… | |
… | |
38 | * esrv_map_new starts updating the map |
38 | * esrv_map_new starts updating the map |
39 | * |
39 | * |
40 | * esrv_map_setbelow allows filling in all of the faces for the map. |
40 | * esrv_map_setbelow allows filling in all of the faces for the map. |
41 | * if a face has not already been sent to the client, it is sent now. |
41 | * if a face has not already been sent to the client, it is sent now. |
42 | * |
42 | * |
43 | * mapcellchanged, compactlayer, compactstack, perform the map compressing |
|
|
44 | * operations |
|
|
45 | * |
|
|
46 | * esrv_map_doneredraw finishes the map update, and ships across the |
|
|
47 | * map updates. |
|
|
48 | * |
|
|
49 | */ |
43 | */ |
50 | |
44 | |
51 | #include <global.h> |
45 | #include <global.h> |
52 | #include <sproto.h> |
46 | #include <sproto.h> |
53 | |
47 | |
54 | #include <newclient.h> |
|
|
55 | #include <newserver.h> |
|
|
56 | #include <living.h> |
48 | #include <living.h> |
57 | #include <commands.h> |
49 | #include <commands.h> |
58 | |
50 | |
59 | /* This block is basically taken from socket.c - I assume if it works there, |
51 | /* This block is basically taken from socket.c - I assume if it works there, |
60 | * it should work here. |
52 | * it should work here. |
… | |
… | |
63 | #include <sys/time.h> |
55 | #include <sys/time.h> |
64 | #include <sys/socket.h> |
56 | #include <sys/socket.h> |
65 | #include <netinet/in.h> |
57 | #include <netinet/in.h> |
66 | #include <netdb.h> |
58 | #include <netdb.h> |
67 | |
59 | |
68 | #ifdef HAVE_UNISTD_H |
|
|
69 | # include <unistd.h> |
60 | #include <unistd.h> |
70 | #endif |
|
|
71 | |
|
|
72 | #ifdef HAVE_SYS_TIME_H |
|
|
73 | # include <sys/time.h> |
61 | #include <sys/time.h> |
74 | #endif |
|
|
75 | |
62 | |
76 | #include "sounds.h" |
63 | #include "sounds.h" |
77 | |
64 | |
78 | /** |
65 | /** |
79 | * This table translates the attack numbers as used within the |
66 | * This table translates the attack numbers as used within the |
… | |
… | |
96 | -1, /* life stealing */ |
83 | -1, /* life stealing */ |
97 | -1 /* Disease - not fully done yet */ |
84 | -1 /* Disease - not fully done yet */ |
98 | }; |
85 | }; |
99 | |
86 | |
100 | static void |
87 | static void |
101 | socket_map_scroll (NewSocket * ns, int dx, int dy) |
88 | socket_map_scroll (client *ns, int dx, int dy) |
102 | { |
89 | { |
103 | struct Map newmap; |
90 | struct Map newmap; |
104 | int x, y, mx, my; |
91 | int x, y, mx, my; |
105 | |
92 | |
106 | { |
|
|
107 | char buf[MAXSOCKBUF]; |
|
|
108 | |
|
|
109 | sprintf (buf, "map_scroll %d %d", dx, dy); |
93 | ns->send_packet_printf ("map_scroll %d %d", dx, dy); |
110 | Write_String_To_Socket (ns, buf, strlen (buf)); |
|
|
111 | } |
|
|
112 | |
94 | |
113 | /* If we are using the Map1aCmd, we may in fact send |
95 | /* If we are using the Map1aCmd, we may in fact send |
114 | * head information that is outside the viewable map. |
96 | * head information that is outside the viewable map. |
115 | * So set the mx,my to the max value we want to |
97 | * So set the mx,my to the max value we want to |
116 | * look for. Removed code to do so - it caused extra |
98 | * look for. Removed code to do so - it caused extra |
… | |
… | |
156 | } |
138 | } |
157 | |
139 | |
158 | static void |
140 | static void |
159 | clear_map (player *pl) |
141 | clear_map (player *pl) |
160 | { |
142 | { |
161 | NewSocket & socket = pl->socket; |
|
|
162 | |
|
|
163 | memset (&socket.lastmap, 0, sizeof (socket.lastmap)); |
143 | memset (&pl->socket->lastmap, 0, sizeof (pl->socket->lastmap)); |
164 | |
144 | |
165 | if (socket.newmapcmd == 1) |
145 | if (pl->socket->newmapcmd == 1) |
166 | Write_String_To_Socket (&socket, "newmap", 6); |
146 | pl->socket->send_packet ("newmap"); |
167 | |
147 | |
168 | socket.update_look = 1; |
148 | pl->socket->floorbox_reset (); |
169 | socket.look_position = 0; |
|
|
170 | } |
149 | } |
171 | |
150 | |
172 | /** check for map change and send new map data */ |
151 | /** check for map change and send new map data */ |
173 | static void |
152 | static void |
174 | check_map_change (player *pl) |
153 | check_map_change (player *pl) |
175 | { |
154 | { |
176 | NewSocket & socket = pl->socket; |
155 | client &socket = *pl->socket; |
177 | object *ob = pl->ob; |
156 | object *ob = pl->ob; |
178 | char buf[MAX_BUF]; /* eauugggh */ |
157 | char buf[MAX_BUF]; /* eauugggh */ |
179 | |
158 | |
180 | if (socket.current_map != ob->map) |
159 | if (socket.current_map != ob->map) |
181 | { |
160 | { |
… | |
… | |
202 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, ob->map->path); |
181 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, ob->map->path); |
203 | } |
182 | } |
204 | else |
183 | else |
205 | snprintf (buf, MAX_BUF, "mapinfo current"); |
184 | snprintf (buf, MAX_BUF, "mapinfo current"); |
206 | |
185 | |
207 | Write_String_To_Socket (&socket, buf, strlen (buf)); |
186 | socket.send_packet (buf); |
208 | } |
187 | } |
209 | } |
188 | } |
210 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
189 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
211 | { |
190 | { |
212 | int dx = ob->x - socket.current_x; |
191 | int dx = ob->x - socket.current_x; |
… | |
… | |
215 | if (socket.buggy_mapscroll && (abs (dx) > 8 || abs (dy) > 8)) |
194 | if (socket.buggy_mapscroll && (abs (dx) > 8 || abs (dy) > 8)) |
216 | clear_map (pl); // current (<= 1.9.1) clients have unchecked buffer overflows |
195 | clear_map (pl); // current (<= 1.9.1) clients have unchecked buffer overflows |
217 | else |
196 | else |
218 | { |
197 | { |
219 | socket_map_scroll (&socket, ob->x - socket.current_x, ob->y - socket.current_y); |
198 | socket_map_scroll (&socket, ob->x - socket.current_x, ob->y - socket.current_y); |
220 | socket.update_look = 1; |
199 | socket.floorbox_reset (); |
221 | socket.look_position = 0; |
|
|
222 | } |
200 | } |
223 | } |
201 | } |
224 | |
202 | |
225 | socket.current_x = ob->x; |
203 | socket.current_x = ob->x; |
226 | socket.current_y = ob->y; |
204 | socket.current_y = ob->y; |
227 | } |
205 | } |
228 | |
206 | |
|
|
207 | /** |
|
|
208 | * RequestInfo is sort of a meta command. There is some specific |
|
|
209 | * request of information, but we call other functions to provide |
|
|
210 | * that information. |
|
|
211 | */ |
|
|
212 | void |
|
|
213 | RequestInfo (char *buf, int len, client * ns) |
|
|
214 | { |
|
|
215 | char *params = NULL, *cp; |
|
|
216 | |
|
|
217 | /* No match */ |
|
|
218 | char bigbuf[MAX_BUF]; |
|
|
219 | int slen; |
|
|
220 | |
|
|
221 | /* Set up replyinfo before we modify any of the buffers - this is used |
|
|
222 | * if we don't find a match. |
|
|
223 | */ |
|
|
224 | strcpy (bigbuf, "replyinfo "); |
|
|
225 | slen = strlen (bigbuf); |
|
|
226 | safe_strcat (bigbuf, buf, &slen, MAX_BUF); |
|
|
227 | |
|
|
228 | /* find the first space, make it null, and update the |
|
|
229 | * params pointer. |
|
|
230 | */ |
|
|
231 | for (cp = buf; *cp != '\0'; cp++) |
|
|
232 | if (*cp == ' ') |
|
|
233 | { |
|
|
234 | *cp = '\0'; |
|
|
235 | params = cp + 1; |
|
|
236 | break; |
|
|
237 | } |
|
|
238 | |
|
|
239 | if (!strcmp (buf, "image_info")) |
|
|
240 | send_image_info (ns, params); |
|
|
241 | else if (!strcmp (buf, "image_sums")) |
|
|
242 | send_image_sums (ns, params); |
|
|
243 | else if (!strcmp (buf, "skill_info")) |
|
|
244 | send_skill_info (ns, params); |
|
|
245 | else if (!strcmp (buf, "spell_paths")) |
|
|
246 | send_spell_paths (ns, params); |
|
|
247 | else |
|
|
248 | ns->send_packet (bigbuf, len); |
|
|
249 | } |
|
|
250 | |
229 | void |
251 | void |
230 | ExtCmd (char *buf, int len, player *pl) |
252 | ExtCmd (char *buf, int len, player *pl) |
231 | { |
253 | { |
232 | INVOKE_PLAYER (EXTCMD, pl, ARG_DATA (buf, len)); |
254 | INVOKE_PLAYER (EXTCMD, pl, ARG_DATA (buf, len)); |
|
|
255 | } |
|
|
256 | |
|
|
257 | void |
|
|
258 | ExtiCmd (char *buf, int len, client *ns) |
|
|
259 | { |
|
|
260 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
233 | } |
261 | } |
234 | |
262 | |
235 | void |
263 | void |
236 | MapInfoCmd (char *buf, int len, player *pl) |
264 | MapInfoCmd (char *buf, int len, player *pl) |
237 | { |
265 | { |
… | |
… | |
252 | buf += 8; |
280 | buf += 8; |
253 | |
281 | |
254 | // initial map and its origin |
282 | // initial map and its origin |
255 | maptile *map = pl->ob->map; |
283 | maptile *map = pl->ob->map; |
256 | sint16 dx, dy; |
284 | sint16 dx, dy; |
257 | int mapx = pl->socket.mapx / 2 - pl->ob->x; |
285 | int mapx = pl->socket->mapx / 2 - pl->ob->x; |
258 | int mapy = pl->socket.mapy / 2 - pl->ob->y; |
286 | int mapy = pl->socket->mapy / 2 - pl->ob->y; |
259 | int max_distance = 8; // limit maximum path length to something generous |
287 | int max_distance = 8; // limit maximum path length to something generous |
260 | |
288 | |
261 | while (*buf && map && max_distance) |
289 | while (*buf && map && max_distance) |
262 | { |
290 | { |
263 | int dir = *buf++; |
291 | int dir = *buf++; |
… | |
… | |
314 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
342 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
315 | } |
343 | } |
316 | else |
344 | else |
317 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
345 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
318 | |
346 | |
319 | Write_String_To_Socket (&pl->socket, bigbuf, strlen (bigbuf)); |
347 | pl->socket->send_packet (bigbuf); |
320 | } |
348 | } |
321 | |
349 | |
322 | /** This is the Setup cmd - easy first implementation */ |
350 | /** This is the Setup cmd - easy first implementation */ |
323 | void |
351 | void |
324 | SetUp (char *buf, int len, NewSocket * ns) |
352 | SetUp (char *buf, int len, client * ns) |
325 | { |
353 | { |
326 | int s, slen; |
354 | int s, slen; |
327 | char *cmd, *param, cmdback[HUGE_BUF]; |
355 | char *cmd, *param, cmdback[HUGE_BUF]; |
328 | |
356 | |
329 | /* run through the cmds of setup |
357 | /* run through the cmds of setup |
… | |
… | |
331 | * |
359 | * |
332 | * we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
360 | * we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
333 | * The client then must sort this out |
361 | * The client then must sort this out |
334 | */ |
362 | */ |
335 | |
363 | |
336 | LOG (llevInfo, "Get SetupCmd:: %s\n", buf); |
364 | //LOG (llevInfo, "Get SetupCmd:: %s\n", buf); |
|
|
365 | |
337 | strcpy (cmdback, "setup"); |
366 | strcpy (cmdback, "setup"); |
338 | for (s = 0; s < len;) |
367 | for (s = 0; s < len; ) |
339 | { |
368 | { |
340 | |
|
|
341 | cmd = &buf[s]; |
369 | cmd = &buf[s]; |
342 | |
370 | |
343 | /* find the next space, and put a null there */ |
371 | /* find the next space, and put a null there */ |
344 | for (; buf[s] && buf[s] != ' '; s++); |
372 | for (; buf[s] && buf[s] != ' '; s++) |
|
|
373 | ; |
|
|
374 | |
345 | buf[s++] = 0; |
375 | buf[s++] = 0; |
|
|
376 | |
346 | while (buf[s] == ' ') |
377 | while (buf[s] == ' ') |
347 | s++; |
378 | s++; |
348 | |
379 | |
349 | if (s >= len) |
380 | if (s >= len) |
350 | break; |
381 | break; |
351 | |
382 | |
