1 | |
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2 | /* |
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3 | * static char *rcsid_init_c = |
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4 | * "$Id: request.C,v 1.17 2006/09/12 19:20:09 root Exp $"; |
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5 | */ |
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6 | |
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7 | /* |
1 | /* |
8 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
9 | |
3 | |
10 | Copyright (C) 2001 Mark Wedel |
4 | Copyright (C) 2001 Mark Wedel |
11 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
… | |
… | |
22 | |
16 | |
23 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
24 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
26 | |
20 | |
27 | The author can be reached via e-mail to crossfire-devel@real-time.com |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
28 | */ |
22 | */ |
29 | |
23 | |
30 | /** |
24 | /** |
31 | * \file |
25 | * \file |
32 | * Client handling. |
26 | * Client handling. |
… | |
… | |
47 | * if a face has not already been sent to the client, it is sent now. |
41 | * if a face has not already been sent to the client, it is sent now. |
48 | * |
42 | * |
49 | * mapcellchanged, compactlayer, compactstack, perform the map compressing |
43 | * mapcellchanged, compactlayer, compactstack, perform the map compressing |
50 | * operations |
44 | * operations |
51 | * |
45 | * |
52 | * esrv_map_doneredraw finishes the map update, and ships across the |
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53 | * map updates. |
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54 | * |
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55 | * esrv_map_scroll tells the client to scroll the map, and does similarily |
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56 | * for the locally cached copy. |
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57 | */ |
46 | */ |
58 | |
47 | |
59 | #include <global.h> |
48 | #include <global.h> |
60 | #include <sproto.h> |
49 | #include <sproto.h> |
61 | |
50 | |
… | |
… | |
65 | #include <commands.h> |
54 | #include <commands.h> |
66 | |
55 | |
67 | /* This block is basically taken from socket.c - I assume if it works there, |
56 | /* This block is basically taken from socket.c - I assume if it works there, |
68 | * it should work here. |
57 | * it should work here. |
69 | */ |
58 | */ |
70 | #ifndef WIN32 /* ---win32 exclude unix headers */ |
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71 | # include <sys/types.h> |
59 | #include <sys/types.h> |
72 | # include <sys/time.h> |
60 | #include <sys/time.h> |
73 | # include <sys/socket.h> |
61 | #include <sys/socket.h> |
74 | # include <netinet/in.h> |
62 | #include <netinet/in.h> |
75 | # include <netdb.h> |
63 | #include <netdb.h> |
76 | #endif /* win32 */ |
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77 | |
64 | |
78 | #ifdef HAVE_UNISTD_H |
65 | #ifdef HAVE_UNISTD_H |
79 | # include <unistd.h> |
66 | # include <unistd.h> |
80 | #endif |
67 | #endif |
81 | |
68 | |
… | |
… | |
112 | { |
99 | { |
113 | struct Map newmap; |
100 | struct Map newmap; |
114 | int x, y, mx, my; |
101 | int x, y, mx, my; |
115 | |
102 | |
116 | { |
103 | { |
117 | char buf[MAXSOCKBUF]; |
104 | packet sl; |
118 | |
105 | |
119 | sprintf (buf, "map_scroll %d %d", dx, dy); |
106 | sl.printf ("map_scroll %d %d", dx, dy); |
120 | Write_String_To_Socket (ns, buf, strlen (buf)); |
107 | ns->send_packet (sl); |
121 | } |
108 | } |
122 | |
109 | |
123 | /* If we are using the Map1aCmd, we may in fact send |
110 | /* If we are using the Map1aCmd, we may in fact send |
124 | * head information that is outside the viewable map. |
111 | * head information that is outside the viewable map. |
125 | * So set the mx,my to the max value we want to |
112 | * So set the mx,my to the max value we want to |
… | |
… | |
145 | for (x = 0; x < mx; x++) |
132 | for (x = 0; x < mx; x++) |
146 | { |
133 | { |
147 | for (y = 0; y < my; y++) |
134 | for (y = 0; y < my; y++) |
148 | { |
135 | { |
149 | if (x >= ns->mapx || y >= ns->mapy) |
136 | if (x >= ns->mapx || y >= ns->mapy) |
150 | { |
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151 | /* clear cells outside the viewable area */ |
137 | /* clear cells outside the viewable area */ |
152 | memset (&newmap.cells[x][y], 0, sizeof (struct MapCell)); |
138 | memset (&newmap.cells[x][y], 0, sizeof (struct MapCell)); |
153 | } |
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154 | else if ((x + dx) < 0 || (x + dx) >= ns->mapx || (y + dy) < 0 || (y + dy) >= ns->mapy) |
139 | else if ((x + dx) < 0 || (x + dx) >= ns->mapx || (y + dy) < 0 || (y + dy) >= ns->mapy) |
155 | { |
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156 | /* clear newly visible tiles within the viewable area */ |
140 | /* clear newly visible tiles within the viewable area */ |
157 | memset (&(newmap.cells[x][y]), 0, sizeof (struct MapCell)); |
141 | memset (&(newmap.cells[x][y]), 0, sizeof (struct MapCell)); |
158 | } |
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159 | else |
142 | else |
160 | { |
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161 | memcpy (&(newmap.cells[x][y]), &(ns->lastmap.cells[x + dx][y + dy]), sizeof (struct MapCell)); |
143 | memcpy (&(newmap.cells[x][y]), &(ns->lastmap.cells[x + dx][y + dy]), sizeof (struct MapCell)); |
162 | } |
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163 | } |
144 | } |
164 | } |
145 | } |
165 | |
146 | |
166 | memcpy (&(ns->lastmap), &newmap, sizeof (struct Map)); |
147 | memcpy (&(ns->lastmap), &newmap, sizeof (struct Map)); |
167 | |
148 | |
… | |
… | |
177 | NewSocket & socket = pl->socket; |
158 | NewSocket & socket = pl->socket; |
178 | |
159 | |
179 | memset (&socket.lastmap, 0, sizeof (socket.lastmap)); |
160 | memset (&socket.lastmap, 0, sizeof (socket.lastmap)); |
180 | |
161 | |
181 | if (socket.newmapcmd == 1) |
162 | if (socket.newmapcmd == 1) |
182 | Write_String_To_Socket (&socket, "newmap", 6); |
163 | socket.send_packet ("newmap"); |
183 | |
164 | |
184 | socket.update_look = 1; |
165 | socket.update_look = 1; |
185 | socket.look_position = 0; |
166 | socket.look_position = 0; |
186 | } |
167 | } |
187 | |
168 | |
… | |
… | |
218 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, ob->map->path); |
199 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, ob->map->path); |
219 | } |
200 | } |
220 | else |
201 | else |
221 | snprintf (buf, MAX_BUF, "mapinfo current"); |
202 | snprintf (buf, MAX_BUF, "mapinfo current"); |
222 | |
203 | |
223 | Write_String_To_Socket (&socket, buf, strlen (buf)); |
204 | socket.send_packet (buf); |
224 | } |
205 | } |
225 | } |
206 | } |
226 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
207 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
227 | { |
208 | { |
228 | int dx = ob->x - socket.current_x; |
209 | int dx = ob->x - socket.current_x; |
… | |
… | |
266 | if (!strncmp (buf, "spatial ", 8)) |
247 | if (!strncmp (buf, "spatial ", 8)) |
267 | { |
248 | { |
268 | buf += 8; |
249 | buf += 8; |
269 | |
250 | |
270 | // initial map and its origin |
251 | // initial map and its origin |
271 | mapstruct *map = pl->ob->map; |
252 | maptile *map = pl->ob->map; |
272 | sint16 dx, dy; |
253 | sint16 dx, dy; |
273 | int mapx = pl->socket.mapx / 2 - pl->ob->x; |
254 | int mapx = pl->socket.mapx / 2 - pl->ob->x; |
274 | int mapy = pl->socket.mapy / 2 - pl->ob->y; |
255 | int mapy = pl->socket.mapy / 2 - pl->ob->y; |
275 | int max_distance = 8; // limit maximum path length to something generous |
256 | int max_distance = 8; // limit maximum path length to something generous |
276 | |
257 | |
… | |
… | |
330 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
311 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
331 | } |
312 | } |
332 | else |
313 | else |
333 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
314 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
334 | |
315 | |
335 | Write_String_To_Socket (&pl->socket, bigbuf, strlen (bigbuf)); |
316 | pl->socket.send_packet (bigbuf); |
336 | } |
317 | } |
337 | |
318 | |
338 | /** This is the Setup cmd - easy first implementation */ |
319 | /** This is the Setup cmd - easy first implementation */ |
339 | void |
320 | void |
340 | SetUp (char *buf, int len, NewSocket * ns) |
321 | SetUp (char *buf, int len, NewSocket * ns) |
… | |
… | |
347 | * |
328 | * |
348 | * we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
329 | * we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
349 | * The client then must sort this out |
330 | * The client then must sort this out |
350 | */ |
331 | */ |
351 | |
332 | |
352 | LOG (llevInfo, "Get SetupCmd:: %s\n", buf); |
333 | //LOG (llevInfo, "Get SetupCmd:: %s\n", buf); |
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334 | |
353 | strcpy (cmdback, "setup"); |
335 | strcpy (cmdback, "setup"); |
354 | for (s = 0; s < len;) |
336 | for (s = 0; s < len; ) |
355 | { |
337 | { |
356 | |
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357 | cmd = &buf[s]; |
338 | cmd = &buf[s]; |
358 | |
339 | |
359 | /* find the next space, and put a null there */ |
340 | /* find the next space, and put a null there */ |
360 | for (; buf[s] && buf[s] != ' '; s++); |
341 | for (; buf[s] && buf[s] != ' '; s++) |
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342 | ; |
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343 | |
361 | buf[s++] = 0; |
344 | buf[s++] = 0; |
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345 | |
362 | while (buf[s] == ' ') |
346 | while (buf[s] == ' ') |
363 | s++; |
347 | s++; |
364 | |
348 | |
365 | if (s >= len) |
349 | if (s >= len) |
366 | break; |
350 | break; |
367 | |
351 | |
368 | param = &buf[s]; |
352 | param = &buf[s]; |
369 | |
353 | |
370 | for (; buf[s] && buf[s] != ' '; s++); |
354 | for (; buf[s] && buf[s] != ' '; s++) |
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355 | ; |
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356 | |
371 | buf[s++] = 0; |
357 | buf[s++] = 0; |
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358 | |
372 | while (buf[s] == ' ') |
359 | while (buf[s] == ' ') |
373 | s++; |
360 | s++; |
374 | |
361 | |
375 | slen = strlen (cmdback); |
362 | slen = strlen (cmdback); |
376 | safe_strcat (cmdback, " ", &slen, HUGE_BUF); |
363 | safe_strcat (cmdback, " ", &slen, HUGE_BUF); |
… | |
… | |
537 | * report a failure to the client. |
524 | * report a failure to the client. |
538 | */ |
525 | */ |
539 | safe_strcat (cmdback, "FALSE", &slen, HUGE_BUF); |
526 | safe_strcat (cmdback, "FALSE", &slen, HUGE_BUF); |
540 | } |
527 | } |
541 | } /* for processing all the setup commands */ |
528 | } /* for processing all the setup commands */ |
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529 | |
542 | LOG (llevInfo, "SendBack SetupCmd:: %s\n", cmdback); |
530 | LOG (llevInfo, "SendBack SetupCmd:: %s\n", cmdback); |
543 | Write_String_To_Socket (ns, cmdback, strlen (cmdback)); |
