1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 2001 Mark Wedel |
5 | * Copyright (©) 2001,2007 Mark Wedel |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** |
24 | /** |
26 | * \file |
25 | * \file |
27 | * Client handling. |
26 | * Client handling. |
… | |
… | |
132 | static void |
131 | static void |
133 | clear_map (player *pl) |
132 | clear_map (player *pl) |
134 | { |
133 | { |
135 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
134 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
136 | |
135 | |
|
|
136 | pl->ns->force_newmap = false; |
|
|
137 | |
137 | if (pl->ns->newmapcmd == 1) |
138 | if (pl->ns->newmapcmd == 1) |
138 | pl->ns->send_packet ("newmap"); |
139 | pl->ns->send_packet ("newmap"); |
139 | |
140 | |
140 | pl->ns->floorbox_reset (); |
141 | pl->ns->floorbox_reset (); |
141 | } |
142 | } |
… | |
… | |
143 | /** check for map/region change and send new map data */ |
144 | /** check for map/region change and send new map data */ |
144 | static void |
145 | static void |
145 | check_map_change (player *pl) |
146 | check_map_change (player *pl) |
146 | { |
147 | { |
147 | client &socket = *pl->ns; |
148 | client &socket = *pl->ns; |
148 | object *ob = pl->ob; |
149 | object *ob = pl->observe; |
149 | char buf[MAX_BUF]; /* eauugggh */ |
|
|
150 | |
150 | |
151 | if (socket.current_map != ob->map) |
151 | if (socket.current_map != ob->map || socket.force_newmap) |
152 | { |
152 | { |
|
|
153 | clear_map (pl); |
153 | socket.current_map = ob->map; |
154 | socket.current_map = ob->map; |
154 | |
|
|
155 | clear_map (pl); |
|
|
156 | |
155 | |
157 | if (socket.mapinfocmd) |
156 | if (socket.mapinfocmd) |
158 | { |
157 | { |
159 | if (ob->map && ob->map->path[0]) |
158 | if (ob->map && ob->map->path[0]) |
160 | { |
159 | { |
161 | int flags = 0; |
160 | int flags = 0; |
162 | |
161 | |
163 | if (ob->map->tile_path[0]) |
162 | if (ob->map->tile_path[0]) flags |= 1; |
164 | flags |= 1; |
|
|
165 | if (ob->map->tile_path[1]) |
163 | if (ob->map->tile_path[1]) flags |= 2; |
166 | flags |= 2; |
|
|
167 | if (ob->map->tile_path[2]) |
164 | if (ob->map->tile_path[2]) flags |= 4; |
168 | flags |= 4; |
|
|
169 | if (ob->map->tile_path[3]) |
165 | if (ob->map->tile_path[3]) flags |= 8; |
170 | flags |= 8; |
|
|
171 | |
166 | |
172 | snprintf (buf, MAX_BUF, "mapinfo - spatial %d %d %d %d %d %s", |
167 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
173 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, &ob->map->path); |
168 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
|
|
169 | ob->map->width, ob->map->height, &ob->map->path); |
174 | } |
170 | } |
175 | else |
171 | else |
176 | snprintf (buf, MAX_BUF, "mapinfo current"); |
|
|
177 | |
|
|
178 | socket.send_packet (buf); |
172 | socket.send_packet ("mapinfo current"); |
179 | } |
173 | } |
180 | } |
174 | } |
181 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
175 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
182 | { |
176 | { |
183 | int dx = ob->x - socket.current_x; |
177 | int dx = ob->x - socket.current_x; |
… | |
… | |
196 | socket.current_y = ob->y; |
190 | socket.current_y = ob->y; |
197 | |
191 | |
198 | region *reg = ob->region (); |
192 | region *reg = ob->region (); |
199 | if (socket.current_region != reg) |
193 | if (socket.current_region != reg) |
200 | { |
194 | { |
|
|
195 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
201 | socket.current_region = reg; |
196 | socket.current_region = reg; |
202 | socket.send_packet_printf ("drawinfo 0 You are now %s.\n(use whereami for more details)", ®->longname); |
|
|
203 | } |
197 | } |
204 | } |
198 | } |
205 | |
199 | |
206 | /** |
200 | /** |
207 | * RequestInfo is sort of a meta command. There is some specific |
201 | * RequestInfo is sort of a meta command. There is some specific |
208 | * request of information, but we call other functions to provide |
202 | * request of information, but we call other functions to provide |
209 | * that information. |
203 | * that information. |
210 | */ |
204 | */ |
211 | void |
205 | void |
212 | RequestInfo (char *buf, int len, client * ns) |
206 | RequestInfo (char *buf, int len, client *ns) |
213 | { |
207 | { |
214 | char *params = NULL, *cp; |
208 | char *params; |
215 | |
|
|
216 | /* No match */ |
|
|
217 | char bigbuf[MAX_BUF]; |
|
|
218 | int slen; |
|
|
219 | |
|
|
220 | /* Set up replyinfo before we modify any of the buffers - this is used |
|
|
221 | * if we don't find a match. |
|
|
222 | */ |
|
|
223 | strcpy (bigbuf, "replyinfo "); |
|
|
224 | slen = strlen (bigbuf); |
|
|
225 | safe_strcat (bigbuf, buf, &slen, MAX_BUF); |
|
|
226 | |
209 | |
227 | /* find the first space, make it null, and update the |
210 | /* find the first space, make it null, and update the |
228 | * params pointer. |
211 | * params pointer. |
229 | */ |
212 | */ |
230 | for (cp = buf; *cp != '\0'; cp++) |
213 | for (params = buf; *params; params++) |
231 | if (*cp == ' ') |
214 | if (*params == ' ') |
232 | { |
215 | { |
233 | *cp = '\0'; |
|
|
234 | params = cp + 1; |
216 | *params++ = 0; |
235 | break; |
217 | break; |
236 | } |
218 | } |
237 | |
219 | |
238 | if (!strcmp (buf, "image_info")) |
220 | if (!strcmp (buf, "image_info")) |
239 | send_image_info (ns, params); |
221 | send_image_info (ns, params); |
… | |
… | |
242 | else if (!strcmp (buf, "skill_info")) |
224 | else if (!strcmp (buf, "skill_info")) |
243 | send_skill_info (ns, params); |
225 | send_skill_info (ns, params); |
244 | else if (!strcmp (buf, "spell_paths")) |
226 | else if (!strcmp (buf, "spell_paths")) |
245 | send_spell_paths (ns, params); |
227 | send_spell_paths (ns, params); |
246 | else |
228 | else |
247 | ns->send_packet (bigbuf, len); |
229 | { |
|
|
230 | // undo tokenisation above and send replyinfo with the request unchanged |
