1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | * Copyright (©) 2001 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
|
|
20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
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24 | |
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25 | //+GPL |
23 | |
26 | |
24 | /** |
27 | /** |
25 | * \file |
28 | * \file |
26 | * Client handling. |
29 | * Client handling. |
27 | * |
30 | * |
… | |
… | |
41 | |
44 | |
42 | #include <global.h> |
45 | #include <global.h> |
43 | #include <sproto.h> |
46 | #include <sproto.h> |
44 | |
47 | |
45 | #include <living.h> |
48 | #include <living.h> |
46 | #include <commands.h> |
|
|
47 | |
49 | |
48 | /* This block is basically taken from socket.c - I assume if it works there, |
50 | /* This block is basically taken from socket.c - I assume if it works there, |
49 | * it should work here. |
51 | * it should work here. |
50 | */ |
52 | */ |
51 | #include <sys/types.h> |
53 | #include <sys/types.h> |
… | |
… | |
63 | * This table translates the attack numbers as used within the |
65 | * This table translates the attack numbers as used within the |
64 | * program to the value we use when sending STATS command to the |
66 | * program to the value we use when sending STATS command to the |
65 | * client. If a value is -1, then we don't send that to the |
67 | * client. If a value is -1, then we don't send that to the |
66 | * client. |
68 | * client. |
67 | */ |
69 | */ |
68 | short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
70 | static short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
69 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
71 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
70 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
72 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
71 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
73 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
72 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
74 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
73 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
75 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
… | |
… | |
141 | |
143 | |
142 | static void |
144 | static void |
143 | send_map_info (player *pl) |
145 | send_map_info (player *pl) |
144 | { |
146 | { |
145 | client &socket = *pl->ns; |
147 | client &socket = *pl->ns; |
146 | object *ob = pl->observe; |
148 | object *ob = pl->viewpoint; |
147 | |
149 | |
148 | if (socket.mapinfocmd) |
150 | if (socket.mapinfocmd) |
149 | { |
151 | { |
150 | if (ob->map && ob->map->path[0]) |
152 | if (ob->map && ob->map->path[0]) |
151 | { |
153 | { |
… | |
… | |
168 | /** check for map/region change and send new map data */ |
170 | /** check for map/region change and send new map data */ |
169 | static void |
171 | static void |
170 | check_map_change (player *pl) |
172 | check_map_change (player *pl) |
171 | { |
173 | { |
172 | client &socket = *pl->ns; |
174 | client &socket = *pl->ns; |
173 | object *ob = pl->observe; |
175 | object *ob = pl->viewpoint; |
174 | |
176 | |
175 | region *reg = ob->region (); |
177 | region *reg = ob->region (); |
176 | if (socket.current_region != reg) |
178 | if (socket.current_region != reg) |
177 | { |
179 | { |
178 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
180 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
… | |
… | |
214 | socket.floorbox_reset (); |
216 | socket.floorbox_reset (); |
215 | } |
217 | } |
216 | |
218 | |
217 | socket.current_x = ob->x; |
219 | socket.current_x = ob->x; |
218 | socket.current_y = ob->y; |
220 | socket.current_y = ob->y; |
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221 | } |
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222 | |
|
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223 | /** |
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224 | * This sends the skill number to name mapping. We ignore |
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225 | * the params - we always send the same info no matter what. |
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226 | */ |
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227 | static void |