531 | ns->send_packet (cmdback); |
544 | } |
532 | } |
545 | |
533 | |
546 | /** |
534 | /** |
547 | * The client has requested to be added to the game. |
535 | * The client has requested to be added to the game. |
548 | * This is what takes care of it. We tell the client how things worked out. |
536 | * This is what takes care of it. We tell the client how things worked out. |
… | |
… | |
554 | { |
542 | { |
555 | Settings oldsettings; |
543 | Settings oldsettings; |
556 | |
544 | |
557 | oldsettings = settings; |
545 | oldsettings = settings; |
558 | if (ns->status != Ns_Add || add_player (ns)) |
546 | if (ns->status != Ns_Add || add_player (ns)) |
559 | { |
547 | ns->send_packet ("addme_failed"); |
560 | Write_String_To_Socket (ns, "addme_failed", 12); |
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561 | } |
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562 | else |
548 | else |
563 | { |
549 | { |
564 | /* Basically, the add_player copies the socket structure into |
550 | /* Basically, the add_player copies the socket structure into |
565 | * the player structure, so this one (which is from init_sockets) |
551 | * the player structure, so this one (which is from init_sockets) |
566 | * is not needed anymore. The write below should still work, as the |
552 | * is not needed anymore. The write below should still work, as the |
567 | * stuff in ns is still relevant. |
553 | * stuff in ns is still relevant. |
568 | */ |
554 | */ |
569 | Write_String_To_Socket (ns, "addme_success", 13); |
555 | ns->send_packet ("addme_success"); |
570 | socket_info.nconns--; |
556 | socket_info.nconns--; |
571 | ns->status = Ns_Avail; |
557 | ns->status = Ns_Avail; |
572 | } |
558 | } |
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559 | |
573 | settings = oldsettings; |
560 | settings = oldsettings; |
574 | } |
561 | } |
575 | |
562 | |
576 | /** Reply to ExtendedInfos command */ |
563 | /** Reply to ExtendedInfos command */ |
577 | void |
564 | void |
… | |
… | |
621 | { |
608 | { |
622 | strcat (cmdback, " "); |
609 | strcat (cmdback, " "); |
623 | strcat (cmdback, "smoothing"); |
610 | strcat (cmdback, "smoothing"); |
624 | } |
611 | } |
625 | |
612 | |
626 | Write_String_To_Socket (ns, cmdback, strlen (cmdback)); |
613 | ns->send_packet (cmdback); |
627 | } |
614 | } |
628 | |
615 | |
629 | /* |
616 | /* |
630 | #define MSG_TYPE_BOOK 1 |
617 | #define MSG_TYPE_BOOK 1 |
631 | #define MSG_TYPE_CARD 2 |
618 | #define MSG_TYPE_CARD 2 |
… | |
… | |
684 | strcat (cmdback, " "); |
671 | strcat (cmdback, " "); |
685 | snprintf (temp, sizeof (temp), "%d", i); |
672 | snprintf (temp, sizeof (temp), "%d", i); |
686 | strcat (cmdback, temp); |
673 | strcat (cmdback, temp); |
687 | } |
674 | } |
688 | |
675 | |
689 | Write_String_To_Socket (ns, cmdback, strlen (cmdback)); |
676 | ns->send_packet (cmdback); |
690 | } |
677 | } |
691 | |
678 | |
692 | /** |
679 | /** |
693 | * A lot like the old AskSmooth (in fact, now called by AskSmooth). |
680 | * A lot like the old AskSmooth (in fact, now called by AskSmooth). |
694 | * Basically, it makes no sense to wait for the client to request a |
681 | * Basically, it makes no sense to wait for the client to request a |
… | |
… | |
698 | */ |
685 | */ |
699 | static void |
686 | static void |
700 | SendSmooth (NewSocket * ns, uint16 face) |
687 | SendSmooth (NewSocket * ns, uint16 face) |
701 | { |
688 | { |
702 | uint16 smoothface; |
689 | uint16 smoothface; |
703 | unsigned char reply[MAX_BUF]; |
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704 | SockList sl; |
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705 | |
690 | |
706 | /* If we can't find a face, return and set it so we won't try to send this |
691 | /* If we can't find a face, return and set it so we won't try to send this |
707 | * again. |
692 | * again. |
708 | */ |
693 | */ |
709 | if ((!FindSmooth (face, &smoothface)) && (!FindSmooth (smooth_face->number, &smoothface))) |
694 | if ((!FindSmooth (face, &smoothface)) && (!FindSmooth (smooth_face->number, &smoothface))) |
… | |
… | |
717 | if (!(ns->faces_sent[smoothface] & NS_FACESENT_FACE)) |
702 | if (!(ns->faces_sent[smoothface] & NS_FACESENT_FACE)) |
718 | esrv_send_face (ns, smoothface, 0); |
703 | esrv_send_face (ns, smoothface, 0); |
719 | |
704 | |
720 | ns->faces_sent[face] |= NS_FACESENT_SMOOTH; |
705 | ns->faces_sent[face] |= NS_FACESENT_SMOOTH; |
721 | |
706 | |
722 | sl.buf = reply; |
707 | packet sl; |
723 | strcpy ((char *) sl.buf, "smooth "); |
708 | |
724 | sl.len = strlen ((char *) sl.buf); |
709 | sl << "smooth " |
725 | SockList_AddShort (&sl, face); |
710 | << uint16 (face) |
726 | SockList_AddShort (&sl, smoothface); |
711 | << uint16 (smoothface); |
|
|
712 | |
727 | Send_With_Handling (ns, &sl); |
713 | Send_With_Handling (ns, &sl); |
728 | } |
714 | } |
729 | |
715 | |
730 | /** |
716 | /** |
731 | * Tells client the picture it has to use |
717 | * Tells client the picture it has to use |
… | |
… | |
737 | uint16 facenbr; |
723 | uint16 facenbr; |
738 | |
724 | |
739 | facenbr = atoi (buf); |
725 | facenbr = atoi (buf); |
740 | SendSmooth (ns, facenbr); |
726 | SendSmooth (ns, facenbr); |
741 | } |
727 | } |
742 | |
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743 | |
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744 | |
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745 | |
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746 | |
728 | |
747 | /** |
729 | /** |
748 | * This handles the general commands from the client (ie, north, fire, cast, |
730 | * This handles the general commands from the client (ie, north, fire, cast, |
749 | * etc.) |
731 | * etc.) |
750 | */ |
732 | */ |
… | |
… | |
804 | */ |
786 | */ |
805 | void |
787 | void |
806 | NewPlayerCmd (uint8 * buf, int len, player *pl) |
788 | NewPlayerCmd (uint8 * buf, int len, player *pl) |
807 | { |
789 | { |
808 | int time, repeat; |
790 | int time, repeat; |
809 | short packet; |
|
|
810 | unsigned char command[MAX_BUF]; |
791 | char command[MAX_BUF]; |
811 | SockList sl; |
792 | int pktlen; |
812 | |
793 | |
813 | if (len < 7) |
794 | if (len < 7) |
814 | { |
795 | { |
815 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
796 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
816 | return; |
797 | return; |
817 | } |
798 | } |
818 | |
799 | |
819 | packet = GetShort_String (buf); |
800 | pktlen = net_uint16 (buf); |
820 | repeat = GetInt_String (buf + 2); |
801 | repeat = net_uint32 (buf + 2); |
|
|
802 | |
821 | /* -1 is special - no repeat, but don't update */ |
803 | /* -1 is special - no repeat, but don't update */ |
822 | if (repeat != -1) |
804 | if (repeat != -1) |
823 | { |
|
|
824 | pl->count = repeat; |
805 | pl->count = repeat; |
825 | } |
806 | |
826 | if ((len - 4) >= MAX_BUF) |
807 | if ((len - 4) >= MAX_BUF) |
827 | len = MAX_BUF - 5; |
808 | len = MAX_BUF - 5; |
828 | |
809 | |
829 | strncpy ((char *) command, (char *) buf + 6, len - 4); |
810 | strncpy ((char *) command, (char *) buf + 6, len - 4); |
830 | command[len - 4] = '\0'; |
811 | command[len - 4] = '\0'; |
… | |
… | |
840 | return; |
821 | return; |
841 | } |
822 | } |
842 | |
823 | |
843 | /* This should not happen anymore. */ |
824 | /* This should not happen anymore. */ |
844 | if (pl->ob->speed_left < -1.0) |
825 | if (pl->ob->speed_left < -1.0) |
845 | { |
|
|
846 | LOG (llevError, "Player has negative time - shouldn't do command.\n"); |
826 | LOG (llevError, "Player has negative time - shouldn't do command.\n"); |
847 | } |
827 | |
848 | /* In c_new.c */ |
828 | /* In c_new.c */ |
849 | execute_newserver_command (pl->ob, (char *) command); |
829 | execute_newserver_command (pl->ob, (char *) command); |
850 | /* Perhaps something better should be done with a left over count. |
830 | /* Perhaps something better should be done with a left over count. |
851 | * Cleaning up the input should probably be done first - all actions |
831 | * Cleaning up the input should probably be done first - all actions |
852 | * for the command that issued the count should be done before any other |
832 | * for the command that issued the count should be done before any other |
853 | * commands. |
833 | * commands. |
854 | */ |
834 | */ |
855 | pl->count = 0; |
835 | pl->count = 0; |
856 | |
836 | |
857 | /* Send confirmation of command execution now */ |
|
|
858 | sl.buf = command; |
|
|
859 | strcpy ((char *) sl.buf, "comc "); |
|
|
860 | sl.len = 5; |
|
|
861 | SockList_AddShort (&sl, packet); |
|
|
862 | if (FABS (pl->ob->speed) < 0.001) |
837 | if (FABS (pl->ob->speed) < 0.001) |
863 | time = MAX_TIME * 100; |
838 | time = MAX_TIME * 100; |
864 | else |
839 | else |
865 | time = (int) (MAX_TIME / FABS (pl->ob->speed)); |
840 | time = (int) (MAX_TIME / FABS (pl->ob->speed)); |
866 | SockList_AddInt (&sl, time); |
841 | |
|
|
842 | /* Send confirmation of command execution now */ |
|
|
843 | |
|
|
844 | packet sl; |
|
|
845 | sl << "comc " << uint16 (pktlen) << uint32 (time); |
867 | Send_With_Handling (&pl->socket, &sl); |
846 | Send_With_Handling (&pl->socket, &sl); |
868 | } |
847 | } |
869 | |
848 | |
870 | |
849 | |
871 | /** This is a reply to a previous query. */ |
850 | /** This is a reply to a previous query. */ |
… | |
… | |
984 | /* these are old dxclients */ |
963 | /* these are old dxclients */ |
985 | /* Version 1024 added support for singular + plural name values - |
964 | /* Version 1024 added support for singular + plural name values - |
986 | * requiing this minimal value reduces complexity of that code, and it |
965 | * requiing this minimal value reduces complexity of that code, and it |
987 | * has been around for a long time. |
966 | * has been around for a long time. |
988 | */ |
967 | */ |
989 | if (!strcmp (" CF DX CLIENT", cp) || ns->sc_version < 1024) |
968 | if (ns->sc_version < 1026) |
990 | { |
969 | { |
991 | sprintf (version_warning, "drawinfo %d %s", NDI_RED, |
970 | sprintf (version_warning, "drawinfo %d %s", NDI_RED, |
992 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
971 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
993 | Write_String_To_Socket (ns, version_warning, strlen (version_warning)); |
972 | ns->send_packet (version_warning); |
994 | } |
973 | } |
995 | |
974 | |
996 | } |
975 | } |
997 | } |
976 | } |
998 | |
977 | |
… | |
… | |
1070 | send_query (NewSocket * ns, uint8 flags, char *text) |
1049 | send_query (NewSocket * ns, uint8 flags, char *text) |
1071 | { |
1050 | { |
1072 | char buf[MAX_BUF]; |
1051 | char buf[MAX_BUF]; |
1073 | |
1052 | |
1074 | sprintf (buf, "query %d %s", flags, text ? text : ""); |
1053 | sprintf (buf, "query %d %s", flags, text ? text : ""); |
1075 | Write_String_To_Socket (ns, buf, strlen (buf)); |
1054 | ns->send_packet (buf); |
1076 | } |
1055 | } |
1077 | |
1056 | |
1078 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
1057 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
1079 | Old = New; \ |
1058 | Old = New; \ |
1080 | SockList_AddChar(&sl, Type); \ |
1059 | sl << uint8 (Type) << uint64 (New); \ |
