… | |
… | |
98 | */ |
98 | */ |
99 | mx = ns->mapx; |
99 | mx = ns->mapx; |
100 | my = ns->mapy; |
100 | my = ns->mapy; |
101 | |
101 | |
102 | /* the x and y here are coordinates for the new map, i.e. if we moved |
102 | /* the x and y here are coordinates for the new map, i.e. if we moved |
103 | * (dx,dy), newmap[x][y] = oldmap[x-dx][y-dy]. For this reason, |
103 | * (dx,dy), newmap[x][y] = oldmap[x-dx][y-dy]. For this reason, |
104 | * if the destination x or y coordinate is outside the viewable |
104 | * if the destination x or y coordinate is outside the viewable |
105 | * area, we clear the values - otherwise, the old values |
105 | * area, we clear the values - otherwise, the old values |
106 | * are preserved, and the check_head thinks it needs to clear them. |
106 | * are preserved, and the check_head thinks it needs to clear them. |
107 | */ |
107 | */ |
108 | for (x = 0; x < mx; x++) |
108 | for (x = 0; x < mx; x++) |
109 | { |
|
|
110 | for (y = 0; y < my; y++) |
109 | for (y = 0; y < my; y++) |
111 | { |
|
|
112 | if (x >= ns->mapx || y >= ns->mapy) |
110 | if (x >= ns->mapx || y >= ns->mapy) |
113 | /* clear cells outside the viewable area */ |
111 | /* clear cells outside the viewable area */ |
114 | memset (&newmap.cells[x][y], 0, sizeof (struct MapCell)); |
112 | memset (&newmap.cells[x][y], 0, sizeof (struct MapCell)); |
115 | else if ((x + dx) < 0 || (x + dx) >= ns->mapx || (y + dy) < 0 || (y + dy) >= ns->mapy) |
113 | else if ((x + dx) < 0 || (x + dx) >= ns->mapx || (y + dy) < 0 || (y + dy) >= ns->mapy) |
116 | /* clear newly visible tiles within the viewable area */ |
114 | /* clear newly visible tiles within the viewable area */ |
117 | memset (&(newmap.cells[x][y]), 0, sizeof (struct MapCell)); |
115 | memset (&(newmap.cells[x][y]), 0, sizeof (struct MapCell)); |
118 | else |
116 | else |
119 | memcpy (&(newmap.cells[x][y]), &(ns->lastmap.cells[x + dx][y + dy]), sizeof (struct MapCell)); |
117 | memcpy (&(newmap.cells[x][y]), &(ns->lastmap.cells[x + dx][y + dy]), sizeof (struct MapCell)); |
120 | } |
|
|
121 | } |
|
|
122 | |
118 | |
123 | memcpy (&(ns->lastmap), &newmap, sizeof (struct Map)); |
119 | memcpy (&(ns->lastmap), &newmap, sizeof (struct Map)); |
124 | |
120 | |
125 | /* Make sure that the next "map1" command will be sent (even if it is |
121 | /* Make sure that the next "map1" command will be sent (even if it is |
126 | * empty). |
122 | * empty). |
… | |
… | |
141 | pl->ns->send_packet ("newmap"); |
137 | pl->ns->send_packet ("newmap"); |
142 | |
138 | |
143 | pl->ns->floorbox_reset (); |
139 | pl->ns->floorbox_reset (); |
144 | } |
140 | } |
145 | |
141 | |
|
|
142 | static void |
|
|
143 | send_map_info (player *pl) |
|
|
144 | { |
|
|
145 | client &socket = *pl->ns; |
|
|
146 | object *ob = pl->observe; |
|
|
147 | |
|
|
148 | if (socket.mapinfocmd) |
|
|
149 | { |
|
|
150 | if (ob->map && ob->map->path[0]) |
|
|
151 | { |
|
|
152 | int flags = 0; |
|
|
153 | |
|
|
154 | if (ob->map->tile_path[0]) flags |= 1; |
|
|
155 | if (ob->map->tile_path[1]) flags |= 2; |
|
|
156 | if (ob->map->tile_path[2]) flags |= 4; |
|
|
157 | if (ob->map->tile_path[3]) flags |= 8; |
|
|
158 | |
|
|
159 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
|
|
160 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
|
|
161 | ob->map->width, ob->map->height, &ob->map->path); |
|
|
162 | } |
|
|
163 | else |
|
|
164 | socket.send_packet ("mapinfo current"); |
|
|
165 | } |
|
|
166 | } |
|
|
167 | |
146 | /** check for map/region change and send new map data */ |
168 | /** check for map/region change and send new map data */ |
147 | static void |
169 | static void |
148 | check_map_change (player *pl) |
170 | check_map_change (player *pl) |
149 | { |
171 | { |
150 | client &socket = *pl->ns; |
172 | client &socket = *pl->ns; |
151 | object *ob = pl->observe; |
173 | object *ob = pl->observe; |
152 | |
174 | |
|
|
175 | region *reg = ob->region (); |
