1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | * Copyright (©) 2001 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, but |
13 | * This program is distributed in the hope that it will be useful, |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License along |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
|
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24 | |
|
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25 | //+GPL |
24 | |
26 | |
25 | /** |
27 | /** |
26 | * \file |
28 | * \file |
27 | * Client handling. |
29 | * Client handling. |
28 | * |
30 | * |
… | |
… | |
42 | |
44 | |
43 | #include <global.h> |
45 | #include <global.h> |
44 | #include <sproto.h> |
46 | #include <sproto.h> |
45 | |
47 | |
46 | #include <living.h> |
48 | #include <living.h> |
47 | #include <commands.h> |
|
|
48 | |
49 | |
49 | /* This block is basically taken from socket.c - I assume if it works there, |
50 | /* This block is basically taken from socket.c - I assume if it works there, |
50 | * it should work here. |
51 | * it should work here. |
51 | */ |
52 | */ |
52 | #include <sys/types.h> |
53 | #include <sys/types.h> |
… | |
… | |
64 | * This table translates the attack numbers as used within the |
65 | * This table translates the attack numbers as used within the |
65 | * program to the value we use when sending STATS command to the |
66 | * program to the value we use when sending STATS command to the |
66 | * client. If a value is -1, then we don't send that to the |
67 | * client. If a value is -1, then we don't send that to the |
67 | * client. |
68 | * client. |
68 | */ |
69 | */ |
69 | short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
70 | static short atnr_cs_stat[NROFATTACKS] = |
70 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
71 | { |
71 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
72 | CS_STAT_RES_PHYS, |
72 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
73 | CS_STAT_RES_MAG, |
73 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
74 | CS_STAT_RES_FIRE, |
74 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
75 | CS_STAT_RES_ELEC, |
75 | CS_STAT_RES_FEAR, -1 /* Cancellation */ , |
76 | CS_STAT_RES_COLD, |
76 | CS_STAT_RES_DEPLETE, CS_STAT_RES_DEATH, |
77 | CS_STAT_RES_CONF, |
77 | -1 /* Chaos */ , -1 /* Counterspell */ , |
78 | CS_STAT_RES_ACID, |
78 | -1 /* Godpower */ , CS_STAT_RES_HOLYWORD, |
79 | CS_STAT_RES_DRAIN, |
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80 | -1 /* weaponmagic */, |
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81 | CS_STAT_RES_GHOSTHIT, |
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82 | CS_STAT_RES_POISON, |
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83 | CS_STAT_RES_SLOW, |
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84 | CS_STAT_RES_PARA, |
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85 | CS_STAT_TURN_UNDEAD, |
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86 | CS_STAT_RES_FEAR, |
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87 | -1 /* Cancellation */, |
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88 | CS_STAT_RES_DEPLETE, |
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89 | CS_STAT_RES_DEATH, |
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90 | -1 /* Chaos */, |
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91 | -1 /* Counterspell */, |
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92 | -1 /* Godpower */, |
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93 | CS_STAT_RES_HOLYWORD, |
79 | CS_STAT_RES_BLIND, |
94 | CS_STAT_RES_BLIND, |
80 | -1, /* Internal */ |
95 | -1, /* Internal */ |
81 | -1, /* life stealing */ |
96 | -1, /* life stealing */ |
82 | -1 /* Disease - not fully done yet */ |
97 | -1 /* Disease - not fully done yet */ |
83 | }; |
98 | }; |
… | |
… | |
99 | */ |
114 | */ |
100 | mx = ns->mapx; |
115 | mx = ns->mapx; |
101 | my = ns->mapy; |
116 | my = ns->mapy; |
102 | |
117 | |
103 | /* the x and y here are coordinates for the new map, i.e. if we moved |
118 | /* the x and y here are coordinates for the new map, i.e. if we moved |
104 | * (dx,dy), newmap[x][y] = oldmap[x-dx][y-dy]. For this reason, |
119 | * (dx,dy), newmap[x][y] = oldmap[x-dx][y-dy]. For this reason, |
105 | * if the destination x or y coordinate is outside the viewable |
120 | * if the destination x or y coordinate is outside the viewable |
106 | * area, we clear the values - otherwise, the old values |
121 | * area, we clear the values - otherwise, the old values |
107 | * are preserved, and the check_head thinks it needs to clear them. |
122 | * are preserved, and the check_head thinks it needs to clear them. |
108 | */ |
123 | */ |
109 | for (x = 0; x < mx; x++) |
124 | for (x = 0; x < mx; x++) |
110 | { |
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111 | for (y = 0; y < my; y++) |
125 | for (y = 0; y < my; y++) |
112 | { |
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113 | if (x >= ns->mapx || y >= ns->mapy) |
126 | if (x >= ns->mapx || y >= ns->mapy) |
114 | /* clear cells outside the viewable area */ |
127 | /* clear cells outside the viewable area */ |
115 | memset (&newmap.cells[x][y], 0, sizeof (struct MapCell)); |
128 | memset (&newmap.cells[x][y], 0, sizeof (struct MapCell)); |
116 | else if ((x + dx) < 0 || (x + dx) >= ns->mapx || (y + dy) < 0 || (y + dy) >= ns->mapy) |
129 | else if ((x + dx) < 0 || (x + dx) >= ns->mapx || (y + dy) < 0 || (y + dy) >= ns->mapy) |
117 | /* clear newly visible tiles within the viewable area */ |
130 | /* clear newly visible tiles within the viewable area */ |
118 | memset (&(newmap.cells[x][y]), 0, sizeof (struct MapCell)); |
131 | memset (&(newmap.cells[x][y]), 0, sizeof (struct MapCell)); |
119 | else |
132 | else |
120 | memcpy (&(newmap.cells[x][y]), &(ns->lastmap.cells[x + dx][y + dy]), sizeof (struct MapCell)); |
133 | memcpy (&(newmap.cells[x][y]), &(ns->lastmap.cells[x + dx][y + dy]), sizeof (struct MapCell)); |
121 | } |
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122 | } |
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123 | |
134 | |
124 | memcpy (&(ns->lastmap), &newmap, sizeof (struct Map)); |
135 | memcpy (&(ns->lastmap), &newmap, sizeof (struct Map)); |
125 | |
136 | |
126 | /* Make sure that the next "map1" command will be sent (even if it is |
137 | /* Make sure that the next "map1" command will be sent (even if it is |
127 | * empty). |
138 | * empty). |
… | |
… | |
130 | } |
141 | } |
131 | |
142 | |
132 | static void |
143 | static void |
133 | clear_map (player *pl) |
144 | clear_map (player *pl) |
134 | { |
145 | { |
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146 | pl->ns->mapinfo_queue_clear (); |
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147 | |
135 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
148 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
136 | |
149 | |
137 | pl->ns->force_newmap = false; |
150 | pl->ns->force_newmap = false; |
138 | |
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139 | if (pl->ns->newmapcmd == 1) |
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140 | pl->ns->send_packet ("newmap"); |
151 | pl->ns->send_packet ("newmap"); |
141 | |
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142 | pl->ns->floorbox_reset (); |
152 | pl->ns->floorbox_reset (); |
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153 | } |
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154 | |
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155 | static void |
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156 | send_map_info (player *pl) |
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157 | { |
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158 | client &socket = *pl->ns; |
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159 | object *ob = pl->viewpoint; |
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160 | |
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161 | if (socket.mapinfocmd) |
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162 | { |
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163 | if (ob->map && ob->map->path[0]) |
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164 | { |
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165 | int flags = 0; |
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166 | |
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167 | if (ob->map->tile_path[0]) flags |= 0x01; |
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168 | if (ob->map->tile_path[1]) flags |= 0x02; |
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169 | if (ob->map->tile_path[2]) flags |= 0x04; |
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170 | if (ob->map->tile_path[3]) flags |= 0x08; |
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171 | // these two are debatable |
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172 | if (ob->map->tile_path[4]) flags |= 0x10; |
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173 | if (ob->map->tile_path[5]) flags |= 0x20; |
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174 | |
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175 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
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176 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
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177 | ob->map->width, ob->map->height, &ob->map->path); |
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178 | } |
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179 | else |
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180 | socket.send_packet ("mapinfo current"); |
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181 | } |
143 | } |
182 | } |
144 | |
183 | |
145 | /** check for map/region change and send new map data */ |
184 | /** check for map/region change and send new map data */ |
146 | static void |
185 | static void |
147 | check_map_change (player *pl) |
186 | check_map_change (player *pl) |
148 | { |
187 | { |
149 | client &socket = *pl->ns; |
188 | client &socket = *pl->ns; |
150 | object *ob = pl->observe; |
189 | object *ob = pl->viewpoint; |