|
|
231 | if (*params) |
|
|
232 | *--params = ' '; |
|
|
233 | |
|
|
234 | ns->send_packet_printf ("replyinfo %s", buf); |
|
|
235 | } |
248 | } |
236 | } |
249 | |
237 | |
250 | void |
238 | void |
251 | ExtCmd (char *buf, int len, player *pl) |
239 | ExtCmd (char *buf, int len, player *pl) |
252 | { |
240 | { |
… | |
… | |
324 | snprintf (bigbuf, MAX_BUF, "mapinfo %s error", token); |
312 | snprintf (bigbuf, MAX_BUF, "mapinfo %s error", token); |
325 | else if (map && map->path[0]) |
313 | else if (map && map->path[0]) |
326 | { |
314 | { |
327 | int flags = 0; |
315 | int flags = 0; |
328 | |
316 | |
329 | if (map->tile_path[0]) |
317 | if (map->tile_path[0]) flags |= 1; |
330 | flags |= 1; |
|
|
331 | if (map->tile_path[1]) |
318 | if (map->tile_path[1]) flags |= 2; |
332 | flags |= 2; |
|
|
333 | if (map->tile_path[2]) |
319 | if (map->tile_path[2]) flags |= 4; |
334 | flags |= 4; |
|
|
335 | if (map->tile_path[3]) |
320 | if (map->tile_path[3]) flags |= 8; |
336 | flags |= 8; |
|
|
337 | |
321 | |
338 | snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
322 | snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
339 | } |
323 | } |
340 | else |
324 | else |
341 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
325 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
… | |
… | |
344 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
328 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
345 | |
329 | |
346 | pl->ns->send_packet (bigbuf); |
330 | pl->ns->send_packet (bigbuf); |
347 | } |
331 | } |
348 | |
332 | |
349 | /** This is the Setup cmd - easy first implementation */ |
333 | /** This is the Setup cmd */ |
350 | void |
334 | void |
351 | SetUp (char *buf, int len, client * ns) |
335 | SetUp (char *buf, int len, client * ns) |
352 | { |
336 | { |
353 | int s, slen; |
337 | INVOKE_CLIENT (SETUP, ns, ARG_DATA (buf, len)); |
354 | char *cmd, *param, cmdback[HUGE_BUF]; |
|
|
355 | |
|
|
356 | /* run through the cmds of setup |
|
|
357 | * syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ... |
|
|
358 | * |
|
|
359 | * we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
|
|
360 | * The client then must sort this out |
|
|
361 | */ |
|
|
362 | |
|
|
363 | //LOG (llevInfo, "Get SetupCmd:: %s\n", buf); |
|
|
364 | |
|
|
365 | strcpy (cmdback, "setup"); |
|
|
366 | for (s = 0; s < len; ) |
|
|
367 | { |
|
|
368 | cmd = &buf[s]; |
|
|
369 | |
|
|
370 | /* find the next space, and put a null there */ |
|
|
371 | for (; buf[s] && buf[s] != ' '; s++) |
|
|
372 | ; |
|
|
373 | |
|
|
374 | buf[s++] = 0; |
|
|
375 | |
|
|
376 | while (buf[s] == ' ') |
|
|
377 | s++; |
|
|
378 | |
|
|
379 | if (s >= len) |
|
|
380 | break; |
|
|
381 | |
|
|
382 | param = &buf[s]; |
|
|
383 | |
|
|
384 | for (; buf[s] && buf[s] != ' '; s++) |
|
|
385 | ; |
|
|
386 | |
|
|
387 | buf[s++] = 0; |
|
|
388 | |
|
|
389 | while (buf[s] == ' ') |
|
|
390 | s++; |
|
|
391 | |
|
|
392 | slen = strlen (cmdback); |
|
|
393 | safe_strcat (cmdback, " ", &slen, HUGE_BUF); |
|
|
394 | safe_strcat (cmdback, cmd, &slen, HUGE_BUF); |
|
|
395 | safe_strcat (cmdback, " ", &slen, HUGE_BUF); |
|
|
396 | |
|
|
397 | if (!strcmp (cmd, "sound")) |
|
|
398 | { |
|
|
399 | ns->sound = atoi (param); |
|
|
400 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
401 | } |
|
|
402 | else if (!strcmp (cmd, "exp64")) |
|
|
403 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
404 | else if (!strcmp (cmd, "spellmon")) |
|
|
405 | { |
|
|
406 | ns->monitor_spells = atoi (param); |
|
|
407 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
408 | } |
|
|
409 | else if (!strcmp (cmd, "darkness")) |
|
|
410 | { |
|
|
411 | ns->darkness = atoi (param); |
|
|
412 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
413 | } |
|
|
414 | else if (!strcmp (cmd, "map1cmd")) |
|
|
415 | { |
|
|
416 | if (atoi (param)) |
|
|
417 | ns->mapmode = Map1Cmd; |
|
|
418 | /* if beyond this size, need to use map1cmd no matter what */ |
|
|
419 | if (ns->mapx > 11 || ns->mapy > 11) |
|
|
420 | ns->mapmode = Map1Cmd; |
|
|
421 | safe_strcat (cmdback, ns->mapmode == Map1Cmd ? "1" : "0", &slen, HUGE_BUF); |
|
|
422 | } |
|
|
423 | else if (!strcmp (cmd, "map1acmd")) |
|
|
424 | { |
|
|
425 | if (atoi (param)) |
|
|
426 | ns->mapmode = Map1aCmd; |
|
|
427 | /* if beyond this size, need to use map1acmd no matter what */ |
|
|
428 | if (ns->mapx > 11 || ns->mapy > 11) |
|
|
429 | ns->mapmode = Map1aCmd; |
|
|
430 | safe_strcat (cmdback, ns->mapmode == Map1aCmd ? "1" : "0", &slen, HUGE_BUF); |
|
|
431 | } |
|
|
432 | else if (!strcmp (cmd, "newmapcmd")) |
|
|
433 | { |
|
|
434 | ns->newmapcmd = atoi (param); |
|
|
435 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
436 | } |
|
|
437 | else if (!strcmp (cmd, "mapinfocmd")) |
|
|
438 | { |
|
|
439 | ns->mapinfocmd = atoi (param); |
|
|
440 | safe_strcat (cmdback, "1", &slen, HUGE_BUF); |
|
|
441 | } |
|
|
442 | else if (!strcmp (cmd, "extcmd")) |
|
|
443 | { |
|
|
444 | ns->extcmd = atoi (param); |
|
|
445 | safe_strcat (cmdback, "1", &slen, HUGE_BUF); |
|
|
446 | } |
|
|
447 | else if (!strcmp (cmd, "extmap")) |
|
|
448 | { |
|
|
449 | ns->extmap = atoi (param); |
|
|
450 | safe_strcat (cmdback, "1", &slen, HUGE_BUF); |
|
|
451 | } |
|
|
452 | else if (!strcmp (cmd, "facecache")) |
|
|
453 | { |
|
|
454 | ns->facecache = atoi (param); |
|
|
455 | safe_strcat (cmdback, param, &slen, HUGE_BUF); |
|
|
456 | } |
|
|
457 | else if (!strcmp (cmd, "faceset")) |
|
|
458 | { |
|
|
459 | char tmpbuf[20]; |
|
|
460 | int q = atoi (param); |
|
|
461 | |
|
|
462 | if (is_valid_faceset (q)) |
|
|
463 | ns->faceset = q; |
|
|
464 | sprintf (tmpbuf, "%d", ns->faceset); |
|
|
465 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
466 | /* if the client is using faceset, it knows about image2 command */ |