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228 | send_skill_info (client *ns, char *params) |
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229 | { |
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230 | packet sl; |
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231 | sl << "replyinfo skill_info\n"; |
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232 | |
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233 | for (int i = 1; i < NUM_SKILLS; i++) |
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234 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
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235 | |
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236 | if (sl.length () > MAXSOCKBUF) |
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237 | { |
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238 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
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239 | fatal (0); |
|
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240 | } |
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241 | |
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242 | ns->send_packet (sl); |
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243 | } |
|
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244 | |
|
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245 | /** |
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246 | * This sends the spell path to name mapping. We ignore |
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247 | * the params - we always send the same info no matter what. |
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248 | */ |
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249 | static void |
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250 | send_spell_paths (client * ns, char *params) |
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251 | { |
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252 | packet sl; |
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253 | |
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254 | sl << "replyinfo spell_paths\n"; |
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255 | |
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256 | for (int i = 0; i < NRSPELLPATHS; i++) |
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257 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
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258 | |
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259 | if (sl.length () > MAXSOCKBUF) |
|
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260 | { |
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261 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
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262 | fatal (0); |
|
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263 | } |
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264 | |
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265 | ns->send_packet (sl); |
219 | } |
266 | } |
220 | |
267 | |
221 | /** |
268 | /** |
222 | * RequestInfo is sort of a meta command. There is some specific |
269 | * RequestInfo is sort of a meta command. There is some specific |
223 | * request of information, but we call other functions to provide |
270 | * request of information, but we call other functions to provide |
… | |
… | |
236 | { |
283 | { |
237 | *params++ = 0; |
284 | *params++ = 0; |
238 | break; |
285 | break; |
239 | } |
286 | } |
240 | |
287 | |
241 | if (!strcmp (buf, "image_info")) |
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242 | send_image_info (ns, params); |
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243 | else if (!strcmp (buf, "image_sums")) |
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244 | send_image_sums (ns, params); |
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245 | else if (!strcmp (buf, "skill_info")) |
288 | if (!strcmp (buf, "skill_info")) |
246 | send_skill_info (ns, params); |
289 | send_skill_info (ns, params); |
247 | else if (!strcmp (buf, "spell_paths")) |
290 | else if (!strcmp (buf, "spell_paths")) |
