1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2001 Mark Wedel |
5 | * Copyright (©) 2001,2007 Mark Wedel |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** |
24 | /** |
26 | * \file |
25 | * \file |
27 | * Client handling. |
26 | * Client handling. |
… | |
… | |
130 | } |
129 | } |
131 | |
130 | |
132 | static void |
131 | static void |
133 | clear_map (player *pl) |
132 | clear_map (player *pl) |
134 | { |
133 | { |
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134 | pl->ns->mapinfo_queue_clear (); |
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135 | |
135 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
136 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
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137 | |
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138 | pl->ns->force_newmap = false; |
136 | |
139 | |
137 | if (pl->ns->newmapcmd == 1) |
140 | if (pl->ns->newmapcmd == 1) |
138 | pl->ns->send_packet ("newmap"); |
141 | pl->ns->send_packet ("newmap"); |
139 | |
142 | |
140 | pl->ns->floorbox_reset (); |
143 | pl->ns->floorbox_reset (); |
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144 | } |
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145 | |
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146 | static void |
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147 | send_map_info (player *pl) |
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148 | { |
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149 | client &socket = *pl->ns; |
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150 | object *ob = pl->observe; |
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151 | |
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152 | if (socket.mapinfocmd) |
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153 | { |
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154 | if (ob->map && ob->map->path[0]) |
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155 | { |
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156 | int flags = 0; |
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157 | |
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158 | if (ob->map->tile_path[0]) flags |= 1; |
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159 | if (ob->map->tile_path[1]) flags |= 2; |
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160 | if (ob->map->tile_path[2]) flags |= 4; |
|
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161 | if (ob->map->tile_path[3]) flags |= 8; |
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162 | |
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163 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
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164 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
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165 | ob->map->width, ob->map->height, &ob->map->path); |
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166 | } |
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167 | else |
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168 | socket.send_packet ("mapinfo current"); |
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169 | } |
141 | } |
170 | } |
142 | |
171 | |
143 | /** check for map/region change and send new map data */ |
172 | /** check for map/region change and send new map data */ |
144 | static void |
173 | static void |
145 | check_map_change (player *pl) |
174 | check_map_change (player *pl) |
146 | { |
175 | { |
147 | client &socket = *pl->ns; |
176 | client &socket = *pl->ns; |
148 | object *ob = pl->ob; |
177 | object *ob = pl->observe; |
149 | char buf[MAX_BUF]; /* eauugggh */ |
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150 | |
178 | |
151 | if (socket.current_map != ob->map) |
179 | region *reg = ob->region (); |
|
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180 | if (socket.current_region != reg) |
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181 | { |
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182 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
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183 | socket.current_region = reg; |
152 | { |
184 | } |
|
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185 | |
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186 | // first try to aovid a full newmap on tiled map scrolls |
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187 | if (socket.current_map != ob->map && !socket.force_newmap) |
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188 | { |
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189 | rv_vector rv; |
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190 | |
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191 | get_rangevector_from_mapcoord (socket.current_map, socket.current_x, socket.current_y, ob, &rv, 0); |
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192 | |
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193 | // manhattan distance is very handy here |
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194 | if (rv.distance < 8) // 8 works nicely for speed << 70 and buggy gcfclient |
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195 | { |
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196 | socket.current_map = ob->map; |
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197 | socket.current_x = ob->x; |
|
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198 | socket.current_y = ob->y; |
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199 | |
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200 | socket_map_scroll (&socket, rv.distance_x, rv.distance_y); |
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201 | socket.floorbox_reset (); |
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202 | send_map_info (pl); |
|
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203 | } |
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204 | } |
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205 | |
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206 | if (socket.current_map != ob->map || socket.force_newmap) |
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207 | { |
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208 | clear_map (pl); |
153 | socket.current_map = ob->map; |
209 | socket.current_map = ob->map; |
154 | |
210 | send_map_info (pl); |
155 | clear_map (pl); |
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156 | |
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157 | if (socket.mapinfocmd) |
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158 | { |
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159 | if (ob->map && ob->map->path[0]) |
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160 | { |
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161 | int flags = 0; |
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162 | |
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163 | if (ob->map->tile_path[0]) |
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164 | flags |= 1; |
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165 | if (ob->map->tile_path[1]) |
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166 | flags |= 2; |
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167 | if (ob->map->tile_path[2]) |
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168 | flags |= 4; |
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169 | if (ob->map->tile_path[3]) |
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170 | flags |= 8; |
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171 | |
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172 | snprintf (buf, MAX_BUF, "mapinfo - spatial %d %d %d %d %d %s", |
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173 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, &ob->map->path); |
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174 | } |
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175 | else |
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176 | snprintf (buf, MAX_BUF, "mapinfo current"); |
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177 | |
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178 | socket.send_packet (buf); |
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179 | } |
|
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180 | } |
211 | } |
181 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
212 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
182 | { |
213 | { |
183 | int dx = ob->x - socket.current_x; |
214 | int dx = ob->x - socket.current_x; |
184 | int dy = ob->y - socket.current_y; |
215 | int dy = ob->y - socket.current_y; |
… | |
… | |
192 | } |
223 | } |
193 | } |
224 | } |
194 | |
225 | |
195 | socket.current_x = ob->x; |
226 | socket.current_x = ob->x; |
196 | socket.current_y = ob->y; |
227 | socket.current_y = ob->y; |
197 | |
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198 | region *reg = ob->region (); |
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199 | if (socket.current_region != reg) |
|
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200 | { |
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201 | socket.current_region = reg; |
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202 | socket.send_packet_printf ("drawinfo 0 You are now %s.\n(use whereami for more details)", ®->longname); |