1081 | SockList_AddInt64(&sl, New); \ |
|
|
1082 | } |
1060 | } |
1083 | |
1061 | |
1084 | #define AddIfInt(Old,New,Type) if (Old != New) {\ |
1062 | #define AddIfInt(Old,New,Type) if (Old != New) {\ |
1085 | Old = New; \ |
1063 | Old = New; \ |
1086 | SockList_AddChar(&sl, Type); \ |
1064 | sl << uint8 (Type) << uint32 (New); \ |
1087 | SockList_AddInt(&sl, New); \ |
|
|
1088 | } |
1065 | } |
1089 | |
1066 | |
1090 | #define AddIfShort(Old,New,Type) if (Old != New) {\ |
1067 | #define AddIfShort(Old,New,Type) if (Old != New) {\ |
1091 | Old = New; \ |
1068 | Old = New; \ |
1092 | SockList_AddChar(&sl, Type); \ |
1069 | sl << uint8 (Type) << uint16 (New); \ |
1093 | SockList_AddShort(&sl, New); \ |
|
|
1094 | } |
1070 | } |
1095 | |
1071 | |
1096 | #define AddIfFloat(Old,New,Type) if (Old != New) {\ |
1072 | #define AddIfFloat(Old,New,Type) if (Old != New) {\ |
1097 | Old = New; \ |
1073 | Old = New; \ |
1098 | SockList_AddChar(&sl, Type); \ |
1074 | sl << uint8 (Type) << uint32 (New*FLOAT_MULTI); \ |
1099 | SockList_AddInt(&sl,(long)(New*FLOAT_MULTI));\ |
|
|
1100 | } |
1075 | } |
1101 | |
1076 | |
1102 | #define AddIfString(Old,New,Type) if (Old == NULL || strcmp(Old,New)) {\ |
1077 | #define AddIfString(Old,New,Type) if (Old == NULL || strcmp(Old,New)) {\ |
1103 | if (Old) free(Old);\ |
|
|
1104 | Old = strdup_local(New);\ |
1078 | free(Old); Old = strdup (New);\ |
1105 | SockList_AddChar(&sl, Type); \ |
1079 | sl << uint8 (Type) << data8 (New); \ |
1106 | SockList_AddChar(&sl, ( char )strlen(New)); \ |
|
|
1107 | strcpy((char*)sl.buf + sl.len, New); \ |
|
|
1108 | sl.len += strlen(New); \ |
|
|
1109 | } |
1080 | } |
1110 | |
1081 | |
1111 | /** |
1082 | /** |
1112 | * Sends a statistics update. We look at the old values, |
1083 | * Sends a statistics update. We look at the old values, |
1113 | * and only send what has changed. Stat mapping values are in newclient.h |
1084 | * and only send what has changed. Stat mapping values are in newclient.h |
… | |
… | |
1115 | * commands for now. |
1086 | * commands for now. |
1116 | */ |
1087 | */ |
1117 | void |
1088 | void |
1118 | esrv_update_stats (player *pl) |
1089 | esrv_update_stats (player *pl) |
1119 | { |
1090 | { |
1120 | SockList sl; |
|
|
1121 | char buf[MAX_BUF]; |
1091 | char buf[MAX_BUF]; |
1122 | uint16 flags; |
1092 | uint16 flags; |
1123 | |
1093 | |
1124 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
1094 | packet sl; |
1125 | strcpy ((char *) sl.buf, "stats "); |
1095 | sl << "stats "; |
1126 | sl.len = strlen ((char *) sl.buf); |
|
|
1127 | |
1096 | |
1128 | if (pl->ob != NULL) |
1097 | if (pl->ob != NULL) |
1129 | { |
1098 | { |
1130 | AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); |
1099 | AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); |
1131 | AddIfShort (pl->last_stats.maxhp, pl->ob->stats.maxhp, CS_STAT_MAXHP); |
1100 | AddIfShort (pl->last_stats.maxhp, pl->ob->stats.maxhp, CS_STAT_MAXHP); |
… | |
… | |
1139 | AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS); |
1108 | AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS); |
1140 | AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX); |
1109 | AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX); |
1141 | AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); |
1110 | AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); |
1142 | AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); |
1111 | AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); |
1143 | } |
1112 | } |
|
|
1113 | |
1144 | if (pl->socket.exp64) |
1114 | if (pl->socket.exp64) |
1145 | { |
1115 | { |
1146 | uint8 s; |
1116 | uint8 s; |
1147 | |
1117 | |
1148 | for (s = 0; s < NUM_SKILLS; s++) |
1118 | for (s = 0; s < NUM_SKILLS; s++) |
1149 | { |
1119 | { |
1150 | if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) |
1120 | if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) |
1151 | { |
1121 | { |
1152 | |
|
|
1153 | /* Always send along the level if exp changes. This is only |
1122 | /* Always send along the level if exp changes. This is only |
1154 | * 1 extra byte, but keeps processing simpler. |
1123 | * 1 extra byte, but keeps processing simpler. |
1155 | */ |
1124 | */ |
1156 | SockList_AddChar (&sl, (char) (s + CS_STAT_SKILLINFO)); |
1125 | sl << uint8 (s + CS_STAT_SKILLINFO) |
1157 | SockList_AddChar (&sl, (char) pl->last_skill_ob[s]->level); |
1126 | << uint8 (pl->last_skill_ob[s]->level) |
1158 | SockList_AddInt64 (&sl, pl->last_skill_ob[s]->stats.exp); |
1127 | << uint64 (pl->last_skill_ob[s]->stats.exp); |
|
|
1128 | |
1159 | pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; |
1129 | pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; |
1160 | } |
1130 | } |
1161 | } |
1131 | } |
1162 | } |
1132 | } |
|
|
1133 | |
1163 | if (pl->socket.exp64) |
1134 | if (pl->socket.exp64) |
1164 | { |
|
|
1165 | AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64); |
1135 | { AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64) } |
1166 | } |
|
|
1167 | else |
1136 | else |
1168 | { |
|
|
1169 | AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP); |
1137 | { AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP) } |
1170 | } |
1138 | |
1171 | AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); |
1139 | AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); |
1172 | AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC); |
1140 | AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC); |
1173 | AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC); |
1141 | AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC); |
1174 | AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM); |
1142 | AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM); |
1175 | AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED); |
1143 | AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED); |
1176 | AddIfShort (pl->last_stats.food, pl->ob->stats.food, CS_STAT_FOOD); |
1144 | AddIfShort (pl->last_stats.food, pl->ob->stats.food, CS_STAT_FOOD); |
1177 | AddIfFloat (pl->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP); |
1145 | AddIfFloat (pl->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP); |
1178 | AddIfInt (pl->last_weight_limit, (sint32) weight_limit[pl->ob->stats.Str], CS_STAT_WEIGHT_LIM); |
1146 | AddIfInt (pl->last_weight_limit, (sint32) weight_limit[pl->ob->stats.Str], CS_STAT_WEIGHT_LIM); |
1179 | flags = 0; |
1147 | flags = 0; |
|
|
1148 | |
1180 | if (pl->fire_on) |
1149 | if (pl->fire_on) |
1181 | flags |= SF_FIREON; |
1150 | flags |= SF_FIREON; |
|
|
1151 | |
1182 | if (pl->run_on) |
1152 | if (pl->run_on) |
1183 | flags |= SF_RUNON; |
1153 | flags |= SF_RUNON; |
1184 | |
1154 | |
1185 | AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS); |
1155 | AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS); |
|
|
1156 | |
1186 | if (pl->socket.sc_version < 1025) |
1157 | if (pl->socket.sc_version < 1025) |
1187 | { |
|
|
1188 | AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR); |
1158 | { AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
1189 | } |
|
|
1190 | else |
1159 | else |
1191 | { |
1160 | { |
1192 | int i; |
1161 | int i; |
1193 | |
1162 | |
1194 | for (i = 0; i < NROFATTACKS; i++) |
1163 | for (i = 0; i < NROFATTACKS; i++) |
1195 | { |
1164 | { |
1196 | /* Skip ones we won't send */ |
1165 | /* Skip ones we won't send */ |
1197 | if (atnr_cs_stat[i] == -1) |
1166 | if (atnr_cs_stat[i] == -1) |
1198 | continue; |
1167 | continue; |
|
|
1168 | |
1199 | AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]); |
1169 | AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]); |
1200 | } |
1170 | } |
1201 | } |
1171 | } |
|
|
1172 | |
1202 | if (pl->socket.monitor_spells) |
1173 | if (pl->socket.monitor_spells) |
1203 | { |
1174 | { |
1204 | AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1175 | AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1205 | AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL); |
1176 | AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL); |
1206 | AddIfInt (pl->last_path_denied, pl->ob->path_denied, CS_STAT_SPELL_DENY); |
1177 | AddIfInt (pl->last_path_denied, pl->ob->path_denied, CS_STAT_SPELL_DENY); |
1207 | } |
1178 | } |
|
|
1179 | |
1208 | rangetostring (pl->ob, buf); /* we want use the new fire & run system in new client */ |
1180 | rangetostring (pl->ob, buf); /* we want use the new fire & run system in new client */ |
1209 | AddIfString (pl->socket.stats.range, buf, CS_STAT_RANGE); |
1181 | AddIfString (pl->socket.stats.range, buf, CS_STAT_RANGE); |
1210 | set_title (pl->ob, buf); |
1182 | set_title (pl->ob, buf); |
1211 | AddIfString (pl->socket.stats.title, buf, CS_STAT_TITLE); |
1183 | AddIfString (pl->socket.stats.title, buf, CS_STAT_TITLE); |
1212 | |
1184 | |
1213 | /* Only send it away if we have some actual data */ |
1185 | /* Only send it away if we have some actual data */ |
1214 | if (sl.len > 6) |
1186 | if (sl.length () > 6) |
1215 | { |
|
|
1216 | #ifdef ESRV_DEBUG |
|
|
1217 | LOG (llevDebug, "Sending stats command, %d bytes long.\n", sl.len); |
|
|
1218 | #endif |
|
|
1219 | Send_With_Handling (&pl->socket, &sl); |
1187 | Send_With_Handling (&pl->socket, &sl); |
1220 | } |
|
|
1221 | free (sl.buf); |
|
|
1222 | } |
1188 | } |
1223 | |
|
|
1224 | |
1189 | |
1225 | /** |
1190 | /** |
1226 | * Tells the client that here is a player it should start using. |
1191 | * Tells the client that here is a player it should start using. |
1227 | */ |
1192 | */ |
1228 | void |
1193 | void |
1229 | esrv_new_player (player *pl, uint32 weight) |
1194 | esrv_new_player (player *pl, uint32 weight) |
1230 | { |
1195 | { |
1231 | SockList sl; |
|
|
1232 | |
|
|
1233 | pl->last_weight = weight; |
1196 | pl->last_weight = weight; |
1234 | |
1197 | |
1235 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
1198 | packet sl; |
|
|
1199 | sl << "player "; |
1236 | |
1200 | |
1237 | strcpy ((char *) sl.buf, "player "); |
1201 | sl << uint32 (pl->ob->count) |
1238 | sl.len = strlen ((char *) sl.buf); |
1202 | << uint32 (weight) |
1239 | SockList_AddInt (&sl, pl->ob->count); |
1203 | << uint32 (pl->ob->face->number) |
1240 | SockList_AddInt (&sl, weight); |
1204 | << data8 (pl->ob->name); |
1241 | SockList_AddInt (&sl, pl->ob->face->number); |
|
|
1242 | |
|
|
1243 | SockList_AddChar (&sl, (char) strlen (pl->ob->name)); |
|
|
1244 | strcpy ((char *) sl.buf + sl.len, pl->ob->name); |
|
|
1245 | sl.len += strlen (pl->ob->name); |
|
|
1246 | |
1205 | |
1247 | Send_With_Handling (&pl->socket, &sl); |
1206 | Send_With_Handling (&pl->socket, &sl); |
1248 | free (sl.buf); |
|
|
1249 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1207 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1250 | } |
1208 | } |
1251 | |
|
|
1252 | |
1209 | |
1253 | /** |
1210 | /** |
1254 | * Need to send an animation sequence to the client. |
1211 | * Need to send an animation sequence to the client. |
1255 | * We will send appropriate face commands to the client if we haven't |
1212 | * We will send appropriate face commands to the client if we haven't |