|
|
467 | ns->image2 = 1; |
|
|
468 | } |
|
|
469 | else if (!strcmp (cmd, "itemcmd")) |
|
|
470 | { |
|
|
471 | /* Version of the item protocol command to use. Currently, |
|
|
472 | * only supported versions are 1 and 2. Using a numeric |
|
|
473 | * value will make it very easy to extend this in the future. |
|
|
474 | */ |
|
|
475 | char tmpbuf[20]; |
|
|
476 | int q = atoi (param); |
|
|
477 | |
|
|
478 | if (q < 1 || q > 2) |
|
|
479 | { |
|
|
480 | strcpy (tmpbuf, "FALSE"); |
|
|
481 | } |
|
|
482 | else |
|
|
483 | { |
|
|
484 | ns->itemcmd = q; |
|
|
485 | sprintf (tmpbuf, "%d", ns->itemcmd); |
|
|
486 | } |
|
|
487 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
488 | } |
|
|
489 | else if (!strcmp (cmd, "mapsize")) |
|
|
490 | { |
|
|
491 | int x, y = 0; |
|
|
492 | char tmpbuf[MAX_BUF], *cp; |
|
|
493 | |
|
|
494 | x = atoi (param); |
|
|
495 | for (cp = param; *cp != 0; cp++) |
|
|
496 | if (*cp == 'x' || *cp == 'X') |
|
|
497 | { |
|
|
498 | y = atoi (cp + 1); |
|
|
499 | break; |
|
|
500 | } |
|
|
501 | |
|
|
502 | if (x < 9 || y < 9 || x > MAP_CLIENT_X || y > MAP_CLIENT_Y) |
|
|
503 | { |
|
|
504 | sprintf (tmpbuf, " %dx%d", MAP_CLIENT_X, MAP_CLIENT_Y); |
|
|
505 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
506 | } |
|
|
507 | else |
|
|
508 | { |
|
|
509 | ns->mapx = x; |
|
|
510 | ns->mapy = y; |
|
|
511 | /* better to send back what we are really using and not the |
|
|
512 | * param as given to us in case it gets parsed differently. |
|
|
513 | */ |
|
|
514 | sprintf (tmpbuf, "%dx%d", x, y); |
|
|
515 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
516 | /* If beyond this size and still using orig map command, need to |
|
|
517 | * go to map1cmd. |
|
|
518 | */ |
|
|
519 | if ((x > 11 || y > 11) && ns->mapmode == Map0Cmd) |
|
|
520 | ns->mapmode = Map1Cmd; |
|
|
521 | } |
|
|
522 | } |
|
|
523 | else if (!strcmp (cmd, "extendedMapInfos")) |
|
|
524 | { |
|
|
525 | /* Added by tchize |
|
|
526 | * prepare to use the mapextended command |
|
|
527 | */ |
|
|
528 | char tmpbuf[20]; |
|
|
529 | |
|
|
530 | ns->ext_mapinfos = (atoi (param)); |
|
|
531 | sprintf (tmpbuf, "%d", ns->ext_mapinfos); |
|
|
532 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
533 | } |
|
|
534 | else if (!strcmp (cmd, "extendedTextInfos")) |
|
|
535 | { |
|
|
536 | /* Added by tchize |
|
|
537 | * prepare to use the extended text commands |
|
|
538 | * Client toggle this to non zero to get exttext |
|
|
539 | */ |
|
|
540 | char tmpbuf[20]; |
|
|
541 | |
|
|
542 | ns->has_readable_type = (atoi (param)); |
|
|
543 | sprintf (tmpbuf, "%d", ns->has_readable_type); |
|
|
544 | safe_strcat (cmdback, tmpbuf, &slen, HUGE_BUF); |
|
|
545 | } |
|
|
546 | else |
|
|
547 | { |
|
|
548 | /* Didn't get a setup command we understood - |
|
|
549 | * report a failure to the client. |
|
|
550 | */ |
|
|
551 | safe_strcat (cmdback, "FALSE", &slen, HUGE_BUF); |
|
|
552 | } |
|
|
553 | } /* for processing all the setup commands */ |
|
|
554 | |
|
|
555 | LOG (llevInfo, "SendBack SetupCmd:: %s\n", cmdback); |
|
|
556 | ns->send_packet (cmdback); |
|
|
557 | } |
338 | } |
558 | |
339 | |
559 | /** |
340 | /** |
560 | * The client has requested to be added to the game. |
341 | * The client has requested to be added to the game. |
561 | * This is what takes care of it. We tell the client how things worked out. |
342 | * This is what takes care of it. We tell the client how things worked out. |
562 | * I am not sure if this file is the best place for this function. however, |
343 | * I am not sure if this file is the best place for this function. however, |
563 | * it either has to be here or init_sockets needs to be exported. |
344 | * it either has to be here or init_sockets needs to be exported. |
564 | */ |
345 | */ |
565 | void |
346 | void |
566 | AddMeCmd (char *buf, int len, client * ns) |
347 | AddMeCmd (char *buf, int len, client *ns) |
567 | { |
348 | { |
568 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
349 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
569 | } |
350 | } |
570 | |
351 | |
571 | /** Reply to ExtendedInfos command */ |
352 | /** Reply to ExtendedInfos command */ |
… | |
… | |
683 | |
464 | |
684 | ns->send_packet (cmdback); |
465 | ns->send_packet (cmdback); |
685 | } |
466 | } |
686 | |
467 | |
687 | /** |
468 | /** |
688 | * Tells client the picture it has to use |
|
|
689 | * to smooth a picture number given as argument. |
|
|
690 | */ |
|
|
691 | void |
|
|
692 | AskSmooth (char *buf, int len, client *ns) |
|
|
693 | { |
|
|
694 | ns->send_face (atoi (buf)); |
|
|
695 | } |
|
|
696 | |
|
|
697 | /** |
|
|
698 | * This handles the general commands from the client (ie, north, fire, cast, |
469 | * This handles the general commands from the client (ie, north, fire, cast, |
699 | * etc.) |
470 | * etc.) |
700 | */ |
471 | */ |
701 | void |
472 | void |
702 | PlayerCmd (char *buf, int len, player *pl) |
473 | PlayerCmd (char *buf, int len, player *pl) |
… | |
… | |
723 | * commands. |
494 | * commands. |
724 | */ |
495 | */ |
725 | pl->count = 0; |
496 | pl->count = 0; |
726 | } |
497 | } |
727 | |
498 | |
728 | |
|
|
729 | /** |
499 | /** |
730 | * This handles the general commands from the client (ie, north, fire, cast, |
500 | * This handles the general commands from the client (ie, north, fire, cast, |
731 | * etc.). It is a lot like PlayerCmd above, but is called with the |
501 | * etc.). It is a lot like PlayerCmd above, but is called with the |
732 | * 'ncom' method which gives more information back to the client so it |
502 | * 'ncom' method which gives more information back to the client so it |
733 | * can throttle. |
503 | * can throttle. |
… | |
… | |
735 | void |
505 | void |
736 | NewPlayerCmd (char *buf, int len, player *pl) |
