1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | * Copyright (©) 2001 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
… | |
… | |
44 | |
44 | |
45 | #include <global.h> |
45 | #include <global.h> |
46 | #include <sproto.h> |
46 | #include <sproto.h> |
47 | |
47 | |
48 | #include <living.h> |
48 | #include <living.h> |
49 | #include <commands.h> |
|
|
50 | |
49 | |
51 | /* This block is basically taken from socket.c - I assume if it works there, |
50 | /* This block is basically taken from socket.c - I assume if it works there, |
52 | * it should work here. |
51 | * it should work here. |
53 | */ |
52 | */ |
54 | #include <sys/types.h> |
53 | #include <sys/types.h> |
… | |
… | |
223 | |
222 | |
224 | /** |
223 | /** |
225 | * This sends the skill number to name mapping. We ignore |
224 | * This sends the skill number to name mapping. We ignore |
226 | * the params - we always send the same info no matter what. |
225 | * the params - we always send the same info no matter what. |
227 | */ |
226 | */ |
228 | void |
227 | static void |
229 | send_skill_info (client *ns, char *params) |
228 | send_skill_info (client *ns, char *params) |
230 | { |
229 | { |
231 | packet sl; |
230 | packet sl; |
232 | sl << "replyinfo skill_info\n"; |
231 | sl << "replyinfo skill_info\n"; |
233 | |
232 | |
… | |
… | |
245 | |
244 | |
246 | /** |
245 | /** |
247 | * This sends the spell path to name mapping. We ignore |
246 | * This sends the spell path to name mapping. We ignore |
248 | * the params - we always send the same info no matter what. |
247 | * the params - we always send the same info no matter what. |
249 | */ |
248 | */ |
250 | void |
249 | static void |
251 | send_spell_paths (client * ns, char *params) |
250 | send_spell_paths (client * ns, char *params) |
252 | { |
251 | { |
253 | packet sl; |
252 | packet sl; |
254 | |
253 | |
255 | sl << "replyinfo spell_paths\n"; |
254 | sl << "replyinfo spell_paths\n"; |
… | |
… | |
576 | * commands. |
575 | * commands. |
577 | */ |
576 | */ |
578 | pl->count = 0; |
577 | pl->count = 0; |
579 | |
578 | |
580 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
579 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
581 | int time = fabs (pl->ob->speed) < 0.001 |
580 | int time = pl->ob->has_active_speed () |
582 | ? time = MAX_TIME * 100 |
|
|
583 | : time = (int) (MAX_TIME / fabs (pl->ob->speed)); |
581 | ? (int) (MAX_TIME / pl->ob->speed) |
|
|
582 | : MAX_TIME * 100; |
584 | |
583 | |
585 | /* Send confirmation of command execution now */ |
584 | /* Send confirmation of command execution now */ |
586 | packet sl ("comc"); |
585 | packet sl ("comc"); |
587 | sl << uint16 (cmdid) << uint32 (time); |
586 | sl << uint16 (cmdid) << uint32 (time); |
588 | pl->ns->send_packet (sl); |
587 | pl->ns->send_packet (sl); |
… | |
… | |
630 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
629 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
631 | } |
630 | } |
632 | } |
631 | } |
633 | |
632 | |
634 | /** |
633 | /** |
635 | * Client tells its version. If there is a mismatch, we close the |
634 | * Client tells its version info. |
636 | * socket. In real life, all we should care about is the client having |
|
|
637 | * something older than the server. If we assume the client will be |
|
|
638 | * backwards compatible, having it be a later version should not be a |
|
|
639 | * problem. |
|
|
640 | */ |
635 | */ |
641 | void |
636 | void |
642 | VersionCmd (char *buf, int len, client * ns) |
637 | VersionCmd (char *buf, int len, client *ns) |
643 | { |
638 | { |
644 | if (!buf) |
639 | INVOKE_CLIENT (VERSION, ns, ARG_DATA (buf, len)); |
645 | { |
|
|
646 | LOG (llevError, "CS: received corrupted version command\n"); |
|
|
647 | return; |
|
|
648 | } |
|
|
649 | |
|
|
650 | ns->cs_version = atoi (buf); |
|
|
651 | ns->sc_version = ns->cs_version; |
|
|
652 | |
|
|
653 | LOG (llevDebug, "connection from client <%s>\n", buf); |
|
|
654 | |
|
|
655 | //TODO: should log here just for statistics |
|
|
656 | |
|
|
657 | //if (VERSION_CS != ns->cs_version) |
|
|
658 | // unchecked; |
|
|
659 | |
|
|
660 | char *cp = strchr (buf + 1, ' '); |
|
|
661 | if (!cp) |
|
|
662 | return; |
|
|
663 | |
|
|
664 | ns->sc_version = atoi (cp); |
|
|
665 | |
|
|
666 | //if (VERSION_SC != ns->sc_version) |
|
|
667 | // unchecked; |
|
|
668 | |
|
|
669 | cp = strchr (cp + 1, ' '); |
|
|
670 | |
|
|
671 | if (cp) |
|
|
672 | { |
|
|
673 | ns->version = cp + 1; |
|
|
674 | |
|
|
675 | if (ns->sc_version < 1026) |
|
|
676 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
|
|
677 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
|
|
678 | } |
|
|
679 | } |
640 | } |
680 | |
641 | |
681 | /** sound related functions. */ |
642 | /** sound related functions. */ |
682 | void |
643 | void |
683 | SetSound (char *buf, int len, client * ns) |
644 | SetSound (char *buf, int len, client * ns) |
… | |
… | |
735 | */ |
696 | */ |