1256 | * sent them the face yet (this can become quite costly in terms of |
1213 | * sent them the face yet (this can become quite costly in terms of |
… | |
… | |
1258 | * when the player logs in and picks stuff up. |
1215 | * when the player logs in and picks stuff up. |
1259 | */ |
1216 | */ |
1260 | void |
1217 | void |
1261 | esrv_send_animation (NewSocket * ns, short anim_num) |
1218 | esrv_send_animation (NewSocket * ns, short anim_num) |
1262 | { |
1219 | { |
1263 | SockList sl; |
|
|
1264 | int i; |
1220 | int i; |
1265 | |
1221 | |
1266 | /* Do some checking on the anim_num we got. Note that the animations |
1222 | /* Do some checking on the anim_num we got. Note that the animations |
1267 | * are added in contigous order, so if the number is in the valid |
1223 | * are added in contigous order, so if the number is in the valid |
1268 | * range, it must be a valid animation. |
1224 | * range, it must be a valid animation. |
… | |
… | |
1271 | { |
1227 | { |
1272 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
1228 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
1273 | return; |
1229 | return; |
1274 | } |
1230 | } |
1275 | |
1231 | |
1276 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
1232 | packet sl; |
1277 | strcpy ((char *) sl.buf, "anim "); |
1233 | |
1278 | sl.len = 5; |
1234 | sl << "anim " |
1279 | SockList_AddShort (&sl, anim_num); |
1235 | << uint16 (anim_num) |
1280 | SockList_AddShort (&sl, 0); /* flags - not used right now */ |
1236 | << uint16 (0); /* flags - not used right now */ |
|
|
1237 | |
1281 | /* Build up the list of faces. Also, send any information (ie, the |
1238 | /* Build up the list of faces. Also, send any information (ie, the |
1282 | * the face itself) down to the client. |
1239 | * the face itself) down to the client. |
1283 | */ |
1240 | */ |
1284 | for (i = 0; i < animations[anim_num].num_animations; i++) |
1241 | for (i = 0; i < animations[anim_num].num_animations; i++) |
1285 | { |
1242 | { |
1286 | if (!(ns->faces_sent[animations[anim_num].faces[i]] & NS_FACESENT_FACE)) |
1243 | if (!(ns->faces_sent[animations[anim_num].faces[i]] & NS_FACESENT_FACE)) |
1287 | esrv_send_face (ns, animations[anim_num].faces[i], 0); |
1244 | esrv_send_face (ns, animations[anim_num].faces[i], 0); |
1288 | SockList_AddShort (&sl, animations[anim_num].faces[i]); /* flags - not used right now */ |
1245 | sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ |
1289 | } |
1246 | } |
|
|
1247 | |
1290 | Send_With_Handling (ns, &sl); |
1248 | Send_With_Handling (ns, &sl); |
1291 | free (sl.buf); |
1249 | |
1292 | ns->anims_sent[anim_num] = 1; |
1250 | ns->anims_sent[anim_num] = 1; |
1293 | } |
1251 | } |
1294 | |
1252 | |
1295 | |
1253 | |
1296 | /****************************************************************************** |
1254 | /****************************************************************************** |
… | |
… | |
1310 | { |
1268 | { |
1311 | LOG (llevError, "Too many faces in map cell %d %d\n", x, y); |
1269 | LOG (llevError, "Too many faces in map cell %d %d\n", x, y); |
1312 | return; |
1270 | return; |
1313 | abort (); |
1271 | abort (); |
1314 | } |
1272 | } |
|
|
1273 | |
1315 | newmap->cells[x][y].faces[newmap->cells[x][y].count] = face_num; |
1274 | newmap->cells[x][y].faces[newmap->cells[x][y].count] = face_num; |
1316 | newmap->cells[x][y].count++; |
1275 | newmap->cells[x][y].count++; |
|
|
1276 | |
1317 | if (!(ns->faces_sent[face_num] & NS_FACESENT_FACE)) |
1277 | if (!(ns->faces_sent[face_num] & NS_FACESENT_FACE)) |
1318 | esrv_send_face (ns, face_num, 0); |
1278 | esrv_send_face (ns, face_num, 0); |
1319 | } |
1279 | } |
1320 | |
1280 | |
1321 | struct LayerCell |
1281 | struct LayerCell |
… | |
… | |
1423 | *fcur = *fcur | 128; /* mark for end of faces at this layer */ |
1383 | *fcur = *fcur | 128; /* mark for end of faces at this layer */ |
1424 | } |
1384 | } |
1425 | return cur; |
1385 | return cur; |
1426 | } |
1386 | } |
1427 | |
1387 | |
1428 | static void |
|
|
1429 | esrv_map_doneredraw (NewSocket * ns, struct Map *newmap) |
|
|
1430 | { |
|
|
1431 | static long frames, bytes, tbytes, tframes; |
|
|
1432 | char *cur; |
|
|
1433 | SockList sl; |
|
|
1434 | |
|
|
1435 | |
|
|
1436 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
|
|
1437 | strcpy ((char *) sl.buf, "map "); |
|
|
1438 | sl.len = strlen ((char *) sl.buf); |
|
|
1439 | |
|
|
1440 | cur = (char *) compactlayer (ns, (unsigned char *) sl.buf + sl.len, MAP_LAYERS, newmap); |
|
|
1441 | sl.len = cur - (char *) sl.buf; |
|
|
1442 | |
|
|
1443 | /* LOG(llevDebug, "Sending map command.\n");*/ |
|
|
1444 | |
|
|
1445 | if (sl.len > (int) strlen ("map ") || ns->sent_scroll) |
|
|
1446 | { |
|
|
1447 | /* All of this is just accounting stuff */ |
|
|
1448 | if (tframes > 100) |
|
|
1449 | { |
|
|
1450 | tframes = tbytes = 0; |
|
|
1451 | } |
|
|
1452 | tframes++; |
|
|
1453 | frames++; |
|
|
1454 | tbytes += sl.len; |
|
|
1455 | bytes += sl.len; |
|
|
1456 | memcpy (&ns->lastmap, newmap, sizeof (struct Map)); |
|
|
1457 | Send_With_Handling (ns, &sl); |
|
|
1458 | ns->sent_scroll = 0; |
|
|
1459 | } |
|
|
1460 | free (sl.buf); |
|
|
1461 | } |
|
|
1462 | |
|
|
1463 | |
|
|
1464 | /** Clears a map cell */ |
1388 | /** Clears a map cell */ |
1465 | static void |
1389 | static void |
1466 | map_clearcell (struct MapCell *cell, int face0, int face1, int face2, int count) |
1390 | map_clearcell (struct MapCell *cell, int face0, int face1, int face2, int count) |
1467 | { |
1391 | { |
1468 | cell->faces[0] = face0; |
1392 | cell->faces[0] = face0; |
1469 | cell->faces[1] = face1; |
1393 | cell->faces[1] = face1; |
1470 | cell->faces[2] = face2; |
1394 | cell->faces[2] = face2; |
1471 | cell->count = count; |
1395 | cell->count = count; |
1472 | cell->stat_hp = 0; |
1396 | cell->stat_hp = 0; |
|
|
1397 | cell->flags = 0; |
1473 | cell->player = 0; |
1398 | cell->player = 0; |
1474 | } |
1399 | } |
1475 | |
1400 | |
1476 | #define MAX_HEAD_POS MAX(MAX_CLIENT_X, MAX_CLIENT_Y) |
1401 | #define MAX_HEAD_POS MAX(MAX_CLIENT_X, MAX_CLIENT_Y) |
1477 | #define MAX_LAYERS 3 |
1402 | #define MAX_LAYERS 3 |
1478 | |
1403 | |
… | |
… | |
1506 | * needs to get sent - if so, it adds the data, sending the head |
1431 | * needs to get sent - if so, it adds the data, sending the head |
1507 | * if needed, and returning 1. If this no data needs to get |
1432 | * if needed, and returning 1. If this no data needs to get |
1508 | * sent, it returns zero. |
1433 | * sent, it returns zero. |
1509 | */ |
1434 | */ |
1510 | static int |
1435 | static int |
1511 | check_head (SockList & sl, NewSocket & ns, int ax, int ay, int layer) |
1436 | check_head (packet &sl, NewSocket &ns, int ax, int ay, int layer) |
1512 | { |
1437 | { |
1513 | short face_num; |
1438 | short face_num; |
1514 | |
1439 | |
1515 | if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]) |
1440 | if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]) |
1516 | face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number; |
1441 | face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number; |
1517 | else |
1442 | else |
1518 | face_num = 0; |
1443 | face_num = 0; |
1519 | |
1444 | |
1520 | if (face_num != ns.lastmap.cells[ax][ay].faces[layer]) |
1445 | if (face_num != ns.lastmap.cells[ax][ay].faces[layer]) |
1521 | { |
1446 | { |
1522 | SockList_AddShort (&sl, face_num); |
1447 | sl << uint16 (face_num); |
1523 | if (face_num && !(ns.faces_sent[face_num] & NS_FACESENT_FACE)) |
1448 | if (face_num && !(ns.faces_sent[face_num] & NS_FACESENT_FACE)) |
1524 | esrv_send_face (&ns, face_num, 0); |
1449 | esrv_send_face (&ns, face_num, 0); |
|
|
1450 | |
1525 | heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer] = NULL; |
1451 | heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer] = NULL; |
1526 | ns.lastmap.cells[ax][ay].faces[layer] = face_num; |
1452 | ns.lastmap.cells[ax][ay].faces[layer] = face_num; |
1527 | return 1; |
1453 | return 1; |
1528 | } |
1454 | } |
1529 | |
1455 | |
… | |
… | |
1549 | * the case, it seems to make more sense to have these layer values |
1475 | * the case, it seems to make more sense to have these layer values |
1550 | * actually match. |
1476 | * actually match. |
1551 | */ |
1477 | */ |
1552 | |
1478 | |
1553 | static int |
1479 | static int |
1554 | update_space (SockList * sl, NewSocket * ns, mapstruct *mp, int mx, int my, int sx, int sy, int layer) |
1480 | update_space (packet &sl, NewSocket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
1555 | { |
1481 | { |
1556 | object *ob, *head; |
1482 | object *ob, *head; |
1557 | uint16 face_num; |
1483 | uint16 face_num; |
1558 | int bx, by, i; |
1484 | int bx, by, i; |
1559 | |
1485 | |
1560 | /* If there is a multipart object stored away, treat that as more important. |
1486 | /* If there is a multipart object stored away, treat that as more important. |
1561 | * If not, then do the normal processing. |
1487 | * If not, then do the normal processing. |
1562 | */ |
1488 | */ |
1563 | |
|
|
1564 | head = heads[(sy * MAX_HEAD_POS + sx) * MAX_LAYERS + layer]; |
1489 | head = heads[(sy * MAX_HEAD_POS + sx) * MAX_LAYERS + layer]; |
1565 | |
1490 | |
1566 | /* Check to see if this head is part of the set of objects |
1491 | /* Check to see if this head is part of the set of objects |
1567 | * we would normally send for this space. If so, then |
1492 | * we would normally send for this space. If so, then |
1568 | * don't use the head value. We need to do the check |
1493 | * don't use the head value. We need to do the check |
… | |
… | |
1733 | |
1658 | |
1734 | /* Another hack - because of heads and whatnot, this face may match one |
1659 | /* Another hack - because of heads and whatnot, this face may match one |
1735 | * we already sent for a lower layer. In that case, don't send |
1660 | * we already sent for a lower layer. In that case, don't send |
1736 | * this one. |
1661 | * this one. |
1737 | */ |
1662 | */ |
1738 | if (face_num && layer + 1 < MAP_LAYERS && ns->lastmap.cells[sx][sy].faces[layer + 1] == face_num) |
1663 | if (face_num && layer + 1 < MAP_LAYERS && ns.lastmap.cells[sx][sy].faces[layer + 1] == face_num) |
1739 | { |
|
|
1740 | face_num = 0; |
1664 | face_num = 0; |
1741 | } |
|
|
1742 | |
1665 | |
1743 | /* We've gotten what face we want to use for the object. Now see if |
1666 | /* We've gotten what face we want to use for the object. Now see if |
1744 | * if it has changed since we last sent it to the client. |
1667 | * if it has changed since we last sent it to the client. |
1745 | */ |
1668 | */ |
1746 | if (ns->lastmap.cells[sx][sy].faces[layer] != face_num) |
1669 | if (ns.lastmap.cells[sx][sy].faces[layer] != face_num) |
1747 | { |
1670 | { |
1748 | ns->lastmap.cells[sx][sy].faces[layer] = face_num; |
1671 | ns.lastmap.cells[sx][sy].faces[layer] = face_num; |
1749 | if (!(ns->faces_sent[face_num] & NS_FACESENT_FACE)) |
1672 | if (!(ns.faces_sent[face_num] & NS_FACESENT_FACE)) |
1750 | esrv_send_face (ns, face_num, 0); |
1673 | esrv_send_face (&ns, face_num, 0); |
