1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 2001 Mark Wedel |
5 | * Copyright (©) 2001,2007 Mark Wedel |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** |
24 | /** |
26 | * \file |
25 | * \file |
27 | * Client handling. |
26 | * Client handling. |
… | |
… | |
132 | static void |
131 | static void |
133 | clear_map (player *pl) |
132 | clear_map (player *pl) |
134 | { |
133 | { |
135 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
134 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
136 | |
135 | |
|
|
136 | pl->ns->force_newmap = false; |
|
|
137 | |
137 | if (pl->ns->newmapcmd == 1) |
138 | if (pl->ns->newmapcmd == 1) |
138 | pl->ns->send_packet ("newmap"); |
139 | pl->ns->send_packet ("newmap"); |
139 | |
140 | |
140 | pl->ns->floorbox_reset (); |
141 | pl->ns->floorbox_reset (); |
141 | } |
142 | } |
… | |
… | |
143 | /** check for map/region change and send new map data */ |
144 | /** check for map/region change and send new map data */ |
144 | static void |
145 | static void |
145 | check_map_change (player *pl) |
146 | check_map_change (player *pl) |
146 | { |
147 | { |
147 | client &socket = *pl->ns; |
148 | client &socket = *pl->ns; |
148 | object *ob = pl->ob; |
149 | object *ob = pl->observe; |
149 | char buf[MAX_BUF]; /* eauugggh */ |
|
|
150 | |
150 | |
151 | if (socket.current_map != ob->map) |
151 | if (socket.current_map != ob->map || socket.force_newmap) |
152 | { |
152 | { |
|
|
153 | clear_map (pl); |
153 | socket.current_map = ob->map; |
154 | socket.current_map = ob->map; |
154 | |
|
|
155 | clear_map (pl); |
|
|
156 | |
155 | |
157 | if (socket.mapinfocmd) |
156 | if (socket.mapinfocmd) |
158 | { |
157 | { |
159 | if (ob->map && ob->map->path[0]) |
158 | if (ob->map && ob->map->path[0]) |
160 | { |
159 | { |
161 | int flags = 0; |
160 | int flags = 0; |
162 | |
161 | |
163 | if (ob->map->tile_path[0]) |
162 | if (ob->map->tile_path[0]) flags |= 1; |
164 | flags |= 1; |
|
|
165 | if (ob->map->tile_path[1]) |
163 | if (ob->map->tile_path[1]) flags |= 2; |
166 | flags |= 2; |
|
|
167 | if (ob->map->tile_path[2]) |
164 | if (ob->map->tile_path[2]) flags |= 4; |
168 | flags |= 4; |
|
|
169 | if (ob->map->tile_path[3]) |
165 | if (ob->map->tile_path[3]) flags |= 8; |
170 | flags |= 8; |
|
|
171 | |
166 | |
172 | snprintf (buf, MAX_BUF, "mapinfo - spatial %d %d %d %d %d %s", |
167 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
173 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, &ob->map->path); |
168 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
|
|
169 | ob->map->width, ob->map->height, &ob->map->path); |
174 | } |
170 | } |
175 | else |
171 | else |
176 | snprintf (buf, MAX_BUF, "mapinfo current"); |
|
|
177 | |
|
|
178 | socket.send_packet (buf); |
172 | socket.send_packet ("mapinfo current"); |
179 | } |
173 | } |
180 | } |
174 | } |
181 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
175 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
182 | { |
176 | { |
183 | int dx = ob->x - socket.current_x; |
177 | int dx = ob->x - socket.current_x; |
… | |
… | |
324 | snprintf (bigbuf, MAX_BUF, "mapinfo %s error", token); |
318 | snprintf (bigbuf, MAX_BUF, "mapinfo %s error", token); |
325 | else if (map && map->path[0]) |
319 | else if (map && map->path[0]) |
326 | { |
320 | { |
327 | int flags = 0; |
321 | int flags = 0; |
328 | |
322 | |
329 | if (map->tile_path[0]) |
323 | if (map->tile_path[0]) flags |= 1; |
330 | flags |= 1; |
|
|
331 | if (map->tile_path[1]) |
324 | if (map->tile_path[1]) flags |= 2; |
332 | flags |= 2; |
|
|
333 | if (map->tile_path[2]) |
325 | if (map->tile_path[2]) flags |= 4; |
334 | flags |= 4; |
|
|
335 | if (map->tile_path[3]) |
326 | if (map->tile_path[3]) flags |= 8; |
336 | flags |= 8; |
|
|
337 | |
327 | |
338 | snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
328 | snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
339 | } |
329 | } |
340 | else |
330 | else |
341 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
331 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
… | |
… | |
344 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
334 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
345 | |
335 | |
346 | pl->ns->send_packet (bigbuf); |
336 | pl->ns->send_packet (bigbuf); |
347 | } |
337 | } |
348 | |
338 | |
349 | /** This is the Setup cmd - easy first implementation */ |
339 | /** This is the Setup cmd */ |
350 | void |
340 | void |
351 | SetUp (char *buf, int len, client * ns) |
341 | SetUp (char *buf, int len, client * ns) |
352 | { |
342 | { |
353 | int s, slen; |
343 | INVOKE_CLIENT (SETUP, ns, ARG_DATA (buf, len)); |
354 | char *cmd, *param, cmdback[HUGE_BUF]; |
|
|
355 | |
|
|
356 | /* run through the cmds of setup |
|
|
357 | * syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ... |
|
|
358 | * |
|
|
359 | * we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
|
|
360 | * The client then must sort this out |
