1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | * Copyright (©) 2001,2007 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | * it under the terms of the GNU General Public License as published by |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, but |
13 | * This program is distributed in the hope that it will be useful, |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License along |
18 | * You should have received a copy of the GNU General Public License |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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21 | * |
20 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** |
24 | /** |
… | |
… | |
471 | |
470 | |
472 | ns->send_packet (cmdback); |
471 | ns->send_packet (cmdback); |
473 | } |
472 | } |
474 | |
473 | |
475 | /** |
474 | /** |
476 | * client requested an image. send it rate-limited |
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477 | * before flushing. |
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478 | */ |
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479 | void |
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480 | AskFaceCmd (char *buf, int len, client *ns) |
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481 | { |
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482 | ns->askface.push_back (atoi (buf)); |
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483 | } |
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484 | |
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485 | /** |
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486 | * Tells client the picture it has to use |
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487 | * to smooth a picture number given as argument. |
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488 | */ |
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489 | void |
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490 | AskSmooth (char *buf, int len, client *ns) |
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491 | { |
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492 | ns->send_face (atoi (buf)); |
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493 | ns->flush_fx (); |
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494 | } |
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495 | |
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496 | /** |
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497 | * This handles the general commands from the client (ie, north, fire, cast, |
475 | * This handles the general commands from the client (ie, north, fire, cast, |
498 | * etc.) |
476 | * etc.) |
499 | */ |
477 | */ |
500 | void |
478 | void |
501 | PlayerCmd (char *buf, int len, player *pl) |
479 | PlayerCmd (char *buf, int len, player *pl) |
… | |
… | |
521 | * for the command that issued the count should be done before any other |
499 | * for the command that issued the count should be done before any other |
522 | * commands. |
500 | * commands. |
523 | */ |
501 | */ |
524 | pl->count = 0; |
502 | pl->count = 0; |
525 | } |
503 | } |
526 | |
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527 | |
504 | |
528 | /** |
505 | /** |
529 | * This handles the general commands from the client (ie, north, fire, cast, |
506 | * This handles the general commands from the client (ie, north, fire, cast, |
530 | * etc.). It is a lot like PlayerCmd above, but is called with the |
507 | * etc.). It is a lot like PlayerCmd above, but is called with the |
531 | * 'ncom' method which gives more information back to the client so it |
508 | * 'ncom' method which gives more information back to the client so it |
… | |
… | |
738 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
715 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
739 | |
716 | |
740 | if (pl->combat_ob) |
717 | if (pl->combat_ob) |
741 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
718 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
742 | |
719 | |
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720 | #if 0 |
743 | //TODO: remove this when slot system is working, this is only for debugging |
721 | //TODO: remove this when slot system is working, this is only for debugging |
744 | if (pl->ob->chosen_skill) |
722 | if (pl->ob->chosen_skill) |
745 | buf << " Skill*: " << pl->ob->chosen_skill->name; |
723 | buf << " Skill*: " << pl->ob->chosen_skill->name; |
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724 | #endif |
746 | |
725 | |
747 | //TODO: maybe golem should become the current_weapon, quite simply? |
726 | //TODO: maybe golem should become the current_weapon, quite simply? |
748 | if (pl->golem) |
727 | if (pl->golem) |
749 | buf << " Golem*: " << pl->golem->name; |
728 | buf << " Golem*: " << pl->golem->name; |
750 | |
729 | |
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|
730 | buf << '\0'; |
751 | buf.linearise (obuf); |
731 | buf.linearise (obuf); |
752 | obuf [buf.size ()] = 0; |
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753 | } |
732 | } |
754 | |
733 | |
755 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
734 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
756 | Old = New; \ |
735 | Old = New; \ |
757 | sl << uint8 (Type) << uint64 (New); \ |
736 | sl << uint8 (Type) << uint64 (New); \ |
… | |
… | |
794 | return; |
773 | return; |
795 | |
774 | |
796 | object *ob = pl->observe; |
775 | object *ob = pl->observe; |
797 | if (!ob) |
776 | if (!ob) |
798 | return; |
777 | return; |
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778 | |
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779 | player *opl = ob->contr ? static_cast<player *>(ob->contr) : pl; |
799 | |
780 | |
800 | packet sl ("stats"); |
781 | packet sl ("stats"); |
801 | |
782 | |
802 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
783 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
803 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
784 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
… | |
… | |
812 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
793 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
813 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
794 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
814 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
795 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
815 | |
796 | |
816 | for (int s = 0; s < NUM_SKILLS; s++) |
797 | for (int s = 0; s < NUM_SKILLS; s++) |
817 | if (object *skill = pl->last_skill_ob[s]) |
798 | if (object *skill = opl->last_skill_ob[s]) |
818 | if (skill->stats.exp != ns->last_skill_exp [s]) |
799 | if (skill->stats.exp != ns->last_skill_exp [s]) |
819 | { |
800 | { |
820 | ns->last_skill_exp [s] = skill->stats.exp; |
801 | ns->last_skill_exp [s] = skill->stats.exp; |
821 | |
802 | |
822 | /* Always send along the level if exp changes. This is only |
803 | /* Always send along the level if exp changes. This is only |
… | |
… | |
