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Comparing deliantra/server/socket/request.C (file contents):
Revision 1.104 by root, Tue Jun 5 13:05:03 2007 UTC vs.
Revision 1.116 by root, Tue Jul 24 04:55:35 2007 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 2001,2007 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * under the terms of the GNU General Public License as published by the Free 9 * it under the terms of the GNU General Public License as published by
10 * Software Foundation; either version 2 of the License, or (at your option) 10 * the Free Software Foundation, either version 3 of the License, or
11 * any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, but 13 * This program is distributed in the hope that it will be useful,
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License along 18 * You should have received a copy of the GNU General Public License
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 * 20 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
24 23
25/** 24/**
191 socket.current_y = ob->y; 190 socket.current_y = ob->y;
192 191
193 region *reg = ob->region (); 192 region *reg = ob->region ();
194 if (socket.current_region != reg) 193 if (socket.current_region != reg)
195 { 194 {
195 INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region));
196 socket.current_region = reg; 196 socket.current_region = reg;
197 socket.send_packet_printf ("drawinfo 0 You are now %s.\n(use whereami for more details)", &reg->longname);
198 } 197 }
199} 198}
200 199
201/** 200/**
202 * RequestInfo is sort of a meta command. There is some specific 201 * RequestInfo is sort of a meta command. There is some specific
203 * request of information, but we call other functions to provide 202 * request of information, but we call other functions to provide
204 * that information. 203 * that information.
205 */ 204 */
206void 205void
207RequestInfo (char *buf, int len, client * ns) 206RequestInfo (char *buf, int len, client *ns)
208{ 207{
209 char *params = NULL, *cp; 208 char *params;
210
211 /* No match */
212 char bigbuf[MAX_BUF];
213 int slen;
214
215 /* Set up replyinfo before we modify any of the buffers - this is used
216 * if we don't find a match.
217 */
218 strcpy (bigbuf, "replyinfo ");
219 slen = strlen (bigbuf);
220 safe_strcat (bigbuf, buf, &slen, MAX_BUF);
221 209
222 /* find the first space, make it null, and update the 210 /* find the first space, make it null, and update the
223 * params pointer. 211 * params pointer.
224 */ 212 */
225 for (cp = buf; *cp != '\0'; cp++) 213 for (params = buf; *params; params++)
226 if (*cp == ' ') 214 if (*params == ' ')
227 { 215 {
228 *cp = '\0';
229 params = cp + 1; 216 *params++ = 0;
230 break; 217 break;
231 } 218 }
232 219
233 if (!strcmp (buf, "image_info")) 220 if (!strcmp (buf, "image_info"))
234 send_image_info (ns, params); 221 send_image_info (ns, params);
237 else if (!strcmp (buf, "skill_info")) 224 else if (!strcmp (buf, "skill_info"))
238 send_skill_info (ns, params); 225 send_skill_info (ns, params);
239 else if (!strcmp (buf, "spell_paths")) 226 else if (!strcmp (buf, "spell_paths"))
240 send_spell_paths (ns, params); 227 send_spell_paths (ns, params);
241 else 228 else
242 ns->send_packet (bigbuf, len); 229 {
230 // undo tokenisation above and send replyinfo with the request unchanged
231 if (*params)
232 *--params = ' ';
233
234 ns->send_packet_printf ("replyinfo %s", buf);
235 }
243} 236}
244 237
245void 238void
246ExtCmd (char *buf, int len, player *pl) 239ExtCmd (char *buf, int len, player *pl)
247{ 240{
471 464
472 ns->send_packet (cmdback); 465 ns->send_packet (cmdback);
473} 466}
474 467
475/** 468/**
476 * client requested an image. send it rate-limited
477 * before flushing.
478 */
479void
480AskFaceCmd (char *buf, int len, client *ns)
481{
482 ns->askface.push_back (atoi (buf));
483}
484
485/**
486 * Tells client the picture it has to use
487 * to smooth a picture number given as argument.
488 */
489void
490AskSmooth (char *buf, int len, client *ns)
491{
492 ns->send_face (atoi (buf));
493 ns->flush_fx ();
494}
495
496/**
497 * This handles the general commands from the client (ie, north, fire, cast, 469 * This handles the general commands from the client (ie, north, fire, cast,
498 * etc.) 470 * etc.)