|
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203 | } |
|
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204 | } |
228 | } |
205 | |
229 | |
206 | /** |
230 | /** |
207 | * RequestInfo is sort of a meta command. There is some specific |
231 | * RequestInfo is sort of a meta command. There is some specific |
208 | * request of information, but we call other functions to provide |
232 | * request of information, but we call other functions to provide |
209 | * that information. |
233 | * that information. |
210 | */ |
234 | */ |
211 | void |
235 | void |
212 | RequestInfo (char *buf, int len, client * ns) |
236 | RequestInfo (char *buf, int len, client *ns) |
213 | { |
237 | { |
214 | char *params = NULL, *cp; |
238 | char *params; |
215 | |
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216 | /* No match */ |
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217 | char bigbuf[MAX_BUF]; |
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218 | int slen; |
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219 | |
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220 | /* Set up replyinfo before we modify any of the buffers - this is used |
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221 | * if we don't find a match. |
|
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222 | */ |
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223 | strcpy (bigbuf, "replyinfo "); |
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224 | slen = strlen (bigbuf); |
|
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225 | safe_strcat (bigbuf, buf, &slen, MAX_BUF); |
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226 | |
239 | |
227 | /* find the first space, make it null, and update the |
240 | /* find the first space, make it null, and update the |
228 | * params pointer. |
241 | * params pointer. |
229 | */ |
242 | */ |
230 | for (cp = buf; *cp != '\0'; cp++) |
243 | for (params = buf; *params; params++) |
231 | if (*cp == ' ') |
244 | if (*params == ' ') |
232 | { |
245 | { |
233 | *cp = '\0'; |
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234 | params = cp + 1; |
246 | *params++ = 0; |
235 | break; |
247 | break; |
236 | } |
248 | } |
237 | |
249 | |
238 | if (!strcmp (buf, "image_info")) |
250 | if (!strcmp (buf, "image_info")) |
239 | send_image_info (ns, params); |
251 | send_image_info (ns, params); |
… | |
… | |
242 | else if (!strcmp (buf, "skill_info")) |
254 | else if (!strcmp (buf, "skill_info")) |
243 | send_skill_info (ns, params); |
255 | send_skill_info (ns, params); |
244 | else if (!strcmp (buf, "spell_paths")) |
256 | else if (!strcmp (buf, "spell_paths")) |
245 | send_spell_paths (ns, params); |
257 | send_spell_paths (ns, params); |
246 | else |
258 | else |
247 | ns->send_packet (bigbuf, len); |
259 | { |
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260 | // undo tokenisation above and send replyinfo with the request unchanged |
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261 | if (*params) |
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262 | *--params = ' '; |
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263 | |
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264 | ns->send_packet_printf ("replyinfo %s", buf); |
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265 | } |
248 | } |
266 | } |
249 | |
267 | |
250 | void |
268 | void |
251 | ExtCmd (char *buf, int len, player *pl) |
269 | ExtCmd (char *buf, int len, player *pl) |
252 | { |
270 | { |
… | |
… | |
255 | |
273 | |
256 | void |
274 | void |
257 | ExtiCmd (char *buf, int len, client *ns) |
275 | ExtiCmd (char *buf, int len, client *ns) |
258 | { |
276 | { |
259 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
277 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
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278 | } |
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279 | |
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280 | void |
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281 | client::mapinfo_queue_clear () |
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282 | { |
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283 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
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284 | free (*i); |
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285 | |
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286 | mapinfo_queue.clear (); |
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287 | } |
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288 | |
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289 | bool |
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290 | client::mapinfo_try (char *buf) |
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291 | { |
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292 | char *token = buf; |
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293 | buf += strlen (buf) + 9; |
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294 | |
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295 | // initial map and its origin |
|
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296 | maptile *map = pl->observe->map; |
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297 | int mapx = pl->ns->mapx / 2 - pl->observe->x; |
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298 | int mapy = pl->ns->mapy / 2 - pl->observe->y; |
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299 | int max_distance = 8; // limit maximum path length to something generous |
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300 | |
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301 | while (*buf && map && max_distance) |
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302 | { |
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303 | int dir = *buf++ - '1'; |
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304 | |
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305 | if (dir >= 0 && dir <= 3) |
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306 | { |
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307 | if (!map->tile_path [dir]) |
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308 | map = 0; |
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309 | else if (map->tile_available (dir, false)) |
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310 | { |
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311 | maptile *neigh = map->tile_map [dir]; |
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312 | |
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313 | switch (dir) |
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314 | { |
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315 | case 0: mapy -= neigh->height; break; |
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316 | case 2: mapy += map ->height; break; |
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317 | case 3: mapx -= neigh->width ; break; |
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318 | case 1: mapx += map ->width ; break; |
|
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319 | } |
|
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320 | |
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321 | map = neigh; |
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322 | --max_distance; |
|
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323 | } |
|
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324 | else |
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325 | return 0; |
|
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326 | } |
|
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327 | else |
|
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328 | max_distance = 0; |
|
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329 | } |
|
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330 | |
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331 | if (!max_distance) |
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332 | send_packet_printf ("mapinfo %s error", token); |
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333 | else if (!map || !map->path) |
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334 | send_packet_printf ("mapinfo %s nomap", token); |
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335 | else |
|
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336 | { |
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337 | int flags = 0; |
|
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338 | |
|
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339 | if (map->tile_path[0]) flags |= 1; |
|
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340 | if (map->tile_path[1]) flags |= 2; |
|
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341 | if (map->tile_path[2]) flags |= 4; |
|
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342 | if (map->tile_path[3]) flags |= 8; |
|
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343 | |
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344 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
|
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345 | } |
|
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346 | |
