1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2001 Mark Wedel |
5 | * Copyright (C) 2001 Mark Wedel |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /** |
25 | /** |
25 | * \file |
26 | * \file |
26 | * Client handling. |
27 | * Client handling. |
27 | * |
28 | * |
… | |
… | |
138 | } |
139 | } |
139 | |
140 | |
140 | static void |
141 | static void |
141 | clear_map (player *pl) |
142 | clear_map (player *pl) |
142 | { |
143 | { |
143 | memset (&pl->socket->lastmap, 0, sizeof (pl->socket->lastmap)); |
144 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
144 | |
145 | |
145 | if (pl->socket->newmapcmd == 1) |
146 | if (pl->ns->newmapcmd == 1) |
146 | pl->socket->send_packet ("newmap"); |
147 | pl->ns->send_packet ("newmap"); |
147 | |
148 | |
148 | pl->socket->floorbox_reset (); |
149 | pl->ns->floorbox_reset (); |
149 | } |
150 | } |
150 | |
151 | |
151 | /** check for map change and send new map data */ |
152 | /** check for map/region change and send new map data */ |
152 | static void |
153 | static void |
153 | check_map_change (player *pl) |
154 | check_map_change (player *pl) |
154 | { |
155 | { |
155 | client &socket = *pl->socket; |
156 | client &socket = *pl->ns; |
156 | object *ob = pl->ob; |
157 | object *ob = pl->ob; |
157 | char buf[MAX_BUF]; /* eauugggh */ |
158 | char buf[MAX_BUF]; /* eauugggh */ |
158 | |
159 | |
159 | if (socket.current_map != ob->map) |
160 | if (socket.current_map != ob->map) |
160 | { |
161 | { |
… | |
… | |
176 | flags |= 4; |
177 | flags |= 4; |
177 | if (ob->map->tile_path[3]) |
178 | if (ob->map->tile_path[3]) |
178 | flags |= 8; |
179 | flags |= 8; |
179 | |
180 | |
180 | snprintf (buf, MAX_BUF, "mapinfo - spatial %d %d %d %d %d %s", |
181 | snprintf (buf, MAX_BUF, "mapinfo - spatial %d %d %d %d %d %s", |
181 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, ob->map->path); |
182 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, &ob->map->path); |
182 | } |
183 | } |
183 | else |
184 | else |
184 | snprintf (buf, MAX_BUF, "mapinfo current"); |
185 | snprintf (buf, MAX_BUF, "mapinfo current"); |
185 | |
186 | |
186 | socket.send_packet (buf); |
187 | socket.send_packet (buf); |
… | |
… | |
200 | } |
201 | } |
201 | } |
202 | } |
202 | |
203 | |
203 | socket.current_x = ob->x; |
204 | socket.current_x = ob->x; |
204 | socket.current_y = ob->y; |
205 | socket.current_y = ob->y; |
|
|
206 | |
|
|
207 | region *reg = ob->region (); |
|
|
208 | if (socket.current_region != reg) |
|
|
209 | { |
|
|
210 | socket.current_region = reg; |
|
|
211 | socket.send_packet_printf ("drawinfo 0 You are now %s.\n(use whereami for more details)", ®->longname); |
|
|
212 | } |
205 | } |
213 | } |
206 | |
214 | |
207 | /** |
215 | /** |
208 | * RequestInfo is sort of a meta command. There is some specific |
216 | * RequestInfo is sort of a meta command. There is some specific |
209 | * request of information, but we call other functions to provide |
217 | * request of information, but we call other functions to provide |
… | |
… | |
280 | buf += 8; |
288 | buf += 8; |
281 | |
289 | |
282 | // initial map and its origin |
290 | // initial map and its origin |
283 | maptile *map = pl->ob->map; |
291 | maptile *map = pl->ob->map; |
284 | sint16 dx, dy; |
292 | sint16 dx, dy; |
285 | int mapx = pl->socket->mapx / 2 - pl->ob->x; |
293 | int mapx = pl->ns->mapx / 2 - pl->ob->x; |
286 | int mapy = pl->socket->mapy / 2 - pl->ob->y; |
294 | int mapy = pl->ns->mapy / 2 - pl->ob->y; |
287 | int max_distance = 8; // limit maximum path length to something generous |
295 | int max_distance = 8; // limit maximum path length to something generous |
288 | |
296 | |
289 | while (*buf && map && max_distance) |
297 | while (*buf && map && max_distance) |
290 | { |
298 | { |
291 | int dir = *buf++; |
299 | int dir = *buf++; |
292 | |
300 | |
293 | switch (dir) |
301 | switch (dir) |
294 | { |
302 | { |
295 | case '1': |
303 | case '1': |
296 | dx = 0; |
304 | dx = 0; |
297 | dy = -1; |
305 | dy = -1; |
298 | map = get_map_from_coord (map, &dx, &dy); |
306 | map = map->xy_find (dx, dy); |
299 | map && (mapy -= map->height); |
307 | map && (mapy -= map->height); |
300 | break; |
308 | break; |
301 | case '2': |
309 | case '2': |
302 | mapx += map->width; |
