1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | * Copyright (©) 2001 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
|
|
20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
|
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24 | |
|
|
25 | //+GPL |
23 | |
26 | |
24 | /** |
27 | /** |
25 | * \file |
28 | * \file |
26 | * Client handling. |
29 | * Client handling. |
27 | * |
30 | * |
… | |
… | |
41 | |
44 | |
42 | #include <global.h> |
45 | #include <global.h> |
43 | #include <sproto.h> |
46 | #include <sproto.h> |
44 | |
47 | |
45 | #include <living.h> |
48 | #include <living.h> |
46 | #include <commands.h> |
|
|
47 | |
49 | |
48 | /* This block is basically taken from socket.c - I assume if it works there, |
50 | /* This block is basically taken from socket.c - I assume if it works there, |
49 | * it should work here. |
51 | * it should work here. |
50 | */ |
52 | */ |
51 | #include <sys/types.h> |
53 | #include <sys/types.h> |
… | |
… | |
63 | * This table translates the attack numbers as used within the |
65 | * This table translates the attack numbers as used within the |
64 | * program to the value we use when sending STATS command to the |
66 | * program to the value we use when sending STATS command to the |
65 | * client. If a value is -1, then we don't send that to the |
67 | * client. If a value is -1, then we don't send that to the |
66 | * client. |
68 | * client. |
67 | */ |
69 | */ |
68 | short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
70 | static short atnr_cs_stat[NROFATTACKS] = |
69 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
71 | { |
70 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
72 | CS_STAT_RES_PHYS, |
71 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
73 | CS_STAT_RES_MAG, |
72 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
74 | CS_STAT_RES_FIRE, |
73 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
75 | CS_STAT_RES_ELEC, |
74 | CS_STAT_RES_FEAR, -1 /* Cancellation */ , |
76 | CS_STAT_RES_COLD, |
75 | CS_STAT_RES_DEPLETE, CS_STAT_RES_DEATH, |
77 | CS_STAT_RES_CONF, |
76 | -1 /* Chaos */ , -1 /* Counterspell */ , |
78 | CS_STAT_RES_ACID, |
77 | -1 /* Godpower */ , CS_STAT_RES_HOLYWORD, |
79 | CS_STAT_RES_DRAIN, |
|
|
80 | -1 /* weaponmagic */, |
|
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81 | CS_STAT_RES_GHOSTHIT, |
|
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82 | CS_STAT_RES_POISON, |
|
|
83 | CS_STAT_RES_SLOW, |
|
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84 | CS_STAT_RES_PARA, |
|
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85 | CS_STAT_TURN_UNDEAD, |
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86 | CS_STAT_RES_FEAR, |
|
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87 | -1 /* Cancellation */, |
|
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88 | CS_STAT_RES_DEPLETE, |
|
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89 | CS_STAT_RES_DEATH, |
|
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90 | -1 /* Chaos */, |
|
|
91 | -1 /* Counterspell */, |
|
|
92 | -1 /* Godpower */, |
|
|
93 | CS_STAT_RES_HOLYWORD, |
78 | CS_STAT_RES_BLIND, |
94 | CS_STAT_RES_BLIND, |
79 | -1, /* Internal */ |
95 | -1, /* Internal */ |
80 | -1, /* life stealing */ |
96 | -1, /* life stealing */ |
81 | -1 /* Disease - not fully done yet */ |
97 | -1 /* Disease - not fully done yet */ |
82 | }; |
98 | }; |
… | |
… | |
130 | pl->ns->mapinfo_queue_clear (); |
146 | pl->ns->mapinfo_queue_clear (); |
131 | |
147 | |
132 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
148 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
133 | |
149 | |
134 | pl->ns->force_newmap = false; |
150 | pl->ns->force_newmap = false; |
135 | |
|
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136 | if (pl->ns->newmapcmd == 1) |
|
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137 | pl->ns->send_packet ("newmap"); |
151 | pl->ns->send_packet ("newmap"); |
138 | |
|
|
139 | pl->ns->floorbox_reset (); |
152 | pl->ns->floorbox_reset (); |
140 | } |
153 | } |
141 | |
154 | |
142 | static void |
155 | static void |
143 | send_map_info (player *pl) |
156 | send_map_info (player *pl) |
144 | { |
157 | { |
145 | client &socket = *pl->ns; |
158 | client &socket = *pl->ns; |
146 | object *ob = pl->observe; |
159 | object *ob = pl->viewpoint; |
147 | |
160 | |
148 | if (socket.mapinfocmd) |
161 | if (socket.mapinfocmd) |
149 | { |
162 | { |
150 | if (ob->map && ob->map->path[0]) |
163 | if (ob->map && ob->map->path) |
151 | { |
164 | { |
152 | int flags = 0; |
165 | int flags = 0; |
153 | |
166 | |
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|
167 | // due to historical glitches, the bit ordering and map index ordering differs |
154 | if (ob->map->tile_path[0]) flags |= 1; |
168 | if (ob->map->tile_path [TILE_NORTH]) flags |= 0x01; |
155 | if (ob->map->tile_path[1]) flags |= 2; |
169 | if (ob->map->tile_path [TILE_EAST ]) flags |= 0x02; |
156 | if (ob->map->tile_path[2]) flags |= 4; |
170 | if (ob->map->tile_path [TILE_SOUTH]) flags |= 0x04; |
157 | if (ob->map->tile_path[3]) flags |= 8; |
171 | if (ob->map->tile_path [TILE_WEST ]) flags |= 0x08; |
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172 | // these two are debatable |
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173 | if (ob->map->tile_path [TILE_UP ]) flags |= 0x10; |
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174 | if (ob->map->tile_path [TILE_DOWN ]) flags |= 0x20; |
158 | |
175 | |
159 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
176 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
160 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
177 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
161 | ob->map->width, ob->map->height, &ob->map->path); |
178 | ob->map->width, ob->map->height, &ob->map->path); |
162 | } |
179 | } |
… | |
… | |
168 | /** check for map/region change and send new map data */ |