837 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
818 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
838 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
819 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
839 | |
820 | |
840 | flags = 0; |
821 | flags = 0; |
841 | |
822 | |
842 | if (pl->fire_on) |
823 | if (opl->fire_on) |
843 | flags |= SF_FIREON; |
824 | flags |= SF_FIREON; |
844 | |
825 | |
845 | if (pl->run_on) |
826 | if (opl->run_on) |
846 | flags |= SF_RUNON; |
827 | flags |= SF_RUNON; |
847 | |
828 | |
848 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
829 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
849 | |
830 | |
850 | if (ns->sc_version < 1025) |
831 | if (ns->sc_version < 1025) |
… | |
… | |
864 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
845 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
865 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
846 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
866 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
847 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
867 | } |
848 | } |
868 | |
849 | |
869 | rangetostring (pl, buf); /* we want use the new fire & run system in new client */ |
850 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
870 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
851 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
871 | set_title (ob, buf); |
852 | set_title (ob, buf); |
872 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
853 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
873 | |
854 | |
874 | /* Only send it away if we have some actual data */ |
855 | /* Only send it away if we have some actual data */ |
… | |
… | |
1027 | */ |
1008 | */ |
1028 | if (!plmap || plmap->in_memory != MAP_IN_MEMORY) |
1009 | if (!plmap || plmap->in_memory != MAP_IN_MEMORY) |
1029 | return; |
1010 | return; |
1030 | |
1011 | |
1031 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
1012 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
1032 | sint16 nx, ny; |
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1033 | int estartlen, eoldlen; |
1013 | int estartlen, eoldlen; |
1034 | uint8 eentrysize; |
1014 | uint8 eentrysize; |
1035 | uint16 ewhatstart, ewhatflag; |
1015 | uint16 ewhatstart, ewhatflag; |
1036 | uint8 extendedinfos; |
1016 | uint8 extendedinfos; |
1037 | maptile *m; |
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|
1038 | |
1017 | |
1039 | check_map_change (pl); |
1018 | check_map_change (pl); |
1040 | prefetch_surrounding_maps (pl->ob); |
1019 | prefetch_surrounding_maps (pl->ob); |
1041 | |
1020 | |
1042 | /* do LOS after calls to update_position */ |
1021 | /* do LOS after calls to update_position */ |
… | |
… | |
1108 | max_x = ob->x + (socket.mapx + 1) / 2; |
1087 | max_x = ob->x + (socket.mapx + 1) / 2; |
1109 | max_y = ob->y + (socket.mapy + 1) / 2; |
1088 | max_y = ob->y + (socket.mapy + 1) / 2; |
1110 | |
1089 | |
1111 | for (y = ob->y - socket.mapy / 2; y < max_y; y++, ay++) |
1090 | for (y = ob->y - socket.mapy / 2; y < max_y; y++, ay++) |
1112 | { |
1091 | { |
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1092 | sint16 nx, ny; |
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1093 | maptile *m = 0; |
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1094 | |
1113 | ax = 0; |
1095 | ax = 0; |
1114 | for (x = ob->x - socket.mapx / 2; x < max_x; x++, ax++) |
1096 | for (x = ob->x - socket.mapx / 2; x < max_x; x++, ax++) |
1115 | { |
1097 | { |
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1098 | // check to see if we can simply go one right quickly |
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1099 | ++nx; |
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1100 | if (m && nx >= m->width) |
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1101 | m = 0; |
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1102 | |
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1103 | if (!m) |
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1104 | { |
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1105 | nx = x; ny = y; m = plmap; |
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1106 | |
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1107 | if (!xy_normalise (m, nx, ny)) |
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1108 | m = 0; |
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1109 | } |
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1110 | |
1116 | int emask, mask; |
1111 | int emask, mask; |
1117 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1112 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1118 | |
1113 | |
1119 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1114 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1120 | |
1115 | |
1121 | /* If the coordinates are not valid, or it is too dark to see, |
1116 | /* If the coordinates are not valid, or it is too dark to see, |
1122 | * we tell the client as such |
1117 | * we tell the client as such |
1123 | */ |
1118 | */ |
1124 | nx = x; |
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1125 | ny = y; |
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1126 | m = get_map_from_coord (plmap, &nx, &ny); |
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1127 | |
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1128 | if (!m) |
1119 | if (!m) |
1129 | { |
1120 | { |
1130 | /* space is out of map. Update space and clear values |
1121 | /* space is out of map. Update space and clear values |
1131 | * if this hasn't already been done. If the space is out |
1122 | * if this hasn't already been done. If the space is out |
1132 | * of the map, it shouldn't have a head |
1123 | * of the map, it shouldn't have a head |
… | |
… | |
1213 | } |
1204 | } |
1214 | |
1205 | |
1215 | lastcell.count = d; |
1206 | lastcell.count = d; |
1216 | |
1207 | |
1217 | mapspace &ms = m->at (nx, ny); |
1208 | mapspace &ms = m->at (nx, ny); |
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1209 | ms.update (); |
1218 | |
1210 | |
1219 | if (socket.extmap) |
1211 | if (socket.extmap) |
1220 | { |
1212 | { |
1221 | uint8 stat_hp = 0; |
1213 | uint8 stat_hp = 0; |
1222 | uint8 stat_width = 0; |
1214 | uint8 stat_width = 0; |
… | |
… | |
1232 | || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR)) |
1224 | || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR)) |
1233 | { |
1225 | { |
1234 | if (op->stats.maxhp > 0 && (unsigned) op->stats.maxhp > (unsigned) op->stats.hp) |
1226 | if (op->stats.maxhp > 0 && (unsigned) op->stats.maxhp > (unsigned) op->stats.hp) |
1235 | { |
1227 | { |
1236 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1228 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1237 | stat_width = op->arch->tail_x; |
1229 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1238 | } |
1230 | } |
1239 | } |
1231 | } |
1240 | |
1232 | |
1241 | if (op->msg && op->msg[0] == '@') |
1233 | if (op->msg && op->msg[0] == '@') |
1242 | flags |= 1; |
1234 | flags |= 1; |