1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | * Copyright (©) 2001,2007 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | * it under the terms of the GNU General Public License as published by |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, but |
13 | * This program is distributed in the hope that it will be useful, |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License along |
18 | * You should have received a copy of the GNU General Public License |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** |
24 | /** |
26 | * \file |
25 | * \file |
27 | * Client handling. |
26 | * Client handling. |
… | |
… | |
130 | } |
129 | } |
131 | |
130 | |
132 | static void |
131 | static void |
133 | clear_map (player *pl) |
132 | clear_map (player *pl) |
134 | { |
133 | { |
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134 | pl->ns->mapinfo_queue_clear (); |
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135 | |
135 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
136 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
136 | |
137 | |
137 | pl->ns->force_newmap = false; |
138 | pl->ns->force_newmap = false; |
138 | |
139 | |
139 | if (pl->ns->newmapcmd == 1) |
140 | if (pl->ns->newmapcmd == 1) |
… | |
… | |
146 | static void |
147 | static void |
147 | check_map_change (player *pl) |
148 | check_map_change (player *pl) |
148 | { |
149 | { |
149 | client &socket = *pl->ns; |
150 | client &socket = *pl->ns; |
150 | object *ob = pl->observe; |
151 | object *ob = pl->observe; |
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152 | |
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153 | // first try to aovid a full newmap on tiled map scrolls |
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154 | if (socket.current_map != ob->map) |
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155 | { |
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156 | rv_vector rv; |
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157 | |
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158 | get_rangevector_from_mapcoord (socket.current_map, socket.current_x, socket.current_y, ob, &rv, 0); |
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159 | |
|
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160 | // manhattan distance is very handy here |
|
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161 | if (rv.distance < 8) // 8 works nicely for speed << 70 and buggy gcfclient |
|
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162 | { |
|
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163 | socket.current_map = ob->map; |
|
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164 | socket.current_x = ob->x; |
|
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165 | socket.current_y = ob->y; |
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166 | |
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167 | socket_map_scroll (&socket, rv.distance_x, rv.distance_y); |
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168 | socket.floorbox_reset (); |
|
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169 | } |
|
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170 | } |
151 | |
171 | |
152 | if (socket.current_map != ob->map || socket.force_newmap) |
172 | if (socket.current_map != ob->map || socket.force_newmap) |
153 | { |
173 | { |
154 | clear_map (pl); |
174 | clear_map (pl); |
155 | socket.current_map = ob->map; |
175 | socket.current_map = ob->map; |
… | |
… | |
191 | socket.current_y = ob->y; |
211 | socket.current_y = ob->y; |
192 | |
212 | |
193 | region *reg = ob->region (); |
213 | region *reg = ob->region (); |
194 | if (socket.current_region != reg) |
214 | if (socket.current_region != reg) |
195 | { |
215 | { |
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|
216 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
196 | socket.current_region = reg; |
217 | socket.current_region = reg; |
197 | socket.send_packet_printf ("drawinfo 0 You are now %s.\n(use whereami for more details)", ®->longname); |
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198 | } |
218 | } |
199 | } |
219 | } |
200 | |
220 | |
201 | /** |
221 | /** |
202 | * RequestInfo is sort of a meta command. There is some specific |
222 | * RequestInfo is sort of a meta command. There is some specific |
203 | * request of information, but we call other functions to provide |
223 | * request of information, but we call other functions to provide |
204 | * that information. |
224 | * that information. |
205 | */ |
225 | */ |
206 | void |
226 | void |
207 | RequestInfo (char *buf, int len, client * ns) |
227 | RequestInfo (char *buf, int len, client *ns) |
208 | { |
228 | { |
209 | char *params = NULL, *cp; |
229 | char *params; |
210 | |
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211 | /* No match */ |
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212 | char bigbuf[MAX_BUF]; |
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213 | int slen; |
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214 | |
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215 | /* Set up replyinfo before we modify any of the buffers - this is used |