185 | /** check for map/region change and send new map data */ |
169 | static void |
186 | static void |
170 | check_map_change (player *pl) |
187 | check_map_change (player *pl) |
171 | { |
188 | { |
172 | client &socket = *pl->ns; |
189 | client &socket = *pl->ns; |
173 | object *ob = pl->observe; |
190 | object *ob = pl->viewpoint; |
174 | |
191 | |
175 | region *reg = ob->region (); |
192 | region *reg = ob->region (); |
176 | if (socket.current_region != reg) |
193 | if (socket.current_region != reg) |
177 | { |
194 | { |
178 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
195 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
… | |
… | |
214 | socket.floorbox_reset (); |
231 | socket.floorbox_reset (); |
215 | } |
232 | } |
216 | |
233 | |
217 | socket.current_x = ob->x; |
234 | socket.current_x = ob->x; |
218 | socket.current_y = ob->y; |
235 | socket.current_y = ob->y; |
|
|
236 | } |
|
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237 | |
|
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238 | /** |
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239 | * This sends the skill number to name mapping. We ignore |
|
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240 | * the params - we always send the same info no matter what. |
|
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241 | */ |
|
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242 | static void |
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243 | send_skill_info (client *ns, char *params) |
|
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244 | { |
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245 | packet sl; |
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246 | sl << "replyinfo skill_info\n"; |
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247 | |
|
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248 | for (int i = 0; i < skillvec.size (); ++i) |
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249 | sl.printf ("%d:%s\n", CS_STAT_SKILLINFO + i, &skillvec [i]->name); |
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250 | |
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251 | if (sl.length () > MAXSOCKBUF) |
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252 | cleanup ("buffer overflow in send_skill_info!"); |
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253 | |
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254 | ns->send_packet (sl); |
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255 | } |
|
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256 | |
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257 | /** |
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258 | * This sends the spell path to name mapping. We ignore |
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259 | * the params - we always send the same info no matter what. |
|
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260 | */ |
|
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261 | static void |
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262 | send_spell_paths (client * ns, char *params) |
|
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263 | { |
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264 | packet sl; |
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265 | |
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266 | sl << "replyinfo spell_paths\n"; |
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267 | |
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268 | for (int i = 0; i < NRSPELLPATHS; i++) |
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269 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
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270 | |
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271 | if (sl.length () > MAXSOCKBUF) |
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272 | cleanup ("buffer overflow in send_spell_paths!"); |
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273 | |
|
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274 | ns->send_packet (sl); |
219 | } |
275 | } |
220 | |
276 | |
221 | /** |
277 | /** |
222 | * RequestInfo is sort of a meta command. There is some specific |
278 | * RequestInfo is sort of a meta command. There is some specific |
223 | * request of information, but we call other functions to provide |
279 | * request of information, but we call other functions to provide |
… | |
… | |
236 | { |
292 | { |
237 | *params++ = 0; |
293 | *params++ = 0; |
238 | break; |
294 | break; |
239 | } |
295 | } |
240 | |
296 | |
241 | if (!strcmp (buf, "image_info")) |
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242 | send_image_info (ns, params); |
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243 | else if (!strcmp (buf, "image_sums")) |
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244 | send_image_sums (ns, params); |
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245 | else if (!strcmp (buf, "skill_info")) |
297 | if (!strcmp (buf, "skill_info")) |
246 | send_skill_info (ns, params); |
298 | send_skill_info (ns, params); |
247 | else if (!strcmp (buf, "spell_paths")) |
299 | else if (!strcmp (buf, "spell_paths")) |
248 | send_spell_paths (ns, params); |
300 | send_spell_paths (ns, params); |
249 | else |
301 | else |
250 | { |
302 | { |
… | |
… | |
266 | ExtiCmd (char *buf, int len, client *ns) |
318 | ExtiCmd (char *buf, int len, client *ns) |
267 | { |
319 | { |
268 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
320 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
269 | } |
321 | } |
270 | |
322 | |
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323 | //-GPL |
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324 | |
271 | void |
325 | void |
272 | client::mapinfo_queue_clear () |
326 | client::mapinfo_queue_clear () |
273 | { |
327 | { |
274 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