|
|
176 | if (socket.current_region != reg) |
|
|
177 | { |
|
|
178 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
|
|
179 | socket.current_region = reg; |
|
|
180 | } |
|
|
181 | |
153 | // first try to aovid a full newmap on tiled map scrolls |
182 | // first try to aovid a full newmap on tiled map scrolls |
154 | if (socket.current_map != ob->map) |
183 | if (socket.current_map != ob->map && !socket.force_newmap) |
155 | { |
184 | { |
156 | rv_vector rv; |
185 | rv_vector rv; |
157 | |
186 | |
158 | get_rangevector_from_mapcoord (socket.current_map, socket.current_x, socket.current_y, ob, &rv, 0); |
187 | get_rangevector_from_mapcoord (socket.current_map, socket.current_x, socket.current_y, ob, &rv, 0); |
159 | |
188 | |
… | |
… | |
164 | socket.current_x = ob->x; |
193 | socket.current_x = ob->x; |
165 | socket.current_y = ob->y; |
194 | socket.current_y = ob->y; |
166 | |
195 | |
167 | socket_map_scroll (&socket, rv.distance_x, rv.distance_y); |
196 | socket_map_scroll (&socket, rv.distance_x, rv.distance_y); |
168 | socket.floorbox_reset (); |
197 | socket.floorbox_reset (); |
|
|
198 | send_map_info (pl); |
169 | } |
199 | } |
170 | } |
200 | } |
171 | |
201 | |
172 | if (socket.current_map != ob->map || socket.force_newmap) |
202 | if (socket.current_map != ob->map || socket.force_newmap) |
173 | { |
203 | { |
174 | clear_map (pl); |
204 | clear_map (pl); |
175 | socket.current_map = ob->map; |
205 | socket.current_map = ob->map; |
176 | |
206 | send_map_info (pl); |
177 | if (socket.mapinfocmd) |
|
|
178 | { |
|
|
179 | if (ob->map && ob->map->path[0]) |
|
|
180 | { |
|
|
181 | int flags = 0; |
|
|
182 | |
|
|
183 | if (ob->map->tile_path[0]) flags |= 1; |
|
|
184 | if (ob->map->tile_path[1]) flags |= 2; |
|
|
185 | if (ob->map->tile_path[2]) flags |= 4; |
|
|
186 | if (ob->map->tile_path[3]) flags |= 8; |
|
|
187 | |
|
|
188 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
|
|
189 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
|
|
190 | ob->map->width, ob->map->height, &ob->map->path); |
|
|
191 | } |
|
|
192 | else |
|
|
193 | socket.send_packet ("mapinfo current"); |
|
|
194 | } |
|
|
195 | } |
207 | } |
196 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
208 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
197 | { |
209 | { |
198 | int dx = ob->x - socket.current_x; |
210 | int dx = ob->x - socket.current_x; |
199 | int dy = ob->y - socket.current_y; |
211 | int dy = ob->y - socket.current_y; |
… | |
… | |
207 | } |
219 | } |
208 | } |
220 | } |
209 | |
221 | |
210 | socket.current_x = ob->x; |
222 | socket.current_x = ob->x; |
211 | socket.current_y = ob->y; |
223 | socket.current_y = ob->y; |
212 | |
|
|
213 | region *reg = ob->region (); |
|
|
214 | if (socket.current_region != reg) |
|
|
215 | { |
|
|
216 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
|
|
217 | socket.current_region = reg; |
|
|
218 | } |
|
|
219 | } |
224 | } |
220 | |
225 | |
221 | /** |
226 | /** |
222 | * RequestInfo is sort of a meta command. There is some specific |
227 | * RequestInfo is sort of a meta command. There is some specific |
223 | * request of information, but we call other functions to provide |
228 | * request of information, but we call other functions to provide |
… | |
… | |
824 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
829 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
825 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
830 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
826 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
831 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
827 | |
832 | |
828 | for (int s = 0; s < NUM_SKILLS; s++) |
833 | for (int s = 0; s < NUM_SKILLS; s++) |
829 | if (object *skill = opl->last_skill_ob[s]) |
834 | if (object *skill = opl->last_skill_ob [s]) |
830 | if (skill->stats.exp != ns->last_skill_exp [s]) |
