1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2001 Mark Wedel |
5 | * Copyright (©) 2001,2007 Mark Wedel |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** |
24 | /** |
26 | * \file |
25 | * \file |
27 | * Client handling. |
26 | * Client handling. |
… | |
… | |
99 | */ |
98 | */ |
100 | mx = ns->mapx; |
99 | mx = ns->mapx; |
101 | my = ns->mapy; |
100 | my = ns->mapy; |
102 | |
101 | |
103 | /* the x and y here are coordinates for the new map, i.e. if we moved |
102 | /* the x and y here are coordinates for the new map, i.e. if we moved |
104 | * (dx,dy), newmap[x][y] = oldmap[x-dx][y-dy]. For this reason, |
103 | * (dx,dy), newmap[x][y] = oldmap[x-dx][y-dy]. For this reason, |
105 | * if the destination x or y coordinate is outside the viewable |
104 | * if the destination x or y coordinate is outside the viewable |
106 | * area, we clear the values - otherwise, the old values |
105 | * area, we clear the values - otherwise, the old values |
107 | * are preserved, and the check_head thinks it needs to clear them. |
106 | * are preserved, and the check_head thinks it needs to clear them. |
108 | */ |
107 | */ |
109 | for (x = 0; x < mx; x++) |
108 | for (x = 0; x < mx; x++) |
110 | { |
|
|
111 | for (y = 0; y < my; y++) |
109 | for (y = 0; y < my; y++) |
112 | { |
|
|
113 | if (x >= ns->mapx || y >= ns->mapy) |
110 | if (x >= ns->mapx || y >= ns->mapy) |
114 | /* clear cells outside the viewable area */ |
111 | /* clear cells outside the viewable area */ |
115 | memset (&newmap.cells[x][y], 0, sizeof (struct MapCell)); |
112 | memset (&newmap.cells[x][y], 0, sizeof (struct MapCell)); |
116 | else if ((x + dx) < 0 || (x + dx) >= ns->mapx || (y + dy) < 0 || (y + dy) >= ns->mapy) |
113 | else if ((x + dx) < 0 || (x + dx) >= ns->mapx || (y + dy) < 0 || (y + dy) >= ns->mapy) |
117 | /* clear newly visible tiles within the viewable area */ |
114 | /* clear newly visible tiles within the viewable area */ |
118 | memset (&(newmap.cells[x][y]), 0, sizeof (struct MapCell)); |
115 | memset (&(newmap.cells[x][y]), 0, sizeof (struct MapCell)); |
119 | else |
116 | else |
120 | memcpy (&(newmap.cells[x][y]), &(ns->lastmap.cells[x + dx][y + dy]), sizeof (struct MapCell)); |
117 | memcpy (&(newmap.cells[x][y]), &(ns->lastmap.cells[x + dx][y + dy]), sizeof (struct MapCell)); |
121 | } |
|
|
122 | } |
|
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123 | |
118 | |
124 | memcpy (&(ns->lastmap), &newmap, sizeof (struct Map)); |
119 | memcpy (&(ns->lastmap), &newmap, sizeof (struct Map)); |
125 | |
120 | |
126 | /* Make sure that the next "map1" command will be sent (even if it is |
121 | /* Make sure that the next "map1" command will be sent (even if it is |
127 | * empty). |
122 | * empty). |
… | |
… | |
130 | } |
125 | } |
131 | |
126 | |
132 | static void |
127 | static void |
133 | clear_map (player *pl) |
128 | clear_map (player *pl) |
134 | { |
129 | { |
|
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130 | pl->ns->mapinfo_queue_clear (); |
|
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131 | |
135 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
132 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
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133 | |
|
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134 | pl->ns->force_newmap = false; |
136 | |
135 | |
137 | if (pl->ns->newmapcmd == 1) |
136 | if (pl->ns->newmapcmd == 1) |
138 | pl->ns->send_packet ("newmap"); |
137 | pl->ns->send_packet ("newmap"); |
139 | |
138 | |
140 | pl->ns->floorbox_reset (); |
139 | pl->ns->floorbox_reset (); |
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140 | } |
|
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141 | |
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|
142 | static void |
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143 | send_map_info (player *pl) |
|
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144 | { |
|
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145 | client &socket = *pl->ns; |
|
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146 | object *ob = pl->observe; |
|
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147 | |
|
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148 | if (socket.mapinfocmd) |
|
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149 | { |
|
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150 | if (ob->map && ob->map->path[0]) |
|
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151 | { |
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152 | int flags = 0; |
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153 | |
|
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154 | if (ob->map->tile_path[0]) flags |= 1; |
|
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155 | if (ob->map->tile_path[1]) flags |= 2; |
|
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156 | if (ob->map->tile_path[2]) flags |= 4; |
|
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157 | if (ob->map->tile_path[3]) flags |= 8; |
|
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158 | |
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159 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
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160 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
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161 | ob->map->width, ob->map->height, &ob->map->path); |
|
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162 | } |
|
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163 | else |
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164 | socket.send_packet ("mapinfo current"); |
|
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165 | } |
141 | } |
166 | } |
142 | |
167 | |
143 | /** check for map/region change and send new map data */ |
168 | /** check for map/region change and send new map data */ |
144 | static void |
169 | static void |
145 | check_map_change (player *pl) |
170 | check_map_change (player *pl) |
146 | { |
171 | { |
147 | client &socket = *pl->ns; |
172 | client &socket = *pl->ns; |
148 | object *ob = pl->ob; |
173 | object *ob = pl->observe; |
149 | char buf[MAX_BUF]; /* eauugggh */ |
|
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150 | |
174 | |
151 | if (socket.current_map != ob->map) |
175 | region *reg = ob->region (); |
|
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176 | if (socket.current_region != reg) |
|
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177 | { |
|
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178 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
|
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179 | socket.current_region = reg; |
152 | { |
180 | } |
|
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181 | |
|
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182 | // first try to aovid a full newmap on tiled map scrolls |
|
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183 | if (socket.current_map != ob->map && !socket.force_newmap) |
|
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184 | { |
|
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185 | rv_vector rv; |
|
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186 | |
|
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187 | get_rangevector_from_mapcoord (socket.current_map, socket.current_x, socket.current_y, ob, &rv, 0); |
|
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188 | |
|
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189 | // manhattan distance is very handy here |
|
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190 | if (rv.distance < 8) // 8 works nicely for speed << 70 and buggy gcfclient |
|
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191 | { |
|
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192 | socket.current_map = ob->map; |
|
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193 | socket.current_x = ob->x; |
|
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194 | socket.current_y = ob->y; |
|
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195 | |
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196 | socket_map_scroll (&socket, rv.distance_x, rv.distance_y); |
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197 | socket.floorbox_reset (); |
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198 | send_map_info (pl); |
|
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199 | } |
|
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200 | } |
|
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201 | |
|
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202 | if (socket.current_map != ob->map || socket.force_newmap) |
|
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203 | { |
|
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204 | clear_map (pl); |
153 | socket.current_map = ob->map; |
205 | socket.current_map = ob->map; |
154 | |
206 | send_map_info (pl); |
155 | clear_map (pl); |
|
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156 | |
|
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157 | if (socket.mapinfocmd) |
|
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158 | { |
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159 | if (ob->map && ob->map->path[0]) |
|
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160 | { |
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161 | int flags = 0; |
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162 | |
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163 | if (ob->map->tile_path[0]) |
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164 | flags |= 1; |
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165 | if (ob->map->tile_path[1]) |
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166 | flags |= 2; |
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167 | if (ob->map->tile_path[2]) |
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168 | flags |= 4; |
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169 | if (ob->map->tile_path[3]) |
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170 | flags |= 8; |
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171 | |
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172 | snprintf (buf, MAX_BUF, "mapinfo - spatial %d %d %d %d %d %s", |
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173 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, &ob->map->path); |
|
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174 | } |
|
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175 | else |
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176 | snprintf (buf, MAX_BUF, "mapinfo current"); |
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177 | |
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178 | socket.send_packet (buf); |
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179 | } |
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180 | } |
207 | } |
