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Comparing deliantra/server/socket/request.C (file contents):
Revision 1.1 by elmex, Sun Aug 13 17:16:06 2006 UTC vs.
Revision 1.10 by root, Fri Aug 25 17:11:54 2006 UTC

1/* 1/*
2 * static char *rcsid_init_c = 2 * static char *rcsid_init_c =
3 * "$Id: request.C,v 1.1 2006/08/13 17:16:06 elmex Exp $"; 3 * "$Id: request.C,v 1.10 2006/08/25 17:11:54 root Exp $";
4 */ 4 */
5 5
6/* 6/*
7 CrossFire, A Multiplayer game for X-windows 7 CrossFire, A Multiplayer game for X-windows
8 8
104 -1, /* Internal */ 104 -1, /* Internal */
105 -1, /* life stealing */ 105 -1, /* life stealing */
106 -1 /* Disease - not fully done yet */ 106 -1 /* Disease - not fully done yet */
107}; 107};
108 108
109static void
110socket_map_scroll (NewSocket *ns, int dx, int dy)
111{
112 struct Map newmap;
113 int x,y, mx, my;
114
115 {
116 char buf[MAXSOCKBUF];
117
118 sprintf(buf,"map_scroll %d %d", dx, dy);
119 Write_String_To_Socket(ns, buf, strlen (buf));
120 }
121
122 /* If we are using the Map1aCmd, we may in fact send
123 * head information that is outside the viewable map.
124 * So set the mx,my to the max value we want to
125 * look for. Removed code to do so - it caused extra
126 * complexities for the client, and probably doesn't make
127 * that much difference in bandwidth.
128 */
129 mx = ns->mapx;
130 my = ns->mapy;
131
132 if (ns->mapmode == Map1aCmd) {
133 mx += MAX_HEAD_OFFSET;
134 my += MAX_HEAD_OFFSET;
135 }
136
137 /* the x and y here are coordinates for the new map, i.e. if we moved
138 * (dx,dy), newmap[x][y] = oldmap[x-dx][y-dy]. For this reason,
139 * if the destination x or y coordinate is outside the viewable
140 * area, we clear the values - otherwise, the old values
141 * are preserved, and the check_head thinks it needs to clear them.
142 */
143 for(x=0; x<mx; x++) {
144 for(y=0; y<my; y++) {
145 if(x >= ns->mapx || y >= ns->mapy) {
146 /* clear cells outside the viewable area */
147 memset(&newmap.cells[x][y], 0, sizeof(struct MapCell));
148 }
149 else if ((x+dx) < 0 || (x+dx) >= ns->mapx || (y+dy) < 0 || (y + dy) >= ns->mapy) {
150 /* clear newly visible tiles within the viewable area */
151 memset(&(newmap.cells[x][y]), 0, sizeof(struct MapCell));
152 }
153 else {
154 memcpy(&(newmap.cells[x][y]),
155 &(ns->lastmap.cells[x+dx][y+dy]),sizeof(struct MapCell));
156 }
157 }
158 }
159
160 memcpy(&(ns->lastmap), &newmap,sizeof(struct Map));
161
162 /* Make sure that the next "map1" command will be sent (even if it is
163 * empty).
164 */
165 ns->sent_scroll = 1;
166}
167
168static void
169clear_map (player *pl)
170{
171 NewSocket &socket = pl->socket;
172
173 memset (&socket.lastmap, 0, sizeof (socket.lastmap));
174
175 if (socket.newmapcmd == 1)
176 Write_String_To_Socket (&socket, "newmap", 6);
177
178 socket.update_look = 1;
179 socket.look_position = 0;
180}
181
109/** check for map change and send new map data */ 182/** check for map change and send new map data */
110static void 183static void
111check_map_change (player *pl) 184check_map_change (player *pl)
112{ 185{
186 NewSocket &socket = pl->socket;
187 object *ob = pl->ob;
113 char buf[MAX_BUF]; /* eauugggh */ 188 char buf[MAX_BUF]; /* eauugggh */
114 189
115 object *ob = pl->ob;
116
117 if (!pl->socket.mapinfocmd)
118 return;
119
120 if (pl->socket.current_map != ob->map) 190 if (socket.current_map != ob->map)
121 { 191 {
122 pl->socket.current_map = ob->map; 192 socket.current_map = ob->map;
123 193
124 if (ob->map && ob->map->path [0]) 194 clear_map (pl);
195
196 if (socket.mapinfocmd)
125 { 197 {
198 if (ob->map && ob->map->path [0])
199 {
126 int flags = 0; 200 int flags = 0;
127 201
128 if (ob->map->tile_path [0]) flags |= 1; 202 if (ob->map->tile_path [0]) flags |= 1;
129 if (ob->map->tile_path [1]) flags |= 2; 203 if (ob->map->tile_path [1]) flags |= 2;
130 if (ob->map->tile_path [2]) flags |= 4; 204 if (ob->map->tile_path [2]) flags |= 4;
