1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 2001 Mark Wedel |
5 | * Copyright (©) 2001,2007 Mark Wedel |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
9 | * it under the terms of the GNU General Public License as published by |
9 | * under the terms of the GNU General Public License as published by the Free |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
11 | * (at your option) any later version. |
11 | * any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, but |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
16 | * GNU General Public License for more details. |
16 | * for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License along |
19 | * along with this program; if not, write to the Free Software |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
21 | * |
21 | * |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | /** |
25 | /** |
26 | * \file |
26 | * \file |
27 | * Client handling. |
27 | * Client handling. |
… | |
… | |
98 | * that much difference in bandwidth. |
98 | * that much difference in bandwidth. |
99 | */ |
99 | */ |
100 | mx = ns->mapx; |
100 | mx = ns->mapx; |
101 | my = ns->mapy; |
101 | my = ns->mapy; |
102 | |
102 | |
103 | if (ns->mapmode == Map1aCmd) |
|
|
104 | { |
|
|
105 | mx += MAX_HEAD_OFFSET; |
|
|
106 | my += MAX_HEAD_OFFSET; |
|
|
107 | } |
|
|
108 | |
|
|
109 | /* the x and y here are coordinates for the new map, i.e. if we moved |
103 | /* the x and y here are coordinates for the new map, i.e. if we moved |
110 | * (dx,dy), newmap[x][y] = oldmap[x-dx][y-dy]. For this reason, |
104 | * (dx,dy), newmap[x][y] = oldmap[x-dx][y-dy]. For this reason, |
111 | * if the destination x or y coordinate is outside the viewable |
105 | * if the destination x or y coordinate is outside the viewable |
112 | * area, we clear the values - otherwise, the old values |
106 | * area, we clear the values - otherwise, the old values |
113 | * are preserved, and the check_head thinks it needs to clear them. |
107 | * are preserved, and the check_head thinks it needs to clear them. |
… | |
… | |
138 | static void |
132 | static void |
139 | clear_map (player *pl) |
133 | clear_map (player *pl) |
140 | { |
134 | { |
141 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
135 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
142 | |
136 | |
|
|
137 | pl->ns->force_newmap = false; |
|
|
138 | |
143 | if (pl->ns->newmapcmd == 1) |
139 | if (pl->ns->newmapcmd == 1) |
144 | pl->ns->send_packet ("newmap"); |
140 | pl->ns->send_packet ("newmap"); |
145 | |
141 | |
146 | pl->ns->floorbox_reset (); |
142 | pl->ns->floorbox_reset (); |
147 | } |
143 | } |
… | |
… | |
149 | /** check for map/region change and send new map data */ |
145 | /** check for map/region change and send new map data */ |
150 | static void |
146 | static void |
151 | check_map_change (player *pl) |
147 | check_map_change (player *pl) |
152 | { |
148 | { |
153 | client &socket = *pl->ns; |
149 | client &socket = *pl->ns; |
154 | object *ob = pl->ob; |
150 | object *ob = pl->observe; |
155 | char buf[MAX_BUF]; /* eauugggh */ |
|
|
156 | |
151 | |
157 | if (socket.current_map != ob->map) |
152 | if (socket.current_map != ob->map || socket.force_newmap) |
158 | { |
153 | { |
|
|
154 | clear_map (pl); |
159 | socket.current_map = ob->map; |
155 | socket.current_map = ob->map; |
160 | |
|
|
161 | clear_map (pl); |
|
|
162 | |
156 | |
163 | if (socket.mapinfocmd) |
157 | if (socket.mapinfocmd) |
164 | { |
158 | { |
165 | if (ob->map && ob->map->path[0]) |
159 | if (ob->map && ob->map->path[0]) |
166 | { |
160 | { |
167 | int flags = 0; |
161 | int flags = 0; |
168 | |
162 | |
169 | if (ob->map->tile_path[0]) |
163 | if (ob->map->tile_path[0]) flags |= 1; |
170 | flags |= 1; |
|
|
171 | if (ob->map->tile_path[1]) |
164 | if (ob->map->tile_path[1]) flags |= 2; |
172 | flags |= 2; |
|
|
173 | if (ob->map->tile_path[2]) |
165 | if (ob->map->tile_path[2]) flags |= 4; |
174 | flags |= 4; |
|
|
175 | if (ob->map->tile_path[3]) |
166 | if (ob->map->tile_path[3]) flags |= 8; |
176 | flags |= 8; |
|
|
177 | |
167 | |
178 | snprintf (buf, MAX_BUF, "mapinfo - spatial %d %d %d %d %d %s", |
168 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
179 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, &ob->map->path); |
169 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
|
|
170 | ob->map->width, ob->map->height, &ob->map->path); |
180 | } |
171 | } |
181 | else |
172 | else |
182 | snprintf (buf, MAX_BUF, "mapinfo current"); |
|
|
183 | |
|
|
184 | socket.send_packet (buf); |
173 | socket.send_packet ("mapinfo current"); |
185 | } |
174 | } |
186 | } |
175 | } |
187 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
176 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
188 | { |
177 | { |
189 | int dx = ob->x - socket.current_x; |
178 | int dx = ob->x - socket.current_x; |
… | |
… | |
330 | snprintf (bigbuf, MAX_BUF, "mapinfo %s error", token); |
319 | snprintf (bigbuf, MAX_BUF, "mapinfo %s error", token); |
331 | else if (map && map->path[0]) |
320 | else if (map && map->path[0]) |
332 | { |
321 | { |
333 | int flags = 0; |
322 | int flags = 0; |
334 | |
323 | |
335 | if (map->tile_path[0]) |
324 | if (map->tile_path[0]) flags |= 1; |
336 | flags |= 1; |
|
|
337 | if (map->tile_path[1]) |
325 | if (map->tile_path[1]) flags |= 2; |
338 | flags |= 2; |
|
|
339 | if (map->tile_path[2]) |
326 | if (map->tile_path[2]) flags |= 4; |
340 | flags |= 4; |
|
|
341 | if (map->tile_path[3]) |
327 | if (map->tile_path[3]) flags |= 8; |
342 | flags |= 8; |
|
|
343 | |
328 | |
344 | snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
329 | snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
345 | } |
330 | } |
346 | else |
331 | else |
347 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
332 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
… | |
… | |
350 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
335 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
351 | |
336 | |
352 | pl->ns->send_packet (bigbuf); |
337 | pl->ns->send_packet (bigbuf); |
353 | } |
338 | } |
354 | |
339 | |
355 | /** This is the Setup cmd - easy first implementation */ |
340 | /** This is the Setup cmd */ |
356 | void |
341 | void |
357 | SetUp (char *buf, int len, client * ns) |
342 | SetUp (char *buf, int len, client * ns) |
358 | { |
343 | { |
359 | int s, slen; |
344 | INVOKE_CLIENT (SETUP, ns, ARG_DATA (buf, len)); |
360 | char *cmd, *param, cmdback[HUGE_BUF]; |
|
|
361 | |
|
|
362 | /* run through the cmds of setup |
|
|
363 | * syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ... |
|
|
364 | * |
|
|
365 | * we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
|
|
366 | * The client then must sort this out |
|
|
367 | */ |
|
|
368 | |
|
|
369 | //LOG (llevInfo, "Get SetupCmd:: %s\n", buf); |
|
|
370 | |
|
|
371 | strcpy (cmdback, "setup"); |
|
|
372 | for (s = 0; s < len; ) |
|
|
373 | { |
|
|
374 | cmd = &buf[s]; |
|
|
375 | |
|
|
376 | /* find the next space, and put a null there */ |
|
|
377 | for (; buf[s] && buf[s] != ' '; s++) |
|
|
378 | ; |
|
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379 | |
|
|
380 | buf[s++] = 0; |
|
|
381 | |
|
|
382 | while (buf[s] == ' ') |
|
|
383 | s++; |
|
|
384 | |
|
|
385 | if (s >= len) |
|
|
386 | break; |
|
|
387 | |
|
|
388 | param = &buf[s]; |
|
|
389 | |