181 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
208 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
182 | { |
209 | { |
183 | int dx = ob->x - socket.current_x; |
210 | int dx = ob->x - socket.current_x; |
184 | int dy = ob->y - socket.current_y; |
211 | int dy = ob->y - socket.current_y; |
… | |
… | |
192 | } |
219 | } |
193 | } |
220 | } |
194 | |
221 | |
195 | socket.current_x = ob->x; |
222 | socket.current_x = ob->x; |
196 | socket.current_y = ob->y; |
223 | socket.current_y = ob->y; |
197 | |
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198 | region *reg = ob->region (); |
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199 | if (socket.current_region != reg) |
|
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200 | { |
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201 | socket.current_region = reg; |
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202 | socket.send_packet_printf ("drawinfo 0 You are now %s.\n(use whereami for more details)", ®->longname); |
|
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203 | } |
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204 | } |
224 | } |
205 | |
225 | |
206 | /** |
226 | /** |
207 | * RequestInfo is sort of a meta command. There is some specific |
227 | * RequestInfo is sort of a meta command. There is some specific |
208 | * request of information, but we call other functions to provide |
228 | * request of information, but we call other functions to provide |
209 | * that information. |
229 | * that information. |
210 | */ |
230 | */ |
211 | void |
231 | void |
212 | RequestInfo (char *buf, int len, client * ns) |
232 | RequestInfo (char *buf, int len, client *ns) |
213 | { |
233 | { |
214 | char *params = NULL, *cp; |
234 | char *params; |
215 | |
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216 | /* No match */ |
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217 | char bigbuf[MAX_BUF]; |
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218 | int slen; |
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219 | |
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220 | /* Set up replyinfo before we modify any of the buffers - this is used |
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221 | * if we don't find a match. |
|
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222 | */ |
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223 | strcpy (bigbuf, "replyinfo "); |
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224 | slen = strlen (bigbuf); |
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225 | safe_strcat (bigbuf, buf, &slen, MAX_BUF); |
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226 | |
235 | |
227 | /* find the first space, make it null, and update the |
236 | /* find the first space, make it null, and update the |
228 | * params pointer. |
237 | * params pointer. |
229 | */ |
238 | */ |
230 | for (cp = buf; *cp != '\0'; cp++) |
239 | for (params = buf; *params; params++) |
231 | if (*cp == ' ') |
240 | if (*params == ' ') |
232 | { |
241 | { |
233 | *cp = '\0'; |
|
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234 | params = cp + 1; |
242 | *params++ = 0; |
235 | break; |
243 | break; |
236 | } |
244 | } |
237 | |
245 | |
238 | if (!strcmp (buf, "image_info")) |
246 | if (!strcmp (buf, "image_info")) |
239 | send_image_info (ns, params); |
247 | send_image_info (ns, params); |
… | |
… | |
242 | else if (!strcmp (buf, "skill_info")) |
250 | else if (!strcmp (buf, "skill_info")) |
243 | send_skill_info (ns, params); |
251 | send_skill_info (ns, params); |
244 | else if (!strcmp (buf, "spell_paths")) |
252 | else if (!strcmp (buf, "spell_paths")) |
245 | send_spell_paths (ns, params); |
253 | send_spell_paths (ns, params); |
246 | else |
254 | else |
247 | ns->send_packet (bigbuf, len); |
255 | { |
|
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256 | // undo tokenisation above and send replyinfo with the request unchanged |
|
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257 | if (*params) |
|
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258 | *--params = ' '; |
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259 | |
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260 | ns->send_packet_printf ("replyinfo %s", buf); |
|
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261 | } |
248 | } |
262 | } |
249 | |
263 | |
250 | void |
264 | void |
251 | ExtCmd (char *buf, int len, player *pl) |
265 | ExtCmd (char *buf, int len, player *pl) |
252 | { |
266 | { |
… | |
… | |
255 | |
269 | |
256 | void |
270 | void |
257 | ExtiCmd (char *buf, int len, client *ns) |
271 | ExtiCmd (char *buf, int len, client *ns) |
258 | { |
272 | { |
259 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
273 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
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274 | } |
|
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275 | |
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276 | void |
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277 | client::mapinfo_queue_clear () |
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278 | { |
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279 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
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280 | free (*i); |
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281 | |
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282 | mapinfo_queue.clear (); |
|
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283 | } |
|
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284 | |
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285 | bool |
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286 | client::mapinfo_try (char *buf) |
|
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287 | { |
|
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288 | char *token = buf; |
|
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289 | buf += strlen (buf) + 9; |
|
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290 | |
|
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291 | // initial map and its origin |
|
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292 | maptile *map = pl->observe->map; |
|
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293 | int mapx = pl->ns->mapx / 2 - pl->observe->x; |
|
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294 | int mapy = pl->ns->mapy / 2 - pl->observe->y; |
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295 | int max_distance = 8; // limit maximum path length to something generous |
|
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296 | |
|
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297 | while (*buf && map && max_distance) |
|
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298 | { |
|
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299 | int dir = *buf++ - '1'; |
|
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300 | |
|
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301 | if (dir >= 0 && dir <= 3) |
|
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302 | { |
|
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303 | if (!map->tile_path [dir]) |
|
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304 | map = 0; |
|
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305 | else if (map->tile_available (dir, false)) |
|
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306 | { |
|
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307 | maptile *neigh = map->tile_map [dir]; |
|
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308 | |
|
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309 | switch (dir) |
|
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310 | { |
|
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311 | case 0: mapy -= neigh->height; break; |
|
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312 | case 2: mapy += map ->height; break; |
|
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313 | case 3: mapx -= neigh->width ; break; |
|
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314 | case 1: mapx += map ->width ; break; |
|
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315 | } |
|
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316 | |
|
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317 | map = neigh; |
|
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318 | --max_distance; |
|
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319 | } |
|
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320 | else |
|
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321 | return 0; |
|
|
322 | } |
|
|
323 | else |
|
|
324 | max_distance = 0; |
|
|
325 | } |
|
|
326 | |
|
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327 | if (!max_distance) |
|
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328 | send_packet_printf ("mapinfo %s error", token); |
|
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329 | else if (!map || !map->path) |
|
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330 | send_packet_printf ("mapinfo %s nomap", token); |
|
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331 | else |
|
|
332 | { |
|
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333 | int flags = 0; |
|
|
334 | |
|
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335 | if (map->tile_path[0]) flags |= 1; |
|
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336 | if (map->tile_path[1]) flags |= 2; |
|
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337 | if (map->tile_path[2]) flags |= 4; |
|
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338 | if (map->tile_path[3]) flags |= 8; |
|
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339 | |
|
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340 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
|
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341 | } |
|
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342 | |
|
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343 | return 1; |
|
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344 | } |
|
|
345 | |
|
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346 | void |
|
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347 | client::mapinfo_queue_run () |
|
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348 | { |
|
|
349 | if (mapinfo_queue.empty () || !pl) |
|
|
350 | return; |
|
|
351 | |
|
|
352 | for (int i = 0; i < mapinfo_queue.size (); ++i) |
|
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353 | if (mapinfo_try (mapinfo_queue [i])) |
|
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354 | { |
|
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355 | free (mapinfo_queue [i]); |
|
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356 | mapinfo_queue.erase (i); |
|
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357 | } |
|
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358 | else |
|