131 if (ob->map->tile_path [3]) flags |= 8; 205 if (ob->map->tile_path [3]) flags |= 8;
132 206
133 snprintf (buf, MAX_BUF, "mapinfo - spatial %d %d %d %d %d %s", 207 snprintf (buf, MAX_BUF, "mapinfo - spatial %d %d %d %d %d %s",
134 flags, pl->socket.mapx / 2 - ob->x, pl->socket.mapy / 2 - ob->y, 208 flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y,
135 ob->map->width, ob->map->height, ob->map->path); 209 ob->map->width, ob->map->height, ob->map->path);
210 }
211 else
212 snprintf (buf, MAX_BUF, "mapinfo current");
213
214 Write_String_To_Socket (&socket, buf, strlen (buf));
215 }
216 }
217 else if (socket.current_x != ob->x || socket.current_y != ob->y)
218 {
219 int dx = ob->x - socket.current_x;
220 int dy = ob->y - socket.current_y;
221
222 if (socket.buggy_mapscroll && (abs (dx) > 8 || abs (dy) > 8))
223 clear_map (pl); // current (<= 1.9.1) clients have unchecked buffer overflows
224 else
225 {
226 socket_map_scroll (&socket, ob->x - socket.current_x, ob->y - socket.current_y);
227 socket.update_look = 1;
228 socket.look_position = 0;
136 } 229 }
137 else
138 snprintf (buf, MAX_BUF, "mapinfo current");
139
140 Write_String_To_Socket (&pl->socket, buf, strlen (buf));
141 } 230 }
231
232 socket.current_x = ob->x;
233 socket.current_y = ob->y;
142} 234}
143 235
144void ExtCmd (char *buf, int len, player *pl) 236void ExtCmd (char *buf, int len, player *pl)
145{ 237{
146 execute_global_event (EVENT_EXTCMD, pl, buf, len); 238 INVOKE_PLAYER (EXTCMD, pl, ARG_DATA (buf, len));
147} 239}
148 240
149void MapInfoCmd (char *buf, int len, player *pl) 241void MapInfoCmd (char *buf, int len, player *pl)
150{ 242{
151 // <mapinfo tag spatial tile-path 243 // <mapinfo tag spatial tile-path
293 ns->mapinfocmd = atoi(param); 385 ns->mapinfocmd = atoi(param);
294 safe_strcat(cmdback, "1", &slen, HUGE_BUF); 386 safe_strcat(cmdback, "1", &slen, HUGE_BUF);
295 } else if (!strcmp(cmd,"extcmd")) { 387 } else if (!strcmp(cmd,"extcmd")) {
296 ns->extcmd = atoi(param); 388 ns->extcmd = atoi(param);
297 safe_strcat(cmdback, "1", &slen, HUGE_BUF); 389 safe_strcat(cmdback, "1", &slen, HUGE_BUF);
390 } else if (!strcmp(cmd,"extmap")) {
391 ns->extmap = atoi(param);
392 safe_strcat(cmdback, "1", &slen, HUGE_BUF);
298 } else if (!strcmp(cmd,"facecache")) { 393 } else if (!strcmp(cmd,"facecache")) {
299 ns->facecache = atoi(param); 394 ns->facecache = atoi(param);
300 safe_strcat(cmdback, param, &slen, HUGE_BUF); 395 safe_strcat(cmdback, param, &slen, HUGE_BUF);
301 } else if (!strcmp(cmd,"faceset")) { 396 } else if (!strcmp(cmd,"faceset")) {
302 char tmpbuf[20]; 397 char tmpbuf[20];
745 } 840 }
746 cp = strchr(cp+1, ' '); 841 cp = strchr(cp+1, ' ');
747 if (cp) { 842 if (cp) {
748 LOG(llevDebug,"CS: connection from client of type <%s>, ip %s\n", cp, ns->host); 843 LOG(llevDebug,"CS: connection from client of type <%s>, ip %s\n", cp, ns->host);
749 844
845 snprintf (ns->client, sizeof (ns->client), "%s", cp + 1);
846
750 /* This is first implementation - i skip all beta DX clients with it 847 /* This is first implementation - i skip all beta DX clients with it
751 * Add later stuff here for other clients 848 * Add later stuff here for other clients
752 */ 849 */
753 850
754 /* these are old dxclients */ 851 /* these are old dxclients */
787 */ 884 */
788 memset(&pl->socket.lastmap, 0, sizeof(struct Map)); 885 memset(&pl->socket.lastmap, 0, sizeof(struct Map));
789 draw_client_map(pl->ob); 886 draw_client_map(pl->ob);
790#endif 887#endif
791} 888}
792
793/** Newmap command */
794void MapNewmapCmd( player *pl)
795{
796 if( pl->socket.newmapcmd == 1) {
797 memset(&pl->socket.lastmap, 0, sizeof(pl->socket.lastmap));
798 Write_String_To_Socket( &pl->socket, "newmap", 6);
799 }
800 pl->socket.current_map = 0;
801}
802
803
804 889
805/** 890/**
806 * Moves an object (typically, container to inventory). 891 * Moves an object (typically, container to inventory).