328 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
275 | free (*i); |
329 | free (*i); |
… | |
… | |
282 | { |
336 | { |
283 | char *token = buf; |
337 | char *token = buf; |
284 | buf += strlen (buf) + 9; |
338 | buf += strlen (buf) + 9; |
285 | |
339 | |
286 | // initial map and its origin |
340 | // initial map and its origin |
287 | maptile *map = pl->observe->map; |
341 | maptile *map = pl->viewpoint->map; |
288 | int mapx = pl->ns->mapx / 2 - pl->observe->x; |
342 | int mapx = pl->ns->mapx / 2 - pl->viewpoint->x; |
289 | int mapy = pl->ns->mapy / 2 - pl->observe->y; |
343 | int mapy = pl->ns->mapy / 2 - pl->viewpoint->y; |
290 | int max_distance = 8; // limit maximum path length to something generous |
344 | int max_distance = 8; // limit maximum path length to something generous |
291 | |
345 | |
292 | while (*buf && map && max_distance) |
346 | while (*buf && map && max_distance) |
293 | { |
347 | { |
294 | int dir = *buf++ - '1'; |
348 | int dir = *buf++ - '1'; |
295 | |
349 | |
296 | if (dir >= 0 && dir <= 3) |
350 | // due to historical glitches, the mapinfo index and tile index differs |
|
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351 | static unsigned char dirmap [] = { TILE_NORTH, TILE_EAST, TILE_SOUTH, TILE_WEST, TILE_UP, TILE_DOWN }; |
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352 | |
|
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353 | // maybe we should only allow the four flat directions |
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354 | if (IN_RANGE_EXC (dir, 0, array_length (dirmap))) |
297 | { |
355 | { |
|
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356 | dir = dirmap [dir]; |
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357 | |
298 | if (!map->tile_path [dir]) |
358 | if (!map->tile_path [dir]) |
299 | map = 0; |
359 | map = 0; |
300 | else if (map->tile_available (dir, false)) |
360 | else if (map->tile_available (dir, false)) |
301 | { |
361 | { |
302 | maptile *neigh = map->tile_map [dir]; |
362 | maptile *neigh = map->tile_map [dir]; |
… | |
… | |
325 | send_packet_printf ("mapinfo %s nomap", token); |
385 | send_packet_printf ("mapinfo %s nomap", token); |
326 | else |
386 | else |
327 | { |
387 | { |
328 | int flags = 0; |
388 | int flags = 0; |
329 | |
389 | |
|
|
390 | // due to historical glitches, the bit ordering and map index ordering differs |
330 | if (map->tile_path[0]) flags |= 1; |
391 | if (map->tile_path [TILE_NORTH]) flags |= 0x01; |
331 | if (map->tile_path[1]) flags |= 2; |
392 | if (map->tile_path [TILE_EAST ]) flags |= 0x02; |
332 | if (map->tile_path[2]) flags |= 4; |
393 | if (map->tile_path [TILE_SOUTH]) flags |= 0x04; |
333 | if (map->tile_path[3]) flags |= 8; |
394 | if (map->tile_path [TILE_WEST ]) flags |= 0x08; |
|
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395 | // these two are debatable |
|
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396 | if (map->tile_path [TILE_UP ]) flags |= 0x10; |
|
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397 | if (map->tile_path [TILE_DOWN ]) flags |= 0x20; |
334 | |
398 | |
335 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
399 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
336 | } |
400 | } |
337 | |
401 | |
338 | return 1; |
402 | return 1; |
… | |
… | |
399 | AddMeCmd (char *buf, int len, client *ns) |
463 | AddMeCmd (char *buf, int len, client *ns) |
400 | { |
464 | { |
401 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
465 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
402 | } |
466 | } |
403 | |
467 | |
404 | /* |
468 | //+GPL |
405 | #define MSG_TYPE_BOOK 1 |
|
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406 | #define MSG_TYPE_CARD 2 |
|
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407 | #define MSG_TYPE_PAPER 3 |
|
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408 | #define MSG_TYPE_SIGN 4 |
|
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409 | #define MSG_TYPE_MONUMENT 5 |
|
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410 | #define MSG_TYPE_SCRIPTED_DIALOG 6*/ |
|
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411 | |
|
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412 | /** Reply to ExtendedInfos command */ |
|
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413 | void |
|
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414 | ToggleExtendedText (char *buf, int len, client * ns) |
|
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415 | { |
|
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416 | char cmdback[MAX_BUF]; |
|
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417 | char temp[10]; |
|
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418 | char command[50]; |
|
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419 | int info, nextinfo, i, flag; |
|
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420 | |
|
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421 | cmdback[0] = '\0'; |
|
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422 | |
|
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423 | nextinfo = 0; |
|
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424 | while (1) |
|
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425 | { |
|
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426 | /* 1. Extract an info */ |
|
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427 | info = nextinfo; |
|
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428 | |
|
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429 | while ((info < len) && (buf[info] == ' ')) |
|
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430 | info++; |
|
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431 | |
|
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432 | if (info >= len) |
|
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433 | break; |
|
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434 | |