835 | if (skill->stats.exp != ns->last_skill_exp [s]) |
831 | { |
836 | { |
832 | ns->last_skill_exp [s] = skill->stats.exp; |
837 | ns->last_skill_exp [s] = skill->stats.exp; |
833 | |
838 | |
834 | /* Always send along the level if exp changes. This is only |
839 | /* Always send along the level if exp changes. This is only |
… | |
… | |
903 | << uint32 (pl->ob->face) |
908 | << uint32 (pl->ob->face) |
904 | << data8 (pl->ob->name); |
909 | << data8 (pl->ob->name); |
905 | |
910 | |
906 | pl->ns->last_weight = weight; |
911 | pl->ns->last_weight = weight; |
907 | pl->ns->send_packet (sl); |
912 | pl->ns->send_packet (sl); |
908 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
|
|
909 | } |
913 | } |
910 | |
914 | |
911 | /****************************************************************************** |
915 | /****************************************************************************** |
912 | * |
916 | * |
913 | * Start of map related commands. |
917 | * Start of map related commands. |
… | |
… | |
1031 | { |
1035 | { |
1032 | object *ob = pl->observe; |
1036 | object *ob = pl->observe; |
1033 | if (!ob->active) |
1037 | if (!ob->active) |
1034 | return; |
1038 | return; |
1035 | |
1039 | |
1036 | maptile *plmap = ob->map; |
|
|
1037 | |
|
|
1038 | /* If player is just joining the game, he isn't here yet, so the map |
1040 | /* If player is just joining the game, he isn't here yet, so the map |
1039 | * can get swapped out. If so, don't try to send them a map. All will |
1041 | * can get swapped out. If so, don't try to send them a map. All will |
1040 | * be OK once they really log in. |
1042 | * be OK once they really log in. |
1041 | */ |
1043 | */ |
1042 | if (!plmap || plmap->in_memory != MAP_ACTIVE) |
1044 | if (!ob->map || ob->map->in_memory != MAP_ACTIVE) |
1043 | return; |
1045 | return; |
1044 | |
1046 | |
1045 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
1047 | int startlen, oldlen; |
1046 | int estartlen, eoldlen; |
1048 | int estartlen, eoldlen; |
1047 | uint8 eentrysize; |
1049 | uint8 eentrysize; |
1048 | uint16 ewhatstart, ewhatflag; |
1050 | uint16 ewhatstart, ewhatflag; |
1049 | uint8 extendedinfos; |
1051 | uint8 extendedinfos; |
1050 | |
1052 | |
1051 | check_map_change (pl); |
1053 | check_map_change (pl); |
1052 | prefetch_surrounding_maps (pl->ob); |
1054 | prefetch_surrounding_maps (pl->ob); |
1053 | |
1055 | |
1054 | /* do LOS after calls to update_position */ |
1056 | /* do LOS after calls to update_position */ |
1055 | if (ob != pl->ob) |
1057 | /* unfortunately, we need to udpate los when observing, currently */ |
1056 | clear_los (pl); |
1058 | if (pl->do_los || pl->observe != pl->ob) |
1057 | else if (pl->do_los) |
|
|
1058 | { |
1059 | { |
1059 | update_los (ob); |
|
|
1060 | pl->do_los = 0; |
1060 | pl->do_los = 0; |
|
|
1061 | pl->update_los (); |
1061 | } |
1062 | } |
1062 | |
1063 | |
1063 | /** |
1064 | /** |
1064 | * This function uses the new map1 protocol command to send the map |
1065 | * This function uses the new map1 protocol command to send the map |
1065 | * to the client. It is necessary because the old map command supports |
1066 | * to the client. It is necessary because the old map command supports |
… | |
… | |
1107 | << uint8 (eentrysize); |
1108 | << uint8 (eentrysize); |
1108 | |
1109 | |
1109 | estartlen = esl.length (); |
1110 | estartlen = esl.length (); |
1110 | } |
1111 | } |
1111 | |
1112 | |
1112 | /* x,y are the real map locations. ax, ay are viewport relative |
|
|
1113 | * locations. |
|
|
1114 | */ |
|
|
1115 | ay = 0; |
|
|
1116 | |
|
|
1117 | /* We could do this logic as conditionals in the if statement, |
1113 | /* We could do this logic as conditionals in the if statement, |
1118 | * but that started to get a bit messy to look at. |
1114 | * but that started to get a bit messy to look at. |
1119 | */ |
1115 | */ |
1120 | max_x = ob->x + (socket.mapx + 1) / 2; |
1116 | int hx = socket.mapx / 2; |