|
|
390 | for (; buf[s] && buf[s] != ' '; s++) |
|
|
391 | ; |
|
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392 | |
|
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393 | buf[s++] = 0; |
|
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394 | |
|
|
395 | while (buf[s] == ' ') |
|
|
396 | s++; |
|
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397 | |
|
|
398 | slen = strlen (cmdback); |
|
|
399 | safe_strcat (cmdback, " ", &slen, HUGE_BUF); |
|
|
400 | safe_strcat (cmdback, cmd, &slen, HUGE_BUF); |
|
|
401 | safe_strcat (cmdback, " ", &slen, HUGE_BUF); |
|
|
402 | |
|
|
403 | if (!strcmp (cmd, "sound")) |
|
|
404 | { |
|
|
405 | ns->sound = atoi (param); |
|
|
406 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
407 | } |
|
|
408 | else if (!strcmp (cmd, "exp64")) |
|
|
409 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
410 | else if (!strcmp (cmd, "spellmon")) |
|
|
411 | { |
|
|
412 | ns->monitor_spells = atoi (param); |
|
|
413 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
414 | } |
|
|
415 | else if (!strcmp (cmd, "darkness")) |
|
|
416 | { |
|
|
417 | ns->darkness = atoi (param); |
|
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418 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
419 | } |
|
|
420 | else if (!strcmp (cmd, "map1cmd")) |
|
|
421 | { |
|
|
422 | if (atoi (param)) |
|
|
423 | ns->mapmode = Map1Cmd; |
|
|
424 | /* if beyond this size, need to use map1cmd no matter what */ |
|
|
425 | if (ns->mapx > 11 || ns->mapy > 11) |
|
|
426 | ns->mapmode = Map1Cmd; |
|
|
427 | safe_strcat (cmdback, ns->mapmode == Map1Cmd ? "1" : "0", &slen, HUGE_BUF); |
|
|
428 | } |
|
|
429 | else if (!strcmp (cmd, "map1acmd")) |
|
|
430 | { |
|
|
431 | if (atoi (param)) |
|
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432 | ns->mapmode = Map1aCmd; |
|
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433 | /* if beyond this size, need to use map1acmd no matter what */ |
|
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434 | if (ns->mapx > 11 || ns->mapy > 11) |
|
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435 | ns->mapmode = Map1aCmd; |
|
|
436 | safe_strcat (cmdback, ns->mapmode == Map1aCmd ? "1" : "0", &slen, HUGE_BUF); |
|
|
437 | } |
|
|
438 | else if (!strcmp (cmd, "newmapcmd")) |
|
|
439 | { |
|
|
440 | ns->newmapcmd = atoi (param); |
|
|
441 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
442 | // } else if (!strcmp(cmd,"plugincmd")) { |
|
|
443 | // ns->plugincmd = atoi(param); |
|
|
444 | // safe_strcat(cmdback, param, &slen, HUGE_BUF); |
|
|
445 | } |
|
|
446 | else if (!strcmp (cmd, "mapinfocmd")) |
|
|
447 | { |
|
|
448 | ns->mapinfocmd = atoi (param); |
|
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449 | safe_strcat (cmdback, "1", &slen, HUGE_BUF); |
|
|
450 | } |
|
|
451 | else if (!strcmp (cmd, "extcmd")) |
|
|
452 | { |
|
|
453 | ns->extcmd = atoi (param); |
|
|
454 | safe_strcat (cmdback, "1", &slen, HUGE_BUF); |
|
|
455 | } |
|
|
456 | else if (!strcmp (cmd, "extmap")) |
|
|
457 | { |
|
|
458 | ns->extmap = atoi (param); |
|
|
459 | safe_strcat (cmdback, "1", &slen, HUGE_BUF); |
|
|
460 | } |
|
|
461 | else if (!strcmp (cmd, "facecache")) |
|
|
462 | { |
|
|
463 | ns->facecache = atoi (param); |
|
|
464 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
465 | } |
|
|
466 | else if (!strcmp (cmd, "faceset")) |
|
|
467 | { |
|
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468 | char tmpbuf[20]; |
|
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469 | int q = atoi (param); |
|
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470 | |
|
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471 | if (is_valid_faceset (q)) |
|
|
472 | ns->faceset = q; |
|
|
473 | sprintf (tmpbuf, "%d", ns->faceset); |
|
|
474 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
475 | /* if the client is using faceset, it knows about image2 command */ |
|
|
476 | ns->image2 = 1; |
|
|
477 | } |
|
|
478 | else if (!strcmp (cmd, "itemcmd")) |
|
|
479 | { |
|
|
480 | /* Version of the item protocol command to use. Currently, |
|
|
481 | * only supported versions are 1 and 2. Using a numeric |
|
|
482 | * value will make it very easy to extend this in the future. |
|
|
483 | */ |
|
|
484 | char tmpbuf[20]; |
|
|
485 | int q = atoi (param); |
|
|
486 | |
|
|
487 | if (q < 1 || q > 2) |
|
|
488 | { |
|
|
489 | strcpy (tmpbuf, "FALSE"); |
|
|
490 | } |
|
|
491 | else |
|
|
492 | { |
|
|
493 | ns->itemcmd = q; |
|
|
494 | sprintf (tmpbuf, "%d", ns->itemcmd); |
|
|
495 | } |
|
|
496 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
497 | } |
|
|
498 | else if (!strcmp (cmd, "mapsize")) |
|
|
499 | { |
|
|
500 | int x, y = 0; |
|
|
501 | char tmpbuf[MAX_BUF], *cp; |
|
|
502 | |
|
|
503 | x = atoi (param); |
|
|
504 | for (cp = param; *cp != 0; cp++) |
|
|
505 | if (*cp == 'x' || *cp == 'X') |
|
|
506 | { |
|
|
507 | y = atoi (cp + 1); |
|
|
508 | break; |
|
|
509 | } |
|
|
510 | if (x < 9 || y < 9 || x > MAP_CLIENT_X || y > MAP_CLIENT_Y) |
|
|
511 | { |
|
|
512 | sprintf (tmpbuf, " %dx%d", MAP_CLIENT_X, MAP_CLIENT_Y); |
|
|
513 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
514 | } |
|
|
515 | else |
|
|
516 | { |
|
|
517 | ns->mapx = x; |
|
|
518 | ns->mapy = y; |
|
|
519 | /* better to send back what we are really using and not the |
|
|
520 | * param as given to us in case it gets parsed differently. |
|
|
521 | */ |
|
|
522 | sprintf (tmpbuf, "%dx%d", x, y); |
|
|
523 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
524 | /* If beyond this size and still using orig map command, need to |
|
|
525 | * go to map1cmd. |
|
|
526 | */ |
|
|
527 | if ((x > 11 || y > 11) && ns->mapmode == Map0Cmd) |
|
|
528 | ns->mapmode = Map1Cmd; |
|
|
529 | } |
|
|
530 | } |
|
|
531 | else if (!strcmp (cmd, "extendedMapInfos")) |
|
|
532 | { |
|
|
533 | /* Added by tchize |
|
|
534 | * prepare to use the mapextended command |
|
|
535 | */ |
|
|
536 | char tmpbuf[20]; |
|
|
537 | |
|
|
538 | ns->ext_mapinfos = (atoi (param)); |
|
|
539 | sprintf (tmpbuf, "%d", ns->ext_mapinfos); |
|
|
540 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
541 | } |
|
|
542 | else if (!strcmp (cmd, "extendedTextInfos")) |
|
|
543 | { |
|
|
544 | /* Added by tchize |
|
|
545 | * prepare to use the extended text commands |
|
|
546 | * Client toggle this to non zero to get exttext |
|
|
547 | */ |
|
|
548 | char tmpbuf[20]; |
|
|
549 | |
|
|
550 | ns->has_readable_type = (atoi (param)); |
|
|
551 | sprintf (tmpbuf, "%d", ns->has_readable_type); |
|
|
552 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
553 | } |
|
|
554 | else |
|
|
555 | { |
|
|
556 | /* Didn't get a setup command we understood - |
|
|
557 | * report a failure to the client. |
|
|
558 | */ |
|
|
559 | safe_strcat (cmdback, "FALSE", &slen, HUGE_BUF); |
|
|
560 | } |
|
|
561 | } /* for processing all the setup commands */ |
|
|
562 | |
|
|
563 | LOG (llevInfo, "SendBack SetupCmd:: %s\n", cmdback); |
|
|
564 | ns->send_packet (cmdback); |
|
|
565 | } |
345 | } |
566 | |
346 | |
567 | /** |
347 | /** |
568 | * The client has requested to be added to the game. |
348 | * The client has requested to be added to the game. |
569 | * This is what takes care of it. We tell the client how things worked out. |
349 | * This is what takes care of it. We tell the client how things worked out. |