|
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435 | nextinfo = info + 1; |
|
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436 | |
|
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437 | while ((nextinfo < len) && (buf[nextinfo] != ' ')) |
|
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438 | nextinfo++; |
|
|
439 | |
|
|
440 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
|
|
441 | continue; |
|
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442 | |
|
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443 | strncpy (command, &(buf[info]), nextinfo - info); |
|
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444 | command[nextinfo - info] = '\0'; |
|
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445 | /* 2. Interpret info */ |
|
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446 | i = sscanf (command, "%d", &flag); |
|
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447 | |
|
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448 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
|
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449 | ns->supported_readables |= (1 << flag); |
|
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450 | /*3. Next info */ |
|
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451 | } |
|
|
452 | |
|
|
453 | /* Send resulting state */ |
|
|
454 | strcpy (cmdback, "ExtendedTextSet"); |
|
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455 | |
|
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456 | for (i = 0; i <= MSG_TYPE_LAST; i++) |
|
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457 | if (ns->supported_readables & (1 << i)) |
|
|
458 | { |
|
|
459 | strcat (cmdback, " "); |
|
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460 | snprintf (temp, sizeof (temp), "%d", i); |
|
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461 | strcat (cmdback, temp); |
|
|
462 | } |
|
|
463 | |
|
|
464 | ns->send_packet (cmdback); |
|
|
465 | } |
|
|
466 | |
469 | |
467 | /** |
470 | /** |
468 | * This handles the general commands from the client (ie, north, fire, cast, |
471 | * This handles the general commands from the client (ie, north, fire, cast, |
469 | * etc.) |
472 | * etc.) |
470 | */ |
473 | */ |
… | |
… | |
483 | return; |
486 | return; |
484 | |
487 | |
485 | buf++; |
488 | buf++; |
486 | } |
489 | } |
487 | |
490 | |
488 | execute_newserver_command (pl->ob, (char *) buf); |
491 | execute_newserver_command (pl->ob, (char *)buf); |
489 | |
492 | |
490 | /* Perhaps something better should be done with a left over count. |
493 | /* Perhaps something better should be done with a left over count. |
491 | * Cleaning up the input should probably be done first - all actions |
494 | * Cleaning up the input should probably be done first - all actions |
492 | * for the command that issued the count should be done before any other |
495 | * for the command that issued the count should be done before any other |
493 | * commands. |
496 | * commands. |
… | |
… | |
527 | * commands. |
530 | * commands. |
528 | */ |
531 | */ |
529 | pl->count = 0; |
532 | pl->count = 0; |
530 | |
533 | |
531 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
534 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
532 | int time = fabs (pl->ob->speed) < 0.001 |
535 | int time = pl->ob->has_active_speed () |
533 | ? time = MAX_TIME * 100 |
|
|
534 | : time = (int) (MAX_TIME / fabs (pl->ob->speed)); |
536 | ? (int) (MAX_TIME / pl->ob->speed) |
|
|
537 | : MAX_TIME * 100; |
535 | |
538 | |
536 | /* Send confirmation of command execution now */ |
539 | /* Send confirmation of command execution now */ |
537 | packet sl ("comc"); |
540 | packet sl ("comc"); |
538 | sl << uint16 (cmdid) << uint32 (time); |
541 | sl << uint16 (cmdid) << uint32 (time); |
539 | pl->ns->send_packet (sl); |
542 | pl->ns->send_packet (sl); |
… | |
… | |
581 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
584 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
582 | } |
585 | } |
583 | } |
586 | } |
584 | |
587 | |
585 | /** |
588 | /** |
586 | * Client tells its version. If there is a mismatch, we close the |
589 | * Client tells its version info. |
587 | * socket. In real life, all we should care about is the client having |
|
|
588 | * something older than the server. If we assume the client will be |
|
|
589 | * backwards compatible, having it be a later version should not be a |
|
|
590 | * problem. |
|
|
591 | */ |
590 | */ |
592 | void |
591 | void |
593 | VersionCmd (char *buf, int len, client * ns) |
592 | VersionCmd (char *buf, int len, client *ns) |
594 | { |
593 | { |
595 | if (!buf) |
594 | INVOKE_CLIENT (VERSION, ns, ARG_DATA (buf, len)); |
596 | { |
|
|
597 | LOG (llevError, "CS: received corrupted version command\n"); |
|
|
598 | return; |
|
|
599 | } |
|
|
600 | |
|
|
601 | ns->cs_version = atoi (buf); |
|
|
602 | ns->sc_version = ns->cs_version; |
|
|
603 | |
|
|
604 | LOG (llevDebug, "connection from client <%s>\n", buf); |
|
|
605 | |
|
|
606 | //TODO: should log here just for statistics |
|
|
607 | |
|
|
608 | //if (VERSION_CS != ns->cs_version) |
|
|
609 | // unchecked; |
|
|
610 | |
|
|
611 | char *cp = strchr (buf + 1, ' '); |
|
|
612 | if (!cp) |
|
|
613 | return; |
|
|
614 | |
|
|
615 | ns->sc_version = atoi (cp); |
|
|
616 | |
|
|
617 | //if (VERSION_SC != ns->sc_version) |
|
|
618 | // unchecked; |
|
|
619 | |
|
|
620 | cp = strchr (cp + 1, ' '); |
|
|
621 | |
|
|
622 | if (cp) |
|
|
623 | { |
|
|
624 | ns->version = cp + 1; |
|
|
625 | |
|
|
626 | if (ns->sc_version < 1026) |
|
|
627 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
|
|
628 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
|
|
629 | } |
|
|
630 | } |
595 | } |
631 | |
596 | |
632 | /** sound related functions. */ |
597 | /** sound related functions. */ |
633 | void |
598 | void |
634 | SetSound (char *buf, int len, client * ns) |
599 | SetSound (char *buf, int len, client * ns) |