310 | mapx += map->width; |
303 | dx = map->width; |
311 | dx = map->width; |
304 | dy = 0; |
312 | dy = 0; |
305 | map = get_map_from_coord (map, &dx, &dy); |
313 | map = map->xy_find (dx, dy); |
306 | break; |
314 | break; |
307 | case '3': |
315 | case '3': |
308 | mapy += map->height; |
316 | mapy += map->height; |
309 | dx = 0; |
317 | dx = 0; |
310 | dy = map->height; |
318 | dy = map->height; |
311 | map = get_map_from_coord (map, &dx, &dy); |
319 | map = map->xy_find (dx, dy); |
312 | break; |
320 | break; |
313 | case '4': |
321 | case '4': |
314 | dx = -1; |
322 | dx = -1; |
315 | dy = 0; |
323 | dy = 0; |
316 | map = get_map_from_coord (map, &dx, &dy); |
324 | map = map->xy_find (dx, dy); |
317 | map && (mapx -= map->width); |
325 | map && (mapx -= map->width); |
318 | break; |
326 | break; |
319 | } |
327 | } |
320 | |
328 | |
321 | --max_distance; |
329 | --max_distance; |
322 | } |
330 | } |
323 | |
331 | |
… | |
… | |
334 | if (map->tile_path[2]) |
342 | if (map->tile_path[2]) |
335 | flags |= 4; |
343 | flags |= 4; |
336 | if (map->tile_path[3]) |
344 | if (map->tile_path[3]) |
337 | flags |= 8; |
345 | flags |= 8; |
338 | |
346 | |
339 | snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, map->path); |
347 | snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
340 | } |
348 | } |
341 | else |
349 | else |
342 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
350 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
343 | } |
351 | } |
344 | else |
352 | else |
345 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
353 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
346 | |
354 | |
347 | pl->socket->send_packet (bigbuf); |
355 | pl->ns->send_packet (bigbuf); |
348 | } |
356 | } |
349 | |
357 | |
350 | /** This is the Setup cmd - easy first implementation */ |
358 | /** This is the Setup cmd - easy first implementation */ |
351 | void |
359 | void |
352 | SetUp (char *buf, int len, client * ns) |
360 | SetUp (char *buf, int len, client * ns) |
… | |
… | |
399 | { |
407 | { |
400 | ns->sound = atoi (param); |
408 | ns->sound = atoi (param); |
401 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
409 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
402 | } |
410 | } |
403 | else if (!strcmp (cmd, "exp64")) |
411 | else if (!strcmp (cmd, "exp64")) |
404 | { |
|
|
405 | ns->exp64 = atoi (param); |
|
|
406 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
412 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
407 | } |
|
|
408 | else if (!strcmp (cmd, "spellmon")) |
413 | else if (!strcmp (cmd, "spellmon")) |
409 | { |
414 | { |
410 | ns->monitor_spells = atoi (param); |
415 | ns->monitor_spells = atoi (param); |
411 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
416 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
412 | } |
417 | } |
… | |
… | |
569 | * it either has to be here or init_sockets needs to be exported. |
574 | * it either has to be here or init_sockets needs to be exported. |
570 | */ |
575 | */ |
571 | void |
576 | void |
572 | AddMeCmd (char *buf, int len, client * ns) |
577 | AddMeCmd (char *buf, int len, client * ns) |
573 | { |
578 | { |
574 | if (ns->status != Ns_Add || add_player (ns)) |
579 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
575 | ns->send_packet ("addme_failed"); |
|
|
576 | else |
|
|
577 | ns->send_packet ("addme_success"); |
|
|
578 | } |
580 | } |
579 | |
581 | |
580 | /** Reply to ExtendedInfos command */ |
582 | /** Reply to ExtendedInfos command */ |
581 | void |
583 | void |
582 | ToggleExtendedInfos (char *buf, int len, client * ns) |
584 | ToggleExtendedInfos (char *buf, int len, client * ns) |
… | |
… | |
803 | * commands. |
805 | * commands. |
804 | */ |
806 | */ |
805 | pl->count = 0; |
807 | pl->count = 0; |
806 | |
808 | |
807 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
809 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
808 | int time = FABS (pl->ob->speed) < 0.001 |
810 | int time = fabs (pl->ob->speed) < 0.001 |
809 | ? time = MAX_TIME * 100 |
811 | ? time = MAX_TIME * 100 |
810 | : time = (int) (MAX_TIME / FABS (pl->ob->speed)); |
812 | : time = (int) (MAX_TIME / fabs (pl->ob->speed)); |
811 | |
813 | |
812 | /* Send confirmation of command execution now */ |
