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Comparing deliantra/server/socket/request.C (file contents):
Revision 1.149 by root, Mon Apr 27 01:38:49 2009 UTC vs.
Revision 1.157 by root, Fri Nov 6 13:05:57 2009 UTC

3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001,2007 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
24
25//+GPL
23 26
24/** 27/**
25 * \file 28 * \file
26 * Client handling. 29 * Client handling.
27 * 30 *
63 * This table translates the attack numbers as used within the 66 * This table translates the attack numbers as used within the
64 * program to the value we use when sending STATS command to the 67 * program to the value we use when sending STATS command to the
65 * client. If a value is -1, then we don't send that to the 68 * client. If a value is -1, then we don't send that to the
66 * client. 69 * client.
67 */ 70 */
68short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, 71static short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS,
69 CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, 72 CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC,
70 CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, 73 CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID,
71 CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , 74 CS_STAT_RES_DRAIN, -1 /* weaponmagic */ ,
72 CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, 75 CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON,
73 CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, 76 CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD,
141 144
142static void 145static void
143send_map_info (player *pl) 146send_map_info (player *pl)
144{ 147{
145 client &socket = *pl->ns; 148 client &socket = *pl->ns;
146 object *ob = pl->observe; 149 object *ob = pl->viewpoint;
147 150
148 if (socket.mapinfocmd) 151 if (socket.mapinfocmd)
149 { 152 {
150 if (ob->map && ob->map->path[0]) 153 if (ob->map && ob->map->path[0])
151 { 154 {
168/** check for map/region change and send new map data */ 171/** check for map/region change and send new map data */
169static void 172static void
170check_map_change (player *pl) 173check_map_change (player *pl)
171{ 174{
172 client &socket = *pl->ns; 175 client &socket = *pl->ns;
173 object *ob = pl->observe; 176 object *ob = pl->viewpoint;
174 177
175 region *reg = ob->region (); 178 region *reg = ob->region ();
176 if (socket.current_region != reg) 179 if (socket.current_region != reg)
177 { 180 {
178 INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); 181 INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region));
214 socket.floorbox_reset (); 217 socket.floorbox_reset ();
215 } 218 }
216 219
217 socket.current_x = ob->x; 220 socket.current_x = ob->x;
218 socket.current_y = ob->y; 221 socket.current_y = ob->y;
222}
223
224/**
225 * This sends the skill number to name mapping. We ignore
226 * the params - we always send the same info no matter what.
227 */
228void
229send_skill_info (client *ns, char *params)
230{
231 packet sl;
232 sl << "replyinfo skill_info\n";
233
234 for (int i = 1; i < NUM_SKILLS; i++)
235 sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]);
236
237 if (sl.length () > MAXSOCKBUF)
238 {
239 LOG (llevError, "Buffer overflow in send_skill_info!\n");
240 fatal (0);
241 }
242
243 ns->send_packet (sl);
244}
245
246/**
247 * This sends the spell path to name mapping. We ignore
248 * the params - we always send the same info no matter what.