1121 | max_y = ob->y + (socket.mapy + 1) / 2; |
1117 | int hy = socket.mapy / 2; |
1122 | |
1118 | |
1123 | for (y = ob->y - socket.mapy / 2; y < max_y; y++, ay++) |
1119 | for (int dx = -hx; dx <= hx; dx++) |
1124 | { |
1120 | { |
1125 | sint16 nx, ny; |
1121 | sint16 nx, ny; |
1126 | maptile *m = 0; |
1122 | maptile *m = 0; |
1127 | |
1123 | |
1128 | ax = 0; |
1124 | for (int dy = -hy; dy <= hy; dy++) |
1129 | for (x = ob->x - socket.mapx / 2; x < max_x; x++, ax++) |
|
|
1130 | { |
1125 | { |
1131 | // check to see if we can simply go one right quickly |
1126 | // check to see if we can simply go one down quickly |
1132 | ++nx; |
|
|
1133 | if (m && nx >= m->width) |
1127 | if (m && ++ny >= m->height) |
1134 | m = 0; |
1128 | m = 0; |
1135 | |
1129 | |
|
|
1130 | // no, so do it the slow way |
1136 | if (!m) |
1131 | if (!m) |
1137 | { |
1132 | { |
1138 | nx = x; ny = y; m = plmap; |
1133 | nx = ob->x + dx; ny = ob->y + dy; m = ob->map; |
1139 | |
1134 | |
1140 | if (xy_normalise (m, nx, ny)) |
1135 | if (xy_normalise (m, nx, ny)) |
1141 | m->touch (); |
1136 | m->touch (); |
1142 | else |
1137 | else |
1143 | m = 0; |
1138 | m = 0; |
1144 | } |
1139 | } |
1145 | |
1140 | |
|
|
1141 | int ax = dx + hx; |
|
|
1142 | int ay = dy + hy; |
|
|
1143 | |
1146 | int emask, mask; |
1144 | int emask, mask; |
1147 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1145 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1148 | |
1146 | |
1149 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1147 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1150 | |
1148 | |
1151 | /* If the coordinates are not valid, or it is too dark to see, |
1149 | /* If the coordinates are not valid, or it is too dark to see, |
1152 | * we tell the client as such |
1150 | * we tell the client as such |
1153 | */ |
1151 | */ |
1154 | if (!m) |
1152 | if (!m) |
1155 | { |
1153 | { |
1156 | /* space is out of map. Update space and clear values |
1154 | /* space is out of map. Update space and clear values |
1157 | * if this hasn't already been done. If the space is out |
1155 | * if this hasn't already been done. If the space is out |
1158 | * of the map, it shouldn't have a head |
1156 | * of the map, it shouldn't have a head. |
1159 | */ |
1157 | */ |
1160 | if (lastcell.count != -1) |
1158 | if (lastcell.count != -1) |
1161 | { |
1159 | { |
1162 | sl << uint16 (mask); |
1160 | sl << uint16 (mask); |
1163 | map_clearcell (&lastcell, -1); |
1161 | map_clearcell (&lastcell, -1); |
1164 | } |
1162 | } |
1165 | |
1163 | |
1166 | continue; |
1164 | continue; |
1167 | } |
1165 | } |
1168 | |
1166 | |
1169 | int d = pl->blocked_los[ax][ay]; |
1167 | int d = pl->blocked_los_uc (dx, dy); |
1170 | |
1168 | |
1171 | if (d > 3) |
1169 | if (d > 3) |
1172 | { |
1170 | { |
1173 | |
|
|
1174 | int need_send = 0, count; |
1171 | int need_send = 0, count; |
1175 | |
1172 | |
1176 | /* This block deals with spaces that are not visible for whatever |
1173 | /* This block deals with spaces that are not visible for whatever |
1177 | * reason. Still may need to send the head for this space. |
1174 | * reason. Still may need to send the head for this space. |
1178 | */ |
1175 | */ |
… | |
… | |
1184 | if (lastcell.count != -1) |
1181 | if (lastcell.count != -1) |
1185 | need_send = 1; |
1182 | need_send = 1; |
1186 | |
1183 | |
1187 | count = -1; |
1184 | count = -1; |
1188 | |
1185 | |
1189 | /* properly clear a previously sent big face */ |
|
|
1190 | if (lastcell.faces[0] || lastcell.faces[1] || lastcell.faces[2] |
1186 | if (lastcell.faces[0] || lastcell.faces[1] || lastcell.faces[2] |
1191 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
1187 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
1192 | need_send = 1; |
1188 | need_send = 1; |
1193 | |
1189 | |
|
|
1190 | /* properly clear a previously sent big face */ |
1194 | map_clearcell (&lastcell, count); |
1191 | map_clearcell (&lastcell, count); |