814 | /* Send confirmation of command execution now */ |
813 | packet sl ("comc"); |
815 | packet sl ("comc"); |
814 | sl << uint16 (cmdid) << uint32 (time); |
816 | sl << uint16 (cmdid) << uint32 (time); |
815 | pl->socket->send_packet (sl); |
817 | pl->ns->send_packet (sl); |
816 | } |
818 | } |
817 | |
|
|
818 | |
819 | |
819 | /** This is a reply to a previous query. */ |
820 | /** This is a reply to a previous query. */ |
820 | void |
821 | void |
821 | ReplyCmd (char *buf, int len, player *pl) |
822 | ReplyCmd (char *buf, int len, client *ns) |
822 | { |
823 | { |
|
|
824 | if (ns->state == ST_CUSTOM) |
|
|
825 | { |
|
|
826 | INVOKE_CLIENT (REPLY, ns, ARG_DATA (buf, len)); |
|
|
827 | return; |
|
|
828 | } |
|
|
829 | |
|
|
830 | if (!ns->pl) |
|
|
831 | return; //TODO: depends on the exact reply we are after |
|
|
832 | //TODO: but right now, we always have a ns->pl |
|
|
833 | |
|
|
834 | player *pl = ns->pl; |
|
|
835 | |
823 | /* This is to synthesize how the data would be stored if it |
836 | /* This is to synthesize how the data would be stored if it |
824 | * was normally entered. A bit of a hack, and should be cleaned up |
837 | * was normally entered. A bit of a hack, and should be cleaned up |
825 | * once all the X11 code is removed from the server. |
838 | * once all the X11 code is removed from the server. |
826 | * |
839 | * |
827 | * We pass 13 to many of the functions because this way they |
840 | * We pass 13 to many of the functions because this way they |
… | |
… | |
830 | */ |
843 | */ |
831 | snprintf (pl->write_buf, sizeof (pl->write_buf), ":%s", buf); |
844 | snprintf (pl->write_buf, sizeof (pl->write_buf), ":%s", buf); |
832 | |
845 | |
833 | /* this avoids any hacking here */ |
846 | /* this avoids any hacking here */ |
834 | |
847 | |
835 | switch (pl->state) |
848 | switch (ns->state) |
836 | { |
849 | { |
837 | case ST_PLAYING: |
850 | case ST_PLAYING: |
838 | LOG (llevError, "Got reply message with ST_PLAYING input state\n"); |
851 | LOG (llevError, "Got reply message with ST_PLAYING input state\n"); |
839 | break; |
852 | break; |
840 | |
853 | |
841 | case ST_PLAY_AGAIN: |
|
|
842 | /* We can check this for return value (2==quit). Maybe we |
|
|
843 | * should, and do something appropriate? |
|
|
844 | */ |
|
|
845 | receive_play_again (pl->ob, buf[0]); |
|
|
846 | break; |
|
|
847 | |
|
|
848 | case ST_ROLL_STAT: |
|
|
849 | key_roll_stat (pl->ob, buf[0]); |
|
|
850 | break; |
|
|
851 | |
|
|
852 | case ST_CHANGE_CLASS: |
854 | case ST_CHANGE_CLASS: |
853 | |
|
|
854 | key_change_class (pl->ob, buf[0]); |
855 | key_change_class (pl->ob, buf[0]); |
855 | break; |
|
|
856 | |
|
|
857 | case ST_CONFIRM_QUIT: |
|
|
858 | key_confirm_quit (pl->ob, buf[0]); |
|
|
859 | break; |
|
|
860 | |
|
|
861 | case ST_CONFIGURE: |
|
|
862 | LOG (llevError, "In client input handling, but into configure state\n"); |
|
|
863 | pl->state = ST_PLAYING; |
|
|
864 | break; |
|
|
865 | |
|
|
866 | case ST_GET_NAME: |
|
|
867 | receive_player_name (pl->ob, 13); |
|
|
868 | break; |
|
|
869 | |
|
|
870 | case ST_GET_PASSWORD: |
|
|
871 | case ST_CONFIRM_PASSWORD: |
|
|
872 | receive_player_password (pl->ob, 13); |
|
|
873 | break; |
856 | break; |
874 | |
857 | |
875 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
858 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
876 | receive_party_password (pl->ob, 13); |
859 | receive_party_password (pl->ob, 13); |
877 | break; |
860 | break; |
878 | |
861 | |
879 | default: |
862 | default: |
880 | LOG (llevError, "Unknown input state: %d\n", pl->state); |
863 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
881 | } |
864 | } |
882 | } |
865 | } |
883 | |
866 | |
884 | /** |
867 | /** |
885 | * Client tells its version. If there is a mismatch, we close the |
868 | * Client tells its version. If there is a mismatch, we close the |
… | |
… | |
935 | { |
918 | { |
936 | ns->sound = atoi (buf); |
919 | ns->sound = atoi (buf); |
937 | } |
920 | } |
938 | |
921 | |
939 | /** client wants the map resent */ |
922 | /** client wants the map resent */ |
940 | |
|
|
941 | void |
923 | void |
942 | MapRedrawCmd (char *buf, int len, player *pl) |
924 | MapRedrawCmd (char *buf, int len, player *pl) |
943 | { |
925 | { |