… | |
… | |
685 | * Get player's current range attack in obuf. |
650 | * Get player's current range attack in obuf. |
686 | */ |
651 | */ |
687 | static void |
652 | static void |
688 | rangetostring (player *pl, char *obuf) |
653 | rangetostring (player *pl, char *obuf) |
689 | { |
654 | { |
690 | dynbuf_text buf; |
655 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
|
|
656 | |
|
|
657 | #if 0 |
|
|
658 | // print ranged/chosen_skill etc. objects every call |
|
|
659 | printf ("%s %s => %s (%s)\n", |
|
|
660 | pl->ranged_ob ? &pl->ranged_ob->name : "-", |
|
|
661 | pl->combat_ob ? &pl->combat_ob->name : "-", |
|
|
662 | pl->ob->current_weapon ? &pl->ob->current_weapon->name : "-", |
|
|
663 | pl->ob->chosen_skill ? &pl->ob->chosen_skill->name : "-" |
|
|
664 | ); |
|
|
665 | #endif |
691 | |
666 | |
692 | if (pl->ranged_ob) |
667 | if (pl->ranged_ob) |
693 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
668 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
694 | |
669 | |
695 | if (pl->combat_ob) |
670 | if (pl->combat_ob) |
… | |
… | |
741 | * commands for now. |
716 | * commands for now. |
742 | */ |
717 | */ |
743 | void |
718 | void |
744 | esrv_update_stats (player *pl) |
719 | esrv_update_stats (player *pl) |
745 | { |
720 | { |
746 | char buf[MAX_BUF]; |
|
|
747 | uint16 flags; |
|
|
748 | |
|
|
749 | client *ns = pl->ns; |
721 | client *ns = pl->ns; |
750 | if (!ns) |
722 | if (!ns) |
751 | return; |
723 | return; |
752 | |
724 | |
753 | object *ob = pl->observe; |
725 | object *ob = pl->observe; |
… | |
… | |
770 | AddIfShort (ns->last_stats.Int, ob->stats.Int, CS_STAT_INT); |
742 | AddIfShort (ns->last_stats.Int, ob->stats.Int, CS_STAT_INT); |
771 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
743 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
772 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
744 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
773 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
745 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
774 | |
746 | |
775 | for (int s = 0; s < NUM_SKILLS; s++) |
747 | for (int s = 0; s < CS_NUM_SKILLS; s++) |
776 | if (object *skill = opl->last_skill_ob [s]) |
748 | if (object *skill = opl->last_skill_ob [s]) |
777 | if (skill->stats.exp != ns->last_skill_exp [s]) |
749 | if (skill->stats.exp != ns->last_skill_exp [s]) |
778 | { |
750 | { |
779 | ns->last_skill_exp [s] = skill->stats.exp; |
751 | ns->last_skill_exp [s] = skill->stats.exp; |
780 | |
752 | |
781 | /* Always send along the level if exp changes. This is only |
753 | /* Always send along the level if exp changes. This is only |
782 | * 1 extra byte, but keeps processing simpler. |
754 | * 1 extra byte, but keeps processing simpler. |
783 | */ |
755 | */ |
784 | sl << uint8 (s + CS_STAT_SKILLINFO) |
756 | sl << uint8 (CS_STAT_SKILLINFO + s) |
785 | << uint8 (skill->level) |
757 | << uint8 (skill->level) |
786 | << uint64 (skill->stats.exp); |
758 | << uint64 (skill->stats.exp); |
787 | } |
759 | } |
788 | |
760 | |
789 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
761 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
790 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
762 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
791 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
763 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
792 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
764 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
793 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
765 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
794 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f/TICK); |
766 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f / TICK); |
795 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
767 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
796 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
768 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f / TICK); |
797 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
769 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
798 | |
770 | |
799 | flags = 0; |
771 | int flags = (opl->fire_on ? SF_FIREON : 0) |
800 | |
772 | | (opl->run_on ? SF_RUNON : 0); |
801 | if (opl->fire_on) |
|
|
802 | flags |= SF_FIREON; |
|
|
803 | |
|
|
804 | if (opl->run_on) |
|
|
805 | flags |= SF_RUNON; |
|
|
806 | |
773 | |
807 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
774 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
808 | |
775 | |
809 | if (ns->sc_version < 1025) |
|
|
810 | { AddIfShort (ns->last_resist[ATNR_PHYSICAL], ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
|
|
811 | else |
|
|
812 | for (int i = 0; i < NROFATTACKS; i++) |
776 | for (int i = 0; i < NROFATTACKS; i++) |
813 | { |
|
|
814 | /* Skip ones we won't send */ |
777 | /* Skip ones we won't send */ |
815 | if (atnr_cs_stat[i] == -1) |
778 | if (atnr_cs_stat[i] >= 0) |
816 | continue; |
|
|
817 | |
|
|
818 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
779 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
819 | } |
|
|
820 | |
780 | |
821 | if (pl->ns->monitor_spells) |
781 | if (pl->ns->monitor_spells) |
822 | { |
782 | { |
823 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
783 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
824 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
784 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
825 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
785 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
826 | } |
786 | } |
827 | |
787 | |
|
|
788 | char buf[MAX_BUF]; |
828 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
789 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
829 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
790 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
830 | set_title (ob, buf); |
791 | set_title (ob, buf); |