506 | NewPlayerCmd (char *buf, int len, player *pl) |
737 | { |
507 | { |
738 | if (len <= 6) |
508 | if (len <= 6) |
739 | { |
509 | { |
740 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
510 | LOG (llevDebug, "%s: corrupt ncom command <%s>: not long enough (%d) - discarding\n", pl->ns->host, buf, len); |
741 | return; |
511 | return; |
742 | } |
512 | } |
743 | |
513 | |
744 | uint16 cmdid = net_uint16 ((uint8 *)buf); |
514 | uint16 cmdid = net_uint16 ((uint8 *)buf); |
745 | sint32 repeat = net_sint32 ((uint8 *)buf + 2); |
515 | sint32 repeat = net_sint32 ((uint8 *)buf + 2); |
… | |
… | |
802 | { |
572 | { |
803 | case ST_PLAYING: |
573 | case ST_PLAYING: |
804 | LOG (llevError, "Got reply message with ST_PLAYING input state\n"); |
574 | LOG (llevError, "Got reply message with ST_PLAYING input state\n"); |
805 | break; |
575 | break; |
806 | |
576 | |
807 | case ST_CHANGE_CLASS: |
|
|
808 | key_change_class (pl->ob, buf[0]); |
|
|
809 | break; |
|
|
810 | |
|
|
811 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
577 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
812 | receive_party_password (pl->ob, 13); |
578 | receive_party_password (pl->ob, 13); |
813 | break; |
579 | break; |
814 | |
580 | |
815 | default: |
581 | default: |
… | |
… | |
854 | |
620 | |
855 | cp = strchr (cp + 1, ' '); |
621 | cp = strchr (cp + 1, ' '); |
856 | |
622 | |
857 | if (cp) |
623 | if (cp) |
858 | { |
624 | { |
859 | assign (ns->version, cp + 1); |
625 | ns->version = cp + 1; |
860 | |
626 | |
861 | if (ns->sc_version < 1026) |
627 | if (ns->sc_version < 1026) |
862 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
628 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
863 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
629 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
864 | } |
630 | } |
… | |
… | |
924 | /** |
690 | /** |
925 | * Asks the client to query the user. This way, the client knows |
691 | * Asks the client to query the user. This way, the client knows |
926 | * it needs to send something back (vs just printing out a message) |
692 | * it needs to send something back (vs just printing out a message) |
927 | */ |
693 | */ |
928 | void |
694 | void |
929 | send_query (client *ns, uint8 flags, char *text) |
695 | send_query (client *ns, uint8 flags, const char *text) |
930 | { |
696 | { |
931 | ns->send_packet_printf ("query %d %s", flags, text ? text : ""); |
697 | ns->send_packet_printf ("query %d %s", flags, text ? text : ""); |
|
|
698 | } |
|
|
699 | |
|
|
700 | /** |
|
|
701 | * Get player's current range attack in obuf. |
|
|
702 | */ |
|
|
703 | static void |
|
|
704 | rangetostring (player *pl, char *obuf) |
|
|
705 | { |
|
|
706 | dynbuf_text buf; |
|
|
707 | |
|
|
708 | if (pl->ranged_ob) |
|
|
709 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
|
|
710 | |
|
|
711 | if (pl->combat_ob) |
|
|
712 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
|
|
713 | |
|
|
714 | #if 0 |
|
|
715 | //TODO: remove this when slot system is working, this is only for debugging |
|
|
716 | if (pl->ob->chosen_skill) |
|
|
717 | buf << " Skill*: " << pl->ob->chosen_skill->name; |
|
|
718 | #endif |
|
|
719 | |
|
|
720 | //TODO: maybe golem should become the current_weapon, quite simply? |
|
|
721 | if (pl->golem) |
|
|
722 | buf << " Golem*: " << pl->golem->name; |
|
|
723 | |
|
|
724 | buf << '\0'; |
|
|
725 | buf.linearise (obuf); |
932 | } |
726 | } |
933 | |
727 | |
934 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
728 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
935 | Old = New; \ |
729 | Old = New; \ |
936 | sl << uint8 (Type) << uint64 (New); \ |
730 | sl << uint8 (Type) << uint64 (New); \ |
… | |
… | |
944 | #define AddIfShort(Old,New,Type) if (Old != New) {\ |
738 | #define AddIfShort(Old,New,Type) if (Old != New) {\ |
945 | Old = New; \ |
739 | Old = New; \ |
946 | sl << uint8 (Type) << uint16 (New); \ |
740 | sl << uint8 (Type) << uint16 (New); \ |
947 | } |
741 | } |
948 | |
742 | |
949 | #define AddIfFloat(Old,New,Type) if (Old != New) {\ |
743 | #define AddIfFloat(Old,New,Type,mult) if (Old != New) {\ |
950 | Old = New; \ |
744 | Old = New; \ |
951 | sl << uint8 (Type) << uint32 (New*FLOAT_MULTI); \ |
745 | sl << uint8 (Type) << uint32 (New*FLOAT_MULTI*mult); \ |
952 | } |
746 | } |
953 | |
747 | |
954 | #define AddIfString(Old,New,Type) if (Old == NULL || strcmp(Old,New)) {\ |
748 | #define AddIfString(Old,New,Type) if (Old == NULL || strcmp(Old,New)) {\ |
955 | free(Old); Old = strdup (New);\ |
749 | free(Old); Old = strdup (New);\ |
956 | sl << uint8 (Type) << data8 (New); \ |
750 | sl << uint8 (Type) << data8 (New); \ |
… | |
… | |
970 | |
764 | |
971 | client *ns = pl->ns; |
765 | client *ns = pl->ns; |
972 | if (!ns) |
766 | if (!ns) |
973 | return; |
767 | return; |
974 | |
768 | |
975 | object *ob = pl->ob; |
769 | object *ob = pl->observe; |
976 | if (!ob) |
770 | if (!ob) |
977 | return; |
771 | return; |
|
|
772 | |
|
|
773 | player *opl = ob->contr ? static_cast<player *>(ob->contr) : pl; |
978 | |
774 | |
979 | packet sl ("stats"); |
775 | packet sl ("stats"); |
980 | |
776 | |
981 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
777 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
982 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
778 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
… | |
… | |
991 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
787 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
992 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
788 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
993 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
789 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
994 | |
790 | |
995 | for (int s = 0; s < NUM_SKILLS; s++) |