807 * syntax is: move (to) (tag) (nrof) 892 * syntax is: move (to) (tag) (nrof)
808 */ 893 */
1202 1287
1203 1288
1204/** Clears a map cell */ 1289/** Clears a map cell */
1205static void map_clearcell(struct MapCell *cell, int face0, int face1, int face2, int count) 1290static void map_clearcell(struct MapCell *cell, int face0, int face1, int face2, int count)
1206{ 1291{
1207 cell->count=count;
1208 cell->faces[0] = face0; 1292 cell->faces[0] = face0;
1209 cell->faces[1] = face1; 1293 cell->faces[1] = face1;
1210 cell->faces[2] = face2; 1294 cell->faces[2] = face2;
1295 cell->count = count;
1296 cell->stat_hp = 0;
1297 cell->player = 0;
1211} 1298}
1212 1299
1213#define MAX_HEAD_POS MAX(MAX_CLIENT_X, MAX_CLIENT_Y) 1300#define MAX_HEAD_POS MAX(MAX_CLIENT_X, MAX_CLIENT_Y)
1214#define MAX_LAYERS 3 1301#define MAX_LAYERS 3
1215 1302
1240 * basically, it only checks the that the head on space ax,ay at layer 1327 * basically, it only checks the that the head on space ax,ay at layer
1241 * needs to get sent - if so, it adds the data, sending the head 1328 * needs to get sent - if so, it adds the data, sending the head
1242 * if needed, and returning 1. If this no data needs to get 1329 * if needed, and returning 1. If this no data needs to get
1243 * sent, it returns zero. 1330 * sent, it returns zero.
1244 */ 1331 */
1245static inline int check_head(SockList *sl, NewSocket *ns, int ax, int ay, int layer) 1332static int check_head (SockList &sl, NewSocket &ns, int ax, int ay, int layer)
1246{ 1333{
1247 short face_num; 1334 short face_num;
1248 1335
1249 if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]) 1336 if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer])
1250 face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number; 1337 face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number;
1251 else 1338 else
1252 face_num = 0; 1339 face_num = 0;
1253 1340
1254 if (face_num != ns->lastmap.cells[ax][ay].faces[layer]) { 1341 if (face_num != ns.lastmap.cells[ax][ay].faces[layer]) {
1255 SockList_AddShort(sl, face_num); 1342 SockList_AddShort (&sl, face_num);
1256 if (face_num && !(ns->faces_sent[face_num] & NS_FACESENT_FACE)) 1343 if (face_num && !(ns.faces_sent[face_num] & NS_FACESENT_FACE))
1257 esrv_send_face(ns, face_num, 0); 1344 esrv_send_face (&ns, face_num, 0);
1258 heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer] = NULL; 1345 heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer] = NULL;
1259 ns->lastmap.cells[ax][ay].faces[layer] = face_num; 1346 ns.lastmap.cells[ax][ay].faces[layer] = face_num;
1260 return 1; 1347 return 1;
1261 } 1348 }
1262 1349
1263 return 0; /* No change */ 1350 return 0; /* No change */
1264} 1351}
1281 * the map command, where the faces stack up. Sinces that is no longer 1368 * the map command, where the faces stack up. Sinces that is no longer
1282 * the case, it seems to make more sense to have these layer values 1369 * the case, it seems to make more sense to have these layer values
1283 * actually match. 1370 * actually match.