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190 | |
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191 | region *reg = ob->region (); |
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192 | if (socket.current_region != reg) |
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193 | { |
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194 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
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195 | socket.current_region = reg; |
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196 | } |
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197 | |
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198 | // first try to aovid a full newmap on tiled map scrolls |
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199 | if (socket.current_map != ob->map && !socket.force_newmap) |
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200 | { |
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201 | rv_vector rv; |
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202 | |
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203 | get_rangevector_from_mapcoord (socket.current_map, socket.current_x, socket.current_y, ob, &rv, 0); |
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204 | |
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205 | // manhattan distance is very handy here |
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206 | if (rv.distance < 8) // 8 works nicely for speed << 70 and buggy gcfclient |
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207 | { |
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208 | socket.current_map = ob->map; |
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209 | socket.current_x = ob->x; |
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210 | socket.current_y = ob->y; |
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211 | |
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212 | socket_map_scroll (&socket, rv.distance_x, rv.distance_y); |
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213 | socket.floorbox_reset (); |
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214 | send_map_info (pl); |
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215 | } |
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216 | } |
151 | |
217 | |
152 | if (socket.current_map != ob->map || socket.force_newmap) |
218 | if (socket.current_map != ob->map || socket.force_newmap) |
153 | { |
219 | { |
154 | clear_map (pl); |
220 | clear_map (pl); |
155 | socket.current_map = ob->map; |
221 | socket.current_map = ob->map; |
156 | |
222 | send_map_info (pl); |
157 | if (socket.mapinfocmd) |
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158 | { |
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159 | if (ob->map && ob->map->path[0]) |
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160 | { |
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161 | int flags = 0; |
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162 | |
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163 | if (ob->map->tile_path[0]) flags |= 1; |
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164 | if (ob->map->tile_path[1]) flags |= 2; |
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165 | if (ob->map->tile_path[2]) flags |= 4; |
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166 | if (ob->map->tile_path[3]) flags |= 8; |
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167 | |
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168 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
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169 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
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170 | ob->map->width, ob->map->height, &ob->map->path); |
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171 | } |
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172 | else |
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173 | socket.send_packet ("mapinfo current"); |
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174 | } |
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175 | } |
223 | } |
176 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
224 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
177 | { |
225 | { |
178 | int dx = ob->x - socket.current_x; |
226 | int dx = ob->x - socket.current_x; |
179 | int dy = ob->y - socket.current_y; |
227 | int dy = ob->y - socket.current_y; |
180 | |
228 | |
181 | if (socket.buggy_mapscroll && (abs (dx) > 8 || abs (dy) > 8)) |
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182 | clear_map (pl); // current (<= 1.9.1) clients have unchecked buffer overflows |
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183 | else |
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184 | { |
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185 | socket_map_scroll (&socket, ob->x - socket.current_x, ob->y - socket.current_y); |
229 | socket_map_scroll (&socket, ob->x - socket.current_x, ob->y - socket.current_y); |
186 | socket.floorbox_reset (); |
230 | socket.floorbox_reset (); |
187 | } |
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188 | } |
231 | } |
189 | |
232 | |
190 | socket.current_x = ob->x; |
233 | socket.current_x = ob->x; |
191 | socket.current_y = ob->y; |
234 | socket.current_y = ob->y; |
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235 | } |
192 | |
236 | |
193 | region *reg = ob->region (); |
237 | /** |
194 | if (socket.current_region != reg) |
238 | * This sends the skill number to name mapping. We ignore |
195 | { |
239 | * the params - we always send the same info no matter what. |
196 | socket.current_region = reg; |
240 | */ |
197 | socket.send_packet_printf ("drawinfo 0 You are now %s.\n(use whereami for more details)", ®->longname); |
241 | static void |
198 | } |
242 | send_skill_info (client *ns, char *params) |
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243 | { |
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244 | packet sl; |
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245 | sl << "replyinfo skill_info\n"; |
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246 | |
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247 | for (int i = 0; i < skillvec.size (); ++i) |
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248 | sl.printf ("%d:%s\n", CS_STAT_SKILLINFO + i, &skillvec [i]->name); |
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249 | |
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250 | if (sl.length () > MAXSOCKBUF) |
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251 | cleanup ("buffer overflow in send_skill_info!"); |
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252 | |
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253 | ns->send_packet (sl); |
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254 | } |
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255 | |
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256 | /** |
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257 | * This sends the spell path to name mapping. We ignore |
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258 | * the params - we always send the same info no matter what. |
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259 | */ |
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260 | static void |
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261 | send_spell_paths (client * ns, char *params) |
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262 | { |
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263 | packet sl; |
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264 | |
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265 | sl << "replyinfo spell_paths\n"; |
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266 | |
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267 | for (int i = 0; i < NRSPELLPATHS; i++) |
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268 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
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269 | |
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270 | if (sl.length () > MAXSOCKBUF) |
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271 | cleanup ("buffer overflow in send_spell_paths!"); |
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272 | |
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273 | ns->send_packet (sl); |
199 | } |
274 | } |
200 | |
275 | |
201 | /** |
276 | /** |
202 | * RequestInfo is sort of a meta command. There is some specific |
277 | * RequestInfo is sort of a meta command. There is some specific |
203 | * request of information, but we call other functions to provide |
278 | * request of information, but we call other functions to provide |
204 | * that information. |
279 | * that information. |
205 | */ |
280 | */ |
206 | void |
281 | void |
207 | RequestInfo (char *buf, int len, client * ns) |
282 | RequestInfo (char *buf, int len, client *ns) |
208 | { |
283 | { |
209 | char *params = NULL, *cp; |
284 | char *params; |
210 | |
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211 | /* No match */ |
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212 | char bigbuf[MAX_BUF]; |
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213 | int slen; |
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214 | |
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215 | /* Set up replyinfo before we modify any of the buffers - this is used |
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216 | * if we don't find a match. |
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217 | */ |
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218 | strcpy (bigbuf, "replyinfo "); |
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219 | slen = strlen (bigbuf); |
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220 | safe_strcat (bigbuf, buf, &slen, MAX_BUF); |
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221 | |
285 | |
222 | /* find the first space, make it null, and update the |
286 | /* find the first space, make it null, and update the |
223 | * params pointer. |
287 | * params pointer. |