352 | param = &buf[s]; |
383 | param = &buf[s]; |
353 | |
384 | |
354 | for (; buf[s] && buf[s] != ' '; s++); |
385 | for (; buf[s] && buf[s] != ' '; s++) |
|
|
386 | ; |
|
|
387 | |
355 | buf[s++] = 0; |
388 | buf[s++] = 0; |
|
|
389 | |
356 | while (buf[s] == ' ') |
390 | while (buf[s] == ' ') |
357 | s++; |
391 | s++; |
358 | |
392 | |
359 | slen = strlen (cmdback); |
393 | slen = strlen (cmdback); |
360 | safe_strcat (cmdback, " ", &slen, HUGE_BUF); |
394 | safe_strcat (cmdback, " ", &slen, HUGE_BUF); |
… | |
… | |
521 | * report a failure to the client. |
555 | * report a failure to the client. |
522 | */ |
556 | */ |
523 | safe_strcat (cmdback, "FALSE", &slen, HUGE_BUF); |
557 | safe_strcat (cmdback, "FALSE", &slen, HUGE_BUF); |
524 | } |
558 | } |
525 | } /* for processing all the setup commands */ |
559 | } /* for processing all the setup commands */ |
|
|
560 | |
526 | LOG (llevInfo, "SendBack SetupCmd:: %s\n", cmdback); |
561 | LOG (llevInfo, "SendBack SetupCmd:: %s\n", cmdback); |
527 | Write_String_To_Socket (ns, cmdback, strlen (cmdback)); |
562 | ns->send_packet (cmdback); |
528 | } |
563 | } |
529 | |
564 | |
530 | /** |
565 | /** |
531 | * The client has requested to be added to the game. |
566 | * The client has requested to be added to the game. |
532 | * This is what takes care of it. We tell the client how things worked out. |
567 | * This is what takes care of it. We tell the client how things worked out. |
533 | * I am not sure if this file is the best place for this function. however, |
568 | * I am not sure if this file is the best place for this function. however, |
534 | * it either has to be here or init_sockets needs to be exported. |
569 | * it either has to be here or init_sockets needs to be exported. |
535 | */ |
570 | */ |
536 | void |
571 | void |
537 | AddMeCmd (char *buf, int len, NewSocket * ns) |
572 | AddMeCmd (char *buf, int len, client * ns) |
538 | { |
573 | { |
539 | Settings oldsettings; |
574 | if (INVOKE_CLIENT (ADDME, ns)) |
|
|
575 | return; |
540 | |
576 | |
541 | oldsettings = settings; |
|
|
542 | if (ns->status != Ns_Add || add_player (ns)) |
577 | if (ns->pl || add_player (ns)) |
543 | { |
578 | ns->send_packet ("addme_failed"); |
544 | Write_String_To_Socket (ns, "addme_failed", 12); |
|
|
545 | } |
|
|
546 | else |
579 | else |
547 | { |
580 | ns->send_packet ("addme_success"); |
548 | /* Basically, the add_player copies the socket structure into |
|
|
549 | * the player structure, so this one (which is from init_sockets) |
|
|
550 | * is not needed anymore. The write below should still work, as the |
|
|
551 | * stuff in ns is still relevant. |
|
|
552 | */ |
|
|
553 | Write_String_To_Socket (ns, "addme_success", 13); |
|
|
554 | socket_info.nconns--; |
|
|
555 | ns->status = Ns_Avail; |
|
|
556 | } |
|
|
557 | settings = oldsettings; |
|
|
558 | } |
581 | } |
559 | |
582 | |
560 | /** Reply to ExtendedInfos command */ |
583 | /** Reply to ExtendedInfos command */ |
561 | void |
584 | void |
562 | ToggleExtendedInfos (char *buf, int len, NewSocket * ns) |
585 | ToggleExtendedInfos (char *buf, int len, client * ns) |
563 | { |
586 | { |
564 | char cmdback[MAX_BUF]; |
587 | char cmdback[MAX_BUF]; |
565 | char command[50]; |
588 | char command[50]; |
566 | int info, nextinfo; |
589 | int info, nextinfo; |
567 | |
590 | |
… | |
… | |
605 | { |
628 | { |
606 | strcat (cmdback, " "); |
629 | strcat (cmdback, " "); |
607 | strcat (cmdback, "smoothing"); |
630 | strcat (cmdback, "smoothing"); |
608 | } |
631 | } |
609 | |
632 | |
610 | Write_String_To_Socket (ns, cmdback, strlen (cmdback)); |
633 | ns->send_packet (cmdback); |
611 | } |
634 | } |
612 | |
635 | |
613 | /* |
636 | /* |
614 | #define MSG_TYPE_BOOK 1 |
637 | #define MSG_TYPE_BOOK 1 |
615 | #define MSG_TYPE_CARD 2 |
638 | #define MSG_TYPE_CARD 2 |
… | |
… | |
618 | #define MSG_TYPE_MONUMENT 5 |
641 | #define MSG_TYPE_MONUMENT 5 |
619 | #define MSG_TYPE_SCRIPTED_DIALOG 6*/ |
642 | #define MSG_TYPE_SCRIPTED_DIALOG 6*/ |
620 | |
643 | |
621 | /** Reply to ExtendedInfos command */ |
644 | /** Reply to ExtendedInfos command */ |
622 | void |
645 | void |
623 | ToggleExtendedText (char *buf, int len, NewSocket * ns) |
646 | ToggleExtendedText (char *buf, int len, client * ns) |
624 | { |
647 | { |
625 | char cmdback[MAX_BUF]; |
648 | char cmdback[MAX_BUF]; |
626 | char temp[10]; |
649 | char temp[10]; |
627 | char command[50]; |
650 | char command[50]; |
628 | int info, nextinfo, i, flag; |
651 | int info, nextinfo, i, flag; |
… | |
… | |
668 | strcat (cmdback, " "); |
691 | strcat (cmdback, " "); |
669 | snprintf (temp, sizeof (temp), "%d", i); |
692 | snprintf (temp, sizeof (temp), "%d", i); |
670 | strcat (cmdback, temp); |
693 | strcat (cmdback, temp); |
671 | } |
694 | } |
672 | |
695 | |
673 | Write_String_To_Socket (ns, cmdback, strlen (cmdback)); |
696 | ns->send_packet (cmdback); |
674 | } |
697 | } |
675 | |
698 | |
676 | /** |
699 | /** |
677 | * A lot like the old AskSmooth (in fact, now called by AskSmooth). |
700 | * A lot like the old AskSmooth (in fact, now called by AskSmooth). |
678 | * Basically, it makes no sense to wait for the client to request a |
701 | * Basically, it makes no sense to wait for the client to request a |
679 | * a piece of data from us that we know the client wants. So |
702 | * a piece of data from us that we know the client wants. So |
680 | * if we know the client wants it, might as well push it to the |
703 | * if we know the client wants it, might as well push it to the |
681 | * client. |
704 | * client. |
682 | */ |
705 | */ |
683 | static void |
706 | static void |
684 | SendSmooth (NewSocket * ns, uint16 face) |
707 | SendSmooth (client *ns, uint16 face) |
685 | { |
708 | { |
686 | uint16 smoothface; |
709 | uint16 smoothface; |
687 | |
710 | |
688 | /* If we can't find a face, return and set it so we won't try to send this |
711 | /* If we can't find a face, return and set it so we won't try to send this |
689 | * again. |
712 | * again. |
… | |
… | |
699 | if (!(ns->faces_sent[smoothface] & NS_FACESENT_FACE)) |
722 | if (!(ns->faces_sent[smoothface] & NS_FACESENT_FACE)) |
700 | esrv_send_face (ns, smoothface, 0); |
723 | esrv_send_face (ns, smoothface, 0); |
701 | |
724 | |
702 | ns->faces_sent[face] |= NS_FACESENT_SMOOTH; |
725 | ns->faces_sent[face] |= NS_FACESENT_SMOOTH; |
703 | |
726 | |
704 | SockList sl (MAXSOCKBUF); |
727 | packet sl ("smooth"); |
705 | |
728 | |
706 | sl << "smooth " |
|
|
707 | << uint16 (face) |
729 | sl << uint16 (face) |
708 | << uint16 (smoothface); |
730 | << uint16 (smoothface); |
709 | |
731 | |
710 | Send_With_Handling (ns, &sl); |
732 | ns->send_packet (sl); |
711 | sl.free (); |
|
|
712 | } |
733 | } |
713 | |
734 | |
714 | /** |
735 | /** |
715 | * Tells client the picture it has to use |
736 | * Tells client the picture it has to use |
716 | * to smooth a picture number given as argument. |
737 | * to smooth a picture number given as argument. |
717 | */ |
738 | */ |
718 | void |
739 | void |
719 | AskSmooth (char *buf, int len, NewSocket * ns) |
740 | AskSmooth (char *buf, int len, client *ns) |
720 | { |
741 | { |
721 | uint16 facenbr; |
742 | SendSmooth (ns, atoi (buf)); |
722 | |
|
|
723 | facenbr = atoi (buf); |
|
|
724 | SendSmooth (ns, facenbr); |
|
|
725 | } |
743 | } |
726 | |
744 | |
727 | /** |
745 | /** |
728 | * This handles the general commands from the client (ie, north, fire, cast, |
746 | * This handles the general commands from the client (ie, north, fire, cast, |
729 | * etc.) |
747 | * etc.) |
730 | */ |
748 | */ |
731 | void |
749 | void |
732 | PlayerCmd (char *buf, int len, player *pl) |
750 | PlayerCmd (char *buf, int len, player *pl) |
733 | { |
751 | { |
734 | |
|
|
735 | /* The following should never happen with a proper or honest client. |
|
|
736 | * Therefore, the error message doesn't have to be too clear - if |
|
|
737 | * someone is playing with a hacked/non working client, this gives them |
|
|
738 | * an idea of the problem, but they deserve what they get |
|
|
739 | */ |
|
|
740 | if (pl->state != ST_PLAYING) |
|
|
741 | { |
|
|
742 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "You can not issue commands - state is not ST_PLAYING (%s)", buf); |
|
|
743 | return; |
|
|
744 | } |
|
|
745 | /* Check if there is a count. In theory, a zero count could also be |
752 | /* Check if there is a count. In theory, a zero count could also be |
746 | * sent, so check for that also. |
753 | * sent, so check for that also. |
747 | */ |
754 | */ |
748 | if (atoi (buf) || buf[0] == '0') |
755 | if (atoi (buf) || buf[0] == '0') |
749 | { |
756 | { |
750 | pl->count = atoi ((char *) buf); |
757 | pl->count = atoi ((char *) buf); |
|
|
758 | |
751 | buf = strchr (buf, ' '); /* advance beyond the numbers */ |
759 | buf = strchr (buf, ' '); /* advance beyond the numbers */ |
752 | if (!buf) |
760 | if (!buf) |
753 | { |
|
|
754 | #ifdef ESRV_DEBUG |
|
|
755 | LOG (llevDebug, "PlayerCmd: Got count but no command.\n"); |
|
|
756 | #endif |
|
|
757 | return; |
761 | return; |
758 | } |
762 | |
759 | buf++; |
763 | buf++; |
760 | } |
764 | } |
761 | /* This should not happen anymore. */ |
765 | |
762 | if (pl->ob->speed_left < -1.0) |
|
|
763 | { |
|
|
764 | LOG (llevError, "Player has negative time - shouldn't do command.\n"); |
|
|
765 | } |
|
|
766 | /* In c_new.c */ |
|
|
767 | execute_newserver_command (pl->ob, (char *) buf); |
766 | execute_newserver_command (pl->ob, (char *) buf); |
|
|
767 | |
768 | /* Perhaps something better should be done with a left over count. |
768 | /* Perhaps something better should be done with a left over count. |
769 | * Cleaning up the input should probably be done first - all actions |
769 | * Cleaning up the input should probably be done first - all actions |
770 | * for the command that issued the count should be done before any other |
770 | * for the command that issued the count should be done before any other |
771 | * commands. |
771 | * commands. |
772 | */ |
772 | */ |
773 | |
|
|
774 | pl->count = 0; |
773 | pl->count = 0; |
775 | |
|
|
776 | } |
774 | } |
777 | |
775 | |
778 | |
776 | |
779 | /** |
777 | /** |
780 | * This handles the general commands from the client (ie, north, fire, cast, |
778 | * This handles the general commands from the client (ie, north, fire, cast, |
781 | * etc.). It is a lot like PlayerCmd above, but is called with the |
779 | * etc.). It is a lot like PlayerCmd above, but is called with the |
782 | * 'ncom' method which gives more information back to the client so it |
780 | * 'ncom' method which gives more information back to the client so it |
783 | * can throttle. |
781 | * can throttle. |
784 | */ |
782 | */ |
785 | void |
783 | void |
786 | NewPlayerCmd (uint8 * buf, int len, player *pl) |
784 | NewPlayerCmd (char *buf, int len, player *pl) |
787 | { |
785 | { |
788 | int time, repeat; |
|
|
789 | char command[MAX_BUF]; |
|
|
790 | short packet; |
|
|
791 | |
|
|
792 | if (len < 7) |
786 | if (len <= 6) |
793 | { |
787 | { |
794 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