|
|
361 | */ |
|
|
362 | |
|
|
363 | //LOG (llevInfo, "Get SetupCmd:: %s\n", buf); |
|
|
364 | |
|
|
365 | strcpy (cmdback, "setup"); |
|
|
366 | for (s = 0; s < len; ) |
|
|
367 | { |
|
|
368 | cmd = &buf[s]; |
|
|
369 | |
|
|
370 | /* find the next space, and put a null there */ |
|
|
371 | for (; buf[s] && buf[s] != ' '; s++) |
|
|
372 | ; |
|
|
373 | |
|
|
374 | buf[s++] = 0; |
|
|
375 | |
|
|
376 | while (buf[s] == ' ') |
|
|
377 | s++; |
|
|
378 | |
|
|
379 | if (s >= len) |
|
|
380 | break; |
|
|
381 | |
|
|
382 | param = &buf[s]; |
|
|
383 | |
|
|
384 | for (; buf[s] && buf[s] != ' '; s++) |
|
|
385 | ; |
|
|
386 | |
|
|
387 | buf[s++] = 0; |
|
|
388 | |
|
|
389 | while (buf[s] == ' ') |
|
|
390 | s++; |
|
|
391 | |
|
|
392 | slen = strlen (cmdback); |
|
|
393 | safe_strcat (cmdback, " ", &slen, HUGE_BUF); |
|
|
394 | safe_strcat (cmdback, cmd, &slen, HUGE_BUF); |
|
|
395 | safe_strcat (cmdback, " ", &slen, HUGE_BUF); |
|
|
396 | |
|
|
397 | if (!strcmp (cmd, "sound")) |
|
|
398 | { |
|
|
399 | ns->sound = atoi (param); |
|
|
400 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
401 | } |
|
|
402 | else if (!strcmp (cmd, "exp64")) |
|
|
403 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
404 | else if (!strcmp (cmd, "spellmon")) |
|
|
405 | { |
|
|
406 | ns->monitor_spells = atoi (param); |
|
|
407 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
408 | } |
|
|
409 | else if (!strcmp (cmd, "darkness")) |
|
|
410 | { |
|
|
411 | ns->darkness = atoi (param); |
|
|
412 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
413 | } |
|
|
414 | else if (!strcmp (cmd, "map1cmd")) |
|
|
415 | { |
|
|
416 | if (atoi (param)) |
|
|
417 | ns->mapmode = Map1Cmd; |
|
|
418 | /* if beyond this size, need to use map1cmd no matter what */ |
|
|
419 | if (ns->mapx > 11 || ns->mapy > 11) |
|
|
420 | ns->mapmode = Map1Cmd; |
|
|
421 | safe_strcat (cmdback, ns->mapmode == Map1Cmd ? "1" : "0", &slen, HUGE_BUF); |
|
|
422 | } |
|
|
423 | else if (!strcmp (cmd, "map1acmd")) |
|
|
424 | { |
|
|
425 | if (atoi (param)) |
|
|
426 | ns->mapmode = Map1aCmd; |
|
|
427 | /* if beyond this size, need to use map1acmd no matter what */ |
|
|
428 | if (ns->mapx > 11 || ns->mapy > 11) |
|
|
429 | ns->mapmode = Map1aCmd; |
|
|
430 | safe_strcat (cmdback, ns->mapmode == Map1aCmd ? "1" : "0", &slen, HUGE_BUF); |
|
|
431 | } |
|
|
432 | else if (!strcmp (cmd, "newmapcmd")) |
|
|
433 | { |
|
|
434 | ns->newmapcmd = atoi (param); |
|
|
435 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
436 | } |
|
|
437 | else if (!strcmp (cmd, "mapinfocmd")) |
|
|
438 | { |
|
|
439 | ns->mapinfocmd = atoi (param); |
|
|
440 | safe_strcat (cmdback, "1", &slen, HUGE_BUF); |
|
|
441 | } |
|
|
442 | else if (!strcmp (cmd, "extcmd")) |
|
|
443 | { |
|
|
444 | ns->extcmd = atoi (param); |
|
|
445 | safe_strcat (cmdback, "1", &slen, HUGE_BUF); |
|
|
446 | } |
|
|
447 | else if (!strcmp (cmd, "extmap")) |
|
|
448 | { |
|
|
449 | ns->extmap = atoi (param); |
|
|
450 | safe_strcat (cmdback, "1", &slen, HUGE_BUF); |
|
|
451 | } |
|
|
452 | else if (!strcmp (cmd, "facecache")) |
|
|
453 | { |
|
|
454 | ns->facecache = atoi (param); |
|
|
455 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
456 | } |
|
|
457 | else if (!strcmp (cmd, "faceset")) |
|
|
458 | { |
|
|
459 | char tmpbuf[20]; |
|
|
460 | int q = atoi (param); |
|
|
461 | |
|
|
462 | if (is_valid_faceset (q)) |
|
|
463 | ns->faceset = q; |
|
|
464 | |
|
|
465 | sprintf (tmpbuf, "%d", ns->faceset); |
|
|
466 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
467 | /* if the client is using faceset, it knows about image2 command */ |
|
|
468 | ns->image2 = 1; |
|
|
469 | } |
|
|
470 | else if (!strcmp (cmd, "itemcmd")) |
|
|
471 | { |
|
|
472 | /* Version of the item protocol command to use. Currently, |
|
|
473 | * only supported versions are 1 and 2. Using a numeric |
|
|
474 | * value will make it very easy to extend this in the future. |
|
|
475 | */ |
|
|
476 | char tmpbuf[20]; |
|
|
477 | int q = atoi (param); |
|
|
478 | |
|
|
479 | if (q < 1 || q > 2) |
|
|
480 | { |
|
|
481 | strcpy (tmpbuf, "FALSE"); |
|
|
482 | } |
|
|
483 | else |
|
|
484 | { |
|
|
485 | ns->itemcmd = q; |
|
|
486 | sprintf (tmpbuf, "%d", ns->itemcmd); |
|
|
487 | } |
|
|
488 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
489 | } |
|
|
490 | else if (!strcmp (cmd, "mapsize")) |
|
|
491 | { |
|
|
492 | int x, y = 0; |
|
|
493 | char tmpbuf[MAX_BUF], *cp; |
|
|
494 | |
|
|
495 | x = atoi (param); |
|
|
496 | for (cp = param; *cp != 0; cp++) |
|
|
497 | if (*cp == 'x' || *cp == 'X') |
|
|
498 | { |
|
|
499 | y = atoi (cp + 1); |
|
|
500 | break; |
|
|
501 | } |
|
|
502 | |
|
|
503 | if (x < 9 || y < 9 || x > MAP_CLIENT_X || y > MAP_CLIENT_Y) |
|
|
504 | { |
|
|
505 | sprintf (tmpbuf, " %dx%d", MAP_CLIENT_X, MAP_CLIENT_Y); |
|
|
506 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
507 | } |
|
|
508 | else |
|
|
509 | { |
|
|