224 | */ |
288 | */ |
225 | for (cp = buf; *cp != '\0'; cp++) |
289 | for (params = buf; *params; params++) |
226 | if (*cp == ' ') |
290 | if (*params == ' ') |
227 | { |
291 | { |
228 | *cp = '\0'; |
|
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229 | params = cp + 1; |
292 | *params++ = 0; |
230 | break; |
293 | break; |
231 | } |
294 | } |
232 | |
295 | |
233 | if (!strcmp (buf, "image_info")) |
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234 | send_image_info (ns, params); |
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235 | else if (!strcmp (buf, "image_sums")) |
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236 | send_image_sums (ns, params); |
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237 | else if (!strcmp (buf, "skill_info")) |
296 | if (!strcmp (buf, "skill_info")) |
238 | send_skill_info (ns, params); |
297 | send_skill_info (ns, params); |
239 | else if (!strcmp (buf, "spell_paths")) |
298 | else if (!strcmp (buf, "spell_paths")) |
240 | send_spell_paths (ns, params); |
299 | send_spell_paths (ns, params); |
241 | else |
300 | else |
242 | ns->send_packet (bigbuf, len); |
301 | { |
|
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302 | // undo tokenisation above and send replyinfo with the request unchanged |
|
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303 | if (*params) |
|
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304 | *--params = ' '; |
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305 | |
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306 | ns->send_packet_printf ("replyinfo %s", buf); |
|
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307 | } |
243 | } |
308 | } |
244 | |
309 | |
245 | void |
310 | void |
246 | ExtCmd (char *buf, int len, player *pl) |
311 | ExtCmd (char *buf, int len, player *pl) |
247 | { |
312 | { |
… | |
… | |
250 | |
315 | |
251 | void |
316 | void |
252 | ExtiCmd (char *buf, int len, client *ns) |
317 | ExtiCmd (char *buf, int len, client *ns) |
253 | { |
318 | { |
254 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
319 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
|
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320 | } |
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321 | |
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322 | //-GPL |
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323 | |
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324 | void |
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325 | client::mapinfo_queue_clear () |
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326 | { |
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327 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
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328 | free (*i); |
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329 | |
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330 | mapinfo_queue.clear (); |
|
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331 | } |
|
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332 | |
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333 | bool |
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334 | client::mapinfo_try (char *buf) |
|
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335 | { |
|
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336 | char *token = buf; |
|
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337 | buf += strlen (buf) + 9; |
|
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338 | |
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339 | // initial map and its origin |
|
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340 | maptile *map = pl->viewpoint->map; |
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341 | int mapx = pl->ns->mapx / 2 - pl->viewpoint->x; |
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342 | int mapy = pl->ns->mapy / 2 - pl->viewpoint->y; |
|
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343 | int max_distance = 8; // limit maximum path length to something generous |
|
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344 | |
|
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345 | while (*buf && map && max_distance) |
|
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346 | { |
|
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347 | int dir = *buf++ - '1'; |
|
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348 | |
|
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349 | // maybe we should only allow the four flat directions |
|
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350 | if (dir >= 0 && dir < TILE_NUM) |
|
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351 | { |
|
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352 | if (!map->tile_path [dir]) |
|
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353 | map = 0; |
|
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354 | else if (map->tile_available (dir, false)) |
|
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355 | { |
|
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356 | maptile *neigh = map->tile_map [dir]; |
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357 | |
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358 | switch (dir) |
|
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359 | { |
|
|
360 | case 0: mapy -= neigh->height; break; |
|
|
361 | case 2: mapy += map ->height; break; |
|
|
362 | case 3: mapx -= neigh->width ; break; |
|
|
363 | case 1: mapx += map ->width ; break; |
|
|
364 | } |
|
|
365 | |
|
|
366 | map = neigh; |
|
|
367 | --max_distance; |
|
|
368 | } |
|
|
369 | else |
|
|
370 | return 0; |
|
|
371 | } |
|
|
372 | else |
|
|
373 | max_distance = 0; |
|
|
374 | } |
|
|
375 | |
|
|
376 | if (!max_distance) |
|
|
377 | send_packet_printf ("mapinfo %s error", token); |
|
|
378 | else if (!map || !map->path) |
|
|
379 | send_packet_printf ("mapinfo %s nomap", token); |
|
|
380 | else |
|
|
381 | { |
|
|
382 | int flags = 0; |
|
|
383 | |
|
|
384 | if (map->tile_path[0]) flags |= 0x01; |
|
|
385 | if (map->tile_path[1]) flags |= 0x02; |
|
|
386 | if (map->tile_path[2]) flags |= 0x04; |
|
|
387 | if (map->tile_path[3]) flags |= 0x08; |
|
|
388 | // these two are debatable |
|
|
389 | if (map->tile_path[4]) flags |= 0x10; |
|
|
390 | if (map->tile_path[5]) flags |= 0x20; |
|
|
391 | |
|
|
392 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
|
|
393 | } |
|
|
394 | |
|
|
395 | return 1; |
|
|
396 | } |
|
|
397 | |
|
|
398 | void |
|
|
399 | client::mapinfo_queue_run () |
|
|
400 | { |
|
|
401 | if (mapinfo_queue.empty () || !pl) |
|
|
402 | return; |
|
|
403 | |
|
|
404 | for (int i = 0; i < mapinfo_queue.size (); ++i) |
|
|
405 | if (mapinfo_try (mapinfo_queue [i])) |
|
|
406 | { |
|
|
407 | free (mapinfo_queue [i]); |
|
|
408 | mapinfo_queue.erase (i); |
|
|
409 | } |
|
|
410 | else |
|
|
411 | ++i; |
255 | } |
412 | } |
256 | |
413 | |
257 | void |
414 | void |
258 | MapInfoCmd (char *buf, int len, player *pl) |
415 | MapInfoCmd (char *buf, int len, player *pl) |
259 | { |
416 | { |
260 | // <mapinfo tag spatial tile-path |
417 | // <mapinfo tag spatial tile-path |
261 | // >mapinfo tag spatial flags x y w h hash |
418 | // >mapinfo tag spatial flags x y w h hash |
262 | |
419 | |
263 | char bigbuf[MAX_BUF], *token; |
|
|
264 | |
|
|
265 | token = buf; |
420 | char *token = buf; |
266 | // copy token |
421 | |
267 | if (!(buf = strchr (buf, ' '))) |
422 | if (!(buf = strchr (buf, ' '))) |
268 | return; |
423 | return; |
269 | |
424 | |
270 | *buf++ = 0; |
|
|
271 | |
|
|
272 | if (!strncmp (buf, "spatial ", 8)) |
425 | if (!strncmp (buf, " spatial ", 9)) |
273 | { |
426 | { |
274 | buf += 8; |
427 | char *copy = strdup (token); |
|
|
428 | copy [buf - token] = 0; |
275 | |
429 | |
276 | // initial map and its origin |
430 | #if 0 |
277 | maptile *map = pl->ob->map; |
431 | // this makes only sense when we flush the buffer immediately |
278 | sint16 dx, dy; |
432 | if (pl->ns->mapinfo_try (copy)) |
279 | int mapx = pl->ns->mapx / 2 - pl->ob->x; |
433 | free (copy); |
280 | int mapy = pl->ns->mapy / 2 - pl->ob->y; |
|
|
281 | int max_distance = 8; // limit maximum path length to something generous |
|
|
282 | |
|
|
283 | while (*buf && map && max_distance) |
|
|
284 | { |
|
|
285 | int dir = *buf++; |
|
|
286 | |
|
|
287 | switch (dir) |
|
|
288 | { |
|
|
289 | case '1': |
|
|
290 | dx = 0; |
|
|
291 | dy = -1; |
|
|
292 | map = map->xy_find (dx, dy); |
|
|
293 | map && (mapy -= map->height); |
|
|
294 | break; |
|
|
295 | case '2': |
|
|
296 | mapx += map->width; |
|
|
297 | dx = map->width; |
|
|
298 | dy = 0; |
|
|
299 | map = map->xy_find (dx, dy); |
|
|
300 | break; |
|
|
301 | case '3': |
|
|
302 | mapy += map->height; |
|
|
303 | dx = 0; |
|
|
304 | dy = map->height; |
|
|
305 | map = map->xy_find (dx, dy); |
|
|
306 | break; |
|
|
307 | case '4': |
|
|
308 | dx = -1; |
|
|
309 | dy = 0; |
|
|
310 | map = map->xy_find (dx, dy); |
|
|
311 | map && (mapx -= map->width); |
|
|
312 | break; |
|
|
313 | } |
|
|
314 | |
|
|
315 | --max_distance; |
|
|
316 | } |
|
|
317 | |
|
|
318 | if (!max_distance) |
|
|
319 | snprintf (bigbuf, MAX_BUF, "mapinfo %s error", token); |
|
|
320 | else if (map && map->path[0]) |
|
|
321 | { |
|
|
322 | int flags = 0; |
|
|
323 | |
|
|
324 | if (map->tile_path[0]) flags |= 1; |
|
|
325 | if (map->tile_path[1]) flags |= 2; |
|
|
326 | if (map->tile_path[2]) flags |= 4; |
|
|
327 | if (map->tile_path[3]) flags |= 8; |
|
|
328 | |
|
|
329 | snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
|
|
330 | } |
|
|
331 | else |
434 | else |
332 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
435 | #endif |
|
|
436 | pl->ns->mapinfo_queue.push_back (copy); |
333 | } |
437 | } |
334 | else |
438 | else |
335 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
439 | pl->ns->send_packet_printf ("mapinfo %s unsupported", token); |
336 | |
|
|
337 | pl->ns->send_packet (bigbuf); |
|
|
338 | } |
440 | } |
339 | |
441 | |
340 | /** This is the Setup cmd */ |
442 | /** This is the Setup cmd */ |
341 | void |
443 | void |
342 | SetUp (char *buf, int len, client * ns) |
444 | SetUp (char *buf, int len, client * ns) |