736 | static void |
697 | static void |
737 | rangetostring (player *pl, char *obuf) |
698 | rangetostring (player *pl, char *obuf) |
738 | { |
699 | { |
739 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
700 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
|
|
701 | |
|
|
702 | #if 0 |
|
|
703 | // print ranged/chosen_skill etc. objects every call |
|
|
704 | printf ("%s %s => %s (%s)\n", |
|
|
705 | pl->ranged_ob ? &pl->ranged_ob->name : "-", |
|
|
706 | pl->combat_ob ? &pl->combat_ob->name : "-", |
|
|
707 | pl->ob->current_weapon ? &pl->ob->current_weapon->name : "-", |
|
|
708 | pl->ob->chosen_skill ? &pl->ob->chosen_skill->name : "-" |
|
|
709 | ); |
|
|
710 | #endif |
740 | |
711 | |
741 | if (pl->ranged_ob) |
712 | if (pl->ranged_ob) |
742 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
713 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
743 | |
714 | |
744 | if (pl->combat_ob) |
715 | if (pl->combat_ob) |
… | |
… | |
838 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
809 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
839 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
810 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
840 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
811 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
841 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
812 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
842 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
813 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
843 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f/TICK); |
814 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f / TICK); |
844 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
815 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
845 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
816 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f / TICK); |
846 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
817 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
847 | |
818 | |
848 | flags = 0; |
819 | flags = 0; |
849 | |
820 | |
850 | if (opl->fire_on) |
821 | if (opl->fire_on) |
… | |
… | |
853 | if (opl->run_on) |
824 | if (opl->run_on) |
854 | flags |= SF_RUNON; |
825 | flags |= SF_RUNON; |
855 | |
826 | |
856 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
827 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
857 | |
828 | |
858 | if (ns->sc_version < 1025) |
|
|
859 | { AddIfShort (ns->last_resist[ATNR_PHYSICAL], ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
|
|
860 | else |
|
|
861 | for (int i = 0; i < NROFATTACKS; i++) |
829 | for (int i = 0; i < NROFATTACKS; i++) |
862 | { |
830 | { |
863 | /* Skip ones we won't send */ |
831 | /* Skip ones we won't send */ |
864 | if (atnr_cs_stat[i] == -1) |
832 | if (atnr_cs_stat[i] == -1) |
865 | continue; |
833 | continue; |
866 | |
834 | |
867 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
835 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
868 | } |
836 | } |
869 | |
837 | |
870 | if (pl->ns->monitor_spells) |
838 | if (pl->ns->monitor_spells) |
871 | { |
839 | { |
872 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
840 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
873 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
841 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
… | |
… | |
984 | prefetch_surrounding_maps (maptile *map, int distance) |
952 | prefetch_surrounding_maps (maptile *map, int distance) |
985 | { |
953 | { |
986 | map->touch (); |
954 | map->touch (); |
987 | |
955 | |
988 | if (--distance) |
956 | if (--distance) |
989 | for (int dir = 4; --dir; ) |
957 | for (int dir = 4; dir--; ) |
990 | if (const shstr &path = map->tile_path [dir]) |
958 | if (const shstr &path = map->tile_path [dir]) |
991 | if (maptile *&neigh = map->tile_map [dir]) |
959 | if (maptile *&neigh = map->tile_map [dir]) |
992 | prefetch_surrounding_maps (neigh, distance); |
960 | prefetch_surrounding_maps (neigh, distance); |
993 | else |
961 | else |
994 | neigh = maptile::find_async (path, map); |
962 | neigh = maptile::find_async (path, map); |
… | |
… | |
1087 | map_clearcell (&lastcell, -1); |
1055 | map_clearcell (&lastcell, -1); |
1088 | } |
1056 | } |
1089 | |
1057 | |
1090 | continue; |
1058 | continue; |
1091 | } |
1059 | } |
1092 | |
1060 | |
1093 | int d = pl->blocked_los_uc (dx, dy); |
1061 | int d = pl->blocked_los_uc (dx, dy); |
1094 | |
1062 | |
1095 | if (d > 3) |
1063 | if (d > 3) |
1096 | { |
1064 | { |
1097 | /* This block deals with spaces that are not visible for whatever |
1065 | /* This block deals with spaces that are not visible for whatever |
… | |
… | |
1266 | socket.send_packet (sl); |
1234 | socket.send_packet (sl); |
1267 | socket.sent_scroll = 0; |
1235 | socket.sent_scroll = 0; |
1268 | } |
1236 | } |
1269 | } |
1237 | } |
1270 | |
1238 | |
1271 | /*****************************************************************************/ |