944 | /* This function is currently disabled; just clearing the map state results in |
926 | /* This function is currently disabled; just clearing the map state results in |
945 | * display errors. It should clear the cache and send a newmap command. |
927 | * display errors. It should clear the cache and send a newmap command. |
… | |
… | |
1032 | esrv_update_stats (player *pl) |
1014 | esrv_update_stats (player *pl) |
1033 | { |
1015 | { |
1034 | char buf[MAX_BUF]; |
1016 | char buf[MAX_BUF]; |
1035 | uint16 flags; |
1017 | uint16 flags; |
1036 | |
1018 | |
|
|
1019 | client *ns = pl->ns; |
|
|
1020 | if (!ns) |
|
|
1021 | return; |
|
|
1022 | |
|
|
1023 | object *ob = pl->ob; |
|
|
1024 | if (!ob) |
|
|
1025 | return; |
|
|
1026 | |
1037 | packet sl ("stats"); |
1027 | packet sl ("stats"); |
1038 | |
1028 | |
1039 | if (pl->ob) |
|
|
1040 | { |
|
|
1041 | AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); |
1029 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
1042 | AddIfShort (pl->last_stats.maxhp, pl->ob->stats.maxhp, CS_STAT_MAXHP); |
1030 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
1043 | AddIfShort (pl->last_stats.sp, pl->ob->stats.sp, CS_STAT_SP); |
1031 | AddIfShort (ns->last_stats.sp, ob->stats.sp, CS_STAT_SP); |
1044 | AddIfShort (pl->last_stats.maxsp, pl->ob->stats.maxsp, CS_STAT_MAXSP); |
1032 | AddIfShort (ns->last_stats.maxsp, ob->stats.maxsp, CS_STAT_MAXSP); |
1045 | AddIfShort (pl->last_stats.grace, pl->ob->stats.grace, CS_STAT_GRACE); |
1033 | AddIfShort (ns->last_stats.grace, ob->stats.grace, CS_STAT_GRACE); |
1046 | AddIfShort (pl->last_stats.maxgrace, pl->ob->stats.maxgrace, CS_STAT_MAXGRACE); |
1034 | AddIfShort (ns->last_stats.maxgrace, ob->stats.maxgrace, CS_STAT_MAXGRACE); |
1047 | AddIfShort (pl->last_stats.Str, pl->ob->stats.Str, CS_STAT_STR); |
1035 | AddIfShort (ns->last_stats.Str, ob->stats.Str, CS_STAT_STR); |
1048 | AddIfShort (pl->last_stats.Int, pl->ob->stats.Int, CS_STAT_INT); |
|
|
1049 | AddIfShort (pl->last_stats.Pow, pl->ob->stats.Pow, CS_STAT_POW); |
|
|
1050 | AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS); |
|
|
1051 | AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX); |
1036 | AddIfShort (ns->last_stats.Dex, ob->stats.Dex, CS_STAT_DEX); |
1052 | AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); |
1037 | AddIfShort (ns->last_stats.Con, ob->stats.Con, CS_STAT_CON); |
|
|
1038 | AddIfShort (ns->last_stats.Int, ob->stats.Int, CS_STAT_INT); |
|
|
1039 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
|
|
1040 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
1053 | AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); |
1041 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
1054 | } |
|
|
1055 | |
1042 | |
1056 | if (pl->socket->exp64) |
|
|
1057 | for (int s = 0; s < NUM_SKILLS; s++) |
1043 | for (int s = 0; s < NUM_SKILLS; s++) |
1058 | if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) |
1044 | if (object *skill = pl->last_skill_ob[s]) |
|
|
1045 | if (skill->stats.exp != ns->last_skill_exp [s]) |
1059 | { |
1046 | { |
|
|
1047 | ns->last_skill_exp [s] = skill->stats.exp; |
|
|
1048 | |
1060 | /* Always send along the level if exp changes. This is only |
1049 | /* Always send along the level if exp changes. This is only |
1061 | * 1 extra byte, but keeps processing simpler. |
1050 | * 1 extra byte, but keeps processing simpler. |
1062 | */ |
1051 | */ |
1063 | sl << uint8 (s + CS_STAT_SKILLINFO) |
1052 | sl << uint8 (s + CS_STAT_SKILLINFO) |
1064 | << uint8 (pl->last_skill_ob[s]->level) |
1053 | << uint8 (skill->level) |
1065 | << uint64 (pl->last_skill_ob[s]->stats.exp); |
1054 | << uint64 (skill->stats.exp); |
1066 | |
|
|
1067 | pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; |
|
|
1068 | } |
1055 | } |
1069 | |
1056 | |
1070 | if (pl->socket->exp64) |
|
|
1071 | { AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64) } |
1057 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
1072 | else |
|
|
1073 | { AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP) } |
|
|
1074 | |
|
|
1075 | AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); |
1058 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
1076 | AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC); |