1284 */ 1371 */
1285 1372
1286static inline int update_space(SockList *sl, NewSocket *ns, mapstruct *mp, int mx, int my, int sx, int sy, int layer) 1373static int update_space(SockList *sl, NewSocket *ns, mapstruct *mp, int mx, int my, int sx, int sy, int layer)
1287{ 1374{
1288 object *ob, *head; 1375 object *ob, *head;
1289 uint16 face_num; 1376 uint16 face_num;
1290 int bx, by,i; 1377 int bx, by,i;
1291 1378
1560 uint16 mask,emask; 1647 uint16 mask,emask;
1561 uint8 eentrysize; 1648 uint8 eentrysize;
1562 uint16 ewhatstart,ewhatflag; 1649 uint16 ewhatstart,ewhatflag;
1563 uint8 extendedinfos; 1650 uint8 extendedinfos;
1564 mapstruct *m; 1651 mapstruct *m;
1652 NewSocket &socket = pl->contr->socket;
1653
1654 check_map_change (pl->contr);
1565 1655
1566 sl.buf=(unsigned char*)malloc(MAXSOCKBUF); 1656 sl.buf=(unsigned char*)malloc(MAXSOCKBUF);
1567 if (pl->contr->socket.mapmode == Map1Cmd) 1657 if (socket.mapmode == Map1Cmd)
1568 strcpy((char*)sl.buf,"map1 "); 1658 strcpy((char*)sl.buf,"map1 ");
1569 else 1659 else
1570 strcpy((char*)sl.buf,"map1a "); 1660 strcpy((char*)sl.buf,"map1a ");
1571 sl.len=strlen((char*)sl.buf); 1661 sl.len=strlen((char*)sl.buf);
1572 startlen = sl.len; 1662 startlen = sl.len;
1573 /*Extendedmapinfo structure initialisation*/ 1663 /*Extendedmapinfo structure initialisation*/
1574 if (pl->contr->socket.ext_mapinfos){ 1664 if (socket.ext_mapinfos){
1575 esl.buf=(unsigned char*)malloc(MAXSOCKBUF); 1665 esl.buf=(unsigned char*)malloc(MAXSOCKBUF);
1576 strcpy((char*)esl.buf,"mapextended "); 1666 strcpy((char*)esl.buf,"mapextended ");
1577 esl.len=strlen((char*)esl.buf); 1667 esl.len=strlen((char*)esl.buf);
1578 extendedinfos=EMI_NOREDRAW; 1668 extendedinfos=EMI_NOREDRAW;
1579 if (pl->contr->socket.EMI_smooth) 1669 if (socket.EMI_smooth)
1580 extendedinfos|=EMI_SMOOTH; 1670 extendedinfos|=EMI_SMOOTH;
1581 ewhatstart=esl.len; 1671 ewhatstart=esl.len;
1582 ewhatflag=extendedinfos; /*The EMI_NOREDRAW bit 1672 ewhatflag=extendedinfos; /*The EMI_NOREDRAW bit
1583 could need to be taken away*/ 1673 could need to be taken away*/
1584 SockList_AddChar(&esl, extendedinfos); 1674 SockList_AddChar(&esl, extendedinfos);
1585 eentrysize=getExtendedMapInfoSize(&(pl->contr->socket)); 1675 eentrysize=getExtendedMapInfoSize(&socket);
1586 SockList_AddChar(&esl, eentrysize); 1676 SockList_AddChar(&esl, eentrysize);
1587 estartlen = esl.len; 1677 estartlen = esl.len;
1588 } else { 1678 } else {
1589 /* suppress compiler warnings */ 1679 /* suppress compiler warnings */
1590 ewhatstart = 0; 1680 ewhatstart = 0;
1600 ay=0; 1690 ay=0;
1601 1691
1602 /* We could do this logic as conditionals in the if statement, 1692 /* We could do this logic as conditionals in the if statement,
1603 * but that started to get a bit messy to look at. 1693 * but that started to get a bit messy to look at.
1604 */ 1694 */
1605 max_x = pl->x+(pl->contr->socket.mapx+1)/2; 1695 max_x = pl->x+(socket.mapx+1)/2;
1606 max_y = pl->y+(pl->contr->socket.mapy+1)/2; 1696 max_y = pl->y+(socket.mapy+1)/2;
1607 if (pl->contr->socket.mapmode == Map1aCmd) { 1697 if (socket.mapmode == Map1aCmd) {
1608 max_x += MAX_HEAD_OFFSET; 1698 max_x += MAX_HEAD_OFFSET;
1609 max_y += MAX_HEAD_OFFSET; 1699 max_y += MAX_HEAD_OFFSET;
1610 } 1700 }
1611 1701
1612 for(y=pl->y-pl->contr->socket.mapy/2; y<max_y; y++,ay++) { 1702 for(y=pl->y-socket.mapy/2; y<max_y; y++,ay++) {
1613 ax=0; 1703 ax=0;
1614 for(x=pl->x-pl->contr->socket.mapx/2;x<max_x;x++,ax++) { 1704 for(x=pl->x-socket.mapx/2;x<max_x;x++,ax++) {
1615 1705
1616 emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; 1706 emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4;
1617 1707
1618 /* If this space is out of the normal viewable area, we only check 1708 /* If this space is out of the normal viewable area, we only check
1619 * the heads value ax or ay will only be greater than what 1709 * the heads value ax or ay will only be greater than what
1620 * the client wants if using the map1a command - this is because 1710 * the client wants if using the map1a command - this is because
1621 * if the map1a command is not used, max_x and max_y will be 1711 * if the map1a command is not used, max_x and max_y will be
1622 * set to lower values. 1712 * set to lower values.