249 */
250void
251send_spell_paths (client * ns, char *params)
252{
253 packet sl;
254
255 sl << "replyinfo spell_paths\n";
256
257 for (int i = 0; i < NRSPELLPATHS; i++)
258 sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]);
259
260 if (sl.length () > MAXSOCKBUF)
261 {
262 LOG (llevError, "Buffer overflow in send_spell_paths!\n");
263 fatal (0);
264 }
265
266 ns->send_packet (sl);
219} 267}
220 268
221/** 269/**
222 * RequestInfo is sort of a meta command. There is some specific 270 * RequestInfo is sort of a meta command. There is some specific
223 * request of information, but we call other functions to provide 271 * request of information, but we call other functions to provide
236 { 284 {
237 *params++ = 0; 285 *params++ = 0;
238 break; 286 break;
239 } 287 }
240 288
241 if (!strcmp (buf, "image_info"))
242 send_image_info (ns, params);
243 else if (!strcmp (buf, "image_sums"))
244 send_image_sums (ns, params);
245 else if (!strcmp (buf, "skill_info")) 289 if (!strcmp (buf, "skill_info"))
246 send_skill_info (ns, params); 290 send_skill_info (ns, params);
247 else if (!strcmp (buf, "spell_paths")) 291 else if (!strcmp (buf, "spell_paths"))
248 send_spell_paths (ns, params); 292 send_spell_paths (ns, params);
249 else 293 else
250 { 294 {
266ExtiCmd (char *buf, int len, client *ns) 310ExtiCmd (char *buf, int len, client *ns)
267{ 311{
268 INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); 312 INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len));
269} 313}
270 314
315//-GPL
316
271void 317void
272client::mapinfo_queue_clear () 318client::mapinfo_queue_clear ()
273{ 319{
274 for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) 320 for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i)
275 free (*i); 321 free (*i);
282{ 328{
283 char *token = buf; 329 char *token = buf;
284 buf += strlen (buf) + 9; 330 buf += strlen (buf) + 9;
285 331
286 // initial map and its origin 332 // initial map and its origin
287 maptile *map = pl->observe->map; 333 maptile *map = pl->viewpoint->map;
288 int mapx = pl->ns->mapx / 2 - pl->observe->x; 334 int mapx = pl->ns->mapx / 2 - pl->viewpoint->x;
289 int mapy = pl->ns->mapy / 2 - pl->observe->y; 335 int mapy = pl->ns->mapy / 2 - pl->viewpoint->y;
290 int max_distance = 8; // limit maximum path length to something generous 336 int max_distance = 8; // limit maximum path length to something generous
291 337
292 while (*buf && map && max_distance) 338 while (*buf && map && max_distance)
293 { 339 {
294 int dir = *buf++ - '1'; 340 int dir = *buf++ - '1';
399AddMeCmd (char *buf, int len, client *ns) 445AddMeCmd (char *buf, int len, client *ns)
400{ 446{
401 INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); 447 INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len));
402} 448}
403 449
450//+GPL
451
404/* 452/*
405#define MSG_TYPE_BOOK 1 453#define MSG_TYPE_BOOK 1
406#define MSG_TYPE_CARD 2 454#define MSG_TYPE_CARD 2
407#define MSG_TYPE_PAPER 3 455#define MSG_TYPE_PAPER 3
408#define MSG_TYPE_SIGN 4 456#define MSG_TYPE_SIGN 4
424 while (1) 472 while (1)
425 { 473 {
426 /* 1. Extract an info */ 474 /* 1. Extract an info */
427 info = nextinfo; 475 info = nextinfo;
428 476
429 while ((info < len) && (buf[info] == ' ')) 477 while ((info < len) && (buf [info] == ' '))
430 info++; 478 info++;
431 479
432 if (info >= len) 480 if (info >= len)
433 break; 481 break;
434 482
435 nextinfo = info + 1; 483 nextinfo = info + 1;
436 484
437 while ((nextinfo < len) && (buf[nextinfo] != ' ')) 485 while ((nextinfo < len) && (buf [nextinfo] != ' '))
438 nextinfo++; 486 nextinfo++;
439 487
440 if (nextinfo - info >= 49) /*Erroneous info asked */ 488 if (nextinfo - info >= 49) /*Erroneous info asked */
441 continue; 489 continue;
442 490
443 strncpy (command, &(buf[info]), nextinfo - info); 491 memcpy (command, buf + info, nextinfo - info);
444 command[nextinfo - info] = '\0'; 492 command [nextinfo - info] = 0;
493
445 /* 2. Interpret info */ 494 /* 2. Interpret info */
446 i = sscanf (command, "%d", &flag); 495 i = sscanf (command, "%d", &flag);
447 496
448 if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) 497 if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST))
449 ns->supported_readables |= (1 << flag); 498 ns->supported_readables |= (1 << flag);
483 return; 532 return;
484 533
485 buf++; 534 buf++;
486 } 535 }
487 536
488 execute_newserver_command (pl->ob, (char *) buf); 537 execute_newserver_command (pl->ob, (char *)buf);
489 538
490 /* Perhaps something better should be done with a left over count. 539 /* Perhaps something better should be done with a left over count.
491 * Cleaning up the input should probably be done first - all actions 540 * Cleaning up the input should probably be done first - all actions
492 * for the command that issued the count should be done before any other 541 * for the command that issued the count should be done before any other
493 * commands. 542 * commands.