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216 | * if we don't find a match. |
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217 | */ |
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218 | strcpy (bigbuf, "replyinfo "); |
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219 | slen = strlen (bigbuf); |
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220 | safe_strcat (bigbuf, buf, &slen, MAX_BUF); |
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221 | |
230 | |
222 | /* find the first space, make it null, and update the |
231 | /* find the first space, make it null, and update the |
223 | * params pointer. |
232 | * params pointer. |
224 | */ |
233 | */ |
225 | for (cp = buf; *cp != '\0'; cp++) |
234 | for (params = buf; *params; params++) |
226 | if (*cp == ' ') |
235 | if (*params == ' ') |
227 | { |
236 | { |
228 | *cp = '\0'; |
|
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229 | params = cp + 1; |
237 | *params++ = 0; |
230 | break; |
238 | break; |
231 | } |
239 | } |
232 | |
240 | |
233 | if (!strcmp (buf, "image_info")) |
241 | if (!strcmp (buf, "image_info")) |
234 | send_image_info (ns, params); |
242 | send_image_info (ns, params); |
… | |
… | |
237 | else if (!strcmp (buf, "skill_info")) |
245 | else if (!strcmp (buf, "skill_info")) |
238 | send_skill_info (ns, params); |
246 | send_skill_info (ns, params); |
239 | else if (!strcmp (buf, "spell_paths")) |
247 | else if (!strcmp (buf, "spell_paths")) |
240 | send_spell_paths (ns, params); |
248 | send_spell_paths (ns, params); |
241 | else |
249 | else |
242 | ns->send_packet (bigbuf, len); |
250 | { |
|
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251 | // undo tokenisation above and send replyinfo with the request unchanged |
|
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252 | if (*params) |
|
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253 | *--params = ' '; |
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254 | |
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255 | ns->send_packet_printf ("replyinfo %s", buf); |
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256 | } |
243 | } |
257 | } |
244 | |
258 | |
245 | void |
259 | void |
246 | ExtCmd (char *buf, int len, player *pl) |
260 | ExtCmd (char *buf, int len, player *pl) |
247 | { |
261 | { |
… | |
… | |
250 | |
264 | |
251 | void |
265 | void |
252 | ExtiCmd (char *buf, int len, client *ns) |
266 | ExtiCmd (char *buf, int len, client *ns) |
253 | { |
267 | { |
254 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
268 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
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269 | } |
|
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270 | |
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271 | void |
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272 | client::mapinfo_queue_clear () |
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273 | { |
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274 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
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275 | free (*i); |
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276 | |
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277 | mapinfo_queue.clear (); |
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278 | } |
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279 | |
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280 | bool |
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281 | client::mapinfo_try (char *buf) |
|
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282 | { |
|
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283 | char *token = buf; |
|
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284 | buf += strlen (buf) + 9; |
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285 | |
|
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286 | // initial map and its origin |
|
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287 | maptile *map = pl->observe->map; |
|
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288 | int mapx = pl->ns->mapx / 2 - pl->observe->x; |
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289 | int mapy = pl->ns->mapy / 2 - pl->observe->y; |
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290 | int max_distance = 8; // limit maximum path length to something generous |
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291 | |
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292 | while (*buf && map && max_distance) |
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293 | { |
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294 | int dir = *buf++ - '1'; |
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295 | |
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296 | if (dir >= 0 && dir <= 3) |
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297 | { |
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298 | if (!map->tile_path [dir]) |
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299 | map = 0; |
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300 | else if (map->tile_available (dir, false)) |