… | |
… | |
354 | AddMeCmd (char *buf, int len, client *ns) |
456 | AddMeCmd (char *buf, int len, client *ns) |
355 | { |
457 | { |
356 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
458 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
357 | } |
459 | } |
358 | |
460 | |
359 | /** Reply to ExtendedInfos command */ |
461 | //+GPL |
360 | void |
|
|
361 | ToggleExtendedInfos (char *buf, int len, client * ns) |
|
|
362 | { |
|
|
363 | char cmdback[MAX_BUF]; |
|
|
364 | char command[50]; |
|
|
365 | int info, nextinfo; |
|
|
366 | |
|
|
367 | cmdback[0] = '\0'; |
|
|
368 | nextinfo = 0; |
|
|
369 | |
|
|
370 | while (1) |
|
|
371 | { |
|
|
372 | /* 1. Extract an info */ |
|
|
373 | info = nextinfo; |
|
|
374 | |
|
|
375 | while ((info < len) && (buf[info] == ' ')) |
|
|
376 | info++; |
|
|
377 | |
|
|
378 | if (info >= len) |
|
|
379 | break; |
|
|
380 | |
|
|
381 | nextinfo = info + 1; |
|
|
382 | |
|
|
383 | while ((nextinfo < len) && (buf[nextinfo] != ' ')) |
|
|
384 | nextinfo++; |
|
|
385 | |
|
|
386 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
|
|
387 | continue; |
|
|
388 | |
|
|
389 | strncpy (command, &(buf[info]), nextinfo - info); |
|
|
390 | |
|
|
391 | /* 2. Interpret info */ |
|
|
392 | if (!strcmp ("smooth", command)) |
|
|
393 | /* Toggle smoothing */ |
|
|
394 | ns->EMI_smooth = !ns->EMI_smooth; |
|
|
395 | else |
|
|
396 | /*bad value */; |
|
|
397 | |
|
|
398 | /*3. Next info */ |
|
|
399 | } |
|
|
400 | |
|
|
401 | strcpy (cmdback, "ExtendedInfoSet"); |
|
|
402 | |
|
|
403 | if (ns->EMI_smooth) |
|
|
404 | { |
|
|
405 | strcat (cmdback, " "); |
|
|
406 | strcat (cmdback, "smoothing"); |
|
|
407 | } |
|
|
408 | |
|
|
409 | ns->send_packet (cmdback); |
|
|
410 | } |
|
|
411 | |
|
|
412 | /* |
|
|
413 | #define MSG_TYPE_BOOK 1 |
|
|
414 | #define MSG_TYPE_CARD 2 |
|
|
415 | #define MSG_TYPE_PAPER 3 |
|
|
416 | #define MSG_TYPE_SIGN 4 |
|
|
417 | #define MSG_TYPE_MONUMENT 5 |
|
|
418 | #define MSG_TYPE_SCRIPTED_DIALOG 6*/ |
|
|
419 | |
|
|
420 | /** Reply to ExtendedInfos command */ |
|
|
421 | void |
|
|
422 | ToggleExtendedText (char *buf, int len, client * ns) |
|
|
423 | { |
|
|
424 | char cmdback[MAX_BUF]; |
|
|
425 | char temp[10]; |
|
|
426 | char command[50]; |
|
|
427 | int info, nextinfo, i, flag; |
|
|
428 | |
|
|
429 | cmdback[0] = '\0'; |
|
|
430 | |
|
|
431 | nextinfo = 0; |
|
|
432 | while (1) |
|
|
433 | { |
|
|
434 | /* 1. Extract an info */ |
|
|
435 | info = nextinfo; |
|
|
436 | |
|
|
437 | while ((info < len) && (buf[info] == ' ')) |
|
|
438 | info++; |
|
|
439 | |
|
|
440 | if (info >= len) |
|
|
441 | break; |
|
|
442 | |
|
|
443 | nextinfo = info + 1; |
|
|
444 | |
|
|
445 | while ((nextinfo < len) && (buf[nextinfo] != ' ')) |
|
|
446 | nextinfo++; |
|
|
447 | |
|
|
448 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
|
|
449 | continue; |
|
|
450 | |
|
|
451 | strncpy (command, &(buf[info]), nextinfo - info); |
|
|
452 | command[nextinfo - info] = '\0'; |
|
|
453 | /* 2. Interpret info */ |
|
|
454 | i = sscanf (command, "%d", &flag); |
|
|
455 | |
|
|
456 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
|
|
457 | ns->supported_readables |= (1 << flag); |
|
|
458 | /*3. Next info */ |
|
|
459 | } |
|
|
460 | |
|
|
461 | /* Send resulting state */ |
|
|
462 | strcpy (cmdback, "ExtendedTextSet"); |
|
|
463 | |
|
|
464 | for (i = 0; i <= MSG_TYPE_LAST; i++) |
|
|
465 | if (ns->supported_readables & (1 << i)) |
|
|
466 | { |
|
|
467 | strcat (cmdback, " "); |
|
|
468 | snprintf (temp, sizeof (temp), "%d", i); |
|
|
469 | strcat (cmdback, temp); |
|
|
470 | } |
|
|
471 | |
|
|
472 | ns->send_packet (cmdback); |
|
|
473 | } |
|
|
474 | |
|
|
475 | /** |
|
|
476 | * client requested an image. send it rate-limited |
|
|
477 | * before flushing. |
|
|
478 | */ |
|
|
479 | void |
|
|
480 | AskFaceCmd (char *buf, int len, client *ns) |
|
|
481 | { |
|
|
482 | ns->askface.push_back (atoi (buf)); |
|
|
483 | } |
|
|
484 | |
|
|
485 | /** |
|
|
486 | * Tells client the picture it has to use |
|
|
487 | * to smooth a picture number given as argument. |
|
|
488 | */ |
|
|
489 | void |
|
|
490 | AskSmooth (char *buf, int len, client *ns) |
|
|
491 | { |
|
|
492 | ns->send_face (atoi (buf)); |
|
|
493 | ns->flush_fx (); |
|
|
494 | } |
|
|
495 | |
462 | |
496 | /** |
463 | /** |
497 | * This handles the general commands from the client (ie, north, fire, cast, |
464 | * This handles the general commands from the client (ie, north, fire, cast, |
498 | * etc.) |
465 | * etc.) |
499 | */ |
466 | */ |
… | |
… | |
512 | return; |
479 | return; |
513 | |
480 | |
514 | buf++; |
481 | buf++; |
515 | } |
482 | } |
516 | |
483 | |
517 | execute_newserver_command (pl->ob, (char *) buf); |
484 | execute_newserver_command (pl->ob, (char *)buf); |
518 | |
485 | |
519 | /* Perhaps something better should be done with a left over count. |
486 | /* Perhaps something better should be done with a left over count. |
520 | * Cleaning up the input should probably be done first - all actions |
487 | * Cleaning up the input should probably be done first - all actions |
521 | * for the command that issued the count should be done before any other |
488 | * for the command that issued the count should be done before any other |
522 | * commands. |
489 | * commands. |
… | |
… | |
533 | void |
500 | void |
534 | NewPlayerCmd (char *buf, int len, player *pl) |
501 | NewPlayerCmd (char *buf, int len, player *pl) |
535 | { |
502 | { |
536 | if (len <= 6) |
503 | if (len <= 6) |
537 | { |
504 | { |
538 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
505 | LOG (llevDebug, "%s: corrupt ncom command <%s>: not long enough (%d) - discarding\n", pl->ns->host, buf, len); |
539 | return; |
506 | return; |
540 | } |
507 | } |
541 | |
508 | |
542 | uint16 cmdid = net_uint16 ((uint8 *)buf); |
509 | uint16 cmdid = net_uint16 ((uint8 *)buf); |
543 | sint32 repeat = net_sint32 ((uint8 *)buf + 2); |
510 | sint32 repeat = net_sint32 ((uint8 *)buf + 2); |
… | |
… | |
556 | * commands. |
523 | * commands. |
557 | */ |
524 | */ |
558 | pl->count = 0; |
525 | pl->count = 0; |
559 | |
526 | |
560 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
527 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
561 | int time = fabs (pl->ob->speed) < 0.001 |
528 | int time = pl->ob->has_active_speed () |
562 | ? time = MAX_TIME * 100 |
|
|
563 | : time = (int) (MAX_TIME / fabs (pl->ob->speed)); |
529 | ? (int) (MAX_TIME / pl->ob->speed) |
|
|
530 | : MAX_TIME * 100; |
564 | |
531 | |
565 | /* Send confirmation of command execution now */ |
532 | /* Send confirmation of command execution now */ |
566 | packet sl ("comc"); |
533 | packet sl ("comc"); |
567 | sl << uint16 (cmdid) << uint32 (time); |
534 | sl << uint16 (cmdid) << uint32 (time); |
568 | pl->ns->send_packet (sl); |
535 | pl->ns->send_packet (sl); |
… | |
… | |
610 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
577 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
611 | } |
578 | } |
612 | } |
579 | } |
613 | |
580 | |
614 | /** |
581 | /** |
615 | * Client tells its version. If there is a mismatch, we close the |
582 | * Client tells its version info. |
616 | * socket. In real life, all we should care about is the client having |
|
|
617 | * something older than the server. If we assume the client will be |
|
|
618 | * backwards compatible, having it be a later version should not be a |
|
|
619 | * problem. |
|
|
620 | */ |
583 | */ |
621 | void |
584 | void |
622 | VersionCmd (char *buf, int len, client * ns) |
585 | VersionCmd (char *buf, int len, client *ns) |
623 | { |
586 | { |
624 | if (!buf) |
587 | INVOKE_CLIENT (VERSION, ns, ARG_DATA (buf, len)); |
625 | { |
|
|
626 | LOG (llevError, "CS: received corrupted version command\n"); |
|
|
627 | return; |
|
|
628 | } |
|
|
629 | |
|
|
630 | ns->cs_version = atoi (buf); |
|
|
631 | ns->sc_version = ns->cs_version; |
|
|
632 | |
|
|
633 | LOG (llevDebug, "connection from client <%s>\n", buf); |
|
|
634 | |
|
|
635 | //TODO: should log here just for statistics |
|
|
636 | |
|
|
637 | //if (VERSION_CS != ns->cs_version) |
|
|
638 | // unchecked; |
|
|
639 | |
|
|
640 | char *cp = strchr (buf + 1, ' '); |
|
|
641 | if (!cp) |
|
|
642 | return; |
|
|
643 | |
|
|
644 | ns->sc_version = atoi (cp); |
|
|
645 | |
|
|
646 | //if (VERSION_SC != ns->sc_version) |
|
|
647 | // unchecked; |
|
|
648 | |
|
|
649 | cp = strchr (cp + 1, ' '); |
|
|
650 | |
|
|
651 | if (cp) |
|
|
652 | { |
|
|
653 | ns->version = cp + 1; |
|
|
654 | |
|
|
655 | if (ns->sc_version < 1026) |
|
|
656 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
|
|
657 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
|
|
658 | } |
|
|
659 | } |
588 | } |
660 | |
589 | |
661 | /** sound related functions. */ |
590 | /** sound related functions. */ |
662 | void |
591 | void |
663 | SetSound (char *buf, int len, client * ns) |
592 | SetSound (char *buf, int len, client * ns) |
… | |
… | |
681 | * syntax is: move (to) (tag) (nrof) |
610 | * syntax is: move (to) (tag) (nrof) |
682 | */ |
611 | */ |
683 | void |
612 | void |
684 | MoveCmd (char *buf, int len, player *pl) |
613 | MoveCmd (char *buf, int len, player *pl) |
685 | { |
614 | { |
686 | int vals[3], i; |
615 | int to, tag, nrof; |
687 | |
616 | |
688 | /* A little funky here. We only cycle for 2 records, because |
617 | if (3 != sscanf (buf, "%d %d %d", &to, &tag, &nrof)) |
689 | * we obviously are not going to find a space after the third |
|
|
690 | * record. Perhaps we should just replace this with a |
|
|
691 | * sscanf? |
|
|
692 | */ |
|
|
693 | for (i = 0; i < 2; i++) |
|
|
694 | { |
618 | { |
695 | vals[i] = atoi (buf); |
|
|
696 | |
|
|
697 | if (!(buf = strchr (buf, ' '))) |
|
|
698 | { |
|
|
699 | LOG (llevError, "Incomplete move command: %s\n", buf); |
619 | LOG (llevError, "Incomplete move command: %s\n", buf); |
700 | return; |
620 | return; |
701 | } |
|
|
702 | |
|
|
703 | buf++; |
|
|
704 | } |
621 | } |
705 | |
622 | |
706 | vals[2] = atoi (buf); |
623 | esrv_move_object (pl->ob, to, tag, nrof); |
707 | |
|
|
708 | /* LOG(llevDebug,"Move item %d (nrof=%d) to %d.\n", vals[1], vals[2], vals[0]);*/ |
|
|
709 | esrv_move_object (pl->ob, vals[0], vals[1], vals[2]); |
|
|
710 | } |
624 | } |