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347 | return 1; |
|
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348 | } |
|
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349 | |
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350 | void |
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351 | client::mapinfo_queue_run () |
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352 | { |
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353 | if (mapinfo_queue.empty () || !pl) |
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354 | return; |
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355 | |
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356 | for (int i = 0; i < mapinfo_queue.size (); ++i) |
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357 | if (mapinfo_try (mapinfo_queue [i])) |
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358 | { |
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359 | free (mapinfo_queue [i]); |
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360 | mapinfo_queue.erase (i); |
|
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361 | } |
|
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362 | else |
|
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363 | ++i; |
260 | } |
364 | } |
261 | |
365 | |
262 | void |
366 | void |
263 | MapInfoCmd (char *buf, int len, player *pl) |
367 | MapInfoCmd (char *buf, int len, player *pl) |
264 | { |
368 | { |
265 | // <mapinfo tag spatial tile-path |
369 | // <mapinfo tag spatial tile-path |
266 | // >mapinfo tag spatial flags x y w h hash |
370 | // >mapinfo tag spatial flags x y w h hash |
267 | |
371 | |
268 | char bigbuf[MAX_BUF], *token; |
|
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269 | |
|
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270 | token = buf; |
372 | char *token = buf; |
271 | // copy token |
373 | |
272 | if (!(buf = strchr (buf, ' '))) |
374 | if (!(buf = strchr (buf, ' '))) |
273 | return; |
375 | return; |
274 | |
376 | |
275 | *buf++ = 0; |
|
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276 | |
|
|
277 | if (!strncmp (buf, "spatial ", 8)) |
377 | if (!strncmp (buf, " spatial ", 9)) |
278 | { |
378 | { |
279 | buf += 8; |
379 | char *copy = strdup (token); |
|
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380 | copy [buf - token] = 0; |
280 | |
381 | |
281 | // initial map and its origin |
382 | #if 0 |
282 | maptile *map = pl->ob->map; |
383 | // this makes only sense when we flush the buffer immediately |
283 | sint16 dx, dy; |
384 | if (pl->ns->mapinfo_try (copy)) |
284 | int mapx = pl->ns->mapx / 2 - pl->ob->x; |
385 | free (copy); |
285 | int mapy = pl->ns->mapy / 2 - pl->ob->y; |
|
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286 | int max_distance = 8; // limit maximum path length to something generous |
|
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287 | |
|
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288 | while (*buf && map && max_distance) |
|
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289 | { |
|
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290 | int dir = *buf++; |
|
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291 | |
|
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292 | switch (dir) |
|
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293 | { |
|
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294 | case '1': |
|
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295 | dx = 0; |
|
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296 | dy = -1; |
|
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297 | map = map->xy_find (dx, dy); |
|
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298 | map && (mapy -= map->height); |
|
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299 | break; |
|
|
300 | case '2': |
|
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301 | mapx += map->width; |
|
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302 | dx = map->width; |
|
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303 | dy = 0; |
|
|
304 | map = map->xy_find (dx, dy); |
|
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305 | break; |
|
|
306 | case '3': |
|
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307 | mapy += map->height; |
|
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308 | dx = 0; |
|
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309 | dy = map->height; |
|
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310 | map = map->xy_find (dx, dy); |
|
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311 | break; |
|
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312 | case '4': |
|
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313 | dx = -1; |
|
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314 | dy = 0; |
|
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315 | map = map->xy_find (dx, dy); |
|
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316 | map && (mapx -= map->width); |
|
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317 | break; |
|
|
318 | } |
|
|
319 | |
|
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320 | --max_distance; |
|
|
321 | } |
|
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322 | |
|
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323 | if (!max_distance) |
|
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324 | snprintf (bigbuf, MAX_BUF, "mapinfo %s error", token); |
|
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325 | else if (map && map->path[0]) |
|
|
326 | { |
|
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327 | int flags = 0; |
|
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328 | |
|
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329 | if (map->tile_path[0]) |
|
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330 | flags |= 1; |
|
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331 | if (map->tile_path[1]) |
|
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332 | flags |= 2; |
|
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333 | if (map->tile_path[2]) |
|
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334 | flags |= 4; |
|
|
335 | if (map->tile_path[3]) |
|
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336 | flags |= 8; |
|
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337 | |
|
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338 | snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
|
|
339 | } |
|
|
340 | else |
386 | else |
341 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
387 | #endif |
|
|
388 | pl->ns->mapinfo_queue.push_back (copy); |
342 | } |
389 | } |
343 | else |
390 | else |
344 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
391 | pl->ns->send_packet_printf ("mapinfo %s unsupported", token); |
345 | |
|
|
346 | pl->ns->send_packet (bigbuf); |
|
|
347 | } |
392 | } |
348 | |
393 | |
349 | /** This is the Setup cmd - easy first implementation */ |
394 | /** This is the Setup cmd */ |
350 | void |
395 | void |
351 | SetUp (char *buf, int len, client * ns) |
396 | SetUp (char *buf, int len, client * ns) |
352 | { |
397 | { |
353 | int s, slen; |
398 | INVOKE_CLIENT (SETUP, ns, ARG_DATA (buf, len)); |
354 | char *cmd, *param, cmdback[HUGE_BUF]; |
|
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355 | |
|
|
356 | /* run through the cmds of setup |
|
|
357 | * syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ... |
|
|
358 | * |
|
|
359 | * we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
|
|
360 | * The client then must sort this out |
|
|
361 | */ |
|
|
362 | |
|
|
363 | //LOG (llevInfo, "Get SetupCmd:: %s\n", buf); |
|
|
364 | |
|
|
365 | strcpy (cmdback, "setup"); |
|
|
366 | for (s = 0; s < len; ) |
|
|
367 | { |
|
|
368 | cmd = &buf[s]; |
|
|
369 | |
|
|
370 | /* find the next space, and put a null there */ |
|
|
371 | for (; buf[s] && buf[s] != ' '; s++) |
|
|
372 | ; |
|
|
373 | |
|
|
374 | buf[s++] = 0; |
|
|
375 | |
|
|
376 | while (buf[s] == ' ') |
|
|
377 | s++; |
|
|
378 | |
|
|
379 | if (s >= len) |
|
|
380 | break; |
|
|
381 | |
|
|
382 | param = &buf[s]; |
|
|
383 | |
|
|
384 | for (; buf[s] && buf[s] != ' '; s++) |
|
|
385 | ; |
|
|
386 | |
|
|
387 | buf[s++] = 0; |
|
|
388 | |
|
|
389 | while (buf[s] == ' ') |
|
|
390 | s++; |
|
|
391 | |
|
|
392 | slen = strlen (cmdback); |
|
|
393 | safe_strcat (cmdback, " ", &slen, HUGE_BUF); |
|
|
394 | safe_strcat (cmdback, cmd, &slen, HUGE_BUF); |
|
|
395 | safe_strcat (cmdback, " ", &slen, HUGE_BUF); |
|
|
396 | |
|
|
397 | if (!strcmp (cmd, "sound")) |
|
|
398 | { |
|
|
399 | ns->sound = atoi (param); |
|
|
400 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
401 | } |
|
|
402 | else if (!strcmp (cmd, "exp64")) |
|
|
403 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
404 | else if (!strcmp (cmd, "spellmon")) |
|
|
405 | { |
|
|
406 | ns->monitor_spells = atoi (param); |
|
|
407 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
408 | } |
|
|
409 | else if (!strcmp (cmd, "darkness")) |
|
|
410 | { |
|
|
411 | ns->darkness = atoi (param); |
|
|
412 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
413 | } |
|
|
414 | else if (!strcmp (cmd, "map1cmd")) |
|
|
415 | { |
|
|
416 | if (atoi (param)) |
|
|
417 | ns->mapmode = Map1Cmd; |
|
|
418 | /* if beyond this size, need to use map1cmd no matter what */ |