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359 | ++i; |
260 | } |
360 | } |
261 | |
361 | |
262 | void |
362 | void |
263 | MapInfoCmd (char *buf, int len, player *pl) |
363 | MapInfoCmd (char *buf, int len, player *pl) |
264 | { |
364 | { |
265 | // <mapinfo tag spatial tile-path |
365 | // <mapinfo tag spatial tile-path |
266 | // >mapinfo tag spatial flags x y w h hash |
366 | // >mapinfo tag spatial flags x y w h hash |
267 | |
367 | |
268 | char bigbuf[MAX_BUF], *token; |
|
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269 | |
|
|
270 | token = buf; |
368 | char *token = buf; |
271 | // copy token |
369 | |
272 | if (!(buf = strchr (buf, ' '))) |
370 | if (!(buf = strchr (buf, ' '))) |
273 | return; |
371 | return; |
274 | |
372 | |
275 | *buf++ = 0; |
|
|
276 | |
|
|
277 | if (!strncmp (buf, "spatial ", 8)) |
373 | if (!strncmp (buf, " spatial ", 9)) |
278 | { |
374 | { |
279 | buf += 8; |
375 | char *copy = strdup (token); |
|
|
376 | copy [buf - token] = 0; |
280 | |
377 | |
281 | // initial map and its origin |
378 | #if 0 |
282 | maptile *map = pl->ob->map; |
379 | // this makes only sense when we flush the buffer immediately |
283 | sint16 dx, dy; |
380 | if (pl->ns->mapinfo_try (copy)) |
284 | int mapx = pl->ns->mapx / 2 - pl->ob->x; |
381 | free (copy); |
285 | int mapy = pl->ns->mapy / 2 - pl->ob->y; |
|
|
286 | int max_distance = 8; // limit maximum path length to something generous |
|
|
287 | |
|
|
288 | while (*buf && map && max_distance) |
|
|
289 | { |
|
|
290 | int dir = *buf++; |
|
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291 | |
|
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292 | switch (dir) |
|
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293 | { |
|
|
294 | case '1': |
|
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295 | dx = 0; |
|
|
296 | dy = -1; |
|
|
297 | map = map->xy_find (dx, dy); |
|
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298 | map && (mapy -= map->height); |
|
|
299 | break; |
|
|
300 | case '2': |
|
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301 | mapx += map->width; |
|
|
302 | dx = map->width; |
|
|
303 | dy = 0; |
|
|
304 | map = map->xy_find (dx, dy); |
|
|
305 | break; |
|
|
306 | case '3': |
|
|
307 | mapy += map->height; |
|
|
308 | dx = 0; |
|
|
309 | dy = map->height; |
|
|
310 | map = map->xy_find (dx, dy); |
|
|
311 | break; |
|
|
312 | case '4': |
|
|
313 | dx = -1; |
|
|
314 | dy = 0; |
|
|
315 | map = map->xy_find (dx, dy); |
|
|
316 | map && (mapx -= map->width); |
|
|
317 | break; |
|
|
318 | } |
|
|
319 | |
|
|
320 | --max_distance; |
|
|
321 | } |
|
|
322 | |
|
|
323 | if (!max_distance) |
|
|
324 | snprintf (bigbuf, MAX_BUF, "mapinfo %s error", token); |
|
|
325 | else if (map && map->path[0]) |
|
|
326 | { |
|
|
327 | int flags = 0; |
|
|
328 | |
|
|
329 | if (map->tile_path[0]) |
|
|
330 | flags |= 1; |
|
|
331 | if (map->tile_path[1]) |
|
|
332 | flags |= 2; |
|
|
333 | if (map->tile_path[2]) |
|
|
334 | flags |= 4; |
|
|
335 | if (map->tile_path[3]) |
|
|
336 | flags |= 8; |
|
|
337 | |
|
|
338 | snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
|
|
339 | } |
|
|
340 | else |
382 | else |
341 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
383 | #endif |
|
|
384 | pl->ns->mapinfo_queue.push_back (copy); |
342 | } |
385 | } |
343 | else |
386 | else |
344 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
387 | pl->ns->send_packet_printf ("mapinfo %s unsupported", token); |
345 | |
|
|
346 | pl->ns->send_packet (bigbuf); |
|
|
347 | } |
388 | } |
348 | |
389 | |
349 | /** This is the Setup cmd - easy first implementation */ |
390 | /** This is the Setup cmd */ |
350 | void |
391 | void |
351 | SetUp (char *buf, int len, client * ns) |
392 | SetUp (char *buf, int len, client * ns) |
352 | { |
393 | { |
353 | int s, slen; |
394 | INVOKE_CLIENT (SETUP, ns, ARG_DATA (buf, len)); |
354 | char *cmd, *param, cmdback[HUGE_BUF]; |
|
|
355 | |
|
|
356 | /* run through the cmds of setup |
|
|
357 | * syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ... |
|
|
358 | * |
|
|
359 | * we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
|
|
360 | * The client then must sort this out |
|
|
361 | */ |
|
|
362 | |
|
|
363 | //LOG (llevInfo, "Get SetupCmd:: %s\n", buf); |
|
|
364 | |
|
|
365 | strcpy (cmdback, "setup"); |
|
|
366 | for (s = 0; s < len; ) |
|
|
367 | { |
|
|
368 | cmd = &buf[s]; |
|
|
369 | |
|
|
370 | /* find the next space, and put a null there */ |
|
|
371 | for (; buf[s] && buf[s] != ' '; s++) |
|
|
372 | ; |
|
|
373 | |
|
|
374 | buf[s++] = 0; |
|
|
375 | |
|
|
376 | while (buf[s] == ' ') |
|
|
377 | s++; |
|
|
378 | |
|
|
379 | if (s >= len) |
|
|
380 | break; |
|
|
381 | |
|
|
382 | param = &buf[s]; |
|
|
383 | |
|
|
384 | for (; buf[s] && buf[s] != ' '; s++) |
|
|
385 | ; |
|
|
386 | |
|
|
387 | buf[s++] = 0; |
|
|
388 | |
|
|
389 | while (buf[s] == ' ') |
|
|
390 | s++; |
|
|
391 | |
|
|
392 | slen = strlen (cmdback); |
|
|
393 | safe_strcat (cmdback, " ", &slen, HUGE_BUF); |
|
|
394 | safe_strcat (cmdback, cmd, &slen, HUGE_BUF); |
|
|
395 | safe_strcat (cmdback, " ", &slen, HUGE_BUF); |
|
|
396 | |
|
|
397 | if (!strcmp (cmd, "sound")) |
|
|
398 | { |
|
|
399 | ns->sound = atoi (param); |
|
|
400 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
401 | } |
|
|
402 | else if (!strcmp (cmd, "exp64")) |
|
|
403 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
404 | else if (!strcmp (cmd, "spellmon")) |
|
|
405 | { |
|
|
406 | ns->monitor_spells = atoi (param); |
|
|
407 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
408 | } |
|
|
409 | else if (!strcmp (cmd, "darkness")) |
|
|
410 | { |
|
|
411 | ns->darkness = atoi (param); |
|
|
412 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
413 | } |
|
|
414 | else if (!strcmp (cmd, "map1cmd")) |
|
|
415 | { |
|
|
416 | if (atoi (param)) |
|
|
417 | ns->mapmode = Map1Cmd; |
|
|
418 | /* if beyond this size, need to use map1cmd no matter what */ |
|
|
419 | if (ns->mapx > 11 || ns->mapy > 11) |
|
|
420 | ns->mapmode = Map1Cmd; |
|
|
421 | safe_strcat (cmdback, ns->mapmode == Map1Cmd ? "1" : "0", &slen, HUGE_BUF); |
|
|
422 | } |
|
|
423 | else if (!strcmp (cmd, "map1acmd")) |
|
|
424 | { |
|
|
425 | if (atoi (param)) |
|
|
426 | ns->mapmode = Map1aCmd; |
|
|
427 | /* if beyond this size, need to use map1acmd no matter what */ |
|
|
428 | if (ns->mapx > 11 || ns->mapy > 11) |
|
|
429 | ns->mapmode = Map1aCmd; |
|
|
430 | safe_strcat (cmdback, ns->mapmode == Map1aCmd ? "1" : "0", &slen, HUGE_BUF); |
|
|
431 | } |
|
|
432 | else if (!strcmp (cmd, "newmapcmd")) |
|
|
433 | { |
|
|
434 | ns->newmapcmd = atoi (param); |
|
|
435 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
436 | } |
|
|
437 | else if (!strcmp (cmd, "mapinfocmd")) |
|
|
438 | { |
|
|
439 | ns->mapinfocmd = atoi (param); |
|
|
440 | safe_strcat (cmdback, "1", &slen, HUGE_BUF); |
|
|
441 | } |
|
|
442 | else if (!strcmp (cmd, "extcmd")) |
|
|
443 | { |
|
|
444 | ns->extcmd = atoi (param); |
|
|
445 | safe_strcat (cmdback, "1", &slen, HUGE_BUF); |
|
|
446 | } |
|
|
447 | else if (!strcmp (cmd, "extmap")) |
|
|
448 | { |
|
|
449 | ns->extmap = atoi (param); |
|
|
450 | safe_strcat (cmdback, "1", &slen, HUGE_BUF); |
|
|
451 | } |
|
|
452 | else if (!strcmp (cmd, "facecache")) |
|
|
453 | { |
|
|
454 | ns->facecache = atoi (param); |
|
|
455 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
456 | } |
|
|
457 | else if (!strcmp (cmd, "faceset")) |
|
|
458 | { |
|
|
459 | char tmpbuf[20]; |
|
|
460 | int q = atoi (param); |
|
|
461 | |
|
|
462 | if (is_valid_faceset (q)) |
|
|
463 | ns->faceset = q; |
|
|
464 | sprintf (tmpbuf, "%d", ns->faceset); |
|
|
465 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
466 | /* if the client is using faceset, it knows about image2 command */ |
|
|
467 | ns->image2 = 1; |
|
|
468 | } |
|
|
469 | else if (!strcmp (cmd, "itemcmd")) |
|
|
470 | { |
|
|
471 | /* Version of the item protocol command to use. Currently, |
|
|
472 | * only supported versions are 1 and 2. Using a numeric |
|
|
473 | * value will make it very easy to extend this in the future. |
|
|
474 | */ |
|
|
475 | char tmpbuf[20]; |
|
|
476 | int q = atoi (param); |
|
|
477 | |
|
|
478 | if (q < 1 || q > 2) |
|
|
479 | { |
|
|
480 | strcpy (tmpbuf, "FALSE"); |
|
|
481 | } |
|
|
482 | else |
|
|
483 | { |
|
|
484 | ns->itemcmd = q; |
|
|
485 | sprintf (tmpbuf, "%d", ns->itemcmd); |
|
|
486 | } |
|
|
487 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
488 | } |
|
|
489 | else if (!strcmp (cmd, "mapsize")) |
|
|
490 | { |
|
|
491 | int x, y = 0; |
|
|
492 | char tmpbuf[MAX_BUF], *cp; |
|
|
493 | |
|
|
494 | x = atoi (param); |
|
|
495 | for (cp = param; *cp != 0; cp++) |
|
|
496 | if (*cp == 'x' || *cp == 'X') |
|
|
497 | { |
|
|
498 | y = atoi (cp + 1); |
|
|
499 | break; |
|
|
500 | } |
|
|
501 | |
|
|
502 | if (x < 9 || y < 9 || x > MAP_CLIENT_X || y > MAP_CLIENT_Y) |
|
|
503 | { |
|
|
504 | sprintf (tmpbuf, " %dx%d", MAP_CLIENT_X, MAP_CLIENT_Y); |
|
|
505 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
506 | } |
|
|
507 | else |
|
|
508 | { |
|
|
509 | ns->mapx = x; |
|
|
510 | ns->mapy = y; |
|
|
511 | /* better to send back what we are really using and not the |
|
|
512 | * param as given to us in case it gets parsed differently. |
|
|
513 | */ |
|
|
514 | sprintf (tmpbuf, "%dx%d", x, y); |
|
|
515 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
516 | /* If beyond this size and still using orig map command, need to |
|
|
517 | * go to map1cmd. |
|
|
518 | */ |
|
|
519 | if ((x > 11 || y > 11) && ns->mapmode == Map0Cmd) |
|
|
520 | ns->mapmode = Map1Cmd; |
|
|
521 | } |
|
|
522 | } |
|
|
523 | else if (!strcmp (cmd, "extendedMapInfos")) |
|
|
524 | { |
|
|
525 | /* Added by tchize |
|
|
526 | * prepare to use the mapextended command |
|
|
527 | */ |
|
|
528 | char tmpbuf[20]; |
|
|
529 | |
|
|
530 | ns->ext_mapinfos = (atoi (param)); |
|
|
531 | sprintf (tmpbuf, "%d", ns->ext_mapinfos); |
|
|
532 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
533 | } |
|
|
534 | else if (!strcmp (cmd, "extendedTextInfos")) |
|
|
535 | { |
|
|
536 | /* Added by tchize |
|
|
537 | * prepare to use the extended text commands |
|
|
538 | * Client toggle this to non zero to get exttext |
|
|
539 | */ |
|
|
540 | char tmpbuf[20]; |
|
|
541 | |
|
|
542 | ns->has_readable_type = (atoi (param)); |
|
|
543 | sprintf (tmpbuf, "%d", ns->has_readable_type); |
|
|
544 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
545 | } |
|
|
546 | else |
|
|
547 | { |
|
|
548 | /* Didn't get a setup command we understood - |
|
|
549 | * report a failure to the client. |
|
|
550 | */ |
|
|
551 | safe_strcat (cmdback, "FALSE", &slen, HUGE_BUF); |
|
|
552 | } |
|
|
553 | } /* for processing all the setup commands */ |
|
|
554 | |
|
|
555 | LOG (llevInfo, "SendBack SetupCmd:: %s\n", cmdback); |
|
|
556 | ns->send_packet (cmdback); |
|
|
557 | } |
395 | } |
558 | |
396 | |
559 | /** |
397 | /** |
560 | * The client has requested to be added to the game. |