831 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
792 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
832 | |
793 | |
… | |
… | |
926 | |
887 | |
927 | /* Nothing changed */ |
888 | /* Nothing changed */ |
928 | return 0; |
889 | return 0; |
929 | } |
890 | } |
930 | |
891 | |
931 | // prefetch (and touch) all maps within a specific distancd |
|
|
932 | static void |
|
|
933 | prefetch_surrounding_maps (maptile *map, int distance) |
|
|
934 | { |
|
|
935 | map->last_access = runtime; |
|
|
936 | |
|
|
937 | if (--distance) |
|
|
938 | for (int dir = 4; --dir; ) |
|
|
939 | if (const shstr &path = map->tile_path [dir]) |
|
|
940 | if (maptile *&neigh = map->tile_map [dir]) |
|
|
941 | prefetch_surrounding_maps (neigh, distance); |
|
|
942 | else |
|
|
943 | neigh = maptile::find_async (path, map); |
|
|
944 | } |
|
|
945 | |
|
|
946 | // prefetch a generous area around the player |
|
|
947 | static void |
|
|
948 | prefetch_surrounding_maps (object *op) |
|
|
949 | { |
|
|
950 | prefetch_surrounding_maps (op->map, 3); |
|
|
951 | } |
|
|
952 | |
|
|
953 | /** |
892 | /** |
954 | * Draws client map. |
893 | * Draws client map. |
955 | */ |
894 | */ |
956 | void |
895 | void |
957 | draw_client_map (player *pl) |
896 | draw_client_map (player *pl) |
958 | { |
897 | { |
959 | object *ob = pl->observe; |
898 | object *ob = pl->viewpoint; |
960 | if (!ob->active) |
899 | if (!pl->observe->active) |
961 | return; |
900 | return; |
962 | |
901 | |
963 | /* If player is just joining the game, he isn't here yet, so the map |
902 | /* If player is just joining the game, he isn't here yet, so the map |
964 | * can get swapped out. If so, don't try to send them a map. All will |
903 | * can get swapped out. If so, don't try to send them a map. All will |
965 | * be OK once they really log in. |
904 | * be OK once they really log in. |
966 | */ |
905 | */ |
967 | if (!ob->map || ob->map->in_memory != MAP_ACTIVE) |
906 | if (!ob->map || ob->map->state != MAP_ACTIVE) |
968 | return; |
907 | return; |
969 | |
908 | |
970 | int startlen, oldlen; |
909 | int startlen, oldlen; |
971 | |
910 | |
972 | check_map_change (pl); |
911 | check_map_change (pl); |
973 | prefetch_surrounding_maps (pl->ob); |
912 | pl->ob->prefetch_surrounding_maps (); |
974 | |
913 | |
975 | /* do LOS after calls to update_position */ |
914 | /* do LOS after calls to update_position */ |
976 | /* unfortunately, we need to udpate los when observing, currently */ |
915 | /* unfortunately, we need to udpate los when observing, currently */ |
977 | if (pl->do_los || pl->observe != pl->ob) |
916 | if (pl->do_los || pl->viewpoint != pl->ob) |
978 | { |
917 | { |
979 | pl->do_los = 0; |
918 | pl->do_los = 0; |
980 | pl->update_los (); |
919 | pl->update_los (); |
981 | } |
920 | } |
982 | |
921 | |
… | |
… | |
1003 | * look like. |
942 | * look like. |
1004 | */ |
943 | */ |
1005 | |
944 | |
1006 | client &socket = *pl->ns; |
945 | client &socket = *pl->ns; |
1007 | |
946 | |
1008 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
947 | packet sl ("map1a"); |
1009 | |
948 | |
1010 | startlen = sl.length (); |
949 | startlen = sl.length (); |
1011 | |
950 | |
1012 | int hx = socket.mapx / 2; |
951 | int hx = socket.mapx / 2; |
1013 | int hy = socket.mapy / 2; |
952 | int hy = socket.mapy / 2; |
… | |
… | |
1034 | map_clearcell (&lastcell, -1); |
973 | map_clearcell (&lastcell, -1); |
1035 | } |
974 | } |
1036 | |
975 | |
1037 | continue; |
976 | continue; |
1038 | } |
977 | } |
1039 | |
978 | |
1040 | int d = pl->blocked_los_uc (dx, dy); |
979 | int d = pl->blocked_los_uc (dx, dy); |
1041 | |
980 | |
1042 | if (d > 3) |
981 | if (d > 3) |
1043 | { |
982 | { |
1044 | /* This block deals with spaces that are not visible for whatever |
983 | /* This block deals with spaces that are not visible for whatever |
… | |
… | |
1081 | /* Darkness changed */ |
1020 | /* Darkness changed */ |
1082 | if (lastcell.count != d) |
1021 | if (lastcell.count != d) |
1083 | { |
1022 | { |
1084 | mask |= 0x8; |
1023 | mask |= 0x8; |
1085 | |
1024 | |
1086 | if (socket.extmap) |
1025 | *last_ext |= 0x80; |
|
|
1026 | last_ext = &sl[sl.length ()]; |
|
|
1027 | sl << uint8 (d); |
|
|
1028 | } |
|
|
1029 | |
|
|
1030 | lastcell.count = d; |
|
|
1031 | |
|
|
1032 | mapspace &ms = m->at (nx, ny); |
|
|
1033 | ms.update (); |
|
|
1034 | |
|
|
1035 | // extmap handling |
|
|
1036 | uint8 stat_hp = 0; |
|
|
1037 | uint8 stat_width = 0; |
|
|
1038 | uint8 flags = 0; |
|
|
1039 | tag_t player = 0; |
|
|
1040 | |
|
|
1041 | // send hp information, if applicable |
|
|
1042 | if (object *op = ms.faces_obj [0]) |
|
|
1043 | if (op->is_head () && !op->invisible) |
|
|
1044 | { |
|
|
1045 | if (op->stats.maxhp > op->stats.hp |
|
|
1046 | && op->stats.maxhp > 0 |
|
|
1047 | && (op->type == PLAYER |
|
|
1048 | || op->type == DOOR // does not work, have maxhp 0 |
|
|
1049 | || op->flag [FLAG_MONSTER] |
|
|
1050 | || op->flag [FLAG_ALIVE] |
|
|
1051 | || op->flag [FLAG_GENERATOR])) |
|
|
1052 | { |
|
|
1053 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
|
|
1054 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
|
|
1055 | } |
|
|
1056 | |
|
|
1057 | if (expect_false (op->has_dialogue ())) |
|
|
1058 | flags |= 1; |
|
|
1059 | |
|
|
1060 | if (expect_false (op->type == PLAYER)) |
|
|
1061 | player = op == ob ? pl->ob->count |
|
|
1062 | : op == pl->ob ? ob->count |
|
|
1063 | : op->count; |
|
|
1064 | } |
|
|
1065 | |
|
|
1066 | if (expect_false (lastcell.stat_hp != stat_hp)) |
|
|
1067 | { |
|
|
1068 | lastcell.stat_hp = stat_hp; |
|
|
1069 | |
|
|
1070 | mask |= 0x8; |
|
|
1071 | *last_ext |= 0x80; |
|
|
1072 | last_ext = &sl[sl.length ()]; |
|
|
1073 | |
|
|
1074 | sl << uint8 (5) << uint8 (stat_hp); |
|
|
1075 | |
|
|
1076 | if (stat_width > 1) |
1087 | { |
1077 | { |
1088 | *last_ext |= 0x80; |
1078 | *last_ext |= 0x80; |
1089 | last_ext = &sl[sl.length ()]; |
1079 | last_ext = &sl[sl.length ()]; |