|
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301 | { |
|
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302 | maptile *neigh = map->tile_map [dir]; |
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303 | |
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304 | switch (dir) |
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305 | { |
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306 | case 0: mapy -= neigh->height; break; |
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307 | case 2: mapy += map ->height; break; |
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308 | case 3: mapx -= neigh->width ; break; |
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309 | case 1: mapx += map ->width ; break; |
|
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310 | } |
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311 | |
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312 | map = neigh; |
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313 | --max_distance; |
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314 | } |
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315 | else |
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316 | return 0; |
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317 | } |
|
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318 | else |
|
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319 | max_distance = 0; |
|
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320 | } |
|
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321 | |
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322 | if (!max_distance) |
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323 | send_packet_printf ("mapinfo %s error", token); |
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324 | else if (!map || !map->path) |
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325 | send_packet_printf ("mapinfo %s nomap", token); |
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326 | else |
|
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327 | { |
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328 | int flags = 0; |
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329 | |
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330 | if (map->tile_path[0]) flags |= 1; |
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331 | if (map->tile_path[1]) flags |= 2; |
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332 | if (map->tile_path[2]) flags |= 4; |
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333 | if (map->tile_path[3]) flags |= 8; |
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334 | |
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335 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
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336 | } |
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337 | |
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338 | return 1; |
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339 | } |
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340 | |
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341 | void |
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342 | client::mapinfo_queue_run () |
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343 | { |
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344 | if (mapinfo_queue.empty () || !pl) |
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345 | return; |
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346 | |
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347 | for (int i = 0; i < mapinfo_queue.size (); ++i) |
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348 | if (mapinfo_try (mapinfo_queue [i])) |
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349 | { |
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350 | free (mapinfo_queue [i]); |
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351 | mapinfo_queue.erase (i); |
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352 | } |
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353 | else |
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354 | ++i; |
255 | } |
355 | } |
256 | |
356 | |
257 | void |
357 | void |
258 | MapInfoCmd (char *buf, int len, player *pl) |
358 | MapInfoCmd (char *buf, int len, player *pl) |
259 | { |
359 | { |
260 | // <mapinfo tag spatial tile-path |
360 | // <mapinfo tag spatial tile-path |
261 | // >mapinfo tag spatial flags x y w h hash |
361 | // >mapinfo tag spatial flags x y w h hash |
262 | |
362 | |
263 | char bigbuf[MAX_BUF], *token; |
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264 | |
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265 | token = buf; |
363 | char *token = buf; |
266 | // copy token |
364 | |
267 | if (!(buf = strchr (buf, ' '))) |
365 | if (!(buf = strchr (buf, ' '))) |
268 | return; |
366 | return; |
269 | |
367 | |
270 | *buf++ = 0; |
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271 | |
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272 | if (!strncmp (buf, "spatial ", 8)) |
368 | if (!strncmp (buf, " spatial ", 9)) |
273 | { |
369 | { |
274 | buf += 8; |