791 | for (int s = 0; s < NUM_SKILLS; s++) |
996 | if (object *skill = pl->last_skill_ob[s]) |
792 | if (object *skill = opl->last_skill_ob[s]) |
997 | if (skill->stats.exp != ns->last_skill_exp [s]) |
793 | if (skill->stats.exp != ns->last_skill_exp [s]) |
998 | { |
794 | { |
999 | ns->last_skill_exp [s] = skill->stats.exp; |
795 | ns->last_skill_exp [s] = skill->stats.exp; |
1000 | |
796 | |
1001 | /* Always send along the level if exp changes. This is only |
797 | /* Always send along the level if exp changes. This is only |
… | |
… | |
1009 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
805 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
1010 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
806 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
1011 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
807 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
1012 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
808 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
1013 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
809 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
1014 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED); |
810 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f/TICK); |
1015 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
811 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
1016 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP); |
812 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
1017 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
813 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
1018 | |
814 | |
1019 | flags = 0; |
815 | flags = 0; |
1020 | |
816 | |
1021 | if (pl->fire_on) |
817 | if (opl->fire_on) |
1022 | flags |= SF_FIREON; |
818 | flags |= SF_FIREON; |
1023 | |
819 | |
1024 | if (pl->run_on) |
820 | if (opl->run_on) |
1025 | flags |= SF_RUNON; |
821 | flags |= SF_RUNON; |
1026 | |
822 | |
1027 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
823 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
1028 | |
824 | |
1029 | if (ns->sc_version < 1025) |
825 | if (ns->sc_version < 1025) |
… | |
… | |
1043 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
839 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1044 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
840 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
1045 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
841 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
1046 | } |
842 | } |
1047 | |
843 | |
1048 | rangetostring (ob, buf); /* we want use the new fire & run system in new client */ |
844 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
1049 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
845 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
1050 | set_title (ob, buf); |
846 | set_title (ob, buf); |
1051 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
847 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
1052 | |
848 | |
1053 | /* Only send it away if we have some actual data */ |
849 | /* Only send it away if we have some actual data */ |
… | |
… | |
1135 | |
931 | |
1136 | if (!ns.faces_sent[face_num]) |
932 | if (!ns.faces_sent[face_num]) |
1137 | if (ob) |
933 | if (ob) |
1138 | ns.send_faces (ob); |
934 | ns.send_faces (ob); |
1139 | else |
935 | else |
1140 | ns.send_face (face_num); |
936 | ns.send_face (face_num, 10); |
1141 | |
937 | |
1142 | sl << uint16 (face_num); |
938 | sl << uint16 (face_num); |
1143 | return 1; |
939 | return 1; |
1144 | } |
940 | } |
1145 | |
941 | |
… | |
… | |
1187 | { |
983 | { |
1188 | prefetch_surrounding_maps (op->map, 3); |
984 | prefetch_surrounding_maps (op->map, 3); |
1189 | } |
985 | } |
1190 | |
986 | |
1191 | /** |
987 | /** |
1192 | * This function uses the new map1 protocol command to send the map |
988 | * Draws client map. |
1193 | * to the client. It is necessary because the old map command supports |
|
|
1194 | * a maximum map size of 15x15. |
|
|
1195 | * This function is much simpler than the old one. This is because |
|
|
1196 | * the old function optimized to send as few face identifiers as possible, |
|
|
1197 | * at the expense of sending more coordinate location (coordinates were |
|
|
1198 | * only 1 byte, faces 2 bytes, so this was a worthwhile savings). Since |
|
|
1199 | * we need 2 bytes for coordinates and 2 bytes for faces, such a trade off |
|
|
1200 | * maps no sense. Instead, we actually really only use 12 bits for coordinates, |
|
|
1201 | * and use the other 4 bits for other informatiion. For full documentation |
|
|
1202 | * of what we send, see the doc/Protocol file. |
|
|
1203 | * I will describe internally what we do: |
|
|
1204 | * the ns->lastmap shows how the map last looked when sent to the client. |
|
|
1205 | * in the lastmap structure, there is a cells array, which is set to the |
|
|
1206 | * maximum viewable size (As set in config.h). |
|
|
1207 | * in the cells, there are faces and a count value. |
|
|
1208 | * we use the count value to hold the darkness value. If -1, then this space |
|
|
1209 | * is not viewable. |
|
|
1210 | * we use faces[0] faces[1] faces[2] to hold what the three layers |
|
|
1211 | * look like. |
|
|
1212 | */ |
989 | */ |
1213 | void |
990 | void |
1214 | draw_client_map1 (object *pl) |
991 | draw_client_map (player *pl) |
1215 | { |
992 | { |
|
|
993 | object *ob = pl->observe; |
|
|
994 | if (!ob->active) |
|
|
995 | return; |
|
|
996 | |
|
|
997 | maptile *plmap = ob->map; |
|
|
998 | |
|
|
999 | /* If player is just joining the game, he isn't here yet, so the map |
|
|
1000 | * can get swapped out. If so, don't try to send them a map. All will |
|
|
1001 | * be OK once they really log in. |
|
|
1002 | */ |
|
|