|
|
419 | if (ns->mapx > 11 || ns->mapy > 11) |
|
|
420 | ns->mapmode = Map1Cmd; |
|
|
421 | safe_strcat (cmdback, ns->mapmode == Map1Cmd ? "1" : "0", &slen, HUGE_BUF); |
|
|
422 | } |
|
|
423 | else if (!strcmp (cmd, "map1acmd")) |
|
|
424 | { |
|
|
425 | if (atoi (param)) |
|
|
426 | ns->mapmode = Map1aCmd; |
|
|
427 | /* if beyond this size, need to use map1acmd no matter what */ |
|
|
428 | if (ns->mapx > 11 || ns->mapy > 11) |
|
|
429 | ns->mapmode = Map1aCmd; |
|
|
430 | safe_strcat (cmdback, ns->mapmode == Map1aCmd ? "1" : "0", &slen, HUGE_BUF); |
|
|
431 | } |
|
|
432 | else if (!strcmp (cmd, "newmapcmd")) |
|
|
433 | { |
|
|
434 | ns->newmapcmd = atoi (param); |
|
|
435 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
436 | } |
|
|
437 | else if (!strcmp (cmd, "mapinfocmd")) |
|
|
438 | { |
|
|
439 | ns->mapinfocmd = atoi (param); |
|
|
440 | safe_strcat (cmdback, "1", &slen, HUGE_BUF); |
|
|
441 | } |
|
|
442 | else if (!strcmp (cmd, "extcmd")) |
|
|
443 | { |
|
|
444 | ns->extcmd = atoi (param); |
|
|
445 | safe_strcat (cmdback, "1", &slen, HUGE_BUF); |
|
|
446 | } |
|
|
447 | else if (!strcmp (cmd, "extmap")) |
|
|
448 | { |
|
|
449 | ns->extmap = atoi (param); |
|
|
450 | safe_strcat (cmdback, "1", &slen, HUGE_BUF); |
|
|
451 | } |
|
|
452 | else if (!strcmp (cmd, "facecache")) |
|
|
453 | { |
|
|
454 | ns->facecache = atoi (param); |
|
|
455 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
456 | } |
|
|
457 | else if (!strcmp (cmd, "faceset")) |
|
|
458 | { |
|
|
459 | char tmpbuf[20]; |
|
|
460 | int q = atoi (param); |
|
|
461 | |
|
|
462 | if (is_valid_faceset (q)) |
|
|
463 | ns->faceset = q; |
|
|
464 | |
|
|
465 | sprintf (tmpbuf, "%d", ns->faceset); |
|
|
466 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
467 | /* if the client is using faceset, it knows about image2 command */ |
|
|
468 | ns->image2 = 1; |
|
|
469 | } |
|
|
470 | else if (!strcmp (cmd, "itemcmd")) |
|
|
471 | { |
|
|
472 | /* Version of the item protocol command to use. Currently, |
|
|
473 | * only supported versions are 1 and 2. Using a numeric |
|
|
474 | * value will make it very easy to extend this in the future. |
|
|
475 | */ |
|
|
476 | char tmpbuf[20]; |
|
|
477 | int q = atoi (param); |
|
|
478 | |
|
|
479 | if (q < 1 || q > 2) |
|
|
480 | { |
|
|
481 | strcpy (tmpbuf, "FALSE"); |
|
|
482 | } |
|
|
483 | else |
|
|
484 | { |
|
|
485 | ns->itemcmd = q; |
|
|
486 | sprintf (tmpbuf, "%d", ns->itemcmd); |
|
|
487 | } |
|
|
488 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
489 | } |
|
|
490 | else if (!strcmp (cmd, "mapsize")) |
|
|
491 | { |
|
|
492 | int x, y = 0; |
|
|
493 | char tmpbuf[MAX_BUF], *cp; |
|
|
494 | |
|
|
495 | x = atoi (param); |
|
|
496 | for (cp = param; *cp != 0; cp++) |
|
|
497 | if (*cp == 'x' || *cp == 'X') |
|
|
498 | { |
|
|
499 | y = atoi (cp + 1); |
|
|
500 | break; |
|
|
501 | } |
|
|
502 | |
|
|
503 | if (x < 9 || y < 9 || x > MAP_CLIENT_X || y > MAP_CLIENT_Y) |
|
|
504 | { |
|
|
505 | sprintf (tmpbuf, " %dx%d", MAP_CLIENT_X, MAP_CLIENT_Y); |
|
|
506 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
507 | } |
|
|
508 | else |
|
|
509 | { |
|
|
510 | ns->mapx = x; |
|
|
511 | ns->mapy = y; |
|
|
512 | /* better to send back what we are really using and not the |
|
|
513 | * param as given to us in case it gets parsed differently. |
|
|
514 | */ |
|
|
515 | sprintf (tmpbuf, "%dx%d", x, y); |
|
|
516 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
517 | /* If beyond this size and still using orig map command, need to |
|
|
518 | * go to map1cmd. |
|
|
519 | */ |
|
|
520 | if ((x > 11 || y > 11) && ns->mapmode == Map0Cmd) |
|
|
521 | ns->mapmode = Map1Cmd; |
|
|
522 | } |
|
|
523 | } |
|
|
524 | else if (!strcmp (cmd, "extendedMapInfos")) |
|
|
525 | { |
|
|
526 | /* Added by tchize |
|
|
527 | * prepare to use the mapextended command |
|
|
528 | */ |
|
|
529 | char tmpbuf[20]; |
|
|
530 | |
|
|
531 | ns->ext_mapinfos = (atoi (param)); |
|
|
532 | sprintf (tmpbuf, "%d", ns->ext_mapinfos); |
|
|
533 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
534 | } |
|
|
535 | else if (!strcmp (cmd, "extendedTextInfos")) |
|
|
536 | { |
|
|
537 | /* Added by tchize |
|
|
538 | * prepare to use the extended text commands |
|
|
539 | * Client toggle this to non zero to get exttext |
|
|
540 | */ |
|
|
541 | char tmpbuf[20]; |
|
|
542 | |
|
|
543 | ns->has_readable_type = (atoi (param)); |
|
|
544 | sprintf (tmpbuf, "%d", ns->has_readable_type); |
|
|
545 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
546 | } |
|
|
547 | else |
|
|
548 | { |
|
|
549 | /* Didn't get a setup command we understood - |
|
|
550 | * report a failure to the client. |
|
|
551 | */ |
|
|
552 | safe_strcat (cmdback, "FALSE", &slen, HUGE_BUF); |
|
|
553 | } |
|
|
554 | } /* for processing all the setup commands */ |
|
|
555 | |
|
|
556 | LOG (llevInfo, "SendBack SetupCmd:: %s\n", cmdback); |
|
|
557 | ns->send_packet (cmdback); |
|
|
558 | } |
399 | } |
559 | |
400 | |
560 | /** |
401 | /** |
561 | * The client has requested to be added to the game. |
402 | * The client has requested to be added to the game. |
562 | * This is what takes care of it. We tell the client how things worked out. |
403 | * This is what takes care of it. We tell the client how things worked out. |
… | |
… | |
564 | * it either has to be here or init_sockets needs to be exported. |
405 | * it either has to be here or init_sockets needs to be exported. |
565 | */ |
406 | */ |
566 | void |
407 | void |
567 | AddMeCmd (char *buf, int len, client *ns) |
408 | AddMeCmd (char *buf, int len, client *ns) |
568 | { |
409 | { |
569 | // face caching is mandatory |
|
|
570 | if (!ns->facecache) |
|
|
571 | { |
|
|
572 | ns->send_drawinfo ( |
|
|
573 | "\n" |
|
|
574 | "\n" |
|
|
575 | "***\n" |
|
|
576 | "*** WARNING:\n" |
|
|
577 | "*** Your client does not support face/image caching,\n" |
|
|
578 | "*** or it has been disabled. Face caching is mandatory\n" |
|
|
579 | "*** so please enable it or use a newer client.\n" |
|
|
580 | "***\n" |
|
|
581 | "*** Look at your client preferences:\n" |
|
|
582 | "***\n" |
|
|
583 | "*** CFPlus: all known versions automatically enable the facecache.\n" |
|
|
584 | "*** cfclient: use the -cache commandline option.\n" |
|
|
585 | "*** cfclient: map will not redraw automatically (bug).\n" |
|
|
586 | "*** gcfclient: use -cache commandline option, or enable\n" |
|
|
587 | "*** gcfclient: Client=>Configure=>Map & Image=>Cache Images.\n" |
|
|
588 | "*** jcrossclient: your client is broken, use CFPlus or gcfclient.\n" |
|
|
589 | "***\n" |
|
|
590 | "***\n", |
|
|
591 | NDI_RED |
|
|
592 | ); |
|
|
593 | |
|
|
594 | if (strstr (ns->version, "jcrossclient")) |
|
|
595 | /* let them, for now*/; |
|
|
596 | else |
|
|
597 | { |
|
|
598 | ns->flush (); |
|
|
599 | //ns->destroy (); |
|
|
600 | } |
|
|
601 | //ns->facecache = true; |
|
|
602 | } |
|
|
603 | |
|
|
604 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
410 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
605 | } |
411 | } |
606 | |
412 | |
607 | /** Reply to ExtendedInfos command */ |
413 | /** Reply to ExtendedInfos command */ |
608 | void |
414 | void |
… | |
… | |
719 | |
525 | |
720 | ns->send_packet (cmdback); |
526 | ns->send_packet (cmdback); |
721 | } |
527 | } |
722 | |
528 | |
723 | /** |
529 | /** |
724 | * client requested an image. send it rate-limited |
|
|
725 | * before flushing. |
|
|
726 | */ |
|
|
727 | void |
|
|
728 | AskFaceCmd (char *buf, int len, client *ns) |
|
|
729 | { |
|
|
730 | ns->askface.push_back (atoi (buf)); |
|
|
731 | } |
|
|
732 | |
|
|
733 | /** |
|
|
734 | * Tells client the picture it has to use |
|
|
735 | * to smooth a picture number given as argument. |
|
|
736 | */ |
|
|
737 | void |
|
|
738 | AskSmooth (char *buf, int len, client *ns) |
|
|
739 | { |
|
|
740 | ns->send_face (atoi (buf)); |
|
|
741 | } |
|
|
742 | |
|
|
743 | /** |
|
|
744 | * This handles the general commands from the client (ie, north, fire, cast, |
530 | * This handles the general commands from the client (ie, north, fire, cast, |
745 | * etc.) |
531 | * etc.) |
746 | */ |
532 | */ |
747 | void |
533 | void |
748 | PlayerCmd (char *buf, int len, player *pl) |
534 | PlayerCmd (char *buf, int len, player *pl) |
… | |
… | |
769 | * commands. |
555 | * commands. |
770 | */ |
556 | */ |
771 | pl->count = 0; |
557 | pl->count = 0; |
772 | } |
558 | } |
773 | |
559 | |
774 | |
|
|
775 | /** |
560 | /** |
776 | * This handles the general commands from the client (ie, north, fire, cast, |
561 | * This handles the general commands from the client (ie, north, fire, cast, |
777 | * etc.). It is a lot like PlayerCmd above, but is called with the |
562 | * etc.). It is a lot like PlayerCmd above, but is called with the |
778 | * 'ncom' method which gives more information back to the client so it |
563 | * 'ncom' method which gives more information back to the client so it |
779 | * can throttle. |
564 | * can throttle. |
… | |
… | |
781 | void |
566 | void |
782 | NewPlayerCmd (char *buf, int len, player *pl) |
567 | NewPlayerCmd (char *buf, int len, player *pl) |
783 | { |
568 | { |
784 | if (len <= 6) |
569 | if (len <= 6) |
785 | { |
570 | { |
786 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
571 | LOG (llevDebug, "%s: corrupt ncom command <%s>: not long enough (%d) - discarding\n", pl->ns->host, buf, len); |