711 | |
625 | |
712 | /****************************************************************************** |
626 | /****************************************************************************** |
713 | * |
627 | * |
714 | * Start of commands the server sends to the client. |
628 | * Start of commands the server sends to the client. |
… | |
… | |
729 | * Get player's current range attack in obuf. |
643 | * Get player's current range attack in obuf. |
730 | */ |
644 | */ |
731 | static void |
645 | static void |
732 | rangetostring (player *pl, char *obuf) |
646 | rangetostring (player *pl, char *obuf) |
733 | { |
647 | { |
734 | dynbuf_text buf; |
648 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
|
|
649 | |
|
|
650 | #if 0 |
|
|
651 | // print ranged/chosen_skill etc. objects every call |
|
|
652 | printf ("%s %s => %s (%s)\n", |
|
|
653 | pl->ranged_ob ? &pl->ranged_ob->name : "-", |
|
|
654 | pl->combat_ob ? &pl->combat_ob->name : "-", |
|
|
655 | pl->ob->current_weapon ? &pl->ob->current_weapon->name : "-", |
|
|
656 | pl->ob->chosen_skill ? &pl->ob->chosen_skill->name : "-" |
|
|
657 | ); |
|
|
658 | #endif |
735 | |
659 | |
736 | if (pl->ranged_ob) |
660 | if (pl->ranged_ob) |
737 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
661 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
738 | |
662 | |
739 | if (pl->combat_ob) |
663 | if (pl->combat_ob) |
… | |
… | |
747 | |
671 | |
748 | //TODO: maybe golem should become the current_weapon, quite simply? |
672 | //TODO: maybe golem should become the current_weapon, quite simply? |
749 | if (pl->golem) |
673 | if (pl->golem) |
750 | buf << " Golem*: " << pl->golem->name; |
674 | buf << " Golem*: " << pl->golem->name; |
751 | |
675 | |
|
|
676 | buf << '\0'; |
752 | buf.linearise (obuf); |
677 | buf.linearise (obuf); |
753 | obuf [buf.size ()] = 0; |
|
|
754 | } |
678 | } |
755 | |
679 | |
756 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
680 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
757 | Old = New; \ |
681 | Old = New; \ |
758 | sl << uint8 (Type) << uint64 (New); \ |
682 | sl << uint8 (Type) << uint64 (New); \ |
… | |
… | |
785 | * commands for now. |
709 | * commands for now. |
786 | */ |
710 | */ |
787 | void |
711 | void |
788 | esrv_update_stats (player *pl) |
712 | esrv_update_stats (player *pl) |
789 | { |
713 | { |
790 | char buf[MAX_BUF]; |
|
|
791 | uint16 flags; |
|
|
792 | |
|
|
793 | client *ns = pl->ns; |
714 | client *ns = pl->ns; |
794 | if (!ns) |
715 | if (!ns) |
795 | return; |
716 | return; |
796 | |
717 | |
797 | object *ob = pl->observe; |
718 | object *ob = pl->observe; |
798 | if (!ob) |
719 | if (!ob) |
799 | return; |
720 | return; |
|
|
721 | |
|
|
722 | player *opl = ob->contr ? static_cast<player *>(ob->contr) : pl; |
800 | |
723 | |
801 | packet sl ("stats"); |
724 | packet sl ("stats"); |
802 | |
725 | |
803 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
726 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
804 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
727 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
… | |
… | |
812 | AddIfShort (ns->last_stats.Int, ob->stats.Int, CS_STAT_INT); |
735 | AddIfShort (ns->last_stats.Int, ob->stats.Int, CS_STAT_INT); |
813 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
736 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
814 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
737 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
815 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
738 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
816 | |
739 | |
817 | for (int s = 0; s < NUM_SKILLS; s++) |
740 | for (int s = 0; s < CS_NUM_SKILLS; s++) |
818 | if (object *skill = pl->last_skill_ob[s]) |
741 | if (object *skill = opl->last_skill_ob [s]) |
819 | if (skill->stats.exp != ns->last_skill_exp [s]) |
742 | if (skill->stats.exp != ns->last_skill_exp [s]) |
820 | { |
743 | { |
821 | ns->last_skill_exp [s] = skill->stats.exp; |
744 | ns->last_skill_exp [s] = skill->stats.exp; |
822 | |
745 | |
823 | /* Always send along the level if exp changes. This is only |
746 | /* Always send along the level if exp changes. This is only |
824 | * 1 extra byte, but keeps processing simpler. |
747 | * 1 extra byte, but keeps processing simpler. |
825 | */ |
748 | */ |
826 | sl << uint8 (s + CS_STAT_SKILLINFO) |
749 | sl << uint8 (CS_STAT_SKILLINFO + s) |
827 | << uint8 (skill->level) |
750 | << uint8 (skill->level) |
828 | << uint64 (skill->stats.exp); |
751 | << uint64 (skill->stats.exp); |
829 | } |
752 | } |
830 | |
753 | |
831 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
754 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
832 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
755 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
833 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
756 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
834 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
757 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
835 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
758 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
836 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f/TICK); |
759 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f / TICK); |
837 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
760 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
838 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
761 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f / TICK); |
839 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
762 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
840 | |
763 | |
841 | flags = 0; |
764 | int flags = (opl->fire_on ? SF_FIREON : 0) |
842 | |
765 | | (opl->run_on ? SF_RUNON : 0); |
843 | if (pl->fire_on) |
|
|
844 | flags |= SF_FIREON; |
|
|
845 | |
|
|
846 | if (pl->run_on) |
|
|
847 | flags |= SF_RUNON; |
|
|
848 | |
766 | |
849 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
767 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
850 | |
768 | |
851 | if (ns->sc_version < 1025) |
|
|
852 | { AddIfShort (ns->last_resist[ATNR_PHYSICAL], ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
|
|
853 | else |
|
|
854 | for (int i = 0; i < NROFATTACKS; i++) |
769 | for (int i = 0; i < NROFATTACKS; i++) |
855 | { |
|
|
856 | /* Skip ones we won't send */ |
770 | /* Skip ones we won't send */ |
857 | if (atnr_cs_stat[i] == -1) |
771 | if (atnr_cs_stat[i] >= 0) |
858 | continue; |
|
|
859 | |
|
|
860 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
772 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
861 | } |
|
|
862 | |
773 | |
863 | if (pl->ns->monitor_spells) |
774 | if (pl->ns->monitor_spells) |
864 | { |
775 | { |
865 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
776 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
866 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
777 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
867 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
778 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
868 | } |
779 | } |
869 | |
780 | |
|
|
781 | char buf[MAX_BUF]; |
870 | rangetostring (pl, buf); /* we want use the new fire & run system in new client */ |
782 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
871 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
783 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
872 | set_title (ob, buf); |
784 | set_title (ob, buf); |
873 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
785 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
874 | |
786 | |
875 | /* Only send it away if we have some actual data */ |
787 | /* Only send it away if we have some actual data */ |
… | |
… | |
879 | |
791 | |
880 | /** |
792 | /** |
881 | * Tells the client that here is a player it should start using. |
793 | * Tells the client that here is a player it should start using. |
882 | */ |
794 | */ |
883 | void |
795 | void |
884 | esrv_new_player (player *pl, uint32 weight) |
796 | esrv_new_player (player *pl) |
885 | { |
797 | { |
|
|
798 | sint32 weight = pl->ob->client_weight (); |
|
|
799 | |
886 | packet sl ("player"); |
800 | packet sl ("player"); |
887 | |
801 | |
888 | sl << uint32 (pl->ob->count) |
802 | sl << uint32 (pl->ob->count) |
889 | << uint32 (weight) |
803 | << uint32 (weight) |
890 | << uint32 (pl->ob->face) |
804 | << uint32 (pl->ob->face) |
891 | << data8 (pl->ob->name); |
805 | << data8 (pl->ob->name); |
892 | |
806 | |
893 | pl->ns->last_weight = weight; |
807 | pl->ns->last_weight = weight; |
894 | pl->ns->send_packet (sl); |
808 | pl->ns->send_packet (sl); |
895 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
|
|
896 | } |
809 | } |
897 | |
810 | |
898 | /****************************************************************************** |
811 | /****************************************************************************** |
899 | * |
812 | * |
900 | * Start of map related commands. |
813 | * Start of map related commands. |
… | |
… | |
957 | |
870 | |
958 | if (!ns.faces_sent[face_num]) |
871 | if (!ns.faces_sent[face_num]) |
959 | if (ob) |
872 | if (ob) |
960 | ns.send_faces (ob); |
873 | ns.send_faces (ob); |
961 | else |
874 | else |
962 | ns.send_face (face_num); |
875 | ns.send_face (face_num, 10); |
963 | |
876 | |
964 | sl << uint16 (face_num); |
877 | sl << uint16 (face_num); |
965 | return 1; |
878 | return 1; |
966 | } |
879 | } |
967 | |
880 | |
968 | /* Nothing changed */ |
881 | /* Nothing changed */ |
969 | return 0; |
882 | return 0; |
970 | } |
883 | } |
971 | |
884 | |
972 | /** |
885 | //-GPL |
973 | * Returns the size of a data for a map square as returned by |
|
|
974 | * mapextended. There are CLIENTMAPX*CLIENTMAPY*LAYERS entries |
|
|
975 | * available. |
|
|
976 | */ |
|
|
977 | int |
|
|
978 | getExtendedMapInfoSize (client * ns) |
|
|
979 | { |
|
|
980 | int result = 0; |
|
|
981 | |
886 | |
982 | if (ns->ext_mapinfos) |
887 | // prefetch some flat area around the player |
983 | { |
|
|
984 | if (ns->EMI_smooth) |
|
|
985 | result += 1; /*One byte for smoothlevel */ |
|
|
986 | } |
|
|
987 | |
|
|
988 | return result; |
|
|
989 | } |
|
|
990 | |
|
|