248 | send_spell_paths (ns, params); |
291 | send_spell_paths (ns, params); |
249 | else |
292 | else |
250 | { |
293 | { |
… | |
… | |
266 | ExtiCmd (char *buf, int len, client *ns) |
309 | ExtiCmd (char *buf, int len, client *ns) |
267 | { |
310 | { |
268 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
311 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
269 | } |
312 | } |
270 | |
313 | |
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314 | //-GPL |
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315 | |
271 | void |
316 | void |
272 | client::mapinfo_queue_clear () |
317 | client::mapinfo_queue_clear () |
273 | { |
318 | { |
274 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
319 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
275 | free (*i); |
320 | free (*i); |
… | |
… | |
282 | { |
327 | { |
283 | char *token = buf; |
328 | char *token = buf; |
284 | buf += strlen (buf) + 9; |
329 | buf += strlen (buf) + 9; |
285 | |
330 | |
286 | // initial map and its origin |
331 | // initial map and its origin |
287 | maptile *map = pl->observe->map; |
332 | maptile *map = pl->viewpoint->map; |
288 | int mapx = pl->ns->mapx / 2 - pl->observe->x; |
333 | int mapx = pl->ns->mapx / 2 - pl->viewpoint->x; |
289 | int mapy = pl->ns->mapy / 2 - pl->observe->y; |
334 | int mapy = pl->ns->mapy / 2 - pl->viewpoint->y; |
290 | int max_distance = 8; // limit maximum path length to something generous |
335 | int max_distance = 8; // limit maximum path length to something generous |
291 | |
336 | |
292 | while (*buf && map && max_distance) |
337 | while (*buf && map && max_distance) |
293 | { |
338 | { |
294 | int dir = *buf++ - '1'; |
339 | int dir = *buf++ - '1'; |
… | |
… | |
399 | AddMeCmd (char *buf, int len, client *ns) |
444 | AddMeCmd (char *buf, int len, client *ns) |
400 | { |
445 | { |
401 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
446 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
402 | } |
447 | } |
403 | |
448 | |
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449 | //+GPL |
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450 | |
404 | /* |
451 | /* |
405 | #define MSG_TYPE_BOOK 1 |
452 | #define MSG_TYPE_BOOK 1 |
406 | #define MSG_TYPE_CARD 2 |
453 | #define MSG_TYPE_CARD 2 |
407 | #define MSG_TYPE_PAPER 3 |
454 | #define MSG_TYPE_PAPER 3 |
408 | #define MSG_TYPE_SIGN 4 |
455 | #define MSG_TYPE_SIGN 4 |
… | |
… | |
424 | while (1) |
471 | while (1) |
425 | { |
472 | { |
426 | /* 1. Extract an info */ |
473 | /* 1. Extract an info */ |
427 | info = nextinfo; |
474 | info = nextinfo; |
428 | |
475 | |
429 | while ((info < len) && (buf[info] == ' ')) |
476 | while ((info < len) && (buf [info] == ' ')) |
430 | info++; |
477 | info++; |
431 | |
478 | |
432 | if (info >= len) |
479 | if (info >= len) |
433 | break; |
480 | break; |
434 | |
481 | |
435 | nextinfo = info + 1; |
482 | nextinfo = info + 1; |
436 | |
483 | |
437 | while ((nextinfo < len) && (buf[nextinfo] != ' ')) |
484 | while ((nextinfo < len) && (buf [nextinfo] != ' ')) |
438 | nextinfo++; |
485 | nextinfo++; |
439 | |
486 | |
440 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
487 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
441 | continue; |
488 | continue; |
442 | |
489 | |
443 | strncpy (command, &(buf[info]), nextinfo - info); |
490 | memcpy (command, buf + info, nextinfo - info); |
444 | command[nextinfo - info] = '\0'; |
491 | command [nextinfo - info] = 0; |
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492 | |
445 | /* 2. Interpret info */ |
493 | /* 2. Interpret info */ |
446 | i = sscanf (command, "%d", &flag); |
494 | i = sscanf (command, "%d", &flag); |
447 | |
495 | |
448 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
496 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
449 | ns->supported_readables |= (1 << flag); |
497 | ns->supported_readables |= (1 << flag); |
… | |
… | |
483 | return; |
531 | return; |
484 | |
532 | |
485 | buf++; |
533 | buf++; |
486 | } |
534 | } |
487 | |
535 | |
488 | execute_newserver_command (pl->ob, (char *) buf); |
536 | execute_newserver_command (pl->ob, (char *)buf); |
489 | |
537 | |
490 | /* Perhaps something better should be done with a left over count. |