570 | * I am not sure if this file is the best place for this function. however, |
350 | * I am not sure if this file is the best place for this function. however, |
571 | * it either has to be here or init_sockets needs to be exported. |
351 | * it either has to be here or init_sockets needs to be exported. |
572 | */ |
352 | */ |
573 | void |
353 | void |
574 | AddMeCmd (char *buf, int len, client * ns) |
354 | AddMeCmd (char *buf, int len, client *ns) |
575 | { |
355 | { |
576 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
356 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
577 | } |
357 | } |
578 | |
358 | |
579 | /** Reply to ExtendedInfos command */ |
359 | /** Reply to ExtendedInfos command */ |
… | |
… | |
691 | |
471 | |
692 | ns->send_packet (cmdback); |
472 | ns->send_packet (cmdback); |
693 | } |
473 | } |
694 | |
474 | |
695 | /** |
475 | /** |
696 | * A lot like the old AskSmooth (in fact, now called by AskSmooth). |
476 | * client requested an image. send it rate-limited |
697 | * Basically, it makes no sense to wait for the client to request a |
477 | * before flushing. |
698 | * a piece of data from us that we know the client wants. So |
|
|
699 | * if we know the client wants it, might as well push it to the |
|
|
700 | * client. |
|
|
701 | */ |
|
|
702 | static void |
|
|
703 | SendSmooth (client *ns, uint16 face) |
|
|
704 | { |
|
|
705 | uint16 smoothface; |
|
|
706 | |
|
|
707 | /* If we can't find a face, return and set it so we won't try to send this |
|
|
708 | * again. |
|
|
709 | */ |
478 | */ |
710 | if (!FindSmooth (face, &smoothface)) |
479 | void |
711 | { |
480 | AskFaceCmd (char *buf, int len, client *ns) |
712 | |
481 | { |
713 | LOG (llevError, "could not findsmooth for %d.\n", face); |
482 | ns->askface.push_back (atoi (buf)); |
714 | ns->faces_sent[face] |= NS_FACESENT_SMOOTH; |
|
|
715 | return; |
|
|
716 | } |
|
|
717 | |
|
|
718 | if (!(ns->faces_sent[smoothface] & NS_FACESENT_FACE)) |
|
|
719 | esrv_send_face (ns, smoothface, 0); |
|
|
720 | |
|
|
721 | ns->faces_sent[face] |= NS_FACESENT_SMOOTH; |
|
|
722 | |
|
|
723 | packet sl ("smooth"); |
|
|
724 | |
|
|
725 | sl << uint16 (face) |
|
|
726 | << uint16 (smoothface); |
|
|
727 | |
|
|
728 | ns->send_packet (sl); |
|
|
729 | } |
483 | } |
730 | |
484 | |
731 | /** |
485 | /** |
732 | * Tells client the picture it has to use |
486 | * Tells client the picture it has to use |
733 | * to smooth a picture number given as argument. |
487 | * to smooth a picture number given as argument. |
734 | */ |
488 | */ |
735 | void |
489 | void |
736 | AskSmooth (char *buf, int len, client *ns) |
490 | AskSmooth (char *buf, int len, client *ns) |
737 | { |
491 | { |
738 | SendSmooth (ns, atoi (buf)); |
492 | ns->send_face (atoi (buf)); |
|
|
493 | ns->flush_fx (); |
739 | } |
494 | } |
740 | |
495 | |
741 | /** |
496 | /** |
742 | * This handles the general commands from the client (ie, north, fire, cast, |
497 | * This handles the general commands from the client (ie, north, fire, cast, |
743 | * etc.) |
498 | * etc.) |
… | |
… | |
846 | { |
601 | { |
847 | case ST_PLAYING: |
602 | case ST_PLAYING: |
848 | LOG (llevError, "Got reply message with ST_PLAYING input state\n"); |
603 | LOG (llevError, "Got reply message with ST_PLAYING input state\n"); |
849 | break; |
604 | break; |
850 | |
605 | |
851 | case ST_CHANGE_CLASS: |
|
|
852 | key_change_class (pl->ob, buf[0]); |
|
|
853 | break; |
|
|
854 | |
|
|
855 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
606 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
856 | receive_party_password (pl->ob, 13); |
607 | receive_party_password (pl->ob, 13); |
857 | break; |
608 | break; |
858 | |
609 | |
859 | default: |
610 | default: |
… | |
… | |
880 | ns->cs_version = atoi (buf); |
631 | ns->cs_version = atoi (buf); |
881 | ns->sc_version = ns->cs_version; |
632 | ns->sc_version = ns->cs_version; |
882 | |
633 | |
883 | LOG (llevDebug, "connection from client <%s>\n", buf); |
634 | LOG (llevDebug, "connection from client <%s>\n", buf); |
884 | |
635 | |
885 | |
|
|
886 | //TODO: should log here just for statistics |
636 | //TODO: should log here just for statistics |
887 | |
637 | |
888 | //if (VERSION_CS != ns->cs_version) |
638 | //if (VERSION_CS != ns->cs_version) |
889 | // unchecked; |
639 | // unchecked; |
890 | |
640 | |
… | |
… | |
899 | |
649 | |
900 | cp = strchr (cp + 1, ' '); |
650 | cp = strchr (cp + 1, ' '); |
901 | |
651 | |
902 | if (cp) |
652 | if (cp) |
903 | { |
653 | { |
904 | assign (ns->version, cp + 1); |
654 | ns->version = cp + 1; |
905 | |
655 | |
906 | if (ns->sc_version < 1026) |
656 | if (ns->sc_version < 1026) |
907 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
657 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
908 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
658 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
909 | } |
659 | } |
… | |
… | |
969 | /** |
719 | /** |
970 | * Asks the client to query the user. This way, the client knows |
720 | * Asks the client to query the user. This way, the client knows |
971 | * it needs to send something back (vs just printing out a message) |
721 | * it needs to send something back (vs just printing out a message) |
972 | */ |
722 | */ |
973 | void |
723 | void |
974 | send_query (client *ns, uint8 flags, char *text) |
724 | send_query (client *ns, uint8 flags, const char *text) |
975 | { |
725 | { |
976 | ns->send_packet_printf ("query %d %s", flags, text ? text : ""); |
726 | ns->send_packet_printf ("query %d %s", flags, text ? text : ""); |
|
|
727 | } |
|
|
728 | |
|
|
729 | /** |
|
|
730 | * Get player's current range attack in obuf. |
|
|
731 | */ |
|
|
732 | static void |
|
|
733 | rangetostring (player *pl, char *obuf) |
|
|
734 | { |
|
|
735 | dynbuf_text buf; |
|
|
736 | |
|
|
737 | if (pl->ranged_ob) |
|
|
738 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
|
|
739 | |
|
|
740 | if (pl->combat_ob) |
|
|
741 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
|
|
742 | |
|
|
743 | //TODO: remove this when slot system is working, this is only for debugging |
|
|
744 | if (pl->ob->chosen_skill) |
|
|
745 | buf << " Skill*: " << pl->ob->chosen_skill->name; |
|
|
746 | |
|
|
747 | //TODO: maybe golem should become the current_weapon, quite simply? |
|
|
748 | if (pl->golem) |
|
|
749 | buf << " Golem*: " << pl->golem->name; |
|
|
750 | |
|
|
751 | buf.linearise (obuf); |
|
|
752 | obuf [buf.size ()] = 0; |
977 | } |
753 | } |
978 | |
754 | |
979 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
755 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
980 | Old = New; \ |
756 | Old = New; \ |
981 | sl << uint8 (Type) << uint64 (New); \ |
757 | sl << uint8 (Type) << uint64 (New); \ |
… | |
… | |
989 | #define AddIfShort(Old,New,Type) if (Old != New) {\ |
765 | #define AddIfShort(Old,New,Type) if (Old != New) {\ |
990 | Old = New; \ |
766 | Old = New; \ |
991 | sl << uint8 (Type) << uint16 (New); \ |
767 | sl << uint8 (Type) << uint16 (New); \ |
992 | } |
768 | } |
993 | |
769 | |
994 | #define AddIfFloat(Old,New,Type) if (Old != New) {\ |
770 | #define AddIfFloat(Old,New,Type,mult) if (Old != New) {\ |
995 | Old = New; \ |
771 | Old = New; \ |
996 | sl << uint8 (Type) << uint32 (New*FLOAT_MULTI); \ |
772 | sl << uint8 (Type) << uint32 (New*FLOAT_MULTI*mult); \ |