991 | // prefetch (and touch) all maps within a specific distancd |
|
|
992 | static void |
888 | static void |
993 | prefetch_surrounding_maps (maptile *map, int distance) |
889 | prefetch_surrounding_area (object *op, maptile *map, int range) |
994 | { |
890 | { |
995 | map->last_access = runtime; |
891 | for (maprect *rect = map->split_to_tiles (mapwalk_buf, |
996 | |
892 | op->x - range , op->y - range , |
997 | if (--distance) |
893 | op->x + range + 1, op->y + range + 1); |
998 | for (int dir = 4; --dir; ) |
894 | rect->m; |
999 | if (const shstr &path = map->tile_path [dir]) |
895 | ++rect) |
1000 | if (maptile *&neigh = map->tile_map [dir]) |
896 | { |
1001 | prefetch_surrounding_maps (neigh, distance); |
897 | rect->m->touch (); |
1002 | else |
898 | rect->m->activate (); |
1003 | neigh = maptile::find_async (path, map); |
899 | } |
1004 | } |
900 | } |
1005 | |
901 | |
1006 | // prefetch a generous area around the player |
902 | // prefetch a generous area around the player, also up and down |
1007 | static void |
903 | void |
1008 | prefetch_surrounding_maps (object *op) |
904 | object::prefetch_surrounding_maps () |
1009 | { |
905 | { |
1010 | prefetch_surrounding_maps (op->map, 3); |
906 | prefetch_surrounding_area (this, map, 40); |
|
|
907 | |
|
|
908 | if (maptile *m = map->tile_available (TILE_DOWN)) |
|
|
909 | prefetch_surrounding_area (this, m, 20); |
|
|
910 | |
|
|
911 | if (maptile *m = map->tile_available (TILE_UP)) |
|
|
912 | prefetch_surrounding_area (this, m, 20); |
1011 | } |
913 | } |
|
|
914 | |
|
|
915 | //+GPL |
1012 | |
916 | |
1013 | /** |
917 | /** |
1014 | * Draws client map. |
918 | * Draws client map. |
1015 | */ |
919 | */ |
1016 | void |
920 | void |
1017 | draw_client_map (player *pl) |
921 | draw_client_map (player *pl) |
1018 | { |
922 | { |
1019 | object *ob = pl->observe; |
923 | object *ob = pl->viewpoint; |
1020 | if (!ob->active) |
924 | if (!pl->observe->active) |
1021 | return; |
925 | return; |
1022 | |
|
|
1023 | maptile *plmap = ob->map; |
|
|
1024 | |
926 | |
1025 | /* If player is just joining the game, he isn't here yet, so the map |
927 | /* If player is just joining the game, he isn't here yet, so the map |
1026 | * can get swapped out. If so, don't try to send them a map. All will |
928 | * can get swapped out. If so, don't try to send them a map. All will |
1027 | * be OK once they really log in. |
929 | * be OK once they really log in. |
1028 | */ |
930 | */ |
1029 | if (!plmap || plmap->in_memory != MAP_IN_MEMORY) |
931 | if (!ob->map || ob->map->state != MAP_ACTIVE) |
1030 | return; |
932 | return; |
1031 | |
933 | |
1032 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
|
|
1033 | sint16 nx, ny; |
|
|
1034 | int estartlen, eoldlen; |
934 | int startlen, oldlen; |
1035 | uint8 eentrysize; |
|
|
1036 | uint16 ewhatstart, ewhatflag; |
|
|
1037 | uint8 extendedinfos; |
|
|
1038 | maptile *m; |
|
|
1039 | |
935 | |
1040 | check_map_change (pl); |
936 | check_map_change (pl); |
1041 | prefetch_surrounding_maps (pl->ob); |
937 | pl->ob->prefetch_surrounding_maps (); |
1042 | |
938 | |
1043 | /* do LOS after calls to update_position */ |
939 | /* do LOS after calls to update_position */ |
1044 | if (ob != pl->ob) |
940 | /* unfortunately, we need to udpate los when observing, currently */ |
1045 | clear_los (pl); |
941 | if (pl->do_los || pl->viewpoint != pl->ob) |
1046 | else if (pl->do_los) |
|
|
1047 | { |
942 | { |
1048 | update_los (ob); |
|
|
1049 | pl->do_los = 0; |
943 | pl->do_los = 0; |
|
|
944 | pl->update_los (); |
1050 | } |
945 | } |
1051 | |
946 | |
1052 | /** |
947 | /** |
1053 | * This function uses the new map1 protocol command to send the map |
948 | * This function uses the new map1 protocol command to send the map |
1054 | * to the client. It is necessary because the old map command supports |
949 | * to the client. It is necessary because the old map command supports |
… | |
… | |
1072 | * look like. |
967 | * look like. |
1073 | */ |
968 | */ |
1074 | |
969 | |
1075 | client &socket = *pl->ns; |
970 | client &socket = *pl->ns; |
1076 | |
971 | |
1077 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
972 | packet sl ("map1a"); |
1078 | packet esl; |
|
|
1079 | |
973 | |
1080 | startlen = sl.length (); |
974 | startlen = sl.length (); |
1081 | |
975 | |
1082 | /*Extendedmapinfo structure initialisation */ |
976 | int hx = socket.mapx / 2; |
1083 | if (socket.ext_mapinfos) |
977 | int hy = socket.mapy / 2; |
1084 | { |
|
|
1085 | extendedinfos = EMI_NOREDRAW; |
|
|
1086 | |
978 | |
1087 | if (socket.EMI_smooth) |
979 | ordered_mapwalk_begin (ob, -hx, -hy, hx, hy) |
1088 | extendedinfos |= EMI_SMOOTH; |
980 | int ax = dx + hx; |
|
|
981 | int ay = dy + hy; |
1089 | |
982 | |
1090 | ewhatstart = esl.length (); |
983 | int mask = (ax << 10) | (ay << 4); |
1091 | ewhatflag = extendedinfos; /*The EMI_NOREDRAW bit |
|
|
1092 | could need to be taken away */ |
|
|
1093 | eentrysize = getExtendedMapInfoSize (&socket); |
|
|
1094 | esl << "mapextended " |
|
|
1095 | << uint8 (extendedinfos) |
|
|
1096 | << uint8 (eentrysize); |
|
|
1097 | |
|
|
1098 | estartlen = esl.length (); |
|
|
1099 | } |
|
|
1100 | |
|
|
1101 | /* x,y are the real map locations. ax, ay are viewport relative |
|
|
1102 | * locations. |
|
|
1103 | */ |
|
|
1104 | ay = 0; |
|
|
1105 | |
|
|
1106 | /* We could do this logic as conditionals in the if statement, |
|
|
1107 | * but that started to get a bit messy to look at. |
|
|
1108 | */ |
|
|
1109 | max_x = ob->x + (socket.mapx + 1) / 2; |
|
|
1110 | max_y = ob->y + (socket.mapy + 1) / 2; |
|
|
1111 | |
|
|
1112 | for (y = ob->y - socket.mapy / 2; y < max_y; y++, ay++) |
|
|
1113 | { |
|
|
1114 | ax = 0; |
|
|
1115 | for (x = ob->x - socket.mapx / 2; x < max_x; x++, ax++) |
|
|
1116 | { |
|
|
1117 | int emask, mask; |
|
|
1118 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
|
|
1119 | |
|
|
1120 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
984 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1121 | |
985 | |
1122 | /* If the coordinates are not valid, or it is too dark to see, |
986 | /* If the coordinates are not valid, or it is too dark to see, |
1123 | * we tell the client as such |
987 | * we tell the client as such |
|
|
988 | */ |
|
|
989 | if (!m) |
|
|
990 | { |
|
|
991 | /* space is out of map. Update space and clear values |
|
|
992 | * if this hasn't already been done. If the space is out |
|
|
993 | * of the map, it shouldn't have a head. |
1124 | */ |
994 | */ |
1125 | nx = x; |
995 | if (lastcell.count != -1) |
1126 | ny = y; |
996 | { |
1127 | m = get_map_from_coord (plmap, &nx, &ny); |
997 | sl << uint16 (mask); |
|
|
998 | map_clearcell (&lastcell, -1); |
|
|
999 | } |
1128 | |
1000 | |
1129 | if (!m) |
1001 | continue; |
|
|
1002 | } |
|
|
1003 | |
|
|
1004 | int d = pl->blocked_los_uc (dx, dy); |
|
|
1005 | |
|
|
1006 | if (d > 3) |
|
|
1007 | { |
|
|
1008 | /* This block deals with spaces that are not visible for whatever |
|
|
1009 | * reason. Still may need to send the head for this space. |
|
|
1010 | */ |
|
|
1011 | if (lastcell.count != -1 |
|
|
1012 | || lastcell.faces[0] |
|
|
1013 | || lastcell.faces[1] |
|
|
1014 | || lastcell.faces[2] |
|
|
1015 | || lastcell.stat_hp |
|
|
1016 | || lastcell.flags |
|
|
1017 | || lastcell.player) |
|
|
1018 | sl << uint16 (mask); |
|
|
1019 | |
|
|
1020 | /* properly clear a previously sent big face */ |
|
|
1021 | map_clearcell (&lastcell, -1); |
|
|
1022 | } |
|
|
1023 | else |
|
|
1024 | { |
|
|
1025 | /* In this block, the space is visible. |
|
|
1026 | */ |
|
|
1027 | |
|
|
1028 | /* Rather than try to figure out what everything that we might |
|
|
1029 | * need to send is, then form the packet after that, |
|
|
1030 | * we presume that we will in fact form a packet, and update |
|
|
1031 | * the bits by what we do actually send. If we send nothing, |
|
|
1032 | * we just back out sl.length () to the old value, and no harm |
|
|
1033 | * is done. |
|
|
1034 | * I think this is simpler than doing a bunch of checks to see |
|
|
1035 | * what if anything we need to send, setting the bits, then |
|
|
1036 | * doing those checks again to add the real data. |
|
|
1037 | */ |
|
|
1038 | oldlen = sl.length (); |
|
|
1039 | |
|
|
1040 | sl << uint16 (mask); |
|
|
1041 | |
|
|
1042 | unsigned char dummy; |
|
|
1043 | unsigned char *last_ext = &dummy; |
|
|
1044 | |
|
|
1045 | /* Darkness changed */ |
|
|
1046 | if (lastcell.count != d) |
|
|
1047 | { |
|
|
1048 | mask |= 0x8; |
|
|
1049 | |
|
|
1050 | *last_ext |= 0x80; |
|
|
1051 | last_ext = &sl[sl.length ()]; |
|
|
1052 | sl << uint8 (d); |
|
|
1053 | } |
|
|
1054 | |
|
|
1055 | lastcell.count = d; |
|
|
1056 | |
|
|
1057 | mapspace &ms = m->at (nx, ny); |
|
|
1058 | ms.update (); |
|
|
1059 | |
|
|
1060 | // extmap handling |
|
|
1061 | uint8 stat_hp = 0; |
|
|
1062 | uint8 stat_width = 0; |
|
|
1063 | uint8 flags = 0; |
|
|
1064 | tag_t player = 0; |
|
|
1065 | |
|
|
1066 | // send hp information, if applicable |
|
|
1067 | if (object *op = ms.faces_obj [0]) |
|
|
1068 | if (op->is_head () && !op->invisible) |
1130 | { |
1069 | { |
1131 | /* space is out of map. Update space and clear values |
1070 | if (op->stats.maxhp > op->stats.hp |
1132 | * if this hasn't already been done. If the space is out |
1071 | && op->stats.maxhp > 0 |
1133 | * of the map, it shouldn't have a head |
1072 | && (op->type == PLAYER |
1134 | */ |
1073 | || op->type == DOOR // does not work, have maxhp 0 |
1135 | if (lastcell.count != -1) |
1074 | || op->flag [FLAG_MONSTER] |
|
|
1075 | || op->flag [FLAG_ALIVE] |
|
|
1076 | || op->flag [FLAG_GENERATOR])) |
1136 | { |
1077 | { |
1137 | sl << uint16 (mask); |
1078 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1138 | map_clearcell (&lastcell, -1); |
1079 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1139 | } |
1080 | } |
1140 | |
1081 | |
1141 | continue; |
1082 | if (expect_false (op->has_dialogue ())) |
|
|
1083 | flags |= 1; |
|
|
1084 | |
|
|
1085 | if (expect_false (op->type == PLAYER)) |
|
|
1086 | player = op == ob ? pl->ob->count |
|
|
1087 | : op == pl->ob ? ob->count |
|
|
1088 | : op->count; |
1142 | } |
1089 | } |
1143 | |
|
|
1144 | m->touch (); |
|
|
1145 | |
1090 | |