1623 */ 1713 */
1624 if (ax >= pl->contr->socket.mapx || ay >= pl->contr->socket.mapy) { 1714 if (ax >= socket.mapx || ay >= socket.mapy) {
1625 int i, got_one; 1715 int i, got_one;
1626 1716
1627 oldlen = sl.len; 1717 oldlen = sl.len;
1628 1718
1629
1630 SockList_AddShort(&sl, mask); 1719 SockList_AddShort(&sl, mask);
1631 1720
1632 if (check_head(&sl, &pl->contr->socket, ax, ay, 2)) 1721 if (check_head (sl, socket, ax, ay, 2))
1633 mask |= 0x4; 1722 mask |= 0x4;
1634 if (check_head(&sl, &pl->contr->socket, ax, ay, 1)) 1723 if (check_head (sl, socket, ax, ay, 1))
1635 mask |= 0x2; 1724 mask |= 0x2;
1636 if (check_head(&sl, &pl->contr->socket, ax, ay, 0)) 1725 if (check_head (sl, socket, ax, ay, 0))
1637 mask |= 0x1; 1726 mask |= 0x1;
1638 1727
1639 /* If all we are doing is sending 0 (blank) faces, we don't 1728 /* If all we are doing is sending 0 (blank) faces, we don't
1640 * actually need to send that - just the coordinates 1729 * actually need to send that - just the coordinates
1641 * with no faces tells the client to blank out the 1730 * with no faces tells the client to blank out the
1647 } 1736 }
1648 1737
1649 if (got_one && (mask & 0xf)) { 1738 if (got_one && (mask & 0xf)) {
1650 sl.buf[oldlen+1] = mask & 0xff; 1739 sl.buf[oldlen+1] = mask & 0xff;
1651 } else { /*either all faces blank, either no face at all*/ 1740 } else { /*either all faces blank, either no face at all*/
1652 if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates*/ 1741 if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates*/
1653 sl.len = oldlen + 2; 1742 sl.len = oldlen + 2;
1654 else 1743 else
1655 sl.len = oldlen; 1744 sl.len = oldlen;
1656 } 1745 }
1657 /*What concerns extendinfos, nothing to be done for now 1746 /*What concerns extendinfos, nothing to be done for now
1658 * (perhaps effects layer later) 1747 * (perhaps effects layer later)
1659 */ 1748 */
1660 continue; /* don't do processing below */ 1749 continue; /* don't do processing below */
1661 } 1750 }
1751
1752 MapCell &lastcell = socket.lastmap.cells[ax][ay];
1662 1753
1663 d = pl->contr->blocked_los[ax][ay]; 1754 d = pl->contr->blocked_los[ax][ay];
1664 1755
1665 /* If the coordinates are not valid, or it is too dark to see, 1756 /* If the coordinates are not valid, or it is too dark to see,
1666 * we tell the client as such 1757 * we tell the client as such
1671 if (!m) { 1762 if (!m) {
1672 /* space is out of map. Update space and clear values 1763 /* space is out of map. Update space and clear values
1673 * if this hasn't already been done. If the space is out 1764 * if this hasn't already been done. If the space is out
1674 * of the map, it shouldn't have a head 1765 * of the map, it shouldn't have a head
1675 */ 1766 */
1676 if (pl->contr->socket.lastmap.cells[ax][ay].count != -1) { 1767 if (lastcell.count != -1) {
1677 SockList_AddShort(&sl, mask); 1768 SockList_AddShort(&sl, mask);
1678 map_clearcell(&pl->contr->socket.lastmap.cells[ax][ay],0,0,0,-1); 1769 map_clearcell(&lastcell,0,0,0,-1);
1679 } 1770 }
1680 } else if (d>3) { 1771 } else if (d>3) {
1681 int need_send=0, count; 1772 int need_send=0, count;
1682 /* This block deals with spaces that are not visible for whatever 1773 /* This block deals with spaces that are not visible for whatever
1683 * reason. Still may need to send the head for this space. 1774 * reason. Still may need to send the head for this space.
1684 */ 1775 */
1685 1776
1686 oldlen = sl.len; 1777 oldlen = sl.len;
1687#if 0 1778
1688 /* First thing we do is blank out this space (clear it)
1689 * if not already done. If the client is using darkness, and
1690 * this space is at the edge, we also include the darkness.