510 | ns->mapx = x; |
|
|
511 | ns->mapy = y; |
|
|
512 | /* better to send back what we are really using and not the |
|
|
513 | * param as given to us in case it gets parsed differently. |
|
|
514 | */ |
|
|
515 | sprintf (tmpbuf, "%dx%d", x, y); |
|
|
516 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
517 | /* If beyond this size and still using orig map command, need to |
|
|
518 | * go to map1cmd. |
|
|
519 | */ |
|
|
520 | if ((x > 11 || y > 11) && ns->mapmode == Map0Cmd) |
|
|
521 | ns->mapmode = Map1Cmd; |
|
|
522 | } |
|
|
523 | } |
|
|
524 | else if (!strcmp (cmd, "extendedMapInfos")) |
|
|
525 | { |
|
|
526 | /* Added by tchize |
|
|
527 | * prepare to use the mapextended command |
|
|
528 | */ |
|
|
529 | char tmpbuf[20]; |
|
|
530 | |
|
|
531 | ns->ext_mapinfos = (atoi (param)); |
|
|
532 | sprintf (tmpbuf, "%d", ns->ext_mapinfos); |
|
|
533 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
534 | } |
|
|
535 | else if (!strcmp (cmd, "extendedTextInfos")) |
|
|
536 | { |
|
|
537 | /* Added by tchize |
|
|
538 | * prepare to use the extended text commands |
|
|
539 | * Client toggle this to non zero to get exttext |
|
|
540 | */ |
|
|
541 | char tmpbuf[20]; |
|
|
542 | |
|
|
543 | ns->has_readable_type = (atoi (param)); |
|
|
544 | sprintf (tmpbuf, "%d", ns->has_readable_type); |
|
|
545 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
546 | } |
|
|
547 | else |
|
|
548 | { |
|
|
549 | /* Didn't get a setup command we understood - |
|
|
550 | * report a failure to the client. |
|
|
551 | */ |
|
|
552 | safe_strcat (cmdback, "FALSE", &slen, HUGE_BUF); |
|
|
553 | } |
|
|
554 | } /* for processing all the setup commands */ |
|
|
555 | |
|
|
556 | LOG (llevInfo, "SendBack SetupCmd:: %s\n", cmdback); |
|
|
557 | ns->send_packet (cmdback); |
|
|
558 | } |
344 | } |
559 | |
345 | |
560 | /** |
346 | /** |
561 | * The client has requested to be added to the game. |
347 | * The client has requested to be added to the game. |
562 | * This is what takes care of it. We tell the client how things worked out. |
348 | * This is what takes care of it. We tell the client how things worked out. |
563 | * I am not sure if this file is the best place for this function. however, |
349 | * I am not sure if this file is the best place for this function. however, |
564 | * it either has to be here or init_sockets needs to be exported. |
350 | * it either has to be here or init_sockets needs to be exported. |
565 | */ |
351 | */ |
566 | void |
352 | void |
567 | AddMeCmd (char *buf, int len, client * ns) |
353 | AddMeCmd (char *buf, int len, client *ns) |
568 | { |
354 | { |
569 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
355 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
570 | } |
356 | } |
571 | |
357 | |
572 | /** Reply to ExtendedInfos command */ |
358 | /** Reply to ExtendedInfos command */ |
… | |
… | |
684 | |
470 | |
685 | ns->send_packet (cmdback); |
471 | ns->send_packet (cmdback); |
686 | } |
472 | } |
687 | |
473 | |
688 | /** |
474 | /** |
689 | * Tells client the picture it has to use |
|
|
690 | * to smooth a picture number given as argument. |
|
|
691 | */ |
|
|
692 | void |
|
|
693 | AskSmooth (char *buf, int len, client *ns) |
|
|
694 | { |
|
|
695 | ns->send_face (atoi (buf)); |
|
|
696 | } |
|
|
697 | |
|
|
698 | /** |
|
|
699 | * This handles the general commands from the client (ie, north, fire, cast, |
475 | * This handles the general commands from the client (ie, north, fire, cast, |
700 | * etc.) |
476 | * etc.) |
701 | */ |
477 | */ |
702 | void |
478 | void |
703 | PlayerCmd (char *buf, int len, player *pl) |
479 | PlayerCmd (char *buf, int len, player *pl) |
… | |
… | |
723 | * for the command that issued the count should be done before any other |
499 | * for the command that issued the count should be done before any other |
724 | * commands. |
500 | * commands. |
725 | */ |
501 | */ |
726 | pl->count = 0; |
502 | pl->count = 0; |
727 | } |
503 | } |
728 | |
|
|
729 | |
504 | |
730 | /** |
505 | /** |
731 | * This handles the general commands from the client (ie, north, fire, cast, |
506 | * This handles the general commands from the client (ie, north, fire, cast, |
732 | * etc.). It is a lot like PlayerCmd above, but is called with the |
507 | * etc.). It is a lot like PlayerCmd above, but is called with the |
733 | * 'ncom' method which gives more information back to the client so it |
508 | * 'ncom' method which gives more information back to the client so it |
… | |
… | |
803 | { |
578 | { |
804 | case ST_PLAYING: |
579 | case ST_PLAYING: |
805 | LOG (llevError, "Got reply message with ST_PLAYING input state\n"); |
580 | LOG (llevError, "Got reply message with ST_PLAYING input state\n"); |
806 | break; |
581 | break; |
807 | |
582 | |
808 | case ST_CHANGE_CLASS: |
|
|
809 | key_change_class (pl->ob, buf[0]); |
|
|
810 | break; |
|
|
811 | |
|
|
812 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