1003 | if (!plmap || plmap->in_memory != MAP_IN_MEMORY) |
|
|
1004 | return; |
|
|
1005 | |
1216 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
1006 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
1217 | sint16 nx, ny; |
|
|
1218 | int estartlen, eoldlen; |
1007 | int estartlen, eoldlen; |
1219 | uint8 eentrysize; |
1008 | uint8 eentrysize; |
1220 | uint16 ewhatstart, ewhatflag; |
1009 | uint16 ewhatstart, ewhatflag; |
1221 | uint8 extendedinfos; |
1010 | uint8 extendedinfos; |
1222 | maptile *m; |
|
|
1223 | |
1011 | |
1224 | client &socket = *pl->contr->ns; |
|
|
1225 | |
|
|
1226 | if (!pl->active) |
|
|
1227 | return; |
|
|
1228 | |
|
|
1229 | check_map_change (pl->contr); |
1012 | check_map_change (pl); |
1230 | prefetch_surrounding_maps (pl); |
1013 | prefetch_surrounding_maps (pl->ob); |
|
|
1014 | |
|
|
1015 | /* do LOS after calls to update_position */ |
|
|
1016 | if (ob != pl->ob) |
|
|
1017 | clear_los (pl); |
|
|
1018 | else if (pl->do_los) |
|
|
1019 | { |
|
|
1020 | update_los (ob); |
|
|
1021 | pl->do_los = 0; |
|
|
1022 | } |
|
|
1023 | |
|
|
1024 | /** |
|
|
1025 | * This function uses the new map1 protocol command to send the map |
|
|
1026 | * to the client. It is necessary because the old map command supports |
|
|
1027 | * a maximum map size of 15x15. |
|
|
1028 | * This function is much simpler than the old one. This is because |
|
|
1029 | * the old function optimized to send as few face identifiers as possible, |
|
|
1030 | * at the expense of sending more coordinate location (coordinates were |
|
|
1031 | * only 1 byte, faces 2 bytes, so this was a worthwhile savings). Since |
|
|
1032 | * we need 2 bytes for coordinates and 2 bytes for faces, such a trade off |
|
|
1033 | * maps no sense. Instead, we actually really only use 12 bits for coordinates, |
|
|
1034 | * and use the other 4 bits for other informatiion. For full documentation |
|
|
1035 | * of what we send, see the doc/Protocol file. |
|
|
1036 | * I will describe internally what we do: |
|
|
1037 | * the ns->lastmap shows how the map last looked when sent to the client. |
|
|
1038 | * in the lastmap structure, there is a cells array, which is set to the |
|
|
1039 | * maximum viewable size (As set in config.h). |
|
|
1040 | * in the cells, there are faces and a count value. |
|
|
1041 | * we use the count value to hold the darkness value. If -1, then this space |
|
|
1042 | * is not viewable. |
|
|
1043 | * we use faces[0] faces[1] faces[2] to hold what the three layers |
|
|
1044 | * look like. |
|
|
1045 | */ |
|
|
1046 | |
|
|
1047 | client &socket = *pl->ns; |
1231 | |
1048 | |
1232 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1049 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1233 | packet esl; |
1050 | packet esl; |
1234 | |
1051 | |
1235 | startlen = sl.length (); |
1052 | startlen = sl.length (); |
… | |
… | |
1250 | << uint8 (extendedinfos) |
1067 | << uint8 (extendedinfos) |
1251 | << uint8 (eentrysize); |
1068 | << uint8 (eentrysize); |
1252 | |
1069 | |
1253 | estartlen = esl.length (); |
1070 | estartlen = esl.length (); |
1254 | } |
1071 | } |
1255 | else |
|
|
1256 | { |
|
|
1257 | /* suppress compiler warnings */ |
|
|
1258 | ewhatstart = 0; |
|
|
1259 | ewhatflag = 0; |
|
|
1260 | estartlen = 0; |
|
|
1261 | } |
|
|
1262 | |
1072 | |
1263 | /* x,y are the real map locations. ax, ay are viewport relative |
1073 | /* x,y are the real map locations. ax, ay are viewport relative |
1264 | * locations. |
1074 | * locations. |
1265 | */ |
1075 | */ |
1266 | ay = 0; |
1076 | ay = 0; |
1267 | |
1077 | |
1268 | /* We could do this logic as conditionals in the if statement, |
1078 | /* We could do this logic as conditionals in the if statement, |
1269 | * but that started to get a bit messy to look at. |
1079 | * but that started to get a bit messy to look at. |
1270 | */ |
1080 | */ |
1271 | max_x = pl->x + (socket.mapx + 1) / 2; |
1081 | max_x = ob->x + (socket.mapx + 1) / 2; |
1272 | max_y = pl->y + (socket.mapy + 1) / 2; |
1082 | max_y = ob->y + (socket.mapy + 1) / 2; |
1273 | |
1083 | |
1274 | for (y = pl->y - socket.mapy / 2; y < max_y; y++, ay++) |
1084 | for (y = ob->y - socket.mapy / 2; y < max_y; y++, ay++) |
1275 | { |
1085 | { |
|
|
1086 | sint16 nx, ny; |
|
|
1087 | maptile *m = 0; |
|
|
1088 | |
1276 | ax = 0; |
1089 | ax = 0; |
1277 | for (x = pl->x - socket.mapx / 2; x < max_x; x++, ax++) |
1090 | for (x = ob->x - socket.mapx / 2; x < max_x; x++, ax++) |
1278 | { |
1091 | { |
|
|
1092 | // check to see if we can simply go one right quickly |
|
|
1093 | ++nx; |
|
|
1094 | if (m && nx >= m->width) |
|
|
1095 | m = 0; |
|
|
1096 | |
|
|
1097 | if (!m) |
|
|
1098 | { |
|
|
1099 | nx = x; ny = y; m = plmap; |
|
|
1100 | |
|
|
1101 | if (!xy_normalise (m, nx, ny)) |
|
|
1102 | m = 0; |
|
|
1103 | } |
|
|
1104 | |
1279 | int emask, mask; |
1105 | int emask, mask; |
1280 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1106 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1281 | |
1107 | |
1282 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1108 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1283 | |
1109 | |
1284 | /* If the coordinates are not valid, or it is too dark to see, |
1110 | /* If the coordinates are not valid, or it is too dark to see, |
1285 | * we tell the client as such |
1111 | * we tell the client as such |
1286 | */ |
1112 | */ |
1287 | nx = x; |
|
|
1288 | ny = y; |
|
|
1289 | m = get_map_from_coord (pl->map, &nx, &ny); |
|
|
1290 | |
|
|
1291 | if (!m) |
1113 | if (!m) |
1292 | { |
1114 | { |
1293 | /* space is out of map. Update space and clear values |
1115 | /* space is out of map. Update space and clear values |
1294 | * if this hasn't already been done. If the space is out |
1116 | * if this hasn't already been done. If the space is out |
