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685 | * Get player's current range attack in obuf. |
685 | * Get player's current range attack in obuf. |
686 | */ |
686 | */ |
687 | static void |
687 | static void |
688 | rangetostring (player *pl, char *obuf) |
688 | rangetostring (player *pl, char *obuf) |
689 | { |
689 | { |
690 | dynbuf_text buf; |
690 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
691 | |
691 | |
692 | if (pl->ranged_ob) |
692 | if (pl->ranged_ob) |
693 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
693 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
694 | |
694 | |
695 | if (pl->combat_ob) |
695 | if (pl->combat_ob) |