583 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
813 | receive_party_password (pl->ob, 13); |
584 | receive_party_password (pl->ob, 13); |
814 | break; |
585 | break; |
815 | |
586 | |
816 | default: |
587 | default: |
… | |
… | |
855 | |
626 | |
856 | cp = strchr (cp + 1, ' '); |
627 | cp = strchr (cp + 1, ' '); |
857 | |
628 | |
858 | if (cp) |
629 | if (cp) |
859 | { |
630 | { |
860 | assign (ns->version, cp + 1); |
631 | ns->version = cp + 1; |
861 | |
632 | |
862 | if (ns->sc_version < 1026) |
633 | if (ns->sc_version < 1026) |
863 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
634 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
864 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
635 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
865 | } |
636 | } |
… | |
… | |
925 | /** |
696 | /** |
926 | * Asks the client to query the user. This way, the client knows |
697 | * Asks the client to query the user. This way, the client knows |
927 | * it needs to send something back (vs just printing out a message) |
698 | * it needs to send something back (vs just printing out a message) |
928 | */ |
699 | */ |
929 | void |
700 | void |
930 | send_query (client *ns, uint8 flags, char *text) |
701 | send_query (client *ns, uint8 flags, const char *text) |
931 | { |
702 | { |
932 | ns->send_packet_printf ("query %d %s", flags, text ? text : ""); |
703 | ns->send_packet_printf ("query %d %s", flags, text ? text : ""); |
|
|
704 | } |
|
|
705 | |
|
|
706 | /** |
|
|
707 | * Get player's current range attack in obuf. |
|
|
708 | */ |
|
|
709 | static void |
|
|
710 | rangetostring (player *pl, char *obuf) |
|
|
711 | { |
|
|
712 | dynbuf_text buf; |
|
|
713 | |
|
|
714 | if (pl->ranged_ob) |
|
|
715 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
|
|
716 | |
|
|
717 | if (pl->combat_ob) |
|
|
718 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
|
|
719 | |
|
|
720 | #if 0 |
|
|
721 | //TODO: remove this when slot system is working, this is only for debugging |
|
|
722 | if (pl->ob->chosen_skill) |
|
|
723 | buf << " Skill*: " << pl->ob->chosen_skill->name; |
|
|
724 | #endif |
|
|
725 | |
|
|
726 | //TODO: maybe golem should become the current_weapon, quite simply? |
|
|
727 | if (pl->golem) |
|
|
728 | buf << " Golem*: " << pl->golem->name; |
|
|
729 | |
|
|
730 | buf << '\0'; |
|
|
731 | buf.linearise (obuf); |
933 | } |
732 | } |
934 | |
733 | |
935 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
734 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
936 | Old = New; \ |
735 | Old = New; \ |
937 | sl << uint8 (Type) << uint64 (New); \ |
736 | sl << uint8 (Type) << uint64 (New); \ |
… | |
… | |
945 | #define AddIfShort(Old,New,Type) if (Old != New) {\ |
744 | #define AddIfShort(Old,New,Type) if (Old != New) {\ |
946 | Old = New; \ |
745 | Old = New; \ |
947 | sl << uint8 (Type) << uint16 (New); \ |
746 | sl << uint8 (Type) << uint16 (New); \ |
948 | } |
747 | } |
949 | |
748 | |
950 | #define AddIfFloat(Old,New,Type) if (Old != New) {\ |
749 | #define AddIfFloat(Old,New,Type,mult) if (Old != New) {\ |
951 | Old = New; \ |
750 | Old = New; \ |
952 | sl << uint8 (Type) << uint32 (New*FLOAT_MULTI); \ |
751 | sl << uint8 (Type) << uint32 (New*FLOAT_MULTI*mult); \ |
953 | } |
752 | } |
954 | |
753 | |
955 | #define AddIfString(Old,New,Type) if (Old == NULL || strcmp(Old,New)) {\ |
754 | #define AddIfString(Old,New,Type) if (Old == NULL || strcmp(Old,New)) {\ |
956 | free(Old); Old = strdup (New);\ |
755 | free(Old); Old = strdup (New);\ |
957 | sl << uint8 (Type) << data8 (New); \ |
756 | sl << uint8 (Type) << data8 (New); \ |
… | |
… | |
971 | |
770 | |
972 | client *ns = pl->ns; |
771 | client *ns = pl->ns; |
973 | if (!ns) |
772 | if (!ns) |
974 | return; |
773 | return; |
975 | |
774 | |
976 | object *ob = pl->ob; |
775 | object *ob = pl->observe; |
977 | if (!ob) |
776 | if (!ob) |
978 | return; |
777 | return; |
|
|
778 | |
|
|
779 | player *opl = ob->contr ? static_cast<player *>(ob->contr) : pl; |
979 | |
780 | |
980 | packet sl ("stats"); |
781 | packet sl ("stats"); |
981 | |
782 | |
982 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
783 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
983 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
784 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
… | |
… | |
992 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
793 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
993 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
794 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
994 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
795 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
995 | |
796 | |
996 | for (int s = 0; s < NUM_SKILLS; s++) |
797 | for (int s = 0; s < NUM_SKILLS; s++) |
997 | if (object *skill = pl->last_skill_ob[s]) |
798 | if (object *skill = opl->last_skill_ob[s]) |
998 | if (skill->stats.exp != ns->last_skill_exp [s]) |