788 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
795 | return; |
789 | return; |
796 | } |
790 | } |
797 | |
791 | |
798 | packet = GetShort_String (buf); |
792 | uint16 cmdid = net_uint16 ((uint8 *)buf); |
799 | repeat = GetInt_String (buf + 2); |
793 | sint32 repeat = net_sint32 ((uint8 *)buf + 2); |
|
|
794 | |
800 | /* -1 is special - no repeat, but don't update */ |
795 | /* -1 is special - no repeat, but don't update */ |
801 | if (repeat != -1) |
796 | if (repeat != -1) |
802 | pl->count = repeat; |
797 | pl->count = repeat; |
803 | |
798 | |
804 | if ((len - 4) >= MAX_BUF) |
799 | buf += 6; //len -= 6; |
805 | len = MAX_BUF - 5; |
|
|
806 | |
800 | |
807 | strncpy ((char *) command, (char *) buf + 6, len - 4); |
|
|
808 | command[len - 4] = '\0'; |
|
|
809 | |
|
|
810 | /* The following should never happen with a proper or honest client. |
|
|
811 | * Therefore, the error message doesn't have to be too clear - if |
|
|
812 | * someone is playing with a hacked/non working client, this gives them |
|
|
813 | * an idea of the problem, but they deserve what they get |
|
|
814 | */ |
|
|
815 | if (pl->state != ST_PLAYING) |
|
|
816 | { |
|
|
817 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "You can not issue commands - state is not ST_PLAYING (%s)", buf); |
|
|
818 | return; |
|
|
819 | } |
|
|
820 | |
|
|
821 | /* This should not happen anymore. */ |
|
|
822 | if (pl->ob->speed_left < -1.0) |
|
|
823 | LOG (llevError, "Player has negative time - shouldn't do command.\n"); |
|
|
824 | |
|
|
825 | /* In c_new.c */ |
|
|
826 | execute_newserver_command (pl->ob, (char *) command); |
801 | execute_newserver_command (pl->ob, buf); |
|
|
802 | |
827 | /* Perhaps something better should be done with a left over count. |
803 | /* Perhaps something better should be done with a left over count. |
828 | * Cleaning up the input should probably be done first - all actions |
804 | * Cleaning up the input should probably be done first - all actions |
829 | * for the command that issued the count should be done before any other |
805 | * for the command that issued the count should be done before any other |
830 | * commands. |
806 | * commands. |
831 | */ |
807 | */ |
832 | pl->count = 0; |
808 | pl->count = 0; |
833 | |
809 | |
|
|
810 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
834 | if (FABS (pl->ob->speed) < 0.001) |
811 | int time = FABS (pl->ob->speed) < 0.001 |
835 | time = MAX_TIME * 100; |
812 | ? time = MAX_TIME * 100 |
836 | else |
|
|
837 | time = (int) (MAX_TIME / FABS (pl->ob->speed)); |
813 | : time = (int) (MAX_TIME / FABS (pl->ob->speed)); |
838 | |
814 | |
839 | /* Send confirmation of command execution now */ |
815 | /* Send confirmation of command execution now */ |
840 | |
816 | packet sl ("comc"); |
841 | SockList sl (MAXSOCKBUF); |
|
|
842 | sl << "comc " << uint16 (packet) << uint32 (time); |
817 | sl << uint16 (cmdid) << uint32 (time); |
843 | Send_With_Handling (&pl->socket, &sl); |
818 | pl->socket->send_packet (sl); |
844 | sl.free (); |
|
|
845 | } |
819 | } |
846 | |
|
|
847 | |
820 | |
848 | /** This is a reply to a previous query. */ |
821 | /** This is a reply to a previous query. */ |
849 | void |
822 | void |
850 | ReplyCmd (char *buf, int len, player *pl) |
823 | ReplyCmd (char *buf, int len, client *ns) |
851 | { |
824 | { |
|
|
825 | if (!ns->pl) |
|
|
826 | return; //TODO: depends on the exact reply we are after |
|
|
827 | //TODO: but right now, we always have a ns->pl |
|
|
828 | |
|
|
829 | player *pl = ns->pl; |
|
|
830 | |
852 | /* This is to synthesize how the data would be stored if it |
831 | /* This is to synthesize how the data would be stored if it |
853 | * was normally entered. A bit of a hack, and should be cleaned up |
832 | * was normally entered. A bit of a hack, and should be cleaned up |
854 | * once all the X11 code is removed from the server. |
833 | * once all the X11 code is removed from the server. |
855 | * |
834 | * |
856 | * We pass 13 to many of the functions because this way they |
835 | * We pass 13 to many of the functions because this way they |
857 | * think it was the carriage return that was entered, and the |
836 | * think it was the carriage return that was entered, and the |
858 | * function then does not try to do additional input. |
837 | * function then does not try to do additional input. |
… | |
… | |
861 | |
840 | |
862 | /* this avoids any hacking here */ |
841 | /* this avoids any hacking here */ |
863 | |
842 | |
864 | switch (pl->state) |
843 | switch (pl->state) |
865 | { |
844 | { |
866 | case ST_PLAYING: |
845 | case ST_PLAYING: |
867 | LOG (llevError, "Got reply message with ST_PLAYING input state\n"); |
846 | LOG (llevError, "Got reply message with ST_PLAYING input state\n"); |
868 | break; |
847 | break; |
869 | |
848 | |
870 | case ST_PLAY_AGAIN: |
849 | case ST_PLAY_AGAIN: |
871 | /* We can check this for return value (2==quit). Maybe we |
850 | /* We can check this for return value (2==quit). Maybe we |
872 | * should, and do something appropriate? |
851 | * should, and do something appropriate? |
873 | */ |
852 | */ |
874 | receive_play_again (pl->ob, buf[0]); |
853 | receive_play_again (pl->ob, buf[0]); |
875 | break; |
854 | break; |
876 | |
855 | |
877 | case ST_ROLL_STAT: |
856 | case ST_ROLL_STAT: |
878 | key_roll_stat (pl->ob, buf[0]); |
857 | key_roll_stat (pl->ob, buf[0]); |
879 | break; |
858 | break; |
880 | |
859 | |
881 | case ST_CHANGE_CLASS: |
860 | case ST_CHANGE_CLASS: |
882 | |
|
|
883 | key_change_class (pl->ob, buf[0]); |
861 | key_change_class (pl->ob, buf[0]); |
884 | break; |
862 | break; |
885 | |
863 | |
886 | case ST_CONFIRM_QUIT: |
864 | case ST_CONFIRM_QUIT: |
887 | key_confirm_quit (pl->ob, buf[0]); |
865 | key_confirm_quit (pl->ob, buf[0]); |
888 | break; |
866 | break; |
889 | |
867 | |
890 | case ST_CONFIGURE: |
868 | case ST_CONFIGURE: |
891 | LOG (llevError, "In client input handling, but into configure state\n"); |
869 | LOG (llevError, "In client input handling, but into configure state\n"); |
892 | pl->state = ST_PLAYING; |
870 | pl->state = ST_PLAYING; |
893 | break; |
871 | break; |
894 | |
872 | |
895 | case ST_GET_NAME: |
873 | case ST_GET_NAME: |
896 | receive_player_name (pl->ob, 13); |
874 | receive_player_name (pl->ob, 13); |
897 | break; |
875 | break; |
898 | |
876 | |
899 | case ST_GET_PASSWORD: |
877 | case ST_GET_PASSWORD: |
900 | case ST_CONFIRM_PASSWORD: |
878 | case ST_CONFIRM_PASSWORD: |
901 | receive_player_password (pl->ob, 13); |
879 | receive_player_password (pl->ob, 13); |
902 | break; |
880 | break; |
903 | |
881 | |
904 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
882 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
905 | receive_party_password (pl->ob, 13); |
883 | receive_party_password (pl->ob, 13); |
906 | break; |
884 | break; |
907 | |
885 | |
908 | default: |
886 | default: |
909 | LOG (llevError, "Unknown input state: %d\n", pl->state); |
887 | LOG (llevError, "Unknown input state: %d\n", pl->state); |
910 | } |
888 | } |
911 | } |
889 | } |
912 | |
890 | |
913 | /** |
891 | /** |
914 | * Client tells its version. If there is a mismatch, we close the |
892 | * Client tells its version. If there is a mismatch, we close the |
… | |
… | |
916 | * something older than the server. If we assume the client will be |
894 | * something older than the server. If we assume the client will be |
917 | * backwards compatible, having it be a later version should not be a |
895 | * backwards compatible, having it be a later version should not be a |
918 | * problem. |
896 | * problem. |
919 | */ |
897 | */ |
920 | void |
898 | void |
921 | VersionCmd (char *buf, int len, NewSocket * ns) |
899 | VersionCmd (char *buf, int len, client * ns) |
922 | { |
900 | { |
923 | char *cp; |
|
|
924 | char version_warning[256]; |
|
|
925 | |
|
|
926 | if (!buf) |
901 | if (!buf) |
927 | { |
902 | { |
928 | LOG (llevError, "CS: received corrupted version command\n"); |
903 | LOG (llevError, "CS: received corrupted version command\n"); |
929 | return; |
904 | return; |
930 | } |
905 | } |
931 | |
906 | |
932 | ns->cs_version = atoi (buf); |
907 | ns->cs_version = atoi (buf); |
933 | ns->sc_version = ns->cs_version; |
908 | ns->sc_version = ns->cs_version; |
|
|
909 | |
|
|
910 | LOG (llevDebug, "connection from client <%s>\n", buf); |
|
|
911 | |
|
|
912 | |
|
|
913 | //TODO: should log here just for statistics |
|
|
914 | |
934 | if (VERSION_CS != ns->cs_version) |
915 | //if (VERSION_CS != ns->cs_version) |
935 | { |
916 | // unchecked; |
936 | #ifdef ESRV_DEBUG |
917 | |
937 | LOG (llevDebug, "CS: csversion mismatch (%d,%d)\n", VERSION_CS, ns->cs_version); |
|
|
938 | #endif |
|
|
939 | } |
|
|
940 | cp = strchr (buf + 1, ' '); |
918 | char *cp = strchr (buf + 1, ' '); |
941 | if (!cp) |
919 | if (!cp) |
942 | return; |
920 | return; |
|
|
921 | |
943 | ns->sc_version = atoi (cp); |
922 | ns->sc_version = atoi (cp); |
|
|
923 | |
944 | if (VERSION_SC != ns->sc_version) |
924 | //if (VERSION_SC != ns->sc_version) |
945 | { |
925 | // unchecked; |
946 | #ifdef ESRV_DEBUG |
926 | |
947 | LOG (llevDebug, "CS: scversion mismatch (%d,%d)\n", VERSION_SC, ns->sc_version); |
|
|
948 | #endif |
|
|
949 | } |
|
|
950 | cp = strchr (cp + 1, ' '); |
927 | cp = strchr (cp + 1, ' '); |
|
|
928 | |
951 | if (cp) |
929 | if (cp) |
952 | { |
930 | { |
953 | LOG (llevDebug, "CS: connection from client of type <%s>, ip %s\n", cp, ns->host); |
931 | assign (ns->version, cp + 1); |
954 | |
932 | |
955 | snprintf (ns->client, sizeof (ns->client), "%s", cp + 1); |
|
|
956 | |
|
|
957 | /* This is first implementation - i skip all beta DX clients with it |
|
|
958 | * Add later stuff here for other clients |
|
|
959 | */ |
|
|
960 | |
|
|
961 | /* these are old dxclients */ |
|
|
962 | /* Version 1024 added support for singular + plural name values - |
|
|
963 | * requiing this minimal value reduces complexity of that code, and it |
|
|
964 | * has been around for a long time. |
|
|
965 | */ |
|
|
966 | if (ns->sc_version < 1026) |
933 | if (ns->sc_version < 1026) |
967 | { |
934 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
968 | sprintf (version_warning, "drawinfo %d %s", NDI_RED, |
|
|
969 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
935 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
970 | Write_String_To_Socket (ns, version_warning, strlen (version_warning)); |
|
|
971 | } |
|
|
972 | |
|
|
973 | } |
936 | } |
974 | } |
937 | } |
975 | |
938 | |
976 | /** sound related functions. */ |
939 | /** sound related functions. */ |
977 | |
|
|
978 | void |
940 | void |
979 | SetSound (char *buf, int len, NewSocket * ns) |
941 | SetSound (char *buf, int len, client * ns) |
980 | { |
942 | { |
981 | ns->sound = atoi (buf); |
943 | ns->sound = atoi (buf); |
982 | } |
944 | } |
983 | |
945 | |
984 | /** client wants the map resent */ |
946 | /** client wants the map resent */ |
985 | |
947 | |
986 | void |
948 | void |
987 | MapRedrawCmd (char *buf, int len, player *pl) |
