… | |
… | |
142 | |
142 | |
143 | static void |
143 | static void |
144 | send_map_info (player *pl) |
144 | send_map_info (player *pl) |
145 | { |
145 | { |
146 | client &socket = *pl->ns; |
146 | client &socket = *pl->ns; |
147 | object *ob = pl->observe; |
147 | object *ob = pl->viewpoint; |
148 | |
148 | |
149 | if (socket.mapinfocmd) |
149 | if (socket.mapinfocmd) |
150 | { |
150 | { |
151 | if (ob->map && ob->map->path[0]) |
151 | if (ob->map && ob->map->path[0]) |
152 | { |
152 | { |
… | |
… | |
169 | /** check for map/region change and send new map data */ |
169 | /** check for map/region change and send new map data */ |
170 | static void |
170 | static void |
171 | check_map_change (player *pl) |
171 | check_map_change (player *pl) |
172 | { |
172 | { |
173 | client &socket = *pl->ns; |
173 | client &socket = *pl->ns; |
174 | object *ob = pl->observe; |
174 | object *ob = pl->viewpoint; |
175 | |
175 | |
176 | region *reg = ob->region (); |
176 | region *reg = ob->region (); |
177 | if (socket.current_region != reg) |
177 | if (socket.current_region != reg) |
178 | { |
178 | { |
179 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
179 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
… | |
… | |
237 | { |
237 | { |
238 | *params++ = 0; |
238 | *params++ = 0; |
239 | break; |
239 | break; |
240 | } |
240 | } |
241 | |
241 | |
242 | if (!strcmp (buf, "image_info")) |
|
|
243 | send_image_info (ns, params); |
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|
244 | else if (!strcmp (buf, "image_sums")) |
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|
245 | send_image_sums (ns, params); |
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|
246 | else if (!strcmp (buf, "skill_info")) |
242 | if (!strcmp (buf, "skill_info")) |
247 | send_skill_info (ns, params); |
243 | send_skill_info (ns, params); |
248 | else if (!strcmp (buf, "spell_paths")) |
244 | else if (!strcmp (buf, "spell_paths")) |
249 | send_spell_paths (ns, params); |
245 | send_spell_paths (ns, params); |
250 | else |
246 | else |
251 | { |
247 | { |
… | |
… | |
283 | { |
279 | { |
284 | char *token = buf; |
280 | char *token = buf; |
285 | buf += strlen (buf) + 9; |
281 | buf += strlen (buf) + 9; |
286 | |
282 | |
287 | // initial map and its origin |
283 | // initial map and its origin |
288 | maptile *map = pl->observe->map; |
284 | maptile *map = pl->viewpoint->map; |
289 | int mapx = pl->ns->mapx / 2 - pl->observe->x; |
285 | int mapx = pl->ns->mapx / 2 - pl->viewpoint->x; |
290 | int mapy = pl->ns->mapy / 2 - pl->observe->y; |
286 | int mapy = pl->ns->mapy / 2 - pl->viewpoint->y; |
291 | int max_distance = 8; // limit maximum path length to something generous |
287 | int max_distance = 8; // limit maximum path length to something generous |
292 | |
288 | |
293 | while (*buf && map && max_distance) |
289 | while (*buf && map && max_distance) |
294 | { |
290 | { |
295 | int dir = *buf++ - '1'; |
291 | int dir = *buf++ - '1'; |
… | |
… | |
425 | while (1) |
421 | while (1) |
426 | { |
422 | { |
427 | /* 1. Extract an info */ |
423 | /* 1. Extract an info */ |
428 | info = nextinfo; |
424 | info = nextinfo; |
429 | |
425 | |
430 | while ((info < len) && (buf[info] == ' ')) |
426 | while ((info < len) && (buf [info] == ' ')) |
431 | info++; |
427 | info++; |
432 | |
428 | |
433 | if (info >= len) |
429 | if (info >= len) |
434 | break; |
430 | break; |
435 | |
431 | |
436 | nextinfo = info + 1; |
432 | nextinfo = info + 1; |
437 | |
433 | |
438 | while ((nextinfo < len) && (buf[nextinfo] != ' ')) |
434 | while ((nextinfo < len) && (buf [nextinfo] != ' ')) |
439 | nextinfo++; |
435 | nextinfo++; |
440 | |
436 | |
441 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
437 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
442 | continue; |
438 | continue; |
443 | |
439 | |
444 | strncpy (command, &(buf[info]), nextinfo - info); |
440 | memcpy (command, buf + info, nextinfo - info); |
445 | command[nextinfo - info] = '\0'; |
441 | command [nextinfo - info] = 0; |
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|
442 | |
446 | /* 2. Interpret info */ |
443 | /* 2. Interpret info */ |
447 | i = sscanf (command, "%d", &flag); |
444 | i = sscanf (command, "%d", &flag); |
448 | |
445 | |
449 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
446 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
450 | ns->supported_readables |= (1 << flag); |
447 | ns->supported_readables |= (1 << flag); |
… | |
… | |
484 | return; |
481 | return; |
485 | |
482 | |
486 | buf++; |
483 | buf++; |
487 | } |
484 | } |
488 | |
485 | |
489 | execute_newserver_command (pl->ob, (char *) buf); |
486 | execute_newserver_command (pl->ob, (char *)buf); |
490 | |
487 | |
491 | /* Perhaps something better should be done with a left over count. |
488 | /* Perhaps something better should be done with a left over count. |
492 | * Cleaning up the input should probably be done first - all actions |
489 | * Cleaning up the input should probably be done first - all actions |
493 | * for the command that issued the count should be done before any other |
490 | * for the command that issued the count should be done before any other |
494 | * commands. |
491 | * commands. |
… | |
… | |
955 | * Draws client map. |
952 | * Draws client map. |
956 | */ |
953 | */ |
957 | void |
954 | void |
958 | draw_client_map (player *pl) |
955 | draw_client_map (player *pl) |
959 | { |
956 | { |
960 | object *ob = pl->observe; |
957 | object *ob = pl->viewpoint; |
961 | if (!ob->active) |
958 | if (!pl->observe->active) |
962 | return; |
959 | return; |
963 | |
960 | |
964 | /* If player is just joining the game, he isn't here yet, so the map |
961 | /* If player is just joining the game, he isn't here yet, so the map |
965 | * can get swapped out. If so, don't try to send them a map. All will |
962 | * can get swapped out. If so, don't try to send them a map. All will |
966 | * be OK once they really log in. |
963 | * be OK once they really log in. |
… | |
… | |
973 | check_map_change (pl); |
970 | check_map_change (pl); |
974 | prefetch_surrounding_maps (pl->ob); |
971 | prefetch_surrounding_maps (pl->ob); |
975 | |
972 | |
976 | /* do LOS after calls to update_position */ |
973 | /* do LOS after calls to update_position */ |
977 | /* unfortunately, we need to udpate los when observing, currently */ |
974 | /* unfortunately, we need to udpate los when observing, currently */ |
978 | if (pl->do_los || pl->observe != pl->ob) |
975 | if (pl->do_los || pl->viewpoint != pl->ob) |
979 | { |
976 | { |
980 | pl->do_los = 0; |
977 | pl->do_los = 0; |
981 | pl->update_los (); |
978 | pl->update_los (); |
982 | } |
979 | } |
983 | |
980 | |