370 | char *copy = strdup (token); |
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371 | copy [buf - token] = 0; |
275 | |
372 | |
276 | // initial map and its origin |
373 | #if 0 |
277 | maptile *map = pl->ob->map; |
374 | // this makes only sense when we flush the buffer immediately |
278 | sint16 dx, dy; |
375 | if (pl->ns->mapinfo_try (copy)) |
279 | int mapx = pl->ns->mapx / 2 - pl->ob->x; |
376 | free (copy); |
280 | int mapy = pl->ns->mapy / 2 - pl->ob->y; |
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281 | int max_distance = 8; // limit maximum path length to something generous |
|
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282 | |
|
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283 | while (*buf && map && max_distance) |
|
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284 | { |
|
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285 | int dir = *buf++; |
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286 | |
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287 | switch (dir) |
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288 | { |
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289 | case '1': |
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290 | dx = 0; |
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291 | dy = -1; |
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292 | map = map->xy_find (dx, dy); |
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293 | map && (mapy -= map->height); |
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294 | break; |
|
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295 | case '2': |
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296 | mapx += map->width; |
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297 | dx = map->width; |
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298 | dy = 0; |
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299 | map = map->xy_find (dx, dy); |
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300 | break; |
|
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301 | case '3': |
|
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302 | mapy += map->height; |
|
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303 | dx = 0; |
|
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304 | dy = map->height; |
|
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305 | map = map->xy_find (dx, dy); |
|
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306 | break; |
|
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307 | case '4': |
|
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308 | dx = -1; |
|
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309 | dy = 0; |
|
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310 | map = map->xy_find (dx, dy); |
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311 | map && (mapx -= map->width); |
|
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312 | break; |
|
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313 | } |
|
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314 | |
|
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315 | --max_distance; |
|
|
316 | } |
|
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317 | |
|
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318 | if (!max_distance) |
|
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319 | snprintf (bigbuf, MAX_BUF, "mapinfo %s error", token); |
|
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320 | else if (map && map->path[0]) |
|
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321 | { |
|
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322 | int flags = 0; |
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323 | |
|
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324 | if (map->tile_path[0]) flags |= 1; |
|
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325 | if (map->tile_path[1]) flags |= 2; |
|
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326 | if (map->tile_path[2]) flags |= 4; |
|
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327 | if (map->tile_path[3]) flags |= 8; |
|
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328 | |
|
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329 | snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
|
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330 | } |
|
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331 | else |
377 | else |
332 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
378 | #endif |
|
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379 | pl->ns->mapinfo_queue.push_back (copy); |
333 | } |
380 | } |
334 | else |
381 | else |
335 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
382 | pl->ns->send_packet_printf ("mapinfo %s unsupported", token); |
336 | |
|
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337 | pl->ns->send_packet (bigbuf); |
|
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338 | } |
383 | } |
339 | |
384 | |
340 | /** This is the Setup cmd */ |
385 | /** This is the Setup cmd */ |
341 | void |
386 | void |
342 | SetUp (char *buf, int len, client * ns) |
387 | SetUp (char *buf, int len, client * ns) |