398 | * The client has requested to be added to the game. |
561 | * This is what takes care of it. We tell the client how things worked out. |
399 | * This is what takes care of it. We tell the client how things worked out. |
562 | * I am not sure if this file is the best place for this function. however, |
400 | * I am not sure if this file is the best place for this function. however, |
563 | * it either has to be here or init_sockets needs to be exported. |
401 | * it either has to be here or init_sockets needs to be exported. |
564 | */ |
402 | */ |
565 | void |
403 | void |
566 | AddMeCmd (char *buf, int len, client * ns) |
404 | AddMeCmd (char *buf, int len, client *ns) |
567 | { |
405 | { |
568 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
406 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
569 | } |
407 | } |
570 | |
408 | |
571 | /** Reply to ExtendedInfos command */ |
409 | /** Reply to ExtendedInfos command */ |
… | |
… | |
683 | |
521 | |
684 | ns->send_packet (cmdback); |
522 | ns->send_packet (cmdback); |
685 | } |
523 | } |
686 | |
524 | |
687 | /** |
525 | /** |
688 | * A lot like the old AskSmooth (in fact, now called by AskSmooth). |
|
|
689 | * Basically, it makes no sense to wait for the client to request a |
|
|
690 | * a piece of data from us that we know the client wants. So |
|
|
691 | * if we know the client wants it, might as well push it to the |
|
|
692 | * client. |
|
|
693 | */ |
|
|
694 | static void |
|
|
695 | SendSmooth (client *ns, uint16 face) |
|
|
696 | { |
|
|
697 | uint16 smoothface; |
|
|
698 | |
|
|
699 | /* If we can't find a face, return and set it so we won't try to send this |
|
|
700 | * again. |
|
|
701 | */ |
|
|
702 | if (!FindSmooth (face, &smoothface)) |
|
|
703 | { |
|
|
704 | |
|
|
705 | LOG (llevError, "could not findsmooth for %d.\n", face); |
|
|
706 | ns->faces_sent[face] |= NS_FACESENT_SMOOTH; |
|
|
707 | return; |
|
|
708 | } |
|
|
709 | |
|
|
710 | if (!(ns->faces_sent[smoothface] & NS_FACESENT_FACE)) |
|
|
711 | esrv_send_face (ns, smoothface, 0); |
|
|
712 | |
|
|
713 | ns->faces_sent[face] |= NS_FACESENT_SMOOTH; |
|
|
714 | |
|
|
715 | packet sl ("smooth"); |
|
|
716 | |
|
|
717 | sl << uint16 (face) |
|
|
718 | << uint16 (smoothface); |
|
|
719 | |
|
|
720 | ns->send_packet (sl); |
|
|
721 | } |
|
|
722 | |
|
|
723 | /** |
|
|
724 | * Tells client the picture it has to use |
|
|
725 | * to smooth a picture number given as argument. |
|
|
726 | */ |
|
|
727 | void |
|
|
728 | AskSmooth (char *buf, int len, client *ns) |
|
|
729 | { |
|
|
730 | SendSmooth (ns, atoi (buf)); |
|
|
731 | } |
|
|
732 | |
|
|
733 | /** |
|
|
734 | * This handles the general commands from the client (ie, north, fire, cast, |
526 | * This handles the general commands from the client (ie, north, fire, cast, |
735 | * etc.) |
527 | * etc.) |
736 | */ |
528 | */ |
737 | void |
529 | void |
738 | PlayerCmd (char *buf, int len, player *pl) |
530 | PlayerCmd (char *buf, int len, player *pl) |
… | |
… | |
759 | * commands. |
551 | * commands. |
760 | */ |
552 | */ |
761 | pl->count = 0; |
553 | pl->count = 0; |
762 | } |
554 | } |
763 | |
555 | |
764 | |
|
|
765 | /** |
556 | /** |
766 | * This handles the general commands from the client (ie, north, fire, cast, |
557 | * This handles the general commands from the client (ie, north, fire, cast, |
767 | * etc.). It is a lot like PlayerCmd above, but is called with the |
558 | * etc.). It is a lot like PlayerCmd above, but is called with the |
768 | * 'ncom' method which gives more information back to the client so it |
559 | * 'ncom' method which gives more information back to the client so it |
769 | * can throttle. |
560 | * can throttle. |
… | |
… | |
771 | void |
562 | void |
772 | NewPlayerCmd (char *buf, int len, player *pl) |
563 | NewPlayerCmd (char *buf, int len, player *pl) |
773 | { |
564 | { |
774 | if (len <= 6) |
565 | if (len <= 6) |
775 | { |
566 | { |
776 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
567 | LOG (llevDebug, "%s: corrupt ncom command <%s>: not long enough (%d) - discarding\n", pl->ns->host, buf, len); |
777 | return; |
568 | return; |
778 | } |
569 | } |
779 | |
570 | |
780 | uint16 cmdid = net_uint16 ((uint8 *)buf); |
571 | uint16 cmdid = net_uint16 ((uint8 *)buf); |
781 | sint32 repeat = net_sint32 ((uint8 *)buf + 2); |
572 | sint32 repeat = net_sint32 ((uint8 *)buf + 2); |
… | |
… | |
838 | { |
629 | { |
839 | case ST_PLAYING: |
630 | case ST_PLAYING: |
840 | LOG (llevError, "Got reply message with ST_PLAYING input state\n"); |
631 | LOG (llevError, "Got reply message with ST_PLAYING input state\n"); |
841 | break; |
632 | break; |
842 | |
633 | |
843 | case ST_CHANGE_CLASS: |
|
|
844 | key_change_class (pl->ob, buf[0]); |
|
|
845 | break; |
|
|
846 | |
|
|
847 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
634 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
848 | receive_party_password (pl->ob, 13); |
635 | receive_party_password (pl->ob, 13); |
849 | break; |
636 | break; |
850 | |
637 | |
851 | default: |
638 | default: |
… | |
… | |
890 | |
677 | |
891 | cp = strchr (cp + 1, ' '); |
678 | cp = strchr (cp + 1, ' '); |
892 | |
679 | |
893 | if (cp) |
680 | if (cp) |
894 | { |
681 | { |
895 | assign (ns->version, cp + 1); |
682 | ns->version = cp + 1; |
896 | |
683 | |
897 | if (ns->sc_version < 1026) |
684 | if (ns->sc_version < 1026) |
898 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
685 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
899 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
686 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
900 | } |
687 | } |
… | |
… | |
923 | * syntax is: move (to) (tag) (nrof) |
710 | * syntax is: move (to) (tag) (nrof) |
924 | */ |
711 | */ |
925 | void |
712 | void |
926 | MoveCmd (char *buf, int len, player *pl) |
713 | MoveCmd (char *buf, int len, player *pl) |
927 | { |
714 | { |
928 | int vals[3], i; |
715 | int to, tag, nrof; |
929 | |
716 | |
930 | /* A little funky here. We only cycle for 2 records, because |
717 | if (3 != sscanf (buf, "%d %d %d", &to, &tag, &nrof)) |
931 | * we obviously are not going to find a space after the third |
|
|
932 | * record. Perhaps we should just replace this with a |
|
|
933 | * sscanf? |
|
|
934 | */ |
|
|
935 | for (i = 0; i < 2; i++) |
|
|
936 | { |
718 | { |
937 | vals[i] = atoi (buf); |
|
|
938 | |
|
|
939 | if (!(buf = strchr (buf, ' '))) |
|
|
940 | { |
|
|
941 | LOG (llevError, "Incomplete move command: %s\n", buf); |
719 | LOG (llevError, "Incomplete move command: %s\n", buf); |
942 | return; |
720 | return; |
943 | } |
|
|
944 | |
|
|
945 | buf++; |
|
|
946 | } |
721 | } |
947 | |
722 | |
948 | vals[2] = atoi (buf); |
723 | esrv_move_object (pl->ob, to, tag, nrof); |
949 | |
|
|
950 | /* LOG(llevDebug,"Move item %d (nrof=%d) to %d.\n", vals[1], vals[2], vals[0]);*/ |
|
|
951 | esrv_move_object (pl->ob, vals[0], vals[1], vals[2]); |
|
|
952 | } |
724 | } |
953 | |
725 | |
954 | /****************************************************************************** |
726 | /****************************************************************************** |
955 | * |
727 | * |
956 | * Start of commands the server sends to the client. |
728 | * Start of commands the server sends to the client. |
… | |
… | |
960 | /** |
732 | /** |
961 | * Asks the client to query the user. This way, the client knows |
733 | * Asks the client to query the user. This way, the client knows |
962 | * it needs to send something back (vs just printing out a message) |
734 | * it needs to send something back (vs just printing out a message) |
963 | */ |
735 | */ |
964 | void |
736 | void |
965 | send_query (client *ns, uint8 flags, char *text) |
737 | send_query (client *ns, uint8 flags, const char *text) |
966 | { |
738 | { |
967 | ns->send_packet_printf ("query %d %s", flags, text ? text : ""); |
739 | ns->send_packet_printf ("query %d %s", flags, text ? text : ""); |
|
|
740 | } |
|
|
741 | |
|
|
742 | /** |
|
|
743 | * Get player's current range attack in obuf. |
|
|
744 | */ |
|
|
745 | static void |
|
|
746 | rangetostring (player *pl, char *obuf) |
|
|
747 | { |
|
|
748 | dynbuf_text buf; |
|
|
749 | |
|
|
750 | if (pl->ranged_ob) |
|
|
751 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
|
|
752 | |
|
|
753 | if (pl->combat_ob) |
|
|
754 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
|
|
755 | |
|
|
756 | #if 0 |
|
|
757 | //TODO: remove this when slot system is working, this is only for debugging |
|
|
758 | if (pl->ob->chosen_skill) |
|
|
759 | buf << " Skill*: " << pl->ob->chosen_skill->name; |
|
|
760 | #endif |
|
|
761 | |
|
|
762 | //TODO: maybe golem should become the current_weapon, quite simply? |
|
|
763 | if (pl->golem) |
|
|
764 | buf << " Golem*: " << pl->golem->name; |
|
|
765 | |
|
|
766 | buf << '\0'; |
|
|
767 | buf.linearise (obuf); |
968 | } |
768 | } |
969 | |
769 | |
970 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
770 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
971 | Old = New; \ |
771 | Old = New; \ |
972 | sl << uint8 (Type) << uint64 (New); \ |
772 | sl << uint8 (Type) << uint64 (New); \ |
… | |
… | |
980 | #define AddIfShort(Old,New,Type) if (Old != New) {\ |
780 | #define AddIfShort(Old,New,Type) if (Old != New) {\ |
981 | Old = New; \ |
781 | Old = New; \ |
982 | sl << uint8 (Type) << uint16 (New); \ |
782 | sl << uint8 (Type) << uint16 (New); \ |
983 | } |
783 | } |
984 | |
784 | |
985 | #define AddIfFloat(Old,New,Type) if (Old != New) {\ |
785 | #define AddIfFloat(Old,New,Type,mult) if (Old != New) {\ |
986 | Old = New; \ |
786 | Old = New; \ |
987 | sl << uint8 (Type) << uint32 (New*FLOAT_MULTI); \ |
787 | sl << uint8 (Type) << uint32 (New*FLOAT_MULTI*mult); \ |
988 | } |
788 | } |
989 | |
789 | |
990 | #define AddIfString(Old,New,Type) if (Old == NULL || strcmp(Old,New)) {\ |
790 | #define AddIfString(Old,New,Type) if (Old == NULL || strcmp(Old,New)) {\ |
991 | free(Old); Old = strdup (New);\ |
791 | free(Old); Old = strdup (New);\ |
992 | sl << uint8 (Type) << data8 (New); \ |
792 | sl << uint8 (Type) << data8 (New); \ |
… | |
… | |
1006 | |
806 | |
1007 | client *ns = pl->ns; |
807 | client *ns = pl->ns; |
1008 | if (!ns) |
808 | if (!ns) |
1009 | return; |
809 | return; |
1010 | |
810 | |
1011 | object *ob = pl->ob; |
811 | object *ob = pl->observe; |
1012 | if (!ob) |
812 | if (!ob) |
1013 | return; |
813 | return; |
|
|
814 | |
|
|
815 | player *opl = ob->contr ? static_cast<player *>(ob->contr) : pl; |
1014 | |
816 | |
1015 | packet sl ("stats"); |
817 | packet sl ("stats"); |
1016 | |
818 | |
1017 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
819 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
1018 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
820 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
… | |
… | |
1027 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
829 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
1028 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