|
|
1272 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
|
|
1273 | /* a player. Of course, the client need to know the command to be able to */ |
|
|
1274 | /* manage it ! */ |
|
|
1275 | /*****************************************************************************/ |
|
|
1276 | void |
|
|
1277 | send_plugin_custom_message (object *pl, char *buf) |
|
|
1278 | { |
|
|
1279 | pl->contr->ns->send_packet (buf); |
|
|
1280 | } |
|
|
1281 | |
|
|
1282 | /** |
1239 | /** |
1283 | * This looks for any spells the player may have that have changed their stats. |
1240 | * This looks for any spells the player may have that have changed their stats. |
1284 | * it then sends an updspell packet for each spell that has changed in this way |
1241 | * it then sends an updspell packet for each spell that has changed in this way |
1285 | */ |
1242 | */ |
1286 | void |
1243 | void |
1287 | esrv_update_spells (player *pl) |
1244 | esrv_update_spells (player *pl) |
1288 | { |
1245 | { |
1289 | if (!pl->ns) |
1246 | if (!pl->ns) |
1290 | return; |
1247 | return; |
1291 | |
1248 | |
|
|
1249 | pl->ns->update_spells = false; |
|
|
1250 | |
1292 | if (!pl->ns->monitor_spells) |
1251 | if (!pl->ns->monitor_spells) |
1293 | return; |
1252 | return; |
1294 | |
1253 | |
1295 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1254 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1296 | { |
|
|
1297 | if (spell->type == SPELL) |
1255 | if (spell->type == SPELL) |
1298 | { |
1256 | { |
1299 | int flags = 0; |
1257 | int flags = 0; |
|
|
1258 | int val; |
1300 | |
1259 | |
1301 | /* check if we need to update it */ |
1260 | /* check if we need to update it */ |
1302 | if (spell->cached_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1261 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
|
|
1262 | if (spell->cached_sp != val) |
1303 | { |
1263 | { |
1304 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1264 | spell->cached_sp = val; |
1305 | flags |= UPD_SP_MANA; |
1265 | flags |= UPD_SP_MANA; |
1306 | } |
1266 | } |
1307 | |
1267 | |
1308 | if (spell->cached_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1268 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
|
|
1269 | if (spell->cached_grace != val) |
1309 | { |
1270 | { |
1310 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1271 | spell->cached_grace = val; |
1311 | flags |= UPD_SP_GRACE; |
1272 | flags |= UPD_SP_GRACE; |
1312 | } |
1273 | } |
1313 | |
1274 | |
1314 | if (spell->cached_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1275 | val = casting_level (pl->ob, spell); |
|
|
1276 | if (spell->cached_eat != val) |
1315 | { |
1277 | { |
1316 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1278 | spell->cached_eat = val; |
1317 | flags |= UPD_SP_DAMAGE; |
1279 | flags |= UPD_SP_LEVEL; |
1318 | } |
1280 | } |
1319 | |
1281 | |
1320 | if (flags) |
1282 | if (flags) |
1321 | { |
1283 | { |
1322 | packet sl; |
1284 | packet sl; |
1323 | |
1285 | |
1324 | sl << "updspell " |
1286 | sl << "updspell " |
1325 | << uint8 (flags) |
1287 | << uint8 (flags) |
1326 | << uint32 (spell->count); |
1288 | << uint32 (spell->count); |
1327 | |
1289 | |
1328 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1290 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1329 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->cached_grace); |
1291 | if (flags & UPD_SP_GRACE) sl << uint16 (spell->cached_grace); |
1330 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->cached_eat); |
1292 | if (flags & UPD_SP_LEVEL) sl << uint16 (spell->cached_eat); |
1331 | |
1293 | |
1332 | pl->ns->send_packet (sl); |
1294 | pl->ns->send_packet (sl); |
1333 | } |
1295 | } |
1334 | } |
1296 | } |
1335 | } |
|
|
1336 | } |
1297 | } |
1337 | |
1298 | |
1338 | void |
1299 | void |
1339 | esrv_remove_spell (player *pl, object *spell) |
1300 | esrv_remove_spell (player *pl, object *spell) |
1340 | { |
1301 | { |
… | |
… | |
1367 | } |
1328 | } |
1368 | |
1329 | |
1369 | /* store costs and damage in the object struct, to compare to later */ |
1330 | /* store costs and damage in the object struct, to compare to later */ |
1370 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1331 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1371 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1332 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1372 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1333 | spell->cached_eat = casting_level (pl->ob, spell); |
1373 | |
1334 | |
1374 | /* figure out which skill it uses, if it uses one */ |
1335 | /* figure out which skill it uses, if it uses one */ |
1375 | if (spell->skill) |
1336 | if (spell->skill) |
1376 | if (object *tmp = pl->find_skill (spell->skill)) |
1337 | if (object *tmp = pl->find_skill (spell->skill)) |
1377 | skill = tmp->subtype + CS_STAT_SKILLINFO; |
1338 | skill = tmp->subtype + CS_STAT_SKILLINFO; |