… | |
… | |
471 | |
516 | |
472 | ns->send_packet (cmdback); |
517 | ns->send_packet (cmdback); |
473 | } |
518 | } |
474 | |
519 | |
475 | /** |
520 | /** |
476 | * client requested an image. send it rate-limited |
|
|
477 | * before flushing. |
|
|
478 | */ |
|
|
479 | void |
|
|
480 | AskFaceCmd (char *buf, int len, client *ns) |
|
|
481 | { |
|
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482 | ns->askface.push_back (atoi (buf)); |
|
|
483 | } |
|
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484 | |
|
|
485 | /** |
|
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486 | * Tells client the picture it has to use |
|
|
487 | * to smooth a picture number given as argument. |
|
|
488 | */ |
|
|
489 | void |
|
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490 | AskSmooth (char *buf, int len, client *ns) |
|
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491 | { |
|
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492 | ns->send_face (atoi (buf)); |
|
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493 | ns->flush_fx (); |
|
|
494 | } |
|
|
495 | |
|
|
496 | /** |
|
|
497 | * This handles the general commands from the client (ie, north, fire, cast, |
521 | * This handles the general commands from the client (ie, north, fire, cast, |
498 | * etc.) |
522 | * etc.) |
499 | */ |
523 | */ |
500 | void |
524 | void |
501 | PlayerCmd (char *buf, int len, player *pl) |
525 | PlayerCmd (char *buf, int len, player *pl) |
… | |
… | |
522 | * commands. |
546 | * commands. |
523 | */ |
547 | */ |
524 | pl->count = 0; |
548 | pl->count = 0; |
525 | } |
549 | } |
526 | |
550 | |
527 | |
|
|
528 | /** |
551 | /** |
529 | * This handles the general commands from the client (ie, north, fire, cast, |
552 | * This handles the general commands from the client (ie, north, fire, cast, |
530 | * etc.). It is a lot like PlayerCmd above, but is called with the |
553 | * etc.). It is a lot like PlayerCmd above, but is called with the |
531 | * 'ncom' method which gives more information back to the client so it |
554 | * 'ncom' method which gives more information back to the client so it |
532 | * can throttle. |
555 | * can throttle. |
… | |
… | |
534 | void |
557 | void |
535 | NewPlayerCmd (char *buf, int len, player *pl) |
558 | NewPlayerCmd (char *buf, int len, player *pl) |
536 | { |
559 | { |
537 | if (len <= 6) |
560 | if (len <= 6) |
538 | { |
561 | { |
539 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
562 | LOG (llevDebug, "%s: corrupt ncom command <%s>: not long enough (%d) - discarding\n", pl->ns->host, buf, len); |
540 | return; |
563 | return; |
541 | } |
564 | } |
542 | |
565 | |
543 | uint16 cmdid = net_uint16 ((uint8 *)buf); |
566 | uint16 cmdid = net_uint16 ((uint8 *)buf); |
544 | sint32 repeat = net_sint32 ((uint8 *)buf + 2); |
567 | sint32 repeat = net_sint32 ((uint8 *)buf + 2); |
… | |
… | |
682 | * syntax is: move (to) (tag) (nrof) |
705 | * syntax is: move (to) (tag) (nrof) |
683 | */ |
706 | */ |
684 | void |
707 | void |
685 | MoveCmd (char *buf, int len, player *pl) |
708 | MoveCmd (char *buf, int len, player *pl) |
686 | { |
709 | { |
687 | int vals[3], i; |
710 | int to, tag, nrof; |
688 | |
711 | |
689 | /* A little funky here. We only cycle for 2 records, because |
712 | if (3 != sscanf (buf, "%d %d %d", &to, &tag, &nrof)) |
690 | * we obviously are not going to find a space after the third |
|
|
691 | * record. Perhaps we should just replace this with a |
|
|
692 | * sscanf? |
|
|
693 | */ |
|
|
694 | for (i = 0; i < 2; i++) |
|
|
695 | { |
713 | { |
696 | vals[i] = atoi (buf); |
|
|
697 | |
|
|
698 | if (!(buf = strchr (buf, ' '))) |
|
|
699 | { |
|
|
700 | LOG (llevError, "Incomplete move command: %s\n", buf); |
714 | LOG (llevError, "Incomplete move command: %s\n", buf); |
701 | return; |
715 | return; |
702 | } |
|
|
703 | |
|
|
704 | buf++; |
|
|
705 | } |
716 | } |
706 | |
717 | |
707 | vals[2] = atoi (buf); |
718 | esrv_move_object (pl->ob, to, tag, nrof); |
708 | |
|
|
709 | /* LOG(llevDebug,"Move item %d (nrof=%d) to %d.\n", vals[1], vals[2], vals[0]);*/ |
|
|
710 | esrv_move_object (pl->ob, vals[0], vals[1], vals[2]); |
|
|
711 | } |
719 | } |
712 | |
720 | |
713 | /****************************************************************************** |
721 | /****************************************************************************** |
714 | * |
722 | * |
715 | * Start of commands the server sends to the client. |
723 | * Start of commands the server sends to the client. |
… | |
… | |
738 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
746 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
739 | |
747 | |
740 | if (pl->combat_ob) |
748 | if (pl->combat_ob) |
741 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
749 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
742 | |
750 | |
|
|
751 | #if 0 |
743 | //TODO: remove this when slot system is working, this is only for debugging |
752 | //TODO: remove this when slot system is working, this is only for debugging |
744 | if (pl->ob->chosen_skill) |
753 | if (pl->ob->chosen_skill) |
745 | buf << " Skill*: " << pl->ob->chosen_skill->name; |