830 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
1029 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
831 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
1030 | |
832 | |
1031 | for (int s = 0; s < NUM_SKILLS; s++) |
833 | for (int s = 0; s < NUM_SKILLS; s++) |
1032 | if (object *skill = pl->last_skill_ob[s]) |
834 | if (object *skill = opl->last_skill_ob [s]) |
1033 | if (skill->stats.exp != ns->last_skill_exp [s]) |
835 | if (skill->stats.exp != ns->last_skill_exp [s]) |
1034 | { |
836 | { |
1035 | ns->last_skill_exp [s] = skill->stats.exp; |
837 | ns->last_skill_exp [s] = skill->stats.exp; |
1036 | |
838 | |
1037 | /* Always send along the level if exp changes. This is only |
839 | /* Always send along the level if exp changes. This is only |
… | |
… | |
1045 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
847 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
1046 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
848 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
1047 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
849 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
1048 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
850 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
1049 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
851 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
1050 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED); |
852 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f/TICK); |
1051 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
853 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
1052 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP); |
854 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
1053 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
855 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
1054 | |
856 | |
1055 | flags = 0; |
857 | flags = 0; |
1056 | |
858 | |
1057 | if (pl->fire_on) |
859 | if (opl->fire_on) |
1058 | flags |= SF_FIREON; |
860 | flags |= SF_FIREON; |
1059 | |
861 | |
1060 | if (pl->run_on) |
862 | if (opl->run_on) |
1061 | flags |= SF_RUNON; |
863 | flags |= SF_RUNON; |
1062 | |
864 | |
1063 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
865 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
1064 | |
866 | |
1065 | if (ns->sc_version < 1025) |
867 | if (ns->sc_version < 1025) |
… | |
… | |
1079 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
881 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1080 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
882 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
1081 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
883 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
1082 | } |
884 | } |
1083 | |
885 | |
1084 | rangetostring (ob, buf); /* we want use the new fire & run system in new client */ |
886 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
1085 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
887 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
1086 | set_title (ob, buf); |
888 | set_title (ob, buf); |
1087 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
889 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
1088 | |
890 | |
1089 | /* Only send it away if we have some actual data */ |
891 | /* Only send it away if we have some actual data */ |
… | |
… | |
1093 | |
895 | |
1094 | /** |
896 | /** |
1095 | * Tells the client that here is a player it should start using. |
897 | * Tells the client that here is a player it should start using. |
1096 | */ |
898 | */ |
1097 | void |
899 | void |
1098 | esrv_new_player (player *pl, uint32 weight) |
900 | esrv_new_player (player *pl) |
1099 | { |
901 | { |
|
|
902 | sint32 weight = pl->ob->client_weight (); |
|
|
903 | |
1100 | packet sl ("player"); |
904 | packet sl ("player"); |
1101 | |
905 | |
1102 | sl << uint32 (pl->ob->count) |
906 | sl << uint32 (pl->ob->count) |
1103 | << uint32 (weight) |
907 | << uint32 (weight) |
1104 | << uint32 (pl->ob->face) |
908 | << uint32 (pl->ob->face) |
1105 | << data8 (pl->ob->name); |
909 | << data8 (pl->ob->name); |
1106 | |
910 | |
1107 | pl->ns->last_weight = weight; |
911 | pl->ns->last_weight = weight; |
1108 | pl->ns->send_packet (sl); |
912 | pl->ns->send_packet (sl); |
1109 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
|
|
1110 | } |
913 | } |
1111 | |
|
|
1112 | /** |
|
|
1113 | * Need to send an animation sequence to the client. |
|
|
1114 | * We will send appropriate face commands to the client if we haven't |
|
|
1115 | * sent them the face yet (this can become quite costly in terms of |
|
|
1116 | * how much we are sending - on the other hand, this should only happen |
|
|
1117 | * when the player logs in and picks stuff up. |
|
|
1118 | */ |
|
|
1119 | void |
|
|
1120 | esrv_send_animation (client * ns, short anim_num) |
|
|
1121 | { |
|
|
1122 | /* Do some checking on the anim_num we got. Note that the animations |
|
|
1123 | * are added in contigous order, so if the number is in the valid |
|
|
1124 | * range, it must be a valid animation. |
|
|
1125 | */ |
|
|
1126 | if (anim_num < 0 || anim_num > num_animations) |
|
|
1127 | { |
|
|
1128 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
|
|
1129 | return; |
|
|
1130 | } |
|
|
1131 | |
|
|
1132 | packet sl ("anim"); |
|
|
1133 | |
|
|
1134 | sl << uint16 (anim_num) |
|
|
1135 | << uint16 (0); /* flags - not used right now */ |
|
|
1136 | |
|
|
1137 | /* Build up the list of faces. Also, send any information (ie, the |
|
|
1138 | * the face itself) down to the client. |
|
|
1139 | */ |
|
|
1140 | for (int i = 0; i < animations[anim_num].num_animations; i++) |
|
|
1141 | { |
|
|
1142 | if (!(ns->faces_sent[animations[anim_num].faces[i]] & NS_FACESENT_FACE)) |
|
|
1143 | esrv_send_face (ns, animations[anim_num].faces[i], 0); |
|
|
1144 | |
|
|
1145 | sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ |
|
|
1146 | } |
|
|
1147 | |
|
|
1148 | ns->send_packet (sl); |
|
|
1149 | |
|
|
1150 | ns->anims_sent[anim_num] = 1; |
|
|
1151 | } |
|
|
1152 | |
|
|
1153 | |
914 | |
1154 | /****************************************************************************** |
915 | /****************************************************************************** |
1155 | * |
916 | * |
1156 | * Start of map related commands. |
917 | * Start of map related commands. |
1157 | * |
918 | * |
… | |
… | |
1159 | |
920 | |
1160 | /** Clears a map cell */ |
921 | /** Clears a map cell */ |
1161 | static void |
922 | static void |
1162 | map_clearcell (struct MapCell *cell, int count) |
923 | map_clearcell (struct MapCell *cell, int count) |
1163 | { |
924 | { |
1164 | cell->faces[0] = 0; |
925 | cell->faces[0] = 0; |
1165 | cell->faces[1] = 0; |
926 | cell->faces[1] = 0; |
1166 | cell->faces[2] = 0; |
927 | cell->faces[2] = 0; |
|
|
928 | cell->smooth[0] = 0; |
|
|
929 | cell->smooth[1] = 0; |
|
|
930 | cell->smooth[2] = 0; |
1167 | cell->count = count; |
931 | cell->count = count; |
1168 | cell->stat_hp = 0; |
932 | cell->stat_hp = 0; |
1169 | cell->flags = 0; |
933 | cell->flags = 0; |
1170 | cell->player = 0; |
934 | cell->player = 0; |
1171 | } |
935 | } |
1172 | |
936 | |
1173 | #define MAX_LAYERS 3 |
937 | #define MAX_LAYERS 3 |
1174 | |
938 | |
1175 | /** |
939 | /** |
… | |
… | |
1178 | * it was. |
942 | * it was. |
1179 | * sl is the socklist this data is going into. |
943 | * sl is the socklist this data is going into. |
1180 | * ns is the socket we are working on - all the info we care |
944 | * ns is the socket we are working on - all the info we care |
1181 | * about is in this socket structure, so now need not pass the |
945 | * about is in this socket structure, so now need not pass the |
1182 | * entire player object. |
946 | * entire player object. |
1183 | * mx and my are map coordinate offsets for map mp |
|
|
1184 | * sx and sy are the offsets into the socket structure that |
|
|
1185 | * holds the old values. |
|
|
1186 | * layer is the layer to update, with 2 being the floor and 0 the |
947 | * layer is the layer to update, with 2 being the floor and 0 the |
1187 | * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ) |
948 | * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ) |
1188 | * take. Interesting to note that before this function, the map1 function |
949 | * take. Interesting to note that before this function, the map1 function |
1189 | * numbers the spaces differently - I think this was a leftover from |
950 | * numbers the spaces differently - I think this was a leftover from |
1190 | * the map command, where the faces stack up. Sinces that is no longer |
951 | * the map command, where the faces stack up. Sinces that is no longer |
1191 | * the case, it seems to make more sense to have these layer values |
952 | * the case, it seems to make more sense to have these layer values |
1192 | * actually match. |
953 | * actually match. |
1193 | */ |
954 | */ |
1194 | static int |
955 | static int |
1195 | update_space (packet &sl, client &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
956 | update_space (packet &sl, client &ns, mapspace &ms, MapCell &lastcell, int layer) |
1196 | { |
957 | { |
1197 | uint16 face_num; |
958 | object *ob = ms.faces_obj [layer]; |
1198 | int bx, by, i; |
|
|
1199 | |
|
|
1200 | object *ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); |
|
|
1201 | |
959 | |
1202 | /* If there is no object for this space, or if the face for the object |
960 | /* If there is no object for this space, or if the face for the object |
1203 | * is the blank face, set the face number to zero. |
961 | * is the blank face, set the face number to zero. |
1204 | * else if we have the stored head object for this space, that takes |
962 | * else if we have the stored head object for this space, that takes |
1205 | * precedence over the other object for this space. |
963 | * precedence over the other object for this space. |
1206 | * otherwise, we do special head processing |
964 | * otherwise, we do special head processing |
1207 | */ |
965 | */ |
1208 | if (!ob || ob->face == blank_face) |
966 | uint16 face_num = ob && ob->face != blank_face ? ob->face : 0; |
1209 | face_num = 0; |
|
|
1210 | else |
|
|
1211 | /* In this case, we are already at the lower right or single part object, |
|
|
1212 | * so nothing special |
|
|
1213 | */ |
|
|
1214 | face_num = ob->face; |
|
|
1215 | |
967 | |
1216 | /* We've gotten what face we want to use for the object. Now see if |
968 | /* We've gotten what face we want to use for the object. Now see if |
1217 | * if it has changed since we last sent it to the client. |
969 | * if it has changed since we last sent it to the client. |
1218 | */ |
970 | */ |
1219 | if (ns.lastmap.cells[sx][sy].faces[layer] != face_num) |
971 | if (lastcell.faces[layer] != face_num) |
1220 | { |
972 | { |
1221 | ns.lastmap.cells[sx][sy].faces[layer] = face_num; |
973 | lastcell.faces[layer] = face_num; |
|
|
974 | |
1222 | if (!(ns.faces_sent[face_num] & NS_FACESENT_FACE)) |