949 | MapRedrawCmd (char *buf, int len, player *pl) |
988 | { |
950 | { |
989 | |
|
|
990 | /* This function is currently disabled; just clearing the map state results in |
951 | /* This function is currently disabled; just clearing the map state results in |
991 | * display errors. It should clear the cache and send a newmap command. |
952 | * display errors. It should clear the cache and send a newmap command. |
992 | * Unfortunately this solution does not work because some client versions send |
953 | * Unfortunately this solution does not work because some client versions send |
993 | * a mapredraw command after receiving a newmap command. |
954 | * a mapredraw command after receiving a newmap command. |
994 | */ |
955 | */ |
995 | #if 0 |
|
|
996 | /* Okay, this is MAJOR UGLY. but the only way I know how to |
|
|
997 | * clear the "cache" |
|
|
998 | */ |
|
|
999 | memset (&pl->socket.lastmap, 0, sizeof (struct Map)); |
|
|
1000 | draw_client_map (pl->ob); |
|
|
1001 | #endif |
|
|
1002 | } |
956 | } |
1003 | |
957 | |
1004 | /** |
958 | /** |
1005 | * Moves an object (typically, container to inventory). |
959 | * Moves an object (typically, container to inventory). |
1006 | * syntax is: move (to) (tag) (nrof) |
960 | * syntax is: move (to) (tag) (nrof) |
… | |
… | |
1009 | MoveCmd (char *buf, int len, player *pl) |
963 | MoveCmd (char *buf, int len, player *pl) |
1010 | { |
964 | { |
1011 | int vals[3], i; |
965 | int vals[3], i; |
1012 | |
966 | |
1013 | /* A little funky here. We only cycle for 2 records, because |
967 | /* A little funky here. We only cycle for 2 records, because |
1014 | * we obviously am not going to find a space after the third |
968 | * we obviously are not going to find a space after the third |
1015 | * record. Perhaps we should just replace this with a |
969 | * record. Perhaps we should just replace this with a |
1016 | * sscanf? |
970 | * sscanf? |
1017 | */ |
971 | */ |
1018 | for (i = 0; i < 2; i++) |
972 | for (i = 0; i < 2; i++) |
1019 | { |
973 | { |
1020 | vals[i] = atoi (buf); |
974 | vals[i] = atoi (buf); |
|
|
975 | |
1021 | if (!(buf = strchr (buf, ' '))) |
976 | if (!(buf = strchr (buf, ' '))) |
1022 | { |
977 | { |
1023 | LOG (llevError, "Incomplete move command: %s\n", buf); |
978 | LOG (llevError, "Incomplete move command: %s\n", buf); |
1024 | return; |
979 | return; |
1025 | } |
980 | } |
|
|
981 | |
1026 | buf++; |
982 | buf++; |
1027 | } |
983 | } |
|
|
984 | |
1028 | vals[2] = atoi (buf); |
985 | vals[2] = atoi (buf); |
1029 | |
986 | |
1030 | /* LOG(llevDebug,"Move item %d (nrof=%d) to %d.\n", vals[1], vals[2], vals[0]);*/ |
987 | /* LOG(llevDebug,"Move item %d (nrof=%d) to %d.\n", vals[1], vals[2], vals[0]);*/ |
1031 | esrv_move_object (pl->ob, vals[0], vals[1], vals[2]); |
988 | esrv_move_object (pl->ob, vals[0], vals[1], vals[2]); |
1032 | } |
989 | } |
1033 | |
|
|
1034 | |
|
|
1035 | |
990 | |
1036 | /****************************************************************************** |
991 | /****************************************************************************** |
1037 | * |
992 | * |
1038 | * Start of commands the server sends to the client. |
993 | * Start of commands the server sends to the client. |
1039 | * |
994 | * |
… | |
… | |
1042 | /** |
997 | /** |
1043 | * Asks the client to query the user. This way, the client knows |
998 | * Asks the client to query the user. This way, the client knows |
1044 | * it needs to send something back (vs just printing out a message) |
999 | * it needs to send something back (vs just printing out a message) |
1045 | */ |
1000 | */ |
1046 | void |
1001 | void |
1047 | send_query (NewSocket * ns, uint8 flags, char *text) |
1002 | send_query (client *ns, uint8 flags, char *text) |
1048 | { |
1003 | { |
1049 | char buf[MAX_BUF]; |
|
|
1050 | |
|
|
1051 | sprintf (buf, "query %d %s", flags, text ? text : ""); |
1004 | ns->send_packet_printf ("query %d %s", flags, text ? text : ""); |
1052 | Write_String_To_Socket (ns, buf, strlen (buf)); |
|
|
1053 | } |
1005 | } |
1054 | |
1006 | |
1055 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
1007 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
1056 | Old = New; \ |
1008 | Old = New; \ |
1057 | sl << uint8 (Type) << uint64 (New); \ |
1009 | sl << uint8 (Type) << uint64 (New); \ |
… | |
… | |
1087 | esrv_update_stats (player *pl) |
1039 | esrv_update_stats (player *pl) |
1088 | { |
1040 | { |
1089 | char buf[MAX_BUF]; |
1041 | char buf[MAX_BUF]; |
1090 | uint16 flags; |
1042 | uint16 flags; |
1091 | |
1043 | |
1092 | SockList sl (MAXSOCKBUF); |
1044 | packet sl ("stats"); |
1093 | sl << "stats "; |
|
|
1094 | |
1045 | |
1095 | if (pl->ob != NULL) |
1046 | if (pl->ob) |
1096 | { |
1047 | { |
1097 | AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); |
1048 | AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); |
1098 | AddIfShort (pl->last_stats.maxhp, pl->ob->stats.maxhp, CS_STAT_MAXHP); |
1049 | AddIfShort (pl->last_stats.maxhp, pl->ob->stats.maxhp, CS_STAT_MAXHP); |
1099 | AddIfShort (pl->last_stats.sp, pl->ob->stats.sp, CS_STAT_SP); |
1050 | AddIfShort (pl->last_stats.sp, pl->ob->stats.sp, CS_STAT_SP); |
1100 | AddIfShort (pl->last_stats.maxsp, pl->ob->stats.maxsp, CS_STAT_MAXSP); |
1051 | AddIfShort (pl->last_stats.maxsp, pl->ob->stats.maxsp, CS_STAT_MAXSP); |
… | |
… | |
1107 | AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX); |
1058 | AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX); |
1108 | AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); |
1059 | AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); |
1109 | AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); |
1060 | AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); |
1110 | } |
1061 | } |
1111 | |
1062 | |
1112 | if (pl->socket.exp64) |
1063 | if (pl->socket->exp64) |
1113 | { |
|
|
1114 | uint8 s; |
|
|
1115 | |
|
|
1116 | for (s = 0; s < NUM_SKILLS; s++) |
1064 | for (int s = 0; s < NUM_SKILLS; s++) |
1117 | { |
|
|
1118 | if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) |
1065 | if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) |
1119 | { |
1066 | { |
1120 | /* Always send along the level if exp changes. This is only |
1067 | /* Always send along the level if exp changes. This is only |
1121 | * 1 extra byte, but keeps processing simpler. |
1068 | * 1 extra byte, but keeps processing simpler. |
1122 | */ |
1069 | */ |
1123 | sl << uint8 (s + CS_STAT_SKILLINFO) |
1070 | sl << uint8 (s + CS_STAT_SKILLINFO) |
1124 | << uint8 (pl->last_skill_ob[s]->level) |
1071 | << uint8 (pl->last_skill_ob[s]->level) |
1125 | << uint64 (pl->last_skill_ob[s]->stats.exp); |
1072 | << uint64 (pl->last_skill_ob[s]->stats.exp); |
1126 | |
1073 | |
1127 | pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; |
1074 | pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; |
1128 | } |
1075 | } |
1129 | } |
|
|
1130 | } |
|
|
1131 | |
1076 | |
1132 | if (pl->socket.exp64) |
1077 | if (pl->socket->exp64) |
1133 | { AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64) } |
1078 | { AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64) } |
1134 | else |
1079 | else |
1135 | { AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP) } |
1080 | { AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP) } |
1136 | |
1081 | |
1137 | AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); |
1082 | AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); |
… | |
… | |
1150 | if (pl->run_on) |
1095 | if (pl->run_on) |
1151 | flags |= SF_RUNON; |
1096 | flags |= SF_RUNON; |
1152 | |
1097 | |
1153 | AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS); |
1098 | AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS); |
1154 | |
1099 | |
1155 | if (pl->socket.sc_version < 1025) |
1100 | if (pl->socket->sc_version < 1025) |
1156 | { AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
1101 | { AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
1157 | else |
1102 | else |
1158 | { |
|
|
1159 | int i; |
|
|
1160 | |
|
|
1161 | for (i = 0; i < NROFATTACKS; i++) |
1103 | for (int i = 0; i < NROFATTACKS; i++) |
1162 | { |
1104 | { |
1163 | /* Skip ones we won't send */ |
1105 | /* Skip ones we won't send */ |
1164 | if (atnr_cs_stat[i] == -1) |
1106 | if (atnr_cs_stat[i] == -1) |
1165 | continue; |
1107 | continue; |
1166 | |
1108 | |
1167 | AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]); |
1109 | AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]); |
1168 | } |
1110 | } |
1169 | } |
|
|
1170 | |
1111 | |
1171 | if (pl->socket.monitor_spells) |
1112 | if (pl->socket->monitor_spells) |
1172 | { |
1113 | { |
1173 | AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1114 | AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1174 | AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL); |
1115 | AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL); |
1175 | AddIfInt (pl->last_path_denied, pl->ob->path_denied, CS_STAT_SPELL_DENY); |
1116 | AddIfInt (pl->last_path_denied, pl->ob->path_denied, CS_STAT_SPELL_DENY); |
1176 | } |
1117 | } |
1177 | |
1118 | |
1178 | rangetostring (pl->ob, buf); /* we want use the new fire & run system in new client */ |
1119 | rangetostring (pl->ob, buf); /* we want use the new fire & run system in new client */ |
1179 | AddIfString (pl->socket.stats.range, buf, CS_STAT_RANGE); |
1120 | AddIfString (pl->socket->stats.range, buf, CS_STAT_RANGE); |
1180 | set_title (pl->ob, buf); |
1121 | set_title (pl->ob, buf); |
1181 | AddIfString (pl->socket.stats.title, buf, CS_STAT_TITLE); |
1122 | AddIfString (pl->socket->stats.title, buf, CS_STAT_TITLE); |
1182 | |
1123 | |
1183 | /* Only send it away if we have some actual data */ |
1124 | /* Only send it away if we have some actual data */ |
1184 | if (sl.len > 6) |
1125 | if (sl.length () > 6) |
1185 | { |
1126 | pl->socket->send_packet (sl); |
1186 | #ifdef ESRV_DEBUG |
|
|
1187 | LOG (llevDebug, "Sending stats command, %d bytes long.\n", sl.len); |
|
|
1188 | #endif |
|
|
1189 | Send_With_Handling (&pl->socket, &sl); |
|
|
1190 | } |
|
|
1191 | |
|
|
1192 | sl.free (); |
|
|
1193 | } |
1127 | } |
1194 | |
1128 | |
1195 | /** |
1129 | /** |
1196 | * Tells the client that here is a player it should start using. |
1130 | * Tells the client that here is a player it should start using. |
1197 | */ |
1131 | */ |
1198 | void |
1132 | void |
1199 | esrv_new_player (player *pl, uint32 weight) |
1133 | esrv_new_player (player *pl, uint32 weight) |
1200 | { |
1134 | { |
1201 | pl->last_weight = weight; |
1135 | pl->last_weight = weight; |
1202 | |
1136 | |
1203 | SockList sl (MAXSOCKBUF); |
1137 | packet sl ("player"); |
1204 | sl << "player "; |
|
|
1205 | |
1138 | |
1206 | sl << uint32 (pl->ob->count) |
1139 | sl << uint32 (pl->ob->count) |
1207 | << uint32 (weight) |
1140 | << uint32 (weight) |
1208 | << uint32 (pl->ob->face->number) |
1141 | << uint32 (pl->ob->face->number) |
1209 | << data8 (pl->ob->name); |
1142 | << data8 (pl->ob->name); |
1210 | |
1143 | |
1211 | Send_With_Handling (&pl->socket, &sl); |