787 | return; |
572 | return; |
788 | } |
573 | } |
789 | |
574 | |
790 | uint16 cmdid = net_uint16 ((uint8 *)buf); |
575 | uint16 cmdid = net_uint16 ((uint8 *)buf); |
791 | sint32 repeat = net_sint32 ((uint8 *)buf + 2); |
576 | sint32 repeat = net_sint32 ((uint8 *)buf + 2); |
… | |
… | |
848 | { |
633 | { |
849 | case ST_PLAYING: |
634 | case ST_PLAYING: |
850 | LOG (llevError, "Got reply message with ST_PLAYING input state\n"); |
635 | LOG (llevError, "Got reply message with ST_PLAYING input state\n"); |
851 | break; |
636 | break; |
852 | |
637 | |
853 | case ST_CHANGE_CLASS: |
|
|
854 | key_change_class (pl->ob, buf[0]); |
|
|
855 | break; |
|
|
856 | |
|
|
857 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
638 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
858 | receive_party_password (pl->ob, 13); |
639 | receive_party_password (pl->ob, 13); |
859 | break; |
640 | break; |
860 | |
641 | |
861 | default: |
642 | default: |
… | |
… | |
900 | |
681 | |
901 | cp = strchr (cp + 1, ' '); |
682 | cp = strchr (cp + 1, ' '); |
902 | |
683 | |
903 | if (cp) |
684 | if (cp) |
904 | { |
685 | { |
905 | assign (ns->version, cp + 1); |
686 | ns->version = cp + 1; |
906 | |
687 | |
907 | if (ns->sc_version < 1026) |
688 | if (ns->sc_version < 1026) |
908 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
689 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
909 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
690 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
910 | } |
691 | } |
… | |
… | |
933 | * syntax is: move (to) (tag) (nrof) |
714 | * syntax is: move (to) (tag) (nrof) |
934 | */ |
715 | */ |
935 | void |
716 | void |
936 | MoveCmd (char *buf, int len, player *pl) |
717 | MoveCmd (char *buf, int len, player *pl) |
937 | { |
718 | { |
938 | int vals[3], i; |
719 | int to, tag, nrof; |
939 | |
720 | |
940 | /* A little funky here. We only cycle for 2 records, because |
721 | if (3 != sscanf (buf, "%d %d %d", &to, &tag, &nrof)) |
941 | * we obviously are not going to find a space after the third |
|
|
942 | * record. Perhaps we should just replace this with a |
|
|
943 | * sscanf? |
|
|
944 | */ |
|
|
945 | for (i = 0; i < 2; i++) |
|
|
946 | { |
722 | { |
947 | vals[i] = atoi (buf); |
|
|
948 | |
|
|
949 | if (!(buf = strchr (buf, ' '))) |
|
|
950 | { |
|
|
951 | LOG (llevError, "Incomplete move command: %s\n", buf); |
723 | LOG (llevError, "Incomplete move command: %s\n", buf); |
952 | return; |
724 | return; |
953 | } |
|
|
954 | |
|
|
955 | buf++; |
|
|
956 | } |
725 | } |
957 | |
726 | |
958 | vals[2] = atoi (buf); |
727 | esrv_move_object (pl->ob, to, tag, nrof); |
959 | |
|
|
960 | /* LOG(llevDebug,"Move item %d (nrof=%d) to %d.\n", vals[1], vals[2], vals[0]);*/ |
|
|
961 | esrv_move_object (pl->ob, vals[0], vals[1], vals[2]); |
|
|
962 | } |
728 | } |
963 | |
729 | |
964 | /****************************************************************************** |
730 | /****************************************************************************** |
965 | * |
731 | * |
966 | * Start of commands the server sends to the client. |
732 | * Start of commands the server sends to the client. |
… | |
… | |
970 | /** |
736 | /** |
971 | * Asks the client to query the user. This way, the client knows |
737 | * Asks the client to query the user. This way, the client knows |
972 | * it needs to send something back (vs just printing out a message) |
738 | * it needs to send something back (vs just printing out a message) |
973 | */ |
739 | */ |
974 | void |
740 | void |
975 | send_query (client *ns, uint8 flags, char *text) |
741 | send_query (client *ns, uint8 flags, const char *text) |
976 | { |
742 | { |
977 | ns->send_packet_printf ("query %d %s", flags, text ? text : ""); |
743 | ns->send_packet_printf ("query %d %s", flags, text ? text : ""); |
|
|
744 | } |
|
|
745 | |
|
|
746 | /** |
|
|
747 | * Get player's current range attack in obuf. |
|
|
748 | */ |
|
|
749 | static void |
|
|
750 | rangetostring (player *pl, char *obuf) |
|
|
751 | { |
|
|
752 | dynbuf_text buf; |
|
|
753 | |
|
|
754 | if (pl->ranged_ob) |
|
|
755 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
|
|
756 | |
|
|
757 | if (pl->combat_ob) |
|
|
758 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
|
|
759 | |
|
|
760 | #if 0 |
|
|
761 | //TODO: remove this when slot system is working, this is only for debugging |
|
|
762 | if (pl->ob->chosen_skill) |
|
|
763 | buf << " Skill*: " << pl->ob->chosen_skill->name; |
|
|
764 | #endif |
|
|
765 | |
|
|
766 | //TODO: maybe golem should become the current_weapon, quite simply? |
|
|
767 | if (pl->golem) |
|
|
768 | buf << " Golem*: " << pl->golem->name; |
|
|
769 | |
|
|
770 | buf << '\0'; |
|
|
771 | buf.linearise (obuf); |
978 | } |
772 | } |
979 | |
773 | |
980 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
774 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
981 | Old = New; \ |
775 | Old = New; \ |
982 | sl << uint8 (Type) << uint64 (New); \ |
776 | sl << uint8 (Type) << uint64 (New); \ |
… | |
… | |
990 | #define AddIfShort(Old,New,Type) if (Old != New) {\ |
784 | #define AddIfShort(Old,New,Type) if (Old != New) {\ |
991 | Old = New; \ |
785 | Old = New; \ |
992 | sl << uint8 (Type) << uint16 (New); \ |
786 | sl << uint8 (Type) << uint16 (New); \ |
993 | } |
787 | } |
994 | |
788 | |
995 | #define AddIfFloat(Old,New,Type) if (Old != New) {\ |
789 | #define AddIfFloat(Old,New,Type,mult) if (Old != New) {\ |
996 | Old = New; \ |
790 | Old = New; \ |
997 | sl << uint8 (Type) << uint32 (New*FLOAT_MULTI); \ |
791 | sl << uint8 (Type) << uint32 (New*FLOAT_MULTI*mult); \ |
998 | } |
792 | } |
999 | |
793 | |
1000 | #define AddIfString(Old,New,Type) if (Old == NULL || strcmp(Old,New)) {\ |
794 | #define AddIfString(Old,New,Type) if (Old == NULL || strcmp(Old,New)) {\ |
1001 | free(Old); Old = strdup (New);\ |
795 | free(Old); Old = strdup (New);\ |
1002 | sl << uint8 (Type) << data8 (New); \ |
796 | sl << uint8 (Type) << data8 (New); \ |
… | |
… | |
1016 | |
810 | |
1017 | client *ns = pl->ns; |
811 | client *ns = pl->ns; |
1018 | if (!ns) |
812 | if (!ns) |
1019 | return; |
813 | return; |
1020 | |
814 | |
1021 | object *ob = pl->ob; |
815 | object *ob = pl->observe; |
1022 | if (!ob) |
816 | if (!ob) |
1023 | return; |
817 | return; |
|
|
818 | |
|
|
819 | player *opl = ob->contr ? static_cast<player *>(ob->contr) : pl; |
1024 | |
820 | |
1025 | packet sl ("stats"); |
821 | packet sl ("stats"); |
1026 | |
822 | |
1027 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
823 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
1028 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
824 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
… | |
… | |
1037 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
833 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
1038 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
834 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
1039 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
835 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
1040 | |
836 | |
1041 | for (int s = 0; s < NUM_SKILLS; s++) |
837 | for (int s = 0; s < NUM_SKILLS; s++) |
1042 | if (object *skill = pl->last_skill_ob[s]) |
838 | if (object *skill = opl->last_skill_ob[s]) |
1043 | if (skill->stats.exp != ns->last_skill_exp [s]) |
839 | if (skill->stats.exp != ns->last_skill_exp [s]) |
1044 | { |
840 | { |
1045 | ns->last_skill_exp [s] = skill->stats.exp; |
841 | ns->last_skill_exp [s] = skill->stats.exp; |
1046 | |
842 | |
1047 | /* Always send along the level if exp changes. This is only |
843 | /* Always send along the level if exp changes. This is only |
… | |
… | |
1055 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
851 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
1056 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
852 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
1057 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
853 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
1058 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
854 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
1059 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
855 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
1060 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED); |
856 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f/TICK); |
1061 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
857 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
1062 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP); |
858 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
1063 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
859 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
1064 | |
860 | |
1065 | flags = 0; |
861 | flags = 0; |
1066 | |
862 | |
1067 | if (pl->fire_on) |
863 | if (opl->fire_on) |
1068 | flags |= SF_FIREON; |
864 | flags |= SF_FIREON; |
1069 | |
865 | |
1070 | if (pl->run_on) |
866 | if (opl->run_on) |
1071 | flags |= SF_RUNON; |
867 | flags |= SF_RUNON; |
1072 | |
868 | |
1073 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
869 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
1074 | |
870 | |
1075 | if (ns->sc_version < 1025) |
871 | if (ns->sc_version < 1025) |
… | |
… | |
1089 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