538 | /* Perhaps something better should be done with a left over count. |
491 | * Cleaning up the input should probably be done first - all actions |
539 | * Cleaning up the input should probably be done first - all actions |
492 | * for the command that issued the count should be done before any other |
540 | * for the command that issued the count should be done before any other |
493 | * commands. |
541 | * commands. |
… | |
… | |
527 | * commands. |
575 | * commands. |
528 | */ |
576 | */ |
529 | pl->count = 0; |
577 | pl->count = 0; |
530 | |
578 | |
531 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
579 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
532 | int time = fabs (pl->ob->speed) < 0.001 |
580 | int time = pl->ob->has_active_speed () |
533 | ? time = MAX_TIME * 100 |
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534 | : time = (int) (MAX_TIME / fabs (pl->ob->speed)); |
581 | ? (int) (MAX_TIME / pl->ob->speed) |
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582 | : MAX_TIME * 100; |
535 | |
583 | |
536 | /* Send confirmation of command execution now */ |
584 | /* Send confirmation of command execution now */ |
537 | packet sl ("comc"); |
585 | packet sl ("comc"); |
538 | sl << uint16 (cmdid) << uint32 (time); |
586 | sl << uint16 (cmdid) << uint32 (time); |
539 | pl->ns->send_packet (sl); |
587 | pl->ns->send_packet (sl); |
… | |
… | |
685 | * Get player's current range attack in obuf. |
733 | * Get player's current range attack in obuf. |
686 | */ |
734 | */ |
687 | static void |
735 | static void |
688 | rangetostring (player *pl, char *obuf) |
736 | rangetostring (player *pl, char *obuf) |
689 | { |
737 | { |
690 | dynbuf_text buf; |
738 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
|
|
739 | |
|
|
740 | #if 0 |
|
|
741 | // print ranged/chosen_skill etc. objects every call |
|
|
742 | printf ("%s %s => %s (%s)\n", |
|
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743 | pl->ranged_ob ? &pl->ranged_ob->name : "-", |
|
|
744 | pl->combat_ob ? &pl->combat_ob->name : "-", |
|
|
745 | pl->ob->current_weapon ? &pl->ob->current_weapon->name : "-", |
|
|
746 | pl->ob->chosen_skill ? &pl->ob->chosen_skill->name : "-" |
|
|
747 | ); |
|
|
748 | #endif |
691 | |
749 | |
692 | if (pl->ranged_ob) |
750 | if (pl->ranged_ob) |
693 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
751 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
694 | |
752 | |
695 | if (pl->combat_ob) |
753 | if (pl->combat_ob) |
… | |
… | |
789 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
847 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
790 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
848 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
791 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
849 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
792 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
850 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
793 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
851 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
794 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f/TICK); |
852 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f / TICK); |
795 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
853 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
796 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
854 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f / TICK); |
797 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
855 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
798 | |
856 | |
799 | flags = 0; |
857 | flags = 0; |
800 | |
858 | |
801 | if (opl->fire_on) |
859 | if (opl->fire_on) |
… | |
… | |
804 | if (opl->run_on) |
862 | if (opl->run_on) |
805 | flags |= SF_RUNON; |
863 | flags |= SF_RUNON; |
806 | |
864 | |
807 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
865 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
808 | |
866 | |
809 | if (ns->sc_version < 1025) |
|
|
810 | { AddIfShort (ns->last_resist[ATNR_PHYSICAL], ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
|
|
811 | else |
|
|
812 | for (int i = 0; i < NROFATTACKS; i++) |
867 | for (int i = 0; i < NROFATTACKS; i++) |