1144 | pl->socket->send_packet (sl); |
1212 | sl.free (); |
|
|
1213 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1145 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1214 | } |
1146 | } |
1215 | |
1147 | |
1216 | /** |
1148 | /** |
1217 | * Need to send an animation sequence to the client. |
1149 | * Need to send an animation sequence to the client. |
… | |
… | |
1219 | * sent them the face yet (this can become quite costly in terms of |
1151 | * sent them the face yet (this can become quite costly in terms of |
1220 | * how much we are sending - on the other hand, this should only happen |
1152 | * how much we are sending - on the other hand, this should only happen |
1221 | * when the player logs in and picks stuff up. |
1153 | * when the player logs in and picks stuff up. |
1222 | */ |
1154 | */ |
1223 | void |
1155 | void |
1224 | esrv_send_animation (NewSocket * ns, short anim_num) |
1156 | esrv_send_animation (client * ns, short anim_num) |
1225 | { |
1157 | { |
1226 | int i; |
|
|
1227 | |
|
|
1228 | /* Do some checking on the anim_num we got. Note that the animations |
1158 | /* Do some checking on the anim_num we got. Note that the animations |
1229 | * are added in contigous order, so if the number is in the valid |
1159 | * are added in contigous order, so if the number is in the valid |
1230 | * range, it must be a valid animation. |
1160 | * range, it must be a valid animation. |
1231 | */ |
1161 | */ |
1232 | if (anim_num < 0 || anim_num > num_animations) |
1162 | if (anim_num < 0 || anim_num > num_animations) |
1233 | { |
1163 | { |
1234 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
1164 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
1235 | return; |
1165 | return; |
1236 | } |
1166 | } |
1237 | |
1167 | |
1238 | SockList sl (MAXSOCKBUF); |
1168 | packet sl ("anim"); |
1239 | |
1169 | |
1240 | sl << "anim " |
|
|
1241 | << uint16 (anim_num) |
1170 | sl << uint16 (anim_num) |
1242 | << uint16 (0); /* flags - not used right now */ |
1171 | << uint16 (0); /* flags - not used right now */ |
1243 | |
1172 | |
1244 | /* Build up the list of faces. Also, send any information (ie, the |
1173 | /* Build up the list of faces. Also, send any information (ie, the |
1245 | * the face itself) down to the client. |
1174 | * the face itself) down to the client. |
1246 | */ |
1175 | */ |
1247 | for (i = 0; i < animations[anim_num].num_animations; i++) |
1176 | for (int i = 0; i < animations[anim_num].num_animations; i++) |
1248 | { |
1177 | { |
1249 | if (!(ns->faces_sent[animations[anim_num].faces[i]] & NS_FACESENT_FACE)) |
1178 | if (!(ns->faces_sent[animations[anim_num].faces[i]] & NS_FACESENT_FACE)) |
1250 | esrv_send_face (ns, animations[anim_num].faces[i], 0); |
1179 | esrv_send_face (ns, animations[anim_num].faces[i], 0); |
|
|
1180 | |
1251 | sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ |
1181 | sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ |
1252 | } |
1182 | } |
1253 | |
1183 | |
1254 | Send_With_Handling (ns, &sl); |
1184 | ns->send_packet (sl); |
1255 | sl.free (); |
|
|
1256 | |
1185 | |
1257 | ns->anims_sent[anim_num] = 1; |
1186 | ns->anims_sent[anim_num] = 1; |
1258 | } |
1187 | } |
1259 | |
1188 | |
1260 | |
1189 | |
… | |
… | |
1267 | /** |
1196 | /** |
1268 | * This adds face_num to a map cell at x,y. If the client doesn't have |
1197 | * This adds face_num to a map cell at x,y. If the client doesn't have |
1269 | * the face yet, we will also send it. |
1198 | * the face yet, we will also send it. |
1270 | */ |
1199 | */ |
1271 | static void |
1200 | static void |
1272 | esrv_map_setbelow (NewSocket * ns, int x, int y, short face_num, struct Map *newmap) |
1201 | esrv_map_setbelow (client * ns, int x, int y, short face_num, struct Map *newmap) |
1273 | { |
1202 | { |
1274 | if (newmap->cells[x][y].count >= MAP_LAYERS) |
1203 | if (newmap->cells[x][y].count >= MAP_LAYERS) |
1275 | { |
1204 | { |
|
|
1205 | //TODO: one or the other, can't both have abort and return, verify and act |
1276 | LOG (llevError, "Too many faces in map cell %d %d\n", x, y); |
1206 | LOG (llevError, "Too many faces in map cell %d %d\n", x, y); |
1277 | return; |
1207 | return; |
1278 | abort (); |
1208 | abort (); |
1279 | } |
1209 | } |
1280 | |
1210 | |
… | |
… | |
1282 | newmap->cells[x][y].count++; |
1212 | newmap->cells[x][y].count++; |
1283 | |
1213 | |
1284 | if (!(ns->faces_sent[face_num] & NS_FACESENT_FACE)) |
1214 | if (!(ns->faces_sent[face_num] & NS_FACESENT_FACE)) |
1285 | esrv_send_face (ns, face_num, 0); |
1215 | esrv_send_face (ns, face_num, 0); |
1286 | } |
1216 | } |
1287 | |
|
|
1288 | struct LayerCell |
|
|
1289 | { |
|
|
1290 | uint16 xy; |
|
|
1291 | short face; |
|
|
1292 | }; |
|
|
1293 | |
|
|
1294 | struct MapLayer |
|
|
1295 | { |
|
|
1296 | int count; |
|
|
1297 | struct LayerCell lcells[MAP_CLIENT_X * MAP_CLIENT_Y]; |
|
|
1298 | }; |
|
|
1299 | |
|
|
1300 | /** Checkes if map cells have changed */ |
|
|
1301 | static int |
|
|
1302 | mapcellchanged (NewSocket * ns, int i, int j, struct Map *newmap) |
|
|
1303 | { |
|
|
1304 | int k; |
|
|
1305 | |
|
|
1306 | if (ns->lastmap.cells[i][j].count != newmap->cells[i][j].count) |
|
|
1307 | return 1; |
|
|
1308 | for (k = 0; k < newmap->cells[i][j].count; k++) |
|
|
1309 | { |
|
|
1310 | if (ns->lastmap.cells[i][j].faces[k] != newmap->cells[i][j].faces[k]) |
|
|
1311 | { |
|
|
1312 | return 1; |
|
|
1313 | } |
|
|
1314 | } |
|
|
1315 | return 0; |
|
|
1316 | } |
|
|
1317 | |
|
|
1318 | /** |
|
|
1319 | * Basically, what this does is pack the data into layers. |
|
|
1320 | * cnum is the client number, cur is the the buffer we put all of |
|
|
1321 | * this data into. we return the end of the data. layers is |
|
|
1322 | * how many layers of data we should back. |
|
|
1323 | */ |
|
|
1324 | static uint8 * |
|
|
1325 | compactlayer (NewSocket * ns, unsigned char *cur, int numlayers, struct Map *newmap) |
|
|
1326 | { |
|
|
1327 | int x, y, k; |
|
|
1328 | int face; |
|
|
1329 | unsigned char *fcur; |
|
|
1330 | struct MapLayer layers[MAP_LAYERS]; |
|
|
1331 | |
|
|
1332 | for (k = 0; k < MAP_LAYERS; k++) |
|
|
1333 | layers[k].count = 0; |
|
|
1334 | fcur = cur; |
|
|
1335 | for (x = 0; x < ns->mapx; x++) |
|
|
1336 | { |
|
|
1337 | for (y = 0; y < ns->mapy; y++) |
|
|
1338 | { |
|
|
1339 | if (!mapcellchanged (ns, x, y, newmap)) |
|
|
1340 | continue; |
|
|
1341 | if (newmap->cells[x][y].count == 0) |
|
|
1342 | { |
|
|
1343 | *cur = x * ns->mapy + y; /* mark empty space */ |
|
|
1344 | cur++; |
|
|
1345 | continue; |
|
|
1346 | } |
|
|
1347 | for (k = 0; k < newmap->cells[x][y].count; k++) |
|
|
1348 | { |
|
|
1349 | layers[k].lcells[layers[k].count].xy = x * ns->mapy + y; |
|
|
1350 | layers[k].lcells[layers[k].count].face = newmap->cells[x][y].faces[k]; |
|
|
1351 | layers[k].count++; |
|
|
1352 | } |
|
|
1353 | } |
|
|
1354 | } |
|
|
1355 | /* If no data, return now. */ |
|
|
1356 | if (fcur == cur && layers[0].count == 0) |
|
|
1357 | return cur; |
|
|
1358 | *cur = 255; /* mark end of explicitly cleared cells */ |
|
|
1359 | cur++; |
|
|
1360 | /* First pack by layers. */ |
|
|
1361 | for (k = 0; k < numlayers; k++) |
|
|
1362 | { |
|
|
1363 | if (layers[k].count == 0) |
|
|
1364 | break; /* once a layer is entirely empty, no layer below it can |
|
|
1365 | have anything in it either */ |
|
|
1366 | /* Pack by entries in thie layer */ |
|
|
1367 | for (x = 0; x < layers[k].count;) |
|
|
1368 | { |
|
|
1369 | fcur = cur; |
|
|
1370 | *cur = layers[k].lcells[x].face >> 8; |
|
|
1371 | cur++; |
|
|
1372 | *cur = layers[k].lcells[x].face & 0xFF; |
|
|
1373 | cur++; |
|
|
1374 | face = layers[k].lcells[x].face; |
|
|
1375 | /* Now, we back the redundant data into 1 byte xy pairings */ |
|
|
1376 | for (y = x; y < layers[k].count; y++) |
|
|
1377 | { |
|
|
1378 | if (layers[k].lcells[y].face == face) |
|
|
1379 | { |
|
|
1380 | *cur = (uint8) layers[k].lcells[y].xy; |
|
|
1381 | cur++; |
|
|
1382 | layers[k].lcells[y].face = -1; |
|
|
1383 | } |
|
|
1384 | } |
|
|
1385 | *(cur - 1) = *(cur - 1) | 128; /* mark for end of xy's; 11*11 < 128 */ |
|
|
1386 | /* forward over the now redundant data */ |
|
|
1387 | while (x < layers[k].count && layers[k].lcells[x].face == -1) |
|
|
1388 | x++; |
|
|
1389 | } |
|
|
1390 | *fcur = *fcur | 128; /* mark for end of faces at this layer */ |
|
|
1391 | } |
|
|
1392 | return cur; |
|
|
1393 | } |
|
|
1394 | |
|
|
1395 | static void |
|
|
1396 | esrv_map_doneredraw (NewSocket * ns, struct Map *newmap) |
|
|
1397 | { |
|
|
1398 | static long frames, bytes, tbytes, tframes; |
|
|
1399 | char *cur; |
|
|
1400 | |
|
|
1401 | SockList sl (MAXSOCKBUF); |
|
|
1402 | sl << "map "; |
|
|
1403 | |
|
|
1404 | cur = (char *) compactlayer (ns, (unsigned char *) sl.buf + sl.len, MAP_LAYERS, newmap); |
|
|
1405 | sl.len = cur - (char *) sl.buf; |
|
|
1406 | |
|
|
1407 | /* LOG(llevDebug, "Sending map command.\n");*/ |
|
|
1408 | |
|
|
1409 | if (sl.len > (int) strlen ("map ") || ns->sent_scroll) |
|
|
1410 | { |
|
|
1411 | /* All of this is just accounting stuff */ |
|
|
1412 | if (tframes > 100) |
|
|
1413 | tframes = tbytes = 0; |
|
|
1414 | |
|
|
1415 | tframes++; |
|
|
1416 | frames++; |
|
|
1417 | tbytes += sl.len; |
|
|
1418 | bytes += sl.len; |
|
|
1419 | memcpy (&ns->lastmap, newmap, sizeof (struct Map)); |
|
|
1420 | Send_With_Handling (ns, &sl); |
|
|
1421 | ns->sent_scroll = 0; |
|
|
1422 | } |
|
|
1423 | |
|
|
1424 | sl.free (); |
|
|
1425 | } |
|
|
1426 | |
|
|
1427 | |
1217 | |
1428 | /** Clears a map cell */ |
1218 | /** Clears a map cell */ |
1429 | static void |
1219 | static void |
1430 | map_clearcell (struct MapCell *cell, int face0, int face1, int face2, int count) |
1220 | map_clearcell (struct MapCell *cell, int face0, int face1, int face2, int count) |
1431 | { |
1221 | { |
… | |
… | |
1442 | #define MAX_LAYERS 3 |
1232 | #define MAX_LAYERS 3 |
1443 | |
1233 | |
1444 | /* Using a global really isn't a good approach, but saves the over head of |
1234 | /* Using a global really isn't a good approach, but saves the over head of |
1445 | * allocating and deallocating such a block of data each time run through, |
1235 | * allocating and deallocating such a block of data each time run through, |
1446 | * and saves the space of allocating this in the socket object when we only |
1236 | * and saves the space of allocating this in the socket object when we only |
1447 | * need it for this cycle. If the serve is ever threaded, this needs to be |
1237 | * need it for this cycle. If the server is ever threaded, this needs to be |
1448 | * re-examined. |
1238 | * re-examined. |
1449 | */ |
1239 | */ |
1450 | |
|
|
1451 | static object *heads[MAX_HEAD_POS * MAX_HEAD_POS * MAX_LAYERS]; |
1240 | static object *heads[MAX_HEAD_POS * MAX_HEAD_POS * MAX_LAYERS]; |
1452 | |
1241 | |
1453 | /** |
1242 | /** |
1454 | * Returns true if any of the heads for this |
1243 | * Returns true if any of the heads for this |
1455 | * space is set. Returns false if all are blank - this is used |
1244 | * space is set. Returns false if all are blank - this is used |