1691 */
1692 if (d==4) {
1693 if (pl->contr->socket.darkness && pl->contr->socket.lastmap.cells[ax][ay].count != d) {
1694 mask |= 8;
1695 SockList_AddShort(&sl, mask);
1696 SockList_AddChar(&sl, 0);
1697 }
1698 count = d;
1699 } else
1700#endif
1701 {
1702 SockList_AddShort(&sl, mask); 1779 SockList_AddShort(&sl, mask);
1703 if (pl->contr->socket.lastmap.cells[ax][ay].count != -1) need_send=1; 1780 if (lastcell.count != -1) need_send=1;
1704 count = -1; 1781 count = -1;
1705 }
1706 1782
1707 if (pl->contr->socket.mapmode == Map1aCmd && have_head(ax, ay)) { 1783 if (socket.mapmode == Map1aCmd && have_head(ax, ay)) {
1708 /* Now check to see if any heads need to be sent */ 1784 /* Now check to see if any heads need to be sent */
1709 1785
1710 if (check_head(&sl, &pl->contr->socket, ax, ay, 2)) 1786 if (check_head (sl, socket, ax, ay, 2))
1711 mask |= 0x4; 1787 mask |= 0x4;
1712 if (check_head(&sl, &pl->contr->socket, ax, ay, 1)) 1788 if (check_head (sl, socket, ax, ay, 1))
1713 mask |= 0x2; 1789 mask |= 0x2;
1714 if (check_head(&sl, &pl->contr->socket, ax, ay, 0)) 1790 if (check_head (sl, socket, ax, ay, 0))
1715 mask |= 0x1; 1791 mask |= 0x1;
1716 pl->contr->socket.lastmap.cells[ax][ay].count = count; 1792
1793 lastcell.count = count;
1717 1794
1718 } else { 1795 } else {
1719 struct MapCell *cell = &pl->contr->socket.lastmap.cells[ax][ay]; 1796 struct MapCell *cell = &lastcell;
1720 /* properly clear a previously sent big face */ 1797 /* properly clear a previously sent big face */
1721 if(cell->faces[0] != 0 1798 if(cell->faces[0] != 0
1722 || cell->faces[1] != 0 1799 || cell->faces[1] != 0
1723 || cell->faces[2] != 0) 1800 || cell->faces[2] != 0)
1724 need_send = 1; 1801 need_send = 1;
1725 map_clearcell(&pl->contr->socket.lastmap.cells[ax][ay], 0, 0, 0, count); 1802 map_clearcell(&lastcell, 0, 0, 0, count);
1726 } 1803 }
1727 1804
1728 if ((mask & 0xf) || need_send) { 1805 if ((mask & 0xf) || need_send) {
1729 sl.buf[oldlen+1] = mask & 0xff; 1806 sl.buf[oldlen+1] = mask & 0xff;
1730 } else { 1807 } else {
1749 mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; 1826 mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4;
1750 eoldlen = esl.len; 1827 eoldlen = esl.len;
1751 emask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; 1828 emask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4;
1752 SockList_AddShort(&sl, mask); 1829 SockList_AddShort(&sl, mask);
1753 1830
1754 if (pl->contr->socket.ext_mapinfos) 1831 if (socket.ext_mapinfos)
1755 SockList_AddShort(&esl, emask); 1832 SockList_AddShort(&esl, emask);
1756 1833
1834 unsigned char dummy;
1835 unsigned char *last_ext = &dummy;
1836
1757 /* Darkness changed */ 1837 /* Darkness changed */
1758 if (pl->contr->socket.lastmap.cells[ax][ay].count != d && pl->contr->socket.darkness) { 1838 if (lastcell.count != d && socket.darkness) {
1759 pl->contr->socket.lastmap.cells[ax][ay].count = d; 1839 mask |= 0x8;
1760 mask |= 0x8; /* darkness bit */
1761 1840
1762 /* Protocol defines 255 full bright, 0 full dark. 1841 if (socket.extmap)
1763 * We currently don't have that many darkness ranges, 1842 {
1764 * so we current what limited values we do have. 1843 *last_ext |= 0x80; last_ext = sl.buf + sl.len; SockList_AddChar (&sl, d);
1765 */ 1844 }
1766 if (d==0) SockList_AddChar(&sl, 255); 1845 else
1767 else if (d==1) SockList_AddChar(&sl, 191); 1846 SockList_AddChar (&sl, 255 - 64 * d);
1768 else if (d==2) SockList_AddChar(&sl, 127);
1769 else if (d==3) SockList_AddChar(&sl, 63);
1770 } 1847 }
1771 else { 1848
1772 /* need to reset from -1 so that if it does become blocked again, 1849 lastcell.count = d;
1773 * the code that deals with that can detect that it needs to tell 1850
1774 * the client that this space is now blocked. 1851 if (socket.extmap)
1775 */ 1852 {
1776 pl->contr->socket.lastmap.cells[ax][ay].count = d; 1853 uint8 stat_hp = 0;