813 | { |
868 | { |
814 | /* Skip ones we won't send */ |
869 | /* Skip ones we won't send */ |
815 | if (atnr_cs_stat[i] == -1) |
870 | if (atnr_cs_stat[i] == -1) |
816 | continue; |
871 | continue; |
817 | |
872 | |
818 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
873 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
819 | } |
874 | } |
820 | |
875 | |
821 | if (pl->ns->monitor_spells) |
876 | if (pl->ns->monitor_spells) |
822 | { |
877 | { |
823 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
878 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
824 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
879 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
… | |
… | |
926 | |
981 | |
927 | /* Nothing changed */ |
982 | /* Nothing changed */ |
928 | return 0; |
983 | return 0; |
929 | } |
984 | } |
930 | |
985 | |
|
|
986 | //-GPL |
|
|
987 | |
931 | // prefetch (and touch) all maps within a specific distancd |
988 | // prefetch (and touch) all maps within a specific distancd |
932 | static void |
989 | static void |
933 | prefetch_surrounding_maps (maptile *map, int distance) |
990 | prefetch_surrounding_maps (maptile *map, int distance) |
934 | { |
991 | { |
935 | map->last_access = runtime; |
992 | map->touch (); |
936 | |
993 | |
937 | if (--distance) |
994 | if (--distance) |
938 | for (int dir = 4; --dir; ) |
995 | for (int dir = 4; dir--; ) |
939 | if (const shstr &path = map->tile_path [dir]) |
996 | if (const shstr &path = map->tile_path [dir]) |
940 | if (maptile *&neigh = map->tile_map [dir]) |
997 | if (maptile *&neigh = map->tile_map [dir]) |
941 | prefetch_surrounding_maps (neigh, distance); |
998 | prefetch_surrounding_maps (neigh, distance); |
942 | else |
999 | else |
943 | neigh = maptile::find_async (path, map); |
1000 | neigh = maptile::find_async (path, map); |
… | |
… | |
948 | prefetch_surrounding_maps (object *op) |
1005 | prefetch_surrounding_maps (object *op) |
949 | { |
1006 | { |
950 | prefetch_surrounding_maps (op->map, 3); |
1007 | prefetch_surrounding_maps (op->map, 3); |
951 | } |
1008 | } |
952 | |
1009 | |
|
|
1010 | //+GPL |
|
|
1011 | |
953 | /** |
1012 | /** |
954 | * Draws client map. |
1013 | * Draws client map. |
955 | */ |
1014 | */ |
956 | void |
1015 | void |
957 | draw_client_map (player *pl) |
1016 | draw_client_map (player *pl) |
958 | { |
1017 | { |
959 | object *ob = pl->observe; |
1018 | object *ob = pl->viewpoint; |
960 | if (!ob->active) |
1019 | if (!pl->observe->active) |
961 | return; |
1020 | return; |
962 | |
1021 | |
963 | /* If player is just joining the game, he isn't here yet, so the map |
1022 | /* If player is just joining the game, he isn't here yet, so the map |
964 | * can get swapped out. If so, don't try to send them a map. All will |
1023 | * can get swapped out. If so, don't try to send them a map. All will |
965 | * be OK once they really log in. |
1024 | * be OK once they really log in. |
… | |
… | |
972 | check_map_change (pl); |
1031 | check_map_change (pl); |
973 | prefetch_surrounding_maps (pl->ob); |
1032 | prefetch_surrounding_maps (pl->ob); |
974 | |
1033 | |
975 | /* do LOS after calls to update_position */ |
1034 | /* do LOS after calls to update_position */ |
976 | /* unfortunately, we need to udpate los when observing, currently */ |
1035 | /* unfortunately, we need to udpate los when observing, currently */ |
977 | if (pl->do_los || pl->observe != pl->ob) |
1036 | if (pl->do_los || pl->viewpoint != pl->ob) |
978 | { |
1037 | { |
979 | pl->do_los = 0; |
1038 | pl->do_los = 0; |
980 | pl->update_los (); |
1039 | pl->update_los (); |
981 | } |
1040 | } |
982 | |
1041 | |
… | |
… | |
1034 | map_clearcell (&lastcell, -1); |
1093 | map_clearcell (&lastcell, -1); |
1035 | } |
1094 | } |
1036 | |
1095 | |
1037 | continue; |
1096 | continue; |
1038 | } |
1097 | } |
1039 | |
1098 | |
1040 | int d = pl->blocked_los_uc (dx, dy); |
1099 | int d = pl->blocked_los_uc (dx, dy); |
1041 | |
1100 | |
1042 | if (d > 3) |
1101 | if (d > 3) |
1043 | { |
1102 | { |
1044 | /* This block deals with spaces that are not visible for whatever |
1103 | /* This block deals with spaces that are not visible for whatever |
… | |
… | |