754 | buf << " Skill*: " << pl->ob->chosen_skill->name; |
|
|
755 | #endif |
746 | |
756 | |
747 | //TODO: maybe golem should become the current_weapon, quite simply? |
757 | //TODO: maybe golem should become the current_weapon, quite simply? |
748 | if (pl->golem) |
758 | if (pl->golem) |
749 | buf << " Golem*: " << pl->golem->name; |
759 | buf << " Golem*: " << pl->golem->name; |
750 | |
760 | |
|
|
761 | buf << '\0'; |
751 | buf.linearise (obuf); |
762 | buf.linearise (obuf); |
752 | obuf [buf.size ()] = 0; |
|
|
753 | } |
763 | } |
754 | |
764 | |
755 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
765 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
756 | Old = New; \ |
766 | Old = New; \ |
757 | sl << uint8 (Type) << uint64 (New); \ |
767 | sl << uint8 (Type) << uint64 (New); \ |
… | |
… | |
794 | return; |
804 | return; |
795 | |
805 | |
796 | object *ob = pl->observe; |
806 | object *ob = pl->observe; |
797 | if (!ob) |
807 | if (!ob) |
798 | return; |
808 | return; |
|
|
809 | |
|
|
810 | player *opl = ob->contr ? static_cast<player *>(ob->contr) : pl; |
799 | |
811 | |
800 | packet sl ("stats"); |
812 | packet sl ("stats"); |
801 | |
813 | |
802 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
814 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
803 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
815 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
… | |
… | |
812 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
824 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
813 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
825 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
814 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
826 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
815 | |
827 | |
816 | for (int s = 0; s < NUM_SKILLS; s++) |
828 | for (int s = 0; s < NUM_SKILLS; s++) |
817 | if (object *skill = pl->last_skill_ob[s]) |
829 | if (object *skill = opl->last_skill_ob[s]) |
818 | if (skill->stats.exp != ns->last_skill_exp [s]) |
830 | if (skill->stats.exp != ns->last_skill_exp [s]) |
819 | { |
831 | { |
820 | ns->last_skill_exp [s] = skill->stats.exp; |
832 | ns->last_skill_exp [s] = skill->stats.exp; |
821 | |
833 | |
822 | /* Always send along the level if exp changes. This is only |
834 | /* Always send along the level if exp changes. This is only |
… | |
… | |
837 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
849 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
838 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
850 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
839 | |
851 | |
840 | flags = 0; |
852 | flags = 0; |
841 | |
853 | |
842 | if (pl->fire_on) |
854 | if (opl->fire_on) |
843 | flags |= SF_FIREON; |
855 | flags |= SF_FIREON; |
844 | |
856 | |
845 | if (pl->run_on) |
857 | if (opl->run_on) |
846 | flags |= SF_RUNON; |
858 | flags |= SF_RUNON; |
847 | |
859 | |
848 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
860 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
849 | |
861 | |
850 | if (ns->sc_version < 1025) |
862 | if (ns->sc_version < 1025) |
… | |
… | |
864 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
876 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
865 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
877 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
866 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
878 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
867 | } |
879 | } |
868 | |
880 | |
869 | rangetostring (pl, buf); /* we want use the new fire & run system in new client */ |
881 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
870 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
882 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
871 | set_title (ob, buf); |
883 | set_title (ob, buf); |
872 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
884 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
873 | |
885 | |
874 | /* Only send it away if we have some actual data */ |
886 | /* Only send it away if we have some actual data */ |
… | |
… | |
878 | |
890 | |
879 | /** |
891 | /** |
880 | * Tells the client that here is a player it should start using. |
892 | * Tells the client that here is a player it should start using. |
881 | */ |
893 | */ |
882 | void |
894 | void |
883 | esrv_new_player (player *pl, uint32 weight) |
895 | esrv_new_player (player *pl) |
884 | { |
896 | { |
|
|
897 | sint32 weight = pl->ob->client_weight (); |
|
|
898 | |
885 | packet sl ("player"); |
899 | packet sl ("player"); |
886 | |
900 | |
887 | sl << uint32 (pl->ob->count) |
901 | sl << uint32 (pl->ob->count) |
888 | << uint32 (weight) |
902 | << uint32 (weight) |
889 | << uint32 (pl->ob->face) |
903 | << uint32 (pl->ob->face) |
… | |
… | |
956 | |
970 | |
957 | if (!ns.faces_sent[face_num]) |
971 | if (!ns.faces_sent[face_num]) |
958 | if (ob) |
972 | if (ob) |
959 | ns.send_faces (ob); |
973 | ns.send_faces (ob); |
960 | else |
974 | else |
961 | ns.send_face (face_num); |
975 | ns.send_face (face_num, 10); |
962 | |
976 | |
963 | sl << uint16 (face_num); |
977 | sl << uint16 (face_num); |
964 | return 1; |
978 | return 1; |
965 | } |
979 | } |
966 | |
980 | |