1456 | * for empty space checking. |
1245 | * for empty space checking. |
1457 | */ |
1246 | */ |
1458 | static inline int |
1247 | static inline int |
1459 | have_head (int ax, int ay) |
1248 | have_head (int ax, int ay) |
1460 | { |
1249 | { |
1461 | |
|
|
1462 | if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS] || |
1250 | if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS] || |
1463 | heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + 1] || heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + 2]) |
1251 | heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + 1] || heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + 2]) |
1464 | return 1; |
1252 | return 1; |
|
|
1253 | |
1465 | return 0; |
1254 | return 0; |
1466 | } |
1255 | } |
1467 | |
1256 | |
1468 | /** |
1257 | /** |
1469 | * check_head is a bit simplistic version of update_space below. |
1258 | * check_head is a bit simplistic version of update_space below. |
1470 | * basically, it only checks the that the head on space ax,ay at layer |
1259 | * basically, it only checks the that the head on space ax,ay at layer |
1471 | * needs to get sent - if so, it adds the data, sending the head |
1260 | * needs to get sent - if so, it adds the data, sending the head |
1472 | * if needed, and returning 1. If this no data needs to get |
1261 | * if needed, and returning 1. If this no data needs to get |
1473 | * sent, it returns zero. |
1262 | * sent, it returns zero. |
1474 | */ |
1263 | */ |
1475 | static int |
1264 | static int |
1476 | check_head (SockList &sl, NewSocket &ns, int ax, int ay, int layer) |
1265 | check_head (packet &sl, client &ns, int ax, int ay, int layer) |
1477 | { |
1266 | { |
1478 | short face_num; |
1267 | short face_num; |
1479 | |
1268 | |
1480 | if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]) |
1269 | if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]) |
1481 | face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number; |
1270 | face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number; |
1482 | else |
1271 | else |
1483 | face_num = 0; |
1272 | face_num = 0; |
1484 | |
1273 | |
1485 | if (face_num != ns.lastmap.cells[ax][ay].faces[layer]) |
1274 | if (face_num != ns.lastmap.cells[ax][ay].faces[layer]) |
1486 | { |
1275 | { |
1487 | SockList_AddShort (&sl, face_num); |
1276 | sl << uint16 (face_num); |
1488 | if (face_num && !(ns.faces_sent[face_num] & NS_FACESENT_FACE)) |
1277 | if (face_num && !(ns.faces_sent[face_num] & NS_FACESENT_FACE)) |
1489 | esrv_send_face (&ns, face_num, 0); |
1278 | esrv_send_face (&ns, face_num, 0); |
1490 | |
1279 | |
1491 | heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer] = NULL; |
1280 | heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer] = NULL; |
1492 | ns.lastmap.cells[ax][ay].faces[layer] = face_num; |
1281 | ns.lastmap.cells[ax][ay].faces[layer] = face_num; |
… | |
… | |
1513 | * numbers the spaces differently - I think this was a leftover from |
1302 | * numbers the spaces differently - I think this was a leftover from |
1514 | * the map command, where the faces stack up. Sinces that is no longer |
1303 | * the map command, where the faces stack up. Sinces that is no longer |
1515 | * the case, it seems to make more sense to have these layer values |
1304 | * the case, it seems to make more sense to have these layer values |
1516 | * actually match. |
1305 | * actually match. |
1517 | */ |
1306 | */ |
1518 | |
|
|
1519 | static int |
1307 | static int |
1520 | update_space (SockList &sl, NewSocket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
1308 | update_space (packet &sl, client &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
1521 | { |
1309 | { |
1522 | object *ob, *head; |
1310 | object *ob, *head; |
1523 | uint16 face_num; |
1311 | uint16 face_num; |
1524 | int bx, by, i; |
1312 | int bx, by, i; |
1525 | |
1313 | |
… | |
… | |
1738 | * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ |
1526 | * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ |
1739 | * take. |
1527 | * take. |
1740 | */ |
1528 | */ |
1741 | |
1529 | |
1742 | static inline int |
1530 | static inline int |
1743 | update_smooth (SockList &sl, NewSocket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
1531 | update_smooth (packet &sl, client &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
1744 | { |
1532 | { |
1745 | object *ob; |
1533 | object *ob; |
1746 | int smoothlevel; /* old face_num; */ |
1534 | int smoothlevel; /* old face_num; */ |
1747 | |
1535 | |
1748 | ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); |
1536 | ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); |
… | |
… | |
1782 | * Returns the size of a data for a map square as returned by |
1570 | * Returns the size of a data for a map square as returned by |
1783 | * mapextended. There are CLIENTMAPX*CLIENTMAPY*LAYERS entries |
1571 | * mapextended. There are CLIENTMAPX*CLIENTMAPY*LAYERS entries |
1784 | * available. |
1572 | * available. |
1785 | */ |
1573 | */ |
1786 | int |
1574 | int |
1787 | getExtendedMapInfoSize (NewSocket * ns) |
1575 | getExtendedMapInfoSize (client * ns) |
1788 | { |
1576 | { |
1789 | int result = 0; |
1577 | int result = 0; |
1790 | |
1578 | |
1791 | if (ns->ext_mapinfos) |
1579 | if (ns->ext_mapinfos) |
1792 | { |
1580 | { |
1793 | if (ns->EMI_smooth) |
1581 | if (ns->EMI_smooth) |
1794 | result += 1; /*One byte for smoothlevel */ |
1582 | result += 1; /*One byte for smoothlevel */ |
1795 | } |
1583 | } |
|
|
1584 | |
1796 | return result; |
1585 | return result; |
1797 | } |
1586 | } |
1798 | |
1587 | |
1799 | /** |
1588 | /** |
1800 | * This function uses the new map1 protocol command to send the map |
1589 | * This function uses the new map1 protocol command to send the map |
… | |
… | |
1828 | uint8 eentrysize; |
1617 | uint8 eentrysize; |
1829 | uint16 ewhatstart, ewhatflag; |
1618 | uint16 ewhatstart, ewhatflag; |
1830 | uint8 extendedinfos; |
1619 | uint8 extendedinfos; |
1831 | maptile *m; |
1620 | maptile *m; |
1832 | |
1621 | |
1833 | NewSocket &socket = pl->contr->socket; |
1622 | client &socket = *pl->contr->socket; |
1834 | |
1623 | |
1835 | check_map_change (pl->contr); |
1624 | check_map_change (pl->contr); |
1836 | |
1625 | |
1837 | SockList sl (MAXSOCKBUF); |
|
|
1838 | SockList esl (MAXSOCKBUF); |
|
|
1839 | |
|
|
1840 | sl << (socket.mapmode == Map1Cmd ? "map1 " : "map1a "); |
1626 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
|
|
1627 | packet esl; |
|
|
1628 | |
1841 | startlen = sl.len; |
1629 | startlen = sl.length (); |
1842 | |
1630 | |
1843 | /*Extendedmapinfo structure initialisation */ |
1631 | /*Extendedmapinfo structure initialisation */ |
1844 | if (socket.ext_mapinfos) |
1632 | if (socket.ext_mapinfos) |
1845 | { |
1633 | { |
1846 | extendedinfos = EMI_NOREDRAW; |
1634 | extendedinfos = EMI_NOREDRAW; |
1847 | |
1635 | |
1848 | if (socket.EMI_smooth) |
1636 | if (socket.EMI_smooth) |
1849 | extendedinfos |= EMI_SMOOTH; |
1637 | extendedinfos |= EMI_SMOOTH; |
1850 | |
1638 | |
1851 | ewhatstart = esl.len; |
1639 | ewhatstart = esl.length (); |
1852 | ewhatflag = extendedinfos; /*The EMI_NOREDRAW bit |
1640 | ewhatflag = extendedinfos; /*The EMI_NOREDRAW bit |
1853 | could need to be taken away */ |
1641 | could need to be taken away */ |
1854 | eentrysize = getExtendedMapInfoSize (&socket); |
1642 | eentrysize = getExtendedMapInfoSize (&socket); |
1855 | esl << "mapextended " |
1643 | esl << "mapextended " |
1856 | << uint8 (extendedinfos) |
1644 | << uint8 (extendedinfos) |
1857 | << uint8 (eentrysize); |
1645 | << uint8 (eentrysize); |
|
|
1646 | |
1858 | estartlen = esl.len; |
1647 | estartlen = esl.length (); |
1859 | } |
1648 | } |
1860 | else |
1649 | else |
1861 | { |
1650 | { |
1862 | /* suppress compiler warnings */ |
1651 | /* suppress compiler warnings */ |
1863 | ewhatstart = 0; |
1652 | ewhatstart = 0; |
… | |
… | |
1888 | for (y = pl->y - socket.mapy / 2; y < max_y; y++, ay++) |
1677 | for (y = pl->y - socket.mapy / 2; y < max_y; y++, ay++) |
1889 | { |
1678 | { |
1890 | ax = 0; |
1679 | ax = 0; |
1891 | for (x = pl->x - socket.mapx / 2; x < max_x; x++, ax++) |
1680 | for (x = pl->x - socket.mapx / 2; x < max_x; x++, ax++) |
1892 | { |
1681 | { |
1893 | |
|
|
1894 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1682 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1895 | |
1683 | |
1896 | /* If this space is out of the normal viewable area, we only check |
1684 | /* If this space is out of the normal viewable area, we only check |
1897 | * the heads value ax or ay will only be greater than what |
1685 | * the heads value ax or ay will only be greater than what |
1898 | * the client wants if using the map1a command - this is because |
1686 | * the client wants if using the map1a command - this is because |
… | |
… | |
1901 | */ |
1689 | */ |
1902 | if (ax >= socket.mapx || ay >= socket.mapy) |
1690 | if (ax >= socket.mapx || ay >= socket.mapy) |
1903 | { |
1691 | { |
1904 | int i, got_one; |
1692 | int i, got_one; |
1905 | |
1693 | |
1906 | oldlen = sl.len; |
1694 | oldlen = sl.length (); |
1907 | |
1695 | |
1908 | sl << uint16 (mask); |
1696 | sl << uint16 (mask); |
1909 | |
1697 | |
1910 | if (check_head (sl, socket, ax, ay, 2)) mask |= 0x4; |
1698 | if (check_head (sl, socket, ax, ay, 2)) mask |= 0x4; |
1911 | if (check_head (sl, socket, ax, ay, 1)) mask |= 0x2; |
1699 | if (check_head (sl, socket, ax, ay, 1)) mask |= 0x2; |
… | |
… | |
1915 | * actually need to send that - just the coordinates |
1703 | * actually need to send that - just the coordinates |
1916 | * with no faces tells the client to blank out the |
1704 | * with no faces tells the client to blank out the |
1917 | * space. |
1705 | * space. |
1918 | */ |
1706 | */ |
1919 | got_one = 0; |
1707 | got_one = 0; |
1920 | for (i = oldlen + 2; i < sl.len; i++) |
1708 | for (i = oldlen + 2; i < sl.length (); i++) |
1921 | if (sl.buf[i]) |
1709 | if (sl[i]) |
1922 | got_one = 1; |
1710 | got_one = 1; |
1923 | |
1711 | |
1924 | if (got_one && (mask & 0xf)) |
1712 | if (got_one && (mask & 0xf)) |
1925 | sl.buf[oldlen + 1] = mask & 0xff; |
1713 | sl[oldlen + 1] = mask & 0xff; |
1926 | else |
1714 | else |
1927 | { /*either all faces blank, either no face at all */ |
1715 | { /*either all faces blank, either no face at all */ |
1928 | if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates */ |
1716 | if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates */ |
1929 | sl.len = oldlen + 2; |
1717 | sl.reset (oldlen + 2); |
1930 | else |
1718 | else |
1931 | sl.len = oldlen; |
1719 | sl.reset (oldlen); |
1932 | } |
1720 | } |
1933 | |
1721 | |
1934 | /*What concerns extendinfos, nothing to be done for now |
1722 | /*What concerns extendinfos, nothing to be done for now |
1935 | * (perhaps effects layer later) |
1723 | * (perhaps effects layer later) |
1936 | */ |
1724 | */ |
… | |
… | |
1966 | |
1754 | |
1967 | /* This block deals with spaces that are not visible for whatever |