799 | if (skill->stats.exp != ns->last_skill_exp [s]) |
999 | { |
800 | { |
1000 | ns->last_skill_exp [s] = skill->stats.exp; |
801 | ns->last_skill_exp [s] = skill->stats.exp; |
1001 | |
802 | |
1002 | /* Always send along the level if exp changes. This is only |
803 | /* Always send along the level if exp changes. This is only |
… | |
… | |
1010 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
811 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
1011 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
812 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
1012 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
813 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
1013 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
814 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
1014 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
815 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
1015 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED); |
816 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f/TICK); |
1016 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
817 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
1017 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP); |
818 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
1018 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
819 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
1019 | |
820 | |
1020 | flags = 0; |
821 | flags = 0; |
1021 | |
822 | |
1022 | if (pl->fire_on) |
823 | if (opl->fire_on) |
1023 | flags |= SF_FIREON; |
824 | flags |= SF_FIREON; |
1024 | |
825 | |
1025 | if (pl->run_on) |
826 | if (opl->run_on) |
1026 | flags |= SF_RUNON; |
827 | flags |= SF_RUNON; |
1027 | |
828 | |
1028 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
829 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
1029 | |
830 | |
1030 | if (ns->sc_version < 1025) |
831 | if (ns->sc_version < 1025) |
… | |
… | |
1044 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
845 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1045 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
846 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
1046 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
847 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
1047 | } |
848 | } |
1048 | |
849 | |
1049 | rangetostring (ob, buf); /* we want use the new fire & run system in new client */ |
850 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
1050 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
851 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
1051 | set_title (ob, buf); |
852 | set_title (ob, buf); |
1052 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
853 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
1053 | |
854 | |
1054 | /* Only send it away if we have some actual data */ |
855 | /* Only send it away if we have some actual data */ |
… | |
… | |
1188 | { |
989 | { |
1189 | prefetch_surrounding_maps (op->map, 3); |
990 | prefetch_surrounding_maps (op->map, 3); |
1190 | } |
991 | } |
1191 | |
992 | |
1192 | /** |
993 | /** |
1193 | * This function uses the new map1 protocol command to send the map |
994 | * Draws client map. |
1194 | * to the client. It is necessary because the old map command supports |
|
|
1195 | * a maximum map size of 15x15. |
|
|
1196 | * This function is much simpler than the old one. This is because |
|
|
1197 | * the old function optimized to send as few face identifiers as possible, |
|
|
1198 | * at the expense of sending more coordinate location (coordinates were |
|
|
1199 | * only 1 byte, faces 2 bytes, so this was a worthwhile savings). Since |
|
|
1200 | * we need 2 bytes for coordinates and 2 bytes for faces, such a trade off |
|
|
1201 | * maps no sense. Instead, we actually really only use 12 bits for coordinates, |
|
|
1202 | * and use the other 4 bits for other informatiion. For full documentation |
|
|
1203 | * of what we send, see the doc/Protocol file. |
|
|
1204 | * I will describe internally what we do: |
|
|
1205 | * the ns->lastmap shows how the map last looked when sent to the client. |
|
|
1206 | * in the lastmap structure, there is a cells array, which is set to the |
|
|
1207 | * maximum viewable size (As set in config.h). |
|
|
1208 | * in the cells, there are faces and a count value. |
|
|
1209 | * we use the count value to hold the darkness value. If -1, then this space |
|
|
1210 | * is not viewable. |
|
|
1211 | * we use faces[0] faces[1] faces[2] to hold what the three layers |
|
|
1212 | * look like. |
|
|
1213 | */ |
995 | */ |
1214 | void |
996 | void |
1215 | draw_client_map1 (object *pl) |
997 | draw_client_map (player *pl) |
1216 | { |
998 | { |
|
|
999 | object *ob = pl->observe; |
|
|
1000 | if (!ob->active) |
|
|
1001 | return; |
|
|
1002 | |
|
|
1003 | maptile *plmap = ob->map; |
|
|
1004 | |
|
|
