449 | void |
2487 | esrv_remove_spell (player *pl, object *spell) |
2450 | esrv_remove_spell (player *pl, object *spell) |
2488 | { |
2451 | { |
2489 | SockList sl; |
|
|
2490 | |
|
|
2491 | if (!pl->socket.monitor_spells) |
2452 | if (!pl->socket.monitor_spells) |
2492 | return; |
2453 | return; |
|
|
2454 | |
2493 | if (!pl || !spell || spell->env != pl->ob) |
2455 | if (!pl || !spell || spell->env != pl->ob) |
2494 | { |
2456 | { |
2495 | LOG (llevError, "Invalid call to esrv_remove_spell"); |
2457 | LOG (llevError, "Invalid call to esrv_remove_spell"); |
2496 | return; |
2458 | return; |
2497 | } |
2459 | } |
2498 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
2460 | |
2499 | strcpy ((char *) sl.buf, "delspell "); |
2461 | SockList sl (MAXSOCKBUF); |
2500 | sl.len = strlen ((char *) sl.buf); |
2462 | |
2501 | SockList_AddInt (&sl, spell->count); |
2463 | sl << "delspell " |
|
|
2464 | << uint32 (spell->count); |
|
|
2465 | |
2502 | Send_With_Handling (&pl->socket, &sl); |
2466 | Send_With_Handling (&pl->socket, &sl); |
2503 | free (sl.buf); |
2467 | sl.free (); |
2504 | } |
2468 | } |
2505 | |
2469 | |
2506 | /* appends the spell *spell to the Socklist we will send the data to. */ |
2470 | /* appends the spell *spell to the Socklist we will send the data to. */ |
2507 | static void |
2471 | static void |
2508 | append_spell (player *pl, SockList * sl, object *spell) |
2472 | append_spell (player *pl, SockList &sl, object *spell) |
2509 | { |
2473 | { |
2510 | int len, i, skill = 0; |
2474 | int len, i, skill = 0; |
2511 | |
2475 | |
2512 | if (!(spell->name)) |
2476 | if (!(spell->name)) |
2513 | { |
2477 | { |
2514 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
2478 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
2515 | return; |
2479 | return; |
2516 | } |
2480 | } |
2517 | SockList_AddInt (sl, spell->count); |
2481 | |
2518 | SockList_AddShort (sl, spell->level); |
|
|
2519 | SockList_AddShort (sl, spell->casting_time); |
|
|
2520 | /* store costs and damage in the object struct, to compare to later */ |
2482 | /* store costs and damage in the object struct, to compare to later */ |
2521 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
2483 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
2522 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
2484 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
2523 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
2485 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
2524 | /* send the current values */ |
|
|
2525 | SockList_AddShort (sl, spell->last_sp); |
|
|
2526 | SockList_AddShort (sl, spell->last_grace); |
|
|
2527 | SockList_AddShort (sl, spell->last_eat); |
|
|
2528 | |
2486 | |
2529 | /* figure out which skill it uses, if it uses one */ |
2487 | /* figure out which skill it uses, if it uses one */ |
2530 | if (spell->skill) |
2488 | if (spell->skill) |
2531 | { |
2489 | { |
2532 | for (i = 1; i < NUM_SKILLS; i++) |
2490 | for (i = 1; i < NUM_SKILLS; i++) |
… | |
… | |
2534 | { |
2492 | { |
2535 | skill = i + CS_STAT_SKILLINFO; |
2493 | skill = i + CS_STAT_SKILLINFO; |
2536 | break; |
2494 | break; |
2537 | } |
2495 | } |
2538 | } |
2496 | } |
2539 | SockList_AddChar (sl, skill); |
|
|
2540 | |
2497 | |
2541 | SockList_AddInt (sl, spell->path_attuned); |
2498 | /* send the current values */ |
|
|
2499 | sl << uint32 (spell->count) |
|
|
2500 | << uint16 (spell->level) |
|
|
2501 | << uint16 (spell->casting_time) |
|
|
2502 | << uint16 (spell->last_sp) |
|
|
2503 | << uint16 (spell->last_grace) |
|
|
2504 | << uint16 (spell->last_eat) |
|
|
2505 | << uint8 (skill) |
|
|
2506 | << uint32 (spell->path_attuned) |
2542 | SockList_AddInt (sl, (spell->face) ? spell->face->number : 0); |
2507 | << uint32 (spell->face ? spell->face->number : 0) |
2543 | |
2508 | << data8 (spell->name) |
2544 | len = strlen (spell->name); |
2509 | << data16 (spell->msg); |
2545 | SockList_AddChar (sl, (char) len); |