1755 | /* This block deals with spaces that are not visible for whatever |
1968 | * reason. Still may need to send the head for this space. |
1756 | * reason. Still may need to send the head for this space. |
1969 | */ |
1757 | */ |
1970 | |
1758 | |
1971 | oldlen = sl.len; |
1759 | oldlen = sl.length (); |
1972 | |
1760 | |
1973 | sl << uint16 (mask); |
1761 | sl << uint16 (mask); |
1974 | |
1762 | |
1975 | if (lastcell.count != -1) |
1763 | if (lastcell.count != -1) |
1976 | need_send = 1; |
1764 | need_send = 1; |
… | |
… | |
1996 | |
1784 | |
1997 | map_clearcell (&lastcell, 0, 0, 0, count); |
1785 | map_clearcell (&lastcell, 0, 0, 0, count); |
1998 | } |
1786 | } |
1999 | |
1787 | |
2000 | if ((mask & 0xf) || need_send) |
1788 | if ((mask & 0xf) || need_send) |
2001 | sl.buf[oldlen + 1] = mask & 0xff; |
1789 | sl[oldlen + 1] = mask & 0xff; |
2002 | else |
1790 | else |
2003 | sl.len = oldlen; |
1791 | sl.reset (oldlen); |
2004 | } |
1792 | } |
2005 | else |
1793 | else |
2006 | { |
1794 | { |
2007 | /* In this block, the space is visible or there are head objects |
1795 | /* In this block, the space is visible or there are head objects |
2008 | * we need to send. |
1796 | * we need to send. |
… | |
… | |
2010 | |
1798 | |
2011 | /* Rather than try to figure out what everything that we might |
1799 | /* Rather than try to figure out what everything that we might |
2012 | * need to send is, then form the packet after that, |
1800 | * need to send is, then form the packet after that, |
2013 | * we presume that we will in fact form a packet, and update |
1801 | * we presume that we will in fact form a packet, and update |
2014 | * the bits by what we do actually send. If we send nothing, |
1802 | * the bits by what we do actually send. If we send nothing, |
2015 | * we just back out sl.len to the old value, and no harm |
1803 | * we just back out sl.length () to the old value, and no harm |
2016 | * is done. |
1804 | * is done. |
2017 | * I think this is simpler than doing a bunch of checks to see |
1805 | * I think this is simpler than doing a bunch of checks to see |
2018 | * what if anything we need to send, setting the bits, then |
1806 | * what if anything we need to send, setting the bits, then |
2019 | * doing those checks again to add the real data. |
1807 | * doing those checks again to add the real data. |
2020 | */ |
1808 | */ |
2021 | oldlen = sl.len; |
1809 | oldlen = sl.length (); |
2022 | mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1810 | mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
2023 | eoldlen = esl.len; |
1811 | eoldlen = esl.length (); |
2024 | emask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1812 | emask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
2025 | sl << uint16 (mask); |
1813 | sl << uint16 (mask); |
2026 | |
1814 | |
2027 | if (socket.ext_mapinfos) |
1815 | if (socket.ext_mapinfos) |
2028 | esl << uint16 (emask); |
1816 | esl << uint16 (emask); |
… | |
… | |
2036 | mask |= 0x8; |
1824 | mask |= 0x8; |
2037 | |
1825 | |
2038 | if (socket.extmap) |
1826 | if (socket.extmap) |
2039 | { |
1827 | { |
2040 | *last_ext |= 0x80; |
1828 | *last_ext |= 0x80; |
2041 | last_ext = sl.buf + sl.len; |
1829 | last_ext = &sl[sl.length ()]; |
2042 | sl << uint8 (d); |
1830 | sl << uint8 (d); |
2043 | } |
1831 | } |
2044 | else |
1832 | else |
2045 | sl << uint8 (255 - 64 * d); |
1833 | sl << uint8 (255 - 64 * d); |
2046 | } |
1834 | } |
… | |
… | |
2080 | { |
1868 | { |
2081 | lastcell.stat_hp = stat_hp; |
1869 | lastcell.stat_hp = stat_hp; |
2082 | |
1870 | |
2083 | mask |= 0x8; |
1871 | mask |= 0x8; |
2084 | *last_ext |= 0x80; |
1872 | *last_ext |= 0x80; |
2085 | last_ext = sl.buf + sl.len; |
1873 | last_ext = &sl[sl.length ()]; |
2086 | |
1874 | |
2087 | sl << uint8 (5) << uint8 (stat_hp); |
1875 | sl << uint8 (5) << uint8 (stat_hp); |
2088 | |
1876 | |
2089 | if (stat_width > 1) |
1877 | if (stat_width > 1) |
2090 | { |
1878 | { |
2091 | *last_ext |= 0x80; |
1879 | *last_ext |= 0x80; |
2092 | last_ext = sl.buf + sl.len; |
1880 | last_ext = &sl[sl.length ()]; |
2093 | |
1881 | |
2094 | sl << uint8 (6) << uint8 (stat_width); |
1882 | sl << uint8 (6) << uint8 (stat_width); |
2095 | } |
1883 | } |
2096 | } |
1884 | } |
2097 | |
1885 | |
… | |
… | |
2099 | { |
1887 | { |
2100 | lastcell.player = player; |
1888 | lastcell.player = player; |
2101 | |
1889 | |
2102 | mask |= 0x8; |
1890 | mask |= 0x8; |
2103 | *last_ext |= 0x80; |
1891 | *last_ext |= 0x80; |
2104 | last_ext = sl.buf + sl.len; |
1892 | last_ext = &sl[sl.length ()]; |
2105 | |
1893 | |
2106 | sl << uint8 (0x47) << uint8 (8) << (uint64)player; |
1894 | sl << uint8 (0x47) << uint8 (8) << (uint64)player; |
2107 | } |
1895 | } |
2108 | |
1896 | |
2109 | if (lastcell.flags != flags) |
1897 | if (lastcell.flags != flags) |
2110 | { |
1898 | { |
2111 | lastcell.flags = flags; |
1899 | lastcell.flags = flags; |
2112 | |
1900 | |
2113 | mask |= 0x8; |
1901 | mask |= 0x8; |
2114 | *last_ext |= 0x80; |
1902 | *last_ext |= 0x80; |
2115 | last_ext = sl.buf + sl.len; |
1903 | last_ext = &sl[sl.length ()]; |
2116 | |
1904 | |
2117 | sl << uint8 (8) << uint8 (flags); |
1905 | sl << uint8 (8) << uint8 (flags); |
2118 | } |
1906 | } |
2119 | } |
1907 | } |
2120 | |
1908 | |
… | |
… | |
2162 | * space by checking the mask. If so, update the mask. |
1950 | * space by checking the mask. If so, update the mask. |
2163 | * if not, reset the len to that from before adding the mask |
1951 | * if not, reset the len to that from before adding the mask |
2164 | * value, so we don't send those bits. |
1952 | * value, so we don't send those bits. |
2165 | */ |
1953 | */ |
2166 | if (mask & 0xf) |
1954 | if (mask & 0xf) |
2167 | sl.buf[oldlen + 1] = mask & 0xff; |
1955 | sl[oldlen + 1] = mask & 0xff; |
2168 | else |
1956 | else |
2169 | sl.len = oldlen; |
1957 | sl.reset (oldlen); |
2170 | |
1958 | |
2171 | if (emask & 0xf) |
1959 | if (emask & 0xf) |
2172 | esl.buf[eoldlen + 1] = emask & 0xff; |
1960 | esl[eoldlen + 1] = emask & 0xff; |
2173 | else |
1961 | else |
2174 | esl.len = eoldlen; |
1962 | esl.reset (eoldlen); |
2175 | } /* else this is a viewable space */ |
1963 | } /* else this is a viewable space */ |
2176 | } /* for x loop */ |
1964 | } /* for x loop */ |
2177 | } /* for y loop */ |
1965 | } /* for y loop */ |
2178 | |
1966 | |
2179 | /* Verify that we in fact do need to send this */ |
1967 | /* Verify that we in fact do need to send this */ |
2180 | if (socket.ext_mapinfos) |
1968 | if (socket.ext_mapinfos) |
2181 | { |
1969 | { |
2182 | if (!(sl.len > startlen || socket.sent_scroll)) |
1970 | if (!(sl.length () > startlen || socket.sent_scroll)) |
2183 | { |
1971 | { |
2184 | /* No map data will follow, so don't say the client |
1972 | /* No map data will follow, so don't say the client |
2185 | * it doesn't need draw! |
1973 | * it doesn't need draw! |
2186 | */ |
1974 | */ |
2187 | ewhatflag &= (~EMI_NOREDRAW); |
1975 | ewhatflag &= (~EMI_NOREDRAW); |
2188 | esl.buf[ewhatstart + 1] = ewhatflag & 0xff; |
1976 | esl[ewhatstart + 1] = ewhatflag & 0xff; |
2189 | } |
1977 | } |
2190 | |
1978 | |
2191 | if (esl.len > estartlen) |
1979 | if (esl.length () > estartlen) |
2192 | Send_With_Handling (&socket, &esl); |
1980 | socket.send_packet (esl); |
2193 | } |
1981 | } |
2194 | |
1982 | |
2195 | if (sl.len > startlen || socket.sent_scroll) |
1983 | if (sl.length () > startlen || socket.sent_scroll) |
2196 | { |
1984 | { |
2197 | Send_With_Handling (&socket, &sl); |
1985 | socket.send_packet (sl); |
2198 | socket.sent_scroll = 0; |
1986 | socket.sent_scroll = 0; |
2199 | } |
1987 | } |
2200 | |
|
|
2201 | sl.free (); |
|
|
2202 | esl.free (); |
|
|
2203 | } |
1988 | } |
2204 | |
1989 | |
2205 | /** |
1990 | /** |
2206 | * Draws client map. |
1991 | * Draws client map. |
2207 | */ |
1992 | */ |
… | |
… | |
2231 | if (pm == NULL || pm->in_memory != MAP_IN_MEMORY) |
2016 | if (pm == NULL || pm->in_memory != MAP_IN_MEMORY) |
2232 | return; |
2017 | return; |
2233 | |
2018 | |
2234 | memset (&newmap, 0, sizeof (struct Map)); |
2019 | memset (&newmap, 0, sizeof (struct Map)); |
2235 | |
2020 | |
2236 | for (j = (pl->y - pl->contr->socket.mapy / 2); j < (pl->y + (pl->contr->socket.mapy + 1) / 2); j++) |
2021 | for (j = (pl->y - pl->contr->socket->mapy / 2); j < (pl->y + (pl->contr->socket->mapy + 1) / 2); j++) |
2237 | { |
|
|
2238 | for (i = (pl->x - pl->contr->socket.mapx / 2); i < (pl->x + (pl->contr->socket.mapx + 1) / 2); i++) |
2022 | for (i = (pl->x - pl->contr->socket->mapx / 2); i < (pl->x + (pl->contr->socket->mapx + 1) / 2); i++) |
2239 | { |
2023 | { |
2240 | ax = i; |
2024 | ax = i; |
2241 | ay = j; |
2025 | ay = j; |
2242 | m = pm; |
2026 | m = pm; |
2243 | mflags = get_map_flags (m, &m, ax, ay, &ax, &ay); |
2027 | mflags = get_map_flags (m, &m, ax, ay, &ax, &ay); |
|
|
2028 | |
2244 | if (mflags & P_OUT_OF_MAP) |
2029 | if (mflags & P_OUT_OF_MAP) |
2245 | continue; |
2030 | continue; |
2246 | if (mflags & P_NEED_UPDATE) |
2031 | |
2247 | update_position (m, ax, ay); |
|
|
2248 | /* If a map is visible to the player, we don't want to swap it out |
2032 | /* If a map is visible to the player, we don't want to swap it out |
2249 | * just to reload it. This should really call something like |
2033 | * just to reload it. This should really call something like |
2250 | * swap_map, but this is much more efficient and 'good enough' |
2034 | * swap_map, but this is much more efficient and 'good enough' |
2251 | */ |
2035 | */ |
2252 | if (mflags & P_NEW_MAP) |
2036 | if (mflags & P_NEW_MAP) |
2253 | m->timeout = 50; |
2037 | m->timeout = 50; |
2254 | } |
2038 | } |
2255 | } |
2039 | |
2256 | /* do LOS after calls to update_position */ |
2040 | /* do LOS after calls to update_position */ |
2257 | if (pl->contr->do_los) |
2041 | if (pl->contr->do_los) |
2258 | { |
2042 | { |
2259 | update_los (pl); |
2043 | update_los (pl); |
2260 | pl->contr->do_los = 0; |
2044 | pl->contr->do_los = 0; |
2261 | } |
2045 | } |
2262 | |
2046 | |
2263 | if (pl->contr->socket.mapmode == Map1Cmd || pl->contr->socket.mapmode == Map1aCmd) |
|
|
2264 | { |
|
|
2265 | /* Big maps need a different drawing mechanism to work */ |
2047 | /* Big maps need a different drawing mechanism to work */ |
2266 | draw_client_map1 (pl); |
2048 | draw_client_map1 (pl); |
2267 | return; |
|
|
2268 | } |
|
|
2269 | |
|
|
2270 | if (pl->invisible & (pl->invisible < 50 ? 4 : 1)) |
|
|
2271 | { |
|
|
2272 | esrv_map_setbelow (&pl->contr->socket, pl->contr->socket.mapx / 2, pl->contr->socket.mapy / 2, pl->face->number, &newmap); |
|
|
2273 | } |
|
|
2274 | |
|
|
2275 | /* j and i are the y and x coordinates of the real map (which is |
|
|
2276 | * basically some number of spaces around the player) |
|
|
2277 | * ax and ay are values from within the viewport (ie, 0, 0 is upper |
|
|
2278 | * left corner) and are thus disconnected from the map values. |
|
|
2279 | * Subtract 1 from the max values so that we properly handle cases where |
|
|
2280 | * player has specified an even map. Otherwise, we try to send them too |
|
|