1090 | sl << uint8 (d); |
|
|
1091 | } |
|
|
1092 | else |
|
|
1093 | sl << uint8 (255 - 64 * d); |
|
|
1094 | } |
|
|
1095 | |
1080 | |
1096 | lastcell.count = d; |
|
|
1097 | |
|
|
1098 | mapspace &ms = m->at (nx, ny); |
|
|
1099 | ms.update (); |
|
|
1100 | |
|
|
1101 | if (expect_true (socket.extmap)) |
|
|
1102 | { |
|
|
1103 | uint8 stat_hp = 0; |
|
|
1104 | uint8 stat_width = 0; |
|
|
1105 | uint8 flags = 0; |
|
|
1106 | tag_t player = 0; |
|
|
1107 | |
|
|
1108 | // send hp information, if applicable |
|
|
1109 | if (object *op = ms.faces_obj [0]) |
|
|
1110 | if (op->is_head () && !op->invisible) |
|
|
1111 | { |
|
|
1112 | if (op->stats.maxhp > op->stats.hp |
|
|
1113 | && op->stats.maxhp > 0 |
|
|
1114 | && (op->type == PLAYER |
|
|
1115 | || op->type == DOOR // does not work, have maxhp 0 |
|
|
1116 | || QUERY_FLAG (op, FLAG_MONSTER) |
|
|
1117 | || QUERY_FLAG (op, FLAG_ALIVE) |
|
|
1118 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
|
|
1119 | { |
|
|
1120 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
|
|
1121 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
|
|
1122 | } |
|
|
1123 | |
|
|
1124 | if (expect_false (op->has_dialogue ())) |
|
|
1125 | flags |= 1; |
|
|
1126 | |
|
|
1127 | if (expect_false (op->type == PLAYER)) |
|
|
1128 | player = op == ob ? pl->ob->count |
|
|
1129 | : op == pl->ob ? ob->count |
|
|
1130 | : op->count; |
|
|
1131 | } |
|
|
1132 | |
|
|
1133 | if (expect_false (lastcell.stat_hp != stat_hp)) |
|
|
1134 | { |
|
|
1135 | lastcell.stat_hp = stat_hp; |
|
|
1136 | |
|
|
1137 | mask |= 0x8; |
|
|
1138 | *last_ext |= 0x80; |
|
|
1139 | last_ext = &sl[sl.length ()]; |
|
|
1140 | |
|
|
1141 | sl << uint8 (5) << uint8 (stat_hp); |
|
|
1142 | |
|
|
1143 | if (stat_width > 1) |
|
|
1144 | { |
|
|
1145 | *last_ext |= 0x80; |
|
|
1146 | last_ext = &sl[sl.length ()]; |
|
|
1147 | |
|
|
1148 | sl << uint8 (6) << uint8 (stat_width); |
1081 | sl << uint8 (6) << uint8 (stat_width); |
1149 | } |
|
|
1150 | } |
|
|
1151 | |
|
|
1152 | if (expect_false (lastcell.player != player)) |
|
|
1153 | { |
|
|
1154 | lastcell.player = player; |
|
|
1155 | |
|
|
1156 | mask |= 0x8; |
|
|
1157 | *last_ext |= 0x80; |
|
|
1158 | last_ext = &sl[sl.length ()]; |
|
|
1159 | |
|
|
1160 | sl << uint8 (0x47) << uint8 (4) << (uint32)player; |
|
|
1161 | } |
|
|
1162 | |
|
|
1163 | if (expect_false (lastcell.flags != flags)) |
|
|
1164 | { |
|
|
1165 | lastcell.flags = flags; |
|
|
1166 | |
|
|
1167 | mask |= 0x8; |
|
|
1168 | *last_ext |= 0x80; |
|
|
1169 | last_ext = &sl[sl.length ()]; |
|
|
1170 | |
|
|
1171 | sl << uint8 (8) << uint8 (flags); |
|
|
1172 | } |
1082 | } |
1173 | } |
1083 | } |
|
|
1084 | |
|
|
1085 | if (expect_false (lastcell.player != player)) |
|
|
1086 | { |
|
|
1087 | lastcell.player = player; |
|
|
1088 | |
|
|
1089 | mask |= 0x8; |
|
|
1090 | *last_ext |= 0x80; |
|
|
1091 | last_ext = &sl[sl.length ()]; |
|
|
1092 | |
|
|
1093 | sl << uint8 (0x47) << uint8 (4) << (uint32)player; |
|
|
1094 | } |
|
|
1095 | |
|
|
1096 | if (expect_false (lastcell.flags != flags)) |
|
|
1097 | { |
|
|
1098 | lastcell.flags = flags; |
|
|
1099 | |
|
|
1100 | mask |= 0x8; |
|
|
1101 | *last_ext |= 0x80; |
|
|
1102 | last_ext = &sl[sl.length ()]; |
|
|
1103 | |
|
|
1104 | sl << uint8 (8) << uint8 (flags); |
|
|
1105 | } |
|
|
1106 | |
|
|
1107 | // faces |
1174 | |
1108 | |
1175 | /* Floor face */ |
1109 | /* Floor face */ |
1176 | if (update_space (sl, socket, ms, lastcell, 2)) |
1110 | if (update_space (sl, socket, ms, lastcell, 2)) |
1177 | mask |= 0x4; |
1111 | mask |= 0x4; |
1178 | |
1112 | |
… | |
… | |
1218 | socket.send_packet (sl); |
1152 | socket.send_packet (sl); |
1219 | socket.sent_scroll = 0; |
1153 | socket.sent_scroll = 0; |
1220 | } |
1154 | } |
1221 | } |
1155 | } |
1222 | |
1156 | |
1223 | /*****************************************************************************/ |
|
|
1224 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
|
|
1225 | /* a player. Of course, the client need to know the command to be able to */ |
|
|
1226 | /* manage it ! */ |
|
|
1227 | /*****************************************************************************/ |
|
|
1228 | void |
|
|
1229 | send_plugin_custom_message (object *pl, char *buf) |
|
|
1230 | { |
|
|
1231 | pl->contr->ns->send_packet (buf); |
|
|
1232 | } |
|
|
1233 | |
|
|
1234 | /** |
|
|
1235 | * This sends the skill number to name mapping. We ignore |
|
|
1236 | * the params - we always send the same info no matter what. |
|
|
1237 | */ |
|
|
1238 | void |
|
|
1239 | send_skill_info (client *ns, char *params) |
|
|
1240 | { |
|
|
1241 | packet sl; |
|
|
1242 | sl << "replyinfo skill_info\n"; |
|
|
1243 | |
|
|
1244 | for (int i = 1; i < NUM_SKILLS; i++) |
|
|
1245 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
|
|
1246 | |
|
|
1247 | if (sl.length () > MAXSOCKBUF) |
|
|
1248 | { |
|
|
1249 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
|
|
1250 | fatal (0); |
|
|
1251 | } |
|
|
1252 | |
|
|
1253 | ns->send_packet (sl); |
|
|
1254 | } |
|
|
1255 | |
|
|
1256 | /** |
|
|
1257 | * This sends the spell path to name mapping. We ignore |
|
|
1258 | * the params - we always send the same info no matter what. |
|
|
1259 | */ |
|
|
1260 | void |
|
|
1261 | send_spell_paths (client * ns, char *params) |
|
|
1262 | { |
|
|
1263 | packet sl; |
|
|
1264 | |
|
|
1265 | sl << "replyinfo spell_paths\n"; |
|
|
1266 | |
|
|
1267 | for (int i = 0; i < NRSPELLPATHS; i++) |
|
|
1268 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
|
|
1269 | |
|
|
1270 | if (sl.length () > MAXSOCKBUF) |
|
|
1271 | { |
|
|
1272 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
|
|
1273 | fatal (0); |
|
|
1274 | } |
|
|
1275 | |
|
|
1276 | ns->send_packet (sl); |
|
|
1277 | } |
|
|
1278 | |
|
|
1279 | /** |
1157 | /** |
1280 | * This looks for any spells the player may have that have changed their stats. |
1158 | * This looks for any spells the player may have that have changed their stats. |