|
|
2546 | memcpy (sl->buf + sl->len, spell->name, len); |
|
|
2547 | sl->len += len; |
|
|
2548 | |
|
|
2549 | if (!spell->msg) |
|
|
2550 | { |
|
|
2551 | SockList_AddShort (sl, 0); |
|
|
2552 | } |
|
|
2553 | else |
|
|
2554 | { |
|
|
2555 | len = strlen (spell->msg); |
|
|
2556 | SockList_AddShort (sl, len); |
|
|
2557 | memcpy (sl->buf + sl->len, spell->msg, len); |
|
|
2558 | sl->len += len; |
|
|
2559 | } |
|
|
2560 | } |
2510 | } |
2561 | |
2511 | |
2562 | /** |
2512 | /** |
2563 | * This tells the client to add the spell *ob, if *ob is NULL, then add |
2513 | * This tells the client to add the spell *ob, if *ob is NULL, then add |
2564 | * all spells in the player's inventory. |
2514 | * all spells in the player's inventory. |
2565 | */ |
2515 | */ |
2566 | void |
2516 | void |
2567 | esrv_add_spells (player *pl, object *spell) |
2517 | esrv_add_spells (player *pl, object *spell) |
2568 | { |
2518 | { |
2569 | SockList sl; |
|
|
2570 | |
|
|
2571 | if (!pl) |
2519 | if (!pl) |
2572 | { |
2520 | { |
2573 | LOG (llevError, "esrv_add_spells, tried to add a spell to a NULL player"); |
2521 | LOG (llevError, "esrv_add_spells, tried to add a spell to a NULL player"); |
2574 | return; |
2522 | return; |
2575 | } |
2523 | } |
|
|
2524 | |
2576 | if (!pl->socket.monitor_spells) |
2525 | if (!pl->socket.monitor_spells) |
2577 | return; |
2526 | return; |
2578 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
2527 | |
2579 | strcpy ((char *) sl.buf, "addspell "); |
2528 | SockList sl (MAXSOCKBUF); |
2580 | sl.len = strlen ((char *) sl.buf); |
2529 | |
|
|
2530 | sl << "addspell "; |
|
|
2531 | |
2581 | if (!spell) |
2532 | if (!spell) |
2582 | { |
2533 | { |
2583 | for (spell = pl->ob->inv; spell != NULL; spell = spell->below) |
2534 | for (spell = pl->ob->inv; spell != NULL; spell = spell->below) |
2584 | { |
2535 | { |
2585 | /* were we to simply keep appending data here, we could exceed |
2536 | /* were we to simply keep appending data here, we could exceed |
… | |
… | |
2595 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
2546 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
2596 | * like it will fix this |
2547 | * like it will fix this |
2597 | */ |
2548 | */ |
2598 | if (spell->type != SPELL) |
2549 | if (spell->type != SPELL) |
2599 | continue; |
2550 | continue; |
|
|
2551 | |
2600 | if (sl.len >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
2552 | if (sl.len >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
2601 | { |
2553 | { |
2602 | Send_With_Handling (&pl->socket, &sl); |
2554 | Send_With_Handling (&pl->socket, &sl); |
2603 | strcpy ((char *) sl.buf, "addspell "); |
2555 | strcpy ((char *) sl.buf, "addspell "); |
2604 | sl.len = strlen ((char *) sl.buf); |
2556 | sl.len = strlen ((char *) sl.buf); |
2605 | } |
2557 | } |
|
|
2558 | |
2606 | append_spell (pl, &sl, spell); |
2559 | append_spell (pl, sl, spell); |
2607 | } |
2560 | } |
2608 | } |
2561 | } |
2609 | else if (spell->type != SPELL) |
2562 | else if (spell->type != SPELL) |
2610 | { |
2563 | { |
2611 | LOG (llevError, "Asked to send a non-spell object as a spell"); |
2564 | LOG (llevError, "Asked to send a non-spell object as a spell"); |
2612 | return; |
2565 | return; |
2613 | } |
2566 | } |
2614 | else |
2567 | else |
2615 | append_spell (pl, &sl, spell); |
2568 | append_spell (pl, sl, spell); |
|
|
2569 | |
2616 | if (sl.len >= MAXSOCKBUF) |
2570 | if (sl.length () >= MAXSOCKBUF) |
2617 | { |
2571 | { |
2618 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
2572 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
2619 | fatal (0); |
2573 | fatal (0); |
2620 | } |
2574 | } |
|
|
2575 | |
2621 | /* finally, we can send the packet */ |
2576 | /* finally, we can send the packet */ |
2622 | Send_With_Handling (&pl->socket, &sl); |
2577 | Send_With_Handling (&pl->socket, &sl); |
2623 | free (sl.buf); |
2578 | |
|
|
2579 | sl.free (); |
2624 | } |
2580 | } |
|
|
2581 | |