1751 | SockList_AddShort (sl, face_num); |
1674 | |
|
|
1675 | sl << uint16 (face_num); |
1752 | return 1; |
1676 | return 1; |
1753 | } |
1677 | } |
|
|
1678 | |
1754 | /* Nothing changed */ |
1679 | /* Nothing changed */ |
1755 | return 0; |
1680 | return 0; |
1756 | } |
1681 | } |
1757 | |
1682 | |
1758 | /** |
1683 | /** |
… | |
… | |
1773 | * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ |
1698 | * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ |
1774 | * take. |
1699 | * take. |
1775 | */ |
1700 | */ |
1776 | |
1701 | |
1777 | static inline int |
1702 | static inline int |
1778 | update_smooth (SockList * sl, NewSocket * ns, mapstruct *mp, int mx, int my, int sx, int sy, int layer) |
1703 | update_smooth (packet &sl, NewSocket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
1779 | { |
1704 | { |
1780 | object *ob; |
1705 | object *ob; |
1781 | int smoothlevel; /* old face_num; */ |
1706 | int smoothlevel; /* old face_num; */ |
1782 | |
1707 | |
1783 | ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); |
1708 | ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); |
… | |
… | |
1788 | if (!ob || ob->face == blank_face || MAP_NOSMOOTH (mp)) |
1713 | if (!ob || ob->face == blank_face || MAP_NOSMOOTH (mp)) |
1789 | smoothlevel = 0; |
1714 | smoothlevel = 0; |
1790 | else |
1715 | else |
1791 | { |
1716 | { |
1792 | smoothlevel = ob->smoothlevel; |
1717 | smoothlevel = ob->smoothlevel; |
1793 | if (smoothlevel && !(ns->faces_sent[ob->face->number] & NS_FACESENT_SMOOTH)) |
1718 | if (smoothlevel && !(ns.faces_sent[ob->face->number] & NS_FACESENT_SMOOTH)) |
1794 | SendSmooth (ns, ob->face->number); |
1719 | SendSmooth (&ns, ob->face->number); |
1795 | } /* else not already head object or blank face */ |
1720 | } /* else not already head object or blank face */ |
1796 | |
1721 | |
1797 | /* We've gotten what face we want to use for the object. Now see if |
1722 | /* We've gotten what face we want to use for the object. Now see if |
1798 | * if it has changed since we last sent it to the client. |
1723 | * if it has changed since we last sent it to the client. |
1799 | */ |
1724 | */ |
1800 | if (smoothlevel > 255) |
1725 | if (smoothlevel > 255) |
1801 | smoothlevel = 255; |
1726 | smoothlevel = 255; |
1802 | else if (smoothlevel < 0) |
1727 | else if (smoothlevel < 0) |
1803 | smoothlevel = 0; |
1728 | smoothlevel = 0; |
|
|
1729 | |
1804 | if (ns->lastmap.cells[sx][sy].smooth[layer] != smoothlevel) |
1730 | if (ns.lastmap.cells[sx][sy].smooth[layer] != smoothlevel) |
1805 | { |
1731 | { |
1806 | ns->lastmap.cells[sx][sy].smooth[layer] = smoothlevel; |
1732 | ns.lastmap.cells[sx][sy].smooth[layer] = smoothlevel; |
1807 | SockList_AddChar (sl, (uint8) (smoothlevel & 0xFF)); |
1733 | sl << uint8 (smoothlevel); |
1808 | return 1; |
1734 | return 1; |
1809 | } |
1735 | } |
|
|
1736 | |
1810 | /* Nothing changed */ |
1737 | /* Nothing changed */ |
1811 | return 0; |
1738 | return 0; |
1812 | } |
1739 | } |
1813 | |
1740 | |
1814 | /** |
1741 | /** |
… | |
… | |
1855 | draw_client_map1 (object *pl) |
1782 | draw_client_map1 (object *pl) |
1856 | { |
1783 | { |
1857 | int x, y, ax, ay, d, startlen, max_x, max_y, oldlen; |
1784 | int x, y, ax, ay, d, startlen, max_x, max_y, oldlen; |
1858 | sint16 nx, ny; |
1785 | sint16 nx, ny; |
1859 | int estartlen, eoldlen; |
1786 | int estartlen, eoldlen; |
1860 | SockList sl; |
|
|
1861 | SockList esl; /*For extended Map info */ |
|
|
1862 | uint16 mask, emask; |
1787 | uint16 mask, emask; |
1863 | uint8 eentrysize; |
1788 | uint8 eentrysize; |
1864 | uint16 ewhatstart, ewhatflag; |
1789 | uint16 ewhatstart, ewhatflag; |
1865 | uint8 extendedinfos; |
1790 | uint8 extendedinfos; |
1866 | mapstruct *m; |
1791 | maptile *m; |
1867 | |
1792 | |
1868 | NewSocket & socket = pl->contr->socket; |
1793 | NewSocket &socket = pl->contr->socket; |
1869 | |
1794 | |
1870 | check_map_change (pl->contr); |
1795 | check_map_change (pl->contr); |
1871 | |
1796 | |
1872 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
1797 | packet sl; |
1873 | if (socket.mapmode == Map1Cmd) |
1798 | packet esl; |
1874 | strcpy ((char *) sl.buf, "map1 "); |
1799 | |
1875 | else |
1800 | sl << (socket.mapmode == Map1Cmd ? "map1 " : "map1a "); |
1876 | strcpy ((char *) sl.buf, "map1a "); |
|
|
1877 | sl.len = strlen ((char *) sl.buf); |
|
|
1878 | startlen = sl.len; |
1801 | startlen = sl.length (); |
|
|
1802 | |
1879 | /*Extendedmapinfo structure initialisation */ |
1803 | /*Extendedmapinfo structure initialisation */ |
1880 | if (socket.ext_mapinfos) |
1804 | if (socket.ext_mapinfos) |
1881 | { |
1805 | { |
1882 | esl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
|
|
1883 | strcpy ((char *) esl.buf, "mapextended "); |
|
|
1884 | esl.len = strlen ((char *) esl.buf); |
|
|
1885 | extendedinfos = EMI_NOREDRAW; |
1806 | extendedinfos = EMI_NOREDRAW; |
|
|
1807 | |
1886 | if (socket.EMI_smooth) |
1808 | if (socket.EMI_smooth) |
1887 | extendedinfos |= EMI_SMOOTH; |
1809 | extendedinfos |= EMI_SMOOTH; |
|
|
1810 | |
1888 | ewhatstart = esl.len; |
1811 | ewhatstart = esl.length (); |
1889 | ewhatflag = extendedinfos; /*The EMI_NOREDRAW bit |
1812 | ewhatflag = extendedinfos; /*The EMI_NOREDRAW bit |
1890 | could need to be taken away */ |
1813 | could need to be taken away */ |
1891 | SockList_AddChar (&esl, extendedinfos); |
|
|
1892 | eentrysize = getExtendedMapInfoSize (&socket); |
1814 | eentrysize = getExtendedMapInfoSize (&socket); |
1893 | SockList_AddChar (&esl, eentrysize); |
1815 | esl << "mapextended " |
|
|
1816 | << uint8 (extendedinfos) |
|
|
1817 | << uint8 (eentrysize); |
|
|
1818 | |
1894 | estartlen = esl.len; |
1819 | estartlen = esl.length (); |
1895 | } |
1820 | } |
1896 | else |
1821 | else |
1897 | { |
1822 | { |
1898 | /* suppress compiler warnings */ |
1823 | /* suppress compiler warnings */ |
1899 | ewhatstart = 0; |
1824 | ewhatstart = 0; |
1900 | ewhatflag = 0; |
1825 | ewhatflag = 0; |
1901 | estartlen = 0; |
1826 | estartlen = 0; |
1902 | } |
1827 | } |
|
|
1828 | |
1903 | /* Init data to zero */ |
1829 | /* Init data to zero */ |
1904 | memset (heads, 0, sizeof (object *) * MAX_HEAD_POS * MAX_HEAD_POS * MAX_LAYERS); |
1830 | memset (heads, 0, sizeof (object *) * MAX_HEAD_POS * MAX_HEAD_POS * MAX_LAYERS); |
1905 | |
1831 | |
1906 | /* x,y are the real map locations. ax, ay are viewport relative |
1832 | /* x,y are the real map locations. ax, ay are viewport relative |
1907 | * locations. |
1833 | * locations. |
… | |
… | |
1911 | /* We could do this logic as conditionals in the if statement, |
1837 | /* We could do this logic as conditionals in the if statement, |
1912 | * but that started to get a bit messy to look at. |
1838 | * but that started to get a bit messy to look at. |
1913 | */ |
1839 | */ |
1914 | max_x = pl->x + (socket.mapx + 1) / 2; |
1840 | max_x = pl->x + (socket.mapx + 1) / 2; |
1915 | max_y = pl->y + (socket.mapy + 1) / 2; |
1841 | max_y = pl->y + (socket.mapy + 1) / 2; |
|
|
1842 | |
1916 | if (socket.mapmode == Map1aCmd) |
1843 | if (socket.mapmode == Map1aCmd) |
1917 | { |
1844 | { |
1918 | max_x += MAX_HEAD_OFFSET; |
1845 | max_x += MAX_HEAD_OFFSET; |
1919 | max_y += MAX_HEAD_OFFSET; |
1846 | max_y += MAX_HEAD_OFFSET; |
1920 | } |
1847 | } |
… | |
… | |
1935 | */ |
1862 | */ |
1936 | if (ax >= socket.mapx || ay >= socket.mapy) |
1863 | if (ax >= socket.mapx || ay >= socket.mapy) |
1937 | { |
1864 | { |
1938 | int i, got_one; |
1865 | int i, got_one; |
1939 | |
1866 | |
1940 | oldlen = sl.len; |
1867 | oldlen = sl.length (); |
1941 | |
1868 | |
1942 | SockList_AddShort (&sl, mask); |
1869 | sl << uint16 (mask); |
1943 | |
1870 | |
1944 | if (check_head (sl, socket, ax, ay, 2)) |
1871 | if (check_head (sl, socket, ax, ay, 2)) mask |= 0x4; |
1945 | mask |= 0x4; |
|
|
1946 | if (check_head (sl, socket, ax, ay, 1)) |
1872 | if (check_head (sl, socket, ax, ay, 1)) mask |= 0x2; |
1947 | mask |= 0x2; |
|
|
1948 | if (check_head (sl, socket, ax, ay, 0)) |
1873 | if (check_head (sl, socket, ax, ay, 0)) mask |= 0x1; |
1949 | mask |= 0x1; |
|
|
1950 | |
1874 | |
1951 | /* If all we are doing is sending 0 (blank) faces, we don't |
1875 | /* If all we are doing is sending 0 (blank) faces, we don't |
1952 | * actually need to send that - just the coordinates |
1876 | * actually need to send that - just the coordinates |
1953 | * with no faces tells the client to blank out the |
1877 | * with no faces tells the client to blank out the |
1954 | * space. |
1878 | * space. |
1955 | */ |
1879 | */ |
1956 | got_one = 0; |
1880 | got_one = 0; |
1957 | for (i = oldlen + 2; i < sl.len; i++) |
1881 | for (i = oldlen + 2; i < sl.length (); i++) |
1958 | { |
|
|
1959 | if (sl.buf[i]) |
1882 | if (sl.buf[i]) |
1960 | got_one = 1; |
1883 | got_one = 1; |
1961 | } |
|
|
1962 | |
1884 | |
1963 | if (got_one && (mask & 0xf)) |
1885 | if (got_one && (mask & 0xf)) |
1964 | { |
|
|
1965 | sl.buf[oldlen + 1] = mask & 0xff; |
1886 | sl.buf[oldlen + 1] = mask & 0xff; |
1966 | } |
|
|
1967 | else |
1887 | else |
1968 | { /*either all faces blank, either no face at all */ |
1888 | { /*either all faces blank, either no face at all */ |
1969 | if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates */ |
1889 | if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates */ |
1970 | sl.len = oldlen + 2; |
1890 | sl.reset (oldlen + 2); |
1971 | else |
1891 | else |
1972 | sl.len = oldlen; |
1892 | sl.reset (oldlen); |
1973 | } |
1893 | } |
|
|
1894 | |
1974 | /*What concerns extendinfos, nothing to be done for now |
1895 | /*What concerns extendinfos, nothing to be done for now |
1975 | * (perhaps effects layer later) |
1896 | * (perhaps effects layer later) |
1976 | */ |
1897 | */ |
1977 | continue; /* don't do processing below */ |
1898 | continue; /* don't do processing below */ |
1978 | } |
1899 | } |
1979 | |
1900 | |
1980 | MapCell & lastcell = socket.lastmap.cells[ax][ay]; |
1901 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1981 | |
1902 | |
1982 | d = pl->contr->blocked_los[ax][ay]; |
1903 | d = pl->contr->blocked_los[ax][ay]; |
1983 | |
1904 | |
1984 | /* If the coordinates are not valid, or it is too dark to see, |
1905 | /* If the coordinates are not valid, or it is too dark to see, |
1985 | * we tell the client as such |
1906 | * we tell the client as such |
1986 | */ |
1907 | */ |
1987 | nx = x; |
1908 | nx = x; |
1988 | ny = y; |
1909 | ny = y; |
1989 | m = get_map_from_coord (pl->map, &nx, &ny); |
1910 | m = get_map_from_coord (pl->map, &nx, &ny); |
|
|
1911 | |
1990 | if (!m) |
1912 | if (!m) |
1991 | { |
1913 | { |
1992 | /* space is out of map. Update space and clear values |
1914 | /* space is out of map. Update space and clear values |
1993 | * if this hasn't already been done. If the space is out |
1915 | * if this hasn't already been done. If the space is out |
1994 | * of the map, it shouldn't have a head |
1916 | * of the map, it shouldn't have a head |
1995 | */ |
1917 | */ |
1996 | if (lastcell.count != -1) |
1918 | if (lastcell.count != -1) |
1997 | { |
1919 | { |
1998 | SockList_AddShort (&sl, mask); |