1005 | /* If player is just joining the game, he isn't here yet, so the map |
|
|
1006 | * can get swapped out. If so, don't try to send them a map. All will |
|
|
1007 | * be OK once they really log in. |
|
|
1008 | */ |
|
|
1009 | if (!plmap || plmap->in_memory != MAP_IN_MEMORY) |
|
|
1010 | return; |
|
|
1011 | |
1217 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
1012 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
1218 | sint16 nx, ny; |
|
|
1219 | int estartlen, eoldlen; |
1013 | int estartlen, eoldlen; |
1220 | uint8 eentrysize; |
1014 | uint8 eentrysize; |
1221 | uint16 ewhatstart, ewhatflag; |
1015 | uint16 ewhatstart, ewhatflag; |
1222 | uint8 extendedinfos; |
1016 | uint8 extendedinfos; |
1223 | maptile *m; |
|
|
1224 | |
1017 | |
1225 | client &socket = *pl->contr->ns; |
|
|
1226 | |
|
|
1227 | if (!pl->active) |
|
|
1228 | return; |
|
|
1229 | |
|
|
1230 | check_map_change (pl->contr); |
1018 | check_map_change (pl); |
1231 | prefetch_surrounding_maps (pl); |
1019 | prefetch_surrounding_maps (pl->ob); |
|
|
1020 | |
|
|
1021 | /* do LOS after calls to update_position */ |
|
|
1022 | if (ob != pl->ob) |
|
|
1023 | clear_los (pl); |
|
|
1024 | else if (pl->do_los) |
|
|
1025 | { |
|
|
1026 | update_los (ob); |
|
|
1027 | pl->do_los = 0; |
|
|
1028 | } |
|
|
1029 | |
|
|
1030 | /** |
|
|
1031 | * This function uses the new map1 protocol command to send the map |
|
|
1032 | * to the client. It is necessary because the old map command supports |
|
|
1033 | * a maximum map size of 15x15. |
|
|
1034 | * This function is much simpler than the old one. This is because |
|
|
1035 | * the old function optimized to send as few face identifiers as possible, |
|
|
1036 | * at the expense of sending more coordinate location (coordinates were |
|
|
1037 | * only 1 byte, faces 2 bytes, so this was a worthwhile savings). Since |
|
|
1038 | * we need 2 bytes for coordinates and 2 bytes for faces, such a trade off |
|
|
1039 | * maps no sense. Instead, we actually really only use 12 bits for coordinates, |
|
|
1040 | * and use the other 4 bits for other informatiion. For full documentation |
|
|
1041 | * of what we send, see the doc/Protocol file. |
|
|
1042 | * I will describe internally what we do: |
|
|
1043 | * the ns->lastmap shows how the map last looked when sent to the client. |
|
|
1044 | * in the lastmap structure, there is a cells array, which is set to the |
|
|
1045 | * maximum viewable size (As set in config.h). |
|
|
1046 | * in the cells, there are faces and a count value. |
|
|
1047 | * we use the count value to hold the darkness value. If -1, then this space |
|
|
1048 | * is not viewable. |
|
|
1049 | * we use faces[0] faces[1] faces[2] to hold what the three layers |
|
|
1050 | * look like. |
|
|
1051 | */ |
|
|
1052 | |
|
|
1053 | client &socket = *pl->ns; |
1232 | |
1054 | |
1233 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1055 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1234 | packet esl; |
1056 | packet esl; |
1235 | |
1057 | |
1236 | startlen = sl.length (); |
1058 | startlen = sl.length (); |
… | |
… | |
1251 | << uint8 (extendedinfos) |
1073 | << uint8 (extendedinfos) |
1252 | << uint8 (eentrysize); |
1074 | << uint8 (eentrysize); |
1253 | |
1075 | |
1254 | estartlen = esl.length (); |
1076 | estartlen = esl.length (); |
1255 | } |
1077 | } |
1256 | else |
|
|
1257 | { |
|
|
1258 | /* suppress compiler warnings */ |
|
|
1259 | ewhatstart = 0; |
|
|
1260 | ewhatflag = 0; |
|
|
1261 | estartlen = 0; |
|
|
1262 | } |
|
|
1263 | |
1078 | |
1264 | /* x,y are the real map locations. ax, ay are viewport relative |
1079 | /* x,y are the real map locations. ax, ay are viewport relative |
1265 | * locations. |
1080 | * locations. |
1266 | */ |
1081 | */ |
1267 | ay = 0; |
1082 | ay = 0; |
1268 | |
1083 | |
1269 | /* We could do this logic as conditionals in the if statement, |
1084 | /* We could do this logic as conditionals in the if statement, |
1270 | * but that started to get a bit messy to look at. |
1085 | * but that started to get a bit messy to look at. |
1271 | */ |
1086 | */ |
1272 | max_x = pl->x + (socket.mapx + 1) / 2; |
1087 | max_x = ob->x + (socket.mapx + 1) / 2; |
1273 | max_y = pl->y + (socket.mapy + 1) / 2; |
1088 | max_y = ob->y + (socket.mapy + 1) / 2; |
1274 | |
1089 | |
1275 | maptile *plmap = pl->map; |
|
|
1276 | |
|
|
1277 | for (y = pl->y - socket.mapy / 2; y < max_y; y++, ay++) |
1090 | for (y = ob->y - socket.mapy / 2; y < max_y; y++, ay++) |
1278 | { |
1091 | { |
|
|
1092 | sint16 nx, ny; |
|
|
1093 | maptile *m = 0; |
|
|
1094 | |
1279 | ax = 0; |
1095 | ax = 0; |
1280 | for (x = pl->x - socket.mapx / 2; x < max_x; x++, ax++) |
1096 | for (x = ob->x - socket.mapx / 2; x < max_x; x++, ax++) |
1281 | { |
1097 | { |
|
|
1098 | // check to see if we can simply go one right quickly |
|
|
1099 | ++nx; |
|
|
1100 | if (m && nx >= m->width) |
|
|
1101 | m = 0; |
|
|
1102 | |
|
|
1103 | if (!m) |
|
|
1104 | { |
|
|