1081 | /* Darkness changed */ |
1140 | /* Darkness changed */ |
1082 | if (lastcell.count != d) |
1141 | if (lastcell.count != d) |
1083 | { |
1142 | { |
1084 | mask |= 0x8; |
1143 | mask |= 0x8; |
1085 | |
1144 | |
1086 | if (socket.extmap) |
1145 | *last_ext |= 0x80; |
|
|
1146 | last_ext = &sl[sl.length ()]; |
|
|
1147 | sl << uint8 (d); |
|
|
1148 | } |
|
|
1149 | |
|
|
1150 | lastcell.count = d; |
|
|
1151 | |
|
|
1152 | mapspace &ms = m->at (nx, ny); |
|
|
1153 | ms.update (); |
|
|
1154 | |
|
|
1155 | // extmap handling |
|
|
1156 | uint8 stat_hp = 0; |
|
|
1157 | uint8 stat_width = 0; |
|
|
1158 | uint8 flags = 0; |
|
|
1159 | tag_t player = 0; |
|
|
1160 | |
|
|
1161 | // send hp information, if applicable |
|
|
1162 | if (object *op = ms.faces_obj [0]) |
|
|
1163 | if (op->is_head () && !op->invisible) |
|
|
1164 | { |
|
|
1165 | if (op->stats.maxhp > op->stats.hp |
|
|
1166 | && op->stats.maxhp > 0 |
|
|
1167 | && (op->type == PLAYER |
|
|
1168 | || op->type == DOOR // does not work, have maxhp 0 |
|
|
1169 | || QUERY_FLAG (op, FLAG_MONSTER) |
|
|
1170 | || QUERY_FLAG (op, FLAG_ALIVE) |
|
|
1171 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
|
|
1172 | { |
|
|
1173 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
|
|
1174 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
|
|
1175 | } |
|
|
1176 | |
|
|
1177 | if (expect_false (op->has_dialogue ())) |
|
|
1178 | flags |= 1; |
|
|
1179 | |
|
|
1180 | if (expect_false (op->type == PLAYER)) |
|
|
1181 | player = op == ob ? pl->ob->count |
|
|
1182 | : op == pl->ob ? ob->count |
|
|
1183 | : op->count; |
|
|
1184 | } |
|
|
1185 | |
|
|
1186 | if (expect_false (lastcell.stat_hp != stat_hp)) |
|
|
1187 | { |
|
|
1188 | lastcell.stat_hp = stat_hp; |
|
|
1189 | |
|
|
1190 | mask |= 0x8; |
|
|
1191 | *last_ext |= 0x80; |
|
|
1192 | last_ext = &sl[sl.length ()]; |
|
|
1193 | |
|
|
1194 | sl << uint8 (5) << uint8 (stat_hp); |
|
|
1195 | |
|
|
1196 | if (stat_width > 1) |
1087 | { |
1197 | { |
1088 | *last_ext |= 0x80; |
1198 | *last_ext |= 0x80; |
1089 | last_ext = &sl[sl.length ()]; |
1199 | last_ext = &sl[sl.length ()]; |
1090 | sl << uint8 (d); |
|
|
1091 | } |
|
|
1092 | else |
|
|
1093 | sl << uint8 (255 - 64 * d); |
|
|
1094 | } |
|
|
1095 | |
1200 | |
1096 | lastcell.count = d; |
|
|
1097 | |
|
|
1098 | mapspace &ms = m->at (nx, ny); |
|
|
1099 | ms.update (); |
|
|
1100 | |
|
|
1101 | if (expect_true (socket.extmap)) |
|
|
1102 | { |
|
|
1103 | uint8 stat_hp = 0; |
|
|
1104 | uint8 stat_width = 0; |
|
|
1105 | uint8 flags = 0; |
|
|
1106 | tag_t player = 0; |
|
|
1107 | |
|
|
1108 | // send hp information, if applicable |
|
|
1109 | if (object *op = ms.faces_obj [0]) |
|
|
1110 | if (op->is_head () && !op->invisible) |
|
|
1111 | { |
|
|
1112 | if (op->stats.maxhp > op->stats.hp |
|
|
1113 | && op->stats.maxhp > 0 |
|
|
1114 | && (op->type == PLAYER |
|
|
1115 | || op->type == DOOR // does not work, have maxhp 0 |
|
|
1116 | || QUERY_FLAG (op, FLAG_MONSTER) |
|
|
1117 | || QUERY_FLAG (op, FLAG_ALIVE) |
|
|
1118 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
|
|
1119 | { |
|
|
1120 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
|
|
1121 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
|
|
1122 | } |
|
|
1123 | |
|
|
1124 | if (expect_false (op->has_dialogue ())) |
|
|
1125 | flags |= 1; |
|
|
1126 | |
|
|
1127 | if (expect_false (op->type == PLAYER)) |
|
|
1128 | player = op == ob ? pl->ob->count |
|
|
1129 | : op == pl->ob ? ob->count |
|
|
1130 | : op->count; |
|
|
1131 | } |
|
|
1132 | |
|
|
1133 | if (expect_false (lastcell.stat_hp != stat_hp)) |
|
|
1134 | { |
|
|
1135 | lastcell.stat_hp = stat_hp; |
|
|
1136 | |
|
|
1137 | mask |= 0x8; |
|
|
1138 | *last_ext |= 0x80; |
|
|
1139 | last_ext = &sl[sl.length ()]; |
|
|
1140 | |
|
|
1141 | sl << uint8 (5) << uint8 (stat_hp); |
|
|
1142 | |
|
|
1143 | if (stat_width > 1) |
|
|
1144 | { |
|
|
1145 | *last_ext |= 0x80; |
|
|
1146 | last_ext = &sl[sl.length ()]; |
|
|
1147 | |
|
|
1148 | sl << uint8 (6) << uint8 (stat_width); |
1201 | sl << uint8 (6) << uint8 (stat_width); |
1149 | } |
|
|
1150 | } |
|
|
1151 | |
|
|
1152 | if (expect_false (lastcell.player != player)) |
|
|
1153 | { |
|
|