1920 | sl << uint16 (mask); |
1999 | map_clearcell (&lastcell, 0, 0, 0, -1); |
1921 | map_clearcell (&lastcell, 0, 0, 0, -1); |
2000 | } |
1922 | } |
2001 | } |
1923 | } |
2002 | else if (d > 3) |
1924 | else if (d > 3) |
2003 | { |
1925 | { |
… | |
… | |
2005 | |
1927 | |
2006 | /* This block deals with spaces that are not visible for whatever |
1928 | /* This block deals with spaces that are not visible for whatever |
2007 | * reason. Still may need to send the head for this space. |
1929 | * reason. Still may need to send the head for this space. |
2008 | */ |
1930 | */ |
2009 | |
1931 | |
2010 | oldlen = sl.len; |
1932 | oldlen = sl.length (); |
2011 | |
1933 | |
2012 | SockList_AddShort (&sl, mask); |
1934 | sl << uint16 (mask); |
|
|
1935 | |
2013 | if (lastcell.count != -1) |
1936 | if (lastcell.count != -1) |
2014 | need_send = 1; |
1937 | need_send = 1; |
|
|
1938 | |
2015 | count = -1; |
1939 | count = -1; |
2016 | |
1940 | |
2017 | if (socket.mapmode == Map1aCmd && have_head (ax, ay)) |
1941 | if (socket.mapmode == Map1aCmd && have_head (ax, ay)) |
2018 | { |
1942 | { |
2019 | /* Now check to see if any heads need to be sent */ |
1943 | /* Now check to see if any heads need to be sent */ |
2020 | |
1944 | |
2021 | if (check_head (sl, socket, ax, ay, 2)) |
1945 | if (check_head (sl, socket, ax, ay, 2)) mask |= 0x4; |
2022 | mask |= 0x4; |
|
|
2023 | if (check_head (sl, socket, ax, ay, 1)) |
1946 | if (check_head (sl, socket, ax, ay, 1)) mask |= 0x2; |
2024 | mask |= 0x2; |
|
|
2025 | if (check_head (sl, socket, ax, ay, 0)) |
1947 | if (check_head (sl, socket, ax, ay, 0)) mask |= 0x1; |
2026 | mask |= 0x1; |
|
|
2027 | |
1948 | |
2028 | lastcell.count = count; |
1949 | lastcell.count = count; |
2029 | |
|
|
2030 | } |
1950 | } |
2031 | else |
1951 | else |
2032 | { |
1952 | { |
2033 | struct MapCell *cell = &lastcell; |
|
|
2034 | |
|
|
2035 | /* properly clear a previously sent big face */ |
1953 | /* properly clear a previously sent big face */ |
2036 | if (cell->faces[0] != 0 || cell->faces[1] != 0 || cell->faces[2] != 0) |
1954 | if (lastcell.faces[0] != 0 || lastcell.faces[1] != 0 || lastcell.faces[2] != 0 |
|
|
1955 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
2037 | need_send = 1; |
1956 | need_send = 1; |
|
|
1957 | |
2038 | map_clearcell (&lastcell, 0, 0, 0, count); |
1958 | map_clearcell (&lastcell, 0, 0, 0, count); |
2039 | } |
1959 | } |
2040 | |
1960 | |
2041 | if ((mask & 0xf) || need_send) |
1961 | if ((mask & 0xf) || need_send) |
2042 | { |
|
|
2043 | sl.buf[oldlen + 1] = mask & 0xff; |
1962 | sl.buf[oldlen + 1] = mask & 0xff; |
2044 | } |
|
|
2045 | else |
1963 | else |
2046 | { |
|
|
2047 | sl.len = oldlen; |
1964 | sl.reset (oldlen); |
2048 | } |
|
|
2049 | } |
1965 | } |
2050 | else |
1966 | else |
2051 | { |
1967 | { |
2052 | /* In this block, the space is visible or there are head objects |
1968 | /* In this block, the space is visible or there are head objects |
2053 | * we need to send. |
1969 | * we need to send. |
… | |
… | |
2055 | |
1971 | |
2056 | /* Rather than try to figure out what everything that we might |
1972 | /* Rather than try to figure out what everything that we might |
2057 | * need to send is, then form the packet after that, |
1973 | * need to send is, then form the packet after that, |
2058 | * we presume that we will in fact form a packet, and update |
1974 | * we presume that we will in fact form a packet, and update |
2059 | * the bits by what we do actually send. If we send nothing, |
1975 | * the bits by what we do actually send. If we send nothing, |
2060 | * we just back out sl.len to the old value, and no harm |
1976 | * we just back out sl.length () to the old value, and no harm |
2061 | * is done. |
1977 | * is done. |
2062 | * I think this is simpler than doing a bunch of checks to see |
1978 | * I think this is simpler than doing a bunch of checks to see |
2063 | * what if anything we need to send, setting the bits, then |
1979 | * what if anything we need to send, setting the bits, then |
2064 | * doing those checks again to add the real data. |
1980 | * doing those checks again to add the real data. |
2065 | */ |
1981 | */ |
2066 | oldlen = sl.len; |
1982 | oldlen = sl.length (); |
2067 | mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1983 | mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
2068 | eoldlen = esl.len; |
1984 | eoldlen = esl.length (); |
2069 | emask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1985 | emask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
2070 | SockList_AddShort (&sl, mask); |
1986 | sl << uint16 (mask); |
2071 | |
1987 | |
2072 | if (socket.ext_mapinfos) |
1988 | if (socket.ext_mapinfos) |
2073 | SockList_AddShort (&esl, emask); |
1989 | esl << uint16 (emask); |
2074 | |
1990 | |
2075 | unsigned char dummy; |
1991 | unsigned char dummy; |
2076 | unsigned char *last_ext = &dummy; |
1992 | unsigned char *last_ext = &dummy; |
2077 | |
1993 | |
2078 | /* Darkness changed */ |
1994 | /* Darkness changed */ |
… | |
… | |
2081 | mask |= 0x8; |
1997 | mask |= 0x8; |
2082 | |
1998 | |
2083 | if (socket.extmap) |
1999 | if (socket.extmap) |
2084 | { |
2000 | { |
2085 | *last_ext |= 0x80; |
2001 | *last_ext |= 0x80; |
2086 | last_ext = sl.buf + sl.len; |
2002 | last_ext = sl.buf + sl.length (); |
2087 | SockList_AddChar (&sl, d); |
2003 | sl << uint8 (d); |
2088 | } |
2004 | } |
2089 | else |
2005 | else |
2090 | SockList_AddChar (&sl, 255 - 64 * d); |
2006 | sl << uint8 (255 - 64 * d); |
2091 | } |
2007 | } |
2092 | |
2008 | |
2093 | lastcell.count = d; |
2009 | lastcell.count = d; |
2094 | |
2010 | |
2095 | if (socket.extmap) |
2011 | if (socket.extmap) |
2096 | { |
2012 | { |
2097 | uint8 stat_hp = 0; |
2013 | uint8 stat_hp = 0; |
2098 | uint8 stat_width = 0; |
2014 | uint8 stat_width = 0; |
|
|
2015 | uint8 flags = 0; |
2099 | tag_t player = 0; |
2016 | UUID player = 0; |
2100 | |
2017 | |
2101 | // send hp information, if applicable |
2018 | // send hp information, if applicable |
2102 | if (object *op = GET_MAP_FACE_OBJ (m, nx, ny, 0)) |
2019 | if (object *op = GET_MAP_FACE_OBJ (m, nx, ny, 0)) |
2103 | { |
2020 | { |
2104 | if (op->head || op->invisible) |
2021 | if (op->head || op->invisible) |
… | |
… | |
2111 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
2028 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
2112 | stat_width = op->arch->tail_x; |
2029 | stat_width = op->arch->tail_x; |
2113 | } |
2030 | } |
2114 | } |
2031 | } |
2115 | |
2032 | |
|
|
2033 | if (op->msg && op->msg[0] == '@') |
|
|
2034 | flags |= 1; |
|
|
2035 | |
2116 | if (op->type == PLAYER && op != pl) |
2036 | if (op->type == PLAYER && op != pl) |
2117 | player = op->count; |
2037 | player = op->count; |
2118 | } |
2038 | } |
2119 | |
2039 | |
2120 | if (lastcell.stat_hp != stat_hp) |
2040 | if (lastcell.stat_hp != stat_hp) |
2121 | { |
2041 | { |
2122 | lastcell.stat_hp = stat_hp; |
2042 | lastcell.stat_hp = stat_hp; |
2123 | |
2043 | |
2124 | mask |= 0x8; |
2044 | mask |= 0x8; |
2125 | *last_ext |= 0x80; |
2045 | *last_ext |= 0x80; |
2126 | last_ext = sl.buf + sl.len; |
2046 | last_ext = sl.buf + sl.length (); |
2127 | SockList_AddChar (&sl, 5); |
2047 | |
2128 | SockList_AddChar (&sl, stat_hp); |
2048 | sl << uint8 (5) << uint8 (stat_hp); |
2129 | |
2049 | |
2130 | if (stat_width > 1) |
2050 | if (stat_width > 1) |
2131 | { |
2051 | { |
2132 | *last_ext |= 0x80; |
2052 | *last_ext |= 0x80; |
2133 | last_ext = sl.buf + sl.len; |
2053 | last_ext = sl.buf + sl.length (); |
2134 | SockList_AddChar (&sl, 6); |
2054 | |
2135 | SockList_AddChar (&sl, stat_width); |
2055 | sl << uint8 (6) << uint8 (stat_width); |
2136 | } |
2056 | } |
2137 | } |
2057 | } |
2138 | |
2058 | |
2139 | if (lastcell.player !=player) |
2059 | if (lastcell.player != player) |
2140 | { |
2060 | { |
2141 | lastcell.player = player; |
2061 | lastcell.player = player; |
2142 | |
2062 | |
2143 | mask |= 0x8; |
2063 | mask |= 0x8; |
2144 | *last_ext |= 0x80; |
2064 | *last_ext |= 0x80; |
2145 | last_ext = sl.buf + sl.len; |
2065 | last_ext = sl.buf + sl.length (); |
2146 | SockList_AddChar (&sl, 0x47); |
2066 | |
2147 | SockList_AddChar (&sl, 4); |
2067 | sl << uint8 (0x47) << uint8 (8) << (uint64)player; |
2148 | SockList_AddInt (&sl, player); |
2068 | } |
|
|
2069 | |
|
|
2070 | if (lastcell.flags != flags) |
|
|
2071 | { |
|
|
2072 | lastcell.flags = flags; |
|
|
2073 | |
|
|
2074 | mask |= 0x8; |
|
|
2075 | *last_ext |= 0x80; |
|
|
2076 | last_ext = sl.buf + sl.length (); |
|
|
2077 | |
|
|
2078 | sl << uint8 (8) << uint8 (flags); |
2149 | } |
2079 | } |
2150 | } |
2080 | } |
2151 | |
2081 | |
2152 | /* Floor face */ |
2082 | /* Floor face */ |
2153 | if (update_space (&sl, &socket, m, nx, ny, ax, ay, 2)) |
2083 | if (update_space (sl, socket, m, nx, ny, ax, ay, 2)) |
2154 | mask |= 0x4; |
2084 | mask |= 0x4; |
2155 | |
2085 | |
2156 | if (socket.EMI_smooth) |
2086 | if (socket.EMI_smooth) |
2157 | if (update_smooth (&esl, &socket, m, nx, ny, ax, ay, 2)) |
2087 | if (update_smooth (esl, socket, m, nx, ny, ax, ay, 2)) |
2158 | emask |= 0x4; |
2088 | emask |= 0x4; |
2159 | |
2089 | |
2160 | /* Middle face */ |
2090 | /* Middle face */ |
2161 | if (update_space (&sl, &socket, m, nx, ny, ax, ay, 1)) |
2091 | if (update_space (sl, socket, m, nx, ny, ax, ay, 1)) |
2162 | mask |= 0x2; |
2092 | mask |= 0x2; |
2163 | |
2093 | |
2164 | if (socket.EMI_smooth) |
2094 | if (socket.EMI_smooth) |
2165 | if (update_smooth (&esl, &socket, m, nx, ny, ax, ay, 1)) |
2095 | if (update_smooth (esl, socket, m, nx, ny, ax, ay, 1)) |
2166 | emask |= 0x2; |
2096 | emask |= 0x2; |
2167 | |
2097 | |
2168 | if (nx == pl->x && ny == pl->y && pl->invisible & (pl->invisible < 50 ? 4 : 1)) |
2098 | if (nx == pl->x && ny == pl->y && pl->invisible & (pl->invisible < 50 ? 4 : 1)) |
2169 | { |
2099 | { |
2170 | if (lastcell.faces[0] != pl->face->number) |
2100 | if (lastcell.faces[0] != pl->face->number) |
2171 | { |
2101 | { |
2172 | lastcell.faces[0] = pl->face->number; |
2102 | lastcell.faces[0] = pl->face->number; |
2173 | mask |= 0x1; |
2103 | mask |= 0x1; |
|
|
2104 | |
2174 | if (!(socket.faces_sent[pl->face->number] & NS_FACESENT_FACE)) |
2105 | if (!(socket.faces_sent[pl->face->number] & NS_FACESENT_FACE)) |
2175 | esrv_send_face (&socket, pl->face->number, 0); |
2106 | esrv_send_face (&socket, pl->face->number, 0); |
2176 | SockList_AddShort (&sl, pl->face->number); |
2107 | |
|
|
2108 | sl << uint16 (pl->face->number); |
2177 | } |
2109 | } |
2178 | } |
2110 | } |
2179 | /* Top face */ |
|
|
2180 | else |
2111 | else |
2181 | { |
2112 | { |
|
|
2113 | /* Top face */ |
2182 | if (update_space (&sl, &socket, m, nx, ny, ax, ay, 0)) |
2114 | if (update_space (sl, socket, m, nx, ny, ax, ay, 0)) |
2183 | mask |= 0x1; |
2115 | mask |= 0x1; |
|
|
2116 | |
2184 | if (socket.EMI_smooth) |
2117 | if (socket.EMI_smooth) |
2185 | if (update_smooth (&esl, &socket, m, nx, ny, ax, ay, 0)) |
2118 | if (update_smooth (esl, socket, m, nx, ny, ax, ay, 0)) |
2186 | { |
|
|
2187 | emask |= 0x1; |
2119 | emask |= 0x1; |
