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/cvs/deliantra/server/socket/request.C
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Comparing deliantra/server/socket/request.C (file contents):
Revision 1.147 by root, Sat Dec 27 08:41:44 2008 UTC vs.
Revision 1.148 by root, Sun Dec 28 06:59:27 2008 UTC

1081 /* Darkness changed */ 1081 /* Darkness changed */
1082 if (lastcell.count != d) 1082 if (lastcell.count != d)
1083 { 1083 {
1084 mask |= 0x8; 1084 mask |= 0x8;
1085 1085
1086 if (socket.extmap) 1086 *last_ext |= 0x80;
1087 last_ext = &sl[sl.length ()];
1088 sl << uint8 (d);
1089 }
1090
1091 lastcell.count = d;
1092
1093 mapspace &ms = m->at (nx, ny);
1094 ms.update ();
1095
1096 // extmap handling
1097 uint8 stat_hp = 0;
1098 uint8 stat_width = 0;
1099 uint8 flags = 0;
1100 tag_t player = 0;
1101
1102 // send hp information, if applicable
1103 if (object *op = ms.faces_obj [0])
1104 if (op->is_head () && !op->invisible)
1105 {
1106 if (op->stats.maxhp > op->stats.hp
1107 && op->stats.maxhp > 0
1108 && (op->type == PLAYER
1109 || op->type == DOOR // does not work, have maxhp 0
1110 || QUERY_FLAG (op, FLAG_MONSTER)
1111 || QUERY_FLAG (op, FLAG_ALIVE)
1112 || QUERY_FLAG (op, FLAG_GENERATOR)))
1113 {
1114 stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp;
1115 stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge
1116 }
1117
1118 if (expect_false (op->has_dialogue ()))
1119 flags |= 1;
1120
1121 if (expect_false (op->type == PLAYER))
1122 player = op == ob ? pl->ob->count
1123 : op == pl->ob ? ob->count
1124 : op->count;
1125 }
1126
1127 if (expect_false (lastcell.stat_hp != stat_hp))
1128 {
1129 lastcell.stat_hp = stat_hp;
1130
1131 mask |= 0x8;
1132 *last_ext |= 0x80;
1133 last_ext = &sl[sl.length ()];
1134
1135 sl << uint8 (5) << uint8 (stat_hp);
1136
1137 if (stat_width > 1)
1087 { 1138 {
1088 *last_ext |= 0x80; 1139 *last_ext |= 0x80;
1089 last_ext = &sl[sl.length ()]; 1140 last_ext = &sl[sl.length ()];
1090 sl << uint8 (d);
1091 }
1092 else
1093 sl << uint8 (255 - 64 * d);
1094 }
1095 1141
1096 lastcell.count = d;
1097
1098 mapspace &ms = m->at (nx, ny);
1099 ms.update ();
1100
1101 if (expect_true (socket.extmap))
1102 {
1103 uint8 stat_hp = 0;
1104 uint8 stat_width = 0;
1105 uint8 flags = 0;
1106 tag_t player = 0;
1107
1108 // send hp information, if applicable
1109 if (object *op = ms.faces_obj [0])
1110 if (op->is_head () && !op->invisible)
1111 {
1112 if (op->stats.maxhp > op->stats.hp
1113 && op->stats.maxhp > 0
1114 && (op->type == PLAYER
1115 || op->type == DOOR // does not work, have maxhp 0
1116 || QUERY_FLAG (op, FLAG_MONSTER)
1117 || QUERY_FLAG (op, FLAG_ALIVE)
1118 || QUERY_FLAG (op, FLAG_GENERATOR)))
1119 {
1120 stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp;
1121 stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge
1122 }
1123
1124 if (expect_false (op->has_dialogue ()))
1125 flags |= 1;
1126
1127 if (expect_false (op->type == PLAYER))
1128 player = op == ob ? pl->ob->count
1129 : op == pl->ob ? ob->count
1130 : op->count;
1131 }
1132
1133 if (expect_false (lastcell.stat_hp != stat_hp))
1134 {
1135 lastcell.stat_hp = stat_hp;
1136
1137 mask |= 0x8;
1138 *last_ext |= 0x80;
1139 last_ext = &sl[sl.length ()];
1140
1141 sl << uint8 (5) << uint8 (stat_hp);
1142
1143 if (stat_width > 1)
1144 {
1145 *last_ext |= 0x80;
1146 last_ext = &sl[sl.length ()];
1147
1148 sl << uint8 (6) << uint8 (stat_width); 1142 sl << uint8 (6) << uint8 (stat_width);
1149 }
1150 }
1151
1152 if (expect_false (lastcell.player != player))
1153 {
1154 lastcell.player = player;
1155
1156 mask |= 0x8;
1157 *last_ext |= 0x80;
1158 last_ext = &sl[sl.length ()];
1159
1160 sl << uint8 (0x47) << uint8 (4) << (uint32)player;
1161 }
1162
1163 if (expect_false (lastcell.flags != flags))
1164 {
1165 lastcell.flags = flags;
1166
1167 mask |= 0x8;
1168 *last_ext |= 0x80;
1169 last_ext = &sl[sl.length ()];
1170
1171 sl << uint8 (8) << uint8 (flags);
1172 } 1143 }
1173 } 1144 }
1145
1146 if (expect_false (lastcell.player != player))
1147 {
1148 lastcell.player = player;
1149
1150 mask |= 0x8;
1151 *last_ext |= 0x80;
1152 last_ext = &sl[sl.length ()];
1153
1154 sl << uint8 (0x47) << uint8 (4) << (uint32)player;
1155 }
1156
1157 if (expect_false (lastcell.flags != flags))
1158 {
1159 lastcell.flags = flags;
1160
1161 mask |= 0x8;
1162 *last_ext |= 0x80;
1163 last_ext = &sl[sl.length ()];
1164
1165 sl << uint8 (8) << uint8 (flags);
1166 }
1167
1168 // faces
1174 1169
1175 /* Floor face */ 1170 /* Floor face */
1176 if (update_space (sl, socket, ms, lastcell, 2)) 1171 if (update_space (sl, socket, ms, lastcell, 2))
1177 mask |= 0x4; 1172 mask |= 0x4;
1178 1173

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