997 | } |
773 | } |
998 | |
774 | |
999 | #define AddIfString(Old,New,Type) if (Old == NULL || strcmp(Old,New)) {\ |
775 | #define AddIfString(Old,New,Type) if (Old == NULL || strcmp(Old,New)) {\ |
1000 | free(Old); Old = strdup (New);\ |
776 | free(Old); Old = strdup (New);\ |
1001 | sl << uint8 (Type) << data8 (New); \ |
777 | sl << uint8 (Type) << data8 (New); \ |
… | |
… | |
1015 | |
791 | |
1016 | client *ns = pl->ns; |
792 | client *ns = pl->ns; |
1017 | if (!ns) |
793 | if (!ns) |
1018 | return; |
794 | return; |
1019 | |
795 | |
1020 | object *ob = pl->ob; |
796 | object *ob = pl->observe; |
1021 | if (!ob) |
797 | if (!ob) |
1022 | return; |
798 | return; |
1023 | |
799 | |
1024 | packet sl ("stats"); |
800 | packet sl ("stats"); |
1025 | |
801 | |
… | |
… | |
1054 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
830 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
1055 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
831 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
1056 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
832 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
1057 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
833 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
1058 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
834 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
1059 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED); |
835 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f/TICK); |
1060 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
836 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
1061 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP); |
837 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
1062 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
838 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
1063 | |
839 | |
1064 | flags = 0; |
840 | flags = 0; |
1065 | |
841 | |
1066 | if (pl->fire_on) |
842 | if (pl->fire_on) |
… | |
… | |
1088 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
864 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1089 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
865 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
1090 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
866 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
1091 | } |
867 | } |
1092 | |
868 | |
1093 | rangetostring (ob, buf); /* we want use the new fire & run system in new client */ |
869 | rangetostring (pl, buf); /* we want use the new fire & run system in new client */ |
1094 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
870 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
1095 | set_title (ob, buf); |
871 | set_title (ob, buf); |
1096 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
872 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
1097 | |
873 | |
1098 | /* Only send it away if we have some actual data */ |
874 | /* Only send it away if we have some actual data */ |
… | |
… | |
1115 | |
891 | |
1116 | pl->ns->last_weight = weight; |
892 | pl->ns->last_weight = weight; |
1117 | pl->ns->send_packet (sl); |
893 | pl->ns->send_packet (sl); |
1118 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
894 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1119 | } |
895 | } |
1120 | |
|
|
1121 | /** |
|
|
1122 | * Need to send an animation sequence to the client. |
|
|
1123 | * We will send appropriate face commands to the client if we haven't |
|
|
1124 | * sent them the face yet (this can become quite costly in terms of |
|
|
1125 | * how much we are sending - on the other hand, this should only happen |
|
|
1126 | * when the player logs in and picks stuff up. |
|
|
1127 | */ |
|
|
1128 | void |
|
|
1129 | esrv_send_animation (client * ns, short anim_num) |
|
|
1130 | { |
|
|
1131 | /* Do some checking on the anim_num we got. Note that the animations |
|
|
1132 | * are added in contigous order, so if the number is in the valid |
|
|
1133 | * range, it must be a valid animation. |
|
|
1134 | */ |
|
|
1135 | if (anim_num < 0 || anim_num > num_animations) |
|
|
1136 | { |
|
|
1137 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
|
|
1138 | return; |
|
|
1139 | } |
|
|
1140 | |
|
|
1141 | packet sl ("anim"); |
|
|
1142 | |
|
|
1143 | sl << uint16 (anim_num) |
|
|
1144 | << uint16 (0); /* flags - not used right now */ |
|
|
1145 | |
|
|
1146 | /* Build up the list of faces. Also, send any information (ie, the |
|
|
1147 | * the face itself) down to the client. |
|
|
1148 | */ |
|
|
1149 | for (int i = 0; i < animations[anim_num].num_animations; i++) |
|
|
1150 | { |
|
|
1151 | if (!(ns->faces_sent[animations[anim_num].faces[i]] & NS_FACESENT_FACE)) |
|
|
1152 | esrv_send_face (ns, animations[anim_num].faces[i], 0); |
|
|
1153 | |
|
|
1154 | sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ |
|
|
1155 | } |
|
|
1156 | |
|
|
1157 | ns->send_packet (sl); |
|
|
1158 | |
|
|
1159 | ns->anims_sent[anim_num] = 1; |
|
|
1160 | } |
|
|
1161 | |
|
|
1162 | |
896 | |
1163 | /****************************************************************************** |
897 | /****************************************************************************** |
1164 | * |
898 | * |
1165 | * Start of map related commands. |
899 | * Start of map related commands. |
1166 | * |
900 | * |
… | |
… | |
1168 | |
902 | |
1169 | /** Clears a map cell */ |
903 | /** Clears a map cell */ |
1170 | static void |
904 | static void |
1171 | map_clearcell (struct MapCell *cell, int count) |
905 | map_clearcell (struct MapCell *cell, int count) |
1172 | { |
906 | { |
1173 | cell->faces[0] = 0; |
907 | cell->faces[0] = 0; |
1174 | cell->faces[1] = 0; |
908 | cell->faces[1] = 0; |
1175 | cell->faces[2] = 0; |
909 | cell->faces[2] = 0; |
|
|
910 | cell->smooth[0] = 0; |
|
|
911 | cell->smooth[1] = 0; |
|
|
912 | cell->smooth[2] = 0; |
1176 | cell->count = count; |
913 | cell->count = count; |
1177 | cell->stat_hp = 0; |
914 | cell->stat_hp = 0; |
1178 | cell->flags = 0; |
915 | cell->flags = 0; |
1179 | cell->player = 0; |
916 | cell->player = 0; |
1180 | } |
917 | } |
1181 | |
918 | |
1182 | #define MAX_LAYERS 3 |
919 | #define MAX_LAYERS 3 |
1183 | |
920 | |
1184 | /** |
921 | /** |
… | |
… | |
1187 | * it was. |
924 | * it was. |
1188 | * sl is the socklist this data is going into. |
925 | * sl is the socklist this data is going into. |
1189 | * ns is the socket we are working on - all the info we care |
926 | * ns is the socket we are working on - all the info we care |
1190 | * about is in this socket structure, so now need not pass the |
927 | * about is in this socket structure, so now need not pass the |
1191 | * entire player object. |
928 | * entire player object. |
1192 | * mx and my are map coordinate offsets for map mp |
|
|
1193 | * sx and sy are the offsets into the socket structure that |
|
|
1194 | * holds the old values. |
|
|
1195 | * layer is the layer to update, with 2 being the floor and 0 the |
929 | * layer is the layer to update, with 2 being the floor and 0 the |
1196 | * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ) |
930 | * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ) |
1197 | * take. Interesting to note that before this function, the map1 function |
931 | * take. Interesting to note that before this function, the map1 function |