1059 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
1077 | AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC); |
1060 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
1078 | AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM); |
1061 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
1079 | AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED); |
1062 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED); |
1080 | AddIfShort (pl->last_stats.food, pl->ob->stats.food, CS_STAT_FOOD); |
1063 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
1081 | AddIfFloat (pl->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP); |
1064 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP); |
1082 | AddIfInt (pl->last_weight_limit, (sint32) weight_limit[pl->ob->stats.Str], CS_STAT_WEIGHT_LIM); |
1065 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
|
|
1066 | |
1083 | flags = 0; |
1067 | flags = 0; |
1084 | |
1068 | |
1085 | if (pl->fire_on) |
1069 | if (pl->fire_on) |
1086 | flags |= SF_FIREON; |
1070 | flags |= SF_FIREON; |
1087 | |
1071 | |
1088 | if (pl->run_on) |
1072 | if (pl->run_on) |
1089 | flags |= SF_RUNON; |
1073 | flags |= SF_RUNON; |
1090 | |
1074 | |
1091 | AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS); |
1075 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
1092 | |
1076 | |
1093 | if (pl->socket->sc_version < 1025) |
1077 | if (ns->sc_version < 1025) |
1094 | { AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
1078 | { AddIfShort (ns->last_resist[ATNR_PHYSICAL], ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
1095 | else |
1079 | else |
1096 | for (int i = 0; i < NROFATTACKS; i++) |
1080 | for (int i = 0; i < NROFATTACKS; i++) |
1097 | { |
1081 | { |
1098 | /* Skip ones we won't send */ |
1082 | /* Skip ones we won't send */ |
1099 | if (atnr_cs_stat[i] == -1) |
1083 | if (atnr_cs_stat[i] == -1) |
1100 | continue; |
1084 | continue; |
1101 | |
1085 | |
1102 | AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]); |
1086 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
1103 | } |
1087 | } |
1104 | |
1088 | |
1105 | if (pl->socket->monitor_spells) |
1089 | if (pl->ns->monitor_spells) |
1106 | { |
1090 | { |
1107 | AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1091 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1108 | AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL); |
1092 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
1109 | AddIfInt (pl->last_path_denied, pl->ob->path_denied, CS_STAT_SPELL_DENY); |
1093 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
1110 | } |
1094 | } |
1111 | |
1095 | |
1112 | rangetostring (pl->ob, buf); /* we want use the new fire & run system in new client */ |
1096 | rangetostring (ob, buf); /* we want use the new fire & run system in new client */ |
1113 | AddIfString (pl->socket->stats.range, buf, CS_STAT_RANGE); |
1097 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
1114 | set_title (pl->ob, buf); |
1098 | set_title (ob, buf); |
1115 | AddIfString (pl->socket->stats.title, buf, CS_STAT_TITLE); |
1099 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
1116 | |
1100 | |
1117 | /* Only send it away if we have some actual data */ |
1101 | /* Only send it away if we have some actual data */ |
1118 | if (sl.length () > 6) |
1102 | if (sl.length () > 6) |
1119 | pl->socket->send_packet (sl); |
1103 | ns->send_packet (sl); |
1120 | } |
1104 | } |
1121 | |
1105 | |
1122 | /** |
1106 | /** |
1123 | * Tells the client that here is a player it should start using. |
1107 | * Tells the client that here is a player it should start using. |
1124 | */ |
1108 | */ |
1125 | void |
1109 | void |
1126 | esrv_new_player (player *pl, uint32 weight) |
1110 | esrv_new_player (player *pl, uint32 weight) |
1127 | { |
1111 | { |
1128 | pl->last_weight = weight; |
|
|
1129 | |
|
|
1130 | packet sl ("player"); |
1112 | packet sl ("player"); |
1131 | |
1113 | |
1132 | sl << uint32 (pl->ob->count) |
1114 | sl << uint32 (pl->ob->count) |
1133 | << uint32 (weight) |
1115 | << uint32 (weight) |
1134 | << uint32 (pl->ob->face->number) |
1116 | << uint32 (pl->ob->face->number) |
1135 | << data8 (pl->ob->name); |
1117 | << data8 (pl->ob->name); |
1136 | |
1118 | |
|
|
1119 | pl->ns->last_weight = weight; |