975 | if (!ns.faces_sent[face_num]) |
|
|
976 | if (ob) |
|
|
977 | ns.send_faces (ob); |
|
|
978 | else |
1223 | esrv_send_face (&ns, face_num, 0); |
979 | ns.send_face (face_num, 10); |
1224 | |
980 | |
1225 | sl << uint16 (face_num); |
981 | sl << uint16 (face_num); |
1226 | return 1; |
|
|
1227 | } |
|
|
1228 | |
|
|
1229 | /* Nothing changed */ |
|
|
1230 | return 0; |
|
|
1231 | } |
|
|
1232 | |
|
|
1233 | /** |
|
|
1234 | * This function is mainly a copy of update_space, |
|
|
1235 | * except it handles update of the smoothing updates, |
|
|
1236 | * not the face updates. |
|
|
1237 | * Removes the need to replicate the same code for each layer. |
|
|
1238 | * this returns true if this smooth is now in fact different |
|
|
1239 | * than it was. |
|
|
1240 | * sl is the socklist this data is going into. |
|
|
1241 | * ns is the socket we are working on - all the info we care |
|
|
1242 | * about is in this socket structure, so know need to pass the |
|
|
1243 | * entire player object. |
|
|
1244 | * mx and my are map coordinate offsets for map mp |
|
|
1245 | * sx and sy are the offsets into the socket structure that |
|
|
1246 | * holds the old values. |
|
|
1247 | * layer is the layer to update, with 2 being the floor and 0 the |
|
|
1248 | * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ |
|
|
1249 | * take. |
|
|
1250 | */ |
|
|
1251 | static inline int |
|
|
1252 | update_smooth (packet &sl, client &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
|
|
1253 | { |
|
|
1254 | object *ob; |
|
|
1255 | int smoothlevel; /* old face_num; */ |
|
|
1256 | |
|
|
1257 | ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); |
|
|
1258 | |
|
|
1259 | /* If there is no object for this space, or if the face for the object |
|
|
1260 | * is the blank face, set the smoothlevel to zero. |
|
|
1261 | */ |
|
|
1262 | if (!ob || ob->face == blank_face) |
|
|
1263 | smoothlevel = 0; |
|
|
1264 | else |
|
|
1265 | { |
|
|
1266 | smoothlevel = ob->smoothlevel; |
|
|
1267 | if (smoothlevel && !(ns.faces_sent[ob->face] & NS_FACESENT_SMOOTH)) |
|
|
1268 | SendSmooth (&ns, ob->face); |
|
|
1269 | } /* else not already head object or blank face */ |
|
|
1270 | |
|
|
1271 | /* We've gotten what face we want to use for the object. Now see if |
|
|
1272 | * if it has changed since we last sent it to the client. |
|
|
1273 | */ |
|
|
1274 | if (smoothlevel > 255) |
|
|
1275 | smoothlevel = 255; |
|
|
1276 | else if (smoothlevel < 0) |
|
|
1277 | smoothlevel = 0; |
|
|
1278 | |
|
|
1279 | if (ns.lastmap.cells[sx][sy].smooth[layer] != smoothlevel) |
|
|
1280 | { |
|
|
1281 | ns.lastmap.cells[sx][sy].smooth[layer] = smoothlevel; |
|
|
1282 | sl << uint8 (smoothlevel); |
|
|
1283 | return 1; |
982 | return 1; |
1284 | } |
983 | } |
1285 | |
984 | |
1286 | /* Nothing changed */ |
985 | /* Nothing changed */ |
1287 | return 0; |
986 | return 0; |
… | |
… | |
1327 | { |
1026 | { |
1328 | prefetch_surrounding_maps (op->map, 3); |
1027 | prefetch_surrounding_maps (op->map, 3); |
1329 | } |
1028 | } |
1330 | |
1029 | |
1331 | /** |
1030 | /** |
1332 | * This function uses the new map1 protocol command to send the map |
1031 | * Draws client map. |
1333 | * to the client. It is necessary because the old map command supports |
|
|
1334 | * a maximum map size of 15x15. |
|
|
1335 | * This function is much simpler than the old one. This is because |
|
|
1336 | * the old function optimized to send as few face identifiers as possible, |
|
|
1337 | * at the expense of sending more coordinate location (coordinates were |
|
|
1338 | * only 1 byte, faces 2 bytes, so this was a worthwhile savings). Since |
|
|
1339 | * we need 2 bytes for coordinates and 2 bytes for faces, such a trade off |
|
|
1340 | * maps no sense. Instead, we actually really only use 12 bits for coordinates, |
|
|
1341 | * and use the other 4 bits for other informatiion. For full documentation |
|
|
1342 | * of what we send, see the doc/Protocol file. |
|
|
1343 | * I will describe internally what we do: |
|
|
1344 | * the ns->lastmap shows how the map last looked when sent to the client. |
|
|
1345 | * in the lastmap structure, there is a cells array, which is set to the |
|
|
1346 | * maximum viewable size (As set in config.h). |
|
|
1347 | * in the cells, there are faces and a count value. |
|
|
1348 | * we use the count value to hold the darkness value. If -1, then this space |
|
|
1349 | * is not viewable. |
|
|
1350 | * we use faces[0] faces[1] faces[2] to hold what the three layers |
|
|
1351 | * look like. |
|
|
1352 | */ |
1032 | */ |
1353 | void |
1033 | void |
1354 | draw_client_map1 (object *pl) |
1034 | draw_client_map (player *pl) |
1355 | { |
1035 | { |
1356 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
1036 | object *ob = pl->observe; |
1357 | sint16 nx, ny; |
1037 | if (!ob->active) |
|
|
1038 | return; |
|
|
1039 | |
|
|
1040 | /* If player is just joining the game, he isn't here yet, so the map |
|
|
1041 | * can get swapped out. If so, don't try to send them a map. All will |
|
|
1042 | * be OK once they really log in. |
|
|
1043 | */ |
|
|
1044 | if (!ob->map || ob->map->in_memory != MAP_ACTIVE) |
|
|
1045 | return; |
|
|
1046 | |
|
|
1047 | int startlen, oldlen; |
1358 | int estartlen, eoldlen; |
1048 | int estartlen, eoldlen; |
1359 | uint8 eentrysize; |
1049 | uint8 eentrysize; |
1360 | uint16 ewhatstart, ewhatflag; |
1050 | uint16 ewhatstart, ewhatflag; |
1361 | uint8 extendedinfos; |
1051 | uint8 extendedinfos; |
1362 | maptile *m; |
|
|
1363 | |
1052 | |
1364 | client &socket = *pl->contr->ns; |
|
|
1365 | |
|
|
1366 | if (!pl->active) |
|
|
1367 | return; |
|
|
1368 | |
|
|
1369 | check_map_change (pl->contr); |
1053 | check_map_change (pl); |
1370 | prefetch_surrounding_maps (pl); |
1054 | prefetch_surrounding_maps (pl->ob); |
|
|
1055 | |
|
|
1056 | /* do LOS after calls to update_position */ |
|
|
1057 | /* unfortunately, we need to udpate los when observing, currently */ |
|
|
1058 | if (pl->do_los || pl->observe != pl->ob) |
|
|
1059 | { |
|
|
1060 | pl->do_los = 0; |
|
|
1061 | pl->update_los (); |
|
|
1062 | } |
|
|
1063 | |
|
|
1064 | /** |
|
|
1065 | * This function uses the new map1 protocol command to send the map |
|
|
1066 | * to the client. It is necessary because the old map command supports |
|
|
1067 | * a maximum map size of 15x15. |
|
|
1068 | * This function is much simpler than the old one. This is because |
|
|
1069 | * the old function optimized to send as few face identifiers as possible, |
|
|
1070 | * at the expense of sending more coordinate location (coordinates were |
|
|
1071 | * only 1 byte, faces 2 bytes, so this was a worthwhile savings). Since |
|
|
1072 | * we need 2 bytes for coordinates and 2 bytes for faces, such a trade off |
|
|
1073 | * maps no sense. Instead, we actually really only use 12 bits for coordinates, |
|
|
1074 | * and use the other 4 bits for other informatiion. For full documentation |
|
|
1075 | * of what we send, see the doc/Protocol file. |
|
|
1076 | * I will describe internally what we do: |
|
|
1077 | * the ns->lastmap shows how the map last looked when sent to the client. |
|
|
1078 | * in the lastmap structure, there is a cells array, which is set to the |
|
|
1079 | * maximum viewable size (As set in config.h). |
|
|
1080 | * in the cells, there are faces and a count value. |
|
|
1081 | * we use the count value to hold the darkness value. If -1, then this space |
|
|
1082 | * is not viewable. |
|
|
1083 | * we use faces[0] faces[1] faces[2] to hold what the three layers |
|
|
1084 | * look like. |
|
|
1085 | */ |
|
|
1086 | |
|
|
1087 | client &socket = *pl->ns; |
1371 | |
1088 | |
1372 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1089 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1373 | packet esl; |
1090 | packet esl; |
1374 | |
1091 | |
1375 | startlen = sl.length (); |
1092 | startlen = sl.length (); |
… | |
… | |
1390 | << uint8 (extendedinfos) |
1107 | << uint8 (extendedinfos) |
1391 | << uint8 (eentrysize); |
1108 | << uint8 (eentrysize); |
1392 | |
1109 | |
1393 | estartlen = esl.length (); |
1110 | estartlen = esl.length (); |
1394 | } |
1111 | } |
1395 | else |
|
|
1396 | { |
|
|
1397 | /* suppress compiler warnings */ |
|
|
1398 | ewhatstart = 0; |
|
|
1399 | ewhatflag = 0; |
|
|
1400 | estartlen = 0; |
|
|
1401 | } |
|
|
1402 | |
|
|
1403 | /* x,y are the real map locations. ax, ay are viewport relative |
|
|
1404 | * locations. |
|
|
1405 | */ |
|
|
1406 | ay = 0; |
|
|
1407 | |
1112 | |
1408 | /* We could do this logic as conditionals in the if statement, |
1113 | /* We could do this logic as conditionals in the if statement, |
1409 | * but that started to get a bit messy to look at. |
1114 | * but that started to get a bit messy to look at. |
1410 | */ |
1115 | */ |
1411 | max_x = pl->x + (socket.mapx + 1) / 2; |
1116 | int hx = socket.mapx / 2; |
1412 | max_y = pl->y + (socket.mapy + 1) / 2; |
1117 | int hy = socket.mapy / 2; |
1413 | |
1118 | |
1414 | for (y = pl->y - socket.mapy / 2; y < max_y; y++, ay++) |
1119 | for (int dx = -hx; dx <= hx; dx++) |
1415 | { |
1120 | { |
1416 | ax = 0; |
1121 | sint16 nx, ny; |
1417 | for (x = pl->x - socket.mapx / 2; x < max_x; x++, ax++) |
1122 | maptile *m = 0; |
|
|
1123 | |
|
|
1124 | for (int dy = -hy; dy <= hy; dy++) |
1418 | { |
1125 | { |
|
|
1126 | // check to see if we can simply go one down quickly |
|
|
1127 | if (m && ++ny >= m->height) |
|
|
1128 | m = 0; |
|
|
1129 | |
|
|
1130 | // no, so do it the slow way |
|
|
1131 | if (!m) |
|
|
1132 | { |
|
|
1133 | nx = ob->x + dx; ny = ob->y + dy; m = ob->map; |
|
|
1134 | |
|
|
1135 | if (xy_normalise (m, nx, ny)) |
|
|
1136 | m->touch (); |
|
|
1137 | else |
|
|
1138 | m = 0; |
|
|
1139 | } |
|
|
1140 | |
|
|
1141 | int ax = dx + hx; |
|
|
1142 | int ay = dy + hy; |
|
|
1143 | |
1419 | int emask, mask; |
1144 | int emask, mask; |
1420 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1145 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1421 | |
1146 | |
1422 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1147 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1423 | |
1148 | |
1424 | /* If the coordinates are not valid, or it is too dark to see, |
1149 | /* If the coordinates are not valid, or it is too dark to see, |
1425 | * we tell the client as such |
1150 | * we tell the client as such |
1426 | */ |
1151 | */ |
1427 | nx = x; |
|
|
1428 | ny = y; |
|
|
1429 | m = get_map_from_coord (pl->map, &nx, &ny); |
|
|
1430 | |
|
|
1431 | if (!m) |
1152 | if (!m) |
1432 | { |
1153 | { |
1433 | /* space is out of map. Update space and clear values |
1154 | /* space is out of map. Update space and clear values |
1434 | * if this hasn't already been done. If the space is out |
1155 | * if this hasn't already been done. If the space is out |
1435 | * of the map, it shouldn't have a head |
1156 | * of the map, it shouldn't have a head. |
1436 | */ |
1157 | */ |
1437 | if (lastcell.count != -1) |
1158 | if (lastcell.count != -1) |