1198 | * numbers the spaces differently - I think this was a leftover from |
932 | * numbers the spaces differently - I think this was a leftover from |
1199 | * the map command, where the faces stack up. Sinces that is no longer |
933 | * the map command, where the faces stack up. Sinces that is no longer |
1200 | * the case, it seems to make more sense to have these layer values |
934 | * the case, it seems to make more sense to have these layer values |
1201 | * actually match. |
935 | * actually match. |
1202 | */ |
936 | */ |
1203 | static int |
937 | static int |
1204 | update_space (packet &sl, client &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
938 | update_space (packet &sl, client &ns, mapspace &ms, MapCell &lastcell, int layer) |
1205 | { |
939 | { |
1206 | uint16 face_num; |
940 | object *ob = ms.faces_obj [layer]; |
1207 | int bx, by, i; |
|
|
1208 | |
|
|
1209 | object *ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); |
|
|
1210 | |
941 | |
1211 | /* If there is no object for this space, or if the face for the object |
942 | /* If there is no object for this space, or if the face for the object |
1212 | * is the blank face, set the face number to zero. |
943 | * is the blank face, set the face number to zero. |
1213 | * else if we have the stored head object for this space, that takes |
944 | * else if we have the stored head object for this space, that takes |
1214 | * precedence over the other object for this space. |
945 | * precedence over the other object for this space. |
1215 | * otherwise, we do special head processing |
946 | * otherwise, we do special head processing |
1216 | */ |
947 | */ |
1217 | if (!ob || ob->face == blank_face) |
948 | uint16 face_num = ob && ob->face != blank_face ? ob->face : 0; |
1218 | face_num = 0; |
|
|
1219 | else |
|
|
1220 | /* In this case, we are already at the lower right or single part object, |
|
|
1221 | * so nothing special |
|
|
1222 | */ |
|
|
1223 | face_num = ob->face; |
|
|
1224 | |
949 | |
1225 | /* We've gotten what face we want to use for the object. Now see if |
950 | /* We've gotten what face we want to use for the object. Now see if |
1226 | * if it has changed since we last sent it to the client. |
951 | * if it has changed since we last sent it to the client. |
1227 | */ |
952 | */ |
1228 | if (ns.lastmap.cells[sx][sy].faces[layer] != face_num) |
953 | if (lastcell.faces[layer] != face_num) |
1229 | { |
954 | { |
1230 | ns.lastmap.cells[sx][sy].faces[layer] = face_num; |
955 | lastcell.faces[layer] = face_num; |
|
|
956 | |
1231 | if (!(ns.faces_sent[face_num] & NS_FACESENT_FACE)) |
957 | if (!ns.faces_sent[face_num]) |
|
|
958 | if (ob) |
|
|
959 | ns.send_faces (ob); |
|
|
960 | else |
1232 | esrv_send_face (&ns, face_num, 0); |
961 | ns.send_face (face_num); |
1233 | |
962 | |
1234 | sl << uint16 (face_num); |
963 | sl << uint16 (face_num); |
1235 | return 1; |
|
|
1236 | } |
|
|
1237 | |
|
|
1238 | /* Nothing changed */ |
|
|
1239 | return 0; |
|
|
1240 | } |
|
|
1241 | |
|
|
1242 | /** |
|
|
1243 | * This function is mainly a copy of update_space, |
|
|
1244 | * except it handles update of the smoothing updates, |
|
|
1245 | * not the face updates. |
|
|
1246 | * Removes the need to replicate the same code for each layer. |
|
|
1247 | * this returns true if this smooth is now in fact different |
|
|
1248 | * than it was. |
|
|
1249 | * sl is the socklist this data is going into. |
|
|
1250 | * ns is the socket we are working on - all the info we care |
|
|
1251 | * about is in this socket structure, so know need to pass the |
|
|
1252 | * entire player object. |
|
|
1253 | * mx and my are map coordinate offsets for map mp |
|
|
1254 | * sx and sy are the offsets into the socket structure that |
|
|
1255 | * holds the old values. |
|
|
1256 | * layer is the layer to update, with 2 being the floor and 0 the |
|
|
1257 | * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ |
|
|
1258 | * take. |
|
|
1259 | */ |
|
|
1260 | |
|
|
1261 | static inline int |
|
|
1262 | update_smooth (packet &sl, client &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
|
|
1263 | { |
|
|
1264 | object *ob; |
|
|
1265 | int smoothlevel; /* old face_num; */ |
|
|
1266 | |
|
|
1267 | ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); |
|
|
1268 | |
|
|
1269 | /* If there is no object for this space, or if the face for the object |
|
|
1270 | * is the blank face, set the smoothlevel to zero. |
|
|
1271 | */ |
|
|
1272 | if (!ob || ob->face == blank_face) |
|
|
1273 | smoothlevel = 0; |
|
|
1274 | else |
|
|
1275 | { |
|
|
1276 | smoothlevel = ob->smoothlevel; |
|
|
1277 | if (smoothlevel && !(ns.faces_sent[ob->face] & NS_FACESENT_SMOOTH)) |
|
|
1278 | SendSmooth (&ns, ob->face); |
|
|
1279 | } /* else not already head object or blank face */ |
|
|
1280 | |
|
|
1281 | /* We've gotten what face we want to use for the object. Now see if |
|
|
1282 | * if it has changed since we last sent it to the client. |
|
|
1283 | */ |
|
|
1284 | if (smoothlevel > 255) |
|
|
1285 | smoothlevel = 255; |
|
|
1286 | else if (smoothlevel < 0) |
|
|
1287 | smoothlevel = 0; |
|
|
1288 | |
|
|
1289 | if (ns.lastmap.cells[sx][sy].smooth[layer] != smoothlevel) |
|
|
1290 | { |
|
|
1291 | ns.lastmap.cells[sx][sy].smooth[layer] = smoothlevel; |
|
|
1292 | sl << uint8 (smoothlevel); |
|
|
1293 | return 1; |
964 | return 1; |
1294 | } |
965 | } |
1295 | |
966 | |
1296 | /* Nothing changed */ |
967 | /* Nothing changed */ |
1297 | return 0; |
968 | return 0; |
… | |
… | |
1337 | { |
1008 | { |
1338 | prefetch_surrounding_maps (op->map, 3); |
1009 | prefetch_surrounding_maps (op->map, 3); |
1339 | } |
1010 | } |
1340 | |
1011 | |
1341 | /** |
1012 | /** |
1342 | * This function uses the new map1 protocol command to send the map |
1013 | * Draws client map. |
1343 | * to the client. It is necessary because the old map command supports |
|
|
1344 | * a maximum map size of 15x15. |
|
|
1345 | * This function is much simpler than the old one. This is because |
|
|
1346 | * the old function optimized to send as few face identifiers as possible, |
|
|
1347 | * at the expense of sending more coordinate location (coordinates were |
|
|
1348 | * only 1 byte, faces 2 bytes, so this was a worthwhile savings). Since |
|
|
1349 | * we need 2 bytes for coordinates and 2 bytes for faces, such a trade off |
|
|
1350 | * maps no sense. Instead, we actually really only use 12 bits for coordinates, |
|
|
1351 | * and use the other 4 bits for other informatiion. For full documentation |
|
|
1352 | * of what we send, see the doc/Protocol file. |
|
|
1353 | * I will describe internally what we do: |
|
|
1354 | * the ns->lastmap shows how the map last looked when sent to the client. |
|
|
1355 | * in the lastmap structure, there is a cells array, which is set to the |
|
|
1356 | * maximum viewable size (As set in config.h). |
|
|
1357 | * in the cells, there are faces and a count value. |
|
|
1358 | * we use the count value to hold the darkness value. If -1, then this space |
|
|
1359 | * is not viewable. |
|
|
1360 | * we use faces[0] faces[1] faces[2] to hold what the three layers |
|
|
1361 | * look like. |
|
|
1362 | */ |
1014 | */ |
1363 | void |
1015 | void |
1364 | draw_client_map1 (object *pl) |
1016 | draw_client_map (player *pl) |
1365 | { |
1017 | { |
|
|
1018 | object *ob = pl->observe; |
|
|
1019 | if (!ob->active) |
