1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | * Copyright (©) 2001,2007 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
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148 | check_map_change (player *pl) |
148 | check_map_change (player *pl) |
149 | { |
149 | { |
150 | client &socket = *pl->ns; |
150 | client &socket = *pl->ns; |
151 | object *ob = pl->observe; |
151 | object *ob = pl->observe; |
152 | |
152 | |
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153 | // first try to aovid a full newmap on tiled map scrolls |
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154 | if (socket.current_map != ob->map) |
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155 | { |
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156 | rv_vector rv; |
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157 | |
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158 | get_rangevector_from_mapcoord (socket.current_map, socket.current_x, socket.current_y, ob, &rv, 0); |
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159 | |
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160 | // manhattan distance is very handy here |
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161 | if (rv.distance < 8) // 8 works nicely for speed << 70 and buggy gcfclient |
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162 | { |
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163 | socket.current_map = ob->map; |
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164 | socket.current_x = ob->x; |
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165 | socket.current_y = ob->y; |
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166 | |
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167 | socket_map_scroll (&socket, rv.distance_x, rv.distance_y); |
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168 | socket.floorbox_reset (); |
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169 | } |
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170 | } |
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171 | |
153 | if (socket.current_map != ob->map || socket.force_newmap) |
172 | if (socket.current_map != ob->map || socket.force_newmap) |
154 | { |
173 | { |
155 | clear_map (pl); |
174 | clear_map (pl); |
156 | socket.current_map = ob->map; |
175 | socket.current_map = ob->map; |
157 | |
176 | |
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686 | * syntax is: move (to) (tag) (nrof) |
705 | * syntax is: move (to) (tag) (nrof) |
687 | */ |
706 | */ |
688 | void |
707 | void |
689 | MoveCmd (char *buf, int len, player *pl) |
708 | MoveCmd (char *buf, int len, player *pl) |
690 | { |
709 | { |
691 | int vals[3], i; |
710 | int to, tag, nrof; |
692 | |
711 | |
693 | /* A little funky here. We only cycle for 2 records, because |
712 | if (3 != sscanf (buf, "%d %d %d", &to, &tag, &nrof)) |
694 | * we obviously are not going to find a space after the third |
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695 | * record. Perhaps we should just replace this with a |
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696 | * sscanf? |
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697 | */ |
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698 | for (i = 0; i < 2; i++) |
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699 | { |
713 | { |
700 | vals[i] = atoi (buf); |
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701 | |
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702 | if (!(buf = strchr (buf, ' '))) |
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703 | { |
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704 | LOG (llevError, "Incomplete move command: %s\n", buf); |
714 | LOG (llevError, "Incomplete move command: %s\n", buf); |
705 | return; |
715 | return; |
706 | } |
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707 | |
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708 | buf++; |
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709 | } |
716 | } |
710 | |
717 | |
711 | vals[2] = atoi (buf); |
718 | esrv_move_object (pl->ob, to, tag, nrof); |
712 | |
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713 | /* LOG(llevDebug,"Move item %d (nrof=%d) to %d.\n", vals[1], vals[2], vals[0]);*/ |
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714 | esrv_move_object (pl->ob, vals[0], vals[1], vals[2]); |
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715 | } |
719 | } |
716 | |
720 | |
717 | /****************************************************************************** |
721 | /****************************************************************************** |
718 | * |
722 | * |
719 | * Start of commands the server sends to the client. |
723 | * Start of commands the server sends to the client. |
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886 | |
890 | |
887 | /** |
891 | /** |
888 | * Tells the client that here is a player it should start using. |
892 | * Tells the client that here is a player it should start using. |
889 | */ |
893 | */ |
890 | void |
894 | void |
891 | esrv_new_player (player *pl, uint32 weight) |
895 | esrv_new_player (player *pl) |
892 | { |
896 | { |
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897 | sint32 weight = pl->ob->client_weight (); |
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898 | |
893 | packet sl ("player"); |
899 | packet sl ("player"); |
894 | |
900 | |
895 | sl << uint32 (pl->ob->count) |
901 | sl << uint32 (pl->ob->count) |
896 | << uint32 (weight) |
902 | << uint32 (weight) |
897 | << uint32 (pl->ob->face) |
903 | << uint32 (pl->ob->face) |