1195 | |
1192 | |
1196 | if ((mask & 0xf) || need_send) |
1193 | if ((mask & 0xf) || need_send) |
1197 | sl[oldlen + 1] = mask & 0xff; |
1194 | sl[oldlen + 1] = mask & 0xff; |
1198 | else |
1195 | else |
… | |
… | |
1254 | { |
1251 | { |
1255 | if (op->stats.maxhp > op->stats.hp |
1252 | if (op->stats.maxhp > op->stats.hp |
1256 | && op->stats.maxhp > 0 |
1253 | && op->stats.maxhp > 0 |
1257 | && (op->type == PLAYER |
1254 | && (op->type == PLAYER |
1258 | || op->type == DOOR // does not work, have maxhp 0 |
1255 | || op->type == DOOR // does not work, have maxhp 0 |
1259 | || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR))) |
1256 | || QUERY_FLAG (op, FLAG_MONSTER) |
|
|
1257 | || QUERY_FLAG (op, FLAG_ALIVE) |
|
|
1258 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
1260 | { |
1259 | { |
1261 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1260 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1262 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1261 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1263 | } |
1262 | } |
1264 | |
1263 | |
1265 | if (op->msg && op->msg[0] == '@') |
1264 | if (op->has_dialogue ()) |
1266 | flags |= 1; |
1265 | flags |= 1; |
1267 | |
1266 | |
1268 | if (op->type == PLAYER && op != ob) |
1267 | if (op->type == PLAYER) |
1269 | player = op->count; |
1268 | player = op == ob ? pl->ob->count |
|
|
1269 | : op == pl->ob ? ob->count |
|
|
1270 | : op->count; |
1270 | } |
1271 | } |
1271 | |
1272 | |
1272 | if (lastcell.stat_hp != stat_hp) |
1273 | if (lastcell.stat_hp != stat_hp) |
1273 | { |
1274 | { |
1274 | lastcell.stat_hp = stat_hp; |
1275 | lastcell.stat_hp = stat_hp; |
… | |
… | |
1317 | |
1318 | |
1318 | /* Middle face */ |
1319 | /* Middle face */ |
1319 | if (update_space (sl, socket, ms, lastcell, 1)) |
1320 | if (update_space (sl, socket, ms, lastcell, 1)) |
1320 | mask |= 0x2; |
1321 | mask |= 0x2; |
1321 | |
1322 | |
|
|
1323 | if (ob->invisible |
|
|
1324 | && ob->invisible & (ob->invisible < 50 ? 1 : 7) |
1322 | if (ms.player () == ob |
1325 | && ms.player () == ob) |
1323 | && (ob->invisible & (ob->invisible < 50 ? 1 : 7))) |
|
|
1324 | { |
1326 | { |
1325 | // force player to be visible to himself if invisible |
1327 | // force player to be visible to himself if invisible |
1326 | if (lastcell.faces[0] != ob->face) |
1328 | if (lastcell.faces[0] != ob->face) |
1327 | { |
1329 | { |
1328 | lastcell.faces[0] = ob->face; |
1330 | lastcell.faces[0] = ob->face; |
… | |
… | |
1424 | { |
1426 | { |
1425 | packet sl; |
1427 | packet sl; |
1426 | sl << "replyinfo skill_info\n"; |
1428 | sl << "replyinfo skill_info\n"; |
1427 | |
1429 | |
1428 | for (int i = 1; i < NUM_SKILLS; i++) |
1430 | for (int i = 1; i < NUM_SKILLS; i++) |
1429 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); |
1431 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
1430 | |
1432 | |
1431 | if (sl.length () > MAXSOCKBUF) |
1433 | if (sl.length () > MAXSOCKBUF) |
1432 | { |
1434 | { |
1433 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
1435 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
1434 | fatal (0); |
1436 | fatal (0); |
… | |
… | |
1478 | if (spell->type == SPELL) |
1480 | if (spell->type == SPELL) |
1479 | { |
1481 | { |
1480 | int flags = 0; |
1482 | int flags = 0; |
1481 | |
1483 | |
1482 | /* check if we need to update it */ |
1484 | /* check if we need to update it */ |
1483 | if (spell->last_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1485 | if (spell->cached_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1484 | { |
1486 | { |
1485 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1487 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1486 | flags |= UPD_SP_MANA; |
1488 | flags |= UPD_SP_MANA; |
1487 | } |
1489 | } |
1488 | |
1490 | |
1489 | if (spell->last_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1491 | if (spell->cached_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1490 | { |