… | |
… | |
1023 | |
1037 | |
1024 | /* If player is just joining the game, he isn't here yet, so the map |
1038 | /* If player is just joining the game, he isn't here yet, so the map |
1025 | * can get swapped out. If so, don't try to send them a map. All will |
1039 | * can get swapped out. If so, don't try to send them a map. All will |
1026 | * be OK once they really log in. |
1040 | * be OK once they really log in. |
1027 | */ |
1041 | */ |
1028 | if (!plmap || plmap->in_memory != MAP_IN_MEMORY) |
1042 | if (!plmap || plmap->in_memory != MAP_ACTIVE) |
1029 | return; |
1043 | return; |
1030 | |
1044 | |
1031 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
1045 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
1032 | sint16 nx, ny; |
|
|
1033 | int estartlen, eoldlen; |
1046 | int estartlen, eoldlen; |
1034 | uint8 eentrysize; |
1047 | uint8 eentrysize; |
1035 | uint16 ewhatstart, ewhatflag; |
1048 | uint16 ewhatstart, ewhatflag; |
1036 | uint8 extendedinfos; |
1049 | uint8 extendedinfos; |
1037 | maptile *m; |
|
|
1038 | |
1050 | |
1039 | check_map_change (pl); |
1051 | check_map_change (pl); |
1040 | prefetch_surrounding_maps (pl->ob); |
1052 | prefetch_surrounding_maps (pl->ob); |
1041 | |
1053 | |
1042 | /* do LOS after calls to update_position */ |
1054 | /* do LOS after calls to update_position */ |
… | |
… | |
1108 | max_x = ob->x + (socket.mapx + 1) / 2; |
1120 | max_x = ob->x + (socket.mapx + 1) / 2; |
1109 | max_y = ob->y + (socket.mapy + 1) / 2; |
1121 | max_y = ob->y + (socket.mapy + 1) / 2; |
1110 | |
1122 | |
1111 | for (y = ob->y - socket.mapy / 2; y < max_y; y++, ay++) |
1123 | for (y = ob->y - socket.mapy / 2; y < max_y; y++, ay++) |
1112 | { |
1124 | { |
|
|
1125 | sint16 nx, ny; |
|
|
1126 | maptile *m = 0; |
|
|
1127 | |
1113 | ax = 0; |
1128 | ax = 0; |
1114 | for (x = ob->x - socket.mapx / 2; x < max_x; x++, ax++) |
1129 | for (x = ob->x - socket.mapx / 2; x < max_x; x++, ax++) |
1115 | { |
1130 | { |
|
|
1131 | // check to see if we can simply go one right quickly |
|
|
1132 | ++nx; |
|
|
1133 | if (m && nx >= m->width) |
|
|
1134 | m = 0; |
|
|
1135 | |
|
|
1136 | if (!m) |
|
|
1137 | { |
|
|
1138 | nx = x; ny = y; m = plmap; |
|
|
1139 | |
|
|
1140 | if (xy_normalise (m, nx, ny)) |
|
|
1141 | m->touch (); |
|
|
1142 | else |
|
|
1143 | m = 0; |
|
|
1144 | } |
|
|
1145 | |
1116 | int emask, mask; |
1146 | int emask, mask; |
1117 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1147 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
1118 | |
1148 | |
1119 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1149 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1120 | |
1150 | |
1121 | /* If the coordinates are not valid, or it is too dark to see, |
1151 | /* If the coordinates are not valid, or it is too dark to see, |
1122 | * we tell the client as such |
1152 | * we tell the client as such |
1123 | */ |
1153 | */ |
1124 | nx = x; |
|
|
1125 | ny = y; |
|
|
1126 | m = get_map_from_coord (plmap, &nx, &ny); |
|
|
1127 | |
|
|
1128 | if (!m) |
1154 | if (!m) |
1129 | { |
1155 | { |
1130 | /* space is out of map. Update space and clear values |
1156 | /* space is out of map. Update space and clear values |
1131 | * if this hasn't already been done. If the space is out |
1157 | * if this hasn't already been done. If the space is out |
1132 | * of the map, it shouldn't have a head |
1158 | * of the map, it shouldn't have a head |
… | |
… | |
1138 | } |
1164 | } |
1139 | |
1165 | |
1140 | continue; |
1166 | continue; |
1141 | } |
1167 | } |
1142 | |
1168 | |
1143 | m->touch (); |
|
|
1144 | |
|
|
1145 | int d = pl->blocked_los[ax][ay]; |
1169 | int d = pl->blocked_los[ax][ay]; |
1146 | |
1170 | |
1147 | if (d > 3) |
1171 | if (d > 3) |
1148 | { |
1172 | { |
1149 | |
1173 | |
… | |
… | |
1213 | } |
1237 | } |
1214 | |
1238 | |
1215 | lastcell.count = d; |
1239 | lastcell.count = d; |
1216 | |
1240 | |
1217 | mapspace &ms = m->at (nx, ny); |
1241 | mapspace &ms = m->at (nx, ny); |
|
|
1242 | ms.update (); |
1218 | |
1243 | |
1219 | if (socket.extmap) |
1244 | if (socket.extmap) |
1220 | { |
1245 | { |
1221 | uint8 stat_hp = 0; |
1246 | uint8 stat_hp = 0; |
1222 | uint8 stat_width = 0; |
1247 | uint8 stat_width = 0; |
1223 | uint8 flags = 0; |
1248 | uint8 flags = 0; |
1224 | tag_t player = 0; |
1249 | tag_t player = 0; |
1225 | |
1250 | |
1226 | // send hp information, if applicable |
1251 | // send hp information, if applicable |
1227 | if (object *op = ms.faces_obj [0]) |
1252 | if (object *op = ms.faces_obj [0]) |
|
|
1253 | if (op->is_head () && !op->invisible) |
1228 | { |
1254 | { |
1229 | if (op->head || op->invisible) |
1255 | if (op->stats.maxhp > op->stats.hp |
1230 | ; // do not show |
1256 | && op->stats.maxhp > 0 |
1231 | else if (op->type == PLAYER |
1257 | && (op->type == PLAYER |
|
|
1258 | || op->type == DOOR // does not work, have maxhp 0 |
1232 | || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR)) |
1259 | || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR))) |
1233 | { |
|
|
1234 | if (op->stats.maxhp > 0 && (unsigned) op->stats.maxhp > (unsigned) op->stats.hp) |
|
|
1235 | { |
1260 | { |