499 */ 471 */
500void 472void
501PlayerCmd (char *buf, int len, player *pl) 473PlayerCmd (char *buf, int len, player *pl)
533void 505void
534NewPlayerCmd (char *buf, int len, player *pl) 506NewPlayerCmd (char *buf, int len, player *pl)
535{ 507{
536 if (len <= 6) 508 if (len <= 6)
537 { 509 {
538 LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); 510 LOG (llevDebug, "%s: corrupt ncom command <%s>: not long enough (%d) - discarding\n", pl->ns->host, buf, len);
539 return; 511 return;
540 } 512 }
541 513
542 uint16 cmdid = net_uint16 ((uint8 *)buf); 514 uint16 cmdid = net_uint16 ((uint8 *)buf);
543 sint32 repeat = net_sint32 ((uint8 *)buf + 2); 515 sint32 repeat = net_sint32 ((uint8 *)buf + 2);
747 719
748 //TODO: maybe golem should become the current_weapon, quite simply? 720 //TODO: maybe golem should become the current_weapon, quite simply?
749 if (pl->golem) 721 if (pl->golem)
750 buf << " Golem*: " << pl->golem->name; 722 buf << " Golem*: " << pl->golem->name;
751 723
724 buf << '\0';
752 buf.linearise (obuf); 725 buf.linearise (obuf);
753 obuf [buf.size ()] = 0;
754} 726}
755 727
756#define AddIfInt64(Old,New,Type) if (Old != New) {\ 728#define AddIfInt64(Old,New,Type) if (Old != New) {\
757 Old = New; \ 729 Old = New; \
758 sl << uint8 (Type) << uint64 (New); \ 730 sl << uint8 (Type) << uint64 (New); \
795 return; 767 return;
796 768
797 object *ob = pl->observe; 769 object *ob = pl->observe;
798 if (!ob) 770 if (!ob)
799 return; 771 return;
772
773 player *opl = ob->contr ? static_cast<player *>(ob->contr) : pl;
800 774
801 packet sl ("stats"); 775 packet sl ("stats");
802 776
803 AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); 777 AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP);
804 AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); 778 AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP);
813 AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); 787 AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS);
814 AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); 788 AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW);
815 AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); 789 AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA);
816 790
817 for (int s = 0; s < NUM_SKILLS; s++) 791 for (int s = 0; s < NUM_SKILLS; s++)
818 if (object *skill = pl->last_skill_ob[s]) 792 if (object *skill = opl->last_skill_ob[s])
819 if (skill->stats.exp != ns->last_skill_exp [s]) 793 if (skill->stats.exp != ns->last_skill_exp [s])
820 { 794 {
821 ns->last_skill_exp [s] = skill->stats.exp; 795 ns->last_skill_exp [s] = skill->stats.exp;
822 796
823 /* Always send along the level if exp changes. This is only 797 /* Always send along the level if exp changes. This is only
838 AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); 812 AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK);
839 AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); 813 AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM);
840 814
841 flags = 0; 815 flags = 0;
842 816
843 if (pl->fire_on) 817 if (opl->fire_on)
844 flags |= SF_FIREON; 818 flags |= SF_FIREON;
845 819
846 if (pl->run_on) 820 if (opl->run_on)
847 flags |= SF_RUNON; 821 flags |= SF_RUNON;
848 822
849 AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); 823 AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS);
850 824
851 if (ns->sc_version < 1025) 825 if (ns->sc_version < 1025)
865 AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); 839 AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE);
866 AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); 840 AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL);
867 AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); 841 AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY);
868 } 842 }
869 843