|
|
1020 | return; |
|
|
1021 | |
|
|
1022 | maptile *plmap = ob->map; |
|
|
1023 | |
|
|
1024 | /* If player is just joining the game, he isn't here yet, so the map |
|
|
1025 | * can get swapped out. If so, don't try to send them a map. All will |
|
|
1026 | * be OK once they really log in. |
|
|
1027 | */ |
|
|
1028 | if (!plmap || plmap->in_memory != MAP_IN_MEMORY) |
|
|
1029 | return; |
|
|
1030 | |
1366 | int x, y, ax, ay, d, startlen, max_x, max_y, oldlen; |
1031 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
1367 | sint16 nx, ny; |
1032 | sint16 nx, ny; |
1368 | int estartlen, eoldlen; |
1033 | int estartlen, eoldlen; |
1369 | uint16 mask, emask; |
|
|
1370 | uint8 eentrysize; |
1034 | uint8 eentrysize; |
1371 | uint16 ewhatstart, ewhatflag; |
1035 | uint16 ewhatstart, ewhatflag; |
1372 | uint8 extendedinfos; |
1036 | uint8 extendedinfos; |
1373 | maptile *m; |
1037 | maptile *m; |
1374 | |
1038 | |
1375 | client &socket = *pl->contr->ns; |
|
|
1376 | |
|
|
1377 | if (!pl->active) |
|
|
1378 | return; |
|
|
1379 | |
|
|
1380 | check_map_change (pl->contr); |
1039 | check_map_change (pl); |
1381 | prefetch_surrounding_maps (pl); |
1040 | prefetch_surrounding_maps (pl->ob); |
|
|
1041 | |
|
|
1042 | /* do LOS after calls to update_position */ |
|
|
1043 | if (ob != pl->ob) |
|
|
1044 | clear_los (pl); |
|
|
1045 | else if (pl->do_los) |
|
|
1046 | { |
|
|
1047 | update_los (ob); |
|
|
1048 | pl->do_los = 0; |
|
|
1049 | } |
|
|
1050 | |
|
|
1051 | /** |
|
|
1052 | * This function uses the new map1 protocol command to send the map |
|
|
1053 | * to the client. It is necessary because the old map command supports |
|
|
1054 | * a maximum map size of 15x15. |
|
|
1055 | * This function is much simpler than the old one. This is because |
|
|
1056 | * the old function optimized to send as few face identifiers as possible, |
|
|
1057 | * at the expense of sending more coordinate location (coordinates were |
|
|
1058 | * only 1 byte, faces 2 bytes, so this was a worthwhile savings). Since |
|
|
1059 | * we need 2 bytes for coordinates and 2 bytes for faces, such a trade off |
|
|
1060 | * maps no sense. Instead, we actually really only use 12 bits for coordinates, |
|
|
1061 | * and use the other 4 bits for other informatiion. For full documentation |
|
|
1062 | * of what we send, see the doc/Protocol file. |
|
|
1063 | * I will describe internally what we do: |
|
|
1064 | * the ns->lastmap shows how the map last looked when sent to the client. |
|
|
1065 | * in the lastmap structure, there is a cells array, which is set to the |
|
|
1066 | * maximum viewable size (As set in config.h). |
|
|
1067 | * in the cells, there are faces and a count value. |
|
|
1068 | * we use the count value to hold the darkness value. If -1, then this space |
|
|
1069 | * is not viewable. |
|
|
1070 | * we use faces[0] faces[1] faces[2] to hold what the three layers |
|
|
1071 | * look like. |
|
|
1072 | */ |
|
|
1073 | |
|
|
1074 | client &socket = *pl->ns; |
1382 | |
1075 | |
1383 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1076 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1384 | packet esl; |
1077 | packet esl; |
1385 | |
1078 | |
1386 | startlen = sl.length (); |
1079 | startlen = sl.length (); |
… | |
… | |
1401 | << uint8 (extendedinfos) |
1094 | << uint8 (extendedinfos) |
1402 | << uint8 (eentrysize); |
1095 | << uint8 (eentrysize); |
1403 | |
1096 | |
1404 | estartlen = esl.length (); |
1097 | estartlen = esl.length (); |
1405 | } |
1098 | } |
1406 | else |
|
|
1407 | { |
|
|
1408 | /* suppress compiler warnings */ |
|
|
1409 | ewhatstart = 0; |
|
|
1410 | ewhatflag = 0; |
|
|
1411 | estartlen = 0; |
|
|
1412 | } |
|
|
1413 | |
1099 | |
1414 | /* x,y are the real map locations. ax, ay are viewport relative |
1100 | /* x,y are the real map locations. ax, ay are viewport relative |
1415 | * locations. |
1101 | * locations. |
1416 | */ |
1102 | */ |
1417 | ay = 0; |
1103 | ay = 0; |
1418 | |
1104 | |
1419 | /* We could do this logic as conditionals in the if statement, |
1105 | /* We could do this logic as conditionals in the if statement, |
1420 | * but that started to get a bit messy to look at. |
1106 | * but that started to get a bit messy to look at. |
1421 | */ |
1107 | */ |
1422 | max_x = pl->x + (socket.mapx + 1) / 2; |
1108 | max_x = ob->x + (socket.mapx + 1) / 2; |
1423 | max_y = pl->y + (socket.mapy + 1) / 2; |
1109 | max_y = ob->y + (socket.mapy + 1) / 2; |
1424 | |
1110 | |
1425 | if (socket.mapmode == Map1aCmd) |
|
|
1426 | { |
|
|
1427 | max_x += MAX_HEAD_OFFSET; |
|
|
1428 | max_y += MAX_HEAD_OFFSET; |
|
|
1429 | } |
|
|
1430 | |
|
|
1431 | for (y = pl->y - socket.mapy / 2; y < max_y; y++, ay++) |
1111 | for (y = ob->y - socket.mapy / 2; y < max_y; y++, ay++) |
1432 | { |
1112 | { |
1433 | ax = 0; |
1113 | ax = 0; |
1434 | for (x = pl->x - socket.mapx / 2; x < max_x; x++, ax++) |
1114 | for (x = ob->x - socket.mapx / 2; x < max_x; x++, ax++) |
1435 | { |
1115 | { |
|
|
1116 | int emask, mask; |
1436 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1117 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1437 | |
1118 | |
1438 | /* If this space is out of the normal viewable area, we only check |
|
|
1439 | * the heads value ax or ay will only be greater than what |
|
|
1440 | * the client wants if using the map1a command - this is because |
|
|
1441 | * if the map1a command is not used, max_x and max_y will be |
|
|
1442 | * set to lower values. |
|
|
1443 | */ |
|
|
1444 | if (ax >= socket.mapx || ay >= socket.mapy) |
|
|
1445 | { |
|
|
1446 | int i, got_one; |
|
|
1447 | |
|
|
1448 | oldlen = sl.length (); |
|
|
1449 | |
|
|
1450 | sl << uint16 (mask); |
|
|
1451 | |
|
|
1452 | /* If all we are doing is sending 0 (blank) faces, we don't |
|
|
1453 | * actually need to send that - just the coordinates |
|
|
1454 | * with no faces tells the client to blank out the |
|
|
1455 | * space. |
|
|
1456 | */ |
|
|
1457 | got_one = 0; |
|
|
1458 | for (i = oldlen + 2; i < sl.length (); i++) |
|
|
1459 | if (sl[i]) |
|
|
1460 | got_one = 1; |
|
|
1461 | |
|
|
1462 | if (got_one && (mask & 0xf)) |
|
|
1463 | sl[oldlen + 1] = mask & 0xff; |
|
|
1464 | else |
|
|
1465 | { /*either all faces blank, either no face at all */ |
|
|
1466 | if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates */ |
|
|
1467 | sl.reset (oldlen + 2); |
|
|
1468 | else |
|
|
1469 | sl.reset (oldlen); |
|
|
1470 | } |
|
|
1471 | |
|
|
1472 | /*What concerns extendinfos, nothing to be done for now |
|
|
1473 | * (perhaps effects layer later) |
|
|
1474 | */ |
|
|
1475 | continue; /* don't do processing below */ |
|
|
1476 | } |
|
|
1477 | |
|
|
1478 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1119 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1479 | |
|
|
1480 | d = pl->contr->blocked_los[ax][ay]; |
|
|
1481 | |
1120 | |
1482 | /* If the coordinates are not valid, or it is too dark to see, |
1121 | /* If the coordinates are not valid, or it is too dark to see, |
1483 | * we tell the client as such |
1122 | * we tell the client as such |
1484 | */ |
1123 | */ |
1485 | nx = x; |
1124 | nx = x; |
1486 | ny = y; |
1125 | ny = y; |
1487 | m = get_map_from_coord (pl->map, &nx, &ny); |
1126 | m = get_map_from_coord (plmap, &nx, &ny); |
1488 | |
1127 | |
1489 | if (!m) |
1128 | if (!m) |
1490 | { |
1129 | { |