1438 | { |
1159 | { |
1439 | sl << uint16 (mask); |
1160 | sl << uint16 (mask); |
1440 | map_clearcell (&lastcell, -1); |
1161 | map_clearcell (&lastcell, -1); |
1441 | } |
1162 | } |
1442 | |
1163 | |
1443 | continue; |
1164 | continue; |
1444 | } |
1165 | } |
1445 | |
1166 | |
1446 | m->touch (); |
|
|
1447 | |
|
|
1448 | int d = pl->contr->blocked_los[ax][ay]; |
1167 | int d = pl->blocked_los_uc (dx, dy); |
1449 | |
1168 | |
1450 | if (d > 3) |
1169 | if (d > 3) |
1451 | { |
1170 | { |
1452 | |
|
|
1453 | int need_send = 0, count; |
1171 | int need_send = 0, count; |
1454 | |
1172 | |
1455 | /* This block deals with spaces that are not visible for whatever |
1173 | /* This block deals with spaces that are not visible for whatever |
1456 | * reason. Still may need to send the head for this space. |
1174 | * reason. Still may need to send the head for this space. |
1457 | */ |
1175 | */ |
… | |
… | |
1463 | if (lastcell.count != -1) |
1181 | if (lastcell.count != -1) |
1464 | need_send = 1; |
1182 | need_send = 1; |
1465 | |
1183 | |
1466 | count = -1; |
1184 | count = -1; |
1467 | |
1185 | |
1468 | /* properly clear a previously sent big face */ |
|
|
1469 | if (lastcell.faces[0] || lastcell.faces[1] || lastcell.faces[2] |
1186 | if (lastcell.faces[0] || lastcell.faces[1] || lastcell.faces[2] |
1470 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
1187 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
1471 | need_send = 1; |
1188 | need_send = 1; |
1472 | |
1189 | |
|
|
1190 | /* properly clear a previously sent big face */ |
1473 | map_clearcell (&lastcell, count); |
1191 | map_clearcell (&lastcell, count); |
1474 | |
1192 | |
1475 | if ((mask & 0xf) || need_send) |
1193 | if ((mask & 0xf) || need_send) |
1476 | sl[oldlen + 1] = mask & 0xff; |
1194 | sl[oldlen + 1] = mask & 0xff; |
1477 | else |
1195 | else |
… | |
… | |
1495 | oldlen = sl.length (); |
1213 | oldlen = sl.length (); |
1496 | eoldlen = esl.length (); |
1214 | eoldlen = esl.length (); |
1497 | |
1215 | |
1498 | sl << uint16 (mask); |
1216 | sl << uint16 (mask); |
1499 | |
1217 | |
1500 | if (socket.ext_mapinfos) |
|
|
1501 | esl << uint16 (emask); |
|
|
1502 | |
|
|
1503 | unsigned char dummy; |
1218 | unsigned char dummy; |
1504 | unsigned char *last_ext = &dummy; |
1219 | unsigned char *last_ext = &dummy; |
1505 | |
1220 | |
1506 | /* Darkness changed */ |
1221 | /* Darkness changed */ |
1507 | if (lastcell.count != d && socket.darkness) |
1222 | if (lastcell.count != d && socket.darkness) |
… | |
… | |
1518 | sl << uint8 (255 - 64 * d); |
1233 | sl << uint8 (255 - 64 * d); |
1519 | } |
1234 | } |
1520 | |
1235 | |
1521 | lastcell.count = d; |
1236 | lastcell.count = d; |
1522 | |
1237 | |
|
|
1238 | mapspace &ms = m->at (nx, ny); |
|
|
1239 | ms.update (); |
|
|
1240 | |
1523 | if (socket.extmap) |
1241 | if (socket.extmap) |
1524 | { |
1242 | { |
1525 | uint8 stat_hp = 0; |
1243 | uint8 stat_hp = 0; |
1526 | uint8 stat_width = 0; |
1244 | uint8 stat_width = 0; |
1527 | uint8 flags = 0; |
1245 | uint8 flags = 0; |
1528 | UUID player = 0; |
1246 | tag_t player = 0; |
1529 | |
1247 | |
1530 | // send hp information, if applicable |
1248 | // send hp information, if applicable |
1531 | if (object *op = GET_MAP_FACE_OBJ (m, nx, ny, 0)) |
1249 | if (object *op = ms.faces_obj [0]) |
1532 | { |
|
|
1533 | if (op->head || op->invisible) |
1250 | if (op->is_head () && !op->invisible) |
1534 | ; // do not show |
|
|
1535 | else if (op->type == PLAYER |
|
|
1536 | || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR)) |
|
|
1537 | { |
1251 | { |
1538 | if (op->stats.maxhp > 0 && (unsigned) op->stats.maxhp > (unsigned) op->stats.hp) |
1252 | if (op->stats.maxhp > op->stats.hp |
|
|
1253 | && op->stats.maxhp > 0 |
|
|
1254 | && (op->type == PLAYER |
|
|
1255 | || op->type == DOOR // does not work, have maxhp 0 |
|
|
1256 | || QUERY_FLAG (op, FLAG_MONSTER) |
|
|
1257 | || QUERY_FLAG (op, FLAG_ALIVE) |
|
|
1258 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
1539 | { |
1259 | { |
1540 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1260 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1541 | stat_width = op->arch->tail_x; |
1261 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1542 | } |
1262 | } |
1543 | } |
|
|
1544 | |
1263 | |
1545 | if (op->msg && op->msg[0] == '@') |
1264 | if (op->has_dialogue ()) |
1546 | flags |= 1; |
1265 | flags |= 1; |
1547 | |
1266 | |
1548 | if (op->type == PLAYER && op != pl) |
1267 | if (op->type == PLAYER) |
1549 | player = op->count; |
1268 | player = op == ob ? pl->ob->count |
|
|
1269 | : op == pl->ob ? ob->count |
|
|
1270 | : op->count; |
1550 | } |
1271 | } |
1551 | |
1272 | |
1552 | if (lastcell.stat_hp != stat_hp) |
1273 | if (lastcell.stat_hp != stat_hp) |
1553 | { |
1274 | { |
1554 | lastcell.stat_hp = stat_hp; |
1275 | lastcell.stat_hp = stat_hp; |
1555 | |
1276 | |
… | |
… | |
1574 | |
1295 | |
1575 | mask |= 0x8; |
1296 | mask |= 0x8; |
1576 | *last_ext |= 0x80; |
1297 | *last_ext |= 0x80; |
1577 | last_ext = &sl[sl.length ()]; |
1298 | last_ext = &sl[sl.length ()]; |
1578 | |
1299 | |
1579 | sl << uint8 (0x47) << uint8 (8) << (uint64)player; |
1300 | sl << uint8 (0x47) << uint8 (4) << (uint32)player; |
1580 | } |
1301 | } |
1581 | |
1302 | |
1582 | if (lastcell.flags != flags) |
1303 | if (lastcell.flags != flags) |
1583 | { |
1304 | { |
1584 | lastcell.flags = flags; |
1305 | lastcell.flags = flags; |
… | |
… | |
1590 | sl << uint8 (8) << uint8 (flags); |
1311 | sl << uint8 (8) << uint8 (flags); |
1591 | } |
1312 | } |
1592 | } |
1313 | } |
1593 | |
1314 | |
1594 | /* Floor face */ |
1315 | /* Floor face */ |
1595 | if (update_space (sl, socket, m, nx, ny, ax, ay, 2)) |
1316 | if (update_space (sl, socket, ms, lastcell, 2)) |
1596 | mask |= 0x4; |
1317 | mask |= 0x4; |
1597 | |
1318 | |
1598 | if (socket.EMI_smooth) |
|
|
1599 | if (update_smooth (esl, socket, m, nx, ny, ax, ay, 2)) |
|
|
1600 | emask |= 0x4; |
|
|
1601 | |
|
|
1602 | /* Middle face */ |
1319 | /* Middle face */ |
1603 | if (update_space (sl, socket, m, nx, ny, ax, ay, 1)) |
1320 | if (update_space (sl, socket, ms, lastcell, 1)) |
1604 | mask |= 0x2; |
1321 | mask |= 0x2; |
1605 | |
1322 | |
1606 | if (socket.EMI_smooth) |
1323 | if (ob->invisible |
1607 | if (update_smooth (esl, socket, m, nx, ny, ax, ay, 1)) |
1324 | && ob->invisible & (ob->invisible < 50 ? 1 : 7) |
1608 | emask |= 0x2; |
1325 | && ms.player () == ob) |
1609 | |
|
|
1610 | if (nx == pl->x && ny == pl->y && pl->invisible & (pl->invisible < 50 ? 4 : 1)) |
|
|
1611 | { |
1326 | { |
|
|
1327 | // force player to be visible to himself if invisible |
1612 | if (lastcell.faces[0] != pl->face) |
1328 | if (lastcell.faces[0] != ob->face) |
1613 | { |
1329 | { |
1614 | lastcell.faces[0] = pl->face; |
1330 | lastcell.faces[0] = ob->face; |
|
|
1331 | |
1615 | mask |= 0x1; |
1332 | mask |= 0x1; |
1616 | |
|
|
1617 | if (!(socket.faces_sent[pl->face] & NS_FACESENT_FACE)) |
|
|
1618 | esrv_send_face (&socket, pl->face, 0); |
|
|
1619 | |
|
|
1620 | sl << uint16 (pl->face); |
1333 | sl << uint16 (ob->face); |
|
|
1334 | |
|
|
1335 | socket.send_faces (ob); |
1621 | } |
1336 | } |
1622 | } |
1337 | } |
1623 | else |
|
|
1624 | { |
|
|
1625 | /* Top face */ |
1338 | /* Top face */ |
1626 | if (update_space (sl, socket, m, nx, ny, ax, ay, 0)) |
1339 | else if (update_space (sl, socket, ms, lastcell, 0)) |
1627 | mask |= 0x1; |
1340 | mask |= 0x1; |
1628 | |
|
|
1629 | if (socket.EMI_smooth) |
|
|
1630 | if (update_smooth (esl, socket, m, nx, ny, ax, ay, 0)) |
|
|
1631 | emask |= 0x1; |
|
|
1632 | } |
|
|
1633 | |
1341 | |
1634 | /* Check to see if we are in fact sending anything for this |
1342 | /* Check to see if we are in fact sending anything for this |
1635 | * space by checking the mask. If so, update the mask. |
1343 | * space by checking the mask. If so, update the mask. |
1636 | * if not, reset the len to that from before adding the mask |
1344 | * if not, reset the len to that from before adding the mask |
1637 | * value, so we don't send those bits. |
1345 | * value, so we don't send those bits. |
… | |
… | |
1639 | if (mask & 0xf) |
1347 | if (mask & 0xf) |
1640 | sl[oldlen + 1] = mask & 0xff; |
1348 | sl[oldlen + 1] = mask & 0xff; |
1641 | else |
1349 | else |
1642 | sl.reset (oldlen); |
1350 | sl.reset (oldlen); |
1643 | |
1351 | |
|
|
1352 | if (socket.ext_mapinfos) |
|
|
1353 | esl << uint16 (emask); |
|
|
1354 | |
|
|
1355 | if (socket.EMI_smooth) |
|
|
1356 | { |
|
|
1357 | for (int layer = 2+1; layer--; ) |
|
|
1358 | { |
|
|
1359 | object *ob = ms.faces_obj [layer]; |
|
|
1360 | |
|
|
1361 | // If there is no object for this space, or if the face for the object |
|
|
1362 | // is the blank face, set the smoothlevel to zero. |
|
|
1363 | int smoothlevel = ob && ob->face != blank_face ? ob->smoothlevel : 0; |
|
|
1364 | |
|
|
1365 | // We've gotten what face we want to use for the object. Now see if |
|
|
1366 | // if it has changed since we last sent it to the client. |
|
|
1367 | if (lastcell.smooth[layer] != smoothlevel) |
|
|
1368 | { |
|
|
1369 | lastcell.smooth[layer] = smoothlevel; |
|
|
1370 | esl << uint8 (smoothlevel); |
|
|
1371 | emask |= 1 << layer; |
|
|
1372 | } |
|
|
1373 | } |
|
|
1374 | |
1644 | if (emask & 0xf) |
1375 | if (emask & 0xf) |
1645 | esl[eoldlen + 1] = emask & 0xff; |
1376 | esl[eoldlen + 1] = emask & 0xff; |
1646 | else |
1377 | else |
1647 | esl.reset (eoldlen); |
1378 | esl.reset (eoldlen); |
|
|
1379 | } |
1648 | } /* else this is a viewable space */ |
1380 | } /* else this is a viewable space */ |
1649 | } /* for x loop */ |
1381 | } /* for x loop */ |
1650 | } /* for y loop */ |
1382 | } /* for y loop */ |
|
|
1383 | |
|
|
1384 | socket.flush_fx (); |
1651 | |
1385 | |
1652 | /* Verify that we in fact do need to send this */ |
1386 | /* Verify that we in fact do need to send this */ |
1653 | if (socket.ext_mapinfos) |
1387 | if (socket.ext_mapinfos) |
1654 | { |
1388 | { |
1655 | if (!(sl.length () > startlen || socket.sent_scroll)) |
1389 | if (!(sl.length () > startlen || socket.sent_scroll)) |
… | |
… | |
1670 | socket.send_packet (sl); |
1404 | socket.send_packet (sl); |
1671 | socket.sent_scroll = 0; |
1405 | socket.sent_scroll = 0; |
1672 | } |
1406 | } |
1673 | } |
1407 | } |
1674 | |
1408 | |
1675 | /** |
|
|
1676 | * Draws client map. |
|
|
1677 | */ |
|
|
1678 | void |
|
|
1679 | draw_client_map (object *pl) |
|
|
1680 | { |
|
|
1681 | int i, j; |
|
|
1682 | sint16 ax, ay; /* ax and ay goes from 0 to max-size of arrays */ |
|
|
1683 | int mflags; |
|
|
1684 | struct Map newmap; |
|
|
1685 | maptile *m, *pm; |
|
|
1686 | |
|
|
1687 | if (pl->type != PLAYER) |
|
|
1688 | { |
|
|
1689 | LOG (llevError, "draw_client_map called with non player/non eric-server\n"); |
|
|
1690 | return; |
|
|
1691 | } |
|
|
1692 | |
|
|
1693 | pm = pl->map; |
|
|
1694 | |
|
|
1695 | /* If player is just joining the game, he isn't here yet, so the map |
|
|
1696 | * can get swapped out. If so, don't try to send them a map. All will |