2188 | } |
|
|
2189 | } |
2120 | } |
|
|
2121 | |
2190 | /* Check to see if we are in fact sending anything for this |
2122 | /* Check to see if we are in fact sending anything for this |
2191 | * space by checking the mask. If so, update the mask. |
2123 | * space by checking the mask. If so, update the mask. |
2192 | * if not, reset the len to that from before adding the mask |
2124 | * if not, reset the len to that from before adding the mask |
2193 | * value, so we don't send those bits. |
2125 | * value, so we don't send those bits. |
2194 | */ |
2126 | */ |
2195 | if (mask & 0xf) |
2127 | if (mask & 0xf) |
2196 | { |
|
|
2197 | sl.buf[oldlen + 1] = mask & 0xff; |
2128 | sl.buf[oldlen + 1] = mask & 0xff; |
2198 | } |
|
|
2199 | else |
2129 | else |
2200 | { |
|
|
2201 | sl.len = oldlen; |
2130 | sl.reset (oldlen); |
2202 | } |
2131 | |
2203 | if (emask & 0xf) |
2132 | if (emask & 0xf) |
2204 | { |
|
|
2205 | esl.buf[eoldlen + 1] = emask & 0xff; |
2133 | esl.buf[eoldlen + 1] = emask & 0xff; |
2206 | } |
|
|
2207 | else |
2134 | else |
2208 | { |
|
|
2209 | esl.len = eoldlen; |
2135 | esl.reset (eoldlen); |
2210 | } |
|
|
2211 | } /* else this is a viewable space */ |
2136 | } /* else this is a viewable space */ |
2212 | } /* for x loop */ |
2137 | } /* for x loop */ |
2213 | } /* for y loop */ |
2138 | } /* for y loop */ |
2214 | |
2139 | |
2215 | /* Verify that we in fact do need to send this */ |
2140 | /* Verify that we in fact do need to send this */ |
2216 | if (socket.ext_mapinfos) |
2141 | if (socket.ext_mapinfos) |
2217 | { |
2142 | { |
2218 | if (!(sl.len > startlen || socket.sent_scroll)) |
2143 | if (!(sl.length () > startlen || socket.sent_scroll)) |
2219 | { |
2144 | { |
2220 | /* No map data will follow, so don't say the client |
2145 | /* No map data will follow, so don't say the client |
2221 | * it doesn't need draw! |
2146 | * it doesn't need draw! |
2222 | */ |
2147 | */ |
2223 | ewhatflag &= (~EMI_NOREDRAW); |
2148 | ewhatflag &= (~EMI_NOREDRAW); |
2224 | esl.buf[ewhatstart + 1] = ewhatflag & 0xff; |
2149 | esl.buf[ewhatstart + 1] = ewhatflag & 0xff; |
2225 | } |
2150 | } |
|
|
2151 | |
2226 | if (esl.len > estartlen) |
2152 | if (esl.length () > estartlen) |
2227 | { |
|
|
2228 | Send_With_Handling (&socket, &esl); |
2153 | Send_With_Handling (&socket, &esl); |
2229 | } |
|
|
2230 | free (esl.buf); |
|
|
2231 | } |
2154 | } |
|
|
2155 | |
2232 | if (sl.len > startlen || socket.sent_scroll) |
2156 | if (sl.length () > startlen || socket.sent_scroll) |
2233 | { |
2157 | { |
2234 | Send_With_Handling (&socket, &sl); |
2158 | Send_With_Handling (&socket, &sl); |
2235 | socket.sent_scroll = 0; |
2159 | socket.sent_scroll = 0; |
2236 | } |
2160 | } |
2237 | free (sl.buf); |
|
|
2238 | } |
2161 | } |
2239 | |
2162 | |
2240 | /** |
2163 | /** |
2241 | * Draws client map. |
2164 | * Draws client map. |
2242 | */ |
2165 | */ |
… | |
… | |
2247 | sint16 ax, ay, nx, ny; /* ax and ay goes from 0 to max-size of arrays */ |
2170 | sint16 ax, ay, nx, ny; /* ax and ay goes from 0 to max-size of arrays */ |
2248 | New_Face *face, *floor; |
2171 | New_Face *face, *floor; |
2249 | New_Face *floor2; |
2172 | New_Face *floor2; |
2250 | int d, mflags; |
2173 | int d, mflags; |
2251 | struct Map newmap; |
2174 | struct Map newmap; |
2252 | mapstruct *m, *pm; |
2175 | maptile *m, *pm; |
2253 | |
2176 | |
2254 | if (pl->type != PLAYER) |
2177 | if (pl->type != PLAYER) |
2255 | { |
2178 | { |
2256 | LOG (llevError, "draw_client_map called with non player/non eric-server\n"); |
2179 | LOG (llevError, "draw_client_map called with non player/non eric-server\n"); |
2257 | return; |
2180 | return; |
… | |
… | |
2293 | { |
2216 | { |
2294 | update_los (pl); |
2217 | update_los (pl); |
2295 | pl->contr->do_los = 0; |
2218 | pl->contr->do_los = 0; |
2296 | } |
2219 | } |
2297 | |
2220 | |
2298 | if (pl->contr->socket.mapmode == Map1Cmd || pl->contr->socket.mapmode == Map1aCmd) |
|
|
2299 | { |
|
|
2300 | /* Big maps need a different drawing mechanism to work */ |
2221 | /* Big maps need a different drawing mechanism to work */ |
2301 | draw_client_map1 (pl); |
2222 | draw_client_map1 (pl); |
2302 | return; |
|
|
2303 | } |
|
|
2304 | |
|
|
2305 | if (pl->invisible & (pl->invisible < 50 ? 4 : 1)) |
|
|
2306 | { |
|
|
2307 | esrv_map_setbelow (&pl->contr->socket, pl->contr->socket.mapx / 2, pl->contr->socket.mapy / 2, pl->face->number, &newmap); |
|
|
2308 | } |
|
|
2309 | |
|
|
2310 | /* j and i are the y and x coordinates of the real map (which is |
|
|
2311 | * basically some number of spaces around the player) |
|
|
2312 | * ax and ay are values from within the viewport (ie, 0, 0 is upper |
|
|
2313 | * left corner) and are thus disconnected from the map values. |
|
|
2314 | * Subtract 1 from the max values so that we properly handle cases where |
|
|
2315 | * player has specified an even map. Otherwise, we try to send them too |
|
|
2316 | * much, ie, if mapx is 10, we would try to send from -5 to 5, which is actually |
|
|
2317 | * 11 spaces. Now, we would send from -5 to 4, which is properly. If mapx is |
|
|
2318 | * odd, this still works fine. |
|
|
2319 | */ |
|
|
2320 | ay = 0; |
|
|
2321 | for (j = pl->y - pl->contr->socket.mapy / 2; j <= pl->y + (pl->contr->socket.mapy - 1) / 2; j++, ay++) |
|
|
2322 | { |
|
|
2323 | ax = 0; |
|
|
2324 | for (i = pl->x - pl->contr->socket.mapx / 2; i <= pl->x + (pl->contr->socket.mapx - 1) / 2; i++, ax++) |
|
|
2325 | { |
|
|
2326 | |
|
|
2327 | d = pl->contr->blocked_los[ax][ay]; |
|
|
2328 | /* note the out_of_map and d>3 checks are both within the same |
|
|
2329 | * negation check. |
|
|
2330 | */ |
|
|
2331 | nx = i; |
|
|
2332 | ny = j; |
|
|
2333 | m = get_map_from_coord (pm, &nx, &ny); |
|
|
2334 | if (m && d < 4) |
|
|
2335 | { |
|
|
2336 | face = GET_MAP_FACE (m, nx, ny, 0); |
|
|
2337 | floor2 = GET_MAP_FACE (m, nx, ny, 1); |
|
|
2338 | floor = GET_MAP_FACE (m, nx, ny, 2); |
|
|
2339 | |
|
|
2340 | /* If all is blank, send a blank face. */ |
|
|
2341 | if ((!face || face == blank_face) && (!floor2 || floor2 == blank_face) && (!floor || floor == blank_face)) |
|
|
2342 | { |
|
|
2343 | esrv_map_setbelow (&pl->contr->socket, ax, ay, blank_face->number, &newmap); |
|
|
2344 | } |
|
|
2345 | else |
|
|
2346 | { /* actually have something interesting */ |
|
|
2347 | /* send the darkness mask, if any. */ |
|
|
2348 | if (d && pl->contr->socket.darkness) |
|
|
2349 | esrv_map_setbelow (&pl->contr->socket, ax, ay, dark_faces[d - 1]->number, &newmap); |
|
|
2350 | |
|
|
2351 | if (face && face != blank_face) |
|
|
2352 | esrv_map_setbelow (&pl->contr->socket, ax, ay, face->number, &newmap); |
|
|
2353 | if (floor2 && floor2 != blank_face) |
|
|
2354 | esrv_map_setbelow (&pl->contr->socket, ax, ay, floor2->number, &newmap); |
|
|
2355 | if (floor && floor != blank_face) |
|
|
2356 | esrv_map_setbelow (&pl->contr->socket, ax, ay, floor->number, &newmap); |
|
|
2357 | } |
|
|
2358 | } /* Is a valid space */ |
|
|
2359 | } |
|
|
2360 | } |
|
|
2361 | esrv_map_doneredraw (&pl->contr->socket, &newmap); |
|
|
2362 | |
|
|
2363 | check_map_change (pl->contr); |
|
|
2364 | } |
2223 | } |
2365 | |
2224 | |
2366 | |
2225 | |
2367 | /*****************************************************************************/ |
2226 | /*****************************************************************************/ |
2368 | |
2227 | |
… | |
… | |
2374 | |
2233 | |
2375 | /*****************************************************************************/ |
2234 | /*****************************************************************************/ |
2376 | void |
2235 | void |
2377 | send_plugin_custom_message (object *pl, char *buf) |
2236 | send_plugin_custom_message (object *pl, char *buf) |
2378 | { |
2237 | { |
2379 | cs_write_string (&pl->contr->socket, buf, strlen (buf)); |
2238 | pl->contr->socket.send_packet (buf); |
2380 | } |
2239 | } |
2381 | |
2240 | |
2382 | /** |
2241 | /** |
2383 | * This sends the skill number to name mapping. We ignore |
2242 | * This sends the skill number to name mapping. We ignore |
2384 | * the params - we always send the same info no matter what. |
2243 | * the params - we always send the same info no matter what. |
2385 | */ |
2244 | */ |
2386 | void |
2245 | void |
2387 | send_skill_info (NewSocket * ns, char *params) |
2246 | send_skill_info (NewSocket *ns, char *params) |
2388 | { |
2247 | { |
2389 | SockList sl; |
2248 | packet sl; |
2390 | int i; |
2249 | sl << "replyinfo skill_info\n"; |
2391 | |
2250 | |
2392 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
|
|
2393 | strcpy ((char *) sl.buf, "replyinfo skill_info\n"); |
|
|
2394 | for (i = 1; i < NUM_SKILLS; i++) |
2251 | for (int i = 1; i < NUM_SKILLS; i++) |
2395 | { |
2252 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); |
2396 | sprintf ((char *) sl.buf + strlen ((char *) sl.buf), "%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); |
2253 | |
2397 | } |
|
|
2398 | sl.len = strlen ((char *) sl.buf); |
|
|
2399 | if (sl.len >= MAXSOCKBUF) |
2254 | if (sl.length () >= MAXSOCKBUF) |
2400 | { |
2255 | { |
2401 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
2256 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
2402 | fatal (0); |
2257 | fatal (0); |
2403 | } |
2258 | } |
|
|
2259 | |
2404 | Send_With_Handling (ns, &sl); |
2260 | Send_With_Handling (ns, &sl); |
2405 | free (sl.buf); |
|
|
2406 | } |
2261 | } |
2407 | |
2262 | |
2408 | /** |
2263 | /** |
2409 | * This sends the spell path to name mapping. We ignore |
2264 | * This sends the spell path to name mapping. We ignore |
2410 | * the params - we always send the same info no matter what. |
2265 | * the params - we always send the same info no matter what. |
2411 | */ |
2266 | */ |
2412 | void |
2267 | void |
2413 | send_spell_paths (NewSocket * ns, char *params) |
2268 | send_spell_paths (NewSocket * ns, char *params) |
2414 | { |
2269 | { |
2415 | SockList sl; |
2270 | packet sl; |
2416 | int i; |
|
|
2417 | |
2271 | |
2418 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
2272 | sl << "replyinfo spell_paths\n"; |
2419 | strcpy ((char *) sl.buf, "replyinfo spell_paths\n"); |
2273 | |
2420 | for (i = 0; i < NRSPELLPATHS; i++) |
2274 | for (int i = 0; i < NRSPELLPATHS; i++) |
2421 | sprintf ((char *) sl.buf + strlen ((char *) sl.buf), "%d:%s\n", 1 << i, spellpathnames[i]); |
2275 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
2422 | sl.len = strlen ((char *) sl.buf); |
2276 | |
2423 | if (sl.len >= MAXSOCKBUF) |
2277 | if (sl.length () >= MAXSOCKBUF) |
2424 | { |
2278 | { |
2425 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
2279 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
2426 | fatal (0); |
2280 | fatal (0); |
2427 | } |
2281 | } |
|
|
2282 | |
2428 | Send_With_Handling (ns, &sl); |
2283 | Send_With_Handling (ns, &sl); |
2429 | free (sl.buf); |
|
|
2430 | } |
2284 | } |
2431 | |
2285 | |
2432 | /** |
2286 | /** |
2433 | * This looks for any spells the player may have that have changed their stats. |
2287 | * This looks for any spells the player may have that have changed their stats. |