926 975
927 /* Nothing changed */ 976 /* Nothing changed */
928 return 0; 977 return 0;
929} 978}
930 979
980//-GPL
981
931// prefetch (and touch) all maps within a specific distancd 982// prefetch (and touch) all maps within a specific distancd
932static void 983static void
933prefetch_surrounding_maps (maptile *map, int distance) 984prefetch_surrounding_maps (maptile *map, int distance)
934{ 985{
935 map->touch (); 986 map->touch ();
948prefetch_surrounding_maps (object *op) 999prefetch_surrounding_maps (object *op)
949{ 1000{
950 prefetch_surrounding_maps (op->map, 3); 1001 prefetch_surrounding_maps (op->map, 3);
951} 1002}
952 1003
1004//+GPL
1005
953/** 1006/**
954 * Draws client map. 1007 * Draws client map.
955 */ 1008 */
956void 1009void
957draw_client_map (player *pl) 1010draw_client_map (player *pl)
958{ 1011{
959 object *ob = pl->observe; 1012 object *ob = pl->viewpoint;
960 if (!ob->active) 1013 if (!pl->observe->active)
961 return; 1014 return;
962 1015
963 /* If player is just joining the game, he isn't here yet, so the map 1016 /* If player is just joining the game, he isn't here yet, so the map
964 * can get swapped out. If so, don't try to send them a map. All will 1017 * can get swapped out. If so, don't try to send them a map. All will
965 * be OK once they really log in. 1018 * be OK once they really log in.
972 check_map_change (pl); 1025 check_map_change (pl);
973 prefetch_surrounding_maps (pl->ob); 1026 prefetch_surrounding_maps (pl->ob);
974 1027
975 /* do LOS after calls to update_position */ 1028 /* do LOS after calls to update_position */
976 /* unfortunately, we need to udpate los when observing, currently */ 1029 /* unfortunately, we need to udpate los when observing, currently */
977 if (pl->do_los || pl->observe != pl->ob) 1030 if (pl->do_los || pl->viewpoint != pl->ob)
978 { 1031 {
979 pl->do_los = 0; 1032 pl->do_los = 0;
980 pl->update_los (); 1033 pl->update_los ();
981 } 1034 }
982 1035
1225{ 1278{
1226 pl->contr->ns->send_packet (buf); 1279 pl->contr->ns->send_packet (buf);
1227} 1280}
1228 1281
1229/** 1282/**
1230 * This sends the skill number to name mapping. We ignore
1231 * the params - we always send the same info no matter what.
1232 */
1233void
1234send_skill_info (client *ns, char *params)
1235{
1236 packet sl;
1237 sl << "replyinfo skill_info\n";
1238
1239 for (int i = 1; i < NUM_SKILLS; i++)
1240 sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]);
1241
1242 if (sl.length () > MAXSOCKBUF)
1243 {
1244 LOG (llevError, "Buffer overflow in send_skill_info!\n");
1245 fatal (0);
1246 }
1247
1248 ns->send_packet (sl);
1249}
1250
1251/**
1252 * This sends the spell path to name mapping. We ignore
1253 * the params - we always send the same info no matter what.
1254 */
1255void
1256send_spell_paths (client * ns, char *params)
1257{
1258 packet sl;
1259
1260 sl << "replyinfo spell_paths\n";
1261
1262 for (int i = 0; i < NRSPELLPATHS; i++)
1263 sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]);
1264
1265 if (sl.length () > MAXSOCKBUF)
1266 {
1267 LOG (llevError, "Buffer overflow in send_spell_paths!\n");
1268 fatal (0);
1269 }
1270
1271 ns->send_packet (sl);
1272}
1273
1274/**
1275 * This looks for any spells the player may have that have changed their stats. 1283 * This looks for any spells the player may have that have changed their stats.
1276 * it then sends an updspell packet for each spell that has changed in this way 1284 * it then sends an updspell packet for each spell that has changed in this way
1277 */ 1285 */
1278void 1286void
1279esrv_update_spells (player *pl) 1287esrv_update_spells (player *pl)
1458 /* finally, we can send the packet */ 1466 /* finally, we can send the packet */
1459 pl->ns->flush_fx (); 1467 pl->ns->flush_fx ();
1460 pl->ns->send_packet (sl); 1468 pl->ns->send_packet (sl);
1461} 1469}
1462 1470
1471//-GPL
1472

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