1154 | lastcell.player = player; |
|
|
1155 | |
|
|
1156 | mask |= 0x8; |
|
|
1157 | *last_ext |= 0x80; |
|
|
1158 | last_ext = &sl[sl.length ()]; |
|
|
1159 | |
|
|
1160 | sl << uint8 (0x47) << uint8 (4) << (uint32)player; |
|
|
1161 | } |
|
|
1162 | |
|
|
1163 | if (expect_false (lastcell.flags != flags)) |
|
|
1164 | { |
|
|
1165 | lastcell.flags = flags; |
|
|
1166 | |
|
|
1167 | mask |= 0x8; |
|
|
1168 | *last_ext |= 0x80; |
|
|
1169 | last_ext = &sl[sl.length ()]; |
|
|
1170 | |
|
|
1171 | sl << uint8 (8) << uint8 (flags); |
|
|
1172 | } |
1202 | } |
1173 | } |
1203 | } |
|
|
1204 | |
|
|
1205 | if (expect_false (lastcell.player != player)) |
|
|
1206 | { |
|
|
1207 | lastcell.player = player; |
|
|
1208 | |
|
|
1209 | mask |= 0x8; |
|
|
1210 | *last_ext |= 0x80; |
|
|
1211 | last_ext = &sl[sl.length ()]; |
|
|
1212 | |
|
|
1213 | sl << uint8 (0x47) << uint8 (4) << (uint32)player; |
|
|
1214 | } |
|
|
1215 | |
|
|
1216 | if (expect_false (lastcell.flags != flags)) |
|
|
1217 | { |
|
|
1218 | lastcell.flags = flags; |
|
|
1219 | |
|
|
1220 | mask |= 0x8; |
|
|
1221 | *last_ext |= 0x80; |
|
|
1222 | last_ext = &sl[sl.length ()]; |
|
|
1223 | |
|
|
1224 | sl << uint8 (8) << uint8 (flags); |
|
|
1225 | } |
|
|
1226 | |
|
|
1227 | // faces |
1174 | |
1228 | |
1175 | /* Floor face */ |
1229 | /* Floor face */ |
1176 | if (update_space (sl, socket, ms, lastcell, 2)) |
1230 | if (update_space (sl, socket, ms, lastcell, 2)) |
1177 | mask |= 0x4; |
1231 | mask |= 0x4; |
1178 | |
1232 | |
… | |
… | |
1218 | socket.send_packet (sl); |
1272 | socket.send_packet (sl); |
1219 | socket.sent_scroll = 0; |
1273 | socket.sent_scroll = 0; |
1220 | } |
1274 | } |
1221 | } |
1275 | } |
1222 | |
1276 | |
1223 | /*****************************************************************************/ |
|
|
1224 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
|
|
1225 | /* a player. Of course, the client need to know the command to be able to */ |
|
|
1226 | /* manage it ! */ |
|
|
1227 | /*****************************************************************************/ |
|
|
1228 | void |
|
|
1229 | send_plugin_custom_message (object *pl, char *buf) |
|
|
1230 | { |
|
|
1231 | pl->contr->ns->send_packet (buf); |
|
|
1232 | } |
|
|
1233 | |
|
|
1234 | /** |
|
|
1235 | * This sends the skill number to name mapping. We ignore |
|
|
1236 | * the params - we always send the same info no matter what. |
|
|
1237 | */ |
|
|
1238 | void |
|
|
1239 | send_skill_info (client *ns, char *params) |
|
|
1240 | { |
|
|
1241 | packet sl; |
|
|
1242 | sl << "replyinfo skill_info\n"; |
|
|
1243 | |
|
|
1244 | for (int i = 1; i < NUM_SKILLS; i++) |
|
|
1245 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
|
|
1246 | |
|
|
1247 | if (sl.length () > MAXSOCKBUF) |
|
|
1248 | { |
|
|
1249 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
|
|
1250 | fatal (0); |
|
|
1251 | } |
|
|
1252 | |
|
|
1253 | ns->send_packet (sl); |
|
|
1254 | } |
|
|
1255 | |
|
|
1256 | /** |
|
|
1257 | * This sends the spell path to name mapping. We ignore |
|
|
1258 | * the params - we always send the same info no matter what. |
|
|
1259 | */ |
|
|
1260 | void |
|
|
1261 | send_spell_paths (client * ns, char *params) |
|
|
1262 | { |
|
|
1263 | packet sl; |
|
|
1264 | |
|
|
1265 | sl << "replyinfo spell_paths\n"; |
|
|
1266 | |
|
|
1267 | for (int i = 0; i < NRSPELLPATHS; i++) |
|
|
1268 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
|
|
1269 | |
|
|
1270 | if (sl.length () > MAXSOCKBUF) |
|
|
1271 | { |
|
|
1272 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
|
|
1273 | fatal (0); |
|
|
1274 | } |
|
|
1275 | |
|
|
1276 | ns->send_packet (sl); |
|
|
1277 | } |
|
|
1278 | |
|
|
1279 | /** |
1277 | /** |
1280 | * This looks for any spells the player may have that have changed their stats. |
1278 | * This looks for any spells the player may have that have changed their stats. |
1281 | * it then sends an updspell packet for each spell that has changed in this way |
1279 | * it then sends an updspell packet for each spell that has changed in this way |
1282 | */ |
1280 | */ |
1283 | void |
1281 | void |
1284 | esrv_update_spells (player *pl) |
1282 | esrv_update_spells (player *pl) |
1285 | { |
1283 | { |