1146 | int d = pl->blocked_los[ax][ay]; |
1091 | if (expect_false (lastcell.stat_hp != stat_hp)) |
1147 | |
|
|
1148 | if (d > 3) |
|
|
1149 | { |
1092 | { |
|
|
1093 | lastcell.stat_hp = stat_hp; |
1150 | |
1094 | |
1151 | int need_send = 0, count; |
1095 | mask |= 0x8; |
|
|
1096 | *last_ext |= 0x80; |
|
|
1097 | last_ext = &sl[sl.length ()]; |
1152 | |
1098 | |
1153 | /* This block deals with spaces that are not visible for whatever |
1099 | sl << uint8 (5) << uint8 (stat_hp); |
1154 | * reason. Still may need to send the head for this space. |
|
|
1155 | */ |
|
|
1156 | |
1100 | |
1157 | oldlen = sl.length (); |
1101 | if (stat_width > 1) |
1158 | |
|
|
1159 | sl << uint16 (mask); |
|
|
1160 | |
|
|
1161 | if (lastcell.count != -1) |
|
|
1162 | need_send = 1; |
|
|
1163 | |
|
|
1164 | count = -1; |
|
|
1165 | |
|
|
1166 | /* properly clear a previously sent big face */ |
|
|
1167 | if (lastcell.faces[0] || lastcell.faces[1] || lastcell.faces[2] |
|
|
1168 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
|
|
1169 | need_send = 1; |
|
|
1170 | |
|
|
1171 | map_clearcell (&lastcell, count); |
|
|
1172 | |
|
|
1173 | if ((mask & 0xf) || need_send) |
|
|
1174 | sl[oldlen + 1] = mask & 0xff; |
|
|
1175 | else |
|
|
1176 | sl.reset (oldlen); |
|
|
1177 | } |
|
|
1178 | else |
|
|
1179 | { |
|
|
1180 | /* In this block, the space is visible. |
|
|
1181 | */ |
|
|
1182 | |
|
|
1183 | /* Rather than try to figure out what everything that we might |
|
|
1184 | * need to send is, then form the packet after that, |
|
|
1185 | * we presume that we will in fact form a packet, and update |
|
|
1186 | * the bits by what we do actually send. If we send nothing, |
|
|
1187 | * we just back out sl.length () to the old value, and no harm |
|
|
1188 | * is done. |
|
|
1189 | * I think this is simpler than doing a bunch of checks to see |
|
|
1190 | * what if anything we need to send, setting the bits, then |
|
|
1191 | * doing those checks again to add the real data. |
|
|
1192 | */ |
|
|
1193 | oldlen = sl.length (); |
|
|
1194 | eoldlen = esl.length (); |
|
|
1195 | |
|
|
1196 | sl << uint16 (mask); |
|
|
1197 | |
|
|
1198 | unsigned char dummy; |
|
|
1199 | unsigned char *last_ext = &dummy; |
|
|
1200 | |
|
|
1201 | /* Darkness changed */ |
|
|
1202 | if (lastcell.count != d && socket.darkness) |
|
|
1203 | { |
1102 | { |
1204 | mask |= 0x8; |
|
|
1205 | |
|
|
1206 | if (socket.extmap) |
|
|
1207 | { |
|
|
1208 | *last_ext |= 0x80; |
1103 | *last_ext |= 0x80; |
1209 | last_ext = &sl[sl.length ()]; |
1104 | last_ext = &sl[sl.length ()]; |
1210 | sl << uint8 (d); |
1105 | |
1211 | } |
1106 | sl << uint8 (6) << uint8 (stat_width); |
1212 | else |
|
|
1213 | sl << uint8 (255 - 64 * d); |
|
|
1214 | } |
1107 | } |
|
|
1108 | } |
1215 | |
1109 | |
1216 | lastcell.count = d; |
1110 | if (expect_false (lastcell.player != player)) |
1217 | |
|
|
1218 | mapspace &ms = m->at (nx, ny); |
|
|
1219 | |
|
|
1220 | if (socket.extmap) |
|
|
1221 | { |
1111 | { |
1222 | uint8 stat_hp = 0; |
1112 | lastcell.player = player; |
1223 | uint8 stat_width = 0; |
|
|
1224 | uint8 flags = 0; |
|
|
1225 | tag_t player = 0; |
|
|
1226 | |
1113 | |
1227 | // send hp information, if applicable |
|
|
1228 | if (object *op = ms.faces_obj [0]) |
|
|
1229 | { |
|
|
1230 | if (op->head || op->invisible) |
|
|
1231 | ; // do not show |
|
|
1232 | else if (op->type == PLAYER |
|
|
1233 | || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR)) |
|
|
1234 | { |
|
|
1235 | if (op->stats.maxhp > 0 && (unsigned) op->stats.maxhp > (unsigned) op->stats.hp) |
|
|
1236 | { |
|
|
1237 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
|
|
1238 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
|
|
1239 | } |
|
|
1240 | } |
|
|
1241 | |
|
|
1242 | if (op->msg && op->msg[0] == '@') |
|
|
1243 | flags |= 1; |
|
|
1244 | |
|
|
1245 | if (op->type == PLAYER && op != ob) |
|
|
1246 | player = op->count; |
|
|
1247 | } |
|
|
1248 | |
|
|
1249 | if (lastcell.stat_hp != stat_hp) |
|
|
1250 | { |
|
|
1251 | lastcell.stat_hp = stat_hp; |
|
|
1252 | |
|
|
1253 | mask |= 0x8; |
1114 | mask |= 0x8; |
1254 | *last_ext |= 0x80; |
1115 | *last_ext |= 0x80; |
1255 | last_ext = &sl[sl.length ()]; |
1116 | last_ext = &sl[sl.length ()]; |
1256 | |
1117 | |
1257 | sl << uint8 (5) << uint8 (stat_hp); |
|
|
1258 | |
|
|
1259 | if (stat_width > 1) |
|
|
1260 | { |
|
|
1261 | *last_ext |= 0x80; |
|
|
1262 | last_ext = &sl[sl.length ()]; |
|
|
1263 | |
|
|
1264 | sl << uint8 (6) << uint8 (stat_width); |
|
|
1265 | } |
|
|
1266 | } |
|
|
1267 | |
|
|
1268 | if (lastcell.player != player) |
|
|
1269 | { |
|
|
1270 | lastcell.player = player; |
|
|
1271 | |
|
|
1272 | mask |= 0x8; |
|
|
1273 | *last_ext |= 0x80; |
|
|
1274 | last_ext = &sl[sl.length ()]; |
|
|
1275 | |
|
|
1276 | sl << uint8 (0x47) << uint8 (4) << (uint32)player; |
1118 | sl << uint8 (0x47) << uint8 (4) << (uint32)player; |
1277 | } |
1119 | } |
1278 | |
1120 | |
1279 | if (lastcell.flags != flags) |
1121 | if (expect_false (lastcell.flags != flags)) |
1280 | { |
1122 | { |
1281 | lastcell.flags = flags; |
1123 | lastcell.flags = flags; |
1282 | |
1124 | |
1283 | mask |= 0x8; |
1125 | mask |= 0x8; |
1284 | *last_ext |= 0x80; |
1126 | *last_ext |= 0x80; |
1285 | last_ext = &sl[sl.length ()]; |
1127 | last_ext = &sl[sl.length ()]; |
1286 | |
1128 | |
1287 | sl << uint8 (8) << uint8 (flags); |
1129 | sl << uint8 (8) << uint8 (flags); |
1288 | } |
|
|
1289 | } |
1130 | } |
1290 | |
1131 | |
|
|
1132 | // faces |
|
|
1133 | |
1291 | /* Floor face */ |
1134 | /* Floor face */ |
1292 | if (update_space (sl, socket, ms, lastcell, 2)) |
1135 | if (update_space (sl, socket, ms, lastcell, 2)) |
1293 | mask |= 0x4; |
1136 | mask |= 0x4; |
1294 | |
1137 | |
1295 | /* Middle face */ |
1138 | /* Middle face */ |
1296 | if (update_space (sl, socket, ms, lastcell, 1)) |
1139 | if (update_space (sl, socket, ms, lastcell, 1)) |
1297 | mask |= 0x2; |
1140 | mask |= 0x2; |
1298 | |
1141 | |
|
|
1142 | if (expect_false (ob->invisible) |
|
|
1143 | && ob->invisible & (ob->invisible < 50 ? 1 : 7) |
1299 | if (ms.player () == ob |
1144 | && ms.player () == ob) |
1300 | && (ob->invisible & (ob->invisible < 50 ? 1 : 7))) |
|
|
1301 | { |
1145 | { |
1302 | // force player to be visible to himself if invisible |
1146 | // force player to be visible to himself if invisible |
1303 | if (lastcell.faces[0] != ob->face) |
1147 | if (lastcell.faces[0] != ob->face) |
1304 | { |
1148 | { |
1305 | lastcell.faces[0] = ob->face; |
1149 | lastcell.faces[0] = ob->face; |
1306 | |
1150 | |
1307 | mask |= 0x1; |
|
|
1308 | sl << uint16 (ob->face); |
|
|
1309 | |
|
|
1310 | socket.send_faces (ob); |
|
|
1311 | } |
|
|
1312 | } |
|
|
1313 | /* Top face */ |
|
|
1314 | else if (update_space (sl, socket, ms, lastcell, 0)) |
|
|
1315 | mask |= 0x1; |
1151 | mask |= 0x1; |
|
|
1152 | sl << uint16 (ob->face); |
1316 | |
1153 | |
|
|
1154 | socket.send_faces (ob); |
|
|
1155 | } |
|
|
1156 | } |
|
|
1157 | /* Top face */ |
|
|
1158 | else if (update_space (sl, socket, ms, lastcell, 0)) |
|
|
1159 | mask |= 0x1; |
|
|
1160 | |
1317 | /* Check to see if we are in fact sending anything for this |
1161 | /* Check to see if we are in fact sending anything for this |
1318 | * space by checking the mask. If so, update the mask. |
1162 | * space by checking the mask. If so, update the mask. |
1319 | * if not, reset the len to that from before adding the mask |
1163 | * if not, reset the len to that from before adding the mask |
1320 | * value, so we don't send those bits. |
1164 | * value, so we don't send those bits. |
1321 | */ |
1165 | */ |
1322 | if (mask & 0xf) |
1166 | if (mask & 0xf) |
1323 | sl[oldlen + 1] = mask & 0xff; |
1167 | sl[oldlen + 1] = mask & 0xff; |
1324 | else |
1168 | else |
1325 | sl.reset (oldlen); |
1169 | sl.reset (oldlen); |
1326 | |
|
|
1327 | if (socket.ext_mapinfos) |
|
|
1328 | esl << uint16 (emask); |
|
|
1329 | |
|
|
1330 | if (socket.EMI_smooth) |
|
|
1331 | { |
|
|
1332 | for (int layer = 2+1; layer--; ) |
|
|
1333 | { |
|
|
1334 | object *ob = ms.faces_obj [layer]; |
|
|
1335 | |
|
|
1336 | // If there is no object for this space, or if the face for the object |
|
|
1337 | // is the blank face, set the smoothlevel to zero. |
|
|
1338 | int smoothlevel = ob && ob->face != blank_face ? ob->smoothlevel : 0; |
|
|
1339 | |
|
|
1340 | // We've gotten what face we want to use for the object. Now see if |
|
|
1341 | // if it has changed since we last sent it to the client. |
|
|
1342 | if (lastcell.smooth[layer] != smoothlevel) |
|
|
1343 | { |
|
|
1344 | lastcell.smooth[layer] = smoothlevel; |
|
|
1345 | esl << uint8 (smoothlevel); |
|
|
1346 | emask |= 1 << layer; |
|
|
1347 | } |
|
|
1348 | } |
|
|
1349 | |
|
|
1350 | if (emask & 0xf) |
|
|
1351 | esl[eoldlen + 1] = emask & 0xff; |
|
|
1352 | else |
|
|
1353 | esl.reset (eoldlen); |
|
|
1354 | } |
|
|
1355 | } /* else this is a viewable space */ |
1170 | } /* else this is a viewable space */ |
1356 | } /* for x loop */ |
1171 | ordered_mapwalk_end |
1357 | } /* for y loop */ |
|
|
1358 | |
1172 | |
1359 | socket.flush_fx (); |
1173 | socket.flush_fx (); |
1360 | |
|
|
1361 | /* Verify that we in fact do need to send this */ |
|
|
1362 | if (socket.ext_mapinfos) |
|
|
1363 | { |
|
|
1364 | if (!(sl.length () > startlen || socket.sent_scroll)) |
|
|
1365 | { |
|
|
1366 | /* No map data will follow, so don't say the client |
|
|
1367 | * it doesn't need draw! |
|
|
1368 | */ |
|
|
1369 | ewhatflag &= ~EMI_NOREDRAW; |
|
|
1370 | esl[ewhatstart + 1] = ewhatflag & 0xff; |
|
|
1371 | } |
|
|
1372 | |
|
|
1373 | if (esl.length () > estartlen) |
|
|
1374 | socket.send_packet (esl); |
|
|
1375 | } |
|
|
1376 | |
1174 | |
1377 | if (sl.length () > startlen || socket.sent_scroll) |
1175 | if (sl.length () > startlen || socket.sent_scroll) |
1378 | { |
1176 | { |
1379 | socket.send_packet (sl); |
1177 | socket.send_packet (sl); |
1380 | socket.sent_scroll = 0; |
1178 | socket.sent_scroll = 0; |
1381 | } |
1179 | } |
1382 | } |
1180 | } |
1383 | |
1181 | |
1384 | /*****************************************************************************/ |
|
|
1385 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
|
|
1386 | /* a player. Of course, the client need to know the command to be able to */ |