1105 | nx = x; ny = y; m = plmap; |
|
|
1106 | |
|
|
1107 | if (!xy_normalise (m, nx, ny)) |
|
|
1108 | m = 0; |
|
|
1109 | } |
|
|
1110 | |
1282 | int emask, mask; |
1111 | int emask, mask; |
1283 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1112 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1284 | |
1113 | |
1285 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1114 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1286 | |
1115 | |
1287 | /* If the coordinates are not valid, or it is too dark to see, |
1116 | /* If the coordinates are not valid, or it is too dark to see, |
1288 | * we tell the client as such |
1117 | * we tell the client as such |
1289 | */ |
1118 | */ |
1290 | nx = x; |
|
|
1291 | ny = y; |
|
|
1292 | m = get_map_from_coord (plmap, &nx, &ny); |
|
|
1293 | |
|
|
1294 | if (!m) |
1119 | if (!m) |
1295 | { |
1120 | { |
1296 | /* space is out of map. Update space and clear values |
1121 | /* space is out of map. Update space and clear values |
1297 | * if this hasn't already been done. If the space is out |
1122 | * if this hasn't already been done. If the space is out |
1298 | * of the map, it shouldn't have a head |
1123 | * of the map, it shouldn't have a head |
… | |
… | |
1306 | continue; |
1131 | continue; |
1307 | } |
1132 | } |
1308 | |
1133 | |
1309 | m->touch (); |
1134 | m->touch (); |
1310 | |
1135 | |
1311 | int d = pl->contr->blocked_los[ax][ay]; |
1136 | int d = pl->blocked_los[ax][ay]; |
1312 | |
1137 | |
1313 | if (d > 3) |
1138 | if (d > 3) |
1314 | { |
1139 | { |
1315 | |
1140 | |
1316 | int need_send = 0, count; |
1141 | int need_send = 0, count; |
… | |
… | |
1379 | } |
1204 | } |
1380 | |
1205 | |
1381 | lastcell.count = d; |
1206 | lastcell.count = d; |
1382 | |
1207 | |
1383 | mapspace &ms = m->at (nx, ny); |
1208 | mapspace &ms = m->at (nx, ny); |
|
|
1209 | ms.update (); |
1384 | |
1210 | |
1385 | if (socket.extmap) |
1211 | if (socket.extmap) |
1386 | { |
1212 | { |
1387 | uint8 stat_hp = 0; |
1213 | uint8 stat_hp = 0; |
1388 | uint8 stat_width = 0; |
1214 | uint8 stat_width = 0; |
1389 | uint8 flags = 0; |
1215 | uint8 flags = 0; |
1390 | UUID player = 0; |
1216 | tag_t player = 0; |
1391 | |
1217 | |
1392 | // send hp information, if applicable |
1218 | // send hp information, if applicable |
1393 | if (object *op = ms.faces_obj [0]) |
1219 | if (object *op = ms.faces_obj [0]) |
1394 | { |
1220 | { |
1395 | if (op->head || op->invisible) |
1221 | if (op->head || op->invisible) |
… | |
… | |
1398 | || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR)) |
1224 | || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR)) |
1399 | { |
1225 | { |
1400 | if (op->stats.maxhp > 0 && (unsigned) op->stats.maxhp > (unsigned) op->stats.hp) |
1226 | if (op->stats.maxhp > 0 && (unsigned) op->stats.maxhp > (unsigned) op->stats.hp) |
1401 | { |
1227 | { |
1402 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1228 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1403 | stat_width = op->arch->tail_x; |
1229 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1404 | } |
1230 | } |
1405 | } |
1231 | } |
1406 | |
1232 | |
1407 | if (op->msg && op->msg[0] == '@') |
1233 | if (op->msg && op->msg[0] == '@') |
1408 | flags |= 1; |
1234 | flags |= 1; |
1409 | |
1235 | |
1410 | if (op->type == PLAYER && op != pl) |
1236 | if (op->type == PLAYER && op != ob) |
1411 | player = op->count; |
1237 | player = op->count; |
1412 | } |
1238 | } |
1413 | |
1239 | |
1414 | if (lastcell.stat_hp != stat_hp) |
1240 | if (lastcell.stat_hp != stat_hp) |
1415 | { |
1241 | { |
… | |
… | |
1436 | |
1262 | |
1437 | mask |= 0x8; |
1263 | mask |= 0x8; |
1438 | *last_ext |= 0x80; |
1264 | *last_ext |= 0x80; |
1439 | last_ext = &sl[sl.length ()]; |
1265 | last_ext = &sl[sl.length ()]; |
1440 | |
1266 | |
1441 | sl << uint8 (0x47) << uint8 (8) << (uint64)player; |
1267 | sl << uint8 (0x47) << uint8 (4) << (uint32)player; |
1442 | } |
1268 | } |
1443 | |
1269 | |
1444 | if (lastcell.flags != flags) |
1270 | if (lastcell.flags != flags) |
1445 | { |
1271 | { |
1446 | lastcell.flags = flags; |
1272 | lastcell.flags = flags; |
… | |
… | |
1459 | |
1285 | |
1460 | /* Middle face */ |
1286 | /* Middle face */ |
1461 | if (update_space (sl, socket, ms, lastcell, 1)) |
1287 | if (update_space (sl, socket, ms, lastcell, 1)) |
1462 | mask |= 0x2; |
1288 | mask |= 0x2; |
1463 | |
1289 | |
1464 | if (ms.player () == pl |
1290 | if (ms.player () == ob |
1465 | && (pl->invisible & (pl->invisible < 50 ? 1 : 7))) |
1291 | && (ob->invisible & (ob->invisible < 50 ? 1 : 7))) |
1466 | { |
1292 | { |
1467 | // force player to be visible to himself if invisible |
1293 | // force player to be visible to himself if invisible |
1468 | if (lastcell.faces[0] != pl->face) |
1294 | if (lastcell.faces[0] != ob->face) |
1469 | { |
1295 | { |
1470 | lastcell.faces[0] = pl->face; |
1296 | lastcell.faces[0] = ob->face; |
1471 | |
1297 | |
1472 | mask |= 0x1; |