885 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1090 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
886 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
1091 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
887 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
1092 | } |
888 | } |
1093 | |
889 | |
1094 | rangetostring (ob, buf); /* we want use the new fire & run system in new client */ |
890 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
1095 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
891 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
1096 | set_title (ob, buf); |
892 | set_title (ob, buf); |
1097 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
893 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
1098 | |
894 | |
1099 | /* Only send it away if we have some actual data */ |
895 | /* Only send it away if we have some actual data */ |
… | |
… | |
1103 | |
899 | |
1104 | /** |
900 | /** |
1105 | * Tells the client that here is a player it should start using. |
901 | * Tells the client that here is a player it should start using. |
1106 | */ |
902 | */ |
1107 | void |
903 | void |
1108 | esrv_new_player (player *pl, uint32 weight) |
904 | esrv_new_player (player *pl) |
1109 | { |
905 | { |
|
|
906 | sint32 weight = pl->ob->client_weight (); |
|
|
907 | |
1110 | packet sl ("player"); |
908 | packet sl ("player"); |
1111 | |
909 | |
1112 | sl << uint32 (pl->ob->count) |
910 | sl << uint32 (pl->ob->count) |
1113 | << uint32 (weight) |
911 | << uint32 (weight) |
1114 | << uint32 (pl->ob->face) |
912 | << uint32 (pl->ob->face) |
… | |
… | |
1181 | |
979 | |
1182 | if (!ns.faces_sent[face_num]) |
980 | if (!ns.faces_sent[face_num]) |
1183 | if (ob) |
981 | if (ob) |
1184 | ns.send_faces (ob); |
982 | ns.send_faces (ob); |
1185 | else |
983 | else |
1186 | ns.send_face (face_num); |
984 | ns.send_face (face_num, 10); |
1187 | |
985 | |
1188 | sl << uint16 (face_num); |
986 | sl << uint16 (face_num); |
1189 | return 1; |
987 | return 1; |
1190 | } |
988 | } |
1191 | |
989 | |
… | |
… | |
1233 | { |
1031 | { |
1234 | prefetch_surrounding_maps (op->map, 3); |
1032 | prefetch_surrounding_maps (op->map, 3); |
1235 | } |
1033 | } |
1236 | |
1034 | |
1237 | /** |
1035 | /** |
1238 | * This function uses the new map1 protocol command to send the map |
1036 | * Draws client map. |
1239 | * to the client. It is necessary because the old map command supports |
|
|
1240 | * a maximum map size of 15x15. |
|
|
1241 | * This function is much simpler than the old one. This is because |
|
|
1242 | * the old function optimized to send as few face identifiers as possible, |
|
|
1243 | * at the expense of sending more coordinate location (coordinates were |
|
|
1244 | * only 1 byte, faces 2 bytes, so this was a worthwhile savings). Since |
|
|
1245 | * we need 2 bytes for coordinates and 2 bytes for faces, such a trade off |
|
|
1246 | * maps no sense. Instead, we actually really only use 12 bits for coordinates, |
|
|
1247 | * and use the other 4 bits for other informatiion. For full documentation |
|
|
1248 | * of what we send, see the doc/Protocol file. |
|
|
1249 | * I will describe internally what we do: |
|
|
1250 | * the ns->lastmap shows how the map last looked when sent to the client. |
|
|
1251 | * in the lastmap structure, there is a cells array, which is set to the |
|
|
1252 | * maximum viewable size (As set in config.h). |
|
|
1253 | * in the cells, there are faces and a count value. |
|
|
1254 | * we use the count value to hold the darkness value. If -1, then this space |
|
|
1255 | * is not viewable. |
|
|
1256 | * we use faces[0] faces[1] faces[2] to hold what the three layers |
|
|
1257 | * look like. |
|
|
1258 | */ |
1037 | */ |
1259 | void |
1038 | void |
1260 | draw_client_map1 (object *pl) |
1039 | draw_client_map (player *pl) |
1261 | { |
1040 | { |
|
|
1041 | object *ob = pl->observe; |
|
|
1042 | if (!ob->active) |
|
|
1043 | return; |
|
|
1044 | |
|
|
1045 | maptile *plmap = ob->map; |
|
|
1046 | |
|
|
1047 | /* If player is just joining the game, he isn't here yet, so the map |
|
|
1048 | * can get swapped out. If so, don't try to send them a map. All will |
|
|
1049 | * be OK once they really log in. |
|
|
1050 | */ |
|
|
1051 | if (!plmap || plmap->in_memory != MAP_ACTIVE) |
|
|
1052 | return; |
|
|
1053 | |
1262 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
1054 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
1263 | sint16 nx, ny; |
|
|
1264 | int estartlen, eoldlen; |
1055 | int estartlen, eoldlen; |
1265 | uint8 eentrysize; |
1056 | uint8 eentrysize; |
1266 | uint16 ewhatstart, ewhatflag; |
1057 | uint16 ewhatstart, ewhatflag; |
1267 | uint8 extendedinfos; |
1058 | uint8 extendedinfos; |
1268 | maptile *m; |
|
|
1269 | |
1059 | |
1270 | client &socket = *pl->contr->ns; |
|
|
1271 | |
|
|
1272 | if (!pl->active) |
|
|
1273 | return; |
|
|
1274 | |
|
|
1275 | check_map_change (pl->contr); |
1060 | check_map_change (pl); |
1276 | prefetch_surrounding_maps (pl); |
1061 | prefetch_surrounding_maps (pl->ob); |
|
|
1062 | |
|
|
1063 | /* do LOS after calls to update_position */ |
|
|
1064 | if (ob != pl->ob) |
|
|
1065 | clear_los (pl); |
|
|
1066 | else if (pl->do_los) |
|
|
1067 | { |
|
|
1068 | update_los (ob); |
|
|
1069 | pl->do_los = 0; |
|
|
1070 | } |
|
|
1071 | |
|
|
1072 | /** |
|
|
1073 | * This function uses the new map1 protocol command to send the map |
|
|
1074 | * to the client. It is necessary because the old map command supports |
|
|
1075 | * a maximum map size of 15x15. |
|
|
1076 | * This function is much simpler than the old one. This is because |
|
|
1077 | * the old function optimized to send as few face identifiers as possible, |
|
|
1078 | * at the expense of sending more coordinate location (coordinates were |
|
|
1079 | * only 1 byte, faces 2 bytes, so this was a worthwhile savings). Since |
|
|
1080 | * we need 2 bytes for coordinates and 2 bytes for faces, such a trade off |
|
|
1081 | * maps no sense. Instead, we actually really only use 12 bits for coordinates, |
|
|
1082 | * and use the other 4 bits for other informatiion. For full documentation |
|
|
1083 | * of what we send, see the doc/Protocol file. |
|
|
1084 | * I will describe internally what we do: |
|
|
1085 | * the ns->lastmap shows how the map last looked when sent to the client. |
|
|
1086 | * in the lastmap structure, there is a cells array, which is set to the |
|
|
1087 | * maximum viewable size (As set in config.h). |
|
|
1088 | * in the cells, there are faces and a count value. |
|
|
1089 | * we use the count value to hold the darkness value. If -1, then this space |
|
|
1090 | * is not viewable. |
|
|
1091 | * we use faces[0] faces[1] faces[2] to hold what the three layers |
|
|
1092 | * look like. |
|
|
1093 | */ |
|
|
1094 | |
|
|
1095 | client &socket = *pl->ns; |
1277 | |
1096 | |
1278 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1097 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1279 | packet esl; |
1098 | packet esl; |
1280 | |
1099 | |
1281 | startlen = sl.length (); |
1100 | startlen = sl.length (); |
… | |
… | |
1305 | ay = 0; |
1124 | ay = 0; |
1306 | |
1125 | |
1307 | /* We could do this logic as conditionals in the if statement, |
1126 | /* We could do this logic as conditionals in the if statement, |
1308 | * but that started to get a bit messy to look at. |
1127 | * but that started to get a bit messy to look at. |
1309 | */ |
1128 | */ |
1310 | max_x = pl->x + (socket.mapx + 1) / 2; |
1129 | max_x = ob->x + (socket.mapx + 1) / 2; |
1311 | max_y = pl->y + (socket.mapy + 1) / 2; |
1130 | max_y = ob->y + (socket.mapy + 1) / 2; |
1312 | |
1131 | |
1313 | maptile *plmap = pl->map; |
|
|
1314 | |
|
|
1315 | for (y = pl->y - socket.mapy / 2; y < max_y; y++, ay++) |
1132 | for (y = ob->y - socket.mapy / 2; y < max_y; y++, ay++) |
1316 | { |
1133 | { |
|
|
1134 | sint16 nx, ny; |
|
|
1135 | maptile *m = 0; |
|
|
1136 | |
1317 | ax = 0; |
1137 | ax = 0; |
1318 | for (x = pl->x - socket.mapx / 2; x < max_x; x++, ax++) |
1138 | for (x = ob->x - socket.mapx / 2; x < max_x; x++, ax++) |
1319 | { |
1139 | { |
|
|
1140 | // check to see if we can simply go one right quickly |
|
|
1141 | ++nx; |
|
|
1142 | if (m && nx >= m->width) |
|
|
1143 | m = 0; |
|
|
1144 | |
|
|
1145 | if (!m) |
|
|
1146 | { |
|
|
1147 | nx = x; ny = y; m = plmap; |
|
|
1148 | |
|
|
1149 | if (xy_normalise (m, nx, ny)) |
|
|
1150 | m->touch (); |
|
|
1151 | else |
|
|
1152 | m = 0; |
|
|
1153 | } |
|
|
1154 | |
1320 | int emask, mask; |
1155 | int emask, mask; |
1321 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1156 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1322 | |
1157 | |
1323 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1158 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1324 | |
1159 | |
1325 | /* If the coordinates are not valid, or it is too dark to see, |
1160 | /* If the coordinates are not valid, or it is too dark to see, |
1326 | * we tell the client as such |
1161 | * we tell the client as such |
1327 | */ |
1162 | */ |
1328 | nx = x; |
|
|
1329 | ny = y; |
|
|
1330 | m = get_map_from_coord (plmap, &nx, &ny); |
|
|
1331 | |
|
|
1332 | if (!m) |
1163 | if (!m) |
1333 | { |
1164 | { |
1334 | /* space is out of map. Update space and clear values |
1165 | /* space is out of map. Update space and clear values |