2281 | * much, ie, if mapx is 10, we would try to send from -5 to 5, which is actually |
|
|
2282 | * 11 spaces. Now, we would send from -5 to 4, which is properly. If mapx is |
|
|
2283 | * odd, this still works fine. |
|
|
2284 | */ |
|
|
2285 | ay = 0; |
|
|
2286 | for (j = pl->y - pl->contr->socket.mapy / 2; j <= pl->y + (pl->contr->socket.mapy - 1) / 2; j++, ay++) |
|
|
2287 | { |
|
|
2288 | ax = 0; |
|
|
2289 | for (i = pl->x - pl->contr->socket.mapx / 2; i <= pl->x + (pl->contr->socket.mapx - 1) / 2; i++, ax++) |
|
|
2290 | { |
|
|
2291 | |
|
|
2292 | d = pl->contr->blocked_los[ax][ay]; |
|
|
2293 | /* note the out_of_map and d>3 checks are both within the same |
|
|
2294 | * negation check. |
|
|
2295 | */ |
|
|
2296 | nx = i; |
|
|
2297 | ny = j; |
|
|
2298 | m = get_map_from_coord (pm, &nx, &ny); |
|
|
2299 | if (m && d < 4) |
|
|
2300 | { |
|
|
2301 | face = GET_MAP_FACE (m, nx, ny, 0); |
|
|
2302 | floor2 = GET_MAP_FACE (m, nx, ny, 1); |
|
|
2303 | floor = GET_MAP_FACE (m, nx, ny, 2); |
|
|
2304 | |
|
|
2305 | /* If all is blank, send a blank face. */ |
|
|
2306 | if ((!face || face == blank_face) && (!floor2 || floor2 == blank_face) && (!floor || floor == blank_face)) |
|
|
2307 | { |
|
|
2308 | esrv_map_setbelow (&pl->contr->socket, ax, ay, blank_face->number, &newmap); |
|
|
2309 | } |
|
|
2310 | else |
|
|
2311 | { /* actually have something interesting */ |
|
|
2312 | /* send the darkness mask, if any. */ |
|
|
2313 | if (d && pl->contr->socket.darkness) |
|
|
2314 | esrv_map_setbelow (&pl->contr->socket, ax, ay, dark_faces[d - 1]->number, &newmap); |
|
|
2315 | |
|
|
2316 | if (face && face != blank_face) |
|
|
2317 | esrv_map_setbelow (&pl->contr->socket, ax, ay, face->number, &newmap); |
|
|
2318 | if (floor2 && floor2 != blank_face) |
|
|
2319 | esrv_map_setbelow (&pl->contr->socket, ax, ay, floor2->number, &newmap); |
|
|
2320 | if (floor && floor != blank_face) |
|
|
2321 | esrv_map_setbelow (&pl->contr->socket, ax, ay, floor->number, &newmap); |
|
|
2322 | } |
|
|
2323 | } /* Is a valid space */ |
|
|
2324 | } |
|
|
2325 | } |
|
|
2326 | |
|
|
2327 | esrv_map_doneredraw (&pl->contr->socket, &newmap); |
|
|
2328 | |
|
|
2329 | check_map_change (pl->contr); |
|
|
2330 | } |
2049 | } |
2331 | |
2050 | |
2332 | |
2051 | |
2333 | /*****************************************************************************/ |
2052 | /*****************************************************************************/ |
2334 | |
2053 | |
… | |
… | |
2340 | |
2059 | |
2341 | /*****************************************************************************/ |
2060 | /*****************************************************************************/ |
2342 | void |
2061 | void |
2343 | send_plugin_custom_message (object *pl, char *buf) |
2062 | send_plugin_custom_message (object *pl, char *buf) |
2344 | { |
2063 | { |
2345 | cs_write_string (&pl->contr->socket, buf, strlen (buf)); |
2064 | pl->contr->socket->send_packet (buf); |
2346 | } |
2065 | } |
2347 | |
2066 | |
2348 | /** |
2067 | /** |
2349 | * This sends the skill number to name mapping. We ignore |
2068 | * This sends the skill number to name mapping. We ignore |
2350 | * the params - we always send the same info no matter what. |
2069 | * the params - we always send the same info no matter what. |
2351 | */ |
2070 | */ |
2352 | void |
2071 | void |
2353 | send_skill_info (NewSocket *ns, char *params) |
2072 | send_skill_info (client *ns, char *params) |
2354 | { |
2073 | { |
2355 | SockList sl (MAXSOCKBUF); |
2074 | packet sl; |
2356 | sl << "replyinfo skill_info\n"; |
2075 | sl << "replyinfo skill_info\n"; |
2357 | |
2076 | |
2358 | for (int i = 1; i < NUM_SKILLS; i++) |
2077 | for (int i = 1; i < NUM_SKILLS; i++) |
2359 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); |
2078 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); |
2360 | |
2079 | |
2361 | if (sl.len >= MAXSOCKBUF) |
2080 | if (sl.length () >= MAXSOCKBUF) |
2362 | { |
2081 | { |
2363 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
2082 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
2364 | fatal (0); |
2083 | fatal (0); |
2365 | } |
2084 | } |
2366 | |
2085 | |
2367 | Send_With_Handling (ns, &sl); |
2086 | ns->send_packet (sl); |
2368 | sl.free (); |
|
|
2369 | } |
2087 | } |
2370 | |
2088 | |
2371 | /** |
2089 | /** |
2372 | * This sends the spell path to name mapping. We ignore |
2090 | * This sends the spell path to name mapping. We ignore |
2373 | * the params - we always send the same info no matter what. |
2091 | * the params - we always send the same info no matter what. |
2374 | */ |
2092 | */ |
2375 | void |
2093 | void |
2376 | send_spell_paths (NewSocket * ns, char *params) |
2094 | send_spell_paths (client * ns, char *params) |
2377 | { |
2095 | { |
2378 | SockList sl (MAXSOCKBUF); |
2096 | packet sl; |
2379 | |
2097 | |
2380 | sl << "replyinfo spell_paths\n"; |
2098 | sl << "replyinfo spell_paths\n"; |
2381 | |
2099 | |
2382 | for (int i = 0; i < NRSPELLPATHS; i++) |
2100 | for (int i = 0; i < NRSPELLPATHS; i++) |
2383 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
2101 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
2384 | |
2102 | |
2385 | if (sl.len >= MAXSOCKBUF) |
2103 | if (sl.length () >= MAXSOCKBUF) |
2386 | { |
2104 | { |
2387 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
2105 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
2388 | fatal (0); |
2106 | fatal (0); |
2389 | } |
2107 | } |
2390 | |
2108 | |
2391 | Send_With_Handling (ns, &sl); |
2109 | ns->send_packet (sl); |
2392 | sl.free (); |
|
|
2393 | } |
2110 | } |
2394 | |
2111 | |
2395 | /** |
2112 | /** |
2396 | * This looks for any spells the player may have that have changed their stats. |
2113 | * This looks for any spells the player may have that have changed their stats. |
2397 | * it then sends an updspell packet for each spell that has changed in this way |
2114 | * it then sends an updspell packet for each spell that has changed in this way |
2398 | */ |
2115 | */ |
2399 | void |
2116 | void |
2400 | esrv_update_spells (player *pl) |
2117 | esrv_update_spells (player *pl) |
2401 | { |
2118 | { |
2402 | if (!pl->socket.monitor_spells) |
2119 | if (!pl->socket->monitor_spells) |
2403 | return; |
2120 | return; |
2404 | |
2121 | |
2405 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
2122 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
2406 | { |
2123 | { |
2407 | if (spell->type == SPELL) |
2124 | if (spell->type == SPELL) |
… | |
… | |
2427 | flags |= UPD_SP_DAMAGE; |
2144 | flags |= UPD_SP_DAMAGE; |
2428 | } |
2145 | } |
2429 | |
2146 | |
2430 | if (flags) |
2147 | if (flags) |
2431 | { |
2148 | { |
2432 | SockList sl (MAXSOCKBUF); |
2149 | packet sl; |
2433 | |
2150 | |
2434 | sl << "updspell " |
2151 | sl << "updspell " |
2435 | << uint8 (flags) |
2152 | << uint8 (flags) |
2436 | << uint32 (spell->count); |
2153 | << uint32 (spell->count); |
2437 | |
2154 | |
2438 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
2155 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
2439 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
2156 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
2440 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
2157 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
2441 | |
2158 | |
2442 | Send_With_Handling (&pl->socket, &sl); |
2159 | pl->socket->send_packet (sl); |
2443 | sl.free (); |
|
|
2444 | } |
2160 | } |
2445 | } |
2161 | } |
2446 | } |
2162 | } |
2447 | } |
2163 | } |
2448 | |
2164 | |
2449 | void |
2165 | void |
2450 | esrv_remove_spell (player *pl, object *spell) |
2166 | esrv_remove_spell (player *pl, object *spell) |
2451 | { |
2167 | { |
2452 | if (!pl->socket.monitor_spells) |
2168 | if (!pl->socket->monitor_spells) |
2453 | return; |
2169 | return; |
2454 | |
2170 | |
2455 | if (!pl || !spell || spell->env != pl->ob) |
2171 | if (!pl || !spell || spell->env != pl->ob) |
2456 | { |
2172 | { |
2457 | LOG (llevError, "Invalid call to esrv_remove_spell"); |
2173 | LOG (llevError, "Invalid call to esrv_remove_spell"); |
2458 | return; |
2174 | return; |
2459 | } |
2175 | } |
2460 | |
2176 | |
2461 | SockList sl (MAXSOCKBUF); |
2177 | packet sl ("delspell"); |
2462 | |
2178 | |
2463 | sl << "delspell " |
|
|
2464 | << uint32 (spell->count); |
2179 | sl << uint32 (spell->count); |
2465 | |
2180 | |
2466 | Send_With_Handling (&pl->socket, &sl); |
2181 | pl->socket->send_packet (sl); |
2467 | sl.free (); |
|
|
2468 | } |
2182 | } |
2469 | |
2183 | |
2470 | /* appends the spell *spell to the Socklist we will send the data to. */ |
2184 | /* appends the spell *spell to the Socklist we will send the data to. */ |
2471 | static void |
2185 | static void |
2472 | append_spell (player *pl, SockList &sl, object *spell) |
2186 | append_spell (player *pl, packet &sl, object *spell) |
2473 | { |
2187 | { |
2474 | int len, i, skill = 0; |
2188 | int len, i, skill = 0; |
2475 | |
2189 | |
2476 | if (!(spell->name)) |
2190 | if (!(spell->name)) |
2477 | { |
2191 | { |
… | |
… | |
2520 | { |
2234 | { |
2521 | LOG (llevError, "esrv_add_spells, tried to add a spell to a NULL player"); |
2235 | LOG (llevError, "esrv_add_spells, tried to add a spell to a NULL player"); |
2522 | return; |
2236 | return; |
2523 | } |
2237 | } |
2524 | |
2238 | |
2525 | if (!pl->socket.monitor_spells) |
2239 | if (!pl->socket->monitor_spells) |
2526 | return; |
2240 | return; |
2527 | |
2241 | |
2528 | SockList sl (MAXSOCKBUF); |
2242 | packet sl ("addspell"); |
2529 | |
|
|
2530 | sl << "addspell "; |
|
|
2531 | |
2243 | |
2532 | if (!spell) |
2244 | if (!spell) |
2533 | { |
2245 | { |
2534 | for (spell = pl->ob->inv; spell != NULL; spell = spell->below) |
2246 | for (spell = pl->ob->inv; spell != NULL; spell = spell->below) |
2535 | { |
2247 | { |
… | |
… | |
2547 | * like it will fix this |
2259 | * like it will fix this |
2548 | */ |
2260 | */ |
2549 | if (spell->type != SPELL) |
2261 | if (spell->type != SPELL) |
2550 | continue; |
2262 | continue; |
2551 | |
2263 | |
2552 | if (sl.len >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
2264 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
2553 | { |
2265 | { |
2554 | Send_With_Handling (&pl->socket, &sl); |
2266 | pl->socket->send_packet (sl); |
2555 | strcpy ((char *) sl.buf, "addspell "); |
2267 | |
2556 | sl.len = strlen ((char *) sl.buf); |
2268 | sl.reset (); |
|
|
2269 | sl << "addspell "; |
2557 | } |
2270 | } |
2558 | |
2271 | |
2559 | append_spell (pl, sl, spell); |
2272 | append_spell (pl, sl, spell); |
2560 | } |
2273 | } |
2561 | } |
2274 | } |
… | |
… | |
2572 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
2285 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
2573 | fatal (0); |
2286 | fatal (0); |
2574 | } |
2287 | } |
2575 | |
2288 | |
2576 | /* finally, we can send the packet */ |
2289 | /* finally, we can send the packet */ |
2577 | Send_With_Handling (&pl->socket, &sl); |
2290 | pl->socket->send_packet (sl); |
2578 | |
|
|
2579 | sl.free (); |
|
|
2580 | } |
2291 | } |
2581 | |
2292 | |