1236 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1261 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1237 | stat_width = op->arch->tail_x; |
1262 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1238 | } |
1263 | } |
1239 | } |
|
|
1240 | |
1264 | |
1241 | if (op->msg && op->msg[0] == '@') |
1265 | if (op->msg && op->msg[0] == '@') |
1242 | flags |= 1; |
1266 | flags |= 1; |
1243 | |
1267 | |
1244 | if (op->type == PLAYER && op != ob) |
1268 | if (op->type == PLAYER && op != ob) |
1245 | player = op->count; |
1269 | player = op->count; |
1246 | } |
1270 | } |
1247 | |
1271 | |
1248 | if (lastcell.stat_hp != stat_hp) |
1272 | if (lastcell.stat_hp != stat_hp) |
1249 | { |
1273 | { |
1250 | lastcell.stat_hp = stat_hp; |
1274 | lastcell.stat_hp = stat_hp; |
1251 | |
1275 | |
… | |
… | |
1402 | sl << "replyinfo skill_info\n"; |
1426 | sl << "replyinfo skill_info\n"; |
1403 | |
1427 | |
1404 | for (int i = 1; i < NUM_SKILLS; i++) |
1428 | for (int i = 1; i < NUM_SKILLS; i++) |
1405 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); |
1429 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); |
1406 | |
1430 | |
1407 | if (sl.length () >= MAXSOCKBUF) |
1431 | if (sl.length () > MAXSOCKBUF) |
1408 | { |
1432 | { |
1409 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
1433 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
1410 | fatal (0); |
1434 | fatal (0); |
1411 | } |
1435 | } |
1412 | |
1436 | |
… | |
… | |
1425 | sl << "replyinfo spell_paths\n"; |
1449 | sl << "replyinfo spell_paths\n"; |
1426 | |
1450 | |
1427 | for (int i = 0; i < NRSPELLPATHS; i++) |
1451 | for (int i = 0; i < NRSPELLPATHS; i++) |
1428 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
1452 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
1429 | |
1453 | |
1430 | if (sl.length () >= MAXSOCKBUF) |
1454 | if (sl.length () > MAXSOCKBUF) |
1431 | { |
1455 | { |
1432 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
1456 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
1433 | fatal (0); |
1457 | fatal (0); |
1434 | } |
1458 | } |
1435 | |
1459 | |
… | |
… | |
1543 | if (!spell->face) |
1567 | if (!spell->face) |
1544 | { |
1568 | { |
1545 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1569 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1546 | spell->face = face_find ("burnout.x11", blank_face); |
1570 | spell->face = face_find ("burnout.x11", blank_face); |
1547 | } |
1571 | } |
|
|
1572 | |
|
|
1573 | pl->ns->send_face (spell->face); |
1548 | |
1574 | |
1549 | /* send the current values */ |
1575 | /* send the current values */ |
1550 | sl << uint32 (spell->count) |
1576 | sl << uint32 (spell->count) |
1551 | << uint16 (spell->level) |
1577 | << uint16 (spell->level) |
1552 | << uint16 (spell->casting_time) |
1578 | << uint16 (spell->casting_time) |
… | |
… | |
1588 | * bytes and 3 strings (because that is the spec) so we need to |
1614 | * bytes and 3 strings (because that is the spec) so we need to |
1589 | * check that the length of those 3 strings, plus the 23 bytes, |
1615 | * check that the length of those 3 strings, plus the 23 bytes, |
1590 | * won't take us over the length limit for the socket, if it does, |
1616 | * won't take us over the length limit for the socket, if it does, |
1591 | * we need to send what we already have, and restart packet formation |
1617 | * we need to send what we already have, and restart packet formation |
1592 | */ |
1618 | */ |
|
|
1619 | if (spell->type != SPELL) |
|
|
1620 | continue; |
|
|
1621 | |
1593 | /* Seeing crashes by overflowed buffers. Quick arithemetic seems |
1622 | /* Seeing crashes by overflowed buffers. Quick arithemetic seems |
1594 | * to show add_spell is 26 bytes + 2 strings. However, the overun |
1623 | * to show add_spell is 26 bytes + 2 strings. However, the overun |
1595 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
1624 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
1596 | * like it will fix this |
1625 | * like it will fix this |
1597 | */ |
1626 | */ |
1598 | if (spell->type != SPELL) |
|
|
1599 | continue; |
|
|
1600 | |
|
|
1601 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
1627 | if (sl.length () > (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
1602 | { |
1628 | { |
|
|
1629 | pl->ns->flush_fx (); |
1603 | pl->ns->send_packet (sl); |
1630 | pl->ns->send_packet (sl); |
1604 | |
1631 | |
1605 | sl.reset (); |
1632 | sl.reset (); |
1606 | sl << "addspell "; |
1633 | sl << "addspell "; |
1607 | } |
1634 | } |
… | |
… | |
1615 | return; |
1642 | return; |
1616 | } |
1643 | } |
1617 | else |
1644 | else |
1618 | append_spell (pl, sl, spell); |
1645 | append_spell (pl, sl, spell); |
1619 | |
1646 | |
1620 | if (sl.length () >= MAXSOCKBUF) |
1647 | if (sl.length () > MAXSOCKBUF) |
1621 | { |
1648 | { |
1622 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1649 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1623 | fatal (0); |
1650 | fatal (0); |
1624 | } |
1651 | } |
1625 | |
1652 | |
1626 | /* finally, we can send the packet */ |
1653 | /* finally, we can send the packet */ |
|
|
1654 | pl->ns->flush_fx (); |
1627 | pl->ns->send_packet (sl); |
1655 | pl->ns->send_packet (sl); |
1628 | } |
1656 | } |
1629 | |
1657 | |