|
|
1697 | * be OK once they really log in. |
|
|
1698 | */ |
|
|
1699 | if (pm == NULL || pm->in_memory != MAP_IN_MEMORY) |
|
|
1700 | return; |
|
|
1701 | |
|
|
1702 | memset (&newmap, 0, sizeof (struct Map)); |
|
|
1703 | |
|
|
1704 | for (j = (pl->y - pl->contr->ns->mapy / 2); j < (pl->y + (pl->contr->ns->mapy + 1) / 2); j++) |
|
|
1705 | for (i = (pl->x - pl->contr->ns->mapx / 2); i < (pl->x + (pl->contr->ns->mapx + 1) / 2); i++) |
|
|
1706 | { |
|
|
1707 | ax = i; |
|
|
1708 | ay = j; |
|
|
1709 | m = pm; |
|
|
1710 | mflags = get_map_flags (m, &m, ax, ay, &ax, &ay); |
|
|
1711 | |
|
|
1712 | if (mflags & P_OUT_OF_MAP) |
|
|
1713 | continue; |
|
|
1714 | |
|
|
1715 | /* If a map is visible to the player, we don't want to swap it out |
|
|
1716 | * just to reload it. This should really call something like |
|
|
1717 | * swap_map, but this is much more efficient and 'good enough' |
|
|
1718 | */ |
|
|
1719 | if (mflags & P_NEW_MAP) |
|
|
1720 | m->timeout = 50; |
|
|
1721 | } |
|
|
1722 | |
|
|
1723 | /* do LOS after calls to update_position */ |
|
|
1724 | if (pl->contr->do_los) |
|
|
1725 | { |
|
|
1726 | update_los (pl); |
|
|
1727 | pl->contr->do_los = 0; |
|
|
1728 | } |
|
|
1729 | |
|
|
1730 | /* Big maps need a different drawing mechanism to work */ |
|
|
1731 | draw_client_map1 (pl); |
|
|
1732 | } |
|
|
1733 | |
|
|
1734 | |
|
|
1735 | /*****************************************************************************/ |
1409 | /*****************************************************************************/ |
1736 | |
|
|
1737 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
1410 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
1738 | |
|
|
1739 | /* a player. Of course, the client need to know the command to be able to */ |
1411 | /* a player. Of course, the client need to know the command to be able to */ |
1740 | |
|
|
1741 | /* manage it ! */ |
1412 | /* manage it ! */ |
1742 | |
|
|
1743 | /*****************************************************************************/ |
1413 | /*****************************************************************************/ |
1744 | void |
1414 | void |
1745 | send_plugin_custom_message (object *pl, char *buf) |
1415 | send_plugin_custom_message (object *pl, char *buf) |
1746 | { |
1416 | { |
1747 | pl->contr->ns->send_packet (buf); |
1417 | pl->contr->ns->send_packet (buf); |
… | |
… | |
1756 | { |
1426 | { |
1757 | packet sl; |
1427 | packet sl; |
1758 | sl << "replyinfo skill_info\n"; |
1428 | sl << "replyinfo skill_info\n"; |
1759 | |
1429 | |
1760 | for (int i = 1; i < NUM_SKILLS; i++) |
1430 | for (int i = 1; i < NUM_SKILLS; i++) |
1761 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); |
1431 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
1762 | |
1432 | |
1763 | if (sl.length () >= MAXSOCKBUF) |
1433 | if (sl.length () > MAXSOCKBUF) |
1764 | { |
1434 | { |
1765 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
1435 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
1766 | fatal (0); |
1436 | fatal (0); |
1767 | } |
1437 | } |
1768 | |
1438 | |
… | |
… | |
1781 | sl << "replyinfo spell_paths\n"; |
1451 | sl << "replyinfo spell_paths\n"; |
1782 | |
1452 | |
1783 | for (int i = 0; i < NRSPELLPATHS; i++) |
1453 | for (int i = 0; i < NRSPELLPATHS; i++) |
1784 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
1454 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
1785 | |
1455 | |
1786 | if (sl.length () >= MAXSOCKBUF) |
1456 | if (sl.length () > MAXSOCKBUF) |
1787 | { |
1457 | { |
1788 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
1458 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
1789 | fatal (0); |
1459 | fatal (0); |
1790 | } |
1460 | } |
1791 | |
1461 | |
… | |
… | |
1810 | if (spell->type == SPELL) |
1480 | if (spell->type == SPELL) |
1811 | { |
1481 | { |
1812 | int flags = 0; |
1482 | int flags = 0; |
1813 | |
1483 | |
1814 | /* check if we need to update it */ |
1484 | /* check if we need to update it */ |
1815 | if (spell->last_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1485 | if (spell->cached_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1816 | { |
1486 | { |
1817 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1487 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1818 | flags |= UPD_SP_MANA; |
1488 | flags |= UPD_SP_MANA; |
1819 | } |
1489 | } |
1820 | |
1490 | |
1821 | if (spell->last_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1491 | if (spell->cached_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1822 | { |
1492 | { |
1823 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1493 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1824 | flags |= UPD_SP_GRACE; |
1494 | flags |= UPD_SP_GRACE; |
1825 | } |
1495 | } |
1826 | |
1496 | |
1827 | if (spell->last_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1497 | if (spell->cached_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1828 | { |
1498 | { |
1829 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1499 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1830 | flags |= UPD_SP_DAMAGE; |
1500 | flags |= UPD_SP_DAMAGE; |
1831 | } |
1501 | } |
1832 | |
1502 | |
1833 | if (flags) |
1503 | if (flags) |
1834 | { |
1504 | { |
… | |
… | |
1836 | |
1506 | |
1837 | sl << "updspell " |
1507 | sl << "updspell " |
1838 | << uint8 (flags) |
1508 | << uint8 (flags) |
1839 | << uint32 (spell->count); |
1509 | << uint32 (spell->count); |
1840 | |
1510 | |
1841 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
1511 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1842 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
1512 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->cached_grace); |
1843 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
1513 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->cached_eat); |
1844 | |
1514 | |
1845 | pl->ns->send_packet (sl); |
1515 | pl->ns->send_packet (sl); |
1846 | } |
1516 | } |
1847 | } |
1517 | } |
1848 | } |
1518 | } |
… | |
… | |
1878 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1548 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1879 | return; |
1549 | return; |
1880 | } |
1550 | } |
1881 | |
1551 | |
1882 | /* store costs and damage in the object struct, to compare to later */ |
1552 | /* store costs and damage in the object struct, to compare to later */ |
1883 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1553 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1884 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1554 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1885 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1555 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1886 | |
1556 | |
1887 | /* figure out which skill it uses, if it uses one */ |
1557 | /* figure out which skill it uses, if it uses one */ |
1888 | if (spell->skill) |
1558 | if (spell->skill) |
1889 | { |
1559 | if (object *tmp = pl->find_skill (spell->skill)) |
1890 | for (i = 1; i < NUM_SKILLS; i++) |
|
|
1891 | if (!strcmp (spell->skill, skill_names[i])) |
|
|
1892 | { |
|
|
1893 | skill = i + CS_STAT_SKILLINFO; |
1560 | skill = tmp->subtype + CS_STAT_SKILLINFO; |
1894 | break; |
|
|
1895 | } |
|
|
1896 | } |
|
|
1897 | |
1561 | |
1898 | // spells better have a face |
1562 | // spells better have a face |
1899 | if (!spell->face) |
1563 | if (!spell->face) |
1900 | { |
1564 | { |
1901 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1565 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1902 | spell->face = face_find ("burnout.x11", blank_face); |
1566 | spell->face = face_find ("burnout.x11", blank_face); |
1903 | } |
1567 | } |
|
|
1568 | |
|
|
1569 | pl->ns->send_face (spell->face); |
1904 | |
1570 | |
1905 | /* send the current values */ |
1571 | /* send the current values */ |
1906 | sl << uint32 (spell->count) |
1572 | sl << uint32 (spell->count) |
1907 | << uint16 (spell->level) |
1573 | << uint16 (spell->level) |
1908 | << uint16 (spell->casting_time) |
1574 | << uint16 (spell->casting_time) |
1909 | << uint16 (spell->last_sp) |
1575 | << uint16 (spell->cached_sp) |
1910 | << uint16 (spell->last_grace) |
1576 | << uint16 (spell->cached_grace) |
1911 | << uint16 (spell->last_eat) |
1577 | << uint16 (spell->cached_eat) |
1912 | << uint8 (skill) |
1578 | << uint8 (skill) |
1913 | << uint32 (spell->path_attuned) |
1579 | << uint32 (spell->path_attuned) |
1914 | << uint32 (spell->face) |
1580 | << uint32 (spell->face) |
1915 | << data8 (spell->name) |
1581 | << data8 (spell->name) |
1916 | << data16 (spell->msg); |
1582 | << data16 (spell->msg); |
… | |
… | |
1944 | * bytes and 3 strings (because that is the spec) so we need to |
1610 | * bytes and 3 strings (because that is the spec) so we need to |
1945 | * check that the length of those 3 strings, plus the 23 bytes, |
1611 | * check that the length of those 3 strings, plus the 23 bytes, |
1946 | * won't take us over the length limit for the socket, if it does, |
1612 | * won't take us over the length limit for the socket, if it does, |
1947 | * we need to send what we already have, and restart packet formation |
1613 | * we need to send what we already have, and restart packet formation |
1948 | */ |
1614 | */ |
|
|
1615 | if (spell->type != SPELL) |
|
|
1616 | continue; |
|
|
1617 | |
1949 | /* Seeing crashes by overflowed buffers. Quick arithemetic seems |
1618 | /* Seeing crashes by overflowed buffers. Quick arithemetic seems |
1950 | * to show add_spell is 26 bytes + 2 strings. However, the overun |
1619 | * to show add_spell is 26 bytes + 2 strings. However, the overun |
1951 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
1620 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
1952 | * like it will fix this |
1621 | * like it will fix this |
1953 | */ |
1622 | */ |
1954 | if (spell->type != SPELL) |
|
|
1955 | continue; |
|
|
1956 | |
|
|
1957 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
1623 | if (sl.length () > (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
1958 | { |
1624 | { |
|
|
1625 | pl->ns->flush_fx (); |
1959 | pl->ns->send_packet (sl); |
1626 | pl->ns->send_packet (sl); |
1960 | |
1627 | |
1961 | sl.reset (); |
1628 | sl.reset (); |
1962 | sl << "addspell "; |
1629 | sl << "addspell "; |
1963 | } |
1630 | } |
… | |
… | |
1971 | return; |
1638 | return; |
1972 | } |
1639 | } |
1973 | else |
1640 | else |
1974 | append_spell (pl, sl, spell); |
1641 | append_spell (pl, sl, spell); |
1975 | |
1642 | |
1976 | if (sl.length () >= MAXSOCKBUF) |
1643 | if (sl.length () > MAXSOCKBUF) |
1977 | { |
1644 | { |
1978 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1645 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1979 | fatal (0); |
1646 | fatal (0); |
1980 | } |
1647 | } |
1981 | |
1648 | |
1982 | /* finally, we can send the packet */ |
1649 | /* finally, we can send the packet */ |
|
|
1650 | pl->ns->flush_fx (); |
1983 | pl->ns->send_packet (sl); |
1651 | pl->ns->send_packet (sl); |
1984 | } |
1652 | } |
1985 | |
1653 | |