1137 | pl->socket->send_packet (sl); |
1120 | pl->ns->send_packet (sl); |
1138 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1121 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1139 | } |
1122 | } |
1140 | |
1123 | |
1141 | /** |
1124 | /** |
1142 | * Need to send an animation sequence to the client. |
1125 | * Need to send an animation sequence to the client. |
… | |
… | |
1529 | ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); |
1512 | ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); |
1530 | |
1513 | |
1531 | /* If there is no object for this space, or if the face for the object |
1514 | /* If there is no object for this space, or if the face for the object |
1532 | * is the blank face, set the smoothlevel to zero. |
1515 | * is the blank face, set the smoothlevel to zero. |
1533 | */ |
1516 | */ |
1534 | if (!ob || ob->face == blank_face || MAP_NOSMOOTH (mp)) |
1517 | if (!ob || ob->face == blank_face) |
1535 | smoothlevel = 0; |
1518 | smoothlevel = 0; |
1536 | else |
1519 | else |
1537 | { |
1520 | { |
1538 | smoothlevel = ob->smoothlevel; |
1521 | smoothlevel = ob->smoothlevel; |
1539 | if (smoothlevel && !(ns.faces_sent[ob->face->number] & NS_FACESENT_SMOOTH)) |
1522 | if (smoothlevel && !(ns.faces_sent[ob->face->number] & NS_FACESENT_SMOOTH)) |
… | |
… | |
1574 | if (ns->EMI_smooth) |
1557 | if (ns->EMI_smooth) |
1575 | result += 1; /*One byte for smoothlevel */ |
1558 | result += 1; /*One byte for smoothlevel */ |
1576 | } |
1559 | } |
1577 | |
1560 | |
1578 | return result; |
1561 | return result; |
|
|
1562 | } |
|
|
1563 | |
|
|
1564 | // prefetch (and touch) all maps within a specific distancd |
|
|
1565 | static void |
|
|
1566 | prefetch_surrounding_maps (maptile *map, int distance) |
|
|
1567 | { |
|
|
1568 | map->last_access = runtime; |
|
|
1569 | |
|
|
1570 | if (--distance) |
|
|
1571 | for (int dir = 4; --dir; ) |
|
|
1572 | if (const shstr &path = map->tile_path [dir]) |
|
|
1573 | if (maptile *&neigh = map->tile_map [dir]) |
|
|
1574 | prefetch_surrounding_maps (neigh, distance); |
|
|
1575 | else |
|
|
1576 | neigh = maptile::find_async (path, map); |
|
|
1577 | } |
|
|
1578 | |
|
|
1579 | // prefetch a generous area around the player |
|
|
1580 | static void |
|
|
1581 | prefetch_surrounding_maps (object *op) |
|
|
1582 | { |
|
|
1583 | prefetch_surrounding_maps (op->map, 3); |
1579 | } |
1584 | } |
1580 | |
1585 | |
1581 | /** |
1586 | /** |
1582 | * This function uses the new map1 protocol command to send the map |
1587 | * This function uses the new map1 protocol command to send the map |
1583 | * to the client. It is necessary because the old map command supports |
1588 | * to the client. It is necessary because the old map command supports |
… | |
… | |
1589 | * we need 2 bytes for coordinates and 2 bytes for faces, such a trade off |
1594 | * we need 2 bytes for coordinates and 2 bytes for faces, such a trade off |
1590 | * maps no sense. Instead, we actually really only use 12 bits for coordinates, |
1595 | * maps no sense. Instead, we actually really only use 12 bits for coordinates, |
1591 | * and use the other 4 bits for other informatiion. For full documentation |
1596 | * and use the other 4 bits for other informatiion. For full documentation |
1592 | * of what we send, see the doc/Protocol file. |
1597 | * of what we send, see the doc/Protocol file. |
1593 | * I will describe internally what we do: |
1598 | * I will describe internally what we do: |
1594 | * the socket->lastmap shows how the map last looked when sent to the client. |
1599 | * the ns->lastmap shows how the map last looked when sent to the client. |
1595 | * in the lastmap structure, there is a cells array, which is set to the |
1600 | * in the lastmap structure, there is a cells array, which is set to the |
1596 | * maximum viewable size (As set in config.h). |
1601 | * maximum viewable size (As set in config.h). |
1597 | * in the cells, there are faces and a count value. |
1602 | * in the cells, there are faces and a count value. |
1598 | * we use the count value to hold the darkness value. If -1, then this space |
1603 | * we use the count value to hold the darkness value. If -1, then this space |
1599 | * is not viewable. |
1604 | * is not viewable. |