|
|
1387 | /* manage it ! */ |
|
|
1388 | /*****************************************************************************/ |
|
|
1389 | void |
|
|
1390 | send_plugin_custom_message (object *pl, char *buf) |
|
|
1391 | { |
|
|
1392 | pl->contr->ns->send_packet (buf); |
|
|
1393 | } |
|
|
1394 | |
|
|
1395 | /** |
|
|
1396 | * This sends the skill number to name mapping. We ignore |
|
|
1397 | * the params - we always send the same info no matter what. |
|
|
1398 | */ |
|
|
1399 | void |
|
|
1400 | send_skill_info (client *ns, char *params) |
|
|
1401 | { |
|
|
1402 | packet sl; |
|
|
1403 | sl << "replyinfo skill_info\n"; |
|
|
1404 | |
|
|
1405 | for (int i = 1; i < NUM_SKILLS; i++) |
|
|
1406 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); |
|
|
1407 | |
|
|
1408 | if (sl.length () >= MAXSOCKBUF) |
|
|
1409 | { |
|
|
1410 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
|
|
1411 | fatal (0); |
|
|
1412 | } |
|
|
1413 | |
|
|
1414 | ns->send_packet (sl); |
|
|
1415 | } |
|
|
1416 | |
|
|
1417 | /** |
|
|
1418 | * This sends the spell path to name mapping. We ignore |
|
|
1419 | * the params - we always send the same info no matter what. |
|
|
1420 | */ |
|
|
1421 | void |
|
|
1422 | send_spell_paths (client * ns, char *params) |
|
|
1423 | { |
|
|
1424 | packet sl; |
|
|
1425 | |
|
|
1426 | sl << "replyinfo spell_paths\n"; |
|
|
1427 | |
|
|
1428 | for (int i = 0; i < NRSPELLPATHS; i++) |
|
|
1429 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
|
|
1430 | |
|
|
1431 | if (sl.length () >= MAXSOCKBUF) |
|
|
1432 | { |
|
|
1433 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
|
|
1434 | fatal (0); |
|
|
1435 | } |
|
|
1436 | |
|
|
1437 | ns->send_packet (sl); |
|
|
1438 | } |
|
|
1439 | |
|
|
1440 | /** |
1182 | /** |
1441 | * This looks for any spells the player may have that have changed their stats. |
1183 | * This looks for any spells the player may have that have changed their stats. |
1442 | * it then sends an updspell packet for each spell that has changed in this way |
1184 | * it then sends an updspell packet for each spell that has changed in this way |
1443 | */ |
1185 | */ |
1444 | void |
1186 | void |
1445 | esrv_update_spells (player *pl) |
1187 | esrv_update_spells (player *pl) |
1446 | { |
1188 | { |
1447 | if (!pl->ns) |
1189 | if (!pl->ns) |
1448 | return; |
1190 | return; |
1449 | |
1191 | |
|
|
1192 | pl->ns->update_spells = false; |
|
|
1193 | |
1450 | if (!pl->ns->monitor_spells) |
1194 | if (!pl->ns->monitor_spells) |
1451 | return; |
1195 | return; |
1452 | |
1196 | |
1453 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1197 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1454 | { |
|
|
1455 | if (spell->type == SPELL) |
1198 | if (spell->type == SPELL) |
1456 | { |
1199 | { |
1457 | int flags = 0; |
1200 | int flags = 0; |
|
|
1201 | int val; |
1458 | |
1202 | |
1459 | /* check if we need to update it */ |
1203 | /* check if we need to update it */ |
1460 | if (spell->last_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1204 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
|
|
1205 | if (spell->cached_sp != val) |
1461 | { |
1206 | { |
1462 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1207 | spell->cached_sp = val; |
1463 | flags |= UPD_SP_MANA; |
1208 | flags |= UPD_SP_MANA; |
1464 | } |
1209 | } |
1465 | |
1210 | |
1466 | if (spell->last_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1211 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
|
|
1212 | if (spell->cached_grace != val) |
1467 | { |
1213 | { |
1468 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1214 | spell->cached_grace = val; |
1469 | flags |= UPD_SP_GRACE; |
1215 | flags |= UPD_SP_GRACE; |
1470 | } |
1216 | } |
1471 | |
1217 | |
1472 | if (spell->last_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1218 | val = casting_level (pl->ob, spell); |
|
|
1219 | if (spell->cached_eat != val) |
1473 | { |
1220 | { |
1474 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1221 | spell->cached_eat = val; |
1475 | flags |= UPD_SP_DAMAGE; |
1222 | flags |= UPD_SP_LEVEL; |
1476 | } |
1223 | } |
1477 | |
1224 | |
1478 | if (flags) |
1225 | if (flags) |
1479 | { |
1226 | { |
1480 | packet sl; |
1227 | packet sl; |
1481 | |
1228 | |
1482 | sl << "updspell " |
1229 | sl << "updspell " |
1483 | << uint8 (flags) |
1230 | << uint8 (flags) |
1484 | << uint32 (spell->count); |
1231 | << uint32 (spell->count); |
1485 | |
1232 | |
1486 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
1233 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1487 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
1234 | if (flags & UPD_SP_GRACE) sl << uint16 (spell->cached_grace); |
1488 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
1235 | if (flags & UPD_SP_LEVEL) sl << uint16 (spell->cached_eat); |
1489 | |
1236 | |
1490 | pl->ns->send_packet (sl); |
1237 | pl->ns->send_packet (sl); |
1491 | } |
1238 | } |
1492 | } |
1239 | } |
1493 | } |
|
|
1494 | } |
1240 | } |
1495 | |
1241 | |
1496 | void |
1242 | void |
1497 | esrv_remove_spell (player *pl, object *spell) |
1243 | esrv_remove_spell (player *pl, object *spell) |
1498 | { |
1244 | { |
… | |
… | |
1523 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1269 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1524 | return; |
1270 | return; |
1525 | } |
1271 | } |
1526 | |
1272 | |
1527 | /* store costs and damage in the object struct, to compare to later */ |
1273 | /* store costs and damage in the object struct, to compare to later */ |
1528 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1274 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1529 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1275 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1530 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1276 | spell->cached_eat = casting_level (pl->ob, spell); |
1531 | |
1277 | |
1532 | /* figure out which skill it uses, if it uses one */ |
1278 | /* figure out which skill it uses, if it uses one */ |
1533 | if (spell->skill) |
1279 | if (spell->skill) |
1534 | { |
1280 | if (object *tmp = pl->find_skill (spell->skill)) |
1535 | for (i = 1; i < NUM_SKILLS; i++) |
1281 | skill = CS_STAT_SKILLINFO + SKILL_INDEX (tmp); |
1536 | if (!strcmp (spell->skill, skill_names[i])) |
|
|
1537 | { |
|
|
1538 | skill = i + CS_STAT_SKILLINFO; |
|
|
1539 | break; |
|
|
1540 | } |
|
|
1541 | } |
|
|
1542 | |
1282 | |
1543 | // spells better have a face |
1283 | // spells better have a face |
1544 | if (!spell->face) |
1284 | if (!spell->face) |
1545 | { |
1285 | { |
1546 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1286 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1547 | spell->face = face_find ("burnout.x11", blank_face); |
1287 | spell->face = face_find ("burnout.x11", blank_face); |
1548 | } |
1288 | } |
|
|
1289 | |
|
|
1290 | pl->ns->send_face (spell->face); |
1549 | |
1291 | |
1550 | /* send the current values */ |
1292 | /* send the current values */ |
1551 | sl << uint32 (spell->count) |
1293 | sl << uint32 (spell->count) |
1552 | << uint16 (spell->level) |
1294 | << uint16 (spell->level) |
1553 | << uint16 (spell->casting_time) |
1295 | << uint16 (spell->casting_time) |
1554 | << uint16 (spell->last_sp) |
1296 | << uint16 (spell->cached_sp) |
1555 | << uint16 (spell->last_grace) |
1297 | << uint16 (spell->cached_grace) |
1556 | << uint16 (spell->last_eat) |
1298 | << uint16 (spell->cached_eat) |
1557 | << uint8 (skill) |
1299 | << uint8 (skill) |
1558 | << uint32 (spell->path_attuned) |
1300 | << uint32 (spell->path_attuned) |
1559 | << uint32 (spell->face) |
1301 | << uint32 (spell->face) |
1560 | << data8 (spell->name) |
1302 | << data8 (spell->name) |
1561 | << data16 (spell->msg); |
1303 | << data16 (spell->msg); |
… | |
… | |
1589 | * bytes and 3 strings (because that is the spec) so we need to |
1331 | * bytes and 3 strings (because that is the spec) so we need to |
1590 | * check that the length of those 3 strings, plus the 23 bytes, |
1332 | * check that the length of those 3 strings, plus the 23 bytes, |
1591 | * won't take us over the length limit for the socket, if it does, |
1333 | * won't take us over the length limit for the socket, if it does, |
1592 | * we need to send what we already have, and restart packet formation |
1334 | * we need to send what we already have, and restart packet formation |
1593 | */ |
1335 | */ |
|
|
1336 | if (spell->type != SPELL) |
|
|
1337 | continue; |
|
|
1338 | |
1594 | /* Seeing crashes by overflowed buffers. Quick arithemetic seems |
1339 | /* Seeing crashes by overflowed buffers. Quick arithemetic seems |
1595 | * to show add_spell is 26 bytes + 2 strings. However, the overun |
1340 | * to show add_spell is 26 bytes + 2 strings. However, the overun |
1596 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
1341 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
1597 | * like it will fix this |
1342 | * like it will fix this |
1598 | */ |
1343 | */ |
1599 | if (spell->type != SPELL) |
|
|
1600 | continue; |
|
|
1601 | |
|
|
1602 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
1344 | if (sl.length () > (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
1603 | { |
1345 | { |
|
|
1346 | pl->ns->flush_fx (); |
1604 | pl->ns->send_packet (sl); |
1347 | pl->ns->send_packet (sl); |
1605 | |
1348 | |
1606 | sl.reset (); |
1349 | sl.reset (); |
1607 | sl << "addspell "; |
1350 | sl << "addspell "; |
1608 | } |
1351 | } |
… | |
… | |
1616 | return; |
1359 | return; |
1617 | } |
1360 | } |
1618 | else |
1361 | else |
1619 | append_spell (pl, sl, spell); |
1362 | append_spell (pl, sl, spell); |
1620 | |
1363 | |
1621 | if (sl.length () >= MAXSOCKBUF) |
1364 | if (sl.length () > MAXSOCKBUF) |
1622 | { |
|
|
1623 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1365 | cleanup ("buffer overflow in esrv_add_spells!"); |
1624 | fatal (0); |
|
|
1625 | } |
|
|
1626 | |
1366 | |
1627 | /* finally, we can send the packet */ |
1367 | /* finally, we can send the packet */ |
|
|
1368 | pl->ns->flush_fx (); |
1628 | pl->ns->send_packet (sl); |
1369 | pl->ns->send_packet (sl); |
1629 | } |
1370 | } |
1630 | |
1371 | |
|
|
1372 | //-GPL |
|
|
1373 | |