1295 | * of the map, it shouldn't have a head |
1117 | * of the map, it shouldn't have a head |
… | |
… | |
1303 | continue; |
1125 | continue; |
1304 | } |
1126 | } |
1305 | |
1127 | |
1306 | m->touch (); |
1128 | m->touch (); |
1307 | |
1129 | |
1308 | int d = pl->contr->blocked_los[ax][ay]; |
1130 | int d = pl->blocked_los[ax][ay]; |
1309 | |
1131 | |
1310 | if (d > 3) |
1132 | if (d > 3) |
1311 | { |
1133 | { |
1312 | |
1134 | |
1313 | int need_send = 0, count; |
1135 | int need_send = 0, count; |
… | |
… | |
1376 | } |
1198 | } |
1377 | |
1199 | |
1378 | lastcell.count = d; |
1200 | lastcell.count = d; |
1379 | |
1201 | |
1380 | mapspace &ms = m->at (nx, ny); |
1202 | mapspace &ms = m->at (nx, ny); |
|
|
1203 | ms.update (); |
1381 | |
1204 | |
1382 | if (socket.extmap) |
1205 | if (socket.extmap) |
1383 | { |
1206 | { |
1384 | uint8 stat_hp = 0; |
1207 | uint8 stat_hp = 0; |
1385 | uint8 stat_width = 0; |
1208 | uint8 stat_width = 0; |
1386 | uint8 flags = 0; |
1209 | uint8 flags = 0; |
1387 | UUID player = 0; |
1210 | tag_t player = 0; |
1388 | |
1211 | |
1389 | // send hp information, if applicable |
1212 | // send hp information, if applicable |
1390 | if (object *op = ms.faces_obj [0]) |
1213 | if (object *op = ms.faces_obj [0]) |
1391 | { |
1214 | { |
1392 | if (op->head || op->invisible) |
1215 | if (op->head || op->invisible) |
… | |
… | |
1395 | || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR)) |
1218 | || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR)) |
1396 | { |
1219 | { |
1397 | if (op->stats.maxhp > 0 && (unsigned) op->stats.maxhp > (unsigned) op->stats.hp) |
1220 | if (op->stats.maxhp > 0 && (unsigned) op->stats.maxhp > (unsigned) op->stats.hp) |
1398 | { |
1221 | { |
1399 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1222 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1400 | stat_width = op->arch->tail_x; |
1223 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1401 | } |
1224 | } |
1402 | } |
1225 | } |
1403 | |
1226 | |
1404 | if (op->msg && op->msg[0] == '@') |
1227 | if (op->msg && op->msg[0] == '@') |
1405 | flags |= 1; |
1228 | flags |= 1; |
1406 | |
1229 | |
1407 | if (op->type == PLAYER && op != pl) |
1230 | if (op->type == PLAYER && op != ob) |
1408 | player = op->count; |
1231 | player = op->count; |
1409 | } |
1232 | } |
1410 | |
1233 | |
1411 | if (lastcell.stat_hp != stat_hp) |
1234 | if (lastcell.stat_hp != stat_hp) |
1412 | { |
1235 | { |
… | |
… | |
1433 | |
1256 | |
1434 | mask |= 0x8; |
1257 | mask |= 0x8; |
1435 | *last_ext |= 0x80; |
1258 | *last_ext |= 0x80; |
1436 | last_ext = &sl[sl.length ()]; |
1259 | last_ext = &sl[sl.length ()]; |
1437 | |
1260 | |
1438 | sl << uint8 (0x47) << uint8 (8) << (uint64)player; |
1261 | sl << uint8 (0x47) << uint8 (4) << (uint32)player; |
1439 | } |
1262 | } |
1440 | |
1263 | |
1441 | if (lastcell.flags != flags) |
1264 | if (lastcell.flags != flags) |
1442 | { |
1265 | { |
1443 | lastcell.flags = flags; |
1266 | lastcell.flags = flags; |
… | |
… | |
1456 | |
1279 | |
1457 | /* Middle face */ |
1280 | /* Middle face */ |
1458 | if (update_space (sl, socket, ms, lastcell, 1)) |
1281 | if (update_space (sl, socket, ms, lastcell, 1)) |
1459 | mask |= 0x2; |
1282 | mask |= 0x2; |
1460 | |
1283 | |
1461 | if (ms.player () == pl |
1284 | if (ms.player () == ob |
1462 | && (pl->invisible & (pl->invisible < 50 ? 1 : 7))) |
1285 | && (ob->invisible & (ob->invisible < 50 ? 1 : 7))) |
1463 | { |
1286 | { |
1464 | // force player to be visible to himself if invisible |
1287 | // force player to be visible to himself if invisible |
1465 | if (lastcell.faces[0] != pl->face) |
1288 | if (lastcell.faces[0] != ob->face) |
1466 | { |
1289 | { |
1467 | lastcell.faces[0] = pl->face; |
1290 | lastcell.faces[0] = ob->face; |
1468 | |
1291 | |
1469 | mask |= 0x1; |
1292 | mask |= 0x1; |
1470 | sl << uint16 (pl->face); |
1293 | sl << uint16 (ob->face); |
1471 | |
1294 | |
1472 | socket.send_faces (pl); |
1295 | socket.send_faces (ob); |
1473 | } |
1296 | } |
1474 | } |
1297 | } |
1475 | /* Top face */ |
1298 | /* Top face */ |
1476 | else if (update_space (sl, socket, ms, lastcell, 0)) |
1299 | else if (update_space (sl, socket, ms, lastcell, 0)) |
1477 | mask |= 0x1; |
1300 | mask |= 0x1; |
1478 | |
|
|
1479 | |
1301 | |
1480 | /* Check to see if we are in fact sending anything for this |
1302 | /* Check to see if we are in fact sending anything for this |
1481 | * space by checking the mask. If so, update the mask. |
1303 | * space by checking the mask. If so, update the mask. |
1482 | * if not, reset the len to that from before adding the mask |
1304 | * if not, reset the len to that from before adding the mask |
1483 | * value, so we don't send those bits. |
1305 | * value, so we don't send those bits. |
… | |
… | |
1517 | } |
1339 | } |
1518 | } /* else this is a viewable space */ |
1340 | } /* else this is a viewable space */ |
1519 | } /* for x loop */ |
1341 | } /* for x loop */ |
1520 | } /* for y loop */ |
1342 | } /* for y loop */ |
1521 | |
1343 | |
|
|
1344 | socket.flush_fx (); |
|
|
1345 | |
1522 | /* Verify that we in fact do need to send this */ |
1346 | /* Verify that we in fact do need to send this */ |
1523 | if (socket.ext_mapinfos) |
1347 | if (socket.ext_mapinfos) |
1524 | { |
1348 | { |
1525 | if (!(sl.length () > startlen || socket.sent_scroll)) |
1349 | if (!(sl.length () > startlen || socket.sent_scroll)) |
1526 | { |
1350 | { |
… | |
… | |
1540 | socket.send_packet (sl); |
1364 | socket.send_packet (sl); |
1541 | socket.sent_scroll = 0; |
1365 | socket.sent_scroll = 0; |
1542 | } |
1366 | } |
1543 | } |
1367 | } |
1544 | |
1368 | |
1545 | /** |
|
|
1546 | * Draws client map. |
|
|
1547 | */ |
|
|
1548 | void |
|
|
1549 | draw_client_map (object *pl) |
|
|
1550 | { |
|
|