1491 | /* space is out of map. Update space and clear values |
1130 | /* space is out of map. Update space and clear values |
1492 | * if this hasn't already been done. If the space is out |
1131 | * if this hasn't already been done. If the space is out |
… | |
… | |
1495 | if (lastcell.count != -1) |
1134 | if (lastcell.count != -1) |
1496 | { |
1135 | { |
1497 | sl << uint16 (mask); |
1136 | sl << uint16 (mask); |
1498 | map_clearcell (&lastcell, -1); |
1137 | map_clearcell (&lastcell, -1); |
1499 | } |
1138 | } |
|
|
1139 | |
|
|
1140 | continue; |
1500 | } |
1141 | } |
|
|
1142 | |
|
|
1143 | m->touch (); |
|
|
1144 | |
|
|
1145 | int d = pl->blocked_los[ax][ay]; |
|
|
1146 | |
1501 | else if (d > 3) |
1147 | if (d > 3) |
1502 | { |
1148 | { |
1503 | m->touch (); |
|
|
1504 | |
1149 | |
1505 | int need_send = 0, count; |
1150 | int need_send = 0, count; |
1506 | |
1151 | |
1507 | /* This block deals with spaces that are not visible for whatever |
1152 | /* This block deals with spaces that are not visible for whatever |
1508 | * reason. Still may need to send the head for this space. |
1153 | * reason. Still may need to send the head for this space. |
1509 | */ |
1154 | */ |
1510 | |
1155 | |
1511 | oldlen = sl.length (); |
1156 | oldlen = sl.length (); |
1512 | |
1157 | |
1513 | sl << uint16 (mask); |
1158 | sl << uint16 (mask); |
… | |
… | |
1516 | need_send = 1; |
1161 | need_send = 1; |
1517 | |
1162 | |
1518 | count = -1; |
1163 | count = -1; |
1519 | |
1164 | |
1520 | /* properly clear a previously sent big face */ |
1165 | /* properly clear a previously sent big face */ |
1521 | if (lastcell.faces[0] != 0 || lastcell.faces[1] != 0 || lastcell.faces[2] != 0 |
1166 | if (lastcell.faces[0] || lastcell.faces[1] || lastcell.faces[2] |
1522 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
1167 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
1523 | need_send = 1; |
1168 | need_send = 1; |
1524 | |
1169 | |
1525 | map_clearcell (&lastcell, count); |
1170 | map_clearcell (&lastcell, count); |
1526 | |
1171 | |
… | |
… | |
1529 | else |
1174 | else |
1530 | sl.reset (oldlen); |
1175 | sl.reset (oldlen); |
1531 | } |
1176 | } |
1532 | else |
1177 | else |
1533 | { |
1178 | { |
1534 | m->touch (); |
|
|
1535 | |
|
|
1536 | /* In this block, the space is visible or there are head objects |
1179 | /* In this block, the space is visible. |
1537 | * we need to send. |
|
|
1538 | */ |
1180 | */ |
1539 | |
1181 | |
1540 | /* Rather than try to figure out what everything that we might |
1182 | /* Rather than try to figure out what everything that we might |
1541 | * need to send is, then form the packet after that, |
1183 | * need to send is, then form the packet after that, |
1542 | * we presume that we will in fact form a packet, and update |
1184 | * we presume that we will in fact form a packet, and update |
… | |
… | |
1545 | * is done. |
1187 | * is done. |
1546 | * I think this is simpler than doing a bunch of checks to see |
1188 | * I think this is simpler than doing a bunch of checks to see |
1547 | * what if anything we need to send, setting the bits, then |
1189 | * what if anything we need to send, setting the bits, then |
1548 | * doing those checks again to add the real data. |
1190 | * doing those checks again to add the real data. |
1549 | */ |
1191 | */ |
1550 | oldlen = sl.length (); |
1192 | oldlen = sl.length (); |
1551 | mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
|
|
1552 | eoldlen = esl.length (); |
1193 | eoldlen = esl.length (); |
1553 | emask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1194 | |
1554 | sl << uint16 (mask); |
1195 | sl << uint16 (mask); |
1555 | |
|
|
1556 | if (socket.ext_mapinfos) |
|
|
1557 | esl << uint16 (emask); |
|
|
1558 | |
1196 | |
1559 | unsigned char dummy; |
1197 | unsigned char dummy; |
1560 | unsigned char *last_ext = &dummy; |
1198 | unsigned char *last_ext = &dummy; |
1561 | |
1199 | |
1562 | /* Darkness changed */ |
1200 | /* Darkness changed */ |
… | |
… | |
1574 | sl << uint8 (255 - 64 * d); |
1212 | sl << uint8 (255 - 64 * d); |
1575 | } |
1213 | } |
1576 | |
1214 | |
1577 | lastcell.count = d; |
1215 | lastcell.count = d; |
1578 | |
1216 | |
|
|
1217 | mapspace &ms = m->at (nx, ny); |
|
|
1218 | |
1579 | if (socket.extmap) |
1219 | if (socket.extmap) |
1580 | { |
1220 | { |
1581 | uint8 stat_hp = 0; |
1221 | uint8 stat_hp = 0; |
1582 | uint8 stat_width = 0; |
1222 | uint8 stat_width = 0; |
1583 | uint8 flags = 0; |
1223 | uint8 flags = 0; |
1584 | UUID player = 0; |
1224 | tag_t player = 0; |
1585 | |
1225 | |
1586 | // send hp information, if applicable |
1226 | // send hp information, if applicable |
1587 | if (object *op = GET_MAP_FACE_OBJ (m, nx, ny, 0)) |
1227 | if (object *op = ms.faces_obj [0]) |
1588 | { |
1228 | { |
1589 | if (op->head || op->invisible) |
1229 | if (op->head || op->invisible) |
1590 | ; // do not show |
1230 | ; // do not show |
1591 | else if (op->type == PLAYER |
1231 | else if (op->type == PLAYER |
1592 | || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR)) |
1232 | || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR)) |
… | |
… | |
1599 | } |
1239 | } |
1600 | |
1240 | |
1601 | if (op->msg && op->msg[0] == '@') |
1241 | if (op->msg && op->msg[0] == '@') |
1602 | flags |= 1; |
1242 | flags |= 1; |
1603 | |
1243 | |
1604 | if (op->type == PLAYER && op != pl) |
1244 | if (op->type == PLAYER && op != ob) |
1605 | player = op->count; |
1245 | player = op->count; |
1606 | } |
1246 | } |
1607 | |
1247 | |
1608 | if (lastcell.stat_hp != stat_hp) |
1248 | if (lastcell.stat_hp != stat_hp) |
1609 | { |
1249 | { |
… | |
… | |
1630 | |
1270 | |
1631 | mask |= 0x8; |
1271 | mask |= 0x8; |
1632 | *last_ext |= 0x80; |
1272 | *last_ext |= 0x80; |
1633 | last_ext = &sl[sl.length ()]; |
1273 | last_ext = &sl[sl.length ()]; |
1634 | |
1274 | |
1635 | sl << uint8 (0x47) << uint8 (8) << (uint64)player; |
1275 | sl << uint8 (0x47) << uint8 (4) << (uint32)player; |
1636 | } |
1276 | } |
1637 | |
1277 | |
1638 | if (lastcell.flags != flags) |
1278 | if (lastcell.flags != flags) |
1639 | { |
1279 | { |
1640 | lastcell.flags = flags; |
1280 | lastcell.flags = flags; |
… | |
… | |
1646 | sl << uint8 (8) << uint8 (flags); |
1286 | sl << uint8 (8) << uint8 (flags); |
1647 | } |
1287 | } |
1648 | } |
1288 | } |
1649 | |
1289 | |
1650 | /* Floor face */ |
1290 | /* Floor face */ |
1651 | if (update_space (sl, socket, m, nx, ny, ax, ay, 2)) |
1291 | if (update_space (sl, socket, ms, lastcell, 2)) |
1652 | mask |= 0x4; |
1292 | mask |= 0x4; |
1653 | |
1293 | |
1654 | if (socket.EMI_smooth) |
|
|
1655 | if (update_smooth (esl, socket, m, nx, ny, ax, ay, 2)) |
|
|
1656 | emask |= 0x4; |
|
|
1657 | |
|
|
1658 | /* Middle face */ |
1294 | /* Middle face */ |
1659 | if (update_space (sl, socket, m, nx, ny, ax, ay, 1)) |
1295 | if (update_space (sl, socket, ms, lastcell, 1)) |
1660 | mask |= 0x2; |
1296 | mask |= 0x2; |
1661 | |
1297 | |
1662 | if (socket.EMI_smooth) |
1298 | if (ms.player () == ob |
1663 | if (update_smooth (esl, socket, m, nx, ny, ax, ay, 1)) |
1299 | && (ob->invisible & (ob->invisible < 50 ? 1 : 7))) |
1664 | emask |= 0x2; |
|
|
1665 | |
|
|
1666 | if (nx == pl->x && ny == pl->y && pl->invisible & (pl->invisible < 50 ? 4 : 1)) |
|
|
1667 | { |
1300 | { |
|
|
1301 | // force player to be visible to himself if invisible |
