… | |
… | |
214 | } |
214 | } |
215 | } |
215 | } |
216 | |
216 | |
217 | socket.current_x = ob->x; |
217 | socket.current_x = ob->x; |
218 | socket.current_y = ob->y; |
218 | socket.current_y = ob->y; |
|
|
219 | } |
|
|
220 | |
|
|
221 | /** |
|
|
222 | * RequestInfo is sort of a meta command. There is some specific |
|
|
223 | * request of information, but we call other functions to provide |
|
|
224 | * that information. |
|
|
225 | */ |
|
|
226 | void |
|
|
227 | RequestInfo (char *buf, int len, client_socket * ns) |
|
|
228 | { |
|
|
229 | char *params = NULL, *cp; |
|
|
230 | |
|
|
231 | /* No match */ |
|
|
232 | char bigbuf[MAX_BUF]; |
|
|
233 | int slen; |
|
|
234 | |
|
|
235 | /* Set up replyinfo before we modify any of the buffers - this is used |
|
|
236 | * if we don't find a match. |
|
|
237 | */ |
|
|
238 | strcpy (bigbuf, "replyinfo "); |
|
|
239 | slen = strlen (bigbuf); |
|
|
240 | safe_strcat (bigbuf, buf, &slen, MAX_BUF); |
|
|
241 | |
|
|
242 | /* find the first space, make it null, and update the |
|
|
243 | * params pointer. |
|
|
244 | */ |
|
|
245 | for (cp = buf; *cp != '\0'; cp++) |
|
|
246 | if (*cp == ' ') |
|
|
247 | { |
|
|
248 | *cp = '\0'; |
|
|
249 | params = cp + 1; |
|
|
250 | break; |
|
|
251 | } |
|
|
252 | |
|
|
253 | if (!strcmp (buf, "image_info")) |
|
|
254 | send_image_info (ns, params); |
|
|
255 | else if (!strcmp (buf, "image_sums")) |
|
|
256 | send_image_sums (ns, params); |
|
|
257 | else if (!strcmp (buf, "skill_info")) |
|
|
258 | send_skill_info (ns, params); |
|
|
259 | else if (!strcmp (buf, "spell_paths")) |
|
|
260 | send_spell_paths (ns, params); |
|
|
261 | else |
|
|
262 | ns->send_packet (bigbuf, len); |
219 | } |
263 | } |
220 | |
264 | |
221 | void |
265 | void |
222 | ExtCmd (char *buf, int len, player *pl) |
266 | ExtCmd (char *buf, int len, player *pl) |
223 | { |
267 | { |
… | |
… | |
769 | * etc.). It is a lot like PlayerCmd above, but is called with the |
813 | * etc.). It is a lot like PlayerCmd above, but is called with the |
770 | * 'ncom' method which gives more information back to the client so it |
814 | * 'ncom' method which gives more information back to the client so it |
771 | * can throttle. |
815 | * can throttle. |
772 | */ |
816 | */ |
773 | void |
817 | void |
774 | NewPlayerCmd (uint8 * buf, int len, player *pl) |
818 | NewPlayerCmd (char *buf, int len, player *pl) |
775 | { |
819 | { |
776 | int time, repeat; |
820 | int time, repeat; |
777 | char command[MAX_BUF]; |
821 | char command[MAX_BUF]; |
778 | int pktlen; |
822 | int pktlen; |
779 | |
823 | |
… | |
… | |
781 | { |
825 | { |
782 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
826 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
783 | return; |
827 | return; |
784 | } |
828 | } |
785 | |
829 | |
786 | pktlen = net_uint16 (buf); |
830 | pktlen = net_uint16 ((uint8 *)buf); |
787 | repeat = net_uint32 (buf + 2); |
831 | repeat = net_uint32 ((uint8 *)buf + 2); |
788 | |
832 | |
789 | /* -1 is special - no repeat, but don't update */ |
833 | /* -1 is special - no repeat, but don't update */ |
790 | if (repeat != -1) |
834 | if (repeat != -1) |
791 | pl->count = repeat; |
835 | pl->count = repeat; |
792 | |
836 | |
793 | if ((len - 4) >= MAX_BUF) |
837 | if ((len - 4) >= MAX_BUF) |
794 | len = MAX_BUF - 5; |
838 | len = MAX_BUF - 5; |
795 | |
839 | |
796 | strncpy ((char *) command, (char *) buf + 6, len - 4); |
840 | strncpy ((char *) command, (char *) buf + 6, len - 4); |
797 | command[len - 4] = '\0'; |
841 | command[len - 4] = 0; |
798 | |
|
|
799 | /* The following should never happen with a proper or honest client. |
|
|
800 | * Therefore, the error message doesn't have to be too clear - if |
|
|
801 | * someone is playing with a hacked/non working client, this gives them |
|
|
802 | * an idea of the problem, but they deserve what they get |
|
|
803 | */ |
|
|
804 | if (pl->state != ST_PLAYING) |
|
|
805 | { |
|
|
806 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "You can not issue commands - state is not ST_PLAYING (%s)", buf); |
|
|
807 | return; |
|
|
808 | } |
|
|
809 | |
842 | |
810 | /* This should not happen anymore. */ |
843 | /* This should not happen anymore. */ |
811 | if (pl->ob->speed_left < -1.0) |
844 | if (pl->ob->speed_left < -1.0) |
812 | LOG (llevError, "Player has negative time - shouldn't do command.\n"); |
845 | LOG (llevError, "Player has negative time - shouldn't do command.\n"); |
813 | |
846 | |