1551 | int i, j; |
|
|
1552 | sint16 ax, ay; /* ax and ay goes from 0 to max-size of arrays */ |
|
|
1553 | int mflags; |
|
|
1554 | struct Map newmap; |
|
|
1555 | maptile *m, *pm; |
|
|
1556 | |
|
|
1557 | if (pl->type != PLAYER) |
|
|
1558 | { |
|
|
1559 | LOG (llevError, "draw_client_map called with non player/non eric-server\n"); |
|
|
1560 | return; |
|
|
1561 | } |
|
|
1562 | |
|
|
1563 | pm = pl->map; |
|
|
1564 | |
|
|
1565 | /* If player is just joining the game, he isn't here yet, so the map |
|
|
1566 | * can get swapped out. If so, don't try to send them a map. All will |
|
|
1567 | * be OK once they really log in. |
|
|
1568 | */ |
|
|
1569 | if (pm == NULL || pm->in_memory != MAP_IN_MEMORY) |
|
|
1570 | return; |
|
|
1571 | |
|
|
1572 | memset (&newmap, 0, sizeof (struct Map)); |
|
|
1573 | |
|
|
1574 | for (j = (pl->y - pl->contr->ns->mapy / 2); j < (pl->y + (pl->contr->ns->mapy + 1) / 2); j++) |
|
|
1575 | for (i = (pl->x - pl->contr->ns->mapx / 2); i < (pl->x + (pl->contr->ns->mapx + 1) / 2); i++) |
|
|
1576 | { |
|
|
1577 | ax = i; |
|
|
1578 | ay = j; |
|
|
1579 | m = pm; |
|
|
1580 | mflags = get_map_flags (m, &m, ax, ay, &ax, &ay); |
|
|
1581 | |
|
|
1582 | if (mflags & P_OUT_OF_MAP) |
|
|
1583 | continue; |
|
|
1584 | |
|
|
1585 | /* If a map is visible to the player, we don't want to swap it out |
|
|
1586 | * just to reload it. This should really call something like |
|
|
1587 | * swap_map, but this is much more efficient and 'good enough' |
|
|
1588 | */ |
|
|
1589 | if (mflags & P_NEW_MAP) |
|
|
1590 | m->timeout = 50; |
|
|
1591 | } |
|
|
1592 | |
|
|
1593 | /* do LOS after calls to update_position */ |
|
|
1594 | if (pl->contr->do_los) |
|
|
1595 | { |
|
|
1596 | update_los (pl); |
|
|
1597 | pl->contr->do_los = 0; |
|
|
1598 | } |
|
|
1599 | |
|
|
1600 | /* Big maps need a different drawing mechanism to work */ |
|
|
1601 | draw_client_map1 (pl); |
|
|
1602 | } |
|
|
1603 | |
|
|
1604 | |
|
|
1605 | /*****************************************************************************/ |
1369 | /*****************************************************************************/ |
1606 | |
|
|
1607 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
1370 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
1608 | |
|
|
1609 | /* a player. Of course, the client need to know the command to be able to */ |
1371 | /* a player. Of course, the client need to know the command to be able to */ |
1610 | |
|
|
1611 | /* manage it ! */ |
1372 | /* manage it ! */ |
1612 | |
|
|
1613 | /*****************************************************************************/ |
1373 | /*****************************************************************************/ |
1614 | void |
1374 | void |
1615 | send_plugin_custom_message (object *pl, char *buf) |
1375 | send_plugin_custom_message (object *pl, char *buf) |
1616 | { |
1376 | { |
1617 | pl->contr->ns->send_packet (buf); |
1377 | pl->contr->ns->send_packet (buf); |
… | |
… | |
1769 | if (!spell->face) |
1529 | if (!spell->face) |
1770 | { |
1530 | { |
1771 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1531 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1772 | spell->face = face_find ("burnout.x11", blank_face); |
1532 | spell->face = face_find ("burnout.x11", blank_face); |
1773 | } |
1533 | } |
|
|
1534 | |
|
|
1535 | pl->ns->send_face (spell->face); |
1774 | |
1536 | |
1775 | /* send the current values */ |
1537 | /* send the current values */ |
1776 | sl << uint32 (spell->count) |
1538 | sl << uint32 (spell->count) |
1777 | << uint16 (spell->level) |
1539 | << uint16 (spell->level) |
1778 | << uint16 (spell->casting_time) |
1540 | << uint16 (spell->casting_time) |
… | |
… | |
1814 | * bytes and 3 strings (because that is the spec) so we need to |
1576 | * bytes and 3 strings (because that is the spec) so we need to |
1815 | * check that the length of those 3 strings, plus the 23 bytes, |
1577 | * check that the length of those 3 strings, plus the 23 bytes, |
1816 | * won't take us over the length limit for the socket, if it does, |
1578 | * won't take us over the length limit for the socket, if it does, |
1817 | * we need to send what we already have, and restart packet formation |
1579 | * we need to send what we already have, and restart packet formation |
1818 | */ |
1580 | */ |
|
|
1581 | if (spell->type != SPELL) |
|
|
1582 | continue; |
|
|
1583 | |
1819 | /* Seeing crashes by overflowed buffers. Quick arithemetic seems |
1584 | /* Seeing crashes by overflowed buffers. Quick arithemetic seems |
1820 | * to show add_spell is 26 bytes + 2 strings. However, the overun |
1585 | * to show add_spell is 26 bytes + 2 strings. However, the overun |
1821 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
1586 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
1822 | * like it will fix this |
1587 | * like it will fix this |
1823 | */ |
1588 | */ |
1824 | if (spell->type != SPELL) |
|
|
1825 | continue; |
|
|
1826 | |
|
|
1827 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
1589 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
1828 | { |
1590 | { |
|
|
1591 | pl->ns->flush_fx (); |
1829 | pl->ns->send_packet (sl); |
1592 | pl->ns->send_packet (sl); |
1830 | |
1593 | |
1831 | sl.reset (); |
1594 | sl.reset (); |
1832 | sl << "addspell "; |
1595 | sl << "addspell "; |
1833 | } |
1596 | } |
… | |
… | |
1848 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1611 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1849 | fatal (0); |
1612 | fatal (0); |
1850 | } |
1613 | } |
1851 | |
1614 | |
1852 | /* finally, we can send the packet */ |
1615 | /* finally, we can send the packet */ |
|
|
1616 | pl->ns->flush_fx (); |
1853 | pl->ns->send_packet (sl); |
1617 | pl->ns->send_packet (sl); |
1854 | } |
1618 | } |
1855 | |
1619 | |