1281 | * it then sends an updspell packet for each spell that has changed in this way |
1159 | * it then sends an updspell packet for each spell that has changed in this way |
1282 | */ |
1160 | */ |
1283 | void |
1161 | void |
1284 | esrv_update_spells (player *pl) |
1162 | esrv_update_spells (player *pl) |
1285 | { |
1163 | { |
1286 | if (!pl->ns) |
1164 | if (!pl->ns) |
1287 | return; |
1165 | return; |
1288 | |
1166 | |
|
|
1167 | pl->ns->update_spells = false; |
|
|
1168 | |
1289 | if (!pl->ns->monitor_spells) |
1169 | if (!pl->ns->monitor_spells) |
1290 | return; |
1170 | return; |
1291 | |
1171 | |
1292 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1172 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1293 | { |
|
|
1294 | if (spell->type == SPELL) |
1173 | if (spell->type == SPELL) |
1295 | { |
1174 | { |
1296 | int flags = 0; |
1175 | int flags = 0; |
|
|
1176 | int val; |
1297 | |
1177 | |
1298 | /* check if we need to update it */ |
1178 | /* check if we need to update it */ |
1299 | if (spell->cached_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1179 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
|
|
1180 | if (spell->cached_sp != val) |
1300 | { |
1181 | { |
1301 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1182 | spell->cached_sp = val; |
1302 | flags |= UPD_SP_MANA; |
1183 | flags |= UPD_SP_MANA; |
1303 | } |
1184 | } |
1304 | |
1185 | |
1305 | if (spell->cached_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1186 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
|
|
1187 | if (spell->cached_grace != val) |
1306 | { |
1188 | { |
1307 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1189 | spell->cached_grace = val; |
1308 | flags |= UPD_SP_GRACE; |
1190 | flags |= UPD_SP_GRACE; |
1309 | } |
1191 | } |
1310 | |
1192 | |
1311 | if (spell->cached_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1193 | val = casting_level (pl->ob, spell); |
|
|
1194 | if (spell->cached_eat != val) |
1312 | { |
1195 | { |
1313 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1196 | spell->cached_eat = val; |
1314 | flags |= UPD_SP_DAMAGE; |
1197 | flags |= UPD_SP_LEVEL; |
1315 | } |
1198 | } |
1316 | |
1199 | |
1317 | if (flags) |
1200 | if (flags) |
1318 | { |
1201 | { |
1319 | packet sl; |
1202 | packet sl; |
1320 | |
1203 | |
1321 | sl << "updspell " |
1204 | sl << "updspell " |
1322 | << uint8 (flags) |
1205 | << uint8 (flags) |
1323 | << uint32 (spell->count); |
1206 | << uint32 (spell->count); |
1324 | |
1207 | |
1325 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1208 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1326 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->cached_grace); |
1209 | if (flags & UPD_SP_GRACE) sl << uint16 (spell->cached_grace); |
1327 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->cached_eat); |
1210 | if (flags & UPD_SP_LEVEL) sl << uint16 (spell->cached_eat); |
1328 | |
1211 | |
1329 | pl->ns->send_packet (sl); |
1212 | pl->ns->send_packet (sl); |
1330 | } |
1213 | } |
1331 | } |
1214 | } |
1332 | } |
|
|
1333 | } |
1215 | } |
1334 | |
1216 | |
1335 | void |
1217 | void |
1336 | esrv_remove_spell (player *pl, object *spell) |
1218 | esrv_remove_spell (player *pl, object *spell) |
1337 | { |
1219 | { |
… | |
… | |
1353 | |
1235 | |
1354 | /* appends the spell *spell to the Socklist we will send the data to. */ |
1236 | /* appends the spell *spell to the Socklist we will send the data to. */ |
1355 | static void |
1237 | static void |
1356 | append_spell (player *pl, packet &sl, object *spell) |
1238 | append_spell (player *pl, packet &sl, object *spell) |
1357 | { |
1239 | { |
1358 | int i, skill = 0; |
1240 | int skill = 0; |
1359 | |
1241 | |
1360 | if (!(spell->name)) |
1242 | if (!(spell->name)) |
1361 | { |
1243 | { |
1362 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1244 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1363 | return; |
1245 | return; |
1364 | } |
1246 | } |
1365 | |
1247 | |
1366 | /* store costs and damage in the object struct, to compare to later */ |
1248 | /* store costs and damage in the object struct, to compare to later */ |
1367 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1249 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1368 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1250 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1369 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1251 | spell->cached_eat = casting_level (pl->ob, spell); |
1370 | |
1252 | |
1371 | /* figure out which skill it uses, if it uses one */ |
1253 | /* figure out which skill it uses, if it uses one */ |
1372 | if (spell->skill) |
1254 | if (spell->skill) |
1373 | if (object *tmp = pl->find_skill (spell->skill)) |
1255 | if (object *tmp = pl->find_skill (spell->skill)) |
1374 | skill = tmp->subtype + CS_STAT_SKILLINFO; |
1256 | skill = CS_STAT_SKILLINFO + SKILL_INDEX (tmp); |
1375 | |
1257 | |
1376 | // spells better have a face |
1258 | // spells better have a face |
1377 | if (!spell->face) |
1259 | if (!spell->face) |
1378 | { |
1260 | { |
1379 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1261 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
… | |
… | |
1453 | } |
1335 | } |
1454 | else |
1336 | else |
1455 | append_spell (pl, sl, spell); |
1337 | append_spell (pl, sl, spell); |
1456 | |
1338 | |
1457 | if (sl.length () > MAXSOCKBUF) |
1339 | if (sl.length () > MAXSOCKBUF) |
1458 | { |
|
|
1459 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1340 | cleanup ("buffer overflow in esrv_add_spells!"); |
1460 | fatal (0); |
|
|
1461 | } |
|
|
1462 | |
1341 | |
1463 | /* finally, we can send the packet */ |
1342 | /* finally, we can send the packet */ |
1464 | pl->ns->flush_fx (); |
1343 | pl->ns->flush_fx (); |
1465 | pl->ns->send_packet (sl); |
1344 | pl->ns->send_packet (sl); |
1466 | } |
1345 | } |
1467 | |
1346 | |
|
|
1347 | //-GPL |
|
|
1348 | |