… | |
… | |
20 | * <http://www.gnu.org/licenses/>. |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
24 | |
24 | |
|
|
25 | //+GPL |
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|
26 | |
25 | /** |
27 | /** |
26 | * \file |
28 | * \file |
27 | * Client handling. |
29 | * Client handling. |
28 | * |
30 | * |
29 | * \date 2003-12-02 |
31 | * \date 2003-12-02 |
… | |
… | |
64 | * This table translates the attack numbers as used within the |
66 | * This table translates the attack numbers as used within the |
65 | * program to the value we use when sending STATS command to the |
67 | * program to the value we use when sending STATS command to the |
66 | * client. If a value is -1, then we don't send that to the |
68 | * client. If a value is -1, then we don't send that to the |
67 | * client. |
69 | * client. |
68 | */ |
70 | */ |
69 | short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
71 | static short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
70 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
72 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
71 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
73 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
72 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
74 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
73 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
75 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
74 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
76 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
… | |
… | |
142 | |
144 | |
143 | static void |
145 | static void |
144 | send_map_info (player *pl) |
146 | send_map_info (player *pl) |
145 | { |
147 | { |
146 | client &socket = *pl->ns; |
148 | client &socket = *pl->ns; |
147 | object *ob = pl->observe; |
149 | object *ob = pl->viewpoint; |
148 | |
150 | |
149 | if (socket.mapinfocmd) |
151 | if (socket.mapinfocmd) |
150 | { |
152 | { |
151 | if (ob->map && ob->map->path[0]) |
153 | if (ob->map && ob->map->path[0]) |
152 | { |
154 | { |
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169 | /** check for map/region change and send new map data */ |
171 | /** check for map/region change and send new map data */ |
170 | static void |
172 | static void |
171 | check_map_change (player *pl) |
173 | check_map_change (player *pl) |
172 | { |
174 | { |
173 | client &socket = *pl->ns; |
175 | client &socket = *pl->ns; |
174 | object *ob = pl->observe; |
176 | object *ob = pl->viewpoint; |
175 | |
177 | |
176 | region *reg = ob->region (); |
178 | region *reg = ob->region (); |
177 | if (socket.current_region != reg) |
179 | if (socket.current_region != reg) |
178 | { |
180 | { |
179 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
181 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
… | |
… | |
215 | socket.floorbox_reset (); |
217 | socket.floorbox_reset (); |
216 | } |
218 | } |
217 | |
219 | |
218 | socket.current_x = ob->x; |
220 | socket.current_x = ob->x; |
219 | socket.current_y = ob->y; |
221 | socket.current_y = ob->y; |
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|
222 | } |
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223 | |
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|
224 | /** |
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225 | * This sends the skill number to name mapping. We ignore |
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226 | * the params - we always send the same info no matter what. |
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227 | */ |
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228 | void |
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|
229 | send_skill_info (client *ns, char *params) |
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230 | { |
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231 | packet sl; |
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232 | sl << "replyinfo skill_info\n"; |
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233 | |
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|
234 | for (int i = 1; i < NUM_SKILLS; i++) |
|
|
235 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
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236 | |
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237 | if (sl.length () > MAXSOCKBUF) |
|
|
238 | { |