1286 | if (!pl->ns) |
1284 | if (!pl->ns) |
1287 | return; |
1285 | return; |
1288 | |
1286 | |
|
|
1287 | pl->ns->update_spells = false; |
|
|
1288 | |
1289 | if (!pl->ns->monitor_spells) |
1289 | if (!pl->ns->monitor_spells) |
1290 | return; |
1290 | return; |
1291 | |
1291 | |
1292 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1292 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1293 | { |
|
|
1294 | if (spell->type == SPELL) |
1293 | if (spell->type == SPELL) |
1295 | { |
1294 | { |
1296 | int flags = 0; |
1295 | int flags = 0; |
|
|
1296 | int val; |
1297 | |
1297 | |
1298 | /* check if we need to update it */ |
1298 | /* check if we need to update it */ |
1299 | if (spell->cached_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1299 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
|
|
1300 | if (spell->cached_sp != val) |
1300 | { |
1301 | { |
1301 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1302 | spell->cached_sp = val; |
1302 | flags |= UPD_SP_MANA; |
1303 | flags |= UPD_SP_MANA; |
1303 | } |
1304 | } |
1304 | |
1305 | |
1305 | if (spell->cached_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1306 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
|
|
1307 | if (spell->cached_grace != val) |
1306 | { |
1308 | { |
1307 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1309 | spell->cached_grace = val; |
1308 | flags |= UPD_SP_GRACE; |
1310 | flags |= UPD_SP_GRACE; |
1309 | } |
1311 | } |
1310 | |
1312 | |
1311 | if (spell->cached_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1313 | val = casting_level (pl->ob, spell); |
|
|
1314 | if (spell->cached_eat != val) |
1312 | { |
1315 | { |
1313 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1316 | spell->cached_eat = val; |
1314 | flags |= UPD_SP_DAMAGE; |
1317 | flags |= UPD_SP_LEVEL; |
1315 | } |
1318 | } |
1316 | |
1319 | |
1317 | if (flags) |
1320 | if (flags) |
1318 | { |
1321 | { |
1319 | packet sl; |
1322 | packet sl; |
1320 | |
1323 | |
1321 | sl << "updspell " |
1324 | sl << "updspell " |
1322 | << uint8 (flags) |
1325 | << uint8 (flags) |
1323 | << uint32 (spell->count); |
1326 | << uint32 (spell->count); |
1324 | |
1327 | |
1325 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1328 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1326 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->cached_grace); |
1329 | if (flags & UPD_SP_GRACE) sl << uint16 (spell->cached_grace); |
1327 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->cached_eat); |
1330 | if (flags & UPD_SP_LEVEL) sl << uint16 (spell->cached_eat); |
1328 | |
1331 | |
1329 | pl->ns->send_packet (sl); |
1332 | pl->ns->send_packet (sl); |
1330 | } |
1333 | } |
1331 | } |
1334 | } |
1332 | } |
|
|
1333 | } |
1335 | } |
1334 | |
1336 | |
1335 | void |
1337 | void |
1336 | esrv_remove_spell (player *pl, object *spell) |
1338 | esrv_remove_spell (player *pl, object *spell) |
1337 | { |
1339 | { |
… | |
… | |
1364 | } |
1366 | } |
1365 | |
1367 | |
1366 | /* store costs and damage in the object struct, to compare to later */ |
1368 | /* store costs and damage in the object struct, to compare to later */ |
1367 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1369 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1368 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1370 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1369 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1371 | spell->cached_eat = casting_level (pl->ob, spell); |
1370 | |
1372 | |
1371 | /* figure out which skill it uses, if it uses one */ |
1373 | /* figure out which skill it uses, if it uses one */ |
1372 | if (spell->skill) |
1374 | if (spell->skill) |
1373 | if (object *tmp = pl->find_skill (spell->skill)) |
1375 | if (object *tmp = pl->find_skill (spell->skill)) |
1374 | skill = tmp->subtype + CS_STAT_SKILLINFO; |
1376 | skill = tmp->subtype + CS_STAT_SKILLINFO; |
… | |
… | |
1463 | /* finally, we can send the packet */ |
1465 | /* finally, we can send the packet */ |
1464 | pl->ns->flush_fx (); |
1466 | pl->ns->flush_fx (); |
1465 | pl->ns->send_packet (sl); |
1467 | pl->ns->send_packet (sl); |
1466 | } |
1468 | } |
1467 | |
1469 | |
|
|
1470 | //-GPL |
|
|
1471 | |