1335 | * if this hasn't already been done. If the space is out |
1166 | * if this hasn't already been done. If the space is out |
1336 | * of the map, it shouldn't have a head |
1167 | * of the map, it shouldn't have a head |
… | |
… | |
1342 | } |
1173 | } |
1343 | |
1174 | |
1344 | continue; |
1175 | continue; |
1345 | } |
1176 | } |
1346 | |
1177 | |
1347 | m->touch (); |
|
|
1348 | |
|
|
1349 | int d = pl->contr->blocked_los[ax][ay]; |
1178 | int d = pl->blocked_los[ax][ay]; |
1350 | |
1179 | |
1351 | if (d > 3) |
1180 | if (d > 3) |
1352 | { |
1181 | { |
1353 | |
|
|
1354 | int need_send = 0, count; |
1182 | int need_send = 0, count; |
1355 | |
1183 | |
1356 | /* This block deals with spaces that are not visible for whatever |
1184 | /* This block deals with spaces that are not visible for whatever |
1357 | * reason. Still may need to send the head for this space. |
1185 | * reason. Still may need to send the head for this space. |
1358 | */ |
1186 | */ |
… | |
… | |
1364 | if (lastcell.count != -1) |
1192 | if (lastcell.count != -1) |
1365 | need_send = 1; |
1193 | need_send = 1; |
1366 | |
1194 | |
1367 | count = -1; |
1195 | count = -1; |
1368 | |
1196 | |
1369 | /* properly clear a previously sent big face */ |
|
|
1370 | if (lastcell.faces[0] || lastcell.faces[1] || lastcell.faces[2] |
1197 | if (lastcell.faces[0] || lastcell.faces[1] || lastcell.faces[2] |
1371 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
1198 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
1372 | need_send = 1; |
1199 | need_send = 1; |
1373 | |
1200 | |
|
|
1201 | /* properly clear a previously sent big face */ |
1374 | map_clearcell (&lastcell, count); |
1202 | map_clearcell (&lastcell, count); |
1375 | |
1203 | |
1376 | if ((mask & 0xf) || need_send) |
1204 | if ((mask & 0xf) || need_send) |
1377 | sl[oldlen + 1] = mask & 0xff; |
1205 | sl[oldlen + 1] = mask & 0xff; |
1378 | else |
1206 | else |
… | |
… | |
1417 | } |
1245 | } |
1418 | |
1246 | |
1419 | lastcell.count = d; |
1247 | lastcell.count = d; |
1420 | |
1248 | |
1421 | mapspace &ms = m->at (nx, ny); |
1249 | mapspace &ms = m->at (nx, ny); |
|
|
1250 | ms.update (); |
1422 | |
1251 | |
1423 | if (socket.extmap) |
1252 | if (socket.extmap) |
1424 | { |
1253 | { |
1425 | uint8 stat_hp = 0; |
1254 | uint8 stat_hp = 0; |
1426 | uint8 stat_width = 0; |
1255 | uint8 stat_width = 0; |
1427 | uint8 flags = 0; |
1256 | uint8 flags = 0; |
1428 | UUID player = 0; |
1257 | tag_t player = 0; |
1429 | |
1258 | |
1430 | // send hp information, if applicable |
1259 | // send hp information, if applicable |
1431 | if (object *op = ms.faces_obj [0]) |
1260 | if (object *op = ms.faces_obj [0]) |
1432 | { |
|
|
1433 | if (op->head || op->invisible) |
1261 | if (op->is_head () && !op->invisible) |
1434 | ; // do not show |
|
|
1435 | else if (op->type == PLAYER |
|
|
1436 | || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR)) |
|
|
1437 | { |
1262 | { |
1438 | if (op->stats.maxhp > 0 && (unsigned) op->stats.maxhp > (unsigned) op->stats.hp) |
1263 | if (op->stats.maxhp > op->stats.hp |
|
|
1264 | && op->stats.maxhp > 0 |
|
|
1265 | && (op->type == PLAYER |
|
|
1266 | || op->type == DOOR // does not work, have maxhp 0 |
|
|
1267 | || QUERY_FLAG (op, FLAG_MONSTER) |
|
|
1268 | || QUERY_FLAG (op, FLAG_ALIVE) |
|
|
1269 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
1439 | { |
1270 | { |
1440 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1271 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1441 | stat_width = op->arch->tail_x; |
1272 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1442 | } |
1273 | } |
1443 | } |
|
|
1444 | |
1274 | |
1445 | if (op->msg && op->msg[0] == '@') |
1275 | if (op->has_dialogue ()) |
1446 | flags |= 1; |
1276 | flags |= 1; |
1447 | |
1277 | |
1448 | if (op->type == PLAYER && op != pl) |
1278 | if (op->type == PLAYER) |
1449 | player = op->count; |
1279 | player = ob == op ? pl->ob->count : op->count; |
1450 | } |
1280 | } |
1451 | |
1281 | |
1452 | if (lastcell.stat_hp != stat_hp) |
1282 | if (lastcell.stat_hp != stat_hp) |
1453 | { |
1283 | { |
1454 | lastcell.stat_hp = stat_hp; |
1284 | lastcell.stat_hp = stat_hp; |
1455 | |
1285 | |
… | |
… | |
1474 | |
1304 | |
1475 | mask |= 0x8; |
1305 | mask |= 0x8; |
1476 | *last_ext |= 0x80; |
1306 | *last_ext |= 0x80; |
1477 | last_ext = &sl[sl.length ()]; |
1307 | last_ext = &sl[sl.length ()]; |
1478 | |
1308 | |
1479 | sl << uint8 (0x47) << uint8 (8) << (uint64)player; |
1309 | sl << uint8 (0x47) << uint8 (4) << (uint32)player; |
1480 | } |
1310 | } |
1481 | |
1311 | |
1482 | if (lastcell.flags != flags) |
1312 | if (lastcell.flags != flags) |
1483 | { |
1313 | { |
1484 | lastcell.flags = flags; |
1314 | lastcell.flags = flags; |
… | |
… | |
1497 | |
1327 | |
1498 | /* Middle face */ |
1328 | /* Middle face */ |
1499 | if (update_space (sl, socket, ms, lastcell, 1)) |
1329 | if (update_space (sl, socket, ms, lastcell, 1)) |
1500 | mask |= 0x2; |
1330 | mask |= 0x2; |
1501 | |
1331 | |
1502 | if (ms.player () == pl |
1332 | if (ms.player () == ob |
1503 | && (pl->invisible & (pl->invisible < 50 ? 1 : 7))) |
1333 | && (ob->invisible & (ob->invisible < 50 ? 1 : 7))) |
1504 | { |
1334 | { |
1505 | // force player to be visible to himself if invisible |
1335 | // force player to be visible to himself if invisible |
1506 | if (lastcell.faces[0] != pl->face) |
1336 | if (lastcell.faces[0] != ob->face) |
1507 | { |
1337 | { |
1508 | lastcell.faces[0] = pl->face; |
1338 | lastcell.faces[0] = ob->face; |
1509 | |
1339 | |
1510 | mask |= 0x1; |
1340 | mask |= 0x1; |
1511 | sl << uint16 (pl->face); |
1341 | sl << uint16 (ob->face); |
1512 | |
1342 | |
1513 | socket.send_faces (pl); |
1343 | socket.send_faces (ob); |
1514 | } |
1344 | } |
1515 | } |
1345 | } |
1516 | /* Top face */ |
1346 | /* Top face */ |
1517 | else if (update_space (sl, socket, ms, lastcell, 0)) |
1347 | else if (update_space (sl, socket, ms, lastcell, 0)) |
1518 | mask |= 0x1; |
1348 | mask |= 0x1; |
1519 | |
|
|
1520 | |
1349 | |
1521 | /* Check to see if we are in fact sending anything for this |
1350 | /* Check to see if we are in fact sending anything for this |
1522 | * space by checking the mask. If so, update the mask. |
1351 | * space by checking the mask. If so, update the mask. |
1523 | * if not, reset the len to that from before adding the mask |
1352 | * if not, reset the len to that from before adding the mask |
1524 | * value, so we don't send those bits. |
1353 | * value, so we don't send those bits. |
… | |
… | |
1558 | } |
1387 | } |
1559 | } /* else this is a viewable space */ |
1388 | } /* else this is a viewable space */ |
1560 | } /* for x loop */ |
1389 | } /* for x loop */ |
1561 | } /* for y loop */ |
1390 | } /* for y loop */ |
1562 | |
1391 | |
|
|
1392 | socket.flush_fx (); |
|
|
1393 | |
1563 | /* Verify that we in fact do need to send this */ |
1394 | /* Verify that we in fact do need to send this */ |
1564 | if (socket.ext_mapinfos) |
1395 | if (socket.ext_mapinfos) |
1565 | { |
1396 | { |
1566 | if (!(sl.length () > startlen || socket.sent_scroll)) |
1397 | if (!(sl.length () > startlen || socket.sent_scroll)) |
1567 | { |
1398 | { |
… | |
… | |
1581 | socket.send_packet (sl); |
1412 | socket.send_packet (sl); |
1582 | socket.sent_scroll = 0; |
1413 | socket.sent_scroll = 0; |
1583 | } |
1414 | } |
1584 | } |
1415 | } |
1585 | |
1416 | |
1586 | /** |
|
|
1587 | * Draws client map. |
|
|
1588 | */ |
|
|
1589 | void |
|
|
1590 | draw_client_map (object *pl) |
|
|
1591 | { |
|
|
1592 | int i, j; |
|
|
1593 | sint16 ax, ay; /* ax and ay goes from 0 to max-size of arrays */ |
|
|
1594 | int mflags; |
|
|
1595 | struct Map newmap; |
|
|
1596 | maptile *m, *pm; |
|
|
1597 | |
|
|
1598 | if (pl->type != PLAYER) |
|
|
1599 | { |
|
|
1600 | LOG (llevError, "draw_client_map called with non player/non eric-server\n"); |
|
|
1601 | return; |
|
|
1602 | } |
|
|
1603 | |
|
|
1604 | pm = pl->map; |
|
|
1605 | |
|
|
1606 | /* If player is just joining the game, he isn't here yet, so the map |
|
|
1607 | * can get swapped out. If so, don't try to send them a map. All will |
|
|
1608 | * be OK once they really log in. |
|
|
1609 | */ |
|
|
1610 | if (pm == NULL || pm->in_memory != MAP_IN_MEMORY) |
|
|
1611 | return; |
|
|
1612 | |
|
|
1613 | memset (&newmap, 0, sizeof (struct Map)); |
|
|
1614 | |
|
|
1615 | for (j = (pl->y - pl->contr->ns->mapy / 2); j < (pl->y + (pl->contr->ns->mapy + 1) / 2); j++) |
|
|
1616 | for (i = (pl->x - pl->contr->ns->mapx / 2); i < (pl->x + (pl->contr->ns->mapx + 1) / 2); i++) |
|
|
1617 | { |
|
|
1618 | ax = i; |
|
|
1619 | ay = j; |
|
|
1620 | m = pm; |
|
|
1621 | mflags = get_map_flags (m, &m, ax, ay, &ax, &ay); |
|
|
1622 | |
|
|
1623 | if (mflags & P_OUT_OF_MAP) |
|
|
1624 | continue; |
|
|
1625 | |
|
|
1626 | /* If a map is visible to the player, we don't want to swap it out |
|
|
1627 | * just to reload it. This should really call something like |
|
|
1628 | * swap_map, but this is much more efficient and 'good enough' |
|
|
1629 | */ |
|
|
1630 | if (mflags & P_NEW_MAP) |
|
|
1631 | m->timeout = 50; |
|
|
1632 | } |
|
|
1633 | |
|
|
1634 | /* do LOS after calls to update_position */ |
|
|
1635 | if (pl->contr->do_los) |
|
|
1636 | { |
|
|
1637 | update_los (pl); |
|
|
1638 | pl->contr->do_los = 0; |
|
|
1639 | } |
|
|
1640 | |
|
|