1777 } 1854 uint8 stat_width = 0;
1855 tag_t player = 0;
1856
1857 // send hp information, if applicable
1858 if (object *op = GET_MAP_FACE_OBJ (m, nx, ny, 0))
1859 {
1860 if (op->head || op->invisible)
1861 ; // do not show
1862 else if (op->type == PLAYER
1863 || QUERY_FLAG (op, FLAG_MONSTER)
1864 || QUERY_FLAG (op, FLAG_ALIVE)
1865 || QUERY_FLAG (op, FLAG_GENERATOR))
1866 {
1867 if (op->stats.maxhp > 0
1868 && (unsigned)op->stats.maxhp > (unsigned)op->stats.hp)
1869 {
1870 stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp;
1871 stat_width = op->arch->tail_x;
1872 }
1873 }
1874
1875 if (op->type == PLAYER && op != pl)
1876 player = op->count;
1877 }
1878
1879 if (lastcell.stat_hp != stat_hp && 0)
1880 {
1881 lastcell.stat_hp = stat_hp;
1882
1883 mask |= 0x8;
1884 *last_ext |= 0x80; last_ext = sl.buf + sl.len; SockList_AddChar (&sl, 5);
1885 SockList_AddChar (&sl, stat_hp);
1886
1887 if (stat_width > 1)
1888 {
1889 *last_ext |= 0x80; last_ext = sl.buf + sl.len; SockList_AddChar (&sl, 6);
1890 SockList_AddChar (&sl, stat_width);
1891 }
1892 }
1893
1894 if (lastcell.player != player && 0)
1895 {
1896 lastcell.player = player;
1897 mask |= 0x8;
1898 *last_ext |= 0x80; last_ext = sl.buf + sl.len; SockList_AddChar (&sl, 0x47);
1899 SockList_AddChar (&sl, 4);
1900 SockList_AddInt (&sl, player);
1901 }
1902 }
1778 1903
1779 /* Floor face */ 1904 /* Floor face */
1780 if (update_space(&sl, &pl->contr->socket, m, nx, ny, ax, ay, 2)) 1905 if (update_space(&sl, &socket, m, nx, ny, ax, ay, 2))
1781 mask |= 0x4; 1906 mask |= 0x4;
1782 1907
1783 if (pl->contr->socket.EMI_smooth) 1908 if (socket.EMI_smooth)
1784 if (update_smooth(&esl, &pl->contr->socket, m, nx, ny, ax, ay, 2)){ 1909 if (update_smooth(&esl, &socket, m, nx, ny, ax, ay, 2))
1785 emask |= 0x4; 1910 emask |= 0x4;
1786 }
1787 1911
1788 /* Middle face */ 1912 /* Middle face */
1789 if (update_space(&sl, &pl->contr->socket, m, nx, ny, ax, ay, 1)) 1913 if (update_space(&sl, &socket, m, nx, ny, ax, ay, 1))
1790 mask |= 0x2; 1914 mask |= 0x2;
1791 1915
1792 if (pl->contr->socket.EMI_smooth) 1916 if (socket.EMI_smooth)
1793 if (update_smooth(&esl, &pl->contr->socket, m, nx, ny, ax, ay, 1)){ 1917 if (update_smooth(&esl, &socket, m, nx, ny, ax, ay, 1))
1794 emask |= 0x2; 1918 emask |= 0x2;
1795 }
1796
1797 1919
1798 if(nx == pl->x && ny == pl->y && pl->invisible & (pl->invisible < 50 ? 4 : 1)) { 1920 if(nx == pl->x && ny == pl->y && pl->invisible & (pl->invisible < 50 ? 4 : 1)) {
1799 if (pl->contr->socket.lastmap.cells[ax][ay].faces[0] != pl->face->number) { 1921 if (lastcell.faces[0] != pl->face->number) {
1800 pl->contr->socket.lastmap.cells[ax][ay].faces[0] = pl->face->number; 1922 lastcell.faces[0] = pl->face->number;
1801 mask |= 0x1; 1923 mask |= 0x1;
1802 if (!(pl->contr->socket.faces_sent[pl->face->number] &NS_FACESENT_FACE)) 1924 if (!(socket.faces_sent[pl->face->number] &NS_FACESENT_FACE))
1803 esrv_send_face(&pl->contr->socket, pl->face->number, 0); 1925 esrv_send_face(&socket, pl->face->number, 0);
1804 SockList_AddShort(&sl, pl->face->number); 1926 SockList_AddShort(&sl, pl->face->number);
1805 } 1927 }
1806 } 1928 }
1807 /* Top face */ 1929 /* Top face */
1808 else { 1930 else {
1809 if (update_space(&sl, &pl->contr->socket, m, nx, ny, ax, ay, 0)) 1931 if (update_space(&sl, &socket, m, nx, ny, ax, ay, 0))
1810 mask |= 0x1; 1932 mask |= 0x1;
1811 if (pl->contr->socket.EMI_smooth) 1933 if (socket.EMI_smooth)
1812 if (update_smooth(&esl, &pl->contr->socket, m, nx, ny, ax, ay, 0)){ 1934 if (update_smooth(&esl, &socket, m, nx, ny, ax, ay, 0)){
1813 emask |= 0x1; 1935 emask |= 0x1;
1814 } 1936 }
1815 } 1937 }
1816 /* Check to see if we are in fact sending anything for this 1938 /* Check to see if we are in fact sending anything for this
1817 * space by checking the mask. If so, update the mask. 1939 * space by checking the mask. If so, update the mask.