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239 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
|
|
240 | fatal (0); |
|
|
241 | } |
|
|
242 | |
|
|
243 | ns->send_packet (sl); |
|
|
244 | } |
|
|
245 | |
|
|
246 | /** |
|
|
247 | * This sends the spell path to name mapping. We ignore |
|
|
248 | * the params - we always send the same info no matter what. |
|
|
249 | */ |
|
|
250 | void |
|
|
251 | send_spell_paths (client * ns, char *params) |
|
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252 | { |
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253 | packet sl; |
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254 | |
|
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255 | sl << "replyinfo spell_paths\n"; |
|
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256 | |
|
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257 | for (int i = 0; i < NRSPELLPATHS; i++) |
|
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258 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
|
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259 | |
|
|
260 | if (sl.length () > MAXSOCKBUF) |
|
|
261 | { |
|
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262 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
|
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263 | fatal (0); |
|
|
264 | } |
|
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265 | |
|
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266 | ns->send_packet (sl); |
220 | } |
267 | } |
221 | |
268 | |
222 | /** |
269 | /** |
223 | * RequestInfo is sort of a meta command. There is some specific |
270 | * RequestInfo is sort of a meta command. There is some specific |
224 | * request of information, but we call other functions to provide |
271 | * request of information, but we call other functions to provide |
… | |
… | |
263 | ExtiCmd (char *buf, int len, client *ns) |
310 | ExtiCmd (char *buf, int len, client *ns) |
264 | { |
311 | { |
265 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
312 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
266 | } |
313 | } |
267 | |
314 | |
|
|
315 | //-GPL |
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|
316 | |
268 | void |
317 | void |
269 | client::mapinfo_queue_clear () |
318 | client::mapinfo_queue_clear () |
270 | { |
319 | { |
271 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
320 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
272 | free (*i); |
321 | free (*i); |
… | |
… | |
279 | { |
328 | { |
280 | char *token = buf; |
329 | char *token = buf; |
281 | buf += strlen (buf) + 9; |
330 | buf += strlen (buf) + 9; |
282 | |
331 | |
283 | // initial map and its origin |
332 | // initial map and its origin |
284 | maptile *map = pl->observe->map; |
333 | maptile *map = pl->viewpoint->map; |
285 | int mapx = pl->ns->mapx / 2 - pl->observe->x; |
334 | int mapx = pl->ns->mapx / 2 - pl->viewpoint->x; |
286 | int mapy = pl->ns->mapy / 2 - pl->observe->y; |
335 | int mapy = pl->ns->mapy / 2 - pl->viewpoint->y; |
287 | int max_distance = 8; // limit maximum path length to something generous |
336 | int max_distance = 8; // limit maximum path length to something generous |
288 | |
337 | |
289 | while (*buf && map && max_distance) |
338 | while (*buf && map && max_distance) |
290 | { |
339 | { |
291 | int dir = *buf++ - '1'; |
340 | int dir = *buf++ - '1'; |
… | |
… | |
395 | void |
444 | void |
396 | AddMeCmd (char *buf, int len, client *ns) |
445 | AddMeCmd (char *buf, int len, client *ns) |
397 | { |
446 | { |
398 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
447 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
399 | } |
448 | } |
|
|
449 | |
|
|
450 | //+GPL |
400 | |
451 | |
401 | /* |
452 | /* |
402 | #define MSG_TYPE_BOOK 1 |
453 | #define MSG_TYPE_BOOK 1 |
403 | #define MSG_TYPE_CARD 2 |
454 | #define MSG_TYPE_CARD 2 |
404 | #define MSG_TYPE_PAPER 3 |
455 | #define MSG_TYPE_PAPER 3 |
… | |
… | |
924 | |
975 | |
925 | /* Nothing changed */ |
976 | /* Nothing changed */ |
926 | return 0; |
977 | return 0; |
927 | } |
978 | } |
928 | |
979 | |
|
|
980 | //-GPL |
|
|
981 | |
929 | // prefetch (and touch) all maps within a specific distancd |
982 | // prefetch (and touch) all maps within a specific distancd |
930 | static void |
983 | static void |
931 | prefetch_surrounding_maps (maptile *map, int distance) |