1492 | { |
1491 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1493 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1492 | flags |= UPD_SP_GRACE; |
1494 | flags |= UPD_SP_GRACE; |
1493 | } |
1495 | } |
1494 | |
1496 | |
1495 | if (spell->last_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1497 | if (spell->cached_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1496 | { |
1498 | { |
1497 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1499 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1498 | flags |= UPD_SP_DAMAGE; |
1500 | flags |= UPD_SP_DAMAGE; |
1499 | } |
1501 | } |
1500 | |
1502 | |
1501 | if (flags) |
1503 | if (flags) |
1502 | { |
1504 | { |
… | |
… | |
1504 | |
1506 | |
1505 | sl << "updspell " |
1507 | sl << "updspell " |
1506 | << uint8 (flags) |
1508 | << uint8 (flags) |
1507 | << uint32 (spell->count); |
1509 | << uint32 (spell->count); |
1508 | |
1510 | |
1509 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
1511 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1510 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
1512 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->cached_grace); |
1511 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
1513 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->cached_eat); |
1512 | |
1514 | |
1513 | pl->ns->send_packet (sl); |
1515 | pl->ns->send_packet (sl); |
1514 | } |
1516 | } |
1515 | } |
1517 | } |
1516 | } |
1518 | } |
… | |
… | |
1546 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1548 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1547 | return; |
1549 | return; |
1548 | } |
1550 | } |
1549 | |
1551 | |
1550 | /* store costs and damage in the object struct, to compare to later */ |
1552 | /* store costs and damage in the object struct, to compare to later */ |
1551 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1553 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1552 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1554 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1553 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1555 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1554 | |
1556 | |
1555 | /* figure out which skill it uses, if it uses one */ |
1557 | /* figure out which skill it uses, if it uses one */ |
1556 | if (spell->skill) |
1558 | if (spell->skill) |
1557 | { |
1559 | if (object *tmp = pl->find_skill (spell->skill)) |
1558 | for (i = 1; i < NUM_SKILLS; i++) |
|
|
1559 | if (!strcmp (spell->skill, skill_names[i])) |
|
|
1560 | { |
|
|
1561 | skill = i + CS_STAT_SKILLINFO; |
1560 | skill = tmp->subtype + CS_STAT_SKILLINFO; |
1562 | break; |
|
|
1563 | } |
|
|
1564 | } |
|
|
1565 | |
1561 | |
1566 | // spells better have a face |
1562 | // spells better have a face |
1567 | if (!spell->face) |
1563 | if (!spell->face) |
1568 | { |
1564 | { |
1569 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1565 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
… | |
… | |
1574 | |
1570 | |
1575 | /* send the current values */ |
1571 | /* send the current values */ |
1576 | sl << uint32 (spell->count) |
1572 | sl << uint32 (spell->count) |
1577 | << uint16 (spell->level) |
1573 | << uint16 (spell->level) |
1578 | << uint16 (spell->casting_time) |
1574 | << uint16 (spell->casting_time) |
1579 | << uint16 (spell->last_sp) |
1575 | << uint16 (spell->cached_sp) |
1580 | << uint16 (spell->last_grace) |
1576 | << uint16 (spell->cached_grace) |
1581 | << uint16 (spell->last_eat) |
1577 | << uint16 (spell->cached_eat) |
1582 | << uint8 (skill) |
1578 | << uint8 (skill) |
1583 | << uint32 (spell->path_attuned) |
1579 | << uint32 (spell->path_attuned) |
1584 | << uint32 (spell->face) |
1580 | << uint32 (spell->face) |
1585 | << data8 (spell->name) |
1581 | << data8 (spell->name) |
1586 | << data16 (spell->msg); |
1582 | << data16 (spell->msg); |