1831 } /* else this is a viewable space */ 1953 } /* else this is a viewable space */
1832 } /* for x loop */ 1954 } /* for x loop */
1833 } /* for y loop */ 1955 } /* for y loop */
1834 1956
1835 /* Verify that we in fact do need to send this */ 1957 /* Verify that we in fact do need to send this */
1836 if (pl->contr->socket.ext_mapinfos){ 1958 if (socket.ext_mapinfos){
1837 if (!(sl.len>startlen || pl->contr->socket.sent_scroll)){ 1959 if (!(sl.len>startlen || socket.sent_scroll)){
1838 /* No map data will follow, so don't say the client 1960 /* No map data will follow, so don't say the client
1839 * it doesn't need draw! 1961 * it doesn't need draw!
1840 */ 1962 */
1841 ewhatflag&=(~EMI_NOREDRAW); 1963 ewhatflag&=(~EMI_NOREDRAW);
1842 esl.buf[ewhatstart+1] = ewhatflag & 0xff; 1964 esl.buf[ewhatstart+1] = ewhatflag & 0xff;
1843 } 1965 }
1844 if (esl.len>estartlen) { 1966 if (esl.len>estartlen) {
1845 Send_With_Handling(&pl->contr->socket, &esl); 1967 Send_With_Handling(&socket, &esl);
1846 } 1968 }
1847 free(esl.buf); 1969 free(esl.buf);
1848 } 1970 }
1849 if (sl.len>startlen || pl->contr->socket.sent_scroll) { 1971 if (sl.len>startlen || socket.sent_scroll) {
1850 Send_With_Handling(&pl->contr->socket, &sl); 1972 Send_With_Handling(&socket, &sl);
1851 pl->contr->socket.sent_scroll = 0; 1973 socket.sent_scroll = 0;
1852 } 1974 }
1853 free(sl.buf); 1975 free(sl.buf);
1854
1855 check_map_change (pl->contr);
1856} 1976}
1857 1977
1858/** 1978/**
1859 * Draws client map. 1979 * Draws client map.
1860 */ 1980 */
1977 esrv_map_doneredraw(&pl->contr->socket, &newmap); 2097 esrv_map_doneredraw(&pl->contr->socket, &newmap);
1978 2098
1979 check_map_change (pl->contr); 2099 check_map_change (pl->contr);
1980} 2100}
1981 2101
1982
1983void esrv_map_scroll(NewSocket *ns,int dx,int dy)
1984{
1985 struct Map newmap;
1986 int x,y, mx, my;
1987 char buf[MAXSOCKBUF];
1988
1989 sprintf(buf,"map_scroll %d %d", dx, dy);
1990 Write_String_To_Socket(ns, buf, strlen(buf));
1991
1992 /* If we are using the Map1aCmd, we may in fact send
1993 * head information that is outside the viewable map.
1994 * So set the mx,my to the max value we want to
1995 * look for. Removed code to do so - it caused extra
1996 * complexities for the client, and probably doesn't make
1997 * that much difference in bandwidth.
1998 */
1999 mx = ns->mapx;
2000 my = ns->mapy;
2001
2002 if (ns->mapmode == Map1aCmd) {
2003 mx += MAX_HEAD_OFFSET;
2004 my += MAX_HEAD_OFFSET;
2005 }
2006
2007 /* the x and y here are coordinates for the new map, i.e. if we moved
2008 * (dx,dy), newmap[x][y] = oldmap[x-dx][y-dy]. For this reason,
2009 * if the destination x or y coordinate is outside the viewable
2010 * area, we clear the values - otherwise, the old values
2011 * are preserved, and the check_head thinks it needs to clear them.
2012 */
2013 for(x=0; x<mx; x++) {
2014 for(y=0; y<my; y++) {
2015 if(x >= ns->mapx || y >= ns->mapy) {
2016 /* clear cells outside the viewable area */
2017 memset(&newmap.cells[x][y], 0, sizeof(struct MapCell));
2018 }
2019 else if ((x+dx) < 0 || (x+dx) >= ns->mapx || (y+dy) < 0 || (y + dy) >= ns->mapy) {
2020 /* clear newly visible tiles within the viewable area */
2021 memset(&(newmap.cells[x][y]), 0, sizeof(struct MapCell));
2022 }
2023 else {
2024 memcpy(&(newmap.cells[x][y]),
2025 &(ns->lastmap.cells[x+dx][y+dy]),sizeof(struct MapCell));
2026 }
2027 }
2028 }
2029
2030 memcpy(&(ns->lastmap), &newmap,sizeof(struct Map));
2031
2032 /* Make sure that the next "map1" command will be sent (even if it is
2033 * empty).
2034 */
2035 ns->sent_scroll = 1;
2036}
2037 2102
2038/*****************************************************************************/ 2103/*****************************************************************************/
2039/* GROS: The following one is used to allow a plugin to send a generic cmd to*/ 2104/* GROS: The following one is used to allow a plugin to send a generic cmd to*/
2040/* a player. Of course, the client need to know the command to be able to */ 2105/* a player. Of course, the client need to know the command to be able to */
2041/* manage it ! */ 2106/* manage it ! */

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