984 | prefetch_surrounding_maps (maptile *map, int distance) |
932 | { |
985 | { |
933 | map->touch (); |
986 | map->touch (); |
… | |
… | |
946 | prefetch_surrounding_maps (object *op) |
999 | prefetch_surrounding_maps (object *op) |
947 | { |
1000 | { |
948 | prefetch_surrounding_maps (op->map, 3); |
1001 | prefetch_surrounding_maps (op->map, 3); |
949 | } |
1002 | } |
950 | |
1003 | |
|
|
1004 | //+GPL |
|
|
1005 | |
951 | /** |
1006 | /** |
952 | * Draws client map. |
1007 | * Draws client map. |
953 | */ |
1008 | */ |
954 | void |
1009 | void |
955 | draw_client_map (player *pl) |
1010 | draw_client_map (player *pl) |
956 | { |
1011 | { |
957 | object *ob = pl->observe; |
1012 | object *ob = pl->viewpoint; |
958 | if (!ob->active) |
1013 | if (!pl->observe->active) |
959 | return; |
1014 | return; |
960 | |
1015 | |
961 | /* If player is just joining the game, he isn't here yet, so the map |
1016 | /* If player is just joining the game, he isn't here yet, so the map |
962 | * can get swapped out. If so, don't try to send them a map. All will |
1017 | * can get swapped out. If so, don't try to send them a map. All will |
963 | * be OK once they really log in. |
1018 | * be OK once they really log in. |
… | |
… | |
970 | check_map_change (pl); |
1025 | check_map_change (pl); |
971 | prefetch_surrounding_maps (pl->ob); |
1026 | prefetch_surrounding_maps (pl->ob); |
972 | |
1027 | |
973 | /* do LOS after calls to update_position */ |
1028 | /* do LOS after calls to update_position */ |
974 | /* unfortunately, we need to udpate los when observing, currently */ |
1029 | /* unfortunately, we need to udpate los when observing, currently */ |
975 | if (pl->do_los || pl->observe != pl->ob) |
1030 | if (pl->do_los || pl->viewpoint != pl->ob) |
976 | { |
1031 | { |
977 | pl->do_los = 0; |
1032 | pl->do_los = 0; |
978 | pl->update_los (); |
1033 | pl->update_los (); |
979 | } |
1034 | } |
980 | |
1035 | |
… | |
… | |
1223 | { |
1278 | { |
1224 | pl->contr->ns->send_packet (buf); |
1279 | pl->contr->ns->send_packet (buf); |
1225 | } |
1280 | } |
1226 | |
1281 | |
1227 | /** |
1282 | /** |
1228 | * This sends the skill number to name mapping. We ignore |
|
|
1229 | * the params - we always send the same info no matter what. |
|
|
1230 | */ |
|
|
1231 | void |
|
|
1232 | send_skill_info (client *ns, char *params) |
|
|
1233 | { |
|
|
1234 | packet sl; |
|
|
1235 | sl << "replyinfo skill_info\n"; |
|
|
1236 | |
|
|
1237 | for (int i = 1; i < NUM_SKILLS; i++) |
|
|
1238 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
|
|
1239 | |
|
|
1240 | if (sl.length () > MAXSOCKBUF) |
|
|
1241 | { |
|
|
1242 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
|
|
1243 | fatal (0); |
|
|
1244 | } |
|
|
1245 | |
|
|
1246 | ns->send_packet (sl); |
|
|
1247 | } |
|
|
1248 | |
|
|
1249 | /** |
|
|
1250 | * This sends the spell path to name mapping. We ignore |
|
|
1251 | * the params - we always send the same info no matter what. |
|
|
1252 | */ |
|
|
1253 | void |
|
|
1254 | send_spell_paths (client * ns, char *params) |
|
|
1255 | { |
|
|
1256 | packet sl; |
|
|
1257 | |
|
|
1258 | sl << "replyinfo spell_paths\n"; |
|
|
1259 | |
|
|
1260 | for (int i = 0; i < NRSPELLPATHS; i++) |
|
|
1261 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
|
|
1262 | |
|
|
1263 | if (sl.length () > MAXSOCKBUF) |
|
|
1264 | { |
|
|
1265 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
|
|
1266 | fatal (0); |
|
|
1267 | } |
|
|
1268 | |
|
|
1269 | ns->send_packet (sl); |
|
|
1270 | } |
|
|
1271 | |
|
|
1272 | /** |
|
|
1273 | * This looks for any spells the player may have that have changed their stats. |
1283 | * This looks for any spells the player may have that have changed their stats. |
1274 | * it then sends an updspell packet for each spell that has changed in this way |
1284 | * it then sends an updspell packet for each spell that has changed in this way |
1275 | */ |
1285 | */ |
1276 | void |
1286 | void |
1277 | esrv_update_spells (player *pl) |
1287 | esrv_update_spells (player *pl) |
… | |
… | |
1456 | /* finally, we can send the packet */ |
1466 | /* finally, we can send the packet */ |
1457 | pl->ns->flush_fx (); |
1467 | pl->ns->flush_fx (); |
1458 | pl->ns->send_packet (sl); |
1468 | pl->ns->send_packet (sl); |
1459 | } |
1469 | } |
1460 | |
1470 | |
|
|
1471 | //-GPL |
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1472 | |