… | |
… | |
1610 | uint8 eentrysize; |
1615 | uint8 eentrysize; |
1611 | uint16 ewhatstart, ewhatflag; |
1616 | uint16 ewhatstart, ewhatflag; |
1612 | uint8 extendedinfos; |
1617 | uint8 extendedinfos; |
1613 | maptile *m; |
1618 | maptile *m; |
1614 | |
1619 | |
1615 | client &socket = *pl->contr->socket; |
1620 | client &socket = *pl->contr->ns; |
|
|
1621 | |
|
|
1622 | if (!pl->active) |
|
|
1623 | return; |
1616 | |
1624 | |
1617 | check_map_change (pl->contr); |
1625 | check_map_change (pl->contr); |
|
|
1626 | prefetch_surrounding_maps (pl); |
1618 | |
1627 | |
1619 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1628 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1620 | packet esl; |
1629 | packet esl; |
1621 | |
1630 | |
1622 | startlen = sl.length (); |
1631 | startlen = sl.length (); |
… | |
… | |
1741 | map_clearcell (&lastcell, 0, 0, 0, -1); |
1750 | map_clearcell (&lastcell, 0, 0, 0, -1); |
1742 | } |
1751 | } |
1743 | } |
1752 | } |
1744 | else if (d > 3) |
1753 | else if (d > 3) |
1745 | { |
1754 | { |
|
|
1755 | m->touch (); |
|
|
1756 | |
1746 | int need_send = 0, count; |
1757 | int need_send = 0, count; |
1747 | |
1758 | |
1748 | /* This block deals with spaces that are not visible for whatever |
1759 | /* This block deals with spaces that are not visible for whatever |
1749 | * reason. Still may need to send the head for this space. |
1760 | * reason. Still may need to send the head for this space. |
1750 | */ |
1761 | */ |
… | |
… | |
1783 | else |
1794 | else |
1784 | sl.reset (oldlen); |
1795 | sl.reset (oldlen); |
1785 | } |
1796 | } |
1786 | else |
1797 | else |
1787 | { |
1798 | { |
|
|
1799 | m->touch (); |
|
|
1800 | |
1788 | /* In this block, the space is visible or there are head objects |
1801 | /* In this block, the space is visible or there are head objects |
1789 | * we need to send. |
1802 | * we need to send. |
1790 | */ |
1803 | */ |
1791 | |
1804 | |
1792 | /* Rather than try to figure out what everything that we might |
1805 | /* Rather than try to figure out what everything that we might |
… | |
… | |
1986 | void |
1999 | void |
1987 | draw_client_map (object *pl) |
2000 | draw_client_map (object *pl) |
1988 | { |
2001 | { |
1989 | int i, j; |
2002 | int i, j; |
1990 | sint16 ax, ay, nx, ny; /* ax and ay goes from 0 to max-size of arrays */ |
2003 | sint16 ax, ay, nx, ny; /* ax and ay goes from 0 to max-size of arrays */ |
1991 | New_Face *face, *floor; |
2004 | facetile *face, *floor; |
1992 | New_Face *floor2; |
2005 | facetile *floor2; |
1993 | int d, mflags; |
2006 | int d, mflags; |
1994 | struct Map newmap; |
2007 | struct Map newmap; |
1995 | maptile *m, *pm; |
2008 | maptile *m, *pm; |
1996 | |
2009 | |
1997 | if (pl->type != PLAYER) |
2010 | if (pl->type != PLAYER) |
… | |
… | |
2009 | if (pm == NULL || pm->in_memory != MAP_IN_MEMORY) |
2022 | if (pm == NULL || pm->in_memory != MAP_IN_MEMORY) |
2010 | return; |
2023 | return; |
2011 | |
2024 | |
2012 | memset (&newmap, 0, sizeof (struct Map)); |
2025 | memset (&newmap, 0, sizeof (struct Map)); |
2013 | |
2026 | |
2014 | for (j = (pl->y - pl->contr->socket->mapy / 2); j < (pl->y + (pl->contr->socket->mapy + 1) / 2); j++) |
2027 | for (j = (pl->y - pl->contr->ns->mapy / 2); j < (pl->y + (pl->contr->ns->mapy + 1) / 2); j++) |
2015 | for (i = (pl->x - pl->contr->socket->mapx / 2); i < (pl->x + (pl->contr->socket->mapx + 1) / 2); i++) |
2028 | for (i = (pl->x - pl->contr->ns->mapx / 2); i < (pl->x + (pl->contr->ns->mapx + 1) / 2); i++) |
2016 | { |
2029 | { |
2017 | ax = i; |
2030 | ax = i; |
2018 | ay = j; |
2031 | ay = j; |
2019 | m = pm; |
2032 | m = pm; |
2020 | mflags = get_map_flags (m, &m, ax, ay, &ax, &ay); |
2033 | mflags = get_map_flags (m, &m, ax, ay, &ax, &ay); |
… | |
… | |
2052 | |
2065 | |
2053 | /*****************************************************************************/ |
2066 | /*****************************************************************************/ |
2054 | void |
2067 | void |
2055 | send_plugin_custom_message (object *pl, char *buf) |
2068 | send_plugin_custom_message (object *pl, char *buf) |
2056 | { |
2069 | { |
2057 | pl->contr->socket->send_packet (buf); |
2070 | pl->contr->ns->send_packet (buf); |
2058 | } |
2071 | } |
2059 | |
2072 | |
2060 | /** |