1298 | mask |= 0x1; |
1473 | sl << uint16 (pl->face); |
1299 | sl << uint16 (ob->face); |
1474 | |
1300 | |
1475 | socket.send_faces (pl); |
1301 | socket.send_faces (ob); |
1476 | } |
1302 | } |
1477 | } |
1303 | } |
1478 | /* Top face */ |
1304 | /* Top face */ |
1479 | else if (update_space (sl, socket, ms, lastcell, 0)) |
1305 | else if (update_space (sl, socket, ms, lastcell, 0)) |
1480 | mask |= 0x1; |
1306 | mask |= 0x1; |
1481 | |
|
|
1482 | |
1307 | |
1483 | /* Check to see if we are in fact sending anything for this |
1308 | /* Check to see if we are in fact sending anything for this |
1484 | * space by checking the mask. If so, update the mask. |
1309 | * space by checking the mask. If so, update the mask. |
1485 | * if not, reset the len to that from before adding the mask |
1310 | * if not, reset the len to that from before adding the mask |
1486 | * value, so we don't send those bits. |
1311 | * value, so we don't send those bits. |
… | |
… | |
1520 | } |
1345 | } |
1521 | } /* else this is a viewable space */ |
1346 | } /* else this is a viewable space */ |
1522 | } /* for x loop */ |
1347 | } /* for x loop */ |
1523 | } /* for y loop */ |
1348 | } /* for y loop */ |
1524 | |
1349 | |
|
|
1350 | socket.flush_fx (); |
|
|
1351 | |
1525 | /* Verify that we in fact do need to send this */ |
1352 | /* Verify that we in fact do need to send this */ |
1526 | if (socket.ext_mapinfos) |
1353 | if (socket.ext_mapinfos) |
1527 | { |
1354 | { |
1528 | if (!(sl.length () > startlen || socket.sent_scroll)) |
1355 | if (!(sl.length () > startlen || socket.sent_scroll)) |
1529 | { |
1356 | { |
… | |
… | |
1543 | socket.send_packet (sl); |
1370 | socket.send_packet (sl); |
1544 | socket.sent_scroll = 0; |
1371 | socket.sent_scroll = 0; |
1545 | } |
1372 | } |
1546 | } |
1373 | } |
1547 | |
1374 | |
1548 | /** |
|
|
1549 | * Draws client map. |
|
|
1550 | */ |
|
|
1551 | void |
|
|
1552 | draw_client_map (object *pl) |
|
|
1553 | { |
|
|
1554 | int i, j; |
|
|
1555 | sint16 ax, ay; /* ax and ay goes from 0 to max-size of arrays */ |
|
|
1556 | int mflags; |
|
|
1557 | struct Map newmap; |
|
|
1558 | maptile *m, *pm; |
|
|
1559 | |
|
|
1560 | if (pl->type != PLAYER) |
|
|
1561 | { |
|
|
1562 | LOG (llevError, "draw_client_map called with non player/non eric-server\n"); |
|
|
1563 | return; |
|
|
1564 | } |
|
|
1565 | |
|
|
1566 | pm = pl->map; |
|
|
1567 | |
|
|
1568 | /* If player is just joining the game, he isn't here yet, so the map |
|
|
1569 | * can get swapped out. If so, don't try to send them a map. All will |
|
|
1570 | * be OK once they really log in. |
|
|
1571 | */ |
|
|
1572 | if (pm == NULL || pm->in_memory != MAP_IN_MEMORY) |
|
|
1573 | return; |
|
|
1574 | |
|
|
1575 | memset (&newmap, 0, sizeof (struct Map)); |
|
|
1576 | |
|
|
1577 | for (j = (pl->y - pl->contr->ns->mapy / 2); j < (pl->y + (pl->contr->ns->mapy + 1) / 2); j++) |
|
|
1578 | for (i = (pl->x - pl->contr->ns->mapx / 2); i < (pl->x + (pl->contr->ns->mapx + 1) / 2); i++) |
|
|
1579 | { |
|
|
1580 | ax = i; |
|
|
1581 | ay = j; |
|
|
1582 | m = pm; |
|
|
1583 | mflags = get_map_flags (m, &m, ax, ay, &ax, &ay); |
|
|
1584 | |
|
|
1585 | if (mflags & P_OUT_OF_MAP) |
|
|
1586 | continue; |
|
|
1587 | |
|
|
1588 | /* If a map is visible to the player, we don't want to swap it out |
|
|
1589 | * just to reload it. This should really call something like |
|
|
1590 | * swap_map, but this is much more efficient and 'good enough' |
|
|
1591 | */ |
|
|
1592 | if (mflags & P_NEW_MAP) |
|
|
1593 | m->timeout = 50; |
|
|
1594 | } |
|
|
1595 | |
|
|
1596 | /* do LOS after calls to update_position */ |
|
|
1597 | if (pl->contr->do_los) |
|
|
1598 | { |
|
|
1599 | update_los (pl); |
|
|
1600 | pl->contr->do_los = 0; |
|
|
1601 | } |
|
|
1602 | |
|
|
1603 | /* Big maps need a different drawing mechanism to work */ |
|
|
1604 | draw_client_map1 (pl); |
|
|
1605 | } |
|
|
1606 | |
|
|
1607 | |
|
|
1608 | /*****************************************************************************/ |
1375 | /*****************************************************************************/ |
1609 | |
|
|
1610 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
1376 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
1611 | |
|
|
1612 | /* a player. Of course, the client need to know the command to be able to */ |
1377 | /* a player. Of course, the client need to know the command to be able to */ |
1613 | |
|
|
1614 | /* manage it ! */ |
1378 | /* manage it ! */ |
1615 | |
|
|
1616 | /*****************************************************************************/ |
1379 | /*****************************************************************************/ |
1617 | void |
1380 | void |
1618 | send_plugin_custom_message (object *pl, char *buf) |
1381 | send_plugin_custom_message (object *pl, char *buf) |
1619 | { |
1382 | { |
1620 | pl->contr->ns->send_packet (buf); |
1383 | pl->contr->ns->send_packet (buf); |