1641 | /* Big maps need a different drawing mechanism to work */ |
|
|
1642 | draw_client_map1 (pl); |
|
|
1643 | } |
|
|
1644 | |
|
|
1645 | |
|
|
1646 | /*****************************************************************************/ |
1417 | /*****************************************************************************/ |
1647 | |
|
|
1648 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
1418 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
1649 | |
|
|
1650 | /* a player. Of course, the client need to know the command to be able to */ |
1419 | /* a player. Of course, the client need to know the command to be able to */ |
1651 | |
|
|
1652 | /* manage it ! */ |
1420 | /* manage it ! */ |
1653 | |
|
|
1654 | /*****************************************************************************/ |
1421 | /*****************************************************************************/ |
1655 | void |
1422 | void |
1656 | send_plugin_custom_message (object *pl, char *buf) |
1423 | send_plugin_custom_message (object *pl, char *buf) |
1657 | { |
1424 | { |
1658 | pl->contr->ns->send_packet (buf); |
1425 | pl->contr->ns->send_packet (buf); |
… | |
… | |
1669 | sl << "replyinfo skill_info\n"; |
1436 | sl << "replyinfo skill_info\n"; |
1670 | |
1437 | |
1671 | for (int i = 1; i < NUM_SKILLS; i++) |
1438 | for (int i = 1; i < NUM_SKILLS; i++) |
1672 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); |
1439 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); |
1673 | |
1440 | |
1674 | if (sl.length () >= MAXSOCKBUF) |
1441 | if (sl.length () > MAXSOCKBUF) |
1675 | { |
1442 | { |
1676 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
1443 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
1677 | fatal (0); |
1444 | fatal (0); |
1678 | } |
1445 | } |
1679 | |
1446 | |
… | |
… | |
1692 | sl << "replyinfo spell_paths\n"; |
1459 | sl << "replyinfo spell_paths\n"; |
1693 | |
1460 | |
1694 | for (int i = 0; i < NRSPELLPATHS; i++) |
1461 | for (int i = 0; i < NRSPELLPATHS; i++) |
1695 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
1462 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
1696 | |
1463 | |
1697 | if (sl.length () >= MAXSOCKBUF) |
1464 | if (sl.length () > MAXSOCKBUF) |
1698 | { |
1465 | { |
1699 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
1466 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
1700 | fatal (0); |
1467 | fatal (0); |
1701 | } |
1468 | } |
1702 | |
1469 | |
… | |
… | |
1721 | if (spell->type == SPELL) |
1488 | if (spell->type == SPELL) |
1722 | { |
1489 | { |
1723 | int flags = 0; |
1490 | int flags = 0; |
1724 | |
1491 | |
1725 | /* check if we need to update it */ |
1492 | /* check if we need to update it */ |
1726 | if (spell->last_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1493 | if (spell->cached_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1727 | { |
1494 | { |
1728 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1495 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1729 | flags |= UPD_SP_MANA; |
1496 | flags |= UPD_SP_MANA; |
1730 | } |
1497 | } |
1731 | |
1498 | |
1732 | if (spell->last_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1499 | if (spell->cached_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1733 | { |
1500 | { |
1734 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1501 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1735 | flags |= UPD_SP_GRACE; |
1502 | flags |= UPD_SP_GRACE; |
1736 | } |
1503 | } |
1737 | |
1504 | |
1738 | if (spell->last_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1505 | if (spell->cached_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1739 | { |
1506 | { |
1740 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1507 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1741 | flags |= UPD_SP_DAMAGE; |
1508 | flags |= UPD_SP_DAMAGE; |
1742 | } |
1509 | } |
1743 | |
1510 | |
1744 | if (flags) |
1511 | if (flags) |
1745 | { |
1512 | { |
… | |
… | |
1747 | |
1514 | |
1748 | sl << "updspell " |
1515 | sl << "updspell " |
1749 | << uint8 (flags) |
1516 | << uint8 (flags) |
1750 | << uint32 (spell->count); |
1517 | << uint32 (spell->count); |
1751 | |
1518 | |
1752 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
1519 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1753 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
1520 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->cached_grace); |
1754 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
1521 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->cached_eat); |
1755 | |
1522 | |
1756 | pl->ns->send_packet (sl); |
1523 | pl->ns->send_packet (sl); |
1757 | } |
1524 | } |
1758 | } |
1525 | } |
1759 | } |
1526 | } |
… | |
… | |
1789 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1556 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1790 | return; |
1557 | return; |
1791 | } |
1558 | } |
1792 | |
1559 | |
1793 | /* store costs and damage in the object struct, to compare to later */ |
1560 | /* store costs and damage in the object struct, to compare to later */ |
1794 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1561 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1795 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1562 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1796 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1563 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1797 | |
1564 | |
1798 | /* figure out which skill it uses, if it uses one */ |
1565 | /* figure out which skill it uses, if it uses one */ |
1799 | if (spell->skill) |
1566 | if (spell->skill) |
1800 | { |
1567 | { |
1801 | for (i = 1; i < NUM_SKILLS; i++) |
1568 | for (i = 1; i < NUM_SKILLS; i++) |
… | |
… | |
1811 | { |
1578 | { |
1812 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1579 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1813 | spell->face = face_find ("burnout.x11", blank_face); |
1580 | spell->face = face_find ("burnout.x11", blank_face); |
1814 | } |
1581 | } |
1815 | |
1582 | |
|
|
1583 | pl->ns->send_face (spell->face); |
|
|
1584 | |
1816 | /* send the current values */ |
1585 | /* send the current values */ |
1817 | sl << uint32 (spell->count) |
1586 | sl << uint32 (spell->count) |
1818 | << uint16 (spell->level) |
1587 | << uint16 (spell->level) |
1819 | << uint16 (spell->casting_time) |
1588 | << uint16 (spell->casting_time) |
1820 | << uint16 (spell->last_sp) |
1589 | << uint16 (spell->cached_sp) |
1821 | << uint16 (spell->last_grace) |
1590 | << uint16 (spell->cached_grace) |
1822 | << uint16 (spell->last_eat) |
1591 | << uint16 (spell->cached_eat) |
1823 | << uint8 (skill) |
1592 | << uint8 (skill) |
1824 | << uint32 (spell->path_attuned) |
1593 | << uint32 (spell->path_attuned) |
1825 | << uint32 (spell->face) |
1594 | << uint32 (spell->face) |
1826 | << data8 (spell->name) |
1595 | << data8 (spell->name) |
1827 | << data16 (spell->msg); |
1596 | << data16 (spell->msg); |
… | |
… | |
1855 | * bytes and 3 strings (because that is the spec) so we need to |
1624 | * bytes and 3 strings (because that is the spec) so we need to |
1856 | * check that the length of those 3 strings, plus the 23 bytes, |
1625 | * check that the length of those 3 strings, plus the 23 bytes, |
1857 | * won't take us over the length limit for the socket, if it does, |
1626 | * won't take us over the length limit for the socket, if it does, |
1858 | * we need to send what we already have, and restart packet formation |
1627 | * we need to send what we already have, and restart packet formation |
1859 | */ |
1628 | */ |
|
|
1629 | if (spell->type != SPELL) |
|
|
1630 | continue; |
|
|
1631 | |
1860 | /* Seeing crashes by overflowed buffers. Quick arithemetic seems |
1632 | /* Seeing crashes by overflowed buffers. Quick arithemetic seems |
1861 | * to show add_spell is 26 bytes + 2 strings. However, the overun |
1633 | * to show add_spell is 26 bytes + 2 strings. However, the overun |
1862 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
1634 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
1863 | * like it will fix this |
1635 | * like it will fix this |
1864 | */ |
1636 | */ |
1865 | if (spell->type != SPELL) |
|
|
1866 | continue; |
|
|
1867 | |
|
|
1868 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
1637 | if (sl.length () > (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
1869 | { |
1638 | { |
|
|
1639 | pl->ns->flush_fx (); |
1870 | pl->ns->send_packet (sl); |
1640 | pl->ns->send_packet (sl); |
1871 | |
1641 | |
1872 | sl.reset (); |
1642 | sl.reset (); |
1873 | sl << "addspell "; |
1643 | sl << "addspell "; |
1874 | } |
1644 | } |
… | |
… | |
1882 | return; |
1652 | return; |
1883 | } |
1653 | } |
1884 | else |
1654 | else |
1885 | append_spell (pl, sl, spell); |
1655 | append_spell (pl, sl, spell); |
1886 | |
1656 | |
1887 | if (sl.length () >= MAXSOCKBUF) |
1657 | if (sl.length () > MAXSOCKBUF) |
1888 | { |
1658 | { |
1889 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1659 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1890 | fatal (0); |
1660 | fatal (0); |
1891 | } |
1661 | } |
1892 | |
1662 | |
1893 | /* finally, we can send the packet */ |
1663 | /* finally, we can send the packet */ |
|
|
1664 | pl->ns->flush_fx (); |
1894 | pl->ns->send_packet (sl); |
1665 | pl->ns->send_packet (sl); |
1895 | } |
1666 | } |
1896 | |
1667 | |