2073 | /** |
2061 | * This sends the skill number to name mapping. We ignore |
2074 | * This sends the skill number to name mapping. We ignore |
2062 | * the params - we always send the same info no matter what. |
2075 | * the params - we always send the same info no matter what. |
… | |
… | |
2107 | * it then sends an updspell packet for each spell that has changed in this way |
2120 | * it then sends an updspell packet for each spell that has changed in this way |
2108 | */ |
2121 | */ |
2109 | void |
2122 | void |
2110 | esrv_update_spells (player *pl) |
2123 | esrv_update_spells (player *pl) |
2111 | { |
2124 | { |
|
|
2125 | if (!pl->ns) |
|
|
2126 | return; |
|
|
2127 | |
2112 | if (!pl->socket->monitor_spells) |
2128 | if (!pl->ns->monitor_spells) |
2113 | return; |
2129 | return; |
2114 | |
2130 | |
2115 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
2131 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
2116 | { |
2132 | { |
2117 | if (spell->type == SPELL) |
2133 | if (spell->type == SPELL) |
… | |
… | |
2147 | |
2163 | |
2148 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
2164 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
2149 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
2165 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
2150 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
2166 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
2151 | |
2167 | |
2152 | pl->socket->send_packet (sl); |
2168 | pl->ns->send_packet (sl); |
2153 | } |
2169 | } |
2154 | } |
2170 | } |
2155 | } |
2171 | } |
2156 | } |
2172 | } |
2157 | |
2173 | |
2158 | void |
2174 | void |
2159 | esrv_remove_spell (player *pl, object *spell) |
2175 | esrv_remove_spell (player *pl, object *spell) |
2160 | { |
2176 | { |
2161 | if (!pl->socket->monitor_spells) |
2177 | if (!pl->ns->monitor_spells) |
2162 | return; |
2178 | return; |
2163 | |
2179 | |
2164 | if (!pl || !spell || spell->env != pl->ob) |
2180 | if (!pl || !spell || spell->env != pl->ob) |
2165 | { |
2181 | { |
2166 | LOG (llevError, "Invalid call to esrv_remove_spell"); |
2182 | LOG (llevError, "Invalid call to esrv_remove_spell"); |
… | |
… | |
2169 | |
2185 | |
2170 | packet sl ("delspell"); |
2186 | packet sl ("delspell"); |
2171 | |
2187 | |
2172 | sl << uint32 (spell->count); |
2188 | sl << uint32 (spell->count); |
2173 | |
2189 | |
2174 | pl->socket->send_packet (sl); |
2190 | pl->ns->send_packet (sl); |
2175 | } |
2191 | } |
2176 | |
2192 | |
2177 | /* appends the spell *spell to the Socklist we will send the data to. */ |
2193 | /* appends the spell *spell to the Socklist we will send the data to. */ |
2178 | static void |
2194 | static void |
2179 | append_spell (player *pl, packet &sl, object *spell) |
2195 | append_spell (player *pl, packet &sl, object *spell) |
… | |
… | |
2227 | { |
2243 | { |
2228 | LOG (llevError, "esrv_add_spells, tried to add a spell to a NULL player"); |
2244 | LOG (llevError, "esrv_add_spells, tried to add a spell to a NULL player"); |
2229 | return; |
2245 | return; |
2230 | } |
2246 | } |
2231 | |
2247 | |
2232 | if (!pl->socket->monitor_spells) |
2248 | if (!pl->ns->monitor_spells) |
2233 | return; |
2249 | return; |
2234 | |
2250 | |
2235 | packet sl ("addspell"); |
2251 | packet sl ("addspell"); |
2236 | |
2252 | |
2237 | if (!spell) |
2253 | if (!spell) |
… | |
… | |
2254 | if (spell->type != SPELL) |
2270 | if (spell->type != SPELL) |
2255 | continue; |
2271 | continue; |
2256 | |
2272 | |
2257 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
2273 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
2258 | { |
2274 | { |
2259 | pl->socket->send_packet (sl); |
2275 | pl->ns->send_packet (sl); |
2260 | |
2276 | |
2261 | sl.reset (); |
2277 | sl.reset (); |
2262 | sl << "addspell "; |
2278 | sl << "addspell "; |
2263 | } |
2279 | } |
2264 | |
2280 | |
… | |
… | |
2278 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
2294 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
2279 | fatal (0); |
2295 | fatal (0); |
2280 | } |
2296 | } |
2281 | |
2297 | |
2282 | /* finally, we can send the packet */ |
2298 | /* finally, we can send the packet */ |
2283 | pl->socket->send_packet (sl); |
2299 | pl->ns->send_packet (sl); |
2284 | } |
2300 | } |
2285 | |
2301 | |