1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001 Mark Wedel |
5 | * Copyright (©) 2001 Mark Wedel |
6 | * Copyright (©) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
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44 | |
44 | |
45 | #include <global.h> |
45 | #include <global.h> |
46 | #include <sproto.h> |
46 | #include <sproto.h> |
47 | |
47 | |
48 | #include <living.h> |
48 | #include <living.h> |
49 | #include <commands.h> |
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50 | |
49 | |
51 | /* This block is basically taken from socket.c - I assume if it works there, |
50 | /* This block is basically taken from socket.c - I assume if it works there, |
52 | * it should work here. |
51 | * it should work here. |
53 | */ |
52 | */ |
54 | #include <sys/types.h> |
53 | #include <sys/types.h> |
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630 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
629 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
631 | } |
630 | } |
632 | } |
631 | } |
633 | |
632 | |
634 | /** |
633 | /** |
635 | * Client tells its version. If there is a mismatch, we close the |
634 | * Client tells its version info. |
636 | * socket. In real life, all we should care about is the client having |
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637 | * something older than the server. If we assume the client will be |
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638 | * backwards compatible, having it be a later version should not be a |
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639 | * problem. |
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640 | */ |
635 | */ |
641 | void |
636 | void |
642 | VersionCmd (char *buf, int len, client * ns) |
637 | VersionCmd (char *buf, int len, client *ns) |
643 | { |
638 | { |
644 | if (!buf) |
639 | INVOKE_CLIENT (VERSION, ns, ARG_DATA (buf, len)); |
645 | { |
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646 | LOG (llevError, "CS: received corrupted version command\n"); |
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647 | return; |
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648 | } |
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649 | |
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650 | ns->cs_version = atoi (buf); |
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651 | ns->sc_version = ns->cs_version; |
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652 | |
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653 | LOG (llevDebug, "connection from client <%s>\n", buf); |
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654 | |
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655 | //TODO: should log here just for statistics |
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656 | |
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657 | //if (VERSION_CS != ns->cs_version) |
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658 | // unchecked; |
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659 | |
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660 | char *cp = strchr (buf + 1, ' '); |
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661 | if (!cp) |
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662 | return; |
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663 | |
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664 | ns->sc_version = atoi (cp); |
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665 | |
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666 | //if (VERSION_SC != ns->sc_version) |
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667 | // unchecked; |
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668 | |
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669 | cp = strchr (cp + 1, ' '); |
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670 | |
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671 | if (cp) |
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672 | { |
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673 | ns->version = cp + 1; |
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674 | |
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675 | if (ns->sc_version < 1026) |
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676 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
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677 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
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678 | } |
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679 | } |
640 | } |
680 | |
641 | |
681 | /** sound related functions. */ |
642 | /** sound related functions. */ |
682 | void |
643 | void |
683 | SetSound (char *buf, int len, client * ns) |
644 | SetSound (char *buf, int len, client * ns) |
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735 | */ |
696 | */ |
736 | static void |
697 | static void |
737 | rangetostring (player *pl, char *obuf) |
698 | rangetostring (player *pl, char *obuf) |
738 | { |
699 | { |
739 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
700 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
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701 | |
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702 | #if 0 |
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703 | // print ranged/chosen_skill etc. objects every call |
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704 | printf ("%s %s => %s (%s)\n", |
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705 | pl->ranged_ob ? &pl->ranged_ob->name : "-", |
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706 | pl->combat_ob ? &pl->combat_ob->name : "-", |
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707 | pl->ob->current_weapon ? &pl->ob->current_weapon->name : "-", |
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708 | pl->ob->chosen_skill ? &pl->ob->chosen_skill->name : "-" |
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709 | ); |
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710 | #endif |
740 | |
711 | |
741 | if (pl->ranged_ob) |
712 | if (pl->ranged_ob) |
742 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
713 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
743 | |
714 | |
744 | if (pl->combat_ob) |
715 | if (pl->combat_ob) |