2434 | * it then sends an updspell packet for each spell that has changed in this way |
2288 | * it then sends an updspell packet for each spell that has changed in this way |
2435 | */ |
2289 | */ |
2436 | void |
2290 | void |
2437 | esrv_update_spells (player *pl) |
2291 | esrv_update_spells (player *pl) |
2438 | { |
2292 | { |
2439 | SockList sl; |
|
|
2440 | int flags = 0; |
|
|
2441 | object *spell; |
|
|
2442 | |
|
|
2443 | if (!pl->socket.monitor_spells) |
2293 | if (!pl->socket.monitor_spells) |
2444 | return; |
2294 | return; |
|
|
2295 | |
2445 | for (spell = pl->ob->inv; spell != NULL; spell = spell->below) |
2296 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
2446 | { |
2297 | { |
2447 | if (spell->type == SPELL) |
2298 | if (spell->type == SPELL) |
2448 | { |
2299 | { |
|
|
2300 | int flags = 0; |
|
|
2301 | |
2449 | /* check if we need to update it */ |
2302 | /* check if we need to update it */ |
2450 | if (spell->last_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
2303 | if (spell->last_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
2451 | { |
2304 | { |
2452 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
2305 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
2453 | flags |= UPD_SP_MANA; |
2306 | flags |= UPD_SP_MANA; |
2454 | } |
2307 | } |
|
|
2308 | |
2455 | if (spell->last_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
2309 | if (spell->last_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
2456 | { |
2310 | { |
2457 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
2311 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
2458 | flags |= UPD_SP_GRACE; |
2312 | flags |= UPD_SP_GRACE; |
2459 | } |
2313 | } |
|
|
2314 | |
2460 | if (spell->last_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
2315 | if (spell->last_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
2461 | { |
2316 | { |
2462 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
2317 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
2463 | flags |= UPD_SP_DAMAGE; |
2318 | flags |= UPD_SP_DAMAGE; |
2464 | } |
2319 | } |
|
|
2320 | |
2465 | if (flags != 0) |
2321 | if (flags) |
2466 | { |
2322 | { |
2467 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
2323 | packet sl; |
2468 | strcpy ((char *) sl.buf, "updspell "); |
2324 | |
2469 | sl.len = strlen ((char *) sl.buf); |
2325 | sl << "updspell " |
2470 | SockList_AddChar (&sl, flags); |
2326 | << uint8 (flags) |
2471 | SockList_AddInt (&sl, spell->count); |
2327 | << uint32 (spell->count); |
2472 | if (flags & UPD_SP_MANA) |
2328 | |
2473 | SockList_AddShort (&sl, spell->last_sp); |
2329 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
2474 | if (flags & UPD_SP_GRACE) |
2330 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
2475 | SockList_AddShort (&sl, spell->last_grace); |
2331 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
2476 | if (flags & UPD_SP_DAMAGE) |
2332 | |
2477 | SockList_AddShort (&sl, spell->last_eat); |
|
|
2478 | flags = 0; |
|
|
2479 | Send_With_Handling (&pl->socket, &sl); |
2333 | Send_With_Handling (&pl->socket, &sl); |
2480 | free (sl.buf); |
|
|
2481 | } |
2334 | } |
2482 | } |
2335 | } |
2483 | } |
2336 | } |
2484 | } |
2337 | } |
2485 | |
2338 | |
2486 | void |
2339 | void |
2487 | esrv_remove_spell (player *pl, object *spell) |
2340 | esrv_remove_spell (player *pl, object *spell) |
2488 | { |
2341 | { |
2489 | SockList sl; |
|
|
2490 | |
|
|
2491 | if (!pl->socket.monitor_spells) |
2342 | if (!pl->socket.monitor_spells) |
2492 | return; |
2343 | return; |
|
|
2344 | |
2493 | if (!pl || !spell || spell->env != pl->ob) |
2345 | if (!pl || !spell || spell->env != pl->ob) |
2494 | { |
2346 | { |
2495 | LOG (llevError, "Invalid call to esrv_remove_spell"); |
2347 | LOG (llevError, "Invalid call to esrv_remove_spell"); |
2496 | return; |
2348 | return; |
2497 | } |
2349 | } |
2498 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
2350 | |
2499 | strcpy ((char *) sl.buf, "delspell "); |
2351 | packet sl; |
2500 | sl.len = strlen ((char *) sl.buf); |
2352 | |
2501 | SockList_AddInt (&sl, spell->count); |
2353 | sl << "delspell " |
|
|
2354 | << uint32 (spell->count); |
|
|
2355 | |
2502 | Send_With_Handling (&pl->socket, &sl); |
2356 | Send_With_Handling (&pl->socket, &sl); |
2503 | free (sl.buf); |
|
|
2504 | } |
2357 | } |
2505 | |
2358 | |
2506 | /* appends the spell *spell to the Socklist we will send the data to. */ |
2359 | /* appends the spell *spell to the Socklist we will send the data to. */ |
2507 | static void |
2360 | static void |
2508 | append_spell (player *pl, SockList * sl, object *spell) |
2361 | append_spell (player *pl, packet &sl, object *spell) |
2509 | { |
2362 | { |
2510 | int len, i, skill = 0; |
2363 | int len, i, skill = 0; |
2511 | |
2364 | |
2512 | if (!(spell->name)) |
2365 | if (!(spell->name)) |
2513 | { |
2366 | { |
2514 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
2367 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
2515 | return; |
2368 | return; |
2516 | } |
2369 | } |
2517 | SockList_AddInt (sl, spell->count); |
2370 | |
2518 | SockList_AddShort (sl, spell->level); |
|
|
2519 | SockList_AddShort (sl, spell->casting_time); |
|
|
2520 | /* store costs and damage in the object struct, to compare to later */ |
2371 | /* store costs and damage in the object struct, to compare to later */ |
2521 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
2372 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
2522 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
2373 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
2523 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
2374 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
2524 | /* send the current values */ |
|
|
2525 | SockList_AddShort (sl, spell->last_sp); |
|
|
2526 | SockList_AddShort (sl, spell->last_grace); |
|
|
2527 | SockList_AddShort (sl, spell->last_eat); |
|
|
2528 | |
2375 | |
2529 | /* figure out which skill it uses, if it uses one */ |
2376 | /* figure out which skill it uses, if it uses one */ |
2530 | if (spell->skill) |
2377 | if (spell->skill) |
2531 | { |
2378 | { |
2532 | for (i = 1; i < NUM_SKILLS; i++) |
2379 | for (i = 1; i < NUM_SKILLS; i++) |
… | |
… | |
2534 | { |
2381 | { |
2535 | skill = i + CS_STAT_SKILLINFO; |
2382 | skill = i + CS_STAT_SKILLINFO; |
2536 | break; |
2383 | break; |
2537 | } |
2384 | } |
2538 | } |
2385 | } |
2539 | SockList_AddChar (sl, skill); |
|
|
2540 | |
2386 | |
2541 | SockList_AddInt (sl, spell->path_attuned); |
2387 | /* send the current values */ |
|
|
2388 | sl << uint32 (spell->count) |
|
|
2389 | << uint16 (spell->level) |
|
|
2390 | << uint16 (spell->casting_time) |
|
|
2391 | << uint16 (spell->last_sp) |
|
|
2392 | << uint16 (spell->last_grace) |
|
|
2393 | << uint16 (spell->last_eat) |
|
|
2394 | << uint8 (skill) |
|
|
2395 | << uint32 (spell->path_attuned) |
2542 | SockList_AddInt (sl, (spell->face) ? spell->face->number : 0); |
2396 | << uint32 (spell->face ? spell->face->number : 0) |
2543 | |
2397 | << data8 (spell->name) |
2544 | len = strlen (spell->name); |
2398 | << data16 (spell->msg); |
2545 | SockList_AddChar (sl, (char) len); |
|
|
2546 | memcpy (sl->buf + sl->len, spell->name, len); |
|
|
2547 | sl->len += len; |
|
|
2548 | |
|
|
2549 | if (!spell->msg) |
|
|
2550 | { |
|
|
2551 | SockList_AddShort (sl, 0); |
|
|
2552 | } |
|
|
2553 | else |
|
|
2554 | { |
|
|
2555 | len = strlen (spell->msg); |
|
|
2556 | SockList_AddShort (sl, len); |
|
|
2557 | memcpy (sl->buf + sl->len, spell->msg, len); |
|
|
2558 | sl->len += len; |
|
|
2559 | } |
|
|
2560 | } |
2399 | } |
2561 | |
2400 | |
2562 | /** |
2401 | /** |
2563 | * This tells the client to add the spell *ob, if *ob is NULL, then add |
2402 | * This tells the client to add the spell *ob, if *ob is NULL, then add |
2564 | * all spells in the player's inventory. |
2403 | * all spells in the player's inventory. |
2565 | */ |
2404 | */ |
2566 | void |
2405 | void |
2567 | esrv_add_spells (player *pl, object *spell) |
2406 | esrv_add_spells (player *pl, object *spell) |
2568 | { |
2407 | { |
2569 | SockList sl; |
|
|
2570 | |
|
|
2571 | if (!pl) |
2408 | if (!pl) |
2572 | { |
2409 | { |
2573 | LOG (llevError, "esrv_add_spells, tried to add a spell to a NULL player"); |
2410 | LOG (llevError, "esrv_add_spells, tried to add a spell to a NULL player"); |
2574 | return; |
2411 | return; |
2575 | } |
2412 | } |
|
|
2413 | |
2576 | if (!pl->socket.monitor_spells) |
2414 | if (!pl->socket.monitor_spells) |
2577 | return; |
2415 | return; |
2578 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
2416 | |
2579 | strcpy ((char *) sl.buf, "addspell "); |
2417 | packet sl; |
2580 | sl.len = strlen ((char *) sl.buf); |
2418 | |
|
|
2419 | sl << "addspell "; |
|
|
2420 | |
2581 | if (!spell) |
2421 | if (!spell) |
2582 | { |
2422 | { |
2583 | for (spell = pl->ob->inv; spell != NULL; spell = spell->below) |
2423 | for (spell = pl->ob->inv; spell != NULL; spell = spell->below) |
2584 | { |
2424 | { |
2585 | /* were we to simply keep appending data here, we could exceed |
2425 | /* were we to simply keep appending data here, we could exceed |
… | |
… | |
2595 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
2435 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
2596 | * like it will fix this |
2436 | * like it will fix this |
2597 | */ |
2437 | */ |
2598 | if (spell->type != SPELL) |
2438 | if (spell->type != SPELL) |
2599 | continue; |
2439 | continue; |
|
|
2440 | |
2600 | if (sl.len >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
2441 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
2601 | { |
2442 | { |
2602 | Send_With_Handling (&pl->socket, &sl); |
2443 | Send_With_Handling (&pl->socket, &sl); |
2603 | strcpy ((char *) sl.buf, "addspell "); |
2444 | |
2604 | sl.len = strlen ((char *) sl.buf); |
2445 | sl.reset (); |
|
|
2446 | sl << "addspell "; |
2605 | } |
2447 | } |
|
|
2448 | |
2606 | append_spell (pl, &sl, spell); |
2449 | append_spell (pl, sl, spell); |
2607 | } |
2450 | } |
2608 | } |
2451 | } |
2609 | else if (spell->type != SPELL) |
2452 | else if (spell->type != SPELL) |
2610 | { |
2453 | { |
2611 | LOG (llevError, "Asked to send a non-spell object as a spell"); |
2454 | LOG (llevError, "Asked to send a non-spell object as a spell"); |
2612 | return; |
2455 | return; |
2613 | } |
2456 | } |
2614 | else |
2457 | else |
2615 | append_spell (pl, &sl, spell); |
2458 | append_spell (pl, sl, spell); |
|
|
2459 | |
2616 | if (sl.len >= MAXSOCKBUF) |
2460 | if (sl.length () >= MAXSOCKBUF) |
2617 | { |
2461 | { |
2618 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
2462 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
2619 | fatal (0); |
2463 | fatal (0); |
2620 | } |
2464 | } |
|
|
2465 | |
2621 | /* finally, we can send the packet */ |
2466 | /* finally, we can send the packet */ |
2622 | Send_With_Handling (&pl->socket, &sl); |
2467 | Send_With_Handling (&pl->socket, &sl); |
2623 | free (sl.buf); |
2468 | |
2624 | } |
2469 | } |
|
|
2470 | |