1668 | if (lastcell.faces[0] != pl->face) |
1302 | if (lastcell.faces[0] != ob->face) |
1669 | { |
1303 | { |
1670 | lastcell.faces[0] = pl->face; |
1304 | lastcell.faces[0] = ob->face; |
|
|
1305 | |
1671 | mask |= 0x1; |
1306 | mask |= 0x1; |
1672 | |
|
|
1673 | if (!(socket.faces_sent[pl->face] & NS_FACESENT_FACE)) |
|
|
1674 | esrv_send_face (&socket, pl->face, 0); |
|
|
1675 | |
|
|
1676 | sl << uint16 (pl->face); |
1307 | sl << uint16 (ob->face); |
|
|
1308 | |
|
|
1309 | socket.send_faces (ob); |
1677 | } |
1310 | } |
1678 | } |
1311 | } |
1679 | else |
|
|
1680 | { |
|
|
1681 | /* Top face */ |
1312 | /* Top face */ |
1682 | if (update_space (sl, socket, m, nx, ny, ax, ay, 0)) |
1313 | else if (update_space (sl, socket, ms, lastcell, 0)) |
1683 | mask |= 0x1; |
1314 | mask |= 0x1; |
1684 | |
|
|
1685 | if (socket.EMI_smooth) |
|
|
1686 | if (update_smooth (esl, socket, m, nx, ny, ax, ay, 0)) |
|
|
1687 | emask |= 0x1; |
|
|
1688 | } |
|
|
1689 | |
1315 | |
1690 | /* Check to see if we are in fact sending anything for this |
1316 | /* Check to see if we are in fact sending anything for this |
1691 | * space by checking the mask. If so, update the mask. |
1317 | * space by checking the mask. If so, update the mask. |
1692 | * if not, reset the len to that from before adding the mask |
1318 | * if not, reset the len to that from before adding the mask |
1693 | * value, so we don't send those bits. |
1319 | * value, so we don't send those bits. |
… | |
… | |
1695 | if (mask & 0xf) |
1321 | if (mask & 0xf) |
1696 | sl[oldlen + 1] = mask & 0xff; |
1322 | sl[oldlen + 1] = mask & 0xff; |
1697 | else |
1323 | else |
1698 | sl.reset (oldlen); |
1324 | sl.reset (oldlen); |
1699 | |
1325 | |
|
|
1326 | if (socket.ext_mapinfos) |
|
|
1327 | esl << uint16 (emask); |
|
|
1328 | |
|
|
1329 | if (socket.EMI_smooth) |
|
|
1330 | { |
|
|
1331 | for (int layer = 2+1; layer--; ) |
|
|
1332 | { |
|
|
1333 | object *ob = ms.faces_obj [layer]; |
|
|
1334 | |
|
|
1335 | // If there is no object for this space, or if the face for the object |
|
|
1336 | // is the blank face, set the smoothlevel to zero. |
|
|
1337 | int smoothlevel = ob && ob->face != blank_face ? ob->smoothlevel : 0; |
|
|
1338 | |
|
|
1339 | // We've gotten what face we want to use for the object. Now see if |
|
|
1340 | // if it has changed since we last sent it to the client. |
|
|
1341 | if (lastcell.smooth[layer] != smoothlevel) |
|
|
1342 | { |
|
|
1343 | lastcell.smooth[layer] = smoothlevel; |
|
|
1344 | esl << uint8 (smoothlevel); |
|
|
1345 | emask |= 1 << layer; |
|
|
1346 | } |
|
|
1347 | } |
|
|
1348 | |
1700 | if (emask & 0xf) |
1349 | if (emask & 0xf) |
1701 | esl[eoldlen + 1] = emask & 0xff; |
1350 | esl[eoldlen + 1] = emask & 0xff; |
1702 | else |
1351 | else |
1703 | esl.reset (eoldlen); |
1352 | esl.reset (eoldlen); |
|
|
1353 | } |
1704 | } /* else this is a viewable space */ |
1354 | } /* else this is a viewable space */ |
1705 | } /* for x loop */ |
1355 | } /* for x loop */ |
1706 | } /* for y loop */ |
1356 | } /* for y loop */ |
|
|
1357 | |
|
|
1358 | socket.flush_fx (); |
1707 | |
1359 | |
1708 | /* Verify that we in fact do need to send this */ |
1360 | /* Verify that we in fact do need to send this */ |
1709 | if (socket.ext_mapinfos) |
1361 | if (socket.ext_mapinfos) |
1710 | { |
1362 | { |
1711 | if (!(sl.length () > startlen || socket.sent_scroll)) |
1363 | if (!(sl.length () > startlen || socket.sent_scroll)) |
1712 | { |
1364 | { |
1713 | /* No map data will follow, so don't say the client |
1365 | /* No map data will follow, so don't say the client |
1714 | * it doesn't need draw! |
1366 | * it doesn't need draw! |
1715 | */ |
1367 | */ |
1716 | ewhatflag &= (~EMI_NOREDRAW); |
1368 | ewhatflag &= ~EMI_NOREDRAW; |
1717 | esl[ewhatstart + 1] = ewhatflag & 0xff; |
1369 | esl[ewhatstart + 1] = ewhatflag & 0xff; |
1718 | } |
1370 | } |
1719 | |
1371 | |
1720 | if (esl.length () > estartlen) |
1372 | if (esl.length () > estartlen) |
1721 | socket.send_packet (esl); |
1373 | socket.send_packet (esl); |
… | |
… | |
1726 | socket.send_packet (sl); |
1378 | socket.send_packet (sl); |
1727 | socket.sent_scroll = 0; |
1379 | socket.sent_scroll = 0; |
1728 | } |
1380 | } |
1729 | } |
1381 | } |
1730 | |
1382 | |
1731 | /** |
|
|
1732 | * Draws client map. |
|
|
1733 | */ |
|
|
1734 | void |
|
|
1735 | draw_client_map (object *pl) |
|
|
1736 | { |
|
|
1737 | int i, j; |
|
|
1738 | sint16 ax, ay; /* ax and ay goes from 0 to max-size of arrays */ |
|
|
1739 | int mflags; |
|
|
1740 | struct Map newmap; |
|
|
1741 | maptile *m, *pm; |
|
|
1742 | |
|
|
1743 | if (pl->type != PLAYER) |
|
|
1744 | { |
|
|
1745 | LOG (llevError, "draw_client_map called with non player/non eric-server\n"); |
|
|
1746 | return; |
|
|
1747 | } |
|
|
1748 | |
|
|
1749 | pm = pl->map; |
|
|
1750 | |
|
|
1751 | /* If player is just joining the game, he isn't here yet, so the map |
|
|
1752 | * can get swapped out. If so, don't try to send them a map. All will |
|
|
1753 | * be OK once they really log in. |
|
|
1754 | */ |
|
|
1755 | if (pm == NULL || pm->in_memory != MAP_IN_MEMORY) |
|
|
1756 | return; |
|
|
1757 | |
|
|
1758 | memset (&newmap, 0, sizeof (struct Map)); |
|
|
1759 | |
|
|
1760 | for (j = (pl->y - pl->contr->ns->mapy / 2); j < (pl->y + (pl->contr->ns->mapy + 1) / 2); j++) |
|
|
1761 | for (i = (pl->x - pl->contr->ns->mapx / 2); i < (pl->x + (pl->contr->ns->mapx + 1) / 2); i++) |
|
|
1762 | { |
|
|
1763 | ax = i; |
|
|
1764 | ay = j; |
|
|
1765 | m = pm; |
|
|
1766 | mflags = get_map_flags (m, &m, ax, ay, &ax, &ay); |
|
|
1767 | |
|
|
1768 | if (mflags & P_OUT_OF_MAP) |
|
|
1769 | continue; |
|
|
1770 | |
|
|
1771 | /* If a map is visible to the player, we don't want to swap it out |
|
|
1772 | * just to reload it. This should really call something like |
|
|
1773 | * swap_map, but this is much more efficient and 'good enough' |
|
|
1774 | */ |
|
|
1775 | if (mflags & P_NEW_MAP) |
|
|
1776 | m->timeout = 50; |
|
|
1777 | } |
|
|
1778 | |
|
|
1779 | /* do LOS after calls to update_position */ |
|
|
1780 | if (pl->contr->do_los) |
|
|
1781 | { |
|
|
1782 | update_los (pl); |
|
|
1783 | pl->contr->do_los = 0; |
|
|
1784 | } |
|
|
1785 | |
|
|
1786 | /* Big maps need a different drawing mechanism to work */ |
|
|
1787 | draw_client_map1 (pl); |
|
|
1788 | } |
|
|
1789 | |
|
|
1790 | |
|
|
1791 | /*****************************************************************************/ |
1383 | /*****************************************************************************/ |
1792 | |
|
|
1793 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
1384 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
1794 | |
|
|
1795 | /* a player. Of course, the client need to know the command to be able to */ |
1385 | /* a player. Of course, the client need to know the command to be able to */ |
1796 | |
|
|
1797 | /* manage it ! */ |
1386 | /* manage it ! */ |
1798 | |
|
|
1799 | /*****************************************************************************/ |
1387 | /*****************************************************************************/ |
1800 | void |
1388 | void |
1801 | send_plugin_custom_message (object *pl, char *buf) |
1389 | send_plugin_custom_message (object *pl, char *buf) |
1802 | { |
1390 | { |
1803 | pl->contr->ns->send_packet (buf); |
1391 | pl->contr->ns->send_packet (buf); |