870 rangetostring (pl, buf); /* we want use the new fire & run system in new client */ 844 rangetostring (opl, buf); /* we want use the new fire & run system in new client */
871 AddIfString (ns->stats.range, buf, CS_STAT_RANGE); 845 AddIfString (ns->stats.range, buf, CS_STAT_RANGE);
872 set_title (ob, buf); 846 set_title (ob, buf);
873 AddIfString (ns->stats.title, buf, CS_STAT_TITLE); 847 AddIfString (ns->stats.title, buf, CS_STAT_TITLE);
874 848
875 /* Only send it away if we have some actual data */ 849 /* Only send it away if we have some actual data */
957 931
958 if (!ns.faces_sent[face_num]) 932 if (!ns.faces_sent[face_num])
959 if (ob) 933 if (ob)
960 ns.send_faces (ob); 934 ns.send_faces (ob);
961 else 935 else
962 ns.send_face (face_num); 936 ns.send_face (face_num, 10);
963 937
964 sl << uint16 (face_num); 938 sl << uint16 (face_num);
965 return 1; 939 return 1;
966 } 940 }
967 941
1028 */ 1002 */
1029 if (!plmap || plmap->in_memory != MAP_IN_MEMORY) 1003 if (!plmap || plmap->in_memory != MAP_IN_MEMORY)
1030 return; 1004 return;
1031 1005
1032 int x, y, ax, ay, startlen, max_x, max_y, oldlen; 1006 int x, y, ax, ay, startlen, max_x, max_y, oldlen;
1033 sint16 nx, ny;
1034 int estartlen, eoldlen; 1007 int estartlen, eoldlen;
1035 uint8 eentrysize; 1008 uint8 eentrysize;
1036 uint16 ewhatstart, ewhatflag; 1009 uint16 ewhatstart, ewhatflag;
1037 uint8 extendedinfos; 1010 uint8 extendedinfos;
1038 maptile *m;
1039 1011
1040 check_map_change (pl); 1012 check_map_change (pl);
1041 prefetch_surrounding_maps (pl->ob); 1013 prefetch_surrounding_maps (pl->ob);
1042 1014
1043 /* do LOS after calls to update_position */ 1015 /* do LOS after calls to update_position */
1109 max_x = ob->x + (socket.mapx + 1) / 2; 1081 max_x = ob->x + (socket.mapx + 1) / 2;
1110 max_y = ob->y + (socket.mapy + 1) / 2; 1082 max_y = ob->y + (socket.mapy + 1) / 2;
1111 1083
1112 for (y = ob->y - socket.mapy / 2; y < max_y; y++, ay++) 1084 for (y = ob->y - socket.mapy / 2; y < max_y; y++, ay++)
1113 { 1085 {
1086 sint16 nx, ny;
1087 maptile *m = 0;
1088
1114 ax = 0; 1089 ax = 0;
1115 for (x = ob->x - socket.mapx / 2; x < max_x; x++, ax++) 1090 for (x = ob->x - socket.mapx / 2; x < max_x; x++, ax++)
1116 { 1091 {
1092 // check to see if we can simply go one right quickly
1093 ++nx;
1094 if (m && nx >= m->width)
1095 m = 0;
1096
1097 if (!m)
1098 {
1099 nx = x; ny = y; m = plmap;
1100
1101 if (!xy_normalise (m, nx, ny))
1102 m = 0;
1103 }
1104
1117 int emask, mask; 1105 int emask, mask;
1118 emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; 1106 emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4;
1119 1107
1120 MapCell &lastcell = socket.lastmap.cells[ax][ay]; 1108 MapCell &lastcell = socket.lastmap.cells[ax][ay];
1121 1109
1122 /* If the coordinates are not valid, or it is too dark to see, 1110 /* If the coordinates are not valid, or it is too dark to see,
1123 * we tell the client as such 1111 * we tell the client as such
1124 */ 1112 */
1125 nx = x;
1126 ny = y;
1127 m = get_map_from_coord (plmap, &nx, &ny);
1128
1129 if (!m) 1113 if (!m)
1130 { 1114 {
1131 /* space is out of map. Update space and clear values 1115 /* space is out of map. Update space and clear values
1132 * if this hasn't already been done. If the space is out 1116 * if this hasn't already been done. If the space is out
1133 * of the map, it shouldn't have a head 1117 * of the map, it shouldn't have a head
1214 } 1198 }
1215 1199
1216 lastcell.count = d; 1200 lastcell.count = d;
1217 1201
1218 mapspace &ms = m->at (nx, ny); 1202 mapspace &ms = m->at (nx, ny);
1203 ms.update ();
1219 1204
1220 if (socket.extmap) 1205 if (socket.extmap)
1221 { 1206 {
1222 uint8 stat_hp = 0; 1207 uint8 stat_hp = 0;
1223 uint8 stat_width